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) (50 MB)MPEG4
(115 MB)MPEG4
(133 MB)Ogg Video
(146 MB)Ogg Video
(146 MB)Ogg Video
(153 MB)512Kb MPEG4
(154 MB)512Kb MPEG4
(154 MB)512Kb MPEG4
(300 MB)MPEG4
Never Mind The Polygons is Pixel-Lab's irregular game developer panel show, currently with 3 rounds of discussion-topic content ("Easy Answers?", "Deadline" and "Quickfire round (Visual game puns)").
Now with point scoring in the form of bottlecaps (no expense spared!) the teams this time discuss Halo 3's launch, casual games vs. hardcore games, creativity in games, dumbing down of content, advertising and paid for games, the major consoles and how they are selling, user generated content, and game release dates slipping.
Director/Editor note: for this edit, the lighting and sound are not perfect, and the red artefacts are from transportation of footage and couldn't seem to be removed without recapture.
You can download it in 3 qualities:
| Movie Files | MPEG4 | Ogg Video | 512Kb MPEG4 |
| Never Mind The Polygons #8 High Quality H.264 | 300 MB | 146 MB | 154 MB |
| Never Mind The Polygons #8 Low Quality H.264 | 50 MB | 133 MB | 153 MB |
| Never Mind The Polygons #8 Medium Quality H.264 | 115 MB | 146 MB | 154 MB |
PRESENTER:
PIXEL-LAB: Toby Barnes
PANEL:
BLITZ GAMES: Andrew Oliver
RARE: Louise Ridgeway
GUSTO GAMES: Tom Scutt
GAMECITY: Iain Simons
MUSIC:
McVaffe - Tetris Quasi Ultimix
FILMED AND EDITED BY:
Andrew Armstrong
PRODUCED BY:
David Hayward,
Pixel-Lab