Zelda: Majora's Mask (N64) - 6 day challenge - Peter Branam-Lefkove
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Zelda: Majora's Mask (N64) - 6 day challenge - Peter Branam-Lefkove
- Publication date
- 2004
Speed run of a the '6 day challenge' of Majora's Mask. The goal of the 6 day challenge is to beat the game in at most 6 game days, the first 3 required days, and then after going back in time, use the next 3 days and never go back in time again. 'Dragorn' reaches the clock tower with everything completed at 8:32 pm on the 2nd day, a total of 38:32 game time.
Author's comments:
First off, the recordings are of days 4 through 6. The first 3 days are relatively boring. In addition to the standard plot sequence (get the fairy, play the bombers game, get the moon's tear, etc.), I got 4 pieces of heart (the one from the postman's game, the one on the clock tower platform, the one from the deku scrub playground, and the one from the tree on the path to the swamp [I'll explain that in a minute]). I also deposited a ton of rupees in the bank to get the giant's wallet (I got those rupees and the swamp heart piece by glitching out of the clock town through the east clock town exit).
These runs are the product of about 8 weekends worth of work. My original goal had been a sub-36-hour completion -- finishing all 4 temples before nightfall of the second day. Unfortunately, I missed that deadline by a couple of hours, but I'm still convinced that's its possible. If you got every last segment perfectly optimized, and found some miracle strategy for Twinmold (my battle was really sloppy and wasted a lot of time), then I think 36 hours would be just possible.
I only made a couple of major time-costing mistakes here (like the twinmold battle), and the various small mistakes in each segment have a very small effect on the time. Of course, I'm also sure that there are some areas where the actual strategies could be improved to decrease the clock time.
Nonetheless, this is still, overall, very good. Aside from the minimal errors in movement, each segment is fairly well optimized. So it should still be fun to watch. Enjoy.
Author's comments:
First off, the recordings are of days 4 through 6. The first 3 days are relatively boring. In addition to the standard plot sequence (get the fairy, play the bombers game, get the moon's tear, etc.), I got 4 pieces of heart (the one from the postman's game, the one on the clock tower platform, the one from the deku scrub playground, and the one from the tree on the path to the swamp [I'll explain that in a minute]). I also deposited a ton of rupees in the bank to get the giant's wallet (I got those rupees and the swamp heart piece by glitching out of the clock town through the east clock town exit).
These runs are the product of about 8 weekends worth of work. My original goal had been a sub-36-hour completion -- finishing all 4 temples before nightfall of the second day. Unfortunately, I missed that deadline by a couple of hours, but I'm still convinced that's its possible. If you got every last segment perfectly optimized, and found some miracle strategy for Twinmold (my battle was really sloppy and wasted a lot of time), then I think 36 hours would be just possible.
I only made a couple of major time-costing mistakes here (like the twinmold battle), and the various small mistakes in each segment have a very small effect on the time. Of course, I'm also sure that there are some areas where the actual strategies could be improved to decrease the clock time.
Nonetheless, this is still, overall, very good. Aside from the minimal errors in movement, each segment is fairly well optimized. So it should still be fun to watch. Enjoy.
Credits
Captured by Nolan.
- Addeddate
- 2004-05-13 17:26:10
- Color
- color
- Identifier
- MajorasMask_6DC
- Run time
- 4:20:05
- Sound
- sound
- Type
- MovingImage
comment
Reviews
Reviewer:
chris99
-
favoritefavoritefavoritefavoritefavorite -
April 30, 2005
Subject: Wow
Subject: Wow
This is amazing. I have never seen such efficency. This is probably what link would do if he ws in control of his actions, as he has had hero experience in Hyrule. But for a player to share his efficiency!? How many times did you play this?
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