(logo)
(navigation image)
Home Donate | Forums | FAQs | Contributions | Terms, Privacy, & Copyright | Contact | Jobs | Bios

Search: Advanced Search

Anonymous User (login or join us)Upload
Search Results
Results: 1 through 9 of 9 (0.001 secs)
You searched for: subject:"quakecon"
[audio]John Carmack at Quakecon 2009 - QuakeCon
John Carmack at Quakecon 2009. Topics include (fill this in!) Archived for the John Carmack Archive.
Keywords: john; carmack; quakecon; 2009
Downloads: 48
[audio]John Carmack at Quakecon 2008 - QuakeCon
John Carmack at Quakecon 2008 Keynote added after only a year! 1up.com interview topics include differences between XBox 360 and Playstation 3, Blu-ray vs DVD, Enemy Territor: Quake Wars problems, Carmack's personal gaming habits, and the future of consoles Archived for the John Carmack Archive.
Keywords: john; carmack; quakecon; 2008
Downloads: 205
[movies]Todd Hollenshead Interview (QuakeCon 2002) - QuakeCon 2002
Interview with Todd Hollenshead, CEO of Id Software, about QuakeCon 2002, and the showcased games Doom 3, and Return to Castle Wolfenstein on consoles. Includes gameplay, design and technical details of Doom 3, and how RTCW was progressing to put on consoles. Also mention of Quake 4 which was announced and put into early production around the time. [Thanks to Fileshack for the video source]
Keywords: Interview; Todd Hollenshead; Id Software; QuakeCon; QuakeCon 2002
Downloads: 80
Average rating: 0.0 stars (0 review)
[movies]QuakeCon 2002 Doom 3 Interview - QuakeCon 2002
Sam Parker interviews Todd Hollenshead (CEO, Id Software), Christian Antkow (Designer, Id Software), about Doom 3. Includes early information about the game (gameplay, story, sound, lighting, multiplayer), concept designs, and some in-game test footage. [Thanks to Fileshack for the video source]
Keywords: Interview; QuakeCon; QuakeCon 2002; Id Software; Sam Parker; Todd Hollenshead; Christian Antkow
Downloads: 120
Average rating: 0.0 stars (0 review)
[audio]Bawls Deep!
Audio file from the 08/14/09 Master Pancake - Lord of the Rings show, at QuakeCon 2009, recorded via HaloSilver's iPhone. BAWLS DEEP! 1400 strong.
Keywords: bawls; deep; quakecon; 2009; lord; rings; master; pancake
Downloads: 4
[audio]John Carmack at Quakecon 2007 - ggl.com
John Carmack at Quakecon 2007. Topics include Quake Zero, Gaming Latency, Darkness (scrapped game), Next Generation Megatexturing in id Tech 5, Editor Tools, Multi-system development (PC, 360, PS3), Hand held gaming and the full question and answer session ( ~85 minutes ). The audio has been updated from the ggl.com QuakeCon videos, resulting in much higher clarity. The few missing sections have been patched with audio sourced from QuakeUnity.com and 3ddownloads...
Keywords: john; carmack; quakecon; 2007; doom; id; rage; keynote; speech
Downloads: 173
[movies]John Carmack QuakeCon 2002 Interview - QuakeCon 2002
A lengthy interview with John Carmack, Technical Director and co-founder of Id Software. The interview is centred on Doom 3, and split into 4 parts (although can be viewed as a continuous video since they follow straight on from each other). The topics covered include: Part 1: Graphical effect details in the Doom 3 engine, then how gameplay and graphics will be moving forward with the game. Part 2: The lighting model in Doom 3 (and details on the requirements of the graphics card in the game), a...
Keywords: Interview; John Carmack; Id Software; QuakeCon; Doom 3
Downloads: 331
Average rating: 0.0 stars (0 review)
[audio]John Carmack at Quakecon 2005
John Carmack's Keynote Address from Quakecon 2005. Topics include advanced shadow buffers, next-gen consoles ( Xbox 360, PS3 ), single vs multi core cpus, physics accelerators, and innovation in games. Archived for the John Carmack Archive.
Keywords: john carmack; carmack; speech; keynote; interview; doom; quakecon
Downloads: 280
Average rating: 0.0 stars (0 review)
[audio]John Carmack at Quakecon 2006 - QuakeCon.org
John Carmack's Keynote Address from Quakecon 2006. Topics include multi-cpu programming for next-gen games, exploiting parallelism, uncertainty of next-gen features, diminishing returns of increased complexity, programmer productivity, side projects and the full question and answer session ( ~70 minutes ). Archived for the John Carmack Archive.
Keywords: john carmack; carmack; speech; keynote; interview; doom; quakecon
Downloads: 367
Average rating: 0.0 stars (0 review)
Sort results by:
> Relevance
Average rating
Download count
Date
Date added
Group results by:
> Relevance
Mediatype
Collection
Refine your search
Collection
opensource_audio
game_interviews
gamevideos
Creator
QuakeCon
QuakeCon 2002
ggl.com
QuakeCon.org
Mediatype
audio
movies
File formats
MP3 files
Any audio file
Movie files
Images
Related collections
opensource_audio
gamevideos
game_interviews
Related creators
QuakeCon 2002
QuakeCon
QuakeCon.org
ggl.com
Related mediatypes
audio
movies
Options
Turn off thumbnails
Show 'source' field

Terms of Use (10 Mar 2001)