Speed Run - Boss Rush Video showing defeat of all bosses in single run on hard mode, zero damage and no retries; Episode 1 Boss to Episode 10 Boss (Note - There is no Episode 6 Boss). Done on 13 October 2004.
Game: Panzer Dragoon Orta; Console: Xbox; (C) Smilebit Corporation / Sega Corporation, 2003
For Episode 5 Boss (Els Enora) you will notice at the beginning, it's energy is depleted somewhat before any hits are administered. This is not a an error or done or purpose, this Boss starts this section always like that because you already have fought it during the stage. Thus it's energy is always depleted when the actual Boss battle starts, you can check the Episode 5 FAQ videos or simply play the game yourself.
Notice in Episode 10, I start in Heavy Wing instead of Base Wing... perfectly legitimate which the devs put in to help you achieve a miniscule faster boss clear time. I found this out myself btw.
For those that wish to attempt the same restriction play, I will accept any attempts at knocking off my total clear time. Whilst the video shows zero damage for this task, which is aesthetic form at least, that's not the criteria I set myself to qualify, although if a number of hits needs to set - 3 or more hits are usually considered void for the task imo. No Retry's (i.e. retrying Episode 10 until you succeed) nor video editing allowed.
Info: Defeat bosses in single run: Episode 1 Boss to Episode 10 Boss (Note - There is no Episode 6 Boss)
The entire clear time is tallied.
Episode 1 Boss: Assualt Carrier Vermana (01:20.66) Episode 2 Boss: Ikrakav (00:57.75) Episode 3 Boss: Catharp (01:22.35) Episode 4 Boss: Guardian of Imperial Warship, Evren and Dragonmare Squadron (02:31.61) Episode 5 Boss: Els Enora (02:51.53) Episode 6 Boss: n/a (no boss for this episode) Episode 7 Boss: Virtual Abadd aka Sestren Abadd (01:55.03) Episode 8 Boss: Imperial Defense Unit Bacharsuha (02:29.26) Episode 9 Boss: Dragonmare Pack (02:44.91) Episode 10 Boss: Ultimate Abadd (03:00.05)
Instrument Mode: FULL (shows onscreen score and kill points).
BOXGAME settings:
EPISODE: 1 DIFFICULTY: HARD DRAGON: DEFAULT FORM LIFE: NORMAL BERSERK: NORMAL LEVEL (BASE): 5 LEVEL (HEAVY): 5 LEVEL (GLIDE): 5 RIDER: Any START AREA: BOSS