May 29, 2007 recording of our Burning Empires game "Prometheus Chained". This is the third game session, which the game refers to as a Maneuver. In this game we have an example of collaborative decision making, a mini-firefight, and a Duel of Wits - the social combat in this particular role playing game. The podcast notes document indicate time stamps of the major events, making a good reference for skipping to the relevant portions.