FM Casserole
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Chemicaly processed space-casserole, including FM-Synthesis, ancient coke-can-drumming and mangled samples, all in 6/4.
Notes
Except for the percussion samples, all sounds generated with the modular synthesizer Om.
Sequencing and mixdown: MusE. Mastering: JAMin.
- Addeddate
- 2006-07-23 13:40:15
- External_metadata_update
- 2019-04-05T04:05:25Z
- Identifier
- fm_casserole
- Year
- 2006
comment
Reviews
Reviewer:
zotz
-
favoritefavoritefavoritefavorite -
May 18, 2008
Subject: Very listenable
Subject: Very listenable
What can I say? Nice to listen to. Keep up the good work thorwil...
drew
drew
Reviewer:
rmalcus
-
favoritefavoritefavoritefavorite -
November 5, 2006
Subject: Nice. Very Nice.
Subject: Nice. Very Nice.
I am not a musician, so I can't comment about the technical aspects of your music. All I can say is that I liked it. Just at the opening half of Part 2, I was thinking about how nice it would be if the piece could broken into movements. Lo and behold, the music gets richer and richer.
Thanks. By the way, how about some more?
Thanks. By the way, how about some more?
Reviewer:
Dudymas
-
favoritefavoritefavoritefavorite -
July 25, 2006
Subject: Koolnesss...
Subject: Koolnesss...
The unique time is definitely worth aiming at. It always makes for a unique sound. The way you make that first break is a little awkward, but when you bring in the saw synth dude with the longer release envelope, it's rather neato. I like how you have some really unique samples. I'm really enjoying the percussion more as I go. Then you bring in the bell like noise, with really nice modulation. I like the subtle warble to it. There's good use of stereo then... but you don't drop the theme. Hmm... and lessee, you bring in some odd noise that takes a way from the song a little. But the static burst seems to really follow the theme well. Ah, okay, that was trippy. And the little bleepy bits seem to make it seem like a climax. More of the odd brownish static and some good stereo effects. When you're paying attention, this song is very addictive. The atmosphere is really nice. You've reverbed a lot of stuff really swell. The string at the end is just so nice.
So... now for my reflection... it's a great experiment. I'm more of a guy for catchy melodic music rather than looser and more experimental stuff like this. Hmm... but it's just really cool. You've layered the sounds very very well. And especially for a more different timing scheme (the 6/4, I mean). It's not what I would say is something that would stay in my head. I want something where you mix the sounds less, and there's more of a unity. I mean, I like the idea of the song having more order AND unity. So keep that all in mind when I give these suggestions:
I'd like it if you were to use levels to control which instrument or sound set is on top... be it percussions or bells or samples or static bits. It's prolly going to sound better to me at least if you also can really give the song a progression rather than a simple build. Trying to go from simple to complex is very good in this one, but perhaps going with some other very noticible changes will also bring the audience in more... like say... water noises to static clicks... especially when you started making it more blippy and clicky... I'd like it if you took it and made it natural at the beginning, but then degrade the samples and instruments so at the end it's super electro... but then maybe make that string pluck go back to the original. It might be cool if you staged it more too... have first the drums, then the bell noises, then the samples, then the string pluck... it's all up to you, but I'd like a theme where you really transformed something before one's eyes. This one is nice too in that you could also try creating a place, and showing people different parts of it more... but it need to be really different stuff... perhaps as much as changing the tempo or the ambience/reverb as well as levels and compression artifacts (like clipping or high ratios n stuff).
I don't like being specific really, though... it's all up to you. I love all the instruments, and you really put tons of work into that and the scheme of things. It's not a big deal in the end if that's what you want... some really unique sounds. If you wanted to be more of a composer about it... consider trying to make six or seven different songs with the same setup you have... and then try to find weird ways to meld them. I dunno. You can see for yourself in my work how well that can turn out... or how horrible. It's brutally hard at times. *shrug* You can't be partial to a theme... if it sounds bad, or if it won't play nice and get along with the other tunes, then just crush it like a can or toss it out. Recycle recycle, my friend. I like how I hear stuff that similar to stuff you've done before too... don't ride it, but definitely revisiting something is more than welcome.
Great work, man. I really enjoyed this. *pat pat pat on the back* Keep up the inspirational work!
So... now for my reflection... it's a great experiment. I'm more of a guy for catchy melodic music rather than looser and more experimental stuff like this. Hmm... but it's just really cool. You've layered the sounds very very well. And especially for a more different timing scheme (the 6/4, I mean). It's not what I would say is something that would stay in my head. I want something where you mix the sounds less, and there's more of a unity. I mean, I like the idea of the song having more order AND unity. So keep that all in mind when I give these suggestions:
I'd like it if you were to use levels to control which instrument or sound set is on top... be it percussions or bells or samples or static bits. It's prolly going to sound better to me at least if you also can really give the song a progression rather than a simple build. Trying to go from simple to complex is very good in this one, but perhaps going with some other very noticible changes will also bring the audience in more... like say... water noises to static clicks... especially when you started making it more blippy and clicky... I'd like it if you took it and made it natural at the beginning, but then degrade the samples and instruments so at the end it's super electro... but then maybe make that string pluck go back to the original. It might be cool if you staged it more too... have first the drums, then the bell noises, then the samples, then the string pluck... it's all up to you, but I'd like a theme where you really transformed something before one's eyes. This one is nice too in that you could also try creating a place, and showing people different parts of it more... but it need to be really different stuff... perhaps as much as changing the tempo or the ambience/reverb as well as levels and compression artifacts (like clipping or high ratios n stuff).
I don't like being specific really, though... it's all up to you. I love all the instruments, and you really put tons of work into that and the scheme of things. It's not a big deal in the end if that's what you want... some really unique sounds. If you wanted to be more of a composer about it... consider trying to make six or seven different songs with the same setup you have... and then try to find weird ways to meld them. I dunno. You can see for yourself in my work how well that can turn out... or how horrible. It's brutally hard at times. *shrug* You can't be partial to a theme... if it sounds bad, or if it won't play nice and get along with the other tunes, then just crush it like a can or toss it out. Recycle recycle, my friend. I like how I hear stuff that similar to stuff you've done before too... don't ride it, but definitely revisiting something is more than welcome.
Great work, man. I really enjoyed this. *pat pat pat on the back* Keep up the inspirational work!
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