![[audio]](/images/mediatype_audio.gif) | John Carmack at Quakecon 2008 - QuakeCon John Carmack at Quakecon 2008 Keynote added after only a year! 1up.com interview topics include differences between XBox 360 and Playstation 3, Blu-ray vs DVD, Enemy Territor: Quake Wars problems, Carmack's personal gaming habits, and the future of consoles Archived for the John Carmack Archive. Keywords: john; carmack; quakecon; 2008 Downloads: 203 |
![[audio]](/images/mediatype_audio.gif) | John Carmack at Quakecon 2009 - QuakeCon John Carmack at Quakecon 2009. Topics include (fill this in!) Archived for the John Carmack Archive. Keywords: john; carmack; quakecon; 2009 Downloads: 48 |
![[movies]](/images/mediatype_movies.gif) | Todd Hollenshead Interview (QuakeCon 2002) - QuakeCon 2002 Interview with Todd Hollenshead, CEO of Id Software, about QuakeCon 2002, and the showcased games Doom 3, and Return to Castle Wolfenstein on consoles. Includes gameplay, design and technical details of Doom 3, and how RTCW was progressing to put on consoles. Also mention of Quake 4 which was announced and put into early production around the time. [Thanks to Fileshack for the video source] Keywords: Interview; Todd Hollenshead; Id Software; QuakeCon; QuakeCon 2002 Downloads: 78 Average rating: (0 review) |  |
![[movies]](/images/mediatype_movies.gif) | QuakeCon 2002 Doom 3 Interview - QuakeCon 2002 Sam Parker interviews Todd Hollenshead (CEO, Id Software), Christian Antkow (Designer, Id Software), about Doom 3. Includes early information about the game (gameplay, story, sound, lighting, multiplayer), concept designs, and some in-game test footage. [Thanks to Fileshack for the video source] Keywords: Interview; QuakeCon; QuakeCon 2002; Id Software; Sam Parker; Todd Hollenshead; Christian Antkow Downloads: 116 Average rating: (0 review) |  |
![[movies]](/images/mediatype_movies.gif) | John Carmack QuakeCon 2002 Interview - QuakeCon 2002 A lengthy interview with John Carmack, Technical Director and co-founder of Id Software. The interview is centred on Doom 3, and split into 4 parts (although can be viewed as a continuous video since they follow straight on from each other). The topics covered include: Part 1: Graphical effect details in the Doom 3 engine, then how gameplay and graphics will be moving forward with the game. Part 2: The lighting model in Doom 3 (and details on the requirements of the graphics card in the game), a... Keywords: Interview; John Carmack; Id Software; QuakeCon; Doom 3 Downloads: 328 Average rating: (0 review) |  |
![[audio]](/images/mediatype_audio.gif) | John Carmack at Quakecon 2006 - QuakeCon.org John Carmack's Keynote Address from Quakecon 2006. Topics include multi-cpu programming for next-gen games, exploiting parallelism, uncertainty of next-gen features, diminishing returns of increased complexity, programmer productivity, side projects and the full question and answer session ( ~70 minutes ). Archived for the John Carmack Archive. Keywords: john carmack; carmack; speech; keynote; interview; doom; quakecon Downloads: 365 Average rating: (0 review) |
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