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Tim DrageCarmageddon data-bending experiments (2005)


Abstract machinima experiments made by editing data files for the Mac game 'Carmageddon'

These movies were created by editing the data which determines the crumple behaviour when the cars in the game crash. By inserting ludicrously large figures, and then repeatedly triggering the 'bodywork trashed' powerup via a cheat code, the player car is mutated into a jagged mass of mangled polygons which fill almost the whole screen. The car becomes a moving virtual abstract sculpture.

Various other modifications can be seen in the movie clips, including alteration of the weight of objects and arbitary messed-up alternative texture maps for some objects + cars. Nothing was particularly planned, I just messed around with alterning various things recorded some of the results.

The footage was shot on DV off a laptop screen, giving an interesting but somewhat low-quality look.

None of the clips have any sound for now, so you'll have to watch them Brakhage-style! :) Or make your own - if you do I'd like to hear it!

The files:

carmabends_abstract.mp4 (6.1mb)
- Total abstract shape mania. Car textured with random images from my hard drive hence the non-game colours.

carmabends_constructivist.mp4 (6.8mb)
- Somewhat communist-looking mobile public art for the downtrodden (downmowed?) people of Carmageddon city! Changed textures here too.

carmabends_yello.mp4 (12mb)
- Pleasent sunday drive in the countryside. Edited hilights of random yellow pointiness.

One day I may attempt to pursue this technique further; with a faster computer, higher resolution and more focused texture editing I think i could create some quite useful glitch-art footage!


You can see more of my experimental video stuff at www.cementimental.com/vids.html

And commercial animation work at Spite Your Face Productions

This item is part of the collection: Open Source Movies

Director: Tim Drage
Audio/Visual: sound, color
Keywords: machinima; abstract; data-bending; circuit-bending; hack; mod; art; game art; glitch art
Contact Information: tim@spiteyourface.com

Creative Commons license: Attribution-NonCommercial-ShareAlike

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