Full text of "Croquet"
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HEAP
9
lA.
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FOOT.
A, Starting Stake. B, Turning 3take. C, T\yd Centre. S, Tlie Spot
1, 3, Lower Central Bridges. 3, 4, 5, Left Flank Bridges.
6, 7, Upper Central Bridges. 8, 9, 10, Right Flank Bridges.
The Doited Lines and Arrows indicate the courat of a Ball in making^
the Grand Round of the Game.
C E Q U E T.
% ^nixim.
BY
CAPTAIN MATNE EEID.
A?*
LONDON:
H0T7LST0N AND WEIGHT,
«5, PATERNOSTER ROW.
1865.
{Registered at Stationers* JlaU, and Right of Translation reserved.]
2.68. <^- ^^.
PREFACE.
It is not more than truth to say, that CRO-
QUET is the most attractive pastime of the
age ; while, in point of intellectuality, it will
dispute the pahn with biUiards or whist--
even with that selfish duality, chess.
No doubt, the zealous devotee of any of the
above-mentioned games, wiU question the sin-
cerity of this assertion ; but he must be indeed
strongly wedded to thehabits of his own «p^-
cialite, if, after being brought Vwithin reach of
its influence, he do not surrender to the seduc-
tions of the charmer — Croquet/
In sober earnest, there are many points in
which this game stands pre-eminent. The
quick growth of its popularity — still constantly
b PREFACE.
increasing — is proof of its superior attractive-
ness ; and may justify the special prediction :
that it is destined, at no distant day, to
become, not only the national sport of England,
but the pastime of the age.
Unlike the games already mentioned, it is a
sport of the open .aii', and therefore highly
conducive to health; while it has the ad-
vantage of most other out-door amusements
— in affording an easy exercise to the body,
without requiring the violent muscular exer-
tion which renders many of these objection-
able to persons of delicate frame.
Neither is the mind neglected in the play
of this accommodating pastime. Its rules
are so varied, yet so rational, that the intel-
lect is constantly kept on the alert, — never
summoned to • a painful stretch, and never
allowed to subside into an equally painful in-
action.
It is adapted to people of all ages, and every
PREFACE. 7
condition. The child, just entering upon the
walk of life, and the old. man tottering towards
its end, may play a "round*- of Croquet with
equally childish delight.
Nor is its skill exclusive to either sex. The
pretty mignon foot, piquantly encased in kid,
may exhibit as much power in the play,, as
the thick-soled chaussure of calfskin. Ah!
we might name more than one fair owner of
such provoking feet, who could send you — per
croquet — ^to "Hong Kong,'* or "up the country"
with as much velocity, as if you had been pro-
jected ex pede Hercut-iQ.
Though hitherto restricted to the lawn of the
lordly mansion, and confined within the palings
of the park, " Croquet '* will ere long escape
from aristocratic keeping ; and become equally
the property of the paddock and the village
green.
Let us hope that no class jealousy will arise
to prevent its spread, or lessen its attractiveness
8 PREFACE.
--^0 those who were the first to introduce
and enjoy it. Groqaet is an innocent amuse-
ment — a game of true civilizing influences.
While deserving every epithet of praise — ^worthy
of being designated the *^ king of games/' the
'* queen of sports," or the " prince of pastimes "
-^let us hope that it may also become a pastime
of the people*
Bejoicing in this hope, I neither feel reluc-
tance, nor make apology, for putting myself
forward as its advocate and expounder.
MAYNE REID.
The Bakchb,
Gibbbabd's Cboss, Bucks,
1863.
PEEEACE TO THE SECOND EDITION.
An idea has gone abroad, that this little
treatise on " Croquet " is difficult of com-
prehension. The criticism was originated
in the columns of a prominent sporting
paper; and kept before the pubKc with a
pertinacity, that provoked suspicion as to the
motive.
This was at length declared : — ^the critic was
himself concocting a treatise on Croquet !
The public will appreciate the value of such
disinterested criticism.
As it was put forward in language personally
malevolent, I should have declined making
allusion to it ; but it has appeared in so many
protean shapes of anonimity — all proceeding
10 PREFACE TO THE SECOND EDITION.
from the same pen — ^that people, unacquainted
with the game, could scarce avoid giving faith
to it.
It would be a hard task to prove that the
criticism is not true ; but a still harder one to
write a system of croquet regulations simpler
than this one, and at the same time make it
complete. Perhaps the reader will comprehend
me if I take **Bradshaw" for my symbol.
The world-renowned time-tables might be made
earier — easy as A B C — ^by omitting three-
fourths of the trains ; but then, where will be
the guide to carry you " 'cross country ? "
It is just thus with the laws of Croquet.
They are but contingencies of the play; and
the writer of this treatise has no more to do
with making them, than the editor of " Brad-
shaw" has, in arranging the departures, and
arrivals, of the railway trains.
Easy " systems " may suit the croquet-player
who takes but slight interest in the game, and
is contented to be interrupted with " heads or
PEEPACE TO THE SECOND EDITION. 11
tails " at almost every turn of the play ; but
those who are in earnest, and wish to enjoy the
pleasant pastime to its full extent, will soon
recognize the necessity of a more complete
code of regulations, which, it is hoped, has
been here supplied them,
M. E.
Apnl, 1866.
CONTENTS.
CHAPTER I.
PAOS
The Nomenclature . . . . . .15
CHAPTER n.
The Ground 27
CHAPTER ni.
The Croqueterie 34
CHAPTER IV.
The Arrangement ,..•.• 48
CHAPTER V.
The Programme 64
CHAPTER VI.
The Rules: ,
Tlie Start . . . . , , .65
The Booby 6«
14 CONTENTS.
FiaK
The Bridges 68
Bunning the Bridges 69
The Stakes 71
The Roquet 74
The Ricochet 75
Concussion 76
The Croquet 77
The Roquet-Croquet 80
The Tour of Play 81
Making Double Points . . .84
Misplay 86
Barriers and Boundaries . .90
The Rover 92
CROQUET.
CHAPTER I.
THE NOMENCLATURE.
Croquet. — The title of the game.
Croqueterie. — The implements, viz. : — Balls,
bridges, mallets, and stakes.
Roquet. — A ball makes ** roquet " when,
proceeding from a blow of the mallet, it
comes in contact with another ball.
Re-Roquet. — To roquet the same ball twice,
without any intervening action of the play.
The Croquet. — ^A ball, having made roquet
on another, is taken up, and placed in con-
tact with the ball on which it has roque'd.
The plaj'er sets foot upon the former;
16 CROQUET.
presses firmly^ so as to hold it in place;
and, with a blow of the mallet, drives the
roqne'd ball in whatever direction may be
desired.^
Roquet-Cboqubt, OB Cboquet sans Pied. — ^A
ball having made roquet, is taken up ; placed
contiguous to the roque'd ball ; and, without
being held under the foot, is struck by th^
mallet, and driven — as also the roque'd ball —
in the direction desired.*
* The operation of " CToqiie'iag" or cracking the balls,
being one of the most important in the play, has given
its title to the game. It is usual for the player, while
holding the ball under foot, to rest the heel upon the
ground. This is a matter of choice ; as is also the foot
to be used. Either will answer the requirements of the
game.
^ Upon some croquet-grounds this operation is called
*' taking two turns " — the playing ball, after making the
collision, having the right to continue its play. This
appellation, however, is as littie rational as euphonious :
since the croquet itself possesses the same privilege.
"Loose croquet" is another name for the roquet-
doquet.
Boqnet-croqnet is simply a croquet, without the
THE NOMENCLATURE. 17
BicocHET. — ^A bill making roquet on two or
more balls, by the same blow of the
mallet.'
Concussion. — The displacement of a ball by
another, driven against it — ^by roqnet, croquet,
ricochet, or roquet-croquet — ^and not hit
directly, either by the mallet or the playing
baU.
A Blow. — The stroke of the mallet.
A Push. — ^When the player presses the ball
forward with the mallet, instead of giving it
a blow}
A Point. — ^Making a success, viz. :— a point in
the game.
interposition of the foot. As will be found in the
''Rules/' it is only allowable under certain circum-
stances.
' Sitnilar to the " camion " in billiards.
* Among some croquet-players, the '* push " is con-
sidered an undue advantage. It is only an advantage
to beginners : as pushing a billiard ball might be to an
inexperienced bUliard-player. Let the beginner have
the choice. A ** crack '* croquet-player will never covet
the push.
B
18 CROQUET.
A Double-Point. — Two points made by the
same blow of the mallet.
A Fluke. — When a point is made, not due to
the skill of the player.
A Flinch. — ^When the ball in the act of
making croquet, at the blow of the mallet,
glides from under the foot of the player.
A TouB OF Play. — Is the turn given to each
player. It continues so long as a point is
made, and terminates with a failure.
The Arena. — The space enclosed within the
boundaries of the croquet-ground.*
The Foot. — That part of the arena contiguous
to the starting stake.
The Head. — That part of the arena contiguous
to the turning stake.
The Flanks. — The sides of the rectangle — or
of whatever figure may have been chosen for
*For a fuller explanation of this, and several
succeeding phrases, see Chapters II., III., and
IV.
' THE NOMBNCLATUBE. 19
the croquet-ground. They are right and
left.^
The Centre. — The central part of the arena.
The Spot. — The point from which the play
commences.
The Starting Stake. — The stake from which
the play proceeds — ^placed proximate to the
spot, near the foot, or lower end of the
' arena.
The Turning Stake. — The stake set opposite
to the starting stake, and near the head, or
upper end of the arena.
Central Bridges. — Those in a line between
the two stakes. They are upper, and
lower.
Flank Bridges. — Those upon the flanks — also
denominated right and left.
The Front op a Bridge — Is that side, from
^ Not in reference to the head and foot of the arena,
but to the position of the players — when standing by
the starting stake, witli their faces tamed towards the
ground.
B 2
20 CBOQ0ET.
which the player must proceed^ in passing
through or running it».
The Back of a BninaE. — The side reverse to
the front J
An Oblique Beidgb. — A bridge, the plane of
whose arch is not perpendicular to the horizon,
or to the course of play.
A Pbopbb Bbidge. — That which the player
intends to pass through, is his, or her, proper
bridge, for the time.
Running a Bbidge. — When a ball has been
driven through thiB arch of its proper bridge,
either by a blow of the mallet, by roquet,
croquet, ricochet, concussion, roquet-croquet,
or by any act, or accident of the antagonist,
it runs that bridge.*
' The flank bridges have but one front : as the ball
IB required to pass through them only in one direction.
The central ones, on the contrary/^have to be run both
ways ; and their front, at any time, is determined by
the ball's position in the game. The left flank bridges
front towards the foot of the ground, the right ones in
the opposite direction, or towards its head.
* As will be found by the ** Enles," passing through
THE NOMENCLA.TUBE. 21
BuEiMG A Bbxdge. — ^When a ball^ struck by
the mallety fails to reach the bridge at which
it has been played, it ruts it.
OTEKRUNNiNa A Bredgb. — ^When a ball struck
by the mallet rolls past, and not through,
the bridge at which it has been played, it
cvermm it.
Tolling the Stake. — ^A ball struck against the
turning stake by mallet, roquet, ricochet,
concussion, croquet, roquet-croquet, or by
any act or accident of the antagonist, at its
proper time — ^that is, after haying run the
central and left flank bridges upward — tolls
or pays toU to the stake.
Stbiking Out. — ^A ball struck against the
starting stake by mallet, roquet, ricochet,
concussion, croquet, roquet-croquet, or by
any act or accident of the player, or partner,
after haying run all the bridges — the central
ones in both directions — ^and tolled the
a bridge, in any other way than those mentioned aboye,
is not regarded as running it.
22 CROQUET.
turning stake, is struck out : that is, out of
the game.
The Grand Round. — The " grand round "
consists in duly running all the bridges —
the central ones in both directions — tolling
the turning stake in its proper time, and
returning to the spot — whence the player
may either strike out, or continue the
play.
Half Round. — ^Having reached the point, where
the turning stake is to be tolled.
The Course. — The direction taken by the ball
on its round.
Position. — ^A ball is in position, when it lies
in front of its proper bridge, with a possibility
of running it by a single blow of the mallet ;
and out of position, when the contrary is the
case.*
Making Position. — Getting in front of the
• The position is good or bad, according to the
distance and direction of the' bridge from the ball.
THE NOMENCLATURE. 23^
proper bridge, by making roquet, or rico-
chet, on a ball already there.
A Friend. — ^A partner in the game.
An Enemy. — An adversary.
A Side. — ^A set of partners, or friends.
Helping a Friend. — Roque'ing, or croque'ing
a friend's ball into position ; causing it to
run a bridge, toll the turning stake, or
otherwise forwarding it on its round.
Spoiling an Enemy. — Striking an enemy's ball
out of ^ position, by roquet, croquet, ricochet,
concussion, or roquet-croquet; and so re-
tarding it on its round.
Attacking. — Playing at an enemy's ball, for the
puripose of spoiling it.
Nursing. — Croque'ing a ball — either friend or
enemy — through, or around, its own proper
bridge ; then running the bridge ; roque'ing,
and croque'ing the same ball again ; and so
proceeding on the round.'®
10 »« Nursing" is a species of play especially provoking
to the " enemy."
24 CBOQUKT.
Climbing on the Scape-Goat. — Boque'ing a
ball into a better place for the player to cro-
quet it : 80 that the roqueting ball may get
in front of its own proper bridge, or obtain
some other advantage of position.
The: Cobnebs. — The points of passage, between
the lines of flank and central bridges.
TuBNiKa A GoBNEB. — ^Proceeding from the flank
to the central bridges, or vice versa; and
running one, or more, of both in the same
tour of play."
A Booby. — ^A ball that has attempted to mn
the first bridge, and either rued or overrun it.
A Bbidged Ball. — ^A ball that has run the
first bridge.
The Leadin0 Ball. — The ball played first from
the spot.
A BovEB. — ^A ball that has made the grand
round.
" This can only be accomplished by climbing on the
scape-goat, or making roquet or ricochet, on a ball
already in the position desired.
THE NOMENCIiATUBE. 25
MAjasHALLiNG THE SiDSS. — Making the match.
Chiefs. — The players selected to marshal the
sides.
SxRiKiNa FOR FmsT Choice. — The chiefs
strike for first choice of friends: by play-
ing a ball at the starting stake, from be-
tween the piers of bridge, No. 1. Whoever
places the ball nearest to the stake has the
choice.^^
A Dead Ball. — ^A rover struck against the
starting stake, and therefore out of the game.
" Up the Country." — ^A ball croque'd beyond
the boundaries is sent to " Hong Kong," or
"up the country." The owner, with an
indifferent grace, stands gazing after it ; and
the journey, required to bring it back within
the arena, is usuaUy performed with an air
*' Equivalent to " stringing" in billiards. The chief
who gams the strike has also the option of playing iirst^
or declining to lead — as will be seen by referring to The
BULES.
26 GBOQUET.
of the most profound melancholy — ^not un-
mingled with chagrin !
Victory. — ^When all the friends of a side suc-
ceed in striking out.
i
27
CHAPTER 11.
THE GROUND.
Almost any piece of level lea land will serve
as an arena for the play of croquet.^
A correct croquet-ground will be a perfectly
horizontal plane, without any obliquity or un-
evenness.*
* Many people are deterred from entering upon the
game of croquet, under the impression, that they have
not a ground suitable for the play. In most cases this
idea is erroneous. There are few cottage dwellings in
England, either rural or suburban, that cannot command
a croquet-ground— from having a plot of grass turf
already estabhshed, or the easy means of making one.
By a judicious arrangement of the bridges, croquet may
be played upon a piece of turf not larger than the
floor of a good- sized dining-room.
^ If the perfect level is not obtainable, and the sur&ce
be oblique, or undulating, the pla}' is still possible.
28 CROQUET.
The turf should be of the smoothest that can
be obtained ; with the grass carefolly cut, and
the mo88 killed out of it.^
The ground should be frequently rolled —
until the surface become thoroughly hard and
firm.*
The arena should be chosen within the
thoijgli not so pleasant The player will take into cal-
culation the inequalities of the ground ; and, as this
calls forth an extra display of skill, it is questionaJble
whether an arena of sloping surface may not afford as
good sport as one that is horizontal. At all events,
both parties to the play wiU be equally affected by any
imperfection of this kind; and therefore neither can
have cause to complain of a disadvantage.
' The same remark applies to a rough sur£9Lce, as to
one that is sloping. The play is still possible, but not
so pleasant.
^ Hardness is one of the essential qualities of a
croquet-ground. Where the surfJEUse is soft and yielding »
either firom the nature of the soil, or from being over-
grown with moss, not only are the balls impeded in.
their progress, but that one upon which the foot rests
while making the croquet, gets pressed into the turf —
so that it becomes necessary to take it up, and dress the
spot before proceeding with the play.
THE GBOUND. 29
precincts of the shrubbery, and not npon the
open lawn/
The shape of a croquet-gronnd — ^that is, the
arena — ^should be an oblong square, or rect-
angle.^
* Croquet is a game of the parterre rather than the
pasture; and as it must needs be frequently played
imder a hot sun, the shade of the copse should be con-
venient. In winter too— /or croquet is a game for aU
seasoni — ^the shrubbery affords shelter.
The only objection to having the croquet-ground
within the shubbeiy, is the difficulty of there finding a
sufficient space of grass-grown surface. Some orna-
mental shrub or tree is too highly prized to be sacri-
ficed — even to the charming game of croquet.
Let such trees stand for the present. The time is
not distant, when they will be transplanted, or cut down
ruthlessly and without remorse — ^yea, flung into the
fire as faggots — ^to make way for this delightful pastime
— ^itself to be cherished, as if it were the "tree of life!"
^ It is not absolutely en rigueur that this shotdd be
its shape. The square, circle, or eUipse, wiU answer
equally well— the ellipse even better, — but the rect-
angular form is preferred, as being the most con-
venient.
If
80 CROQUET.
The dimensions of a croquet-ground depend
a good deal upon the character of the surfac€i^
Where the turf is unexceptionable, the arena
should be a rectangle, or ellipse — of thirty yards
in length, by about tiventy in breadth/
The boundaries should be marked, either by
a slight line traced upon the turf, a trench, or
a parapet.*
If the turfed surface be not large enough to admit
any of the regular figures, of sufficient size, the arena
may be of irregular shape, having for its boundaries the
edges of walks, borders of flower beds, &c.
Benches may be placed for the spectators ; but it
should be a gi'and forfeit for a player to use them. The
sedentary ^05^ conduces to neglect of the play — a crime
not to be tolerated, either in Mend or enemy.
7 The dimensions given will be found to answer well
upon perfectly level groimd, where the turf is smooth,
and carefully kept. Otherwise, the size of the arena, —
as well as the distances between the bridges, — may be
reduced. The breadth of a croquet-ground is of mudi
less importance than its length, and admits of greater
variation according to circumstances.
• K the arena be an irregular figure, or one vm-
THE GROUND, 81
One of the shorter sides of the rectangle
becomes the base; and is denominated the
foot.''
The opposite end of the arena is the head;
and the play is upward or downward — as it
proceeds from the foot to the head, or vice
versa.
provised for the occasion, the boundary lines may be
agreed upon by the players, without being actually
traced out. On the other hand, if it be intended to
have a permanent croquet-ground (and who is there
without such intention?), then its boundary should be
marked out by one of the modes suggested. Either
the trench or parapet is preferable to the simple line :
as both serve to prevent the balls from being driven to
an inconvenient distance "up the country." The
trench need not be more than a few inches in depth,
by eighteen or tweniy in breadth ; while the parapet
— ^which is a simple embankment of earth — ^may be
turfed, or otherwise made ornamental. The trench is
preferable to the parapet : as the latter often interferes
with the freedom of the maUet
• Usually that lying nearest to the dwelling.
82 GB0QI7ET.
The sides of the rectangle are the ,^091^ —
denominated right and lefi}^
The comers of the croqnet-groand, are the
fonr comers of the rectangular figure forming
the arena.^^
The centre is the centre of whatOTer figure
may have been adopted for the arena. If the
shape be oval, it is the point midway between
the two centres of the ellipse. If a circle, it
is the circle's true centre. In a square or
rectangle, it is the point of intersection of
the two diameters; and if the figure be ir-
regular, its centre will be the point of bisec-
'®In reference to the position of any one standing at
the foot, and facing towards the arena ; when the right
jlank is that to the right hand — ^the left being, of course,
on the opposite side of the ground.
" These are not to be mistaken for the " comers "
described in the Nomxnclatube. The latter are the
poiDts of passage from flank to central bridges, and viae
'versa. A fuller description of them will be found in the
chapter on The Abkanoement.
THE GBOUND. 83
tion of the straight line lying between the two
stakes."
'^ In actual play this porat is of no importance. It
is altogether imaginary ; and is introduced only as an
aid to the comprehension of the rules and instructions.
c
S4 CBOQUET.
CHAPTER ni.
THE CROQUETERIE.
The implements required for the game
of croquet — the " Croqueterie " — are balls,
MALLETS, BRIDGES, and STAKES.^
The Balls. — In a complete set of Cro*
queterie there are eight.^
* Usually termed a "set of croquet things:" a
title sufficiently discriminate, but scarce sufficiently
technical.
* The full set are only used when eight players take
part in the game. Four players may also use eight
balls, each taking two ; but when only four enter the
arena, the game will be much better with the like
number of balls. As a rule, when there are two or
four players, four balls should be taken ; when three, or
six, six balls; and when eight enter the game, of
course, the foil number must be used. Croquet does
not contemplate five or seven players ; though either of
THE CBOQUETEBIE. 85
Tliey should bo perfectly spherical.
The correct size is a circumference of 10
inches; or, if the wood be heavy, still less.
Larger than this, the ball becomes an un-
manageable affair.
The best wood for a croquet-ball is that
which is lightest, and at the same time least
liable to split. Any of the hard woods — as
oak, ash, elm, or beech — ^will do, provided they
be turned v/ader a circumference of 10 inches.
Otherwise they will be too heavy; for the
' simple reason that the violent blow, required
to propel them over Uie turf, interferes with
the bMU of the play«
For the same reason boxwood is even less
suitable ; and lignum-vitss least of all.'
these numbers may be admitted, by one of the players
taking two balls.
' Hitherto^ large boxwood balls have been the most
fashionable; for what reason it is difficult to aaor.
They are simply a stupid monstrosity— no more
adapted to the game of croquet, than a ball of gold, or
a ten-pound shot, to the play of billiards. Thedr
c 2
86 CROQUET.
Willow is sufficiently Ught; but possesses
the serious defect of being easily split, and
also dinted by the blows of the mallet.
Sycamore {Acer pseudo-platanvs) is of the
proper specific gravity; and, provided it be
the heart-wood of an old tree, and not the sap-
wood of a young one, will be found the best
material for a croquet-ball. It is liable to get
dinted, like the willow; but if not abused —
that is, struck with too much violence, imtil it
has become hardened to the play — the marks
will be made regularly all over it, and it will in
time recover its original rotundity.
Sap-wood of chestnut is nearly, if not quite,
equal to sycamore; and either one or the
other may be depended upon, as a proper
material for a croquet-ball.
presence upon the croquet-ground may, perhaps, be
explained by their superior beauty — ^a little, perhaps,
by the superior profit arising from their sale; — ^but
more than all, by an utter innocence of all knowledge
of the game on the part of the toy-maJcerSf who have
introduced them.
THE CROQUETERIE. 37
Let your balls^ then, be of sycamore, or
light chestnut — each 10 inches, or a little less,
in circumference.
Paint them of as many colours as there are
balls. The more vivid the colour, the prettier
will be the eflfect on the green sward, and the
pleasanter the play.*
The balls are designated by their respective
colours: as red, blue, green, &c.; and the
player of each adopts the designation of the
ball.*
The Mallets, like the balls, are eight in
number.*
^ The painted balls are, perhaps, quite as pretty as
those, either of boxwood or lignum-vitfle — especially
after these have been some time in use, and have lost
their shining surface. Objections may be made to the
paint, as liable to Jlake oflf. If properly laid on, it
will last a long time ; moreover, nothing is easier than
to renew it.
* This is a very convenient practice : since a match
at croquet is often played by people — ^not only thitherto,
but henceforth — strangers to each other.
^ This niunber is even less absolute for the mallets,
38 CROQUET.
It is essential to have them of a particular
size and shape — ^both as to the head and shank.
The head should be 4|- inches in length, and
cylindrical — ^though not an exact cylinder, but
rather of the shape of a dice-box.
At either end it should have a circumference
of 7 inches, exactly; and the ends should be
boldly convex on their facings.'
The mallet-head should proceed from the
lathe of the turner; and may be ornamented
by circular lines traced out with the chisel;
but these should be sparingly used.
The shank should also be turned; and of
just that thickness to be conveniently grasped
by the hand. It should be slightly rounded off
at the upper end; and decrease gradually in
than for the balls. In a case of dire necessity, a less
number would suffice ; but for convenience, it is proper
that each player be provided with a mallet.
^ Some prefer the facings flat. This is a miscon-
ception due to toy-makers and tyros, unacquainted
with the philosophy of the pointed cue.
THE GBOQUETBBIE. 89
diameter, to its point of insertion into the
head. A ciicninference of 8 inches at the
handle, is a proper thickness for a mallet-
shank. It may also be ornamented by circular
tracings ; but these should be ^f the slightest ;
and all deep flutings, or inequalities, are to
be avoided.^
The shank of the mallet should be perfectly
straight : as without this a true blow cannot be
given. In fact, straightness is a quality as
essential to a croquet mallet, as to a billiard
eue. A crooked stick should be plucked out,
and replaced by a true one.
^Croquet mallets are generally seen with a ie^t
inehes of the shank pamted, at the point of its junction
with the head. The design is, that each player should
use a mallet, corresponding to the colour of the ball.
The idea is ingenious, but idle ; and something worse :
since it is a source of trouble in the distribution of
the implements, not unfrequently leading to confusion.
The identification of ^the mallets — after they have
been once appropriated hy the respective players —
is of no consequence whatever.
40 CBOQUET.
The length of the mallet is a matter of
importance. It should be (head and shank
measured together) exactly 2 feet • 6 inches.
Even shorter than this may be used with ad-
vantage ; but, if longer, the upper end will be
found an impediment-by its coming in con-
tact with the arm of the player, and thus
destroying both the aim and impetus of the
blow.^
The wood out of which the mallets are to be
made must haye weight — the very opposite
^ Most of the mallets in use are much larger than the
dimensions above given. Those who manufacture them
are evidently unacquainted with the game of croquet.
It only needs running through a single round, to be-
come convinced of the superiority of the short-shanked
mallets. Those in possession of the long shanks To&y
easily have them razeed — ^by simply plucking them out,
sawing off the requisite number of inches from the-
smaJler end, and restoring them to the socket.
A similar hint may be given about balls, tliat are
found too large. Take them to the village turner ; and
let him reduce them to ten inches in circumference :
though perhaps a new set may be as cheap, and
better.
THE CBOQUETEBIE. 41
quality to that required by the balls. In fact,
the weight of the mallet should be in propor-
tion to that of the ball — not inversely, but
direct. A heavy ball will require a heavy
mallet to propel it ; and the converse is equally
true.
Both head and shank of the mallet may be
made out of the same sort of timber ; or they
may be of two diflferent kinds. Ash, though
not an elegant, is an excellent wood for either
— ^possessing the necessary requisites of tveight,
strength, and toughness. Box may be used, by
those who prefer a more polished implement :
since its great weight — ^the very quality which
renders this wood ill-fitted for the ball — adapts
it to the mallet.'®
'® If boxwood mallets be used, the dimensions abov©
given must be strictly adhered to : else they will be
altogether too unwieldy. Those at present accompanying
the boxwood balls are, like the latter, by fax too heavy
— each being quite a hcid for a lady to carry across the
croquet-ground.
Beechwood shanks, much used in the cheaper sets of
42 OBOQtTETr
The BrnDOES. — ^There are ten bridges to a
fiet of croqneterie."
They are simple constmctions ; and may be
hwilt by any one. They consist of pieces of
iron rod^ shazpened at both ends, and bent into
the shape of an arch.
At each end^ six or eight inches of the
rod shonld be lefb straight — to form the fievs
of the arch when the bridge is erected. This
is done^ by inserting the sharpened ends into
the turf, and pressing them down firmly.
A rod of three feet, or a little less, in length
will form a proper bridge — giring a span of
about twelTO inches."
croqueterie, are worthless at any price. This wood
will do well enough for the head; but as a shank it is
liable to become warped — a defect, under aU circum- .
stances, to be shunned.
" There may be twelve, or even more ; but ten is the
niunber usually erected; and ten are sufficient
'* Should the croquet-ground be a small one — having
a smooth well-kept surface — ^the span of the arch may
be less than twelve inches. The reduction can be
easily effected: by bending the ends of the iron rod
THE CBOQUETEBIE. 43
The iron rod, of which the bridges are made,
may either be round or square ; but it should
be of sufficient thickness, to guard against
being broken, or twisted out of shape, when
trodden upon. Strong wire is sometimes used
for the construction of the bridges ; but it is
still more liable to the drawback mentioned.
Bound rod iron, of three-eighths or three-
tenths of an inch in diameter, wiU be found to
answer admirably."
The Stakes. — The stakes are two in number
inward, before inserting them into the tnif. This may
be done to advantage on any ground, where the bridges
are fbimd too easy to be run.
*'In the more costly sets of "croqueterie" the
bridges are usually of bronze, or simply bronzed.
Others are of black iron rod — ^which might be made
prettier by painting. A still better plan has been
adopted by one of the mannfactnrers — Bernard & Co.
— that is, paLnting the bridges of different colours, so
that no two of them are alike. This is an excellent
idea: as the colour upon the bridges wiU be found to
aet as an aid to the memory, in recording the pontion8 of
theplayersm
44 CROQUET.
— ^respectively denominated the starting, and
turning stake.
It is of no importance what sort of material
they are made of — whether wood, or iron.
They should be about the thickness of a
mallet-shank ; if of wood, turned in the lathe ;
and sharpened at one end — so as to be easily
driven into the turf. They should not be over
two feet in length; as when standing taller y
they may interfere with the movements of the
mallet.
The starting stake should have eight rings
painted around it — ^their edges contiguous to
each other ; and all of different colours — cor-
responding to the colours of the eight balls."
^* These rings are required as remembrancers : to
prompt the players to the proper time for taking their
tour of play. The ring, which stands highest on the
stake, proclaims that the ball of that colour is to be
played first; the next below calls for the ball of its
colour ; and so on in succession. Thus when any ball
has finished its tour, the one which should follow may
be at once told — ^by glancing at the Jaooh's rod.
THE CROQUETERIE. 45
It will be a farther advantage to have the
turning stake painted in a similar fashion;
but care must be taken that the succession of
colours be the same on both.'^
Such, then, are the implements of the game
— ^yclept the " Croqueterie.** *^
Before closing this chapter, a speciarl remark
is called for.
It is not too much to say : that half the
*^ In Bernard & Co.'s croqueterie the rings are also
painted' on the mallet shanks : so that the player, no
matter how distant he may be from the stakes, can at
once tell the order of succession, by glancing at his
mallet. This is a valuable improvement.
*• Croquet markers are sometimes employed, to record
the positions of the players. There are several kinds
of these "inventions," all alike useless — all equally
calculated to create confusion. The oft-repeated mani-
pulation of these markers becomes a tiresome neces-
sity. Besides, it is just as easy to recollect the situation
of the ball, as to attend to the shifting of the marker ;
and, perhaps, a trifle easier.
A croquet player, who takes any interest in the
game, will remember the position of the ball — especially
if provided with the painted bridges mentioned in a
preceding note.
46 CROQUET.
pleasure of the game consists in playing it
with proper implements.
There is an idiosyncrasy (if we may be
allowed the expression) in croquet balls and
mallets — a positive necessity as to. size, shape,
and weight— just as there is in the cue and
ball for billiards^ or the bat and ball of the
cricket-ground; and every departure from the
correct standard detracts from the interest of
the game.
j\Iany incipient players of croquet, who
might otherwise have imbibed a passion for
the pastime, have had their interest chilled into
indifference — even to giving up the game —
for no other reason, than having been provided
with implements unsuited to its play.^'
^^ The cheapest sets of " croquet things," — 4ihai; is^
those sold at the lowest prioe, — are certainly iJie most
suitable : rather an anomaly in the economy of mana-
iactures. 3y &x the finest we have yet seen, are those
in which the mallets are stamped with a star, and the
name " Bernard & Co." They are nearer than any to
the correct weight, shape, and size ; a handsomeEr article
THE 6B0QUETEB.IE, 47
With the huge, unwieldy weapons, now in
general use, a true scientific stroke is impos-
sible. So, too, is the carrying out of any of
those cunning combinations, that form the
intelUctV/ality of the play, and in which the
game of croquet is especially abundant — ^in
such points, certainly not yielding to billiards,
and, perhaps, mot even to ehess.^^
in every way ; wifh the additional advantage of "being
only half the price of the dSbsssB.
'" It is not imcommon, upon the croqnet-gronnd, to
hear a preference expressed for large and heavy balls.
Any individnal so declaring him or her self, may be
safely set down as a " gringo " in the game of croquet.
CROQUET.
CHAPTER IV.
THE ARRANGEMENT.
The arena haTing been chosen^ and its
boundaries marked out, it remains only to
set the stakes and bridges.^
The former are to be considered first.
1 Once properly placed, it is better to leave them so,
than risk an irregular arrangement — ^by taking them up
for the mere purpose of houdng them. Both stakes
and bridges will stand exposure. Both should he firmly
set, to withstand any collision of the balls.
Hitherto, the arrangement of the bridges has been
subject, a good deal to caprice, and a great deal to mis-
conception. It is true, that many modes may be
adopted, and still the game of croquet will retain most
of its peculiar charms. For the sake of variety, or
novelty, an occasional change may be admitted; but
the original arrangement wiU be found the best; and
any permanent departure from it must be regarded in
the light of a retrograde radicalism.
THE ABRANGEMENT. 49
The position of the starting stake will be
within the arena — ^at least 10 feet from that
boundary constituting its base or foot, and
midway between the flanks.
The turning stake holds a similar relative
position to the head of the arena: that is,
midway between the flanks, and at least 10 feet
from the head?
The stakes once planted, the positions of
the bridges can be determined without much
trouble.
The central ones — which are Nos. 1, 2, and
6, 7 — should be in a line : that is, the straight
^ The distance of the stakes, from the head and foot
boundaries, is a point of great importance — ^though one
that is generally disregarded. A ball passing over the
boundary, by the rules of the game, can be brought
back within the arena. Should this occur in the
proximity of either stake — ^when set close to the
boundary line — ^the ball thus returned, may obtain an
advantage not due to the skill of the player — a circum-
stance ever to be shunned.
D
5ft CEOQUET.
line lying between the stakes — ^with their
planes perpendicular to it,'
Their distances from the stakes^, and from
each other, should be as follows : — ^N6. 1, 10
feet from the starting stake; No. 2, a like
distance from No. 1 ; while 7 and 6 should be
respectively 10 feet and 20 feet from the turn-
ing stake.
The distance between 2 and 6 remains in-
definite ; and will be greater, or less, according
to the length of the arena.*
The flank bridges are ruled by those of the
'^ If it be desired to. place them very exact, a ready
method will be obtained by stretching a piece of string
between the two stakes, and planting the bridges over
it.
* In a croquet-ground of 80 yards long, with the
measurements as above, the distance between bridges
2 and 6 would be 30 feet. Where the ground is less
than 30 yards in length, of course the distance becomes
reduced; but it is desirable to have bridges 2 and 6
as far apart as possible. This end may be obtained, by
setting the other bridges a little closer, or pladng the
stakes nearer to the boundary lines.
THE ABBANGEMENT. 51
<»ntxe. Nos. 3 and 10 should be in the same
"plane with No. 2 ; one on each flank — at equal
distances from it — ^and midway betweea it and
the side boundaries of the arena/
Bridges 5 and 8 should be in the same plane
with No. 6 — one upon each flank, and at the
same distance from it as 3 and 10 are from 2.
This will bring 3 in the same longitudinal line
with 5 ; and 8 with 10.
A bridge placed midway between each pair
of the latter will complete the arrangemenL
These last wUl be Nos. 4 and 9 ; and they will
be in the same plane with each other.^
^ This is supposing the arena to have a breadth of
•20 yards — ^in which case the line of the flank bridges
will be 15 feet from that of the central ones. If the
ground be narrow, then it will be necessary to place the
flank bridges nearer the boundary lines, as it is desirable
to have them as distant as possible from the central
ones. It is also of importance that they shotdd not
approach too near to the boundaries: hence the
advantage of having the arena at lea,st 20 yards in
width, or wider, if the ground will admit of it.
^ The space between each pair of the flank bridges
D 2
52 CBOQUET.
The bridges and stakes having been set in
the manner described, there are four points that
deserve especial mention. They are the corners;
so called, not in reference to the figure of the
ground, but to the round of play. They are
the points of passage, from the central to the
flank bridges, and vice versa.
There are four of them :— the first lying be-
tween bridges 2 and 3 ; the second between 5
and 6 ; the third between 6 and 8 ; and the
fourth and last between bridges 10 and 2.'
being ruled by the distance from Nos. 2 to 6 — of which
it is the half — ^is, like the latter, indefinite. It is of no
consequence that there should be an exact amount of
feet between each two, so long as they are sufficiently
apart.
' In tlie arrangement set forth in the scant systems of
" Rules " propounded by the toy-makers, there are no
corners. The upper and lower flank bridges — instead
of being respectively in the planes of the inner central
ones — are so placed that it is possible, during the same
tour of play, to proceed from one line and through the
other without " climbing the scape-goat," or the inter-
vention of any other advantage.
As the turning of the earners is, in truth, one of tlie
THE ^UEUEIANGEMENT. 53
t
The Spot, though first regarded in the game
— as the point from which the play takes its
departure — is the last to be determined in the
arrangement. It is a point in the line, between
the starting stake and bridge No. 1 — one mal-
let's length from the former. It needs no
further definition.*
most ingenious contrivances of the game of croquet —
its performance a feat of genuine skill — ^it will easily
be perceived, that the plan laid down must be, so far,
superior to any other.
* The Spot may be either marked out on the turf, or
left to measurement Hence the advantage of deter-
mining it at one mallet's length from the stake : since
this implement — always ready in the hands of the
player — can be easily applied to the ground. There is
a "rule" in common use, which places the spot 12
inches from the starting stake. The sapient propounder
of this regulation could never have played the first
stroke in a game of croquet ; or, doing so, he must
liBYe jmshed his ball !
A spot permanently marked would be preferable : as
it would save cavU,
54 CROQUET.
CHAPTER V,
THE PROGRASnVTE.
The arrangement— we may term it the mise
en scSne — having been accompKshed, let trs
glance over the programme of the play.
The game of croquet is open to any ntrnxher
. of players — up to eight. Even ten or twelve
TTiight take part in it, by using extra balls.
The rules of the game, in all cases, remain the
same : but the interest of the play will vary
according to the number of players, and in a
kind of inverse ratio — diminishing as the latter
is increased. A match of more than eight
would prolong the play, beyond — ^what might
be termed — a " reasonable time."^
^ A game of eight players is sufficiently tedioiM^
With ten or twelve it would be intolerdble.
THE PBOGBAMME. St5
When eight players enter the lists, it is usual
to play B,B friends, four and four to a side ; but
the arrangement of four sets or sides, of two
friends each, is equally admi^ible.
Seven players may go through the game, as ,
if there were eight : by some one of either side
tflCking the extra ball, and playing it in its
proper tour.^
When six enter, the play may be arranged
either into two sides of three, or three of two ;
each player, as in the game of eight, taking a
single balL
If there he only five players upon the ground,
the odd one may be admitted — by the introduc-
tion of an extra ball, as above directed — ^thus
constituting a set of six,*
^ Many prefer the game of eight on account of the
** company ; " but these are not zealous players. With
them croquet is- only a, pastime — ^not b, passion,
^ The game of six is much prized hy many players*
It has the advantage over that of eight — in being more
speedily got through with. Besides, the recurrence of
56 CBOQTJET.
The game of four may be played with eight
balls — each player taking an extra ball, and
playing it in its proper tour. It is then simply
the game of eight ; and, like the latter, may
be arranged into two sides of four, or four of
two.*
each individual s tour of play is more rapid, and the
interval of inaction less tr} ing to the patience.
* Four players, each on his own account — unless by
taking two balls apiece — cannot play the game of
croquet in a proper manner. One of the players, un-
watched by the rest, may " steal " out, and bring the
play to an unexpected ending ; or, one may be made
the victim of a combination of the other three, and so
retarded in his course, that the most indifferent player
of the party becomes the wmner.
When four enter, they should play two and two, each
with a single ball ; or, if it be desired to try the indi-
vidual sldll of the players, two balls each may be
taken.
The game of four players, each with a single ball,
and two and two to a side, is that most relished by
zealous croquet-players. It ensures sufficient shortness,
and furthermore provides against that irksome im-
patience, arising from a too long interval between the
tours of play.
THE PBOOBAMME. 57
Three players may either play the game of
four — ^by one of them taking the extra ball — or
of six, by each taking two balls.
When there are only two players upon the
ground, it becomes simply a game of four —
each taking two baUs and playing them alter-
nately.*
' There is a croquet-player of still more zealous
inclinings, who prefers this game to all others. To him
ft game with six players, or even four, is a tedious trial
— slow as the tread of a tortoise. Half crazed about
croquet, he is never easy in mind, witli his mallet at
rest — ^perfectly happy when that implement is in action,
<n:acldng away at his own ball, or croque'ing that of his
enemy. Enemies he rarely has. He does not want
them. A single competitor is his choice — ^the passion
of his soul a good game of croquet. What to him is
the company — ^players or spectators ? What to him are
pretty feet, or provoking ankles ? Nothing, or only a
vexatious obstruction to his enjoyment of the play ! A
game of croquet— a good game — with two players, and
four haUs — ^is with him the ne plm tdtra of sub-solaiy
enjoyment.
Perhaps this selfish fellow may be right. Perhaps
the play of croquet— like some other pastimes — may be
pleasantest, or at all e vents least perilous, as ajeu de deua: !
58 CEOQUET.
Whatever be the number of players, the
object of each is to make the grand rotmd^ and
strike out against the starting stake — ^by the
accomplishment of which feat, the " "victDry "
is obtained.®
The course of the ball in making the-grand
round is, first, from the spot, through bridges
1 and 2 upwards; then to the left flank in
front of 8 ; thence through 3, 4, and 5; thence
back to the line of the centre in front of 6 ;
thence through 6 and 7, making the half-
round.
The stake is next tolled; after which the
ball runs back through 7 and 6, down-
^ ^Ab "victory" is not declared, till all the Mends of
a side have struck out, the act of striking out is usually
delayed until the last of their side has completed the
grand round. The striking out of any individual ball
—while some of its friends are still far back in the
game — is a serious loss, instead of a gain, to the side
to which it belongs: more especially since the rover
is endowed with certain privileges, which render him
either a valuable fdend, or a formidable enemy.
THE FKOGRAMME. 59
wmdSy or in a direction contrary to its previous
oonrse.
Having re-nin 7 and 6^ it crosses over to front
of the right flank bridges — ^their front being
the reverse to that of those on the left. It
then runs 8, 9, and 10, downwards; crosses
again to the centre line above 2; and re-mns
2 and 1 towards the starting stake.
It has thus completed the grand round;
and, being once more placed upon the spot,
has the option — either of striking out, or
continuing the play, with the privileges of the
BffverJ
^ Under certain circnmBtances it is not impossible
to make the grand round in a singls tour of play ; but
the individual, who can accomplish this feat, may be
regarded as a "crack croquet-player." An ordinary
player will take a dozen — ^perhaps a score — of tours to
retam to the starting-stake ; aud even a good " hand "
at the game, will usually require a considerable number,
to enable him to accomplish the desired end.
A ball in going its round meets with two distinct
classes of interruptions— one voluntary, the other on-
60 CBOQUET.
Before entering upon a game of croquet,
there are certain preliminary points that de-
serve attention. Of these the most important
is making the match. ^
avoidable. Of the former kind, there is the diverging
from its course to attack an enemy^ by roquet and
croquet, and spoil the latter's position ; or, by the same
means, to help on a friend, A ball may also voluntarily
diverge from its course \xy place itself near a friend; so
that the latter, when its tour comes on, may, by roque'-
ing upon it, make position.
The involuntary obstructions to the course of a ball
are of various kinds : attempting the bridges, and fail-
ing to attain them; passing without running them;
crossing at the comers^ without the possibility of turn-
in ff them ; being roque'd or croque'd out of position ;
played out of its proper tour, and duly challenged ; at-
tempting to make a roquet, and failing in the attempt;
or permitted to "flinch" from under the foot of its
player while in the act of croquet ; — any of these con-
tingencies will obstruct a ball on its round.
* This might seem easy of accomplishment. In
reality it is not so. Where eight persons enter the
arena — some of them being accomplished croquet-
players, while others are entirely unacquainted with
the game — ^it is of importance that they should be
THE PBOGBAMME. 61
Out of the company intended to take part in
the play, two chiefs should be chosen.^
Each chief takes a ball, — ^any ball, — ^places
it between the piers of bridge No. 1 ; and,
with a blow of the mallet, drives it in the
direction of the starting-stake — the object
being to lay it as near as possible to the foot
of the stake.
The other chief ''strikes" in like fashion:
and when the operation is over, the ball that
marshalled in such manner, as to make the two sides
equal — or as near it as may be. To accomphsh this,
something more than chance must be trusted to ; and
it is beheved that the plan here put forward will con-
veniently answer the purpose.
• Where it is intended to have more than two sides in
the game, there will be a chief for every side or set of
partners. The choice of chiefs maybe made by general
consent — ^usually feilling upon the two most noted
players : though this is a point of no importance what-
ever. The rdle of the chiefs is simply to " strike " for
the choice of partners ; and may be performed by any
player, whether a lady or gentleman. After the first
tour of play, the chief is no longer distinguished from
his, or her, followers.
62^ CBOQUET.
lies nearest to the stake wixm the nght to first
choice of friends, — as also the option to kad
off in the play.^®
The chief who has thus obtained first choice
out of the company, names a friend ; but only
one at a time. The adversary has second choice,
and also selects a friend. The third choice be-
longs to the victorious chief ; the fourth to the
adversary ; and so on, till the sides are selected
— ^when the match is made.
The chief who leads the play will now take
up that ball, whose colour is represented by the
ring standing highest on the stake, with one of
the mallets — ^any one."
"° It is of little importance which chief " strikes "
£rsi The first has the advantage of placing his ball
in the other's way; while the second has the chance of
striking it out of the way, and so getting nearest to the
stake. It there be any dispute, as to who should strike
first, it may be settled by using only one ball, and
marking the spot where the first player may have suC"
ceeded in placing it.
"It is of no importance that the painting on the
THE PROGRAMME. 63
The adversary must take the ball whose,
colour comes next ; the third falls to the friend
first chosen ; the fourth to the friend chosen
by the adversary ; and so on in alternate suc-
cession of friends and enemies, till all th£ balls
have been appropriated.'^
Each player being provided with a ball and
mallet, the game may begin — ^the play proceed-
shank of the mallet should correspond to the colour of
the ball. As observed in the chapter " Croqueterie,"
this ingenious idea often begets confusion.
In appropriating the mallets, each player wiU en-
deavour to get hold of the one that is lightest ; but in
the *^ stock" of croqueterie to be met with on most
lawns, a mallet of sufficient lightness will be sought for
in vain.
" If there be only four players, or four balls, it will
not be absolutely necessary to look to the rings upon
the stake. They are merely intended as prompters —
when, with a large nimiber of players, it is difficult to
teU " whose tour comes next." Even with only four
in the game, they may be occasionally glanced at with
advantage : more especially when the heavy forfeit for
misplay is taken into consideration.
64 CROQUET.
ing in the order of the coloured rings upon the
stake — 'from the top doivnwards}^
*' It will still farther simplify the process of entering
upon the game, if the players appropriate the balls
falling to the lot of each, at the time when the clioice of
friends is being tnade.
BULBS. , 65
CHAPTER VI.
TH,E RULES.
THE STABT.
1. The chief who has won the first choice of
friends has the right to lead off the play.*
2. The hostile chief plays next.*
3. The others enter upon the game in the
order in which they have been marshalled by
their respective chiefs — friends and enemies
playing alternately.
1 The first chief may resign this right by courtesy,
or require the other chief to lead ofif, or they may
strike again for first play ; but as this often conducts
to a re-distribution of the balls, and some consequent
confusion, it will be better to adhere to the rule.
' This is supposing two sides, and therefore only two
chiefe in the game. If there be more, the chiefs follow
ia the order of then: *' strike."
E
66 CBOQUET.
4. Each ball must first be played from the
Spot
6. The stroke of the mallet may be either a
push or a blow ; and one or both hands be used
in making it.^
6. Each ball continues its play,, so long as it
succeeds in making a point in the game ; and
terminates it, on the failure to do so.^
THE BOOST.
7. A booby cannot croquet another booby.
^ The blow of the mallet is delivered whenever it
moves the ball — -no matter how short Hie distance the
latter may have been driven. Objections are made to
puslung the ball, using both hands on the mallet shank,
and standing square to the direction intended to be rnn.
Why object? Those who push the ball, grasp the
mallet with both hands, or stand in the nngiaceful
attitade above mentioned, wiU never become " erack"
'croquetters. Let those who desire it have these advan^
tages.
The blow may be made with the side of the maUet, if
that mode be preferred, or necessity call for it.
^ For the continnsnce, or termination, of a tatir of
play, see " Rnles," under this heading.
RULES. — THE BOOBY. 67
8. A booby cannot croquet a bridged ball.
9. A booby cannot be croque'd by a bridged
ball.
10. A booby may displace another booby, or
a bridged ball, by roquet, ricochet, or concus-
sion.
11. A bridged ball may displace a booby by
roquet, ricochet, or concussion.
12. If a booby be driven through the first
bridge by roquet, ricochet^ or concussion, either
of another booby or a bridged ball, it becomes
a bridged ball.
18. If a booby bridge another booby, and.at
the same blow succeed in running the first
bridge, it may roquet the ball it has bridged,
croquet it, and continue.^
14. If a bridged ball succeed in bridging a
^ Of course, after numing the bridge, both boobies
become bridged balls, and subject to the laws for con^
tinuance andteiminatioii of tour — ^which see. Through-
out ihe "Bules," a ball, not specified as a booby, is
understood to mean a ball that has been bridged.
E 2
68 CBOQUET.
booby, it makes no point for continuing its
own tour.*
THE BRIDGES.
15. If a bridge be obliqued — either to the
line of the course, or the plane of the horizon —
any player may restore it to the perpendicular.^
16. No player may oblique a bridge standing
perpendicular ; nor chaiige it from one oblique
to another.
17. If a bridge be accidentally displaced by
a 6troke of the mallet, the foot of the player,
the concussion of a ball, or otherwise, it is to
be restored to its position without forfeit,
* It caimot croquet from the roquet, or ricochet,
which passed the booby through the bridge ; since
either must have been made before the booby became a
bridged ball, and therefore before it became liable to
the croquet.
7 The proper position of a bridge is perpendicular to
the' plane of the horizon, with its own plane perpen-
dicular to the line of tlie course. (See Chap. IV.)
. RULES. 69
RUNNING THE BRIDGES.
18. A bridge can be run by a direct blow of
the mallet, by roquet, croquet, ricochet, con-
cussion, roquet-croquet, rebound from a fixed
object, or the person of an enemy.
19. If a ball proceeding from a direct blow
of the mallet, or otherwise, strike against a
bridge, stake, or other obstacle, and rebound
through its proper bridge in the direction of the
course^ it runs it.®
20. If a ball, after running a bridge, strike
an obstacle, and recoil back through the bridge,
the run remains good.
21. The bridge is not run unless the ball
pass clear through — so that no part of it remain
under the arch.^
* Should the obstacle, however, be the person of one
of the players, the run will only hold good at tlie option
of the enemy . that is, the enemy of the player causing
the accident.
* It is often a debatable question, as to when a ball is
•' through " the bridge. By good fortune the question
70 CROQUET.
22. A ball resting under the arch of a bridge
is in position for that bridge, if it have been
driven between the piers from the fronts or in
the direction of the course.
28. A ball resting under the arch of a bridge
is not in position for that bridge, if it have been
driven between the piers from the reverse side,
or placed under the arch by hand, for the pur-
pose of making croquet.'®
is easily solved, and by the simplest of methods. Place
the shank of the mallet against the two piers of the
hridge, in front; and if the ball be not through, even
by the hundredth part of an inch, the deficiency will
declare itself. If the bridge be obliqued, either the
owner of the ball, or the enemy, has tlie right to restore
it to the perpendicular.
'® In either case, the test described in Note will be
effectual. If the ball be doubtfully under the arch of
the bridge, and in position, the mallet-shank is to be
applied in front of the piers ; while, if doubtfully not
in position, the shank is to be laid along the rei^rse
side. If a ball be placed under its proper bridge by
hand, for the purpose of executing the croquet on one
it has roque'd, this placing will not put it in position^
either from the front or back of the bridge.
RULES. — RUNNING THE BRIDGES. 71
24. A ball passifig through its proper bridge
from the reverse side^ or in a direction contrary
to its coarse, makes no point in the game.
25. If a ball^ in executing the croquet, flinch
from imder the foot of the player, and pass
through its proper bridge in .the direction of the
<x)urse, it does not run the bridge.
26« A ball pasong through any bridge other
than its proper one, in any direction, makes no
point.
27. A ball by merely striking, or being struck,
against the piers of a bridge makes no point.
28. A ball may run two or more bridges by
a blow of the mallet, by roquet, croquet, rico-
chet, concussion, roquet-croquet, or reboimd«^^
THE STAKES.
29. If eiUier of the stakes be obliqued to the
" For nmxuiig two or more bridges, by a direct blow
ci &6 mallet, theie are rewards. See Double Pemta.
Rebound, as in Htde 19 and Note 8.
72 CBOQUET.
plane of the horizon*, any player, at any time,
may restore it to the perpendicular.
30. No player may oblique a stake already
perpendicular; nor change one oblique to
another.
31. The turning stake may be toUed by
a ball proceeding from a direct blow of the
mallet, from a roquet, a croquet, a ricochet, a
concussion, or a roquet-croquet.
32. If a ball, in executing the croquet, flinch
from under the foot of the player, and strike
the turning stake — even at its proper time for
tolling it — it does not toll the stake.
38. The turning stake can only be tolled, by
a ball that has completed the half-round.
34. If a ball, after making the half-round,
strike the turning stake, by rebound from a
bridge or other obstacle, it tolls the stake."
** Should the obstacle causing the rebound be tlie
person of one of the players, it is at the option of the
enemy of this player, whether tlie tolling may ]iold
good.
RULES, — THE STAKES. 73
35. The slightest perceptible touch consti-
tutes a tolling of the stake.
36. A bfdl may run one or more bridges, and
toll the turning stake — or vice versa — ^by a sin-
gle blow, of the mallet, by roquet, croquet, rico-
chet, concussion, roquet-croquet, or rebound.
37. A ball, haying made the grand round,
may be struck otit against the starting stake by
a direct blow of the mallet, by roquet, /jroquet,
ricochet, concussion, roquet-croquet, or by a
Jiinch from under the foot of the player while
executing a croquet.*'
38. If a ball, having made the grand round,
strike the starting stake by rebound from a
bridge or other obstacle, it is struck out of the
game."
*^ In tills case the enemy, who lias the option, de-
cides for the striking out ; since the point is a dis-
advantage to the unfortunate ^mcA^r.
'^ As in the case of running a bridge, and tolling the
fuming stake, should the accident be caused by one of
the players, it is the enemy of that player who has the
priNolege of deciding.
74 CROQtnsT.
39. A ball may run one or mote bribes,
and be struck out at the same blow.
40. A ball striking, or stroeky against the
turning stake, at any other time than when
toUing it, makes no point in the game.
41. A ball striking, or strtick, against the
starting stake, before completing the grand
round, makes no point in the game.
THE BOQT7ET.
42. A ball can roquet another by a direct
blow of the mallet; or proceeding &om this
by rebound from a bridge, a stake, or other
obstacle of the ground.^^
48. The slightest perceptible contact between
the two balls constitutes a roquet.
44. A ball haying roque'd another, may
strike it again without any intenrening plUy;
1* If the rebound be from the person of a ifiasfei, th«
enemy can decide against the roquet.
RULES. — THE BOQUET. 76
bat the second contact does not make a
point.
45. If a bally after roque'ing another^ run
one or more bridges, or toll the taming stake,
«
it may again make roquet upon the same ball.
46. A ball that has been roque'd remains on
the spot to which it has rolled — sabject to fur-
ther displacement by croquet.
47. If a ball, in the execution of the qroquet,
flinch from under the foot of the player and
roquet another ball^ it makes no point.
THE RICOCHET.
48. Ricochet can be made, only by a ball
that has already roque'd, or ricoche'd, upon
another.'^
49. The slightest perceptible contact between
'• The ricochet is simply a doable roquet. It may be
triple, or quadruple, according to the number of balls
touched by the playing one.
76 CROQUET.
the playing ball, and. that played upon, consti-
tutes a ricochet.
50. A ball, having ricoche'd upon another,
may strike it again without any intervening
play ; but the second contact does not make a
point.
51. If a ball, after ricocheting upon another,
run one or more, bridges, or toll the turning
stake, it may again make roquet or ricochet on
the same ball.
52. A.ricoche'd ball remains on the spot to
which it has rolled — subject to further displace-
ment by croquet.
. CONCUSSION.
53. A ball displaced by concmsion, remains
on the spot to which it has rolled — not subject
to further displacement by croquet, or other-
wise.
BULES, > 77
THE CROQUET.
54. A ball can only croquet another, on which
it has made roquet or ricochet.
55. A ball, having made roquet, may decline
the croquet.
56. A ball having made roquet, and declined
the croquet, may continue its play; either from
the spot into which it has rolled after the roquet,
or from the side of the roque'd ball.''
57. A ball having made ricochet on several
balls, may croquet all, or any, of them.
58. A series of ricoche'd balls must be cro-
que'd, in the order in which they have been
touched.
59. A ball having made ricochet, can decline
'' With some, the rule is : if the croquet be declined,'
to compel continuance from the spot, into which the
playing ball has rolled after the roquet. Altogether
irrational: since the playing ball may place itself
contiguous to that roque'd ; sham the croquet by the
slightest blow; and then proceed from the coveted
place.
78 cBOQimT.
to croquet all the ricoche'd balls ; and continue
its tour of play either from the spot into which
it has rolled after the ricochet, or from the side
of any one of the balls ricoche'd.^
60. A ball having made ricochet, can decline
to croquet any of the ricoche'd balls ; and cro-
quet any other, or others, of them.
61. A ball having croque'd a ricoche'd ball,
cannot go back to one previously touched in the
same ricochet ; but must continue its tour by
playing from the place where it has made the
croquet, or else proceed to the ball ricoche'd
next in order, croquet this, or play from its
side ; or, declining this croquet, proceed to the
next ; and so on, to the end of the series.^'
62. If a ball, after making roquet or rico-
chet, has been taken up from the ground, it
*» To deprive it of this privilege, wonld be equally
irrational with the rule referred to in Note 17.
" A ricochet on more than two balls, is a mre fluke;
but the rule is thus extended, in order to meet every
possible eventuality.
RULES. — THE CROQUET. 79
xanst eontinufi its tour of play, either from the
side of the roque'd or rieoche'd hall, hy croquet^
or otherwise.
63. A hall may croquet every other hall in
the game — ^whether friend or enemy — once
between the running of every two bridges.
64. A hall may croquet every other hall in
the game— whether friend or enemy— emce
between the running of a bridge, and the
tolling of the turning stake ; or vice versd^
65. A hall having croque'd another, cannot
croquet it a second time, during the same tour
of play, without running a hridge, or paying
toll to the turning stake.
66. A croquet is completed, when the mallet
makes a perceptihle — ^that is, an audHble — hlow
against the croque'ing hall — whether that to he
croque'd stir from its place, or not.
67. If the mallet altogether miss the
croque'ing hall, the croquet is still incom-
plete; and the hlow may he repeated.
80 CROQUET.
9
68. If a ball roquet another, and, afterwards,
at the same blow run a bridge, it may either
proceed to croquet the roque'd ball, or decline ;
and again roquet upon it, before taking the
croquet.
69. If a ball roquet another, and afterwards
at the same time toll the turning stake, it may
either proceed to croquet the roque'd ball, or
decline ; and again make roquet upon it, before
taking the croquet.
THE ROQUET-CROQUET.
70. Boquet-croquet is the peculiar privilege
of Ihe Bover ; and may only be executed by a
ball that has completed the grand round,^^
* It is given exclusively to the rover, as a compensa-
tion for the loss of other privileges — ^which the latter
must ahandon on becoming a rover : snch as the right
to re-croquet, after nmning a bridge, or tolling the
stalce. Also for the risk the rover ball is continually
exposed to — of being struck out.
Ex)qiiet-croquet is, moreover, a premium to prowess.
On
RULE8. — THE ROQUET-CROQUET. 81
71. The rover can roquet-croquet all the
other balls in the game — ^whether friends or
enemies — but only once during the same tour
of play.
THE TOUR OF PLAY.
72. A ball may continue its tour of play,
after each successful stroke, or point, made iu
the game.**
73. Eunning a bridge entitles to continuance
of tour.
74. Tolling the stake entitles to continuance
of tour.
On some croquet-groiuids tlie roquet-croquet, or
" taking two turns," is allowed to every bridged ball ;
and there are players who prefer this fashion. A better
knowledge of the game will teach such players, that
with every ball using the roquet-croquet, the game
skilfully played might be prolonged for a lifetime — ^in
other words : there would be no game at all !
** It must be a. point made by the playing ball itself,
not by one on which it has played : such as the latter
running a bridge by roquet, ricochet, concussion, or
otherwise.
82 CBOQUET.
75. The tour is continued after making a
roquet, or ricochet.
76. The tour continues after a croquet.
77. After roquet-croquet, the rover continues
its tour.
78. The tour terminates, on the failure of
the playing ball to make a successful stroke, or
point, in the game.
79. A ball striking another ball, after haying
roque'd it, and mihont any intervening play,
terminates its tour.^
80. A ball striking another ball, after having
ricoche'd upon it, and without any intervening
play, terminates its tour.
81. A ball striking another ball, after having
croque'd it, and without any intervening play,
terminates its tour.
82. A ball failing either to ran a bridge,
" When the tour is said to terminate, by any of the
contingencies mentioned in the " Roles,*' it is undor the
supposition that the playing ball, at the same blow,
makes no other point that entities it to continiie.
RULES. — THE TOUB OF PLAY. 88
make roquet, or ricochet upon another bally or
toll the taming stake, terminates its tour.
83. Making roquet on a booby terminates
the tour.
84. The tour of a booby terminates with a
single blow — ^unless the blow make it a bridged
ball.
85. If a ball declining the croquet, and
playing from the side of the roque'd ball,
displace the latter, the tour of the playing ball
terminates.
86. If the rover, in executing the roquet-
eroquet, does not displace the other ball, the
blow terminates its tour.^'
87* If the rover has made either roquet,
croquet, ricochet, or roquet-oroquet, on all the
balls in the game, it has only one more blow,
when its tour terminates.
88. If a ball, in executing the croquet,
^ In fiither case, of Eoles 85 and 86, the BlightoBt
displacement, or non-diq^laoement, will suffioe.
F 2
84 CKOQUET.
flinch from under the foot of the player, its
tour terminates.**
89. A ball may decline to take its tour of
play ; or at any time leave it unfinished.^
90. The commencement of each new tour of
play, restores a ball to all the privileges of the
game.
MAKING DOUBLE POINTS.
91. If a ball run two bridges by a direct
blow of the mallet, it can take ground, up to
^* This termination of tour is absolute ; and no point
made by the playing ball after ihejlinch can be claimed.
(See Bules under Roquet, Bicochet, and Running the
Bridges.) The only exception to this, is when a rover
flinches in executing the croquet, and strikes out against
the starting stake, — an advantage that, under most
circumstances, would be cheerfully declined.
^ It would be irrational to deny it this privilege :
since, if the play be insisted upon, a slight tap of the
mallet will sufl&ce to satisfy the conditions — ^leaving the
ball where the player desires it to lie.
RULES. — MAKINO DOUBLE POINTS. 85
one inallet's lengthy in any direction from the
spot where it has rested.
92. If a ball run a bridge by a direct blow of
the mallet, and at the same time toll the stake
—or vice versd— it can take ground in any
direction, up to one mallet's length.
98. If a baU run three bridges, as above, it
can take ground in any direction, up to two
lengths of the mallet.
94. If a ball run two bridges, as above, and
at the same time toll the stake — or vice versa
— ^it can take ground, up to two lengths of the
mallet.*'
^ If the mallet's length should enable it to take
ground on the reverse side of its next or proper bridge,
it does not count as running the bridge; since that-
can only be done by a blow of the mallet, by roquet,
croquet, ricochet, concussion, rebound, or roquet*
croquet.
^ The rule might be extended ; but a ball is not
likely to run more than three bridges at one time, or
two mth the tolling of the stake.
86 BtriiES.
HISPLAY.
96. If a ball be played out of its proper
tnm, and challenged before the play of another
ball has commenced, the misplayed ball may
be returned to its original place, or permitted
to remain in that to which it has been rolled ;
but the option belongs, not to the player of the
hall, bvt to the enemy »
96, If a ball, played out of its proper turn,
have gained any advantage for itseK, or its
friends, or done any damage to the enemy, the
latter, duly challenging, may strip the mis-
played ball of the advantages thus gained, and
repair the damage sustained.^
97. If a ball be played out of its proper turn,
# ^ This is to be done, by retaming the misplaced
balls to their original position. If one be retomed, so
must all. If the enemy prefer not to restore liiem, the
play holds good; it being a sufficient advantage to.
have the choice of doing so.
RULES. — MISPLAY. 87
and not challenged in due time, the play will
hold good.**
98. A ball played ont of its proper turn, may
be challenged at any time while in the act of
play; the play stopped; and the forfeit re-
quired from it — ^as prescribed in the preceding
rules.
99. If a ball be played out of its proper turn
— ^whether challenged, and mulcted of the dam-
ages, or not — ^it loses its tour when its turn
comes ; and must remain unplayed till the next
after.*^
^' The enemy, by not challenging, having forfeited
Ms right to " take the damages." Should a second, or
third, ball be played out of its proper turn, though
following the misplayed ball in correct succession of
colour, these also, if duly challenged, count as mis-
played balls, and are subject to the same forfeit.
* It does not actually lose a tour by playing out of
its proper time. It has had its play all the same, subject
to the forfeit specified. The other balls are pUyed in
their proper turn, without regard to the misplayed
ball, its only forfeit being that it has played out of time,
and thus subjected itself to the loss of whatever points
88 CBOQUET.
100. A ball played, hy any oilier than its
proper owner, subjects the player to the same
forfeits, as for playing out of turn.'*
101. A ball played, by any other than its
proper owner, subjects the player to the loss of
one tour of play.*^
102. A ball played, by any other than its
proper owner, does not thereby forfeit its own
tour of play.
108. If a ball, after haying croque'd another,
croquet it again during the same tour — ^before
running a bridge or tolling the st^ke — it be-
comes liable to the same forfeit as a ball played
out of turn.
104. If a rover take either croquet, or roquet-
it may haye made. A ball commencing play before
that preceding it has completed its tour, counts as a
misplayed ball.
'' Of coarse, the enemy of the guilty ^ or mistaken,
player, is the judge, and has the right to ''lay the
damages."
** The player only loses the play of his (or her) own
ball — ^haying already taken the tour on the wrong one.
RULES. — MISPLAY. 89
croquet, on the same ball, twice during the same
tour of play, it becomes liable to the same for-
feits as a ball played out of turn, and must ter-
minate its tour whenever challenged.
105. A ball accidentally displaced, either by
a back stroke of the mallet, or otherwise, may
be returned to where it was lying, or left on the
spot into which it has rolled ; but 'the option
belongs, not to the player who has caused the
accident, but to the enemy.^*
106. If a ball accidentally displaced, pass
through its proper bridge, or strike the turning
stake at the proper time for tolling it, the bridge
is run, and the stake tolled — if the enemy so
decide.
107. If a ball, in its progress over the
ground, be interrupted by any of the players,
it may either remain where it has rested after
the interruption; or be carried to the most
^ Flukes made by roquet, ricochet, or concussion,
are not accidental displacements.
90 CROQUET.
distant part of the arena, — ^in the direction in
which it was rolling — at the option of the
enemy.
BABBIEBS AND BOUNDABIES.
108. A ball driven over the boundary mast
be brought back into the arena — in the shortest
right line from the point where it has been
found lying — and placed on the continnation of
this line, anywhere within twenty inches of
the boundary.**
^ There is a Bule directing the ball to be placed
on the arena at the point where it rolled off. This
is deficient. Who knows where the ball rolled off?
Who saw it? Perhaps no one: since nobodjj cares
to note the course taken by a croqne'd ball on its
journey " up the country." The shortest right line —
from the spot where the ball is found, to the proximate
boundaiy, is the perpendicular; and this will hold
good, whether the boundary be a curved, or straight
line. The restored ball may be placed close to the line,
with the privilege of taking twenty inches inside it.
In like manner, if there be an obstacle in the arena — a
RULES. — ^BARRIERS AND BOUNDARIES. 91
109. A ball driven over the boundary should
be returned to the arena, and plaeed, before the
play proceed.
110. If a playing ball lie contiguous to a
stake, or one of the piers of a bridge — so that
it cannot be properly struck by the mallet — a
blow given to the stake or rod, driving the ball
by concussion, will count as if the ball itself
had received the blow.
111. If a ball lying contiguous to a stake, or
one of the piers of a bridge, be displaced by
the concussion of another ball striking the
stake or rod, the displacement remains good ;
but the playing ball (if it be'one) makes no
tree, shrub, or a^flower-bed — ^forming aa obstruction
to the proper play of a ball, it may be carried twenty
inches clear of the obstacle, on either side of it,
but not nearer to the bridge or ball int-end^d to be placed
at. It must also be placed before the play proceed.
Bules 108 and 109 are of great importance; as will be
found when two, or more balls, have chanced to roll off
near the same spot.
92 CROQUET..
point in the game — ^unless the ball displaced
may, at the same blow, have been roque'd or
ricoche'd.
THE BOVER.
112. The Rover — made so, by a direct blow
of the mallet — must continue its play from the
spot.
113. The rover — made so, otherwise than by
a direct blow of the mallet — ^must continue
its play from the place into which it has been
rolled.
114. The rover — and it only — ^may execute
the roquet-croquet.^
'^ Some of the Rules, under the heading of The
Rover, have been given elsewhere. They are here par-
tially repeated: as the privileges of the rover have
been hitherto so ill defined, that it is desirable thev
should be thoroughly understood. See Note 20.
RULES. — THE ROVER. 98
115. The rover can roquet-croquet the same
ball, only once during the same tour of
play.
116. The rover may strike the same ball, any
number of times during the same tour ; but
only the first stroke makes a roquet, giving the
right to continue its play.
117. The rover may croquet any ball in
the game; but only once during the same
tour.
118. If the rover has croque'd a ball, it
cannot roquet-croquet it during the same tour.
119. If the rover has roquet-croque'd a
ball, it cannot croquet it during the same
tour.
120. If the rover make a ricochet, it may
croquet, or roquet-croquet, all the ricoche'd
balls; but it must proceed from one to the
other in the order in which they have been
ricoche'd, without any intervening play.
121. If the rover make a ricochet, it may
94 CROQUET.
croquet some of the balls, and roquet-croquet
the others ; but it must proceed in the order in
which they have been ricoche'd, without any
intervening play.
122. The rover cannot run a bridge — Shaving
run them already in making the grand round.
It may pass through a bridge, but this makes
no point in the game.
123. The rover cannot toll the turning stake
— ^having done so already. It may strike
against the stake ; but this makes no point in
the game.
124. The rover may be struck out against
the starting stake by a blow of the mallet, by
roquet, ricochet, concussion, rebound from a
fixed object, recoil from the person of its own
player, or that of a friend, by flinch, by croquet,
or the roquet-croquet of anoth^ rover. When
this event oceurs-^either by chance or design
— the rover terminates its existence, and is
th^iceforth a dead ball.
RULES. — THE RO^-ER. 95
125. A dead hall, on being declared dead, is
to be removed from the arena.
126. When all the friends of a side have
struck out, they can claim " Victory.'*
THE END.
Printed t>y WoodfaU and Kiad«r, Milford Lane, Strand, W.C.
r '