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EXPERIMENTAL    MUSIC 


Experimental  Music 

COMPOSITION      WITH 
AN      ELECTRONIC      COMPUTER 


Lejaren  A.  Hiller,  Jr. 

ASSISTANT    PROFESSOR  OF    MUSIC 

SCHOOL  OF  MUSIC,  UNIVERSITY  OF  ILLINOIS 


Leonard  M.  Isaacson 

MATHEMATICIAN 

STANDARD   OIL   COMPANY    OF    CALIFORNIA 
FORMERLY    RESEARCH    ASSOCIATE 
UNIVERSITY   OF    ILLINOIS 


McGRAW-HILL   BOOK   COMPANY,    INC. 

1959   NEW  YORK   TORONTO   LONDON 


320284 


EXPERIMENTAL  MUSIC.  Copyright  ©  1959  by  the  McGraw-Hill  Book  Company, 
Inc.  Printed  in  the  United  States  of  America.  All  rights  reserved.  This  book, 
or  parts  thereof,  may  not  be  reproduced  in  any  form  without  permission 
of   the   publishers.     Library    of   Congress   Catalog    Card   Number    58-13874 


WUSfC  LIBRARY 


PREFACE 


In  presenting  this  discussion  of  a  series  of  unusual  experiments  in  experi- 
mental musical  composition,  the  authors  wish  to  record  their  appreciation 
of  numerous  instances  of  invaluable  assistance  and  encouragement  they 
have  had  during  the  course  of  carrying  out  this  work. 

In  particular,  we  would  like  to  acknowledge  the  support  and  interest 
received  from  the  Digital  Computer  Laboratory  at  the  University  of 
Illinois  and  its  director,  Dr.  Ralph  Meagher,  and  to  make  note  of  the 
encouragement  we  received  to  pursue  this  work  from  Dr.  John  P.  Nash,1 
who,  at  the  time  this  work  was  carried  out,  was  Research  Professor  of 
Mathematics  at  the  Digital  Computer  Laboratory  in  charge  of  program- 
ming and  mathematical  research.  It  is  perhaps  of  interest  to  mention  that 
the  Digital  Computer  Laboratory  at  the  University  of  Illinois  is  an 
independent  laboratory  under  the  direct  administration  of  the  Graduate 
College  and  among  its  objectives  is  the  fostering  of  university  research  of 
all  types  for  which  computers  can  be  used.  In  this  connection,  we  should 
like  to  note  the  friendly  interest  in  our  project  accorded  us  by  Dr. 
Frederick  T.  Wall,  Dean  of  the  Graduate  College.  Secondly,  we  should 
like  to  acknowledge  the  assistance  and  interest  of  several  members  of  the 
University  of  Illinois  School  of  Music  faculty.  In  particular,  Dr.  Hubert 
Kessler,  of  the  composition  and  theory  staff,  has  taken  a  direct  interest  in 
this  work  and  the  many  discussions  we  have  had  with  him  have  been 
invaluable  in  clarifying  both  the  objectives  of  the  work  and  the  analysis  of 
the  experimental  results  obtained.  Thirdly,  we  are  indebted  to  Professor 
J.  Robert  Kelly,  also  of  the  composition  and  theory  staff,  not  only  for 
suggesting  certain  experiments  in  regard  to  the  production  of  tone  rows 
by  means  of  computers,  but  also  for  helping  to  arrange  a  concert  at  which 
the  first  performance  of  the  I  Iliac  Suite  was  given.  We  wish  to  make  note 
of  the  efforts  of  Professor  Robert  Swenson  and  the  other  members  of  the 
string  quartet  in  preparing  the  Illiac  Suite  for  the  performance  given  at 
that  time.    We  should  like  to  acknowledge  the  many  helpful  suggestions 

J  Current  address:   Lockheed  Missile  Systems  Division,  Sunnyvale,  California. 


vi  PREFACE 

and  criticisms  we  have  received  from  many  other  interested  friends,  both 
within  the  departments  mentioned  and  outside  them.  Lastly,  we  would 
like  to  mention  the  interest  we  received  both  at  the  inception  of  this  work 
and  later  on  from  Professor  Milton  Babbitt,  of  the  Department  of  Music 
at  Princeton  University,  a  friend  of  one  of  the  authors,  who  encouraged 
the  idea  that  work  of  this  type  would  be  of  interest  to  contemporary 
composers,  and  from  Professor  Vladimir  Ussachevsky,  of  the  Department 
of  Music  at  Columbia  University.  Professor  Ussachevsky,  in  connection 
with  his  own  studies  of  contemporary  experimental  music,  made  a  special 
trip  to  Urbana  to  inquire  about  our  work  and  subsequently  helped  arrange 
the  initial  publication  of  the  score  of  the  I  Iliac  Suite.  This  has  been  a  strong 
stimulus  to  us  to  complete  the  present  task  of  writing,  so  that  we  may  look 
forward  to  new  projects  which  will  extend  the  scope  of  the  experiments  to 
be  described. 

Lejaren  A .  Hiller,  Jr. 

Leonard  M.  Isaacson 


CONTENTS 


Preface    v 

Chapter  One.   Nature  of  the   Problem 1 

Introduction.    Chronology.    Presentation  of  the  Material. 

Two.  The  Aesthetic  Problem 10 

Meaning  and  Form  in  Music.  The  Logic  of  Musical 
Composition.  Information  Theory.  Information  Theory 
and  Music. 

Three.   Experimental    Music 36 

Experimental  Music  Defined.  Electronic,  or  Synthetic, 
Music.  Programmed  Music.  Other  Experiments  to  Gen- 
erate Computer  Music. 

Four.  The  Technical    Problem 58 

Non-numerical  Uses  of  Computers.  Operation  of  Auto- 
matic High-speed  Digital  Computers.  The  "Man-versus- 
Machine"  Problem.  The  Monte  Carlo  Method.  The 
Monte  Carlo  Method  and  the  Generation  of  Music. 

Five.  Experimental  Details 79 

Outline  of  Experiments.  Experiment  One.  Experiment 
Two.    Experiment  Three.    Experiment  Four. 

Six.   Experimental  Results:  The  llliac  Suite 152 

Introduction.  Experiment  One.  Experiment  Two.  Ex- 
periment Three.    Experiment  Four. 

Seven.  Some  Future  Musical  Applications 165 

Introduction.  Applications  to  Music  Analysis.  Appli- 
cations to  Music  Composition.    Summary  of  Results. 

Appendix 181 


CHAPTER     ONE 


Nature  of  the  Problem 


Introduction 

Upon  first  hearing  of  the  idea  of  computer  music,  a  person  might  ask: 
"Why  program  a  digital  computer  to  generate  music?"  The  answer  to  this 
question  is  not  simple,  since  such  an  undertaking  immediately  raises  funda- 
mental questions  concerning  the  nature  of  musical  communication  and  its 
relation  to  formal  musical  structures.  Moreover,  it  also  raises  the  question 
of  how  far  it  is  possible  to  express  musical  and  aesthetic  principles  in 
forms  suitable  for  computer  processing.  Lastly,  it  also  brings  up  the 
problem  of  what  role  automation  of  the  type  exemplified  by  high-speed 
digital  computers  can  be  expected  to  fulfill  in  the  creative  arts. 

We  shall  point  out  in  Chapter  2  that  the  process  of  musical  composition 
can  be  characterized  as  involving  a  series  of  choices  of  musical  elements 
from  an  essentially  limitless  variety  of  musical  raw  materials.  Therefore, 
because  the  act  of  composing  can  be  thought  of  as  the  extraction  of  order 
out  of  a  chaotic  multitude  of  available  possibilities,  it  can  be  studied  at 
least  semiquantitatively  by  applying  certain  mathematical  operations  de- 
riving from  probability  theory  and  certain  general  principles  of  analysis 
incorporated  in  a  new  theory  of  communication  called  information  theory. 
It  becomes  possible,  as  a  consequence,  to  apply  computers  to  the  study  of 

1 


2  EXPERIMENTAL   MUSIC 

those  aspects  of  the  process  of  composition  which  can  be  formalized  in 
these  terms. 

More  specifically,  when  we  raise  this  question  of  whether  it  is  possible 
to  compose  music  with  a  computer,  we  may  note  the  following  points: 
( 1 )  Music  is  a  sensible  form.  It  is  governed  by  laws  of  organization  which 
permit  fairly  exact  codification.  (As  we  shall  later  note,  it  has  even  been 
claimed  that  the  content  of  music  is  nothing  but  its  organization.)  From 
this  proposition,  it  follows  that  computer-produced  music  which  is  "mean- 
ingful" is  conceivable  to  the  extent  to  which  the  laws  of  musical  organiza- 
tion are  codifiable.  (2)  It  is  a  feature  of  digital  computers  that  they  can  be 
efficiently  used  to  "create  a  random  universe"  and  to  select  ordered  sets 
of  information  from  this  random  universe  in  accordance  with  imposed 
rules,  musical  or  otherwise.  (3)  Since  the  process  of  creative  composition 
can  be  similarly  viewed  as  an  imposition  of  order  upon  an  infinite  variety 
of  possibilities,  an  analogy  between  the  two  processes  seems  to  hold,  and 
the  opportunity  is  afforded  for  a  fairly  close  approximation  of  the  com- 
posing process  utilizing  a  high-speed  electronic  digital  computer.  In  this 
context,  it  should  t>e  noted,  however,  that  the  composer  is  traditionally 
thought  of  as  guided  in  his  choices  not  only  by  certain  technical  rules  but 
also  by  his  "aural  sensibility,"  while  the  computer  would  be  dependent 
entirely  upon  a  rationalization  and  codification  of  this  "aural  sensibility." 

In  order  to  examine  this  idea  experimentally,  we  have  carried  out  a 
series  of  experiments  to  determine  whether  automatic  high-speed  digital 
computers  such  as  the  Uliac,  located  at  the  University  of  Illinois,  can  be 
used  to  generate  music  subject  only  to  general  instructions  derived  from 
various  specified  "rules"  of  composition.  In  a  computer,  this  is  done  by 
letting  the  control  of  the  musical  output  be  limited  solely  by  the  input 
instructions,  and  leaving  factors  not  specifically  accounted  for  in  the  input 
instructions  entirely  to  chance.  In  general,  this  appeared  to  be  an  attractive 
new  nonmathematical  application  of  high-speed  computer  operation  which 
could  be  of  interest  not  only  as  an  illustration  of  the  versatility  of  these 
instruments  but  also  in  terms  of  its  possible  effect  on  the  fields  of  musical 
composition  and  analysis. 

It  is  desirable  to  consider  briefly  how  automatic  high-speed  digital  com- 
puters operate.  These  instruments  function  in  principle  much  as  do  ordi- 
nary desk  calculators,  but  with  certain  significant  differences.  Perhaps  the 
most  important  difference  is  that  a  whole  set  of  computing  instructions, 
called  a  code  or  computing  program,  which  is  entirely  expressed  in  terms  of 
mathematical  operations,  and  which  is  prepared  from  a  library  of  instruc- 


NATURE    OF    THE    PROBLEM  3 

tions  called  an  order  code,  is  placed  into  a  computer  prior  to  the  actual 
process  of  computation.  This  eliminates  delays  resulting  from  the  slow- 
ness of  the  human  operator  in  handling  numbers  being  produced  during 
the  period  of  actual  computation.  A  second  important  difference  is  that 
automatic  digital  computers  have  what  is  called  a  conditional  transfer  proc- 
ess. In  the  Illiac,  this  is  essentially  a  yes-or-no  choice  operation  which  per- 
mits the  programming  of  decisions  which  depend  upon  whether  numbers 
bear  positive  or  negative  signs.  Specifically,  the  instructions  of  a  program 
placed  into  the  Illiac  are  acted  upon  sequentially  in  the  normal  course  of 
computation.  However,  the  conditional-transfer  order,  whenever  it  is 
reached  in  this  set  of  instructions,  may  shift  the  sequence  of  operations  to 
another  part  of  the  program,  depending  upon  the  results  of  the  calculations 
carried  out  to  that  point.  A  simple  example  of  this  process  is  the  testing 
of  a  counting  index  for  a  change  of  sign  set  to  occur  at  the  termination  of  an 
iterative  computation  cycle. 

It  is  operations  of  this  type  used  repeatedly  and  sequentially,  perhaps 
more  than  any  other,  that  permit  programs  to  be  written  for  the  computer 
expressing  logical  processes  of  musical  composition.  This  happens  because 
these  two  features  of  computers,  namely,  extremely  high  speed  and  the 
ability  to  react  differently  to  positive  and  negative  numbers,  permit  the 
practical  exploitation  of  the  so-called  "Monte  Carlo  method"  for  solving 
certain  types  of  complex  mathematical  problems.  The  success  of  the 
Monte  Carlo  method  depends  upon  the  generation  of  random  integers  in 
great  profusion,  even  up  to  the  order  of  millions  of  integers.  These  in- 
tegers, as  they  are  produced,  are  examined  and  sorted  according  to  the 
needs  of  the  problem  to  be  solved,  until  gradually  a  better  and  better  ap- 
proximation to  the  answer  to  the  problem  is  obtained.1  To  do  this,  the 
laws  of  probability  theory  are  applied  within  the  restrictions  of  the  par- 
ticular problem  being  studied,  so  that  random  integers  not  in  accord  with 
these  restrictions  are  discarded.  The  method  is  obviously  hopelessly  in- 
efficient without  a  device  such  as  an  automatic  computer,  but  since  these 
instruments  have  become  available,  the  technique  has  been  applied  suc- 
cessfully to  a  number  of  complex  problems,  both  within  the  scientific  field 
and  in  other  areas,  as  in  the  present  instance. 

We  proposed  that  the  composition  of  music  could  be  treated  by  the 
Monte  Carlo  method.  We  were  able  to  act  upon  this  proposition  by  re- 
solving the  process  of  generating  computer  music  into  two  basic  opera- 

1D.  D.  McCracken,  "The  Monte  Carlo  Method,"  Sci.  American,  192(5)  :90, 
May,  1955. 


4  EXPERIMENTAL    MUSIC 

tions.  In  the  first  operation,  the  computer  was  instructed  to  generate 
random  sequences  of  integers  which  were  equated  to  the  notes  of  the 
musical  scale  and,  in  certain  experiments,  also  to  rhythmic  patterns,  dy- 
namics, and  playing  instructions  such  as  arco,  pizzicato,  and  col  iegno. 
These  random  integers,  which  can  be  generated  at  a  rate  of  up  to  about  a 
thousand  per  second,  were  then  processed  in  the  second,  more  complex 
operation  in  which  each  random  integer  was  screened  through  a  series  of 
arithmetic  tests  expressing  various  rules  of  composition  and  either  used  or 
rejected  depending  on  which  rules  were  in  effect.  If  accepted,  the  random 
integer  was  used  to  build  up  a  "composition"  and  stored  in  the  computer 
until  the  completed  "composition"  was  ready  to  be  printed  out.  On  the 
other  hand,  if  it  was  rejected,  a  new  random  integer  was  generated  and 
examined.  This  process  was  repeated  until  a  satisfactory  note  was  found 
or  until  it  became  evident  that  no  such  note  existed,  in  which  case  part  of 
the  "composition"  thus  far  composed  was  automatically  erased  to  allow 
a  fresh  start. 

The  purely  technical  problems  involved  in  programming  the  computer 
to  process  musical  information  were  soon  seen  to  be  the  part  of  the  total 
problem  which  would  inevitably  preoccupy  us  during  the  earlier  parts  of 
the  investigation.  Technical  decisions  of  many  types  would  necessarily 
outweigh  in  importance  subtler  aesthetic  considerations.  Therefore,  the 
logical  sequence  of  experiments  seemed  to  be  the  following:  (1)  To  select 
some  simple  but  well-known  style  of  writing  and  use  this  as  a  basis  to 
build  up  an  elementary  technique  of  polyphonic  writing.  A  simplified 
version  of  first-species  strict  counterpoint  was  utilized  for  this  purpose. 
(2)  Then,  once  many  of  the  technical  problems  of  coding  had  been  worked 
out  in  this  way,  to  demonstrate  that  standard  musical  techniques  could 
be  handled  by  computer  programming,  so  that  conventional  musical  out- 
put, recognizable  to  musicians,  is  produced.  The  solution  of  the  basic 
problems  of  first-species  strict  counterpoint  was,  therefore,  carried  out  to 
produce  cantus  firmus  settings  which  were  academically  correct  in  all  their 
most  important  details.  (3)  To  demonstrate  that  a  computer  can  produce 
novel  musical  structures  in  a  more  contemporary  style  and  to  code  musical 
elements  such  as  rhythm  and  dynamics.  This  was  done  to  show  that  com- 
puters might  be  used  by  contemporary  composers  to  extend  present  com- 
positional techniques.  (4)  To  show,  lastly,  that  computers  might  be  used 
in  highly  unusual  ways  to  produce  radically  different  species  of  music 
based  upon  fundamentally  new  techniques  of  musical  analysis.   In  this  last 


NATURE    OF    THE    PROBLEM  5 

experiment,  a  complete  departure  from  traditional  compositional  practice 
is  illustrated. 

Computer  output  produced  as  a  result  of  carrying  out  these  four  experi- 
ments was  utilized  to  produce  a  four-movement  piece  of  music  we  have 
entitled  the  Illiac  Suite  for  String  Quartet.  This  is  a  transcription  organized 
into  four  movements  which  parallel  the  sequence  of  experiments  just  de- 
scribed. The  musical  materials  in  these  four  movements  were  taken  from 
a  much  larger  body  of  material  by  unbiased  sampling  procedures,  so  that 
a  representative  rather  than  a  selectively  chosen  musically  superior  group 
of  results  would  be  included  in  the  Illiac  Suite.  Thus,  it  is  important  to 
realize  when  examining  this  score  that  our  primary  aim  was  not  the  pres- 
entation of  an  aesthetic  unity — a  work  of  art.  This  music  was  meant  to  be 
a  research  record — a  laboratory  notebook.  The  complete  score  of  the 
Illiac  Suite  has  been  recently  published2  and  is  reproduced  by  permission 
of  the  original  publishers  in  the  Appendix. 

This  brief  introductory  description  we  have  given  of  certain  features  of 
the  production  of  computer  music  can  now  be  used  to  provoke  certain 
questions  relevant  to  the  question  of  generating  computer  music.  Specif- 
ically, the  first  question  we  can  raise  is  this:  Are  there  ways  to  investigate 
music  in  a  quantitative  way  to  reveal  more  precisely  the  relationship  of 
musical  textures  to  conceptual  frameworks  which  seem  to  be  significant  in 
musical  composition?  Secondly,  in  a  more  restricted  sense,  can  we  inves- 
tigate through  certain  types  of  analysis  of  musical  forms  the  general  logical 
foundation  a  composer  uses  to  build  up  a  musical  composition?  Thirdly, 
can  we  use  automatic  high-speed  digital  computers  to  aid  a  study  involving 
these  questions?  And  lastly,  might  this  also  lead  to  new  and  different  ways 
of  composing  music  which  would  interest  the  contemporary  composer? 

Chronology 

Actual  work  on  this  problem  was  started  in  September,  1955,  at  which 
time  the  present  authors  decided  to  collaborate  to  write  the  initial  computer 
programs  for  producing  music.  The  initial  set  of  instructions  was  designed 
to  cause  the  Illiac  to  generate  simple  cantus  firmi;  that  is,  simple  diatonic 
melodies  to  be  utilized  subsequently  to  produce  simple  polyphony.  Both 
authors  had  worked  previously  on  Monte  Carlo-type  problems  in  connec- 

2  L.  A.  Hiller,  Jr.  and  L.  M.  Isaacson,  Illiac  Suite  for  String  Quartet,  New  Music 
Edition,  30:3,  1957. 


6  EXPERIMENTAL    MUSIC 

tion  with  another  research  project  and  thus  had  had  previous  experience 
with  coding  problems  of  this  type  for  a  computer.  In  fact,  a  sizable  portion 
of  the  basic  programming  techniques  of  the  earlier  music  codes  for  the 
Illiac  was  adapted  from  this  earlier  research.  The  work  as  previously  out- 
lined progressed  very  smoothly,  so  that,  by  the  following  spring,  we  had 
accumulated  enough  material  to  begin  the  assembly  of  a  musical  record 
of  the  research  results  in  the  form  of  the  Illiac  Suite.  By  July,  1956,  the 
first  three  movements  of  the  suite  had  been  completed  with  the  exception 
of  what  is  now  the  Coda  of  the  third  movement.  A  performance  of  this 
much  of  the  suite  was  given  publicly  on  August  9,  1956,  at  a  concert  at 
the  University  of  Illinois  in  Urbana,  Illinois.  This  performance,  which  was 
privately  recorded  at  the  same  time,  was  by  a  string  quartet  composed  of 
Robert  Swenson,  cellist  with  the  Walden  String  Quartet  resident  at  the 
University  of  Illinois,  and  three  instrumentalists,  Sanford  Reuning,  violin, 
Peggy  Andrix,  violin,  and  George  Andrix,  viola,  who  were  at  that  time 
graduate  students  in  the  University  of  Illinois  School  of  Music.  This  con- 
cert attracted  considerable  attention  because  of  its  novelty,  and  representa- 
tive reports  of  this  event  both  prior  to  it  and  afterwards  in  the  popular 
press  can  be  cited  to  indicate  the  extent  and  nature  of  the  reaction  which 
occurred.3,  4 

This  was  followed  shortly  thereafter  by  a  public  presentation  of  some  of 
our  experimental  work  during  a  symposium  on  non-numerical  uses  for 
digital  computers  at  the  11th  National  Meeting  of  the  Association  for 
Computing  Machinery  on  August  28,  1956,5,  6  and  since  then  we  have 
given  several  other  oral  presentations  of  aspects  of  this  research.7   In  the 

3  Locally,  P.  Cahill,  "Illiac — Mechanical  Brain — Takes  Up  Composing  Music," 
Champaign-Urbana  News  Gazette,  July  8,  1956;  P.  Cahill,  "Illiac  Proves  Music 
Skill,"  ibid.,  Aug.  10,  1956;  R.  Starr,  "Illiac  Tackles  the  Arts,"  Champaign-Urbana 
Courier,  Aug.  10,  1956. 

4  More  generally,  U.  P.  News  release,  Aug.  10,  1956,  concerning  concert  reprinted 
nationally  in  many  newspapers;  I.  Wilheim,  "  'Brain'  Makes  like  Bach  for  Scientists," 
Washington  Post,  Sept.  2,  1956;  Anon.,  "By  the  Numbers,"  Musical  America,  76:13, 
September,  1956;  A.  Carpenter,  "Amazing  New  Uses  for  Robot  Brains,"  Sci.  Digest, 
41(2):1,  February,  1957. 

5L.  A.  Hiller,  Jr.  and  L.  M.  Isaacson,  "Musical  Composition  with  a  Digital  Com- 
puter," Program  and  Abstracts  for  the  11th  National  Meeting  of  the  Association 
for  Computing  Machinery,  University  of  California  at  Los  Angeles,  Aug.  27-29, 
1956,  p.  8  and  p.  22. 

6E.  Cony,  "Canny  Computers:  Machines  Write  Music,  Play  Checkers,  Tackle  New 
Tasks  in  Industry,"  Wall  St.  Journal,  Sept.  19,  1956.  This  is  a  general  report  of 
the  convention. 

7L.  A.  Hiller,  Jr.,  "The  Generation  of  Music  by  High-speed  Digital  Computers," 
Meeting  of  Chicago  Section,  Institute  of  Radio  Engineers,  Chicago,  Dec.  7,  1956;  ab- 


NATURE    OF    THE    PROBLEM  7 

meanwhile,  during  the  fall  months  of  1956,  the  Coda  of  the  third  move- 
ment of  the  Illiac  Suite  was  finished,  and  the  experiments  which  now  make 
up  the  fourth  movement  were  carried  out  to  complete  the  work  included 
in  the  Illiac  Suite  by  the  end  of  November,  1956.  Not  long  thereafter, 
through  the  interest  of  Vladimir  Ussachevsky,  Chairman  of  the  Editorial 
Board  of  New  Music  Editions,  a  quarterly  for  publishing  new  musical  com- 
positions, the  publication,  already  referred  to,1  of  the  complete  score  of  the 
Illiac  Suite  was  arranged.  This  left  one  major  task  to  carry  out  besides 
recording  the  work  in  its  entirety,  which  was  the  preparation  of  a  published 
account  of  the  research  work  embodied  in  the  Illiac  Suite. 


Presentation  of  the  Material 

When  the  time  arrived  to  write  a  record  of  the  experiments  carried  out 
with  the  Illiac,  it  became  evident  that  enough  material  had  accumulated  so 
that  a  highly  condensed  presentation  no  longer  seemed  adequate;  the  variety 
of  problems  considered  during  the  course  of  the  research  had  become  quite 
extensive.  Moreover,  it  seemed  important  to  present  enough  details  so  that 
the  precise  extent  of  what  was  done  would  be  clearly  understood.  This 
research  cuts  across  fields  of  interest  normally  considered  discretely  sep- 
arate. Rather  than  break  up  the  material  and  publish  part  of  it  in  a  form 
specifically  directed  to  a  reader  with  a  musical  background  and  another 
part  directed  to  the  reader  with  a  background  in  applied  mathematics,  we 
preferred  to  prepare  one  single  discussion  of  the  work  which  would  be 
reasonably  complete  and  self-contained.  Thus,  we  have  included  what  we 
feel  is  relevant  material  on  experimental  music,  musical  aesthetics,  and 
related  topics.  These  discussions  are  required  to  define  and  differentiate 
the  problem  in  musical  terms  with  sufficient  accuracy.  It  seems  sufficient 
to  point  out  that  unless  aesthetic  considerations  are  taken  into  account, 
projects  of  this  type  tend  to  turn  out  rather  poorly.  Because  of  this  reason, 
significant  technical  advances  in  the  art  fields  too  often  have  been  over- 

stract  in  Scanfax,  10:7,  1956;  L.  A.  Hiller,  Jr.,  "Some  Structural  Principles  of  Com- 
puter Music,"  Annual  meeting  of  the  Midwestern  Chapter  of  the  American  Musico- 
logical  Society  at  Michigan  State  University,  East  Lansing,  Mich.,  May  19,  1957; 
abstract  to  be  published  in  J.  Am.  Musicological  Soc;  L.  A.  Hiller,  Jr.  and  L.  M. 
Isaacson,  "Musical  Composition  with  a  High-speed  Digital  Computer,"  9th  Annual 
Convention  of  the  Audio  Engineering  Society,  New  York,  October  10,  1957;  also 
/.  Audio  Eng.  Soc.  in  press;  L.  A.  Hiller,  Jr.,  "Musique  Electronique,"  Encyclopedic 
des  sciences  modernes,  VIII,  Editions  Rene  Kister,  Geneva,  Switzerland,  1958,  pp. 
110-112. 


8  EXPERIMENTAL    MUSIC 

looked  for  too  long  a  time  by  creative  artists,  since  the  innovators  have 
taken  insufficient  pains  to  evaluate  what  is  artistically  significant  in  their 
work  to  present  their  materials  in  the  best  way.  Certain  contemporary  ex- 
periments in  synthetic  music  discussed  in  Chapter  3  are  cases  in  point. 
Secondly,  it  is  necessary  that  our  discussion  of  the  technical  details  of 
coding  musical  problems  for  the  computer  be  sufficiently  detailed  to  be 
understood  by  the  musician  who  could  not  be  expected  to  have  acquired 
a  specialized  knowledge  of  computers  and  how  they  are  used.  It  is  one  of 
our  primary  aims  to  demonstrate  to  musicians  that  the  basic  techniques 
for  applying  these  instruments  to  musical  problems  are  simple  in  their 
essence  and  that  an  extensive  scientific  background  is  not  required  to  use 
them.  Lastly,  we  are  also  aware  of  the  problem  of  misinformation  con- 
cerning computers  and  automation.  To  illustrate,  we  might  consider  a 
passage  from  a  recent  book  on  automation:8 

[In]  an  American  public  opinion  poll  in  Detroit,  people  were  asked  to  fill 
up  forms  writing  down  their  fears  in  order  of  magnitude.  The  subject  which 
headed  the  poll  was  fear  of  Russia,  but  to  the  surprise  of  the  organizers  the 
second  greatest  fear  was  "fear  of  automation."  This  surprising  and  indeed 
disturbing  result  shows  how  great  a  fear  of  the  unknown  can  become.  A  fire, 
started  by  the  press  in  a  sensational  manner,  fanned  by  science  fiction  writers, 
poked  by  agitators,  and  with  fuel  added  by  a  slight  recession  in  the  car  in- 
dustry, had  clearly  got  out  of  hand.  But  there  is  this  interesting  aspect:  few 
of  the  people  either  writing  or  speaking  on  the  subject  were  giving  the  word 
"automation"  the  same  meaning.  Even  so,  the  word  became  a  bogy.  It  had 
become  the  cliche  of  the  year.  The  American  man-in-the-street  obviously  could 
not  understand  the  welter  of  information  and  distortions  that  were  directed  at 
him  and  naturally  concluded  that  the  whole  thing  was  beyond  his  understand- 
ing but  that  its  effects  were  evil.  He  did  not  suspect  that  the  writers  and  speakers 
were  of  doubtful  quality. 

Obviously,  this  whole  experience  can  easily  be  transcribed  to  other  areas 
in  which  automation  is  having  an  impact  and  indeed  could  arise  also  in 
regard  to  the  present  work.  With  this  point  in  mind,  we  will  also  discuss 
in  general  terms  how  computers  work  and  what  may  be  expected  in  the 
near  future  in  their  specific  application  to  musical  problems.  Naturally, 
if  applications  in  the  musical  field  are  to  be  of  significance,  it  is  to  be  ex- 
pected that  problems  will  arise  which  will  challenge  the  ingenuity  of  con- 
temporary composers  and  musicians,  but  this  is  as  it  should  be,  since  it  is 

8  L.  L.  Goodman,  Man  and  Automation,  Penguin  Books,  Inc.,  Baltimore,  1957, 
p.  169. 


NATURE    OF    THE    PROBLEM  9 

not  in  the  nature  of  a  vital  art  form  to  remain  aesthetically  static  and  in- 
sensitive to  technological  change.  Our  plan  in  writing  this  book,  therefore, 
is  not  only  just  to  present  the  bare  outline  of  the  particular  experiments 
carried  out  by  means  of  the  Illiac,  but  also  to  fill  in  enough  details  so  that 
a  reasonably  complete  picture  of  the  potentialities  of  this  research  might 
be  realized. 

A  reasonable  organization  of  the  material  seemed  to  be  the  following: 
(1)  To  introduce  aesthetic  limits  to  the  problem,  that  is,  to  define  what 
can  be  accomplished  musically  with  a  computer  at  the  present  time,  and 
to  define  what  is — at  the  moment  at  least — outside  the  scope  of  available 
experimental  tools.  This  is  the  purpose  of  Chapter  2.  To  clarify  this  prob- 
lem, we  have  included  a  brief  discussion  of  information  theory,  the  theo- 
retical basis  of  our  method,  which  should  serve  as  a  bridge  to  the  material 
that  follows.  (2)  To  define  the  area  of  research  musically,  that  is,  to  dis- 
tinguish these  experiments  from  and  to  correlate  them  with  other  types  of 
musical  experiments  both  of  the  past  and  now  in  progress.  This  is  the 
purpose  of  Chapter  3.  (3)  To  consider,  in  Chapter  4,  technical  problems. 
In  this  discussion,  we  are  basically  concerned  with  two  subjects;  the  first 
being  a  description  of  how  modern  computers  operate,  and  the  second 
being  a  general  discussion  of  the  mathematical  methods  used  to  set  up  the 
problem  of  generating  computer  music.  (4)  The  next  two  chapters  of  the 
book  contain  detailed  descriptions  of  the  experimental  techniques  and 
the  experimental  results.  In  Chapter  5,  the  programming  techniques  for 
the  various  musical  problems  studied  are  reviewed  in  considerable  detail, 
while  in  Chapter  6,  a  description  and  an  evaluation  of  the  contents  of  the 
Illiac  Suite  are  given.  (5)  Finally,  in  Chapter  7,  we  suggest  a  number  of 
possible  extensions  of  this  work  in  the  fields  of  music  analysis  and  music 
composition. 


CHAPTER    TWO 


The  Aesthetic  Problem 


Meaning  and  Form  in  Music 

Two  questions  which  often  arise  when  music  is  discussed  are,  on  the 
one  hand,  the  substance  of  musical  communication,  its  symbolic  and 
semantic  significance,  if  any,  and  on  the  other  hand,  the  particular  proc- 
esses, both  mental  and  technical,  which  are  involved  in  creating  and  re- 
sponding to  musical  compositions.  These  two  basic  problems  have  been, 
of  course,  subjected  to  exhaustive  discussion  throughout  recorded  history, 
to  no  slight  extent  because  of  the  difficulties  involved  in  demonstrating 
how  music  acquires  "significance."  Because  music  has  fewer  tangible 
models  in  nature  from  which  artists  can  work,  it  has  often  been  suggested 
that  meaning  and  coherence  in  music  are  achieved  by  more  purely  formal 
procedures  than  are  usually  applied  in  either  the  graphic  or  literary  arts. 
It  is  not  our  purpose  to  examine  this  problem  in  detail,  but  rather  only 
to  define  musical  terms  so  that  reasonable  limits  for  the  experiments  to 
generate  computer  music  may  be  established  in  musical  terms. 

As  is  well  known,  the  nature  of  musical  communication  has  been  dis- 
cussed by  writers  at  least  as  far  back  as  Plato  and  Aristotle,  or  the  even 
earlier  Pythagoreans.  The  earliest  writers  saw  in  music  an  imitation  of  a 
fundamental  divine  harmony  of  universal  significance.  Music  was  felt  to 
10 


THE    AESTHETIC   PROBLEM  11 

bring  harmony  to  the  body  and  soul  through  such  elements  as  melody  and 
rhythm.  Aristotle  examined  music  more  directly  and  suggested  that  it  is 
an  external  manifestation  of  inward  emotional  and  moral  states.  For  ex- 
ample, in  Problem  29,1  he  suggested  that  music  imitates  "movements  of 
the  soul"  and  "moral  character."  He  asks:  "Why  do  rhythms  and  tunes, 
which  after  all  are  only  voice,  resemble  moral  characters  (i.e.,  the  feel- 
ings)  .  .  .  ?   Is  it  because  they  are  movements,  as  actions  also  are?" 

Ever  since  these  earliest  writers,  music  has  been  a  subject  of  considerable 
fascination  to  philosophers  and  mathematicians,  even  often  being  classified 
as  a  form  of  mathematics  and  thus  considered  to  reveal  natural  law  in 
terms  of  mathematical  logic.  For  example,  Cassiodorus  (ca.  485-ca.  575) 
defined  the  mathematical  quadrivium  as  follows :- 

Mathematical  science  is  that  science  which  considers  abstract  quantity.  By 
abstract  quantity  we  mean  that  quantity  which  we  treat  in  a  purely  speculative 
way,  separating  it  intellectually  from  its  material  and  from  its  other  accidents, 
such  as  evenness,  oddness,  and  the  like.  It  has  these  divisions:  arithmetic, 
music,  geometry,  astronomy.  Arithmetic  is  the  discipline  of  absolute  numerable 
quantity.  Music  is  the  discipline  which  treats  of  numbers  in  their  relation  to 
those  things  which  are  found  in  sound.  .  .  . 

If  this  attitude  strikes  many  of  us  as  a  bit  peculiar  today,  perhaps  it  is 
only  a  result  of  being  conditioned  to  think  of  music  so  completely  in  terms 
of  its  supposed  emotional  appeal.  The  still-popular  concept  of  music  as  a 
direct  emotional  expression  and  an  explicit  and  subjective  communication 
from  the  composer  is,  in  fact,  largely  a  consequence  of  the  rather  extreme 
views  developed  during  the  period  of  the  nineteenth-century  Romantic  tra- 
dition. Nineteenth-century  composers,  whose  works  still  make  up  a  large 
part  of  the  standard  repertory,  often  themselves  felt  this  way  about  their 
music.  The  more  articulate  of  these  composers,  such  as  Berlioz,3  Wagner,4 
and  Busoni,5  to  cite  specific  examples,  were  quite  explicit  in  their  attitudes 

XW.  D.  Ross  (ed.),  The  Works  of  Aristotle,  vol.  7,  Problemata  (trans,  by  E.  S. 
Forster),  Oxford  University  Press,  New  York,  1927,  book  XIX. 

2  Cassiodorus,  Institutiones,  II,  iii,  paragraph  21,  as  quoted  in  O.  Strunk,  Source 
Readings  in  Music  History,  W.  W.  Norton  &  Company,  Inc.,  New  York,  1950,  p.  88, 
footnote  6. 

8  H.  Berlioz,  A  travers  Chants,  etudes  musicales,  adorations,  boutades,  et  critiques, 
Michel  Levy,  Paris,  1862,  and  other  writings. 

4  R.  Wagner,  Das  Kunstwerk  der  Zukunst,  1850,  relevant  passages  in  Strunk,  op. 
cit.,  pp.  874-903,  in  particular,  p.  881. 

5F.  Busoni,  Sketch  of  a  New  Aesthetic  of  Music,  1907  (trans,  by  T.  Baker), 
G.  Schirmer,  New  York,   1911;  also  F.  Busoni,  The  Essence  of  Music  and  Other 


12  EXPERIMENTAL    MUSIC 

and  spoke  of  music  as  the  direct  communication  "from  heart  to  heart";  of 
tone  as  "the  direct  expression  of  feeling"  (Wagner);  of  the  need  for  "emo- 
tional sensitivity"  (Berlioz);  of  the  role  of  music  as  dealing  with  the  inter- 
pretation of  human  feelings,  the  portrayal  of  "soul  states";  and  of  the 
necessity  of  music  not  being  fettered  by  pedantic  forms  (Busoni).  On  the 
other  hand,  it  is  interesting  to  note,  by  contrast,  that  Stravinsky,  for  ex- 
ample, has  recently  restated  the  more  traditional  definition  of  music  in 
emphatic  terms  when  he  characterized  "the  phenomenon  of  music  as  a 
form  of  speculation  in  terms  of  sound  and  time."  °  It  should  be  clearly 
understood,  however,  that  sound  and  time  are  for  Stravinsky  sensuous 
elements,  not  physico-mathematical  abstractions. 

This  speculation,  moreover,  is  a  unique  language,  like  each  significant 
art  form,  which  has  validity  precisely  because  its  most  significant  levels  of 
meaning  are  not  translatable  into  words.  We  might  note  that  Helmholtz7 
considers  this  problem  when  he  reflects  Aristotle's  concepts  of  the  relation 
of  music  toward  internal  mental  and  emotional  states  by  stating  that: 

Every  motion  is  an  expression  of  the  power  which  produces  it,  and  we  in- 
stinctively measure  the  motive  force  by  the  amount  of  motion  which  it  pro- 
duces. ...  In  this  way  melodic  progression  can  become  the  expression  of  the 
most  diverse  conditions  of  human  disposition,  not  precisely  of  human  feelings, 
but  at  least  of  that  state  of  sensitiveness  which  is  produced  by  feelings  .  .  . 
[of]  that  general  character  temporarily  shown  by  the  motion  of  our  concep- 
tions. .  .  .  Words  can  represent  the  cause  of  the  frame  of  mind,  the  object 
to  which  it  refers,  and  the  feeling  which  lies  at  its  root,  while  music  expresses 
the  kind  of  mental  transition  which  is  due  to  the  feeling.  .  .  .  Music  does  not 
represent  feelings  and  situations,  but  only  frames  of  mind  which  the  hearer  is 
unable  to  describe  except  by  adducing  such  outward  circumstances  as  he  has 
himself  noticed  when  experiencing  the  corresponding  mental  states.  ...  In 
this  sense,  Vischer's8  rather  paradoxical  statement  that  the  mechanics  of  mental 
emotion  are  perhaps  best  studied  in  their  expression  in  music  may  not  be  al- 
together incorrect. 

Perhaps  the  most  significant  idea  contained  in  Helmholtz's  remarks  is 

Papers  (trans,  by  R.  Ley),  Rockliff,  London,  1957,  for  a  general  collection  of 
Busoni's  music  writings. 

6 1.  Stravinsky,  Poetics  of  Music,  Harvard  University  Press,  Cambridge,  Mass.. 
1947,  p.  16. 

7  H.  L.  M.  Helmholtz,  On  the  Sensations  of  Tone,  2d  English  edition  of  1885  by 
A.  J.  Ellis,  based  on  the  4th  German  edition  of  1877,  Dover  Publications,  New  York, 
1954,  p.  250  et  seq. 

8  Helmholtz  is  referring  to  a  passage  from  F.  T.  von  Vischer,  Aesthetik,  Wissen- 
schaft  des  Schonen,  C.  Macken,  Stuttgart,  1858. 


THE    AESTHETIC    PROBLEM  13 

the  definition  of  music  as  an  external  tonal  representation  of  the  "orderly 
motion  of  our  conceptions."  Secondly,  Helmholtz's  comments  also  illus- 
trate his  awareness  of  the  difficulty  of  trying  to  attach  literal  meanings  to 
musical  materials.  These  two  problems  have  been  examined  also  by  more 
recent  writers.  For  example,  Susanne  Langer,9  who  believes  that  music  has 
"significant  form,"  examines  various  well-known  aesthetic  theories  such  as 
music  being  primarily  pure  formal  design,  as  argued  by  Hanslick,10  music 
being  primarily  self-expression,  music  being  primarily  a  pleasurable  expe- 
rience, and  so  on,  and  rejects  each  as  insufficient  in  itself  to  account  for 
the  artistic  merit  of  musical  experiences.  This,  we  might  note  in  passing, 
is  rather  an  injustice  to  Hanslick  and  Helmholtz,  both  of  whom  anticipate 
many  of  Langer's  ideas.   In  any  event,  Langer  suggests  that: 

If  music  has  any  merit,  it  is  semantic,  not  symptomatic.  ...  If  it  has  any 
emotional  content,  it  "has"  it  in  the  same  sense  that  language  "has"  its  con- 
ceptual content — symbolically.  It  is  not  usually  derived  from  affects  nor  in- 
tended for  them  ...  it  is  about  them.  Music  is  .  .  .  their  logical  expression. 
.  .  .  For  what  music  can  actually  reflect  is  only  the  morphology  of  feeling  .  .  . 
music  conveys  general  forms  of  feelings,  related  to  specific  ones  as  algebraic 
expressions  are  related  to  arithmetic  [expressions].  .  .  .  What  most  aestheti- 
cians  failed  to  see  [in  music]  is  its  intellectual  value,  its  close  relation  to  con- 
cepts, not  by  reason  of  its  difficult  academic  laws  but  in  virtue  of  its  revelations. 

Langer  concludes  that:  ".  .  .  Articulation  is  its  life,  but  not  assertion  .  .  . 
a  significant  form  without  conventional  significance.   .  .  ." 

These  definitions  of  meaning  and  form  in  music  have  been  examined  in 
greater  detail  by  Langer  in  a  more  recent  publication11  without,  however, 
significant  additions.  Unfortunately,  Langer  is  not  particularly  concerned 
with  musical  materials  as  such.  Therefore,  a  somewhat  similar  analysis, 
more  relevant  to  the  musician's  concern  with  his  materials,  is  contained  in 
Meyer's  recently  published  book  on  the  aesthetic  content  in  music.1 - 
Meyer,  in  contrast  to  Langer,  attempts  to  relate  musical  meaning  and 
musical  experience  to  specific  musical  forms.  He  does  not,  as  do  many 
writers,  retain  the  separation  between  "absolute"  and  "referential"  musical 

°S.  Langer,  Philosophy  in  a  New  Key,  New  American  Library,  New  York,  1948, 
pp.  165-199. 

10  E.  Hanslick,  The  Beautiful  in  Music,  first  publ.  1854,  English  edition  of  1891 
by  J.  Cohen,  based  on  7th  German  edition  of  1885,  The  Liberal  Arts  Press,  New 
York,  1957. 

11  S.  Langer,  Feeling  and  Form,  Philosophical  Library,  Inc.,  New  York,  1953. 

12  L.  B.  Meyer,  Emotion  and  Meaning  in  Music,  University  of  Chicago  Press, 
Chicago,  1956. 


14  EXPERIMENTAL    MUSIC 

meanings — he  points  out  that  musical  meaning  depends  upon  learned  re- 
sponses to  musical  stimuli — nor  does  he  retain  the  classic  distinction  be- 
tween the  ''emotional"  and  "intellectual"  content  of  music,  which  has  been 
utilized  as  a  working  principle  by  even  so  recent  a  writer  as  Hindemith.13 
Meyer  instead  proposes  an  "affect  theory  of  music,"  based  upon  the  concept 
that  emotion  is  evolved  when  a  tendency  to  respond  is  inhibited.  Thus,  in 
music,  "the  relationship  between  the  tendency  and  its  necessary  resolution 
is  made  explicit  and  apparent."  14  Meyer  remarks  that  music  arouses  ex- 
pectations, some  conscious  and  others  unconscious,  which  may  or  may  not 
be  directly  and  immediately  satisfied,15  and  then  relates  meaning  and  emo- 
tion into  one  unified  response  situation  by  stating  that  "what  a  musical 
stimulus  or  a  series  of  stimuli  indicate  and  point  to  are  not  extramusical 
concepts  and  objects  but  other  musical  events  which  are  about  to  hap- 
pen. .  .  .  Embodied  musical  meaning  is,  in  short,  a  product  of  expecta- 
tion." 16  Meyer,  starting  from  this  premise,  then  examines  in  considerable 
detail  significant  elements  of  musical  structure,  such  as  "structural  gaps," 
the  "principle  of  saturation,"  and  the  "principle  of  return,"  as  well  as  more 
familiar  concepts  such  as  tonality,  rhythm,  meter,  and  so  on,  in  order  to 
apply  this  affect  theory  of  musical  response. 

In  so  far  as  referential  meaning  is  concerned,  and  such  concepts  as 
Langer's  "significant  form"  seem  to  fall  in  this  category,  Meyer  has  this 
to  say:17 

(1)  In  most  cultures,  there  is  a  powerful  tendency  to  associate  musical  expe- 
rience with  extramusical  experience.  ...  (2)  No  particular  connotation  is  an 
inevitable  product  of  a  given  musical  organization,  since  the  association  of  a 
specific  musical  organization  with  a  particular  referential  experience  depends 
upon  the  beliefs  and  attitudes  of  the  culture  toward  the  experience. 

Although  Meyer's  analysis  of  the  psychological  response  to  musical 
forms  and  the  dependence  of  musical  form,  conversely,  upon  psychological 
phenomena  is  perhaps  one  of  the  more  interesting  studies  of  the  problem 
of  musical  content  yet  to  come  along,  it  is  perhaps  desirable,  despite  its 
value,  for  us  for  purely  practical  reasons  to  adopt  as  a  working  premise  a 
somewhat  more  conservative  and  limited  point  of  view.  Therefore,  if  we 

13  P.  Hindemith,  The  Composer's  World,  Harvard  University  Press,  Cambridge, 
Mass.,  1952,  in  particular  chaps.  2  and  3. 

14  Meyer,  op.  cit.,  pp.  22-23. 

15  Ibid.,  p.  25. 
"Ibid.,  p.  35. 
17  Ibid.,  p.  262. 


THE    AESTHETIC    PROBLEM  15 

restrict  ourselves  to  the  general  definition  of  music  as  the  logical  expression 
of  inward  mental  and  emotional  states,  we  may  also  distinguish  sufficiently 
for  our  purposes  between  what  music  communicates  and  how  music  is  put 
together  to  say  effectively  what  it  has  to  say.  Then,  since  the  techniques 
of  musical  composition  have  been  treated  and  codified  by  many  theore- 
ticians in  discursive  and  practical  terms,  the  logical  treatment  of  musical 
materials  as  such  can  be  discussed  in  terms  of  language  with  considerable 
precision.  As  also  noted  in  a  recent  article  by  Hans  Tischler,18  this  aspect 
of  musical  aesthetics  was  not  really  considered  by  Langer  at  all.  He  points 
out  that  nowhere  in  Langer's  discussion  are  criteria  really  set  up  for  dis- 
tinguishing "good  music"  from  "bad  music."  Tischler  states  that  an  aes- 
thetic appreciation  of  music  must  be  based  also  upon  a  familiarity  with 
the  medium  and  its  technical  possibilities.  He  notes  that  an  entire  system 
of  internal  relations  lies  embedded  in  the  medium  and  criticizes  Langer's 
preoccupation  with  what  music  appears  to  symbolize,  stating  that  "to  over- 
look or  understate  this  fact  means  pulling  the  basis  from  underneath  any 
aesthetic  theory."  He  observes  that  Hanslick  was  emphatic  in  stressing  this 
point,  and  we  might  also  observe  that  Stravinsky  too  complains  about  this 
type  of  criticism  when  he  says:  "What  is  the  use,  in  a  word,  of  tormenting 
him  [the  composer]  with  the  why  instead  of  seeking  for  itself  the  how,  and 
thus  establishing  the  reasons  for  his  failure  or  success?"  19 

Tischler  defines  two  species  of  relationships  which  characterize  what  he 
calls  "multirelational  aesthetics,"  namely: 

1 .  Internal  Relations.  These  change  with  the  medium  and  in  music  con- 
sist of  rhythm,  melody,  harmony,  counterpoint,  tone  color,  expression  (dy- 
namics, tempo,  etc.),  and  form  or  contour. 

2.  External  Relations.  These  are  true  of  all  the  arts  and  consist  of 
gesture,  program,  ethics,  technical  mastery,  psychological  drives  of  the 
artist,  function  (e.g.,  for  dance,  worship,  etc.),  relevant  historical  and 
sociological  data,  and  performance. 

Tischler  proposes  that  the  greater  the  number  of  relationships  a  work  of 
art  reveals,  the  greater  aesthetic  significance  we  must  attach  to  the  particular 
work  of  art.  Whether  or  not  this  is  true,  for  our  purposes,  Tischler's  sep- 
aration of  internal  relationships  from  external  relationships  is  extremely 
useful  because  it  separates  what  we  can  find  explicitly  in  a  musical  score 
from  what  we  must  read  into  a  score  in  order  to  become  aware  of  its  more 
general  referential  significance.   Moreover,  in  the  long  run,  it  may  be  also 

18  H.  Tischler,  "The  Aesthetic  Experience,"  The  Music  Review,  17:189,  1956. 

19  Stravinsky,  op.  cit.,  p.  87. 


16  EXPERIMENTAL    MUSIC 

true  that  the  study  of  musical  forms  will  be  a  convenient  medium  for  in- 
vestigating the  dependence  of  semantic  meanings  upon  the  articulation  of 
formal  structures.  It  is  important  to  note,  however,  that  the  semantic  prop- 
erties of  music  do  not  necessarily  carry  over  to  other  forms  of  communica- 
tion, because  many  of  the  properties  of  music  seem  to  depend,  in  consid- 
erable degree,  specifically  upon  the  medium  itself. 

The  Logic  of  Musical  Composition 

There  are  five  basic  principles  involved  in  musical  composition  which 
we  shall  consider  in  the  present  context  to  be  of  primary  significance.  The 
first  principle  is  that  the  formation  of  a  piece  of  music  is  an  ordering  process 
in  which  specified  musical' elements  are  selected  and  arranged  from  an  in- 
finite variety  of  possibilities,  i.e.,  from  chaos.  The  second  principle  recog- 
nizes the  contribution  to  a  musical  structure  not  only  of  order,  but  also  the 
relative  lack  thereof,  and  even,  in  certain  extreme  cases,  of  the  absence  of 
order,  namely,  chaos;  that  is  to  say,  the  degree  of  imposed  order  is  itself  a 
significant  variable.  The  third  principle  is  that  the  two  most  important 
dimensions  of  music  upon  which  a  greater  or  lesser  degree  of  order  can  be 
imposed  are  pitch  and  time.20  There  are,  of  course,  other  necessary  ele- 
ments of  music  as  ordinarily  considered  by  the  composer  such  as  dynamic 
level  and  timbre,  which  also  require  ordering,  but  these  will,  for  purposes  of 
simplification,  be  considered  less  significant.  Next,  because  music  exists 
in  time,  the  fourth  principle  is  that  memory,  as  well  as  instantaneous  per- 
ception, is  required  in  the  understanding  of  musical  structures.  Lastly,  as 
a  fifth  principle,  it  is  proposed  that  tonality,  a  significant  ordering  concept, 
be  considered  the  result  of  establishing  pitch  order  in  terms  of  memory 
recall. 

The  first  principle,  namely,  that  the  process  of  musical  composition  in- 
volves the  choice  of  musical  elements  from  an  essentially  limitless  variety 
of  musical  raw  materials,  has  long  received  widespread  recognition.  In 
fact,  the  very  name  composition  suggests  an  act  of  arranging,  of  an  im- 
position of  order,  while  the  use  of  the  word  composer  to  characterize  the 
writer  of  music  suggests  a  person  who  assembles  and  builds  forms.  Indeed, 
the  basic  idea  of  composition  as  the  extraction  of  order  from  chaos  was 

20  A  more  generalized  picture  of  musical  structure  is  that  of  wave-form  amplitude 
versus  time.  This  concept  lies  at  the  root  of  experiments  to  synthesize  musical 
structures  directly  on  film,  for  example.    See  p.  44. 


THE    AESTHETIC    PROBLEM  17 

formulated  as  long  ago  as  the  fourth  century  B.C.  by  Aristoxenus,-'1  who 
remarked  that:  "The  voice  follows  a  natural  law  in  its  motion  and  does  not 
place  the  intervals  at  random."  Aristoxenus  also  recognized  the  necessity 
of  the  ordering  process  in  both  music  and  language  when  he  stated  that: 
"The  order  that  distinguishes  the  melodious  from  the  unmelodious  re- 
sembles that  which  we  find  in  the  collocation  of  letters  in  language.  For 
it  is  not  every  collocation  but  only  certain  collocations  of  any  given  letters 
that  will  produce  a  syllable." 

This  concept  of  opposing  order  and  design  to  chaos  has  been  a  critical 
issue  in  musical  aesthetics  ever  since.  If  we  limit  ourselves  to  current 
writers,  we  may  note  that  Igor  Stravinsky,  in  particular,  has  been  most 
explicit  in  his  defense  of  this  principle.  It  is,  in  fact,  the  central  theme  of 
his  Poetics  of  Music,  previously  referred  to.G  Several  representative  pas- 
sages from  this  book  can  be  quoted  to  illustrate  this  point.  For  example, 
he  remarks  that:  ".  .  .  we  feel  [the  necessity]  to  bring  order  out  of  chaos, 
to  extricate  the  straight  line  of  our  operation  from  the  tangle  of  possibil- 
ities";22 that:  ".  .  .  we  have  recourse  to  what  we  call  order  .  .  .  order 
and  discipline."  -A  Stravinsky  also  defines  art  as  the  "...  contrary  of 
chaos.  It  never  gives  itself  up  to  chaos  without  immediately  finding  its 
living  works,  its  very  existence  threatened."  24  Stravinsky  stresses  the  point 
that:  "Tonal  elements  become  music  only  by  virtue  of  their  being  organized 
...  so  that  to  the  gifts  of  nature  are  added  the  benefits  of  artifice."  2r> 
Finally,  he  says  that:  ".  .  .  to  proceed  by  elimination — to  know  how  to 
discard  .   .  .  that  is  the  great  technique  of  selection."  2H 

Given,  therefore,  that  order  is  imposed  during  musical  composition,  the 
second  question  immediately  arises  of  how  much  order  is  imposed.  Once 
we  recognize  that  all  composition  involves  the  selection  of  certain  materials 
out  of  a  random  environment  toward  order  of  one  sort  or  another,  we  can 
then  ask  the  question  of  how  much  selection  is  involved  in  any  particular 
process,  since  it  is  obvious  that  all  music  falls  somewhere  between  the  two 
extremes  of  order  and  chaos  and  that  changes  in  musical  style  involve 
fluctuations  first  toward  one  pole  and  then  toward  the  other.  Thus,  "shape 

21  Aristoxenus,  The  Harmonics  (ed.  and  trans,  by  H.  S.  Macran),  Oxford  Uni- 
versity Press,  New  York,  1902. 

22  Stravinsky,  op.  cit.,  p.  5. 

23  Ibid.,  p.  6. 
2iIbid.,  p.  11. 

26  Ibid.,  pp.  23-24. 
26  Ibid.,  p.  69. 


18  EXPERIMENTAL   MUSIC 

may,  from  this  point  of  view,  be  regarded  as  a  kind  of  stylistic  'mean'  lying 
between  the  extremes  of  overdifferentiation  and  primordial  homogene- 
ity." 27   It  follows  from  this  argument,  as  Meyer  notes,28  that: 

Weak,  ambiguous  shapes  may  perform  a  valuable  and  vital  function  ...  for 
the  lack  of  distinct  and  tangible  shapes  and  of  well-articulated  modes  of  pro- 
gression is  capable  of  arousing  powerful  desires  for,  and  expectations  of,  clari- 
fication and  improvement.  This  aspect  of  musical  structure  and  expression  is 
one  which  has  unfortunately  received  but  scant  attention  from  music  theorists, 
aestheticians  and  critics  who  have  continually  construed  "inevitability"  to  mean 
unequivocal  progression.  .  .  .  Yet  the  fact  of  the  matter  is  that  some  of  the 
greatest  music  is  great  precisely  because  the  composer  has  not  feared  to  let 
his  music  tremble  on  the  brink  of  chaos,  thus  inspiring  the  listener's  awe,  ap- 
prehension and  anxiety,  and,  at  the  same  time,  exciting  his  emotions  and  his 
intellect. 

The  above  passages,  quoted  from  the  recent  study  of  musical  meaning 
by  Leonard  Meyer,  already  referred  to  earlier,  are  a  distinct  contrast  to 
discussions  of  the  pair  of  opposites,  order  and  chaos,  which  tend  to  confuse 
these  terms  with  stylistic  problems,  if  not  also  with  problems  of  value. 
Thus,  order  has  frequently  been  associated  with  "classicism"  and  its  equiv- 
alents, and  disorder  with  "romanticism"  or  "expressiveness."  It  is  not 
necessary  for  our  purposes  to  assess  the  value  of  order  or  of  chaos  as  such, 
as  Stravinsky  does  when  he  associates  order  with  "the  good,"  or  as  other 
composers  such  as  John  Cage,  to  cite  a  recent  example,  have  attempted  to 
do  when  they  have  set  up  an  opposing  musical  aesthetic  in  which  random- 
ness or  disorder  is  sought  after  as  a  desirable  goal.  The  difficulty,  obvi- 
ously, is  that  few  writers  have  attempted  to  define  just  what  order  is  quan- 
titatively in  musical  terms  and  have  usually  simply  related  this  term  in  one 
way  or  another  to  compositional  procedures  which  satisfy  their  stylistic 
prejudices.  Moreover,  few  of  them  have  ever  considered  it  explicitly  as  a 
quantitative  variable,  subject  to  control  for  expressive  purposes. 

In  considering  specific  examples  of  how  ordering  processes  are  imposed 
upon  musical  materials,  we  shall  postulate  that  the  most  important  involves 
choices  of  pitch.  There  are  necessarily  many  such  choices  in  musical  com- 
position. In  the  first  place,  one  of  the  most  fundamental  is  the  decision  to 
tune  a  scale  to  certain  fixed  pitches.  The  mere  fact  that  most  Western 
music  is  written  for  a  chromatic  scale  tuned  to  even  temperament  is  in 
itself  a  highly  restrictive  limitation  upon  random  choice.   The  choice  of  a 

27  Meyer,  op.  cit.,  p.  161. 

28  Ibid.,  p.  160. 


THE    AESTHETIC    PROBLEM  19 

certain  harmonic  style  imposes  additional  restrictions.  Arguments  in  dis- 
cussions of  musical  style,  though  seldom  expressed  explicitly  as  such,  are 
really  concerned  in  many  ways  with  the  question  of  how  restrictive  the 
selection  process  should  be.  Thus,  stylistic  limits  in  terms  of  pitch,  for 
example,  are  easy  to  distinguish.  Complete  disorder  is  characterized  by  the 
random  choice  of  any  number  of  all  possible  pitches.  On  the  other  hand, 
complete  order  is  characterized  by  the  arbitrary  and  sole  choice  of  some 
one  fixed  pitch. 

A  second  basic  choice  process  is  connected  with  the  fact  that  music, 
like  language,  depends  upon  a  series  of  successive  selections;  in  other 
words,  that  it  exists  in  time.  In  fact,  it  is  generally  acknowledged  that  the 
two  most  fundamental  dimensions  of  music  specifically  are  pitch  and  time. 
The  essential  process  of  musical  composition,  therefore,  consists  of  the 
sequential  selection  of  a  series  of  pitches.  This  process  is  also  recognized 
by  musicians,  and  again  for  comment,  we  may  note  that  Stravinsky  states 
that:  "Music  is  based  on  temporal  succession  and  requires  alertness  of 
memory.  Consequently,  music  is  a  chronologic  art,  as  painting  is  a  spatial 
art."  29  Just  as  the  restrictions  imposed  upon  pitch  selection  lead  to  scales 
and  ultimately  to  harmony,  we  find  that  restrictions  of  choice  can  be  im- 
posed upon  the  time  dimension  as  well.  This  leads  directly  to  the  develop- 
ment of  meter  and  rhythm  and  ultimately  to  the  organization  of  large-scale 
musical  structures.  Moreover,  the  interaction  of  pitch  selection  and  time- 
interval  selection  is  the  basis  of  virtually  all  our  known  procedures  for  mu- 
sical composition  involving  the  internal  relationships  tabulated  by  Tischler. 

To  illustrate  these  points,  we  might  consider  the  composition  of  a  single 
melodic  line,  restricting  our  argument,  as  we  shall  throughout  for  the  sake 
of  simplicity,  to  a  fixed  tuning  scheme,  specifically,  the  ordinary  chromatic 
scale.  We  note  initially  that  a  melodic  line  is  a  sequence  of  intervals  be- 
tween successive  notes  chosen  sequentially  in  a  time  scale  dictated  by  the 
choice,  random  or  otherwise,  of  meter  and  rhythm,  and  that  it  is  the  se- 
quence of  intervals  rather  than  of  tones,  or  specific  pitches,  which  gives  a 
melody  its  characteristic  profile.  If  a  mechanism  is  provided  whereby  the 
successive  choice  of  intervals  can  be  made  completely  random,  a  random 
melody  is  produced.  On  the  other  hand,  if  no  choice  whatever  is  provided, 
the  melody  is  a  monotone.  The  imposition  of  a  characteristic  style  between 
these  extremes  involves  the  choice  of  specific  rules  of  melodic  writing  which 
will  govern  the  nature  of  successive  interval  selection. 

Polyphony  involves  the  simultaneous  interaction  of  two  or  more  melodic 

29  Stravinsky,  op.  cit.,  p.  29. 


20  EXPERIMENT  AL    MUSIC 

lines  and  as  such  is  a  characteristic  feature  of  music  as  distinguished  from 
language.  However,  the  principles  of  operation  remain  fundamentally 
similar,  and  to  handle  the  more  complex  problems  involved  in  this  inter- 
action, we  require  the  imposition  of  rules  of  harmony  and  counterpoint. 

In  the  last  passage  we  quoted  from  Stravinsky's  Poetics  of  Music,  there 
is  mentioned  another  significant  issue  that  requires  comment,  namely,  that 
"music  .  .  .  requires  alertness  of  memory."  This  remark  points  up  the 
fact  that  recognition  of  a  musical  message  and,  hence,  the  over-all  organiza- 
tion of  a  musical  structure  depends  on  its  existence  in  time  and  on  com- 
prehending it  in  its  totality  in  spite  of  its  existence  in  time.  Musical  under- 
standing has  been  recognized  since  ancient  times  to  involve  the  perception 
of  what  is  going  on  in  the  immediate  present,  but  always  within  the  frame- 
work of  what  has  already  happened  and  persists  in  the  memory.  For  ex- 
ample, Aristoxenus  stated  that:30  "musical  cognition  implies  the  simul- 
taneous recognition  of  a  permanent  and  a  changeable  element  ...  for  the 
apprehension  of  music  depends  upon  these  two  faculties,  sense  perception 
and  memory;  for  we  must  perceive  the  sound  that  is  present,  and  remember 
that  which  is  past.  In  no  other  way  can  we  follow  the  phenomenon  of 
music.  ..."  St.  Augustine31  also  described  musical  communication  in 
these  same  terms  when  he  said  that  listening  to  music  depends  not  only  on 
numeri  sonantes,  that  is,  actual  music  which  is  heard,  but  also  upon  its 
comparison  with  numeri  recordabiles ,  that  is,  music  which  is  remembered. 
This  process  is  required  in  order  to  form  a  musical  judgment. 

The  consequence  of  this  last  characteristic  of  musical  organization  is  of 
the  greatest  significance,  since  it  is  at  the  root  of  our  concepts  and  tech- 
niques of  thematic  repetition  and  development,  rhythmic  repetition,  the 
need  for  systematic  structures  such  as  sonata  form,  fugue,  and  variation 
form,  and,  perhaps  most  important  of  all,  of  our  ideas  of  tonality.  Since 
certain  experiments  carried  out  with  the  Illiac  involve  investigation  into 
aspects  of  the  nature  of  tonality,  this  brings  up  the  last  point  we  shall  con- 
sider at  this  stage,  namely,  a  working  definition  for  tonality.  We  shall 
define  tonality  as  tonal  organization  based  on  a  pitch  reference  point  for 
a  piece  of  music.  A  composition  which  uses  a  fixed-pitch  reference  point 
can  be  said  to  be  tonal;  if  it  has  several  such  fixed  reference  points,  it  may 
be  called  polytonal.  It  is  also  presumably  possible  for  the  reference  point 
to  shift  during  the  course  of  a  composition.    Lastly,  if  no  such  reference 

30  Aristoxenus,  op.  cit.,  pp.  27-30. 

31  St.  Augustine,  De  Musica,  books  I-VI  (trans,  by  R.  C.  Taliaferro),  The  St. 
John's  Bookstore,  Annapolis,  Md.,  1939. 


THE   AESTHETIC    PROBLEM  21 

point  is  ascertainable,  the  piece  can  be  considered  atonal.  Again,  we 
shall  not  attempt  to  evaluate  tonality  as  something  "good"  or  "bad,"  but 
we  shall  rather  treat  it  as  a  parameter  to  be  measured  and  to  be  controlled. 
Moreover,  if  tonality  in  one  form  or  another  is  being  used  to  infuse  co- 
herence into  a  piece  of  music,  tones,  that  is,  specific  pitches,  acquire  sig- 
nificance because  they  are  related,  through  specific  intervals  over  a  span 
of  time,  to  a  specific  tonal  center.  It  is  these  long-range  intervallic  rela- 
tionships that  require  memory  for  their  recognition  and  which  are  used  to 
build  up  both  small-  and  large-scale  musical  structures  depending  upon 
tonal  coherence  as  an  organizational  principle.  It  is  important  to  separate 
this  principle  from  successive  interval  relationships  which  depend  much 
more  directly  only  upon  immediate  sense  perception.  It  is  this,  probably, 
that  Aristoxenus  had  in  mind  when  he  remarked:32  "Again,  since  intervals 
are  not  in  themselves  sufficient  to  distinguish  notes — the  third  part  of  our 
science  will  deal  with  notes  [and]  will  consider  the  question  of  whether 
they  are  certain  points  of  pitch,  as  commonly  supposed,  or  whether  they 
are  musical  functions."  In  spite  of  this  early  awareness  of  the  problem, 
however,  it  is  interesting  to  note  that,  historically,  the  concept  of  tonality 
was  one  of  the  last  to  be  formalized  in  terms  of  conscious  operating  prin- 
ciples and  can  be  said  to  be  utilized  consciously  in  its  full  scope  perhaps 
only  since  the  time  of  Rameau  and  Bach.  The  rules  of  strict  counterpoint, 
for  example,  which  are  based  largely  on  the  compositional  techniques  of 
the  Renaissance  and,  specifically,  the  sixteenth  century,  are  almost  entirely 
concerned  with  problems  of  successive  intervals  relationships  and  only 
marginally  with  the  question  of  tonality.  "Sixteenth-century  theorists  char- 
acteristically faced  the  problem  of  chord  progression  as  if  they  wore 
blinders  that  prevented  them  from  seeing  more  than  two  chords  at  a  time. 
The  extent  of  their  scope  was  the  passage  of  one  consonance  to  the  next, 
the  suspension  and  'saving'  of  dissonances,  and  cadence  patterns  made  up 
usually  of  two  intervals  or  chords."  33  Even  today,  in  the  teaching  of  the 
theory  of  music,  and  specifically  in  the  teaching  of  common  practice  har- 
mony, the  general  problem  of  tonal  organization  is  largely  ignored.  Basic 
harmony  in  many  traditional  harmony  textbooks  is  still  taught  largely  in 
terms  of  four-part  chorale  settings  in  the  style  of  Bach,  but  with  an  em- 
phasis solely  on  the  rules  of  successive  chord  progression.  It  is  in  recogni- 
tion of  the  lack  of  awareness  of  the  necessity  of  utilizing  logical  processes 

82  Aristoxenus,  op.  cit.,  p.  29. 

:5!C.  V.  Palisca,  "Vincenzo  Galilei's  Counterpoint  Treatise:  A  Code  for  the  Seconda 
Pratica,"  J.  Am.  Musicological  Soc,  4:81,  1956. 


22  EXPERIMENTAL    MUSIC 

which  depend  upon  and  stimulate  long-range  recall  that  music  analysts  such 
as  Heinrich  Schenker  (1868-1935),  for  example,  have  attempted  to  for- 
mulate more  general  principles  of  tonality  and  of  melodic  construction  in 
music  written  since  1700  (see  Chapter  5,  pages  133  to  134). 

To  summarize,  (1)  the  process  of  musical  composition  requires  the 
selection  of  musical  materials  out  of  a  random  environment.  This  is  ac- 
complished by  a  process  of  elimination.  The  extent  of  order  imposed  de- 
pends upon  the  nature  of  the  restrictions  imposed  during  the  process  of 
selection.  (2)  Music  is  organized  in  terms  of  pitch — specifically,  intervals 
between  notes — and  in  terms  of  time.  Many  possible  interactions  between 
these  two  variables  are  expressed  in  terms  of  traditional  rules  of  composi- 
tion. (3)  Musical  coherence  in  a  musical  structure  depends  on  the  ex- 
ploitation of  memory  as  well  as  immediate  sense  perception.  A  recognition 
of  this  principle  is  essential  in  the  understanding  of  how  proper  articulation 
is  achieved  in  setting  up  musical  structures. 

Information  Theory 

In  recent  years,  a  new  scientific  theory,  which  has  received  the  name 
information  theory,  or  communication  theory,  has  been  worked  out  in  con- 
siderable detail,  particularly  in  certain  practical  applications  in  the  fields  of 
telegraphy,  telephony,  and,  in  general,  in  problems  of  communication  en- 
gineering. We  shall  now  consider  certain  important  concepts  of  informa- 
tion theory  relevant  to  the  general  musical  problems  just  reviewed  and  in 
anticipation  of  some  of  the  techniques  applied  to  generate  computer  music. 
The  present  discussion  of  information  theory  is  abstracted  primarily  from 
two  recent  and  authoritative  books  on  the  subject  by  Shannon  and  Weaver34 
and  by  Brillouin.35 

Information  theory  depends  upon  a  precise  and  limited  definition  of  the 
word  information  which  answers  the  question  of  how  to  define  the  quantity 
of  information  contained  in  a  message  to  be  transmitted.  As  a  first  step 
toward  an  answer,  it  is  observed  that  for  the  communications  engineer  the 
technical  problem  is  always  the  same,  namely,  to  transmit  "information" 
accurately  and  correctly,  quite  without  regard  to  the  "meaning"  or  "value" 
of  the  "information."  It  is  of  no  concern  to  the  engineer  whether  the  mes- 

34  C.  E.  Shannon  and  W.  Weaver,  The  Mathematical  Theory  of  Communication, 
University  of  Illinois  Press,  Urbana,  111.,  1949. 

35  L.  Brillouin,  Science  and  Information  Theory,  Academic  Press,  Inc.,  New  York, 
1956. 


THE    AESTHETIC    PROBLEM  23 

sage  he  transmits  is  nonsense  or  of  the  greatest  significance.  Therefore,  in 
its  current  state,  modern  communication  theory  is  restricted  strictly  to  the 
study  of  the  technical  problems  involved  in  transmitting  a  message  from 
sender  to  receiver.  Having  accepted  this  limitation,  we  may  then  establish, 
as  our  second  premise,  that  every  constraint  imposed  on  freedom  of  choice 
immediately  results  in  a  decrease  of  information.  To  help  clarify  this 
somewhat  unusual  notion,  it  is  helpful  to  consider  how  the  alphabet  can 
be  used  to  build  up  a  language.30  For  this  purpose,  let  us  next  introduce 
an  additional  concept  of  importance,  namely,  that  we  can  classify  com- 
munication systems  roughly  into  three  main  categories:  discrete,  contin- 
uous, and  mixed.  A  language  consists  of  sequences  of  discrete  symbols  we 
call  letters;  Morse  code  consists  of  sequences  of  dashes  and  dots.  Other 
forms  of  communication,  however,  such  as  paintings,  photographs,  or  tele- 
vision images,  are  continuous.  Superficially  this  would  seem  to  be  the  case 
also  with  music.  However,  these  continuous  media  are  frequently  con- 
verted into  discrete  systems,  as  with  the  half-tone  reproductions  of  photo- 
graphs and  the  symbolic  representation  of  music  via  musical  score.  As 
Shannon  and  Weaver  define  it:37  "A  discrete  channel  will  mean  a  system 
whereby  a  sequence  of  choices  from  a  finite  set  of  elementary  symbols, 
Si  .  .  .  Sn,  can  be  transmitted  from  one  point  to  another."  Moreover,  "It 
is  not  required  that  all  possible  sequences  of  the  Si  be  capable  of  transmis- 
sion on  the  system,  certain  sequences  only  may  be  allowed."  Thus,  to 
return  to  our  consideration  of  language,  we  have  twenty-seven  letters  in 
the  alphabet  including  the  space.  The  simplest  type  of  sentence  might  be 
constructed  by  selecting  letters  sequentially  with  the  choice  of  letters  being 
completely  random,  this  choice  being  arrived  at  by  assigning  equal  proba- 
bilities to  each  letter  of  the  alphabet.  The  result  bears  little  resemblance 
to  an  English  sentence,  however,  except  by  pure  chance.  The  situation  is 
one  of  highest  potential  information  content:  Anything  might  be  said.  We 
can,  however,  reduce  the  information  content  of  this  random  language  in 
order  to  achieve  some  higher  degree  of  "meaning"  by  altering  the  proba- 
bilities used  to  select  the  letters  of  the  alphabet.  Thus,  we  can  first  assign 
probabilities  based  on  the  frequencies  with  which  letters  occur  in  the 
English  language.  The  next  step  beyond  this  is  to  assign  probabilities  based 
on  the  frequencies  with  which  letters  occur  one  after  the  other.  In  this 
way,  freedom  of  choice  is  gradually  reduced,  and  the  results  begin  to  take 
on  a  more  and  more  recognizable  form.   The  decrease  in  information  which 

30  Shannon  and  Weaver,  op.  cit.,  pp.  13-14. 
37  Ibid.,  p.  7. 


24  EXPERIMENT  AL    MUSIC 

occurs  is  said  to  be  the  consequence  of  introducing  redundancy,  which  is 
therefore  related  to  order  as  information  is  related  to  disorder.  This  par- 
ticular example  of  language  construction,  incidentally,  is  worked  out  in 
some  detail  by  Shannon  and  Weaver. 

'information"  is  thus  defined  as  the  result  of  "choice"  and  is  given  a 
statistical  significance  based  upon  probability  theory.  It  is  possible,  there- 
fore, to  write  algebraic  expressions  for  the  information  content  of  a  com- 
munication system.  In  order  to  do  this,  the  information  content  of  the 
system  is  defined  purely  in  terms  of  the  number  of  possible  choices  inherent 
in  the  system  itself.  If  we  know  nothing  about  the  system,  in  other  words, 
if  we  are  unable  to  define  any  of  its  properties,  we  must  assume  that  the 
choice  is  random,  which  is  equivalent  to  saying  that  the  information  content 
of  the  system  is  at  a  maximum.  On  the  other  hand,  if  we  happen  to  pos- 
sess some  information  concerning  the  properties  of  the  system,  it  is  prob- 
able that  we  can  restrict  the  choice  process  to  a  situation  that  is  less  than 
totally  random.  This  means  that  the  information  content  of  the  system  has 
been  reduced,  or,  in  other  words,  we  might  state  that  the  information  we, 
as  observers  of  the  system,  have  acquired  concerning  its  properties  has 
been  obtained  at  the  expense  of  the  information  content  of  the  system. 
The  more  information  about  the  system  we  acquire,  the  less  information 
the  system  contains.    Therefore,  according  to  Brillouin  :3S 

...  we  consider  a  problem  involving  a  certain  number  of  possible  answers, 
if  we  have  no  special  information  on  the  actual  situation.  When  we  happen  to 
be  in  possession  of  some  information  on  the  problem,  the  number  of  possible 
answers  is  reduced,  and  complete  information  may  even  leave  us  with  only 
one  possible  answer.  Information  is  a  function  of  the  ratio  of  the  number  of 
possible  answers  before  and  after  [a  choice  process],  and  we  choose  a  logarith- 
mic law  in  order  to  insure  additivity  of  the  information  contained  in  inde- 
pendent situations. 

We  may  now  follow  Brillouin39  to  define  information  algebraically: 

Let  us  consider  a  situation  in  which  P0  different  possible  things  might  happen 
but  with  the  condition  that  these  P0  possible  outcomes  are  equally  probable 
a  priori.  This  is  the  initial  situation,  when  we  have  no  special  information  about 
the  system  under  consideration.  If  we  obtain  more  information  about  the  prob- 
lem, we  may  be  able  to  specify  that  only  one  out  of  the  P0  outcomes  is  actually 
realized.    The  greater  the  uncertainty  in  the  initial  problem  is,  the  greater  P0 

38  Brillouin,  op.  tit.,  Introduction. 

39  Ibid.,  pp.  1  ff. 


THE    AESTHETIC    PROBLEM  25 

will  be,  and  the  larger  will  be  the  amount  of  information  required  to  make  the 
selection.  Summarizing,  we  have: 

Initial  situation:  /0  =  0  with  P0  equally  probable  outcomes; 

Final  situation:  /^O,  with  P1  =  1,  i.e.,  one  single  outcome  selected.  The 
symbol  /  denotes  information,  and  the  definition  of  the  information  is 

I,=K]nP{)  (1) 

where  K  is  a  constant  and  "In"  means  the  natural  logarithm  to  the  base  e. 

The  definition  of  the  measure  of  information  can  be  generalized  to  cover 
the  case  when  P0  possibilities  exist  in  the  initial  situation,  while  the  final  situa- 
tion still  contains  PA  possibilities; 

Initially:  /0  =  0  with  P0  equally  probable  cases; 

Finally:  /j  ^  0  with  Pj  equally  probable  cases. 

In  such  a  case  we  take 

/3  =  K  In  (P0/Pi)  =  K  In  P0  -  K  In  /\  (2) 

This  definition  reduces  to  Eq.  1  when  Px  =  1.    [Italics  supplied.] 

The  two  cases  discussed  by  Brillouin  which  apply  to  systems  narrowed 
down  to  one  choice  in  the  first  case  and  to  a  number  of  choices  in  the 
second  case  depend  on  the  assumption  of  equal  a  priori  probabilities.  This 
is  the  simplest  condition  for,  as  we  shall  see,  it  is  also  possible  to  have  un- 
equal a  priori  probabilities,  probabilities  conditioned  by  previous  choices 
and  many  more  complex  situations. 

At  this  point,  it  is  crucial  to  note  that  Equations  (1)  and  (2)  bear  a 
striking  resemblance  to  an  equation,  well  known  to  physical  scientists 
familiar  with  statistical  mechanics,  which  relates  thermodynamic  probability 
and  entropy.  Thermodynamic  probability,  roughly,  is  a  measure  of  the 
number  of  ways  in  which  a  physical  system  might  be  arranged,  and  entropy 
is  related  to  this  function  by  means  of  the  following  expression: 

S  =  k\nW  (3) 

where  S  is  the  entropy  of  the  system,  W  is  the  thermodynamic  probability, 
and  k  is  Boltzmann's  constant,  equal  to  1.36  X  10~16  erg/degree  C. 
We  may  now  relate  information  and  entropy  through  the  ratio  k/K,  the 
exact  value  of  which  depends  on  the  units  used  to  express  information. 

The  question  now  arises  as  to  the  significance  of  the  concept  of  entropy. 
It  is  essentially  a  measure  of  the  degree  of  disorder  or  randomness  in  a 
physical  system.  Whenever  a  change  occurs  in  some  physical  system  which 
results  in  a  decrease  in  order,  the  entropy  of  the  system  is  said  to  increase. 
Conversely,  an  increase  in  order  results  in  a  decrease  in  entropy.    For 


26  EXPERIMENTAL    MUSIC 

example,  if  a  sample  of  crystalline  ice  is  melted  to  form  liquid  water,  there 
results  an  increase  of  entropy,  because  in  the  crystalline  ice  water  molecules 
are  arranged  in  a  highly  ordered  lattice  structure,  while  in  liquid  water 
these  same  molecules  are  more  nearly  scattered  at  random.  Converting 
liquid  water  to  steam  involves  yet  another  entropy  gain,  because  this 
process  causes  the  water  molecules  to  become  widely  scattered  and  to  move 
about  at  high  velocity  through  a  large  volume  of  space.  Scrambling  an  egg 
is  an  even  simpler  example  of  an  entropy  change.  No  chemical  change 
occurs  during  this  process,  only  mixing;  however,  after  scrambling,  because 
the  resulting  mixture  is  more  random  than  before,  the  entropy  content  of 
the  egg  has  increased.  Even  shuffling  a  sorted  deck  of  cards  can  in  a  sense 
be  said  to  bring  about  a  change  of  entropy.  It  takes  work  to  sort  the  cards 
into  an  ordered  sequence,  and  this  work  can  be  thought  of  as  an  extraction 
of  entropy.  The  problem  of  unscrambling  an  egg  is  also  a  problem  in- 
volving the  extraction  of  entropy. 

In  1929,  Szilard40  recognized  the  close  similarity  between  information 
and  entropy,  but  the  significance  of  this  relationship  was  not  generally 
recognized  until  it  was  rediscovered  years  later  by  Shannon  to  lead  to  the 
current  development  of  information  theory.  It  is  now  recognized  that 
entropy  is  a  measure  of  missing  information.  Thus,  in  the  physical  sciences, 
where  all  systems  (except  perfect  crystals  at  absolute  zero,  — 273.16°C) 
have  positive  entropy  content,  we  find  that  all  systems  except  these  must 
of  necessity  be  incompletely  defined,  this  incompleteness  being  in  direct 
relation  to  their  entropy  contents.  To  go  back  to  our  examples,  we  see 
that  we  know  more  about  water  molecules  in  crystalline  ice  than  in  liquid 
water,  because,  if  for  no  other  reason,  we  at  least  know  more  precisely 
where  the  molecules  are. 

We  can  now  reproduce  from  Shannon  and  Weaver  two  useful  proposi- 
tions. Shannon  and  Weaver41  note  that  the  entropy  of  a  communication 
system  will  be  zero  "if  and  only  if  all  the  P4  but  one  are  zero,  this  one  hav- 
ing the  value  unity.  Thus,  only  when  we  are  certain  of  the  outcome  does 
[the  entropyl  vanish.  Otherwise  [the  entropy]  is  positive."  Moreover,  "for 
a  given  [number  of  possible  choices],  [the  entropy]  n  is  a  maximum  and 
equal  to  log  n  when  all  the  Pt  are  equal,  i.e.,  1/n.  This  is  also  intuitively 
the  most  uncertain  situation."  And  lastly,  "any  change  towards  equaliza- 
tion of  the  probabilities,  Pi,  increases  [the  entropy]." 

40  L.  Szilard,  "tJber  die  Entropieverminderung  in  einem  thermodynamischen  System 
bei  Eingriffen  intelligenter  Wesen,"  Z.  Physik,  53:840,  1929. 

41  Shannon  and  Weaver,  op.  tit.,  p.  21. 


THE    AESTHETIC    PROBLEM  27 

The  definition  of  information  as  a  measure  of  a  number  of  choices  from 
a  random  arrangement  of  a  finite  set  of  elements  is  unquestionably  confus- 
ing when  first  met  with,  so  it  is  important  that  it  be  clearly  understood  that 
by  "information"  we  do  not  mean  information  in  the  everyday  sense.  "In- 
formation" in  information  theory  is  not  the  same  thing  as  "meaning,"  par- 
ticularly semantic  meaning,  or  "specific  knowledge  about,"  which  are  defi- 
nitions more  nearly  synonymous  with  the  common  use  of  the  word.  To 
clarify  this  point,  Weaver  states  that:42  "The  word  information  in  commu- 
nication theory  relates  not  so  much  to  what  you  do  say  as  to  what  you 
could  say.  .  .  .  The  concept  of  information  applies  not  to  the  individual 
messages  (as  the  concept  of  meaning  would)  but  rather  to  the  situation 
as  a  whole." 

In  a  similar  vein,  Brillouin  concludes:39 

Our  definition  of  information  is  an  absolute  objective  definition,  independent 
of  the  observer.  .  .  .  The  restrictions  we  have  introduced  enable  us  to  give  a 
quantitative  definition  of  information  and  to  treat  information  as  a  physically 
measurable  quantity.  .  .  .  We  define  "information"  as  distinct  from  "knowl- 
edge" for  which  we  have  no  numerical  measure.  .  .  . 

Moreover,  as  Weaver  points  out:43 

The  concept  of  information  developed  in  this  theory  at  first  seems  disappoint- 
ing and  bizarre — disappointing  because  it  has  nothing  to  do  with  meaning,  and 
bizarre  because  it  deals  not  with  a  single  message  but  rather  with  the  statistical 
character  of  a  whole  ensemble  of  messages,  bizarre  also  because  in  these  sta- 
tistical terms  the  two  words  information  and  uncertainty  find  themselves  to 
be  partners. 

However,  Weaver  suggests  that:  "one  is  now,  perhaps,  for  the  first  time, 
ready  for  a  real  theory  of  meaning."  He  attempts  to  set  up  this  problem 
for  future  study  by  suggesting  "three  levels  of  communication,"  namely:44 

Level  A.  How  accurately  can  the  symbols  of  communication  be  transmitted? 
(The  technical  problem.) 

Level  B.  How  precisely  do  the  transmitted  symbols  convey  the  desired  mean- 
ing?   (The  semantic  problem.) 

Level  C.  How  effectively  does  the  received  meaning  affect  conduct  in  the 
desired  way?    (The  effectiveness  problem.) 

42  Ibid.,  p.  110. 

43  Ibid.,  p.  116. 

44  Ibid.,  pp.  95-96. 


28  EXPERIMENT  AL    MUSIC 

In  this  connection,  it  has  been  stressed  by  Weaver  that  there  may  be  a 
high  degree  of  overlap  between  the  three  levels.  He  suggests  that:45 

A  larger  part  of  the  significance  [of  information  theory]  comes  from  the  fact 
that  the  analysis  at  level  A  discloses  that  this  level  overlaps  the  other  levels 
more  than  one  could  possibly  naively  suspect.  Thus,  the  theory  of  level  A  is, 
at  least  to  a  significant  degree,  also  the  theory  of  levels  B  and  C. 

Brillouin  similarly  recognizes  two  areas  of  investigation  which  lie  outside 
current  research  in  information  theory.  He  points  out46  that  the  next  prob- 
lem to  be  defined  is  the  problem  of  semantic  information,  i.e.,  whether  or 
not  a  message  makes  sense.  As  noted  by  Brillouin,  some  exploratory  in- 
vestigations of  this  problem  in  language  have  apparently  been  carried  out 
by  Ville47  and  by  Carnap  and  Bar-Hillel,48  who  based  their  work  on  the 
methods  of  symbolic  logic,  but  this  seems  to  be  about  the  extent  of  current 
research  in  this  area.  Lastly,  Brillouin  recognizes  the  problem  of  "value," 
i.e.,  whether  or  not  the  message  is  of  value  to  the  sender  or  receiver.  Here, 
he  says  we  "invade  a  territory  reserved  for  philosophy.  .  .  .  Shall  we  ever 
be  able  to  cross  this  border?  .  .  .  This  is  for  the  future  to  decide."  This 
is,  of  course,  Weaver's  level  C,  which  in  his  estimation  involves  aesthetic 
considerations  in  the  fine  arts.49 

To  summarize :  ( 1 )  in  recent  years,  information  theory  has  been  applied 
to  certain  practical  problems  of  communication  engineering.50  (2)  Cer- 
tain authors  have  suggested  that  the  concepts  of  information  theory  might 
well  be  used  more  generally  than  just  in  engineering  problems.  (3)  Infor- 
mation is  defined  as  proportional  to  the  logarithm  of  the  number  of  possible 
choices  available  when  making  a  decision.  Information  is  thus  analogous 
to  entropy.  (4)  Inasmuch  as  common  communication  systems  utilize  finite 
sets  of  discrete  symbols,  these  symbols  can  be  selected  sequentially  by  what 
we  will  call  a  stochastic  process  to  build  up  a  "message."  The  information, 

45  Ibid.,  p.  98. 

46  Brillouin,  op.  cit.,  pp.  297  ff. 

47  J.  Ville,  Actualities  sci.  et  ind.,  1145:101-114,  Hermann,  Paris,  1951. 

48  Y.  Bar-Hillel  and  R.  Carnap,  "Semantic  Information,"  Brit.  J.  Phil.  Sci.,  4:147, 
1953;  see  also  C.  Cherry,  On  Human  Communication,  John  Wiley  &  Sons,  Inc., 
New  York,  1957,  pp.  231-250,  for  a  detailed  discussion  of  this  problem  based  on 
another  paper  by  these  same  authors,  namely:  R.  Carnap  and  Y.  Bar-Hillel,  "An 
Outline  of  a  Theory  of  Semantic  Information,"  M.I.T.,  Research  Lab.  Electronics 
Tech.  Rept.  247,  1953. 

48  Shannon  and  Weaver,  op.  cit.,  p.  97. 

50  In  fact,  it  might  be  of  interest  to  note  that  these  applications  have  now  become 
sufficiently  extensive  that  a  technical  journal,  IRE  Transactions  on  Information 
Theory,  which  is  devoted  specifically  to  this  subject,  is  now  being  published. 


THE    AESTHETIC    PROBLEM  29 

or  entropy,  content  of  a  communication  system  is  at  a  maximum  if  there 
are  the  least  number  of  restrictions  upon  the  process  of  selecting  successive 
events;  specifically,  the  largest  entropy  content  is  obtained  whenever  the 
sequence  of  symbols  is  completely  random. 

Information  Theory  and  Music 

It  is  now  necessary  to  examine  how  these  concepts  relate  to  the  defini- 
tions of  musical  meaning  and  form  previously  discussed.  We  can  start  by 
noting  that  not  only  has  Weaver  suggested  in  general  terms  that  information 
theory  can  be  applied  to  the  study  of  art,  but  that  Pinkerton,51  for  example, 
has  proposed  that  the  theory  might  be  used  in  studies  of  music.  Also,  fairly 
ambitious  theoretical  attempts  to  apply  information  theory  to  the  study  of 
music  have  been  published  by  W.  Meyer-Eppler'2  and  A.  Moles. 5:^  More- 
over, Leonard  Meyer,  whose  concepts  were  reviewed  in  some  detail  earlier 
in  this  chapter,  has  also  recently  recognized  many  corresponding  properties 
between  his  theories  of  musical  meaning  and  information  theory.54  Thus, 
Meyer  acknowledges  the  equivalence  between  his  ideas  of  ambiguity  and 
precision  of  form  and  entropy  variation  and,  secondly,  the  importance  of 
sequential  choice  processes  in  the  building  up  of  musical  structures. 

Some  main  points  of  Moles'  applications  of  information  theory  to  musical 
communication  can  now  be  summarized.  Moles  postulates  two  determining 
factors  which  permit  a  listener  to  build  messages  out  of  musical  sounds, 
namely,  memory  and  attention,  i.e.,  perception.  This  is,  of  course,  in  accord 
with  traditional  aesthetic  theory.  Moles  then  notes  that  memory  appears 
to  be  divided,  in  terms  of  span,  into  three  categories :  ( 1 )  instantaneous 
memory,  (2)  dated  memory,  and  (3)  undated  memorization.  However, 
it  is  to  the  problem  of  attention  that  he  has  directed  most  of  his  studies. 
He  suggests  that  "attention"  can  be  divided  into  two  distinct  "modes":  (1) 

51  R.  C.  Pinkerton,  "Information  Theory  and  Melody,"  Sci.  American,  194(2) :77, 
February,  1956. 

52  W.  Meyer-Eppler,  "Statistic  and  Psychologic  Problems  of  Sound,"  Die  Reihe, 
1:55  ff.;  "Informationstheorie,"  Naturwissenschaften,  39:341,  1952.  A  review  of  some 
of  Meyer-Eppler's  views  is  also  given  in  an  article  by  H.  Le  Caine,  "Electronic 
Music,"  Proc.  I.R.E.,  44:457,  1956. 

58  A.  Moles,  "Informationstheorie  der  Musik,"  Nachr.  Technik  Fachberichte,  Z'Al , 
1956;  Theorie  de  V Information  et  perception  esthetique,  Presses  Universitaires  de 
France,  Paris,  1957;  Some  Basic  Aspects  of  an  Informational  Theory  of  Music, 
unpublished  manuscript;  and  other  writings.  Also  private  conversations  between  Dr. 
Moles  and  one  of  the  present  authors  (L.  A.  H.)  in  Paris,  June,  1957. 

54  L.  B.  Meyer,  "Meaning  in  Music  and  Information  Theory,  /.  of  Aesthetics  and 
Art  Criticism,  15:412,  1957. 


30  EXPERIMENTAL    MUSIC 

the  semantic  mode  and  (2)  the  aesthetic  mode.  The  semantic  mode  is 
characterized  as  the  "language  side  of  music — a  system  of  organized  and 
standardized  symbols — which  can  be  coded 55 — i.e.,  translated  into  another 
language — the  score."  On  the  other  hand,  the  aesthetic  mode  "does  not 
appeal  to  intellectual  faculties,  but  to  the  directly  sensorial  ones — even 
sensual  at  the  limit."  Moles  thus  differentiates  two  types  of  structures  as 
does  Tischler18  and  defines  the  term  acoustical  quanta.  These  quanta 
"make  up  the  repertory  of  aesthetic  symbols  at  a  given  scale  of  duration 
[and]  information  rate,  He, — [which]  can  then  be  computed  and  which 
comes  parallel  to  the  semantic  information  rate,  #s."  Moles'  purpose  is 
"to  study  the  properties  of  the  aesthetic  message — vs.  the  semantic  one, 
both  being  bound  into  the  same  sequence  of  acoustical  sets  of  quanta 
grasped  in  a  different  manner." 

One  additional  point  made  by  Moles  is  of  interest: 

The  fact  acknowledged  by  many  psychologists  dealing  with  the  human  op- 
erator that  one  is  unable  to  grasp  a  message  of  more  than  10-20  bits/second,56 
compared  with  the  estimated  maximal  capacity  of  some  hundred  bits/second) 
implies  that  perception  is  a  selection  of  definite  symbols  in  the  whole  of  the 
message  and  that  these  symbols,  these  Gestalt  are  not  picked  at  random,  which 
would  simply  express  the  utter  incapacity  of  the  listener  to  cope  with  a  too 
original  message.57  In  consequence,  the  structure  of  Music  itself  regarding 
the  color,  thickness  and  rate  of  originality  of  the  musical  stuff  should  be  di- 
rectly considered  by  the  composer.  This  leads  to  the  concept  of  "authentic 
composition"  (Meyer-Eppler)  which  has  recently  found  its  way  into  experi- 
mental music. 

The  first  point  to  decide,  if  practical  musical  applications  are  to  be  made 
for  the  concepts  of  information  theory,  is  whether  music  is  basically  a  dis- 
crete, a  continuous,  or  a  mixed  communication  system.  We  should  like  to 
propose  that  it  is  effectively  a  discrete  system.  It  is  thus  like  language,  al- 
though normally  more  complex  operationally,  because  in  language  only  one 
symbol  for  an  operational  element  is  considered  at  a  time.  In  music,  a 
number  of  elements  are  normally  in  operation  simultaneously. 

There  are  a  variety  of  ways  in  which  music  operates  through  discrete 
elements.  Most  importantly,  as  Helmholtz,  for  example,  has  noted:58 

55  The  idea  of  coding  is  considered  in  Chapter  4  in  relation  to  computer  operation. 

56  A  bit  is  a  unit  quantity  of  information  and  is  a  term  used  in  digital-computer 
theory.    See  Chapter  4. 

57  I.e.,  a  message  with  too  high  an  entropy  content. 

58  Helmholtz,  op.  cit,  pp.  250-253. 


THE   AESTHETIC    PROBLEM  31 

Alterations  of  pitch  in  melodies  take  place  by  intervals  and  not  by  continuous 
transitions.  The  psychological  basis  of  this  fact  would  seem  to  be  the  same  as 
that  which  led  to  rhythmic  subdivision  periodically  repeated.  .  .  .  The  musical 
scale  is  as  it  were  the  divided  rod,  by  which  we  measure  progression  in  pitch, 
as  rhythm  measures  progression  in  time.  Hence,  the  analogy  between  the  scale 
of  tones  and  rhythm  occurred  to  musical  theoreticians  of  ancient  as  well  as 
modern  times. 

We  consequently  find  the  most  complete  agreement  among  all  nations  that 
use  music  at  all,  from  the  earliest  to  the  latest  times,  as  to  the  separation  of 
certain  determinate  degrees  of  tone  from  the  possible  mass  of  continuous 
gradations  of  sound,  all  of  which  are  audible,  and  these  degrees  form  the  scale 
in  which  the  melody  moves.  But  in  selecting  the  particular  degrees  of  pitch, 
deviations  of  national  taste  become  immediately  apparent.  The  number  of 
scales  used  by  different  nations  and  at  different  times  is  by  no  means  small. 

Almost  all  music  notation,  in  fact,  is  based  upon  a  definition  of  discrete 
musical  elements.  Thus,  except  possibly  for  such  recent  artifacts  as  some 
forms  of  electronic  music  (Chapter  3),  we  can  define  the  basic  texture  of 
music  as  an  assembly  of  discrete  symbols  with  the  few  exceptions  (such  as 
continuous  dynamics  changes)  being  so  simple  that  these  are  readily  taken 
care  of  independently. 

Secondly,  restricting  the  number  of  choices  should  tend  to  increase  the 
"meaningfulness"  of  messages.  Thus,  the  most  diffuse  type  of  music  is  pro- 
duced on  the  average  when  successive  note  selection  is  permitted  to  be  com- 
pletely random.  As  we  shall  see,  music  of  this  type  is  rather  easily  gen- 
erated in  a  computer  and  forms  the  basic  substance  from  which  we  must 
fashion  more  characteristic  structures.  Thus,  we  note  that  our  operational 
basis  is  entirely  in  accord  with  Stravinsky's  concepts  of  the  logic  of  musical 
composition  discussed  earlier  in  this  chapter.  Or,  as  noted  by  Helmholtz:59 
"Music  alone  finds  an  infinitely  rich  but  totally  shapeless  plastic  material 
in  the  tone  of  the  human  voice  and  artificial  musical  instruments  which 
must  be  shaped  on  purely  artistic  principles." 

Thirdly,  the  problem  arises  as  to  what  techniques  to  apply  to  restrict 
successive  choices  if  we  desire  to  produce  music  less  chaotic  than  random 
music.  It  is  possible,  for  example,  to  apply  statistical  methods  and  com- 
pute transition  probabilities  for  successive  note  selection  based  upon  the 
analysis  of  some  known  species  of  music.  Pinkerton  worked  out  a  simple 
example  of  how  this  can  be  done  by  constructing  a  transition-probabilities 
table  based  upon  the  analysis  of  a  set  of  nursery  tunes.  Pinkerton  quite  cor- 

59  Ibid.,  p.  250. 


32  EXPERIMENTAL    MUSIC 

rectly  observed,  however,  that  the  use  of  such  tables  leads  to  the  construc- 
tion of  "banal"  tunes  as  a  general  rule.  It  is  easy  to  see  that  this  is  bound  to 
occur  whenever  a  purely  statistical  analysis  to  determine  mean  choices  is 
used  as  an  aesthetic  basis  for  computing  transition  probabilities.  The  diffi- 
culty here  is  an  aesthetic  one;  if  we  wish  to  generate  something  besides 
banal  music,  other  criteria  must  be  sought. 

In  this  connection,  we  should  mention  also  that  a  similar  but  more  thor- 
ough study  has  been  carried  out  recently  by  Brooks,  Hopkins,  Neumann, 
and  Wright,60  to  whom  we  refer  also  in  Chapter  3,  since  these  au- 
thors coded  their  ideas  for  computer  processing.  Like  Pinkerton,  these 
authors  subjected  a  sampling  of  simple  tunes  (this  time  hymn  tunes)  to 
statistical  analysis  to  form  transition-probability  tables.  However,  their 
analysis  was  more  elegant,  since  they  carried  out  their  calculations  to  the 
extent  of  eighth-order  probabilities,  i.e.,  to  include  into  the  calculations  re- 
lationships as  far  as  eight  notes  back.  On  the  other  hand,  there  is  consider- 
able danger  in  elaborating  a  simple  eighth-order  process  to  produce  music, 
since  aside  from  simple  tunes  such  as  hymn  tunes,  there  is  little  music  in 
which  a  fluctuation  of  transition  probabilities  from  one  part  of  a  composi- 
tion to  another  would  not  occur.  This  danger  has  been  recognized,  inci- 
dentally, by  Meyer.54  Consequently,  means  are  required  for  controlling 
fluctuations  between  randomness  and  order  during  the  course  of  a  compo- 
sition. 

Still  another  study  in  this  same  vein  has  been  recently  published  by 
Youngblood.61  In  contrast  to  the  above  studies,  Youngblood  has  computed 
sets  of  transition  probabilities  derived  from  the  analysis  of  fairly  complex  art 
music.  For  his  study,  Youngblood  has  chosen  a  group  of  songs  by  Schubert, 
Mendelssohn,  and  Schumann  and  has  compared  the  results  obtained  from 
the  music  of  these  three  composers.  He  has  tabulated  differences  as  re- 
flected in  transition  probabilities  and  information  contents  between  the 
individual  styles  of  these  composers,  as  well  as  similarities  which  one  would, 
of  course,  expect,  since  all  three  employ  the  same  basic  style  of  composition. 

Lastly,  two  other  recent  incidents  of  rather  simple  applications  of  the 
idea  of  sequential-choice  processes  to  compose  music  have  been  also  re- 
ported by  J.  R.  Pierce.62   Thus: 

60  F.  P.  Brooks,  Jr.,  A.  L.  Hopkins,  Jr.,  P.  G.  Neumann,  and  W.  V.  Wright,  "An 
Experiment  in  Musical  Composition,"  IRE  Trans,  on  Electronic  Computers,  EC- 
6:175,  1957. 

"'J.  E.  Youngblood,  "Style  as  Information,"  J.  of  Music  Theory,  2:24,  1958. 

62  J.  R.  Pierce,  letter  to  Sci.  American,  194(4):  18,  April,  1956. 


THE    AESTHETIC    PROBLEM  33 

J.  J.  Coupling  has  discussed  stochastic  composition  of  music  in  "Science  for 
Art's  Sake"  in  Astounding  Science  Fiction,  Nov.,  1950.  [Similarly]  Dr.  D. 
Slepian  of  Bell  experimented  with  stochastic  composition,  not  using  statistics 
but  such  ideas  of  probability  as  have  accumulated  in  the  minds  of  a  group  of 
experimenters.  Thus,  he  had  each  of  a  group  of  men  add  to  a  "composition" 
after  examining  only  one  or  more  preceding  half  measures.  Tape  recordings 
of  the  resulting  music  have  been  played  as  a  part  of  a  number  of  talks  on 
information  theory. 

Pierce  himself,  in  collaboration  with  M.  E.  Shannon,  has  also  worked  out 
an  example  of  stochastic  music,  this  music  involving  common  chords  se- 
lected in  random  sequences.  This  particular  example  of  stochastic  music 
is  reproduced  in  a  recent  book  by  Pierce. 82a 

It  can  be  seen  that  the  various  experiments  to  produce  stochastic  music 
thus  far  carried  out  are  subject  to  critical  limitations  of  one  type  or  another. 
The  end  products,  if  not  banal,  as  Pinkerton  termed  his  results,  nevertheless 
remain  rather  primitive.  In  designing  our  experiments,  we  were  well  aware 
of  the  difficulty  of  basing  experiments  utilizing  these  new  techniques  on  ini- 
tial operating  principles  which  might  appear  on  first  inspection  to  be  far 
removed  from  traditional  musical  procedures.  An  alternative  procedure 
was  to  combine  relevant  concepts  of  traditional  musical  experience  with 
the  operating  techniques  derived  from  information  theory  and  to  take  ad- 
vantage of  Weaver's  suggestion  that  there  is  extensive  overlap  between  the 
three  areas  of  investigation  relevant  to  information  theory.  In  this  way,  we 
would  use  the  stimulus  provided  by  working  with  traditional  music  con- 
cepts in  terms  of  new  operational  principles  as  a  point  of  departure  for 
formulating  abstract  structural  bases  for  music  synthesis. 

It  is  interesting  to  note,  in  concluding,  that  attempts  to  apply  information 
theory  to  musical  problems  raise  in  a  new  guise  an  old  issue  which  has 
been  a  source  of  dispute  in  musical  aesthetics  many  times  in  the  past.  It 
is  yet  another  attempt  to  codify  musical  aesthetics  in  terms  of  natural  law. 
This  is,  of  course,  an  argument  resorted  to  by  many  writers  ever  since  music 
was  defined  as  an  imitation  of  nature  in  ancient  times.  Zarlino,  for  example, 
looked  "on  music  as  an  imitation  of  nature  and  endeavored  to  derive  his 
teachings  from  natural  law,"  63  i.e.,  in  accord  with  Pythagorean  and  Pla- 
tonic theory.  On  the  other  hand,  Vincenzo  Galilei  in  attacking  Zarlino's 
teachings  "considered  numerical  ratios  irrelevant  to  the  artist  and  the  rules 

02a  J.  R.  Pierce,  Electrons,  Waves  and  Messages,  Hanover  House,  Garden  City, 
N.Y.,  1956,  pp.  271-274. 

<ia  O.  Strunk,  Source  Readings  in  Music  History,  W.  W.  Norton  &  Company,  Inc., 
New  York,  1959,  p.  228. 


34  EXPERIMENTAL    MUSIC 

of  counterpoint  a  product  of  the  demands  of  taste,  experience  and  aesthetic 
purpose."  (54   More  recently  Helmholtz  remarked  that:65 

...  to  furnish^  a  satisfactory  foundation  for  the  elementary  rules  of  musical 
composition  ...  we  tread  on  new  ground,  which  is  no  longer  subject  to 
physical  laws  alone.  .  .  .  Hence  it  follows — that  the  system  of  Scales,  Modes, 
and  Harmonic  Tissues  does  not  rest  solely  upon  inalterable  natural  laws,  but 
is  also,  at  least  partly,  the  result  of  aesthetical  principles,  which  have  already 
changed,  and  will  still  further  change,  with  the  progressive  development  of 
humanity.    [Helmholtz's  italics.] 

A  more  subtle  statement  of  the  same  basic  thesis  is  contained  in  Meyer's 
recent  book,  already  referred  to,  when  he  remarks66  that  three  interrelated 
errors  have  continually  plagued  music  theory,  namely,  hedonism,  the  phi- 
losophy that  pleasure  is  the  primary  purpose  of  musical  experience;  atom- 
ism, which  is  the  attempt  to  characterize  music  solely  by  means  of  its  dis- 
crete elements;  and  universalism,  which  is  "the  belief  that  the  responses  ob- 
tained by  experiment  or  otherwise  are  universal,  natural,  and  necessary. 
This  universalist  approach  is  also  related  to  the  time-honored  search  for  a 
physical  quasi-acoustical  explanation  of  musical  experience — the  attempt, 
that  is,  to  account  for  musical  communication  in  terms  of  vibration  ratios 
of  intervals,  and  the  like."  What  effect  information  theory  will  have  on  this 
problem  will  be  of  considerable  interest  to  watch  in  the  future. 

To  summarize,  music,  being  a  nondiscursive  form  of  communication, 
operates  with  a  semantic  peculiarly  dependent  upon  technical  structure  as 
such.  Therefore,  the  study  of  musical  structure  in  terms  of  information 
theory  should  be  a  significant  technique  for  breaking  through  the  "semantic 
barrier"  which  seems  to  hamper  current  investigations  in  information  theory 
and  should  perhaps  also  lead  to  an  improved  delineation  of  the  aesthetic 
basis  of  musical  composition.  Specifically,  in  light  of  the  apparent  close 
dependence  of  meaning  upon  form  in  music,  we  suggest  that  Weaver's  over- 
lap, if  it  exists,  is  particularly  significant  in  music.  The  aesthetic  signifi- 
cance, or  "value,"  of  a  musical  composition  depends  in  considerable  meas- 
ure upon  its  relationship  to  our  inner  mental  and  emotional  transitions,  but 
this  relationship  is  largely  perceived  in  music  through  the  articulation  of 
musical  forms.  The  articulation  of  musical  forms  can  be  considered  the 
semantic  content  of  music,  and  this  in  turn  can  best  be  understood  in  terms 
of  the  technical  problems  of  musical  composition.  Since  the  articulation  of 

^Palisca,  op.  cit. 

85  Helmholtz,  op.  cit.,  pp.  250-251. 

m  Meyer,  op.  cit.,  p.  5. 


THE   AESTHETIC    PROBLEM  35 

musical  forms  is  the  primary  problem  faced  by  composers,  it  seemed  most 
logical  to  start  our  investigation  by  attempting  first  to  restate  the  techniques 
used  by  composers  in  terms  both  compatible  with  information  theory  and 
translatable  into  computer  programs  utilizing  sequential-choice  operations 
as  a  basis  for  music  generation.  In  our  investigation,  as  we  have  already 
noted,  therefore,  we  first  studied  the  traditional  craft  acquired  by  every 
composer,  namely,  counterpoint,  harmony,  rhythm,  melodic  construction, 
and  similar  basic  problems.  Only  after  results  were  achieved  in  this  investi- 
gation did  we  feel  that  we  could  apply  more  experimental  processes.  Not 
unexpectedly,  work  of  this  nature  soon  led  to  speculation  as  to  whether 
there  exist  more  general  principles  of  musical  composition  suitable  for 
computer  use.  It  is  seen  that  in  this  approach  we  used  the  differentiation  of 
internal  and  external  relations  suggested  by  Tischler,  or  alternately,  the  dis- 
tinction between  semantic  and  aesthetic  quanta  as  suggested  by  Moles  as  a 
basic  operating  premise.  However,  we  did  not  feel  that  the  closer  depend- 
ence of  the  relevant  external  meanings  upon  internal  musical  relationships 
suggested  by  Meyer  conflicted  with  this  experimental  approach,  since 
Meyer's  analysis  of  musical  meaning  represents  a  broadening  of  these  con- 
cepts rather  than  a  departure  from  them. 


CHAPTER    THREE 


Experimental  Music 


Experimental  Music  Defined 

It  is  the  purpose  of  this  chapter  to  summarize  recent  technical  and  artistic 
developments  relevant  to  the  subject  of  modern  experimental  electronic  and 
synthetic  music.  Our  primary  purpose  is  to  show  how  the  present  study  of 
computer-produced  music  is  related  to  and  yet  distinguished  from  other 
recent  experiments  in  the  production  of  music  by  unusual  means.  It  is  our 
understanding  that  this  general  subject,  including  even  a  brief  discussion  of 
our  work  based  upon  a  limited  amount  of  information,  has  been  recently 
reviewed  in  considerable  detail  in  an  as  yet  unpublished  treatise  by  Abra- 
ham Moles,1  presently  associated  with  the  Centre  d'Etudes  Radiophoniques 
in  Paris,  one  of  the  several  European  groups  currently  working  in  this  gen- 
eral area.  An  introductory  review  of  the  topic  of  recent  electronic  music 
experiments  is  contained  in  two  recent  articles  published  in  The  Reporter.2 
Moreover,  V.  Ussachevsky3  has  written  just  recently  a  review  article  sur- 

1  A.  Moles,  Experimental  Music,  in  manuscript. 

2R.  Maren,  "Music  by  Montage  and  Mixing,"  The  Reporter,  13(5): 38,  Oct.  6, 
1955;  R.  Maren,  "Electronic  Music:  Untouched  by  Human  Hands,"  ibid.,  16(8): 40, 
April  18,  1957. 

3  V.  Ussachevsky,  "The  Processes  of  Experimental  Music,"  ./.  Audio  Engineering 
Soc,  in  press. 
36 


EXPERIMENT  AL    MUSIC  37 

veying  the  current  status  of  European  experimentation.  Lastly,  Le  Caine4 
has  written  an  informative  historical  survey  of  the  subject  of  both  electronic 
instruments  and  of  recent  experiments  in  coded  electronic  music. 

In  considering  this  subject  ourselves,  we  shall  limit  our  discussion  arbi- 
trarily to  novel  means  of  composition  and  sound  production,  and,  more- 
over, we  will  stress  the  difference  between  attempts  at  rationalization  of  the 
laws  of  musical  composition  and  attempts  to  substitute  and  make  use  of 
modern  means  of  sound  production  to  produce  an  aural  effect.  Thus,  we 
will  immediately  exclude  from  consideration  forms  of  composition  involv- 
ing either  a  composer  writing  music  on  paper  in  the  traditional  sense  or 
experimentation  with  novel  sound  effects  and  timbres  utilizing  conventional 
musical  instruments.  In  so  doing,  we  are,  of  course,  not  at  all  implying 
that  significant  new  music  is  not  being  written  by  these  more  traditional 
procedures;  we  are  simply  restricting  our  discussion  to  the  most  directly  re- 
lated material.  Secondly,  given  this  restriction  of  subject  matter,  it  seems 
convenient  to  classify  current  research  in  experimental  music  into  two  basic 
categories:  (1)  We  can  group  together  experimental  studies  of  the  logic 
of  musical  composition.  In  terms  of  most  recent  work,  this  would  refer 
most  specifically  to  the  use  of  automatic  high-speed  digital  computers  to 
produce  musical  output.  For  convenience,  we  may  term  such  music  com- 
putational music,  in  general,  and  the  specific  type  produced  with  com- 
puters, computer  music.  (2)  We  can  consider  experiments  involving  pri- 
marily the  production  of  musical  sounds  by  means  other  than  the  use  of  con- 
ventional instruments  played  by  performers.  In  this  category,  we  refer  to 
the  production  of  musical  sounds  by  electronic  means  and  by  the  manipula- 
tion of  magnetic  recording  tape  in  tape  recorders  and  related  devices.  For 
our  purposes,  it  is  convenient  to  group  all  these  experiments  under  the 
name  of  electronic,  or  synthetic,  music,  though  in  so  doing,  we  refer  to  a 
broader  body  of  work  than  just  the  elektronische  musik  produced  at  present 
in  Cologne,  Germany.  In  this  second  group  of  experiments,  principles  have 
had  to  be  formulated  for  "composing"  as  well  as  for  the  actual  technical 
production  of  sound,  but  the  choice  process  for  selecting  materials  to  go 
into  a  "composition"  is  still  carried  out  entirely  by  the  "composer."  It  is 
seen  that  the  two  types  of  experiments  are  complimentary  rather  than  com- 
petitive. In  fact,  there  are  a  number  of  ways  in  which  the  results  of  the 
two  types  of  experimentation  might  be  used  in  the  future  to  enhance  the 
effectiveness  of  each.   This  we  shall  consider  in  Chapter  7. 

4H.  Le  Caine,  "Electronic  Music,"  Proc.  I.R.E.,  44:457,  1956. 


38  EXPERIMENT  AL    MUSIC 

Electronic,  or  Synthetic,  Music 

Up  until  the  end  of  World  War  II,  the  applications  of  electronic  circuits 
to  the  production  of  musical  sounds  had  been  largely  restricted  to  the  de- 
sign and  development  of  a  number  of  practical  musical  instruments  in- 
tended for  live  performance.  Excluding  from  consideration  the  use  of  am- 
plifiers to  enlarge  the  sound  of  conventional  musical  instruments  such  as 
guitars,  these  electrophones,  as  they  are  defined  by  Curt  Sachs,5  seem  con- 
veniently to  be  divided  into  two  groups  of  instruments.  The  first  group  in- 
cludes the  well-known  commercial  electronic  organs  such  as  the  Hammond 
and  Baldwin.  The  primary  purpose  of  these  instruments  is  to  provide  a 
facsimile  of  pipe-organ  sound  rather  than  to  provide  a  fundamentally  new 
musical  timbre.  The  technical  details  of  how  these  instruments  operate  are 
quite  interesting,  however,  and  can  be  found  in  the  literature.6 

Of  somewhat  greater  interest  have  been  several  more  novel  electro- 
phones, such  as  the  Theremin,  or  Etherophone,  invented  by  L.  Theremin 
in  1924,  Les  ondes  musicales,  or  Les  ondes  Martenot,  invented  by  M.  Mar- 
tenot,  also  in  1924,  and  a  number  of  more  recent  instruments,  such  as  the 
Mixturtrautonium,  invented  in  1930  and  refined  by  Oskar  Sala.  Most  of 
these  instruments  are  monophonic  rather  than  polyphonic  devices.  The 
Hammond  Solo  vox  attachment  perhaps  also  falls  into  this  group.  All  are 
designed  to  supplement  conventional  instrumental  groups  and  are,  therefore, 
new  additions  to  the  standard  body  of  musical  instruments.  These  instru- 
ments are  designed  for  live  performance  and  do  not  represent  a  basic  de- 
parture in  performance  practice.  However,  these  instruments  do  produce 
new  instrumental  timbres  which  have  been  exploited  to  a  limited  extent  by 
contemporary  composers,  particularly  in  France.7   Recently,  for  example, 

5  C.  Sachs,  The  History  of  Musical  Instruments,  W.  W.  Norton  &  Company,  Inc., 
New  York,  1940,  pp.  447-449. 

6  R.  H.  Dorf,  Electronic  Musical  Instruments,  Radio  Magazine,  Inc.,  Mineola, 
N.Y.,  1954;  A.  Douglas,  The  Electronic  Music  Instrument  Manual,  3d  ed.,  Sir  Isaac 
Pitman  and  Sons,  Ltd.,  London,  1957;  E.  G.  Richardson,  "Electrophonic  Instruments," 
in  E.  Blom  (ed.),  Grove's  Dictionary  of  Music  and  Musicians,  5th  ed.,  The  Macmillan 
Company,  New  York,  1954,  vol.  II,  pp.  905-908.  It  should  be  noted  that  Dorfs 
book  contains  an  extensive  bibliography  and  patent  list. 

7  For  example,  several  works  by  Oliver  Messiaen,  including  Fete  des  Belles  Eaux, 
1938,  for  six  ondes  Martenot  and  Trois  Petites  Liturgies  de  la  Presence  Divine,  1944, 
for  unison  soprano  choir,  celesta,  vibraphone,  maracas,  Chinese  cymbals,  gong,  piano- 
forte, ondes  Martenot,  and  strings.  Also,  Andre  Jolivet  has  written  a  Concerto  for 
Ondes  Martenot  and  Orchestra,  1947,  which  has  recently  been  recorded  on  West- 
minster XWN  18360. 


EXPERIMENTAL    MUSIC  39 

Les  ondes  Martenot  and  the  Mixturtrautonium  were  featured  instruments 
at  the  1st  International  Congress  of  Electronic  Music  and  Musique  Con- 
crete at  Basel,  Switzerland.8  Detailed  descriptions  of  these  instruments  are 
given  in  the  literature  references  already  cited.4,  6  The  "electronic  sackbut" 
designed  by  Le  Caine  since  1945  should  also  be  mentioned,  particularly 
since  the  sounds  produced  by  this  instrument  are  rather  strikingly  different 
from  those  produced  by  most  of  the  instruments  just  mentioned.4  Most 
monophonic  electronic  instruments  happen  to  be  modified  audio  oscillators 
and  the  most  usual  tone  color  they  produce  is  simple  sine-wave  sound;  i.e., 
pure  harmonic  sound  consisting  solely  of  a  fundamental  free  of  overtones. 

A  second  technical  achievement  of  major  consequence,  realized  around 
the  end  of  World  War  II,  was  the  commercial  production  of  high-fidelity 
magnetic  tape  recorders.  With  these  instruments,  for  the  first  time,  it  has 
become  possible  to  record  music — or  for  that  matter,  sounds  of  any  sort — 
easily,  accurately,  and  at  reasonable  cost.  Secondly,  and  of  equal  impor- 
tance, it  has  become  possible  with  these  instruments  to  edit  and  to  alter  the 
sounds  once  they  are  recorded.  While  it  had  been  possible  to  produce, 
previously,  fine  recordings  by  means  of  disc  recording,  it  was  also  true 
that  adequate  equipment  for  this  purpose  was  expensive  and  elaborate. 
Noncommercial  disc  recording  was  inherently  unsatisfactory.  Moreover, 
editing  and  alteration  of  the  recorded  sounds  were  entirely  impractical. 

Once  tape  recorders  became  available,  it  was  not  long  before  their  pos- 
sibilities for  musical  "composition"  were  recognized.  Apparently,  among 
the  first  to  experiment  with,  tape  recorders  to  produce  a  new  type  music 
was  Pierre  Schaeffer,  whose  initial  work  around  1948  has  led  to  the  devel- 
opment of  what  is  now  termed  musique  concrete.  This  is  the  first  of  several 
types  of  synthetic  music  which  we  shall  now  briefly  review.  Since  our  dis- 
cussion of  this  subject  is  meant  to  be  illustrative  rather  than  exhaustive, 
only  the  most  important  of  these  studies  will  be  mentioned. 

Musique  Concrete.  This  name  is  given  to  the  musical  products  of  a 
group  directed  by  Pierre  Schaeffer  working  for  Radiodiffusion  Francaise. 
In  producing  musique  concrete,  a  point  is  made  on  certain  obscure  aesthetic 
grounds  of  utilizing  only  sounds  which  originate  in  "nature" — in  other 
words,  sounds  produced  by  electronic  means  are  excluded  from  considera- 
tion. These  "natural"  sounds,  however,  are  subjected  to  considerable  alter- 
ation during  the  course  of  "composition"  by  means  of  several  simple  but 
efficient  pieces  of  equipment.  The  best  known  of  these  is  the  Phonogene, 
designed  by  Pierre  Schaeffer,  which  permits  direct  transposition  by  means 

8  Anon.,  Time,  65(23)  :78,  June  6,  1955. 


40  EXPERIMENTAL    MUSIC 

of  independently  operated  tape  travelers  of  tape-recorded  material  to  twelve 
different  pitches.  Equipment  for  synthetic  reverberation,  montaging,  and 
variable  speed  control  is  also  available. 

In  addition  to  Pierre  Schaeffer,  the  principal  composer  within  the  mu- 
sique  concrete  group  is  Pierre  Henry.  From  time  to  time,  however,  other 
composers  including  Milhaud,  Varese,  and  Messiaen  have  used  their  facili- 
ties. A  two-record  set  of  recording  of  musique  concrete  is  available  in  this 
country.9  Included  in  the  records  is  one  particularly  striking  piece  of  music, 
Le  Voile  d'Orphee,  by  Pierre  Henry. 

At  the  present  time,  the  principal  research  objectives  of  the  musique 
concrete  group  appear  to  be  (1)  the  development  of  a  notation  for  their 
music,  since  up  to  this  point  the  selection  of  materials  for  compositions  has 
been  entirely  empirical,  and  (2)  the  application  of  musique  concrete  to 
radio,  television,  movies,  and  the  theater.  No  major  expansion  of  their 
technical  resources  is  apparently  contemplated  at  the  present  time. 

There  is  a  growing  literature  on  the  subject.  Perhaps  the  best  sources  of 
information  at  the  present  time  are  a  short  mimeographed  book  issued  by 
the  group  which  reviews  their  work  through  1955,10  and  a  recent  special 
issue  of  La  Revue  Musicale.11 

A  bibliography  of  publications  concerned  with  musique  concrete  is  in- 
cluded in  the  house  publication  referred  to.8  There  are  also  brief  discus- 
sions of  musique  concrete  available  in  publications  in  English.12 

Elektronische  Musik.  A  second  and  somewhat  competitive  European 
development  is  the  elektronische  musik  prepared  at  the  N.W.D.R.  broad- 
casting studios  in  Cologne,  Germany.  This  laboratory  for  experimental 
electronic  music  was  started  by  Herbert  Eimert,  its  present  director,  and 
Werner  Meyer-Eppler  in  the  period  following  World  War  II.  While  there 
are  only  two  "staff  composers,"  namely,  Karlheinz  Stockhausen  and  G.  M. 
Koenig,  employed  by  the  studio,  other  composers  such  as  Ernst  Krenek 
and  Pierre  Boulez  have  used  their  facilities  to  produce  elektronische  musik 
compositions. 

9  P.  Schaeffer,  P.  Henry,  P.  Arthuys,  and  M.  Phillipot,  Panorama  of  Musique  Con- 
crete, vol.  I,  London  DTL  93090,  vol.  II,  London  DTL  93121. 

10  Radiodiffusion-Television  Francaise,  Groupe  de  Recherches  de  Musique  Concrete, 
Sept  Ans  de  Musique  Concrete,  1948-1955,  Centre  d'fitudes  Radiophoniques,  Paris. 

""Vers  une  Musique  Experimental — sous  la  Direction  de  Pierre  Schaeffer,"  La 
Revue  Musicale,  numero  speciale  236,  1957. 

12  H.  Searle,  "Concrete  Music,"  in  E.  Blom  (ed.),  Grove's  Dictionary  of  Music  and 
Musicians,  5th  ed.,  The  Macmillan  Company,  New  York,  1954,  vol.  IX,  app.  II,  pp. 
571-572;  R.  S.  Brindle,  "The  Lunatic  Fringe — I.  Concrete  Music,"  The  Musical 
Times,  97:246,  1956. 


EXPERIMENT  AL    MUSIC  41 

The  efforts  of  this  group  have  been  widely  publicized,  and  information 
concerning  their  activities  is  readily  available  in  both  German  and  English. 
Besides  various  reviews  and  critical  articles  in  various  German  music  jour- 
nals,13 authoritative  statements  from  this  studio  are  contained  in  a  publi- 
cation called  Die  Reihe,  distributed  by  Universal  Edition,  Vienna.  Volume 
1  of  this  journal  is  devoted  exclusively  to  articles  on  the  Cologne  experi- 
ments. This  apparently  will  be  the  case  also  with  volume  3,  which  we  have 
not  yet  seen,  while  volume  2  contains  articles  about  Anton  Webern,  with 
whom  the  Cologne  experimenters  claim  close  artistic  affinity.  Volumes  1 
and  2  have  also  been  made  available  in  this  country  in  English  translation 
by  the  Theodore  Presser  Company.  Also  in  English,  there  exists  a  rather 
extensive  informal  description  of  the  activities  of  this  studio  by  Allen 
Forte,14  and  a  number  of  shorter  articles  can  be  cited.15 

In  preparing  elektronische  musik,  in  contrast  to  musique  concrete,  syn- 
thetic sound  sources  are  used.  According  to  Forte,14  there  are  a  number 
of  these  in  the  Cologne  studio,  including  a  Bode-Melochord — an  electronic 
instrument  with  two  organlike  keyboards;  a  Monochord — not  the  classic 
monochord,  but  rather  a  device  which  can  produce  two  tones  at  once  and 
also  provides  for  continuous  variation  of  frequency  for  glissando-typQ  ef- 
fects; a  noise  generator;  a  buzzer;  and  a  tone  or  frequency  generator.  This 
last,  in  particular,  seems  to  be  the  favored  device  because  of  the  aesthetic 
significance  this  group  attaches  to  simple  sine  waves.  Output  from  these 
various  units  is  recorded  on  magnetic  tape  for  storage  and  for  subsequent 
processing  basically  similar  to  that  employed  to  produce  musique  concrete. 
In  other  words,  the  usual  techniques  of  reverberation,  variation  of  the  fre- 
quency and  amplitude  of  the  sound,  montage,  and  so  on  are  employed  to 
build  up  a  finished  piece  of  music. 

Compositions  are  planned  by  means  of  a  special  type  of  score  notation, 

13  For  example,  R.  Sonner,  "Elektronische  Musik,"  Z.  fur  Musik,  116:449,  1955; 
R.  Beyer,  "Zur  Situation  der  Elektronischen  Musik,"  ibid.,  452;  A.  L.  Sieder,  "Die 
uberfliissige  Windmachine,"  ibid.,  456.  Recent  issues  of  Melos  Magazine,  published 
by  Der  Melos  Verlag,  Mainz,  Germany,  also  contain  numerous  articles  on  electronic 
music  and  related  topics. 

"A.  Forte,  "Composing  with  Electrons  at  Cologne,"  High  Fidelity,  6(10): 64,  Oc- 
tober, 1956. 

15  E.  Krenek,  "New  Development  in  Electronic  Music,"  Musical  America, 
75(11  ):8,  September,  1955;  R.  S.  Brindle,  "The  Lunatic  Fringe— II.  Electronic  Mu- 
sic," The  Musical  Times,  97:300,  1956;  R.  Vlad,  "Die  Reihe  and  Electronic  Music," 
The  Score,  13:23,  1955;  H.  Searle,  "Electrophonic  Music,"  in  E.  Blom  (ed.),  Grove's 
Dictionary  of  Music  and  Musicians,  5th  ed.,  The  Macmillan  Company,  New  York, 
1954,  vol.  IX,  app.  II,  p.  573. 


42  EXPERIMENTAL    MUSIC 

a  sample  of  which  is  reprinted  in  Die  Reihe.1G  A  compositional  aesthetic 
for  planning  the  scores  of  these  works  has  also  been  evolved.  This  aesthetic 
is  rather  loosely  .derived  from  twelve-tone-row  techniques,  although  this 
music  is,  of  course,  not  limited  to  the  usual  even-tempered  scale.  Indeed, 
a  direct  evolution  from  Webern's  compositional  techniques  is  postulated. 
Serial  techniques  and  number  sequences  are  employed  to  control  pitch,  tone 
duration,  silences,  and  intensities  of  the  musical  elements  employed  in  a 
composition.  Following  an  initial  broadcast  of  seven  compositions  in  Oc- 
tober, 1954,  a  number  of  compositions  by  Stockhausen  and  other  com- 
posers have  been  presented  publicly  at  various  contemporary  music  festi- 
vals in  Europe  such  as  at  Darmstadt,  Germany.  Commercial  recordings  of 
some  of  these  pieces  have  been  released  by  Deutsches  Grammophon  in 
Europe  and  are  now  available  in  this  country  through  Theodore  Presser.17 
Until  recently,  the  only  way  to  hear  this  music  in  this  country  had  been  via 
privately  owned  tapes  brought  back  from  Germany  by  various  people  in- 
terested in  electronic  music. 

In  contrast  to  musique  concrete,  much  of  elektronische  musik  sounds 
simple  and  almost  primitive.  Simple  sine-wave  tones,  relative  to  which  the 
most  familiar  instrumental  equivalent  is  the  recorder,  lack  harmonics  and 
are,  of  course,  neutral  and  unexciting  in  effect.  Thus,  even  though  this  mu- 
sic is  rather  elaborately  planned  out,  the  over-all  effect  in  the  average 
elektronische  musik  composition,  in  which  sine  tones  make  up  a  relatively 
large  proportion  of  the  total  sound,  is  curiously  one  of  relative  simplicity. 
However,  more  recently,  experiments  have  also  been  carried  out  to  com- 
bine the  sounds  of  elektronische  musik  with  processed  sounds  of  recorded 
human  voices  to  synthesize  a  cantata-like  product.  At  least  two  such  pieces 
have  been  produced,  a  cantata  by  Ernst  Krenek  and  the  Song  of  the  Holy 
Children  by  Stockhausen.  Here,  as  might  be  expected,  the  superposition 
of  human  voices  upon  the  purely  synthetic  materials  produces  a  more  dra- 
matic effect. 

Other  European  Experimental  Music.  In  Milan,  Italy,  a  laboratory  has 
also  been  set  up  by  a  broadcasting  organization,  the  RAI  Studio  di  Fonolo- 
gia  Musicale,  under  the  direction  of  Luciano  Berio.  In  this  studio,  elements 
of  both  musique  concrete  and  elektronische  musik  are  being  utilized  to  pro- 
duce synthetic  music  utilizing  sounds  from  both  natural  sources  and  from 
electronic  sound-producing  devices.    A  brief  general  description  of  the 

16  Die  Reihe,  vol.  1,  facing  p.  50  in  English  edition. 

17  H.  Eimert,  Etude  uber  Tongemische;  Funf  Stiicke;  Glockenspiel,  DG-16132; 
K.  Stockhausen,  Studie  I;  Studie  II;  Gesang  der  Junglinge,  DG-16133. 


EXPERIMENT  AL    MUSIC  43 

aims  of  this  organization  has  been  published  by  Berio.18  To  date,  however, 
the  activities  of  this  group  have  not  been  publicized  to  an  extent  com- 
parable to  that  of  the  older  organizations. 

A  number  of  other  laboratories  are  also  springing  up  in  Germany,  in  the 
Netherlands,  and  elsewhere  in  Europe,  which  more  or  less  duplicate  the 
facilities  of  those  already  described  without  thus  far  disclosing  significantly 
different  or  startling  advances  in  technique.  A  typical  example  is  the  ex- 
perimental studio  at  Philips  Research  Laboratories  at  Eindhoven,  The 
Netherlands. 1!)  These  facilities  have  been  employed  by  the  composer  Henk 
Badings  to  produce  a  twenty-minute  score  for  a  ballet  entitled  Cain  and 
Abel 

American  Experiments  in  Tape-recorder  Music.  A  number  of  American 
composers  have  also  examined  the  possibility  of  producing  musical  struc- 
tures by  electronic  means  and  by  processing  tape-recorded  sound  materials. 
A  review  of  earlier  developments  in  this  area  in  the  United  States  has  been 
written  by  Vladimir  Ussachevsky,-0  who,  in  collaboration  with  Otto  Luen- 
ing,  is  perhaps  the  best-known  experimentalist  in  this  field  in  the  United 
States.  Using  fairly  simple  equipment,  these  composers  have  thus  far 
achieved  types  of  sound  synthesis  similar  to  the  European  experiments. 
They  have  also  been  able  to  make  some  of  their  results  available  through 
recently  released  recordings.21  In  addition  to  demonstrating  the  effective- 
ness of  this  medium  for  purely  abstract  compositions,  the  value  of  tape- 
recorder  music  for  theatrical  purposes  is  disclosed  in  the  Suite  from  King 
Lear,  a  set  of  examples  of  music  used  for  Orson  Welles's  production  of 
King  Lear  in  New  York  in  1956. 

Luening  and  Ussachevsky  have  been  also  concerned  with  the  possibility 
of  combining  musical  materials  on  tape  with  live  performance;  in  other 
words,  of  writing  compositions  for  tape  recorder  and  other  instruments. 
Luening's  Theater  Piece  No.  2,  which  received  its  first  performance  in 
New  York  on  April  20,  1956,  combines  tape  recorder,  voices,  and  chamber 
orchestra,  while  Luening  and  Ussachevsky,  as  a  result  of  a  commission, 

18  L.  Berio,  "Studio  di  Fonologia  Musicale,"  The  Score,  15:83,  1955. 

10  H.  Badings  and  J.  W.  de  Bruyn,  "Electronic  Music,"  Philips  Tech.  Rev.  19:190, 
1957-1958. 

20  V.  Ussachevsky,  "La  'Tape  Music'  aux  Etats-Unis,"  La  Revue  Musicale,  numero 
speciale  236,  p.  50,  1957. 

21 0.  Luening  and  V.  Ussachevsky,  Tape-recorder  Music,  Innovations  GB-1;  O. 
Luening  and  V.  Ussachevsky,  Rhapsodic  Variations  for  Tape  Recorder  and  Orchestra, 
Columbia  Records,  Louisville  series;  O.  Luening  and  V.  Ussachevsky,  A  Poem  of 
Cycles  and  Bells,  for  Tape  Recorder  and  Orchestra;  Suite  from  King  Lear;  V.  Ussa- 
chevsky, Piece  for  Tape  Recorder,  Composers  Recordings,  Inc.,  CRI-112. 


44  EXPERIMENT  AL    MUSIC 

have  written  pieces  for  the  Louisville  and  Los  Angeles  Philharmonic  Or- 
chestras. 

Ussachevsky-0  reviews  other  American  experiments  up  to  1953  as  well 
as  his  own  efforts.  This  includes  early  experiments  of  John  Cage  and  his 
group  involving  the  use  of  multichannel  tape  music  to  produce  stereo- 
phonic effects. 

There  have  been  other  experiments  in  this  country  which  should  also  be 
mentioned.  Notably,  Edgar  Varese  has  written  a  piece  entitled  Deserts 
for  tape  recorder  and  chamber  orchestra,  in  which  sound  effects  in  nature 
are  contrasted  to  orchestral  sonorities12  and  more  recently,  Poeme  Elec- 
tronique  for  Le  Corbusier's  Pavilion  at  the  1958  Brussels  Exposition.  Louis 
and  Bebe  Barron  have  prepared  the  sound  track  for  an  MGM  science-fiction 
movie  called  Forbidden  Planet  through  producing  by  electronic  means  upon 
magnetic  tape  what  they  have  called  electronic  tonalities.22 

Lastly,  a  rather  different  type  of  tape  music  might  be  mentioned,  which 
is  reminiscent  of  experiments  carried  out  in  the  1940s  at  Princeton  Uni- 
versity23 and  more  recently  for  the  National  Film  Board  of  Canada  by 
McLaren24  and  by  Kendall,25  of  marking  film  sound  tracks  directly  with  a 
stylus  to  produce  sound  patterns.  This  is  the  following:26 

A.  H.  Frisch,  of  New  York,  is  now  working  on  a  mechanical  means  of  re- 
cording pitch  and  dynamics  directly  on  tape.  He  is  laying  the  basis  for  musical 
composition  without  recourse  to  any  instruments.  The  composer  will  work  with 
unmagnetized  tape  while  sitting  at  his  desk,  and  by  applying  to  the  tape  specific 
magnetic  dyes  will  transfer  pitch  or  a  theme  from  his  creative  innards  to  the 
tape.  ...  He  will  also  have  a  means  of  applying  amplitude  or  dynamics  or 
even  vibrato.  He  will  establish  rhythm  or  timing  by  a  preselected  formula 
shown  as  specific  intervals  on  a  sort  of  yardstick  over  which  the  tape  is  manip- 
ulated, inch  by  inch,  foot  by  foot. 

The  RCA  Electronic  Music  Synthesizer.  One  of  the  most  ambitious  proj- 
ects for  the  direct  production  of  musical  sound  has  been  the  construction  of 
the  RCA  Electronic  Music  Synthesizer  by  H.  Olson  and  H.  Belar27  at  the 

22 L.  and  B.  Barron,  "Forbidden  Planet,"  Film  Music,   15(5):  18,  Summer,   1956. 

23  M.  Babbitt,  private  communication. 

24  R.  E.  Lewis  and  N.  McLaren,  "Synthetic  Sound  on  Film,"  J.  Soc.  Motion  Picture 
Engrs.,  50:233,  1948. 

25  A.  Phillips,  "Osmond  Kendall's  Marvellous  Music  Machine,"  MacLean's  Maga- 
zine, June  11,  1955,  p.  22. 

26  S.  J.  White,  Letter  to  the  Editor,  High  Fidelity,  7(1):  15,  January,  1957. 

27  H.  F.  Olson  and  H.  Belar,  "Electronic  Music  Synthesizer,"  J.  Acoust.  Soc.  Am., 
27:595,  1955.       . 


EXPERIMENTAL    MUSIC  45 

RCA  acoustics  laboratories  in  Princeton,  New  Jersey.  The  Music  Syn- 
thesizer is  an  elaborate  electronic  device  controlled  by  means  of  coded 
paper  input  tape.  The  instrument  builds  up  sounds  by  wave  superposition 
and  wave-form  control  to  simulate  known  instrumental  or  even  primitive 
vocal  sounds,  since  artificial  sounds  can  be  built  up  by  standard  well-known 
acoustical  techniques  such  as,  for  example,  Fourier  synthesis  of  original 
sound  prototypes.  Alternatively,  fundamental  tones  produced  by  the  Syn- 
thesizer can  be  combined  in  novel  ways,  not  reminiscent  of  conventional  in- 
struments. The  output  from  the  Synthesizer  is  recorded  directly  on  discs 
rather  than  on  tape.  A  recording  of  selected  output  from  this  instrument 
has  been  released  by  RCA.28  On  the  first  side  of  this  record,  a  step-by-step 
demonstration  of  how  sounds  are  built  up  in  the  Synthesizer  is  used  to 
show  how  a  number  of  musical  examples  presented  on  the  second  side  were 
created.  Unfortunately,  many  of  the  musical  examples  presented  on  this 
second  side  of  the  record  are  so  commonplace  and  of  such  minor  artistic 
significance  that  the  potential  of  this  instrument  for  more  artistic  purposes 
has  not  yet  been  generally  realized.  It  might  also  be  noted  in  passing  that 
an  elementary  discussion  of  some  of  the  principles  of  operation  of  the 
Synthesizer  is  printed  on  the  record  jacket  of  this  album. 

This  Synthesizer  has  been  displaced  by  a  second,  improved  Synthesizer 
which  uses  electronic  oscillators  rather  than  tuning  forks  as  primary  sound 
sources.  It  is  reported  that  the  effects  produced  by  this  newer  instrument 
are  decidedly  superior  to  those  produced  by  the  earlier  model.  If  this  be 
so,  there  seems  but  little  question  that  this  instrument  represents  an  im- 
portant technological  step  beyond  facilities  developed  in  the  European 
studios  and  that  it  could  be  used  not  only  to  duplicate  all  the  techniques  of 
these  groups,  but  also  to  extend  considerably  beyond  their  present  capacities 
the  study  of  experimental  sound  combinations.  RCA  apparently  has  no 
direct  interest  in  this,  but  they  have  arranged  to  let  certain  composers, 
specifically,  Vladimir  Ussachevsky  from  Columbia  University  and  Milton 
Babbitt  from  Princeton  University,  work  with  the  instrument  to  evaluate  its 
possibilities  for  producing  experimental  music.29  In  this  way,  it  may  come 
about  that  output  from  the  Synthesizer  aesthetically  competitive  with  other 
experimentation  in  this  general  field  will  be  produced.  (See  also  Chap- 
ter?.) 

28  The  Sounds  and  Music  of  the  RCA  Electronic  Music  Synthesizer,  RCA  Victor 
LM-1922. 

2H  M.  Babbitt,  private  communication. 


46  EXPERIMENTAL    MUSIC 


Programmed  Music 

The  generation  of  music  by  means  of  automatic  high-speed  digital  com- 
puters is  a  newer  technique  than  the  foregoing  types  of  experimentation 
and,  in  fact,  to  the  best  of  our  knowledge,  the  inception  of  our  experiments 
with  the  Illiac  marks  the  first  serious  study  in  this  field.  However,  there 
are  historical  precedents  of  a  sort  which  should  be  considered  in  order  that 
the  experiments  be  cast  into  correct  perspective.  In  reviewing  these  prece- 
dents, we  emphasize,  however,  that  our  own  work  in  no  way  represents  the 
latest  development  in  a  long  tradition.  There  really  are  no  direct  prece- 
dents, and  the  material  we  will  now  discuss  in  a  way  illustrates  how  little 
historical  background  we  can  cite. 

Conventional  Program  Music.  The  central  body  of  theory  and  practice 
of  composition  has  largely  been  directly  involved  with  structural  principles 
presumably  existing  essentially  independently  of  referential  nonmusical 
"meaning."  These  are  the  principles  of  composition  of  so-called  absolute 
music,  music  which  loosely  can  be  said  to  exist  primarily  for  its  own  sake 
independent  of  literary  or  other  programmatic  connotations.  The  body  of 
principles  so  codified  is  reflected  in  our  practice  of  writing  melodic  struc- 
tures, counterpoint,  harmony,  instrumentation,  and  in  our  use  of  musical 
forms  (sonata  form,  variation  form,  etc.).  However,  in  addition,  in  the  his- 
tory of  Western  music,  considerable  interest  has  been  shown  by  composers 
in  structural  principles  superficially  more  nearly  extramusical.  One  of  the 
most  obvious  of  these,  and  one  which  is  familiar  and  generally  accepted  by 
most  listeners,  is  the  "imitation  of  nature,"  a  musical  tradition  with  a  re- 
spectable history,  if  not  always  given  equal  recognition  to  the  so-called 
higher  forms  of  music.  Techniques  involving  the  inclusion  of  actual  extra- 
musical  sounds  such  as  cowbells  to  suggest  pastoral  scenes  by  Mahler,  the 
simulation  of  natural  sounds  with  special  devices  such  as  the  "wind  machine" 
used  by  Richard  Strauss  in  his  Alpine  Symphony,  the  imitation  of  natural 
sounds  by  musical  instruments,  for  example,  the  simulation  of  bird  calls  and 
storm  sounds  in  Beethoven's  Pastoral  Symphony,  the  use  of  horn  calls  to  sug- 
gest the  hunt  in  many  examples  of  music,  as  in  Berlioz's  Les  Troyens,  for 
example,  all  fall  into  this  category.  The  imitation  of  visual  effects  and  the 
use  of  musical  symbols  for  people  and  even  abstract  concepts  has  also  fre- 
quently been  attempted  in  program  music.  Many  well-known  examples  of 
this,  of  course,  also  could  be  cited.   In  general,  however,  it  would  appear 


EXPERIMENTAL    MUSIC  47 

that  the  more  the  thing  symbolized  departs  from  a  purely  musical  symbol, 
the  more  necessary  it  is  that  a  literal  explanation  be  made  available  to 
provide  that  the  intended  meaning  be  properly  conveyed  to  the  listener  and 
the  more  the  device  employed  is  regarded  with  suspicion  by  musical  "purists." 

Program  music,  which  is,  therefore,  music  in  which  referential  sound 
symbols  are  directly  employed  or  in  which  a  story,  a  plot  of  one  sort  or  an- 
other, is  used  to  connect  the  various  parts  of  the  composition  together,  re- 
flects one  type  of  utilization  of  extramusical  concepts  by  composers.  How- 
ever, having  recognized  this  general  domain  of  compositional  activity,  let 
us  now  consider  certain  special  and  unusual  types  of  programmatic  music 
writing. 

Eye  Music.  One  persistent  form  of  experimental  program  music  and 
one  which  seems  at  first  to  be  of  no  musical  significance  is  the  technique 
of  writing  music  to  conform  to  a  visual  pattern  on  the  written  or  printed 
page  of  musical  score.  Examples  of  music  of  this  type  from  as  early  as  the 
fifteenth  century  have  survived.  Thus,  in  the  period  between  Machaut  and 
Dufay,  particularly  at  the  papal  court  at  Avignon: 

.  .  .  musicians  .  .  .  began  to  indulge  in  complicated  rhythmic  tricks  and  in 
the  invention  of  highly  involved  methods  of  notating  them.  .  .  .  Here  we  find 
compositions  written  in  the  form  of  a  circle  or  a  heart  ...  an  indication  of 
the  strong  hold  upon  the  imagination  of  the  composer  that  the  purely  manual 
business  of  writing  exercised  in  those  days.30 

In  the  setting  of  madrigals,  sixteenth-century  Italian  composers  indulged 
in  word  painting,  not  to  mention  even  more  overt  forms  of  eye  music.  Word 
painting  denotes  the  use  of  minute  melismatic  melodic  word  images  to  illus- 
trate musically  individual  words  in  a  madrigal.  Thus,  on  the  word  mare,  a 
rolling  melody  suggesting  waves  might  be  employed,  while  for  a  descent  to 
the  underworld,  a  descending  melody  line  might  be  used.  Eye  music,  spe- 
cifically, was  an  even  more  extreme  departure  from  conservative  practice. 
This  was  the  use  of  black  and  white  notes  to  suggest  darkness  and  light, 
sadness  and  joy.  Since  black  and  white  notes  in  notation  were  used  then  as 
now  to  indicate  rhythmic  differences,  it  can  be  seen  that  the  movement  or 
speed  of  a  melody  would  slow  down  as  the  composer  changed  from  black 
to  white  notation.  The  relationship  of  music  as  heard  to  the  content  of  the 
poem  would  seem  rather  tenuous  by  our  conventions.    Luca  Marenzio 

30  W.  Apel,  The  Notation  of  Polyphonic  Music,  900-1600,  The  Medieval  Academy 
of  America,  Cambridge,  Mass.,  1942,  as  quoted  in  G.  Reese,  Music  in  the  Renais- 
sance, W.  W.  Norton  &  Company,  Inc.,  New  York,  1954,  p.  11. 


48  EXPERIMENT  AL    MUSIC 

(  1533  1599)  is  perhaps  the  best-known  madrigal  composer  to  indulge  in 
word  painting  and  eye  music.31 

This,  as  might  be  expected,  was  a  practice  roundly  condemned  by  con- 
servative theorists.  Zarlino,  in  particular,  denounced  the  practice  in  terms 
of  his  theory  of  sensible  particulars.8-  However,  in  spite  of  the  theorists, 
the  writing  of  eye  music  has  persisted  ever  since.  It  was  a  common  practice 
in  the  Baroque  period,  and  even  Bach,  for  example,  was  not  adverse  to 
using  such  devices  as  ascending  melodies  to  suggest  an  ascent  to  Heaven. 
In  more  recent  times,  Charles  Ives  has  experimented  with  visual  program 
music  along  with  his  many  other  innovations.  Thus,  in  the  list  of  his  com- 
positions, as  tabulated  in  the  Cowells's  recent  biography  of  the  composer,33 
we  find  the  following: 

Yale-Princeton  Game,  (August,  1907).  The  wedge  formation  piece:  notes  set 
on  paper  like  men  on  the  football  field — one  note  runs  around  left-end  for  a 
loss,  etc.   Includes  kazoos.  Incomplete;  a  sketch  for  a  "take-off." 

Giants  vs.  Cubs,  (August,  1907).  Another  sketch  for  a  "take-off,"  this  time 
a  baseball  game. 

To  cite  another  recent  example  of  eye  music,  Villa-Lobos  has  written  two 
pieces,  Melodia  da  Montanha  {Serra  da  Piedade  de  Bello  Horizonte)  and 
New  York  Sky-Line  for  piano,34  composed  in  the  following  way:35 

These  are  two  pieces  written  according  to  his  [Villa-Lobos']  method  of  "milli- 
metration"  of  curves  and  charts.  The  outline  of  a  drawing,  a  photograph,  or  a 
chart,  is  transferred  to  graph  paper,  so  that  the  unit  of  the  ordinate  corresponds 
to  a  chromatic  degree,  and  the  unit  of  the  abscissa  to  a  metrical  note  value. 
The  result  is  then  set  down  on  music  paper  as  a  melody.  By  this  method, 
Villa-Lobos  drew  the  melody  of  the  mountains  Serra  da  Piedade  at  Bello  Hori- 
zonte. Villa-Lobos  has  similarly  "millimetred"  the  melody  of  the  sky-line  of 
New  York  City,  and  harmonized  it.   The  whole  job  was  done  in  one  hour  and 

31  See,  for  example,  A.  Einstein,  The  Italian  Madrigal,  Princeton  University  Press, 
Princeton,  N.J.,  vol.  I,  pp.  234-244. 

32  G.  Zarlino,  lstituzioni  armoniche,  section  71,  as  contained  in  O.  Strunk,  Source 
Readings  in  Music  History,  W.  W.  Norton  &  Company,  Inc.,  New  York,  1950,  pp. 
248-251. 

33  H.  Cowell  and  S.  Cowell,  Charles  Ives  and  His  Music,  Oxford  University  Press, 
New  York,  1955,  p.  219. 

34  H.  Villa-Lobos,  Melodia  da  Montanha  and  New  York  Sky-Line,  New  Music 
Edition,  16(1):  15-17,  1942. 

35  N.  Slominsky,  "Modern  Composers  of  Brazil,"  New  Music  Edition,  loc.  cit.,  p.  4. 


EXPERIMENTAL    MUSIC  49 

fifty  minutes,  between  5  and  6:50  o'clock  in  the  afternoon  of  February  22, 
1940. 

One  other  form  of  programmed  music  we  might  mention  in  passing  is 
more  or  less  related  to  the  various  forms  of  eye  music  just  considered.  This 
is  the  use  of  musical  anagrams  such  as  the  notes  B,  A,  C,  H  (H  being 
the  German  equivalent  of  B  flat)  to  symbolize  "messages"  such  as  Bach's 
name  in  a  four-note  musical  theme.  Among  well-known  composers,  Schu- 
mann, for  example,  was  particularly  addicted  to  inserting  alphabetical  ref- 
erences in  his  music.  The  Abegg  Variations,  the  Carnaval,  and  numerous 
others  of  his  compositions  contain  such  programmatic  devices.86 

Computational  Music.  If  numerical  sequences  and  patterns  are  used  to 
establish  a  musical  structure  rather  than  the  geometrical  appeal  of  a  visual 
design,  we  can  distinguish  yet  another  variety  of  programmed  music.  Out- 
standing examples  survive  from  as  early  as  the  fourteenth  and  fifteenth 
centuries  again,  particularly  in  the  isorhythmic  motets  of  composers  such 
as  Machaut  and  Dunstable,  and  in  the  design  of  mensuration  and  prolation 
canons  in  which  each  voice  is  in  a  different  rhythm.  A  well-known  example 
of  this  latter  technique  is  the  Prolation  Mass  of  Ockeghem  (ca.  1420-ca. 
1495).37  In  modern  times,  the  use  of  the  concept  of  a  tone  row  made  up 
of  all  twelve  tones  of  the  chromatic  scale,  as  first  exploited  significantly  by 
Schonberg,  is  a  somewhat  similar  process,  although,  with  more  and  more 
usage,  this  device  is  being  accepted  as  a  musically  "pure"  procedure,  even 
though  no  particularly  convincing  acoustical  justification  for  its  usage  seems 
yet  to  have  been  formulated.  However,  because  of  its  rather  intriguing 
properties  of  symmetry  and  its  susceptibility  to  permutation  processes  such 
as  inversion,  retrogression,  and  so  on,  the  tone  row  as  a  musical  concept  has 
stimulated  experiments  in  musical  form  which  offer  a  high  degree  of  arith- 
metical program  content.  The  works  of  Schonberg  largely  contain  permu- 
tation techniques  existing  more  or  less  within  a  context  of  conventional 
musical  operations  and  existing  in  particular  reference  to  pitch  successions. 
This  is  also  basically  though  somewhat  less  true  of  the  works  of  Webern 
and  of  contemporary  composers  such  as  Milton  Babbitt.  The  latter  has 
investigated  permutational  techniques  derived  from  relationships  inherent 
in  certain  highly  ordered  types  of  tone-row  sequences  and  has  tried  to  de- 
velop compositional  techniques  which  are  independent  of  conventional  con- 

3<i  R.  H.  StaufTer,  Florestan,  the  Life  and  Work  of  Robert  Schumann,  Henry  Holt 
and  Company,  Inc.,  New  York,  1945,  pp.  290-291. 
37  See,  for  example,  Reese,  op.  cit.,  pp.  133-136. 


50  EXPERIMENTAL    MUSIC 

siderations  of  tonality.3*-  89  On  the  other  hand,  there  has  also  recently 
sprung  up  a  different  type  of  serial  writing  in  which  not  only  the  tones, 
but  also  rhythms,  dynamics,  and  other  fundamental  musical  elements  are 
also  controlled,  and  controlled,  it  would  seem,  quite  arbitrarily,  by  means 
of  a  "row."  Since  this  "row"  now  is  used  to  control  other  elements  besides 
pitch,  it  exists  only  as  a  sequence  of  numbers  which  arbitrarily  denotes 
many  elements  of  a  composition  in  addition  to  pitch.  This  new  type  of 
writing,  which  has  been  termed  totally  organized  music,  is  a  combination  of 
rhythmic  ordering,  as  apparently  first  developed  by  Messiaen,40-  41  with  the 
twelve-tone  concepts  of  the  Schonberg  school.  In  addition  to  Stockhausen, 
who  has  utilized  such  concepts  for  the  production  of  elektronische  musik,42 
Boulez,  in  particular,  has  worked  out  composing  schemes  of  this  type.42-44 
Related  techniques  are  exploited  by  several  contemporary  Italian  com- 
posers, such  as  Nono,44  Donatoni,  Togni,  and  Maderna.45  For  our  pur- 
poses, one  point  in  relation  to  the  basic  idea  of  totally  organized  music  it- 
self is  worth  noting,  namely,  that  the  very  nature  of  this  concept  puts  music 
of  this  class  into  an  extreme  and  limited  category  in  terms  of  modern  com- 
munication theory.  This  happens  quite  independently  of  its  aural  effect  or 
of  its  aesthetic  "value."  As  we  pointed  out  in  Chapter  2,  both  modern 
aesthetic  theory  and  modern  communication  theory  are  based  upon  an 
awareness  also  of  the  role  of  lack  of  organization,  of  ambiguity  or  random- 
ness in  the  structure  of  messages,  including  musical  ones.  This  does  not 
exclude  the  possibility  of  tonal  organization  any  more  than  it  does  the  pos- 
sibility of  the  total  lack  of  organization,  which  we  consider  below.  It  simply 
fits  it  in  as  one  element  within  the  framework  of  a  larger  picture.  It  should 

38  M.  Babbitt,  "Some  Aspects  of  Twelve-tone  Composition,"  The  Score,  12:53, 
1955;  M.  Babbitt,  The  Function  of  Set  Structure  in  the  Twelve-tone  System,  unpub- 
lished mimeographed  manuscript. 

39  G.  Perle,  "The  Harmonic  Problem  in  Twelve-tone  Music,"  The  Music  Review, 
15:257,  1954. 

40  O.  Messiaen,  Technique  de  mon  Langage  Musicale,  A.  Leduc,  Paris,  1948. 

41 D.  Drew,  "Messiaen— A  Provisional  Study,  I."  The  Score,  11:33,  1954;  "II," 
ibid.,  13:59,  1955;  "III,"  ibid.,  14:41,  1955. 

42  E.  Krenek,  "New  Development  in  Electronic  Music,"  Musical  America,  75(1 1):8, 
September,  1955.   See  also  articles  in  vol.  1  of  Die  Reihe. 

43  M.  Feldman,  P.  Boulez,  J.  Cage,  and  C.  Wolff,  Four  Musicians  at  Work,"  trans- 
formation, 1:168,  1952. 

44  L.  Pestalozza,  "Post-Weberniani,  concerti  ed  elettronici,"  Ricordiana,  2:333, 
1956;  H.  Cowell,  "Current  Chronicle,  New  York,"  The  Musical  Quarterly,  38:123, 
1952. 

45  R.  S.  Brindle,  "The  Lunatic  Fringe — III.  Computational  Composition,"  The  Mu- 
sical Times,  97:354,  1956. 


. 


EXPERIMENTAL    MUSIC  51 

also  be  noted  that  the  term  totally  organized  is  also  rather  misleading,  since 
a  totally  ordered  piece  of  music  would  be  limited  to  one  pitch,  one  rhythmic 
event,  one  indication  of  dynamics,  and  so  on. 

Mathematical  Aesthetics.  One  other  development  somewhat  related  to 
the  above  deserves  mention.  This  is  the  use  of  mathematical  formulations 
which  serve  as  the  underlying  groundwork  for  assembling  supposedly  aes- 
thetically significant  art  structures.  There  have  been  several  fairly  substan- 
tial attempts  in  recent  years  to  develop  theories  of  aesthetic  value  which 
can  be  expressed  quantitatively  by  means  of  algebraic  formulas,  which  in 
turn  can  be  utilized  in  arithmetical  operations  to  produce  specific  "art 
works."  None  of  these  have  been  employed  in  our  experiments,  but  it 
seems  desirable  to  mention  at  least  the  more  prominent  of  these  theories, 
since  aspects  of  each  might  possibly  be  applied  in  future  experimentation. 

The  first  of  these  is  Birkhoff's  theory  of  aesthetic  measure,40  which  he  ap- 
plies to  artistic  objects  in  general,  although  music  is  singled  out  for  par- 
ticular consideration.  Birkhoff  defines  a  general  function  called  aesthetic 
measure,  M,  which  is  the  feeling  of  value  which  rewards  the  effort  to  per- 
ceive the  complexity,  C,  of  an  aesthetic  object  in  relation  to  the  realization 
of  its  degree  of  order,  O.  Birkhoff  suggests  that 

M  =  O/C  (4) 

and  starting  from  this  premise,  he  attempts  to  evaluate  the  aesthetic  meas- 
ure of  forms  in  geometrical  objects,  vases,  paintings,  and,  in  particular, 
conventional  music.  Birkhoff  devises  a  number  of  algebraic  formulations 
which  are  in  excellent  accord  with  conventional  harmonic  and  melodic 
practice  and  are  suggestive  of  possible  coding  techniques  for  handling  this 
type  of  music  writing.  It  should  be  noted,  however,  that  his  tendency  to  as- 
sociate value  with  "pleasurable  experience"  is  rather  at  variance  with  most 
contemporary  theories  of  musical  aesthetics,  such  as  those  we  have  re- 
viewed in  Chapter  2.  However,  this  limitation  is  not  serious,  since  it  affects 
only  the  specific  forms  of  the  relationships  Birkhoff  has  developed  and  not 
the  basic  method  of  attack. 

A  second  theory  of  this  general  type  is  the  well-known  Schillinger  system 
of  musical  composition,47  based  upon  Joseph  Schillinger's  theory  of  mathe- 


46  G.  D.  Birkhoff,  Aesthetic  Measure,  Harvard  University  Press,  Cambridge,  Mass., 
1933. 

*7  J.  Schillinger,  The  Schillinger  System  of  Musical  Composition,  Carl  Fischer,  Inc., 
New  York,  1946. 


52  EXPERIMENTAL    MUSIC 

matical  aesthetics.48  This  is  a  much  more  ambitious  attempt  than  Birkhoff's 
to  find  formulations  to  characterize  aesthetic  structures,  and,  in  addition, 
a  reduction  to  practice,  particularly  in  the  field  of  musical  composition,  has 
been  worked  out.  Schillinger  goes  to  some  pains  to  suggest  an  analogy  be- 
tween his  techniques  and  engineering  practice  as  opposed  to  supposedly 
less  "scientific"  standard  musical  practices.  Since  critical  analyses  of  Schil- 
linger's  ideas  have  been  published  elsewhere,49  it  is  perhaps  important  for 
us  at  this  time  only  to  note  that,  to  the  extent  that  Schillinger's  methods 
represent  a  coding  of  musical  techniques  into  forms  convenient  for  further 
coding  for  computer  processing,  this  composing  procedure  might  also  be  of 
value  in  future  experimentation  with  computers. 

As  one  further  example,  we  note  the  following  comments  about  work  by 
A.  H.  Frisch,  previously  referred  to,26  who,  by  "solving  expressions  for  the 
squares  and  cubes  of  binomials  and  trinomials,  has  produced  a  means  of 
timing  for  virtually  an  unlimited  number  of  rhythmic  series.  .  .  .  Frisch  has 
gone  beyond  the  theoretical  work  of  Schillinger  in  that  he  has  created  the 
means  for  mechanically  and  simply  establishing  rhythm  patterns." 

Musical  Games  and  Music  by  Chance.  Hindemith50  has  observed  that 
an  English  composer  named  William  Hayes  in  1751,  in  a  satiric  book  en- 
titled The  Art  of  Composing  Music  by  a  Method  Entirely  New,  Suited  to 
the  Meanest  Capacity,  suggested  the  following  compositional  technique: 

His  advice  is,  to  take  a  brush  with  stiff  bristles  (like  a  toothbrush),  dip  it  into 
an  inkwell,  and,  by  scraping  the  bristles  with  the  finger,  spatter  with  one  sweep 
a  whole  composition  onto  the  staff  paper.  You  have  only  to  add  stems,  bar 
lines,  slurs,  et  cetera,  to  make  the  opus  ready  for  immediate  performance. 
Whole  and  half  notes  are  entirely  absent,  but  who  cares  for  sustained  tones 
anyway! 

This  technique,  obviously  dealt  with  by  Hindemith  in  uncomplimentary 
terms,  might  also  be  considered  an  extreme  type  of  eye  music.  However, 
if  it  could  be  carried  out  to  avoid  the  building  up  of  any  visual  design  ex- 
cept purely  by  accident,  then  pure  chance  would  determine  where  the  notes 
would  fall,  in  contrast  to  the  other  types  of  eye  music  previously  described. 
In  this  music,  there  would  be  a  lack  of  any  organizing  principle,  visual  or 

48  J.  Schillinger,  The  Mathematical  Basis  of  the  Arts,  Philosophical  Library,  Inc., 
New  York,  1948. 

i{'  N.  Slominsky,  Musical  Quarterly,  32:465,  1946;  S.  and  H.  Cowell,  Modern 
Music,  23:226,   1946;  E.  Carter,  ibid.,  23:228,   1946. 

50  P.  Hindemith,  A  Composer's  World,  Harvard  University  Press,  Cambridge,  Mass., 
1952,  p.  123. 


EXPERIMENTAL    MUSIC  53 

musical,  and  this  music,  if  correctly  prepared,  would  be  a  primitive  example 
of  what  we  shall  call  random  music,  that  is,  music  in  which  there  is  a  com- 
plete absence  of  any  organizing  principle  except  the  laws  of  probability. 51 
In  this  random  music,  moreover,  we  could  predict  that  all  notes  would  be 
equally  probable.  Hale's  suggestion,  put  forward  in  jest,  actually  does  have 
some  value,  since  the  concept  of  random  music  is  very  useful.  As  we  have 
already  indicated  in  Chapter  1 ,  the  utilization  of  random-number  processes 
is  the  basis  of  our  technique  for  generating  computer  music.  Moreover, 
the  concept  also  has  a  definite  place  in  the  study  of  musical  aesthetics,  as 
we  have  pointed  out  in  Chapter  2.  It,  of  course,  represents  the  diametri- 
cally opposed  musical  concept  to  that  of  totally  organized  music  just  con- 
sidered. 

Obviously  the  splattering  of  a  manuscript  page  with  ink  is  an  inefficient 
and  untrustworthy  method  for  producing  random  music,  and  in  recent 
years  other  techniques  for  producing  such  music  have  been  attempted, 
notably  by  John  Cage  and  his  followers.43  Cage  has  employed  tables  of 
random  numbers  to  select  musical  elements  such  as  notes.  Unfortunately, 
Cage's  experiments  are  burdened  with  theatrical  effects  which  tend  to 
mask  the  intrinsic  interest  of  his  innovations.  Thus,  "Cage  has  often  used 
the  I-Ching,  an  old  Chinese  method  of  throwing  coins  or  marked  sticks 
for  chance  numbers,  like  our  use  of  dice  ...  to  ensure  that  his  composi- 
tions are  'free  of  individual  taste  and  memory  in  their  order  of  events.'  He 
uses  a  complicated  system  of  charts  derived  from  coin  tosses."52  This 
was  done  in  the  case  of  the  piece  being  reviewed,  namely,  Imaginary 
Landscape  for  twelve  radios  "played"  by  twenty-four  players  plus  a  con- 
ductor. Obviously,  the  use  of  the  I-Ching  today  is  an  absurdly  inefficient 
and  pointless  way  to  produce  random  numbers  or,  even  more  so,  random- 
number  sequences  upon  which  subsequent  restrictions  are  placed. 

Cage  has  also  employed  the  technique  of  taking  a  piece  of  music  for 
piano  written  on  a  number  of  separate  pages  and  instructing  the  performer 
to  drop  the  pages  before  performance,  so  that  the  sequence  of  the  pages 
and  the  orientation  of  each  page  in  the  particular  performance  cannot  be 
predicted.  A  number  of  possible  "arrangements"  of  the  composition  thus 
become  available.  Moreover,  there  are  other  examples  of  music  by  chance 
written  by  Cage  and  composers  associated  with  Cage,  such  as  Morton 

51  Strictly  speaking,  even  this  music  would  be  organized  to  the  extent  that  only  cer- 
tain frequencies  corresponding  to  the  even-tempered  scale  would  be  admitted. 

52  H.  Cowell,  "Current  Chronicle,"  Musical  Quarterly,  38:123,  1952. 


54  EXPERIMENTAL   MUSIC 

Feldman,  Earl  Brown,  and  Christian  Wolff.  Thus,  Cage  himself  notes 
that:53 

Earl  Brown  devised  a  composing  procedure  in  which  events  following  tables 
of  random  numbers  are  written  out  of  sequence,  possibly  anywhere  in  a  total 
time  row  and  possibly  anywhere  else  in  the  same  total  time  text.  I  myself  use 
chance  operations  derived  from  the  I-Ching,  others  from  the  observation  of 
imperfections  in  the  paper  upon  which  I  happen  to  be  writing. 

The  overlap  of  this  last  technique  with  eye  music  is  obvious. 

Cage's  experiments  with  dice  are  by  no  means  a  total  novelty  for  there 
is  a  limited  though  definite  history  of  musical  games  involving  chance 
operations.  Of  perhaps  greatest  interest  are  the  musical  dice  games  which 
were  quite  a  popular  novelty  in  the  eighteenth  century.52, 54  Many  com- 
posers, including  J.  C.  Bach  and  Mozart,  became  intrigued  with  this  game. 
Thus,  Mozart  is  the  author  of  a  rather  well-known  artifact  called  the 
Musikalisches  Wurfelspiel.  This  bore  the  description55  "Mozart's  musical 
game,  fitted  in  an  elegant  box,  showing  by  an  easy  system  to  compose  an 
unlimited  number  of  waltzes,  rondos,  hornpipes  and  reels — mechanical 
composition  of  minuets."  This  "composition"  is  at  present  available  in  a 
modern  edition.56 

Some  Generalizations.  Before  we  consider  experiments  involving  the 
generation  of  music  by  means  of  computers,  including  directly  below  a 
review  of  experiments  other  than  our  own,  it  is  perhaps  worthwhile  to  tie 
together  some  of  the  ideas  we  reviewed  in  this  and  the  previous  chapter. 

1.  Since  modern  aesthetic  theory  and  modern  communication  theory 
are  evolving  similar  sets  of  operational  concepts,  the  restatement  in  musical 
terms  of  certain  ideas  of  information  theory  should  yield  useful  techniques 
for  building  up  a  unified  set  of  critical  criteria  for  evaluating  musical  ex- 
periments. For  example,  the  experiments  to  produce  random  music  and 
totally  organized  music  we  have  just  reviewed  are  really  both  specific  ap- 
plications of  a  more  generalized  procedure  involving  the  control  of  order- 
disorder  relationships  in  musical  structure. 

53  J.  Cage,  "Experimental  Music,"  The  Score,  12:65,  1955. 

54  P.  Lowenstein,  "Mozart-Kuriosa,"  Z.  fiir  Musikwissenshaft,  12:342,  1930;  O.  E. 
Deutsch,  "Mit  Wurfeln  Komponieren,"  ibid.,  12:595,  1930;  H.  Gehrigk,  "Wurfelmu- 
sik,"  ibid.,  16:359,  1934. 

55  A.  Einstein  (ed.),  Kochel's  Mozart — Verzeichnis,  3d  ed.,  J.  W.  Edwards,  Pub- 
lisher, Inc.,  Ann  Arbor,  Mich.,  1947,  p.  909. 

56  W.  A.  Mozart,  Musikalisches  Wurfelspiel,  or  The  Dice  Composer,  K.  anh.294d, 
(ed.  by  A.  Laszlo),  Guild  Publications  of  California,  Inc.,  Hollywood,  Calif. 


EXPERIMENT  AL    MUSIC  55 

2.  Experiments  in  composing  techniques  are  seen  thus  far  to  be  distinct 
in  the  most  part  from  experiments  in  producing  musical  sounds.  Some 
efforts  to  incorporate  logical  processes  into  the  production  of  synthetic 
music  have  been  noted,  but  the  obviously  large  area  of  overlap  of  tech- 
niques has  yet  to  be  studied  in  any  detail.  This  is  one  area  for  future 
research  which  should  prove  particularly  of  interest  to  experimental  com- 
posers (see  Chapter  7). 

3.  The  process  itself  for  writing  music  had  undergone  relatively  little 
change  for  hundreds  of  years.  Although  a  number  of  novel  ways  for 
organizing  musical  information  have  been  devised,  aside  possibly  from 
certain  applications  of  mathematical  formulas,  no  really  significant  depar- 
tures from  the  traditional  techniques  of  music  writing  have  been  developed. 
This  seemed,  therefore,  the  area  of  research  in  which  coding  for  computers 
might  really  have  a  profound  effect  and  was  the  area,  therefore,  toward 
which  we  first  directed  our  attention. 

Other  Experiments  to  Generate  Computer  Music 

There  seem  to  be  only  six  other  instances  thus  far,  besides  our  own 
experiments,  of  the  production  of  music  by  means  of  high-speed  electronic 
digital  computers,  and  in  the  first  case,  no  actual  experimental  output  has 
apparently  yet  been  reported.  In  his  recent  article  discussing  certain 
aspects  of  information  theory  and  music  which  we  referred  to  in  Chapter 
2,  R.  C.  Pinkerton57  suggested  the  use  of  computers  for  writing  simple 
melodies  utilizing  an  elementary  probability  table  for  selecting  successive 
notes  of  a  melody.  However,  as  already  indicated,  no  record  of  whether 
this  project  was  actually  carried  out  has  been  published.  Two  other  proj- 
ects have  both  similarly  been  concerned  with  the  generation  of  popular 
or  hymn  tunes,  again  by  means  of  probability  tables  for  successive  note 
selection.  The  first  of  these  experiments  was  done  on  the  Datatron  com- 
puter at  the  ElectroData  Division  of  the  Burroughs  Corporation  in  Pasa- 
dena, California,  by  M.  Klein  and  D.  Bolitho.  This  work  was  publicized 
in  the  press,58  and  a  reasonably  complete  semitechnical  description  of  the 
methods  developed  by  Klein  and  Bolitho  is  contained  in  a  company-pub- 

57  R.  C.  Pinkerton,  "Information  Theory  and  Melody,"  Sci.  American,  194(2)  :77, 
February,  1956. 

58 «  'Bra{n'  Computes  New  Tune  for  TV,"  special  news  release  to  The  New  York 
Times,  July  3,  1956,  p.  16;  also  Associated  Press  news  release,  July  3,  1956. 


56  EXPERIMENTAL    MUSIC 

lished  pamphlet.50  The  preparation  of  a  tune  called  Push-Button  Bertha 
for  broadcast  and  recording  was  carried  out.  The  basic  technique  utilized 
was  a  random-number  process  combined  with  successive  selection  or  re- 
jection of  these  numbers  in  accord  with  musical  rules  translated  into  arith- 
metical operations.  In  principle,  therefore,  the  technique  developed  by 
Klein  and  Bolitho  was  similar  to  that  utilized  by  the  present  authors.  It  is 
our  understanding,  however,  that  this  work  has  been  abandoned. m 

The  second  project  of  a  somewhat  related  nature,  since  it  was  also  de- 
signed to  deal  with  simple  tunes,  was  carried  out  at  Harvard  University 
by  Brooks,  Hopkins,  Neumann,  and  Wright.61  The  primary  purpose  of  this 
project  was  not  to  generate  simple  tunes  by  means  of  computers  but  to 
analyze  simple  melodies  in  the  light  of  certain  principles  of  information 
theory  which  we  shall  consider  in  detail  in  Chapter  5.  It  is  important  to 
note,  however,  at  this  point  that  a  computer  was  coded  by  these  investi- 
gators to  produce  melodies  based  upon  the  laws  established  by  the  analyt- 
ical scheme  employed. 

Fourthly,  according  to  a  recent  article  in  Computing  News,62  J.  W. 
Granholm,  editor  of  that  magazine,  and  M.  C.  Mitchell,  oboist  at  the 
Seattle  Symphony  Orchestra,  have  become  interested  in  possible  musical 
applications  of  computers.  They  have  carried  out  preliminary  studies  of  a 
project  to  utilize  computers  for  arranging  and  orchestration.  Employing 
a  numbering  technique  similar  to  ours  for  designating  the  notes  of  the 
chromatic  scale,  they  have  worked  out  the  problem  of  transposition  for 
preparing  performance  parts  for  transposing  instruments.  They  have  also 
been  particularly  concerned  with  the  question  of  musical  printout  from 
computers,  a  problem  we  shall  also  consider  in  Chapter  4. 

Fifthly,  it  has  been  brought  to  our  attention  recently  that  members  of 
the  Shell  Laboratories  in  the  Netherlands  have  used  a  computer  to  program 
Mozart's  dice-game  composition  discussed  earlier.  However,  published  in- 
formation on  these  experiments  was  not  available  at  the  time  of  writing. 
It  is  our  understanding  that  the  coding  of  this  problem  was  carried  out 

50  "Syncopation  by  Automation,"  Data  from  ElectroData,  August,  1956,  Electro- 
Data  Division  of  Burroughs  Corporation,  Pasadena,  Calif. 

"°  Private  conversation  between  one  of  the  present  authors  (L.  A.  H.)  and  Dr. 
Bolitho  in  Los  Angeles,  Aug.  28,  1956. 

ni  F.  P.  Brooks,  Jr.,  A.  L.  Hopkins,  Jr.,  P.  G.  Neumann,  and  W.  V.  Wright,  "An 
Experiment  in  Musical  Composition,"  IRE  Trans,  on  Electronic  Computers,  EC-6: 175, 
1957. 

63  Anon.,  "Music  Transcription  by  Computer,"  Computing  News,  5(17) :  108-1 13, 
Sept.  1,  1957. 


EXPERIMENTAL    MUSIC  57 

by  D.  A.  Caplin,  of  the  Shell  Petroleum  Company,  Ltd.,  in  London.fiH 
Lastly,  a  short  piece  of  computer  music  has  been  produced  by  N.  Gutt- 
man  of  the  Visual  and  Acoustics  Research  Department  of  Bell  Telephone 
Laboratories.64  This  item  is  of  considerable  interest  in  that  sounds  were 
synthetically  produced  on  an  IBM  704  computer.  The  composition  itself 
is  a  short  piece  in  just  intonation  while  the  sounds  produced  by  the  com- 
puter consist  of  triangular  wave  forms. 

63  Letter  to  L.  A.  H.  from  Dr.  R.  J.  Lundbeck,  Shell  Laboratories,  the  Hague, 
Netherlands. 

01  Letter  to  L.  A.  H.  from  Dr.  J.  R.  Pierce,  Bell  Telephone  Laboratories,  Murray 
Hill,  N.J. 


CHAPTER    FOUR 


The   Technical  Problem 


Non-numerical  Uses  of  Computers 

Today,  we  do  not  think  it  unusual  that  machines  can  perform  arithmetic 
operations,  even  rather  complex  ones;  indeed,  the  current  viewpoint  is 
that  there  is  something  intrinsically  mechanical  about  such  arithmetic  op- 
erations. On  the  other  hand,  it  is  still  considered  somewhat  unusual  when- 
ever the  same  machines  are  used  to  assist  other  types  of  thought  processes. 
Non-numerical  applications  of  high-speed  computers  have  been  relatively 
slightly  exploited  to  date,  but  there  now  seems  to  be  a  rapidly  growing 
interest  in  the  field.  For  example,  at  the  11th  National  Meeting  of  the 
Association  for  Computing  Machinery  in  August,  1956,  particular  atten- 
tion was  directed  toward  the  new  subject  of  non -numerical  uses  of  high- 
speed digital  computers  and  served  to  focus  attention  on  the  subject.  A 
review  of  applications  of  this  type  was  presented  through  papers  on  the 
following  topics:  weather  prediction,1  logistics  applications,2  programming 

1  P.  D.  Thompson,  "High-Speed  Computing  in  Weather  Prediction,"  Program  and 
Abstracts  for  the  11th  National  Meeting  of  the  Association  for  Computing  Machinery 
at  the  University  of  California  at  Los  Angeles,  Aug.  27-29,  1956,  p.  6. 

2W.  H.  Marlow,  "Some  Logistics  Applications,"  ibid.,  p.  6,  p.  12. 
58 


THE    TECHNICAL    PROBLEM  59 

computers  to  play  games  such  as  chess  and  checkers,3  language  transla- 
tion4 and  language  compiling.5  At  the  same  meeting,  as  noted  already  in 
Chapter  1,  a  brief  report  of  the  present  work  was  also  given.  In  more  re- 
cent meetings,  a  trend  toward  the  presentation  of  such  topics  has  been 
continued.6 

It  is  convenient,  perhaps,  to  classify  present  uses  of  computers  into  three 
broad  categories.  The  first  is  the  obvious  category  of  solving  complex 
mathematical  problems  in  the  sciences  and  engineering,  in  mathematics, 
and  in  other  fields  in  which  specific  quantitative  information  is  required. 
These  direct  mathematical  applications  are  self-evident  uses  for  computers 
and  require  no  particular  comment. 

Somewhat  less  obvious  in  terms  of  the  basic  information  supplied  the 
computers  is  the  second  category  of  applications,  namely,  to  business  and 
industrial  procedures.  Here  the  applications  include,  for  example,  the 
processing  of  office  data,  the  simulation  and  design  of  industrial-plant  op- 
erations, and  the  control  of  industrial  operations  through  digital-computer 
control  of  specialized  analog  computers  and  servo-mechanisms.  Indeed, 
these  applications  are  now  beginning  to  attract  widespread  attention  and 
account  for  a  large  proportion  of  the  sales  of  commercial  high-speed  auto- 
matic digital  computers.  From  the  rapidly  growing  literature  on  this  sub- 
ject, we  can  cite  representative  surveys.7  A  condensed  source  of  current 
information  on  these  topics  is  contained  in  the  abstracts  in  the  IRE  Trans- 
actions on  Electronic  Computers.  An  introductory  review  of  this  subject 
recently  published  in  Fortune  might  also  be  cited.8    Goodman's  book,7 

3  A.  L.  Samuel,  "Programming  a  Computer  to  Play  Games,"  ibid.,  p.  8,  p.  21;  see 
also  J.  Kister,  P.  Stein,  S.  Ulan,  W.  Walden,  and  M.  Wells,  "Experiments  in  Chess," 
/.  Assoc.  Computing  Machinery,  4:174,  1957. 

*  I.  Wieselman,  "The  Potentialities  of  a  High-capacity  Store  for  Machine  Transla- 
tion," ibid.,  p.  8,  p.  22;  also  typewritten  copy  of  presentation  through  courtesy  of 
author. 

5  J.  Chipps,  M.  Koschmann,  A.  Pedis,  S.  Orgel,  and  J.  Smith,  "A  Mathematical 
Language  Compiler,"  ibid.,  p.  9,  p.  27. 

6  For  example,  in  the  program  of  the  1957  Eastern  Joint  Computer  Conference, 
Washington,  D.C.,  Dec.  9-13,  1957,  the  following  titles  are  noted:  I.  Rotkin,  "Mech- 
anization of  Letter-mail  Sorting";  D.  L.  Gerlough,  "Control  of  Automobile  Traffic 
as  a  Problem  in  Real-time  Computation";  W.  H.  Thomas,  "The  Application  of  Elec- 
tronic Computers  to  Air  Traffic  Control." 

7L.  L.  Goodman,  Man  and  Automation,  Penguin  Books,  Inc.,  Baltimore,  1957; 
Scientific  American,  Automatic  Control,  Simon  and  Schuster,  Inc.,  New  York,  1955; 
E.  M.  Grabbe  (ed.),  Automation  in  Business  and  Industry,  John  Wiley  &  Sons,  Inc., 
New  York,  1955;  J.  Diebold,  Automation,  D.  van  Nostrand  Company,  Inc.,  Princeton, 
N.J.,  1952. 

8W.  B.  Harris,  "The  Astonishing  Computers,"  Fortune,   55(6):  136,  June,    1957. 


60  EXPERIMENTAL    MUSIC 

which  is  a  useful  treatment  of  the  subjects  of  automation  and  computers 
written  in  nontechnical  language,  includes  detailed  descriptions  of  actual 
examples  of  computers  now  in  operation  in  the  business  world.  Goodman 
points  out  that  this  type  of  application  is  basically  of  a  non-numerical  na- 
ture when  he  notes  that:9 

In  business  use,  it  is  the  ability  of  the  computer  to  organize  and  sort  data 
which  is  more  important  than  its  ability  to  do  arithmetic;  though  .  .  .  the 
ability  to  solve  complex  mathematical  problems  is  necessary  when  decision- 
making of  a  managerial  nature  is  undertaken.  The  office  is  now  quickly  be- 
coming a  "factory"  for  the  processing  of  data  and  it  is  in  this  light  that  elec- 
tronic data  processing  should  be  viewed. 

The  final  category  includes  other  types  of  non-numerical  applications 
and  covers,  of  course,  a  wide  range  of  possible  fields  of  interest.10  In  ad- 
dition to  some  of  the  more  important  applications  already  mentioned,  it  is 
interesting  to  note  that  even  in  the  sciences  auxiliary  applications  of  a 
non-numerical  type  are  being  developed.  In  the  field  of  medicine,  for 
example,  it  is  predicted  that  computers  will  be  used  in  conjunction  with 
medical  diagnosis,  since  these  instruments  will  not  only  be  able  to  store 
known  medical  information  and  patients'  case  histories,  but  they  will  also 
be  able  to  sift  this  information  to  assist  the  actual  process  of  diagnosis.11 
In  the  field  of  chemistry,  one  application  is  the  storing  of  formulas  for 
chemical  compounds;12  another  is  their  use  to  speed  up  patent  searches  in 

9  Goodman,  op.  cit.,  p.  56. 

10  The  following  item,  which  we  noted  in  the  Sept.  21,  1957,  issue  of  The  New 
Yorker,  gives  one  indication  of  the  extent  of  these  applications:  "Systematic  permu- 
tations of  the  Tibetan  alphabet  with  an  automatic  sequence  computer  aided  lamas 
high  in  the  Himalaya  mountains  in  discovering  all  the  possible  names  for  God,  ap- 
proximately nine  billion  of  them.  Why  they  undertook  this  problem  is  a  matter  for 
metaphysical  speculation.  At  work  on  the  project  for  three  centuries,  the  lamas  fig- 
ured it  would  require  another  15  thousand  years  to  complete  the  project  by  hand. 
However,  with  a  Mark  V  computer  the  task  was  accomplished  in  100  days. 

"Technicians  who  accompanied  the  computer  to  Tibet  report  the  job  was  success- 
fully completed.  Miles  of  paper  covered  with  what  appeared  to  be  gibberish  were 
turned  out  by  the  computer  and  patiently  pasted  in  huge  ledgers  by  the  lamas.  The 
chief  lama,  in  a  philosophical  dissertation  given  to  the  technicians,  said  that  God's 
purpose  has  now  been  achieved  and  the  human  race  has  finished  the  job  it  was 
created  to  perform.   What  happens  next? 

— Automatic  Control." 

11  Anon.,  "Sarnoff  Foresees  Voice-controlled  Systems,"  Research  and  Engineering, 
3(7) :23,  October,  1957. 

"A.  Opler  and  T.  R.  Norton,  "New  Speed  to  Structural  Searches,"  Chem.  Eng. 
News,  34:2812,  1956. 


THE    TECHNICAL    PROBLEM  61 

the  U.S.  Patent  Office;1'5  and  it  has  even  been  reported  that  a  computer  has 
been  used  to  compile  a  list  of  42,000  names  with  endings  like  -mycin  to 
be  given  to  future  antibiotics  and  drugs.14 

Of  the  various  applications  cited,  perhaps  the  use  of  computers  for 
translating  foreign  languages  can  be  singled  out  as  the  one  most  related 
to  our  problem.  A  historical  survey  of  this  problem  has  been  written  by 
W.  N.  Locke.15  This,  at  the  present  time,  is  a  high-priority  research  proj- 
ect, financed  primarily  by  the  United  States  government,  because  there 
are  far  too  few  translators  available  for  the  translation  of  contemporary 
Russian  technical  literature  into  English.  Technical  literature,  with  its 
relatively  restricted  vocabulary  and  relatively  small  use  of  shades  of  mean- 
ing, idioms,  and  similar  more  difficult  translation  problems,  turns  out  to 
be  a  most  suitable  test  medium  for  this  type  of  study.  It  should  not  be 
supposed,  however,  that  all  interest  in  this  field  is  confined  to  the  limited 
and  specific  objective  of  translating  technical  Russian.  The  broader  objec- 
tives of  being  able  to  interconvert  all  languages  and  to  handle  nontechnical 
literature  are  also  being  examined.  For  this  purpose,  an  "interlingua"  for 
machine  usage  is  also  being  examined.  Each  language  is  first  translated 
into  interlingua  and  then  converted  into  the  "target"  language.  Interest 
in  the  general  subject  of  machine  translation  is  now  sufficiently  great  that 
a  monograph16  has  been  written  on  the  subject  and  a  periodical,  Mechanical 
Translation,  devoted  exclusively  to  this  subject,  now  exists.  There  are 
already  available  rather  impressive  examples  of  the  results  of  machine 
translation,  even  at  this  early  date.  The  goal  for  the  present  appears  to  be 
total  conversion  to  the  words  of  the  target  language,  i.e.,  English,  in  the 
specific  applications  discussed  above,  with  about  ninety  per  cent  accuracy 
on  grammar  and  other  problems  such  as  multiple  meanings.  Texts  in  this 
condition  can  be  rapidly  edited  into  literate  English. 

In  light  of  these  experiments,  the  generation  of  musical  structures  is  a 
rather  natural  non-numerical  application  of  these  instruments,  since,  like 
mathematical  or  alphabetical  symbols,  musical  symbols  can  be  operated 
upon  in  a  wide  variety  of  ways  to  produce  a  virtually  limitless  number  of 
combinatorial  forms. 

13  Anon.,  "Electronic  Searching  Moves  Ahead,"  Chem.  Eng.  News,  35:98,  1957; 
also  Patent  Office,  Research  and  Development,  Reports  4-9. 

"Anon.,  "Drugless  Names,"  Chem.  Eng.  News,  34:774,   1956. 

15 W.  N.  Locke,  "Translation  by  Machine,"  Sci.  American,  194(1  ):29,  January, 
1956. 

16  W.  N.  Locke  and  A.  D.  Booth  (eds.),  Machine  Translation  of  Languages,  John 
Wiley  &  Sons,  Inc.,  New  York,  1955. 


62  EXPERIMENTAL   MUSIC 

Operation  of  Automatic  High-speed  Digital  Computers 

Before  we  consider  the  experimental  methods  used  to  produce  music 
by  means  of  the  Illiac,  it  is  desirable  to  describe  briefly  in  general  terms 
the  basic  operations  of  automatic  high-speed  electronic  digital  computers. 
Goodman7  describes  their  operations  somewhat  more  completely,  and  de- 
tailed discussions  of  their  construction  and  operation  are  available  in  the 
literature.17 

Automatic  high-speed  digital  computers  are  devices  capable  of  perform- 
ing the  arithmetic  operations  of  addition,  subtraction,  multiplication,  and 
division  in  time  intervals  of  the  order  of  milliseconds.  If  these  instruments 
were  nothing  more  than  high-speed  desk  calculators,  we  would  be  unable 
to  take  advantage  of  the  increased  speed  of  computation  since  human  re- 
action times  are  much  slower  than  computer  reaction  times.  This  is  to  be 
contrasted  with  the  use  of  ordinary  desk  calculators,  where  machine  and 
human  reaction  times  are  "well  balanced."  Consequently,  in  order  to  be 
efficient,  high-speed  computers  require  instructions  supplied  at  rates  of  the 
order  of  magnitude  of  the  rates  of  their  arithmetic  operations.  This  re- 
quirement has  led  to  the  "automation"  of  high-speed  computing.  In  the 
automatic  high-speed  digital  computer,  a  list  of  instructions  is  placed  into 
the  machine  and  automatically  selected  in  sequence  at  speeds  commen- 
surate with  the  arithmetic  operations.  The  preparation  of  the  list  of  in- 
structions for  the  computer  is  referred  to  as  coding,  or  programming,  and 
the  total  collection  of  instructions  to  which  the  machine  can  respond  is 
called  the  code  or  program.  Problems  to  be  solved  by  the  computer 
must  be  reduced  to  a  pattern  of  instructions  which  are  repeated  over  and 
over  again,  and  normally  only  the  numbers  being  operated  on  undergo 
significant  change.  These  patterns  of  instructions  are  called  loops,  or 
cycles. 

Since  most  problems  require  decisions  to  be  made,  the  list  of  instructions 
for  the  computer  must  include,  besides  arithmetic  orders,  an  order  for  mak- 
ing decisions.  Of  course,  the  coder  must  foresee  the  decisions  to  be  made 
and  plan  for  them  accordingly.  The  most  usual  type  of  decision  order  is 
one  in  which  there  are  two  possible  results,  e.g.,  plus  or  minus,  zero  or  non- 

17  See,  for  example,  E.  C.  Berkeley  and  L.  Wainwright,  Computers,  Their  Opera- 
tion and  Application,  Reinhold  Publishing  Corporation,  New  York,  1956;  T.  E. 
Ivall  (ed.),  Electronic  Computers,  Principles  and  Applications,  Philosophical  Library, 
Inc.,  New  York,  1956;  G.  R.  Stibitz  and  J.  A.  Larrivee,  Mathematics  and  Computers, 
McGraw-Hill  Book  Company,  Inc.,  New  York,  1957. 


THE    TECHNICAL    PROBLEM  63 

zero.  When  this  decision  order  appears  in  the  sequence  of  instructions,  it 
either  leaves  the  sequencing  unchanged,  as  if  it  were  not  there  at  all,  or  it 
transfers,  or  "jumps,"  the  sequencing  to  another  part  of  the  list  of  instruc- 
tions. A  common  name  for  this  type  of  decision  order  is  conditional  trans- 
fer order. 

To  hold  the  instructions  or  numbers,  a  computer  requires  a  storage  unit, 
sometimes  called  the  memory,  and  a  programmer  must  have  available  cor- 
responding orders  to  store  and  obtain  information  from  this  unit  within  the 
machine.18  There  must  also  be  communication  between  the  computer  and 
the  outside,  necessitating  an  input  and  output  mechanism  and  correspond- 
ing orders.  In  the  case  of  the  Illiac,  input  and  output  are  prepared  in  the 
form  of  Teletype  tape.  Input  is  prepared  in  the  form  of  coded  punched 
tape  on  Teletype  machines,  while  output  can  be  transcribed  back  into 
printed  numbers  or  letters  by  means  of  electronic-tape  readers  attached  to 
these  same  Teletype  machines.  With  other  instruments,  input  and  output 
is  often  prepared  in  the  form  of  punched  cards  or  magnetic  tape. 

Some  of  the  more  important  units  and  orders  for  a  computer  are  sum- 
marized in  Table  1.   The  details  of  coding  for  the  Illiac  in  particular  are 

Table  1 
Important  Units  and  Orders  for  a  Computer 

Unit  Order 

Arithmetic  Add,  subtract,  multiply,  divide 

Storage  Store,  read  from  storage 

Input  Read 

Output  Punch,  print,  cathode  ray  tube  display,  etc. 

Decision  Conditional  transfer 

Miscellaneous  Unconditional  transfer,  left  shift,  right  shift, 
shift  registers,  etc. 

discussed  in  a  programming  guide  prepared  for  use  with  this  machine.19 
Computers  like  the  Illiac  perform  arithmetic  in  much  the  same  way  we 
do  with  pencil  and  paper  except  that  they  use  the  binary  number  system 
rather  than  the  more  common  everyday  decimal  number  system.  This 
number  system  is  particularly  appropriate,  because  circuits  in  the  com- 
puter either  conduct  or  do  not  conduct;  that  is  to  say,  these  circuits  operate 
through  vacuum  tubes  used  as  electronic  relays.    These  exist  in  either  of 

18  L.  N.  Ridenour,  "Computer  Memories,"  Sci.  American,  192(6)  :92,  June,  1955. 

19  J.  P.  Nash  (ed.),  /Iliac  Programming,  Digital  Computer  Laboratory,  Graduate 
College.  University  of  Illinois,  Urbana,  111.,  1955,  and  later  printings.  A  more  general 
discussion  of  computer  programming  is  contained  in  D.  D.  McCracken,  Digital  Com- 
puter Programming,  John  Wiley  &  Sons,  Inc.,  New  York,  1957. 


64  EXPERIMENTAL   MUSIC 

two  states,  conducting  or  nonconducting.  To  understand  the  binary  number 
system,  let  us  first  examine  the  more  familiar  decimal  notation,  consisting 
of  ten  symbols,  0,  1,  2,  .  .  .  ,  9,  with  which  we  can  write  any  number. 
For  example,  in  the  decimal  number  121.51,  three  Is  appear,  each  repre- 
senting a  different  absolute  magnitude  depending  on  its  position  with  re- 
spect to  the  decimal  point. 

We  can  also  rewrite  the  above  number  in  the  following  way: 

121.51  =  1  x  102  +  2  x  101  +  1  x  10°  +  5  x  10"1  +  1  x  10"2      (5) 
And,  in  general,  we  can  write  any  decimal  number  as 

bn\0n  +  ^n-ilO"-1  +  •  •  •  +  b1101  +  b010°  +  fc.xlO-1  +  •  •  •  +  b.m10-m 

(6) 
where  0  ^  bj^9.  However,  there  is  nothing  unique  about  the  number 
ten  as  a  base  for  a  number  system.  Let  us  consider  two  as  a  base  for  a 
number  system  with  only  the  symbols  0,  1.  If  we  impose  the  restriction 
that  ax  =  0,  1,  we  can  write  numbers  as 

an2n  +  «,?_i2"-1  +  •  •  •  +  ajL1  +  a02°  +  a^2~x  +  •  •  •  +  a^m2~m  (7) 

For  example,  the  decimal  number  10  (ten)  can  be  written  in  the  binary 
number  system  as  1010  which  is 

1  X  23  +  0  x  22  +  1  X  21  +  0  x  2°  =  8  +  0  4-  2  +  0  =  10         (8) 

In  Table  2,  we  have  tabulated  the  correspondence  between  decimal 
and  binary  notation  for  the  first  sixteen  integers. 


Table  2 

Decimal 

and 

Binary 

Integers 

Decimal  number 

Binary  number 

0 

0 

1 

1 

2 

10 

3 

11 

4 

100 

5 

101 

6 

110 

7 

111 

8 

1000 

9 

1001 

10 

1010 

11 

1011 

12 

1100 

13 

1101 

14 

1110 

15 

1111 

THE    TECH  NIC AL    PROBLEM  65 

It  is  this  technical  detail  involving  binary  numbers  of  computer  design 
that  lies  behind  Shannon  and  Weaver's  comment:20  'The  choice  of  a  log- 
arithmic base  corresponds  to  the  choice  of  a  unit  for  measuring  information. 
If  the  base  2  is  used  the  resulting  units  may  be  called  binary  digits,  or  more 
briefly,  bits,  a  word  suggested  by  J.  W.  Tukey." 

The  "Man-versus-Machine"  Problem 

One  subject  which  must  be  considered  at  this  point  is  whether  the  new- 
type  computers  "think."  Outside  the  computer  field,  there  exist  many  mis- 
conceptions concerning  what  computers  can  and  cannot  do.  Thus,  almost 
inevitably,  when  the  subject  of  our  work  has  come  up,  the  question  has 
been  asked:  "What  is  going  to  happen  to  the  composer?",  the  implication 
being  that  the  composer  is  going  to  be  put  out  of  business  by  an  "electronic 
brain." 

Much  of  what  is  said  about  computers  depends  on  how  one  defines  the 
word  think.  A  commonly  accepted  picture  of  a  computer  is  that  of  a  ma- 
chine which  is  an  extension  in  certain  specific  functions  of  human  intelli- 
gence, much  as  a  physical  machine  such  as  a  steam  engine  is  an  extension 
of  human  physical  strength,  also  in  certain  specified  directions.  As  we  have 
seen,  a  digital  computer,  or  for  that  matter  an  analog  computer,  is  capable 
of  doing  certain  mathematical  tasks  more  rapidly  and  more  efficiently  than 
a  human  being  can.  These  computers  respond  to  detailed  instructions  as 
to  what  calculations  to  perform,  carry  out  these  instructions,  and  present 
the  results  to  the  operator,  who  then  has  to  determine  whether  these  re- 
sults are  useful  or  meaningful  depending  upon  the  nature  of  the  problem 
being  solved.  The  computer  is  unable  to  determine  whether  the  answers  are 
correct.  It  can  perform  erroneous  calculations  just  as  efficiently  as  correct 
ones.  This  is  why  some  writers  have  spoken  of  a  computer  programmer 
"conversing"  with  a  computer.  He  feeds  it  certain  information  and  tells 
the  computer  what  to  do  with  the  information.  The  computer  carries  out 
the  instructions,  and  then  the  programmer  inspects  the  results. 

Aids  to  calculation  are  hardly  a  new  departure  in  human  affairs.  The 
abacus,  published  tables  of  mathematical  functions,  the  slide  rule,  the  com- 
mon adding  machine,  and  the  desk  calculator  are  all  precursors  of  the  pres- 
ent highly  developed  computers.  All  of  these  aids  to  calculation  can  be  con- 
sidered to  displace  the  operation  of  human  intelligence  to  lesser  or  greater 

20  C.  E.  Shannon  and  W.  Weaver,  The  Mathematical  Theory  of  Communication, 
University  of  Illinois  Press,  Urbana,  111.,  1949,  p.  4. 


66  EXPERIMENT  AL    MUSIC 

extent  in  certain  specific  functions.  For  example,  long  division  carried  out 
on  paper  requires  mental  effort  over  a  significant  period  of  time,  whereas 
the  same  operation  can  be  mechanized  and  solved  with  the  aid  of  a  desk 
calculator  in  a  few  seconds.  To  the  extent  that  this  specific  mental  effort  is 
called  "thinking,"  even  an  ordinary  desk  calculator  can  be  said  to  "think." 
However,  with  most  fairly  simple  machines  such  as  desk  calculators,  the 
human  functions  displaced  by  the  machine  have  hardly  been  regretted. 
However,  writers  such  as  Goodman  are  careful  to  distinguish  between 
mechanization  and  automation  and  to  point  out  that  the  effect  of  automa- 
tion upon  man  should  be  quite  the  opposite  to  that  of  mechanization. 
Goodman  notes  that:21 

Charles  Chaplin's  Modern  Times  (made  in  1935),  by  exposing  the  fallacy  in 
Henry  Ford's  doctrine  of  the  "one  man,  one  operation"  concept,  exemplifies 
all  that  automation  will  eliminate.  Such  boring,  repetitive,  soul-breaking  work 
will  not  be  required  to  be  done  in  the  future  by  human  beings — a  human  being 
possesses  judgement,  imagination,  flexibility,  and  great  powers  of  coordination 
.  .  .  whereas  the  machine  may  be  better  from  the  point  of  view  of  strength 
and  perception,  man  is  irreplaceable. 

With  a  digital  computer,  automation,  made  possible  through  such  opera- 
tions as  the  conditional  transfer  order  previously  described,  eliminates  this 
"single-operation-plus-inspection"  process  required  in  the  use  of  desk  cal- 
culators. Rapid  routine  calculations  become  possible.  However,  the  total 
course  of  a  calculation  must  be  foreseen  by  the  operator,  even  though  the 
specific  results  cannot  be  predicted,  and  the  method  for  solving  the  mathe- 
matical problem  must  be  worked  out,  even  though  the  form  of  the  answer 
is  unknown.  Similarly,  in  a  musical  problem,  the  method  of  composition 
must  be  coded,  even  though  the  final  specific  outcome  may  be  unpredict- 
able. 

There  are  research  efforts  continually  going  on  to  improve  the  perform- 
ance of  computing  machines.  By  simply  making  their  internal  works  more 
complex  and  by  increasing  their  storage  capacity,  more  complicated  prob- 
lems can  be  handled.  The  increased  bulk  of  instruments  of  larger  capacity 
can  be  compensated  to  some  extent  by  replacement  of  vacuum  tubes  by 
transistors  and  magnetic  core  devices.  Other  more  basic  changes  include  im- 
proved input  and  output  mechanisms  and  high-capacity  storage  or  mem- 
ory. The  advance  in  usefulness  of  computers  will,  therefore,  rest  partially 
on  technological  improvements  and  the  building  of  more  complex  and  ver- 

21  Goodman,  op.  cit.,  p.  21. 


THE    TECHNICAL    PROBLEM  67 

satile  instruments.  On  the  other  hand,  more  complex  logical  operations 
to  which  these  computers  might  be  adapted  must  also  be  anticipated.  In 
fact,  a  problem  receiving  considerable  attention  today  is  the  analysis  of  the 
problems  of  "adaptability"  and  "learning."  The  question  of  whether  these 
processes  can  be  coded  to  activate  computers  to  respond  in  these  terms  has 
been  considered.22  In  fact,  the  general  study  of  comparing  men  and  ma- 
chines, for  which  Wiener23  coined  the  word  cybernetics,  is  based  upon 
analyzing  the  various  response  mechanisms  of  man  in  terms  of  the  concepts 
of  automation.  This  includes  such  principles  as  "closed-loop  control"  which 
are  basic  to  automation  theory.  Another  similarity  is  recognized  through 
the  concept  of  "purposeful  action"  which  suggests  that  present  activity  is 
motivated  in  terms  of  future  goals  and  which,  we  might  also  note,  bears  a 
striking  similarity  to  some  of  Meyer's  concepts,  considered  in  Chapter  2,  of 
directed  musical  motion.  It  is  not  difficult  to  formulate  comparisons  of 
computer  circuits  and  the  nervous  system  and  to  attempt,  by  finding  me- 
chanical and  electrical  analogs  to  the  nervous  system,  to  analyze  by  these 
analogies  the  logical  foundation  of  the  actual  thought  process.  In  fact, 
some  writers  suggest  that  the  essential  difference  between  the  best  com- 
puters and  man  is  really  just  one  of  complexity.  Kermeny24  proposes  that 
the  two  basic  things  which  differentiate  man  and  computers  are  complexity 
of  memory  and  power  of  reproduction.  The  other  factors,  suitable  input 
devices  (i.e.,  sense  organs)  and  output  devices  (i.e.,  equivalents  to  human 
actions)  are  being  developed,  presumably  along  with  sufficiently  complex 
programming  techniques  to  instill  learning  capacity.  Other  writers  take  a 
much  less  daring  view  and  suggest  that  the  problem  of  building  a  machine 
of  the  complexity  of  memory  equivalent  to  man's  is  not  really  feasible,  at 
least  in  terms  of  techniques  we  can  consider  today  or  in  the  near  future. 
Moreover,  they  suggest  also  that  the  qualities  of  human  actions  are  far  from 
being  understood  in  terms  of  coding.  Since  these  are  questions  which  can 
only  be  decided  in  the  future,  we  may  conclude  that,  for  the  present,  com- 
puters are  still  definitely  limited  to  specific  tasks  in  which  one  type  or  an- 
other of  data  processing  are  of  a  fairly  routine  nature. 

The  question  of  whether  computers  will  ever  be  "creative"  in  the  sense 
that  we  speak  of  creative  composing  is  rather  similar  to  the  problem  of 

22  A.  G.  Oettinger,  "Programming  a  Digital  Computer  to  Learn,"  Phil.  Mag.,  7: 1243, 
1952;  C.  E.  Shannon,  "Computers  and  Automation,"  Proc.  I.R.E.,  41:1234,   1953. 

23  N.  Wiener,  Cybernetics,  John  Wiley  &  Sons,  Inc.,  New  York,  1949,  in  particular, 
Introduction  and  chap.  5. 

2iJ.  G.  Kermeny,  "Man  Viewed  as  a  Machine,"  Sci.  American,  192(4) :58,  April, 
1955. 


68  EXPERIMENT  AL    MUSIC 

whether  they  ''think. "  Also,  we  might  ask:  "What  is  meant  by  the  term 
creative?"  Being  "creative"  would  seem  to  depend  at  the  very  minimum, 
like  "thinking,"  on  having  a  computer  operate  on  a  self-sustaining  basis, 
and  to  "learn  from  experience."  If  we  postulate,  therefore,  that  creative 
actions  involve,  at  the  very  least,  a  unique  perception  of  relationships  be- 
tween apparently  disassociated  events  in  such  a  way  that  a  new  truth  is  dis- 
closed, then  creativity  seems  to  be  bound  up  with  the  question  of  ignorance. 
Moreover,  it  seems  that  what  we  first  consider  strokes  of  insight  and  mani- 
festations of  "creative  thought"  are,  once  they  are  analyzed  and  codified 
and,  particularly,  codified  to  the  extent  that  they  can  be  processed  by  a 
computer,  no  longer  "creative  processes"  in  the  usual  sense.  Seen  in  this 
light,  the  pursuit  of  knowledge  which  depends  on  "creative  thought"  is  a 
technique  of  coding,  of  finding  explicit  statements  of  more  and  more  com- 
plex logical  relationships.  If  "creativity"  is  defined  in  such  terms,  then  the 
question  of  whether  machines  can  do  this  type  of  coding  is  the  one  which 
has  to  be  answered.  The  present  computers,  even  though  they  may  be  pro- 
grammed to  process  problems  in  music,  for  example,  cannot  be  expected  to 
seek  out  new  musical  principles.  These  now  must  be  fed  to  the  machine  in 
explicit  detail,  and,  at  best,  the  uncertainty  introduced  by  freedom  of  choice, 
i.e.,  the  use  of  the  random-number  processes  which  we  have  applied  to 
produce  computer  music,  perhaps  gives  a  computer  a  very  primitive  sort 
of  unpredictability,  but  this  can  hardly  be  equated  to  any  sort  of  creative 
process. 

The  Monte  Carlo  Method 

The  practical  technical  method  employed  for  generating  computer  music 
is  based  on  the  so-called  "Monte  Carlo  method,"  which  we  shall  describe 
first  in  general  terms25  and  secondly  in  terms  of  its  specific  application  to 
musical  problems. 

The  Monte  Carlo  method  is  a  rather  new  experimental  technique  based, 
as  the  name  is  meant  to  suggest,  upon  the  operation  of  the  laws  of  chance. 
In  essence,  the  method  is  quite  simple,  involving  basically  an  examination 

25 D.  D.  McCracken,  "The  Monte  Carlo  Method,"  Sci.  American,  192(5): 90,  May, 
1955;  G.  R.  Stibitz  and  J.  A.  Larrivee,  op.  cit.,  chap.  9;  A.  S.  Householder  (ed.), 
Monte  Carlo  Method,  Applied  Mathematics  Series,  no.  12,  National  Bureau  of  Stand- 
ards, U.S.  Government  Printing  Office,  1951.  These  references,  and  the  first  two 
in  particular,  are  general  introductions  to  the  idea  of  the  Monte  Carlo  method. 
There  are,  of  course,  many  specialized  technical  articles  in  the  literature  on  the 
method  and  its  application. 


THE    TECHNICAL    PROBLEM  69 

of  sets  of  randomly  selected  numbers  which  we  consider  to  represent  sig- 
nificant sets  of  events  in  some  model  universe.  The  method  is  justified  in 
instances  where  the  object  of  study  can  be  assumed  to  be  a  statistically 
ordered  universe  from  which  we  can  isolate  certain  elements  to  form  a  sim- 
pler model  universe  characterized  by  events  subject  to  the  same  statistical 
order.  Thus,  the  Monte  Carlo  method  consists  of  the  experimental  produc- 
tion of  random  sets  which  are  made  to  conform  to  statistical  controls.  It  per- 
mits us,  therefore,  to  study  the  laws  presumably  implicit  in  the  statistical 
controls  chosen  for  the  experiment.  Since  experimental  results  are  obtained 
in  random  sequence  by  this  method,  it  is  distinguished  from  more  tradi- 
tional laboratory  experimentation  in  which  significant  environmental  fac- 
tors are  systematically  varied  or  controlled.  An  additional  assumption  is 
often  made  that  many  events  are  normally  made  up  of  smaller  events  and 
that  if  these  smaller  events  can  be  caused  to  occur  in  the  proper  manner, 
for  example,  as  sequential  patterns,  combinations  of  these  events  can  be 
generated  which  will  include  the  classes  of  larger  events  of  interest.  The 
Monte  Carlo  method  gives  us  a  sampling  from  the  model  universe,  and  this 
sampling  may  then  be  compared  to  presumably  analogous  or  at  least  simi- 
lar events  in  the  natural  universe.  Normally,  such  a  comparison  is  made 
to  develop  an  hypothesis  concerning  the  events  of  the  real  world  or  else  to 
refine  the  model  so  that  it  conforms  more  exactly  in  the  next  experiment  to 
the  aspects  of  the  real  universe  being  examined. 

There  is  one  major  penalty  attached  to  the  Monte  Carlo  method  in  its 
purest  form.  In  almost  any  given  experiment,  many  superfluous  events  oc- 
cur which  are  of  no  interest  unless  the  process  under  examination  happens 
to  be  truly  and  completely  random.  In  a  practical  experiment,  this  means 
that  a  screening  procedure  must  be  devised  to  eliminate  the  superfluous 
events  in  the  most  efficient  manner.  Until  recently,  the  inefficiency  of  the 
Monte  Carlo  method  limited  its  application  to  relatively  simple  problems. 
In  principle,  it  is  possible  to  run  a  Monte  Carlo  experiment  by  hand 
methods,  for  example,  by  compiling  a  random-number  table  by  some  simple 
arithmetical  process,  categorizing  these  numbers  according  to  the  demands 
of  the  problem  under  investigation,  and,  in  due  time,  completing  the  experi- 
ment. Unfortunately,  hand  methods  are  too  slow  for  any  but  the  simplest 
sort  of  problems,  problems  for  which  more  conventional  analytical  methods 
are  much  more  satisfactory.  With  the  development  of  high-speed  com- 
puters, however,  this  situation  has  been  radically  changed,  for  these  instru- 
ments are  able  to  examine  and  process  many  millions  of  numbers  per  hour. 
Thus,  the  Monte  Carlo  method  is  finally  coming  into  its  own,  since  it  can 


70  EXPERIMENT  AL   MUSIC 

now  be  applied  to  many  complex  problems  of  a  statistical  nature  which 
have  so  far  resisted  solution  by  analytical  means. 

A  second  basic  feature  of  the  Monte  Carlo  method  involves  the  nature 
of  the  procedure  required  for  sampling.  In  other  words,  how  do  we  go 
about  collecting  a  set  of  samples  from  our  model  universe?  It  is  seen  that 
the  only  practical  method  for  carrying  out  the  sampling  procedure  itself 
is  the  sequential  one — that  is,  one  sample  at  a  time  is  analyzed  for  the 
properties  of  interest  and  is  then  placed  into  its  proper  category.  Practical 
everyday  sampling  procedures,  such  as  public  opinion  surveys,  industrial 
quality-control  techniques,  and  so  on,  can  all  be  resolved  in  principle  to  this 
idea  of  a  step-by-step  process.  The  important  next  step,  then,  is  to  build  up 
a  theory  to  analyze  both  the  distribution  of  samples  and  how  this  distribu- 
tion is  affected  by  the  particular  restrictions  placed  upon  the  rules  govern- 
ing the  sampling  process  itself.  To  do  this,  use  is  made  of  the  theory  of 
probability  and  of  classical  problems  of  chance,  such  as  the  drawing  of 
colored  balls  from  an  urn.  It  is  not  necessary  to  go  into  details,  but  it  is 
essential  to  present  at  least  an  illustration  of  such  an  operation  so  that  we 
may  define  several  terms  useful  in  the  analysis  of  sequential,  or  chain, 
processes,  as  they  are  also  often  called. 

Let  us  consider  an  urn  containing  five  white,  three  black,  and  two  red 
balls.  If  we  let  the  basic  event  be  the  drawing  of  a  ball  of  a  definite  color, 
it  is  possible  to  designate  the  three  possible  events  as  Ew,  a  white  ball,  Eb, 
a  black  ball,  and  Er,  a  red  ball.  We  may  now  construct  a  mathematical 
model  in  which  the  events  are  represented  by  points.  The  collection  of  all 
such  points  is  called  the  event  space  s.  There  is  a  law  of  probability  called 
the  probability  distribution  function,  or  simply  the  distribution  function, 
which  defines  the  probability  p,  for  each  point  of  our  event  space  s.  For 
example,  p(El0)  =  5/(5  +  3  +  2)  =  Vi.  However,  instead  of  trying  to 
describe  a  function  over  the  points  of  s,  it  is  often  simpler  to  associate  the 
points  of  s  with  numbers  and  describe  a  distribution  function  over  these 
numbers.  The  function  that  associates  numbers  with  the  points  of  s  is 
called  a  stochastic  variable,  or  random  variable,  or  chance  variable.  We 
can,  for  example,  define  the  following  stochastic  variable  x  for  the  balls  in 
the  urn: 

t-"V0  J^b  *-T 

a:  0  1  2  (9) 

The  function  that  describes  the  probability  of  x  is  called  the  probability 
function  f{x).   Thus,  for  balls  in  the  urn: 


THE    TECHNICAL    PROBLEM  71 

ftO)  =0.5 

/(I)  =0.3  (10) 

/(2)  =0.2 

Let  us  now  consider  a  sequence  of  drawings  from  the  urn  under  the  fol- 
lowing conditions: 

1 .  After  each  drawing  the  ball  will  be  replaced. 

2.  If  the  color  of  the  ball  is  the  same  as  that  of  the  preceding  drawing, 
the  ball  will  be  returned  to  the  urn  without  the  event  being  recorded. 

A  process  which  depends  on  the  preceding  event  only  is  an  example  of 
a  simple  Markoff  process,  and  the  corresponding  sequence  is  called  a  Mark- 
off  chain.  Now,  if  we  let  pr(E)  be  the  probability  of  the  event  E  and  let 
prEl(E)  be  the  probability  of  the  event  E,  given  the  previous  event  was 
Ei,  for  the  above  sequence,  we  have  the  following  probabilities: 

1.  Initially: 

pr(Ei()  =  0.5,         pr(Eb)  =  0.3,         pr(Er)  =0.2  (11) 

2.  Succeeding  probabilities: 

pr^   (Eir)  =  0,  prEw   (Eb)  =  3/5,         pr,-r   (E,)  =  2/5 

pr*6    (E„)=5/7,        pr£fe    (Eb)  =  0,  pr*6    (E,)  =  2/7     (12) 

prEr    (Eu)  =  5/8,        pvEr    (Eb)  =  3/8,         prE).    (E,)  =  0 

The  concept  of  chain  processes  is  thus  a  useful  analytical  tool  for  proc- 
essing experimental  data  obtained  by  the  Monte  Carlo  method.  Moreover, 
in  terms  of  information  theory,  chain  processes  are  also  seen  to  have 
broader  implications  in  that  the  quantitative  description  of  discrete-channel 
communication  systems  depends  upon  the  analysis  of  how  discrete  symbols 
are  chosen  sequentially.  It  is  in  view  of  this  fact  that  Shannon  and  Weaver 
define  their  terms  relevant  to  sequential  operations  and  make  use  of  the 
concepts  of  stochastic  variable  and  of  Markoff  processes  already  introduced. 
These  authors  give  a  particularly  simple  definition  of  a  stochastic  process 
as  follows:26 

We  can  think  of  a  discrete  source  as  generating  the  message,  symbol  by  sym- 
bol. It  will  choose  successive  symbols  according  to  certain  probabilities  de- 
pending, in  general,  on  preceding  choices  as  well  as  the  particular  symbols 
in  question.  A  physical  system,  or  a  mathematical  model  of  a  system  which 
produces  such  a  sequence  of  symbols  governed  by  a  set  of  probabilities,  is 
known  as  a  stochastic  process. 

2,i  Shannon  and  Weaver,  op.  cit.,  p.  10. 


72  EXPERIMENTAL    MUSIC 

Shannon  and  Weaver  also  define  Markoff  processes  and  distinguish  between 
zeroth-order  processes  in  which  transition  probabilities  are  independent  of 
previous  events,  being  fixed  a  priori;  first-order  processes  in  which  there  is 
a  dependence  of  the  probabilities  upon  only  the  immediately  preceding 
event,  as  in  the  above  example  involving  balls  being  drawn  from  an  urn; 
and  higher-order  processes  in  which  more  than  just  the  immediately  pre- 
ceding event  is  involved. 

It  is  now  necessary  to  make  note  of  at  least  one  or  two  applications  of 
the  Monte  Carlo  method  somewhat  more  elegant  than  the  drawing  of  col- 
ored balls  from  an  urn.  This  is  important  because  the  significance  of  the 
method  is  obscured  if  we  consider  only  simple  physical  situations  for  which 
analytical  solutions  are  readily  obtained,  as  in  the  above  case.  A  somewhat 
more  complex  application,  for  example,  might  be  the  analysis  of  the  diffu- 
sion of  gas  molecules  or  of  particles  suspended  in  a  liquid  to  derive  Fick's 
laws  of  diffusion.  Since  diffusion  depends  upon  the  random  motions  of 
molecules,  the  method  of  random  flights  may  be  used  to  simulate  this  proc- 
ess. A  random  flight  is  defined  as  the  particular  species  of  Markoff  chain 
in  which  equally  weighted  a  priori  transition  probabilities  are  assigned  to 
all  possible  choices  for  each  successive  event,  i.e.,  each  possible  choice  is 
equally  probable.  This  is  again  a  situation  we  have  encountered  previously 
in  the  discussion  of  information  theory  and  is  the  situation  characterized  in 
information  theory  as  having  the  maximum  entropy  content. 

The  random-flight  technique  can  also  be  applied  to  other  problems.  If 
restrictions  are  placed  upon  the  randomness  of  choice  either  by  weighting 
the  transition  probabilities  unequally  or  by  forbidding  certain  choices, 
other  situations  in  nature,  of  lower  entropy  content,  may  also  be  simulated. 
For  example,  by  forbidding  the  return  of  a  random  flight  to  a  point  in 
space  previously  occupied,  it  is  possible  to  generate  elementary  models  for 
flexible  long-chain  polymer  molecules  such  as  rubber  and  other  plastic  ma- 
terials. This  last  problem  was  worked  on  by  the  present  authors  in  con- 
nection with  another  research  project.27  The  Illiac  was  used  also  for  this 
work,  and,  in  fact,  this  earlier  study  is  mentioned  here  because  some  of  the 

27  F.  T.  Wall,  L.  A.  Hiller,  Jr.,  and  D.  J.  Wheeler,  "Statistical  Computation  of 
Mean  Dimensions  of  Macromolecules — I,"  /.  Chem.  Phys.,  22:1036,  1954;  F.  T. 
Wall,  L.  A.  Hiller,  Jr.,  and  W.  F.  Atchison,  "Statistical  Computation  of  Mean 
Dimensions  of  Macromolecules— II,"  ibid.,  23:913,  1955;  "III,"  ibid.,  23:2314,  1955: 
"IV,"  ibid.,  26:1742,  1957;  F.  T.  Wall,  R.  J.  Rubin,  and  L.  M.  Isaacson,  "Improved 
Statistical  Method  for  Computing  Mean  Dimensions  of  Macromolecules,"  ibid., 
27:186,  1957. 


THE    TECHNICAL    PROBLEM  73 

programming  employed  for  that  problem  was  used  to  initiate  the  work  in 
musical  composition  to  be  discussed.  The  connection  seems  less  far-fetched 
once  we  recall  that  the  process  of  composition  can  be  conceived  as  a  com- 
plex random  flight  through  a  tonal  universe,  with  dimensions  of  pitch  and 
time  subject  to  restrictions  we  normally  associate  with  rules  of  composition. 


The  Monte  Carlo  Method  and  the  Generation  of  Music 

Since  the  Monte  Carlo  method  generates  as  well  as  processes  data,  it  is 
the  obvious  technique  for  producing  musical  notes,  rhythms,  and  other  mu- 
sical elements.  As  a  first  experiment,  we  decided  to  assign  integer  values  to 
the  white  notes  of  the  musical  scale  and  generate  integers  at  random  which 
could  be  processed  in  turn  in  such  a  way  as  to  build  up  machine  representa- 
tions of  extremely  simple  musical  structures.  The  technical  problem  for 
this  initial  experiment  was  separated  into  four  basic  parts.  The  first  was 
the  relatively  simple  problem  of  generating  random  sequences  of  integers 
which,  in  this  early  experiment,  were  equated  to  the  white  notes  from  C 
below  middle  C  to  C  above  middle  C.  For  this  scale,  therefore,  a  range 
of  values  0  through.  14  were  used  since  fifteen  notes  were  involved.  As  long 
as  random  sequences  of  these  integers  were  not  processed  in  any  way  and 
were  simply  printed  out  as  produced,  we  generated  random  white-note  mu- 
sic. This,  as  our  previous  discussion  would  indicate,  is  a  universe  of  all 
white-note  music,  both  "good"  and  "bad."  The  question  then  arose  of 
how  to  distinguish  samples  which  are  "good"  from  those  which  are  not.  To 
do  this,  we  processed  the  randomly  generated  notes  through  a  sorting  proc- 
ess, or  sieve,  accepting  some  notes  and  rejecting  others.  This  sorting  proc- 
ess was  the  second  and  by  far  the  most  complex  part  of  the  problem  of 
generating  computer  music.  Thirdly,  the  accepted  notes  had  to  be  stored  in 
the  memory  of  the  computer  and  assembled  step  by  step  into  a  machine 
representation  of  a  finished  musical  "composition."  Lastly,  this  "composi- 
tion," in  turn,  was  converted  into  a  printed  representation  in  number  or 
letter  notation,  which  was  then  transcribed  by  hand  into  musical  score. 

Propagation  of  Random  Sequences  of  Integers.  An  uninstructed  com- 
puter obviously  produces  nothing  by  itself.  Therefore,  even  the  generation 
of  random  sequences  of  integers  must  be  provided  for  in  a  set  of  input  in- 
structions. Since  a  computer  can  only  operate  in  an  orderly  fashion,  i.e., 
"according  to  rules,"  it  cannot  "run  wild"  and  produce  random  integers  by 
accident.  Hence,  we  had  to  devise  an  orderly  method  of  producing  random 


74  EXPERIMENTAL    MUSIC 

integers.   There  are  a  number  of  procedures  for  propagating  sequences  of 
random  or,  at  least,  pseudo-random  integers.28 

The  one  we  have  chosen  is  the  following.  Let  us  express  a  fraction  /, 
represented  in  the  number  system  base  a,  in  the  number  system  base  b,  i.e., 
let  us  find  the  c,  such  that: 

/  =  ClbLl  +  c2b-2  +■■••"+  cnb-n  +  ■■■  (13) 

where  0  ^  ct  ^  b  —  1.   If  we  multiply  Equation  (13)  by  b,  we  have: 

bf  =  d  +  C26-1  +  •  ■  ■  +  Cnb-^1  +  •  •  •  (14) 

The  integer  part  of  bf  is  equal  to  c1.  After  subtracting  cx  from  Equation 
(14),  we  may  repeat  this  operation  by  another  multiplication  and  in  this 
way  generate  the  digits  of  yet  a  new  representation.  If  /  cannot  be  repre- 
sented exactly  in  the  new  base,  the  process  will  not  terminate,  i.e.,  the 
residual  fraction  will  never  be  zero.  If  the  digits  of  /  are  reasonably  ran- 
dom initially,  the  digits  of  the  new  representation  will  also  be  random.  To 
generate  random  integers  in  a  binary  machine,  we  can  take  the  digits  of  a 
transcendental,  for  example,  such  as  O.Itt,  or  any  other  convenient  irra- 
tional number,  and  use  the  process  of  Equation  (14)  where  b  equals  the 
range  of  random  integers  desired.  If  b  is  a  multiple  of  2,  to  prevent  the 
process  of  Equation  (14)  from  terminating,  the  base  b  +  1  is  used,  and 
one  random  integer,  say  b,  is  always  rejected.  This  process  was  examined 
rather  carefully  in  a  previous  research  project27  and  appears  to  give  in- 
tegers in  random  sequence  which  showed  no  evidence  of  recycling  after 
840,000  trials. 

As  a  concrete  illustration  of  how  this  process  operates,  the  hand  com- 
putation of  a  random  sequence  of  seven  digits,  0,  1,  2,  3,  4,  5,  and  6,  is 
shown  in  Table  3.  In  this  example,  we  start  with  a  four-digit  decimal 
fraction  /  =  0.2718  and  with  b  —  1 .  The  random  sequence  of  integers,  as 
shown  in  Table  3,  is  1,  6,  2,  1,  4,  .  .  .  . 

This  example  demonstrates  that  this  random  integer  generation  process 
accomplishes  two  important  things.  ( 1 )  It  provides  a  mechanism  for  ob- 
taining a  sequence  of  random  digits.  (2)  It  also  serves  to  keep  the  ran- 
dom digits  in  the  range  of  a  selected  number  system  defined  by  the  param- 
eter b. 

Statistical  Tests  and  the  "Try-again"  Method.  The  first  experiment  at- 
tempted was  the  writing  of  simple  melodies,  using  only  the  following  four 
rules  for  successive  melodic  intervals:  (1)  no  tritones  are  permitted;  (2) 

28  See,  for  example,  Stibitz  and  Larrivee,  op.  cit.,  pp.  188-191. 


THE    TECH  NIC AL    PROBLEM  75 


Th 

Table  3 
s  Generation  of  Random 

Integers 

T 

0.2718 

X    7 

/  .9026 

X   7 

6 

/  .3182 

X   7 

2 

/  .2274 
X   7 

I 

/   .5918 

X    7 

4 

/  .1426 

Random- 
1,  6, 

integer  sequence: 
2,   1,  4,  .  .  . 

no  sevenths  are  permitted;  (3)  the  melody  must  start  and  end  on  middle 
C;  and  (4)  the  range  of  the  melody  from  its  highest  to  lowest  note  must 
not  exceed  one  octave.  This  we  shall  term  the  octave-range  rule.  Melo- 
dies varying  in  length  from  three  to  twelve  notes  were  generated,  the  notes 
being  chosen  at  random.  Whenever  a  rule  was  violated,  the  melody  at- 
tempt was  terminated  and  the  whole  process  was  started  over  again.  The 
rules  were  sufficiently  few  in  number  so  that  it  was  expected  that  a  reason- 
able fraction  of  the  attempted  melodies  would  be  completed  successfully. 
The  statistics  of  this  melody-generation  process  are  shown  in  Figure  1, 
where  the  ratio  of  successful  to  total  (successful  plus  unsuccessful)  melodic 
attempts  is  plotted  against  the  length  of  the  melody.  It  is  seen  that  the 
longer  the  melody  is  required  to  be,  the  less  chance  there  is  of  completing 
the  melody,  since  the  probability  of  violating  some  one  of  the  rules  in- 
creases as  the  length  of  the  melody  is  increased.  Since  these  statistics 
depend  on  several  arbitrarily  chosen  rules  of  composition,  no  attempt  was 
made  to  find  significant  correlations.  It  was  noted,  however,  that  with  the 
addition  of  more  rules,  the  probability  of  obtaining  a  successful  piece  of 
music  would  soon  become  very  small,  so  in  order  to  generate  music  more 
efficiently,  a  try-again  method  was  introduced  instead.  In  this  method,  in- 
stead of  rejecting  the  whole  of  a  partially  completed  "composition"  upon 
the  violation  of  a  rule,  only  the  note  which  violates  the  rule  is  rejected  and 
another  note  is  generated  to  replace  it.  This  process  is  permitted  to  con- 
tinue until  a  successful  note  is  obtained  or  until  it  becomes  apparent  that 


76 


EXPERIMENTAL    MUSIC 


1.0* 


2         34        5        67        8        9        10       II       12 
LENGTH  OF  MELODY  (NUMBER  OF  NOTES) 
Figure  1.    Statistics  of  elementary  melody  generation. 

no  such  note  exists,  in  which  case,  the  "composition"  is  erased  and  a  new 
"composition"  started.  In  the  experiments  to  be  discussed,  the  number  of 
trials  was  set  at  fifty  by  a  simple  counting  index  of  the  type  described  in 
detail  under  Experiment  Two  in  Chapter  5. 

Four  points  should  be  emphasized  in  regard  to  the  try-again  method: 
(1)  We  do  not  have  to  normalize  for  any  unequal  weighting  given  the 
various  possible  melodies  generated  by  means  of  any  particular  set  of 
composition  rules.  This  is  in  contrast  to  many  experiments  describing 
physical  situations  in  which  the  statistics  must  be  adjusted  in  accord  with 
the  principle  of  equipartition  of  energy.  In  our  case,  it  is  sufficient  only 
that,  in  the  generation  of  random  integers,  the  occurrence  of  these  integers 
be  equally  probable  in  each  given  situation.  (2)  The  try-again  process  is 
a  reasonably  efficient  procedure.  (3)  It  is  actually  a  closer  simulation  of 
actual  composing  procedures  than  the  "discard"  method,  since  a  composer 
does  precisely  this.  He  tries  again  until  a  note  fits,  and  if  this  fails  to  work, 
only  then  does  he  go  back  and  erase  some  of  his  completed  work.  This  is 
a  major  point  of  comparison  between  what  the  machine  is  capable  of 
doing  and  what  a  composer  normally  does.  (4)  Random  search  for  a  note 
solving  the  difficulty  that  calls  out  the  try-again  process  seems  to  us  to  be 
a  more  satisfactory  method  than  another  possible  alternative,  the  sys- 


THE    TECHNICAL    PROBLEM  77 

tematic  examination  of  all  available  notes  in  a  specified  order.  It  is  ques- 
tionable how  much  the  systematic  generation  of  notes  would  speed  up  the 
composition  process,  since  the  gain  obtained  by  eliminating  repeated  tries 
would  be  balanced  at  least  in  part  by  the  loss  suffered  by  never  striking  the 
solution  by  good  fortune  ahead  of  sequence.  There  is,  moreover,  a  more 
serious  objection  than  this  to  systematic  note  search,  namely,  that  it  leads 
to  the  weighting  of  possible  solutions  depending  on  the  order  in  which  the 
notes  are  generated.  In  addition,  it  does  not  yield  as  readily  to  theoretical 
analysis,  since  it  utilizes  an  already  highly  organized  starting  point  for 
further  operations  rather  than  one  characterized  by  minimum  order. 

The  Problem  of  Computer  Printout.  A  practical  problem  of  a  different 
nature  is  the  question  of  computer  output.  There  are  two  basic  aspects  of 
this  problem  to  be  considered:  the  first  being  the  question  of  direct  print- 
out in  musical  notation  in  score  form;  the  second,  the  direct  production  of 
sound,  a  problem  we  shall  consider  in  Chapter  7.  The  practical  advantage 
of  having  a  method  for  preparing  musical  printout  is  only  too  obvious, 
for  a  deficiency  of  the  work  to  be  reported  was  the  necessity  of  transcrib- 
ing the  results  to  standard  musical  notation.  The  printed  output  from  the 
Illiac  in  these  experiments  was  strictly  a  makeshift  in  which  we  utilized 
presently  available  Teletype  equipment.  Although  a  simple  numerical  rep- 
resentation used  in  the  earlier  experiments  was  replaced  by  a  letter  nota- 
tion and  while  we  also  managed  to  set  up  an  intelligible  representation  of 
rhythms  and  dynamics,  these  remained  a  basically  clumsy  set  of  symbols. 
A  number  of  solutions  of  this  problem  appear  possible,  such  as  activating 
a  typewriter  with  musical  typeface  and  appropriate  spacing  controls.  One 
such  typewriter  already  on  the  market  is  the  Musicwriter,  manufactured  by 
the  Music  Print  Corporation,  in  Denver,  Colorado.  This  typewriter,  how- 
ever, is  a  mechanical  rather  than  an  electrical  typewriter,  which  causes 
difficulties  when  attempting  automatic  control  by  means  of  tape  readers  or 
punched-card  readers.  It  should  be  noted,  as  also  mentioned  in  Chapter  7, 
that  we  are  currently  undertaking  the  assembly  of  a  printout  unit  in  cooper- 
ation with  Cecil  Effinger,  the  designer  of  the  Musicwriter.  This  will  be  a 
musical  typewriter  controlled  by  five-channel  punched  tape  of  the  type  used 
for  input  and  output  with  the  Illiac.  In  addition,  we  are  currently  doing  the 
coding  for  the  Illiac  which  will  permit  this  unit  to  be  activated  properly. 

At  the  time  of  writing,  we  have  also  noticed  in  the  literature  that  interest 
in  the  problem  of  printout  of  musical  notation  is  not  confined  to  our  own 
project.    From  the  recent  article  in  Computing  News  previously  referred 


78  EXPERIMENTAL   MUSIC 

to  in  Chapter  3,29  we  should  like  to  quote  the  following  passage  to  illus- 
trate another  approach  to  the  same  problem: 

There  is  no  technical  reason  that  a  computer  cannot  accept  the  note  and 
octave  statements  in  alphabetical,  or  other  convenient  form,  and  that  it  can- 
not produce  printed  sheet  music  as  an  output.  The  plotting  version  of  the 
Univac  printer  (see  Computing  News,  104)  is  capable  of  putting  out  acceptable 
sheet  music  in  its  present  version,  as  is  the  plotting  version  of  the  IBM  407 
tabulator  (see  Computing  News,  100,  page  4). 

29  Anon.,  "Music  Transposition  by  Computer,"  Computing  News,  5(17):  108-113, 
Sept.  1,  1957. 


CHAPTER     FIVE 


Experimental  Detail 


Outline  of  Experiments 

The  central  body  of  work,  exclusive  of  the  brief  preliminary  examination 
of  the  statistics  of  the  note-selection  process  discussed  in  the  last  chapter, 
can  be  grouped  into  four  principal  "Experiments."  In  Experiment  One, 
the  two  major  objectives  were  (1)  to  develop  a  technique  for  the  com- 
position of  a  simple  but  recognizable  type  of  melody  and  (2)  to  achieve 
simple  polyphonic  writing.  This  second  objective,  in  particular,  seemed  an 
essential  prerequisite  to  further  experimentation  of  the  type  contemplated. 
Strict  counterpoint  was  selected  as  the  musical  medium  for  Experiment 
One,  which  then  consisted  of  three  computer  programs  designed  to  pro- 
duce successively  monody,  two-part  writing,  and,  lastly,  four-part  writing. 
However,  only  a  limited  number  of  counterpoint  rules  were  employed,  and 
note  selection  was  confined  to  the  white  notes  of  the  C-major  scale.  This 
was  done  to  simplify  the  coding  in  this  initial  experiment.  Therefore,  in 
the  first  part  of  Experiment  One,  a  program  was  written  to  permit  the 
writing  of  simple  cantus  firmus  melodies  varying  from  three  to  twelve  notes 
in  length.  Then,  two-part  writing  was  studied  in  order  to  investigate  the 
coding  of  simple  contrapuntal  relationships.  A  number  of  new  problems 
arose — vertical  or  chordal  relationships,  contrary  and  parallel  motion,  the 

79 


80  EXPERIMENTAL   MUSIC 

rejection  of  dissonances,  and  the  formation  of  a  simple  cadence  in  C  at 
the  end  of  each  cant  us  firmus  setting.  Lastly,  in  the  third  part  of  this  ex- 
periment, we  were  concerned  primarily  with  three-way  and  four-way  note 
interactions  and,  in  general,  with  the  problem  of  organizing  a  much  more 
complex  texture  and  sequence  of  operations. 

At  this  juncture,  it  became  apparent  that  all  the  important  remaining 
rules  of  counterpoint  should  be  added  to  the  computer  code  in  order  to 
demonstrate  more  clearly  that  a  recognizable  type  of  music  could  be  pro- 
duced by  computational  techniques.  Therefore,  in  what  we  shall  call  Ex- 
periment Two,  a  completely  rewritten  code  was  prepared  to  permit  the 
generation  of  essentially  correct  four-part  first-species  counterpoint.  This 
code  was  so  designed  that  the  rules  could  be  added  or  removed  from  the 
set  of  instructions  by  simple  alterations  in  the  code.  Musical  output  was 
generated  which  included  examples  of  settings  from  purely  random  white- 
note  writing,  obeying  no  rules  whatsoever,  to  the  most  restricted  settings, 
in  which  the  full  set  of  rules  were  applied. 

One  possible  way  to  continue  from  this  point  would  have  been  to  pro- 
ceed to  second-species  counterpoint — two-against-one  writing,  rhythmically 
— then  to  third  species,  to  fourth  species,  and  eventually  to  florid  counter- 
point. In  so  doing,  we  would  duplicate  the  experience  of  a  music-theory 
student,  and  new  and  important  musical  problems  such  as  elementary 
rhythms,  weak  and  strong  beats,  and  the  resolution  of  dissonances  would 
be  introduced  in  a  systematic  way.  However,  it  was  apparent  that  this 
would  involve  a  long  process  of  code  writing  which,  when  completed, 
would  still  only  result  in  an  imitation  of  one  historical  musical  style. 
Moreover,  it  was  evident  that  other  types  of  codes  might  provide  more 
effective  computer  methods  for  various  technical  problems  of  music  writ- 
ing and,  in  particular,  for  writing  music  of  greater  contemporary  stylistic 
interest  than  strict  counterpoint.  Therefore,  in  the  first  part  of  Experiment 
Three,  a  method  was  devised  for  generating  independently  for  each  voice 
rhythmic  patterns,  dynamic  markings,  and  an  index  of  playing  instructions 
for  stringed  instruments,  such  as  legato,  staccato,  pizzicato,  and  sul  ponti- 
cello.  This  last  is  an  elementary  prototype  for  the  more  general  problem 
of  orchestration.  Secondly,  the  problem  of  generating  the  tones  to  be 
played  was  reexamined.  Our  system  was  expanded  to  include  the  complete 
chromatic  scale  rather  than  just  white  notes.  Initially  we  generated  purely 
random  chromatic  music  in  order  to  have  examples  of  the  most  chaotic 
starting  tonal  materials,  that  is,  materials  of  the  highest  entropy  content 
within  the  framework  of  the  chromatic  scale.    Then,  in  the  third  part  of 


EXPERIMENTAL    DETAILS  81 

this  third  experiment,  we  modified  the  rhythm,  dynamics,  and  playing- 
instructions  code  so  that  each  of  these  might  pertain  to  more  than  one 
voice  at  a  time,  and  thus  no  longer  leave  the  coincidence  of  rhythm,  dy- 
namics, and  color  effects  entirely  to  chance.  Subsequently,  this  code  was 
combined  with  the  random-note  code  to  provide  rhythmic  randomly 
pitched  music. 

The  next  step  was  to  restrict  the  selection  of  notes  somewhat  and  to 
give  some  coherence  to  the  melodic  lines.  To  this  end  several  simple  rules 
were  used:  (1)  a  rather  special  type  of  octave-range  rule;  (2)  a  rule  in- 
volving the  stepwise  resolution  of  tritones  to  consonant  intervals;  and  (3) 
a  "skip-stepwise"  type  of  melodic  rule.  This  music  was  generated  and  then 
combined  with  the  previously  described  code  for  rhythm,  dynamics,  and 
playing  instructions  to  produce  a  texture  freely  chromatic  and  dissonant 
in  style,  and  yet  obviously  under  greater  control  than  purely  random  out- 
put. Since  all  of  these  musical  examples  turned  out,  as  expected,  to  be 
highly  reminiscent,  in  terms  of  over-all  sound,  of  certain  styles  of  contem- 
porary music  writing,  we  completed  this  Experiment  Three  by  developing 
a  simple  technique  for  generating  twelve-tone  rows  and  certain  similar 
restrictive  structural  devices  of  current  interest. 

Experiments  of  this  type,  however,  soon  lead  to  the  asking  of  whether 
there  are  formal  principles  of  organization  more  general  than  the  various 
rules  of  composition  involving  harmony,  counterpoint,  and  similar  tech- 
niques. This  question  formed  the  basis  of  studies  which  have  been  grouped 
together  as  Experiment  Four.  Since  the  technical  procedure  used  to  pro- 
duce music  by  means  of  the  computer  was  the  application  of  the  principles 
of  Markoff  processes,  it  was  decided  to  generate  what  can  be  called  Mark- 
off  chain  music.  A  series  of  studies  was  undertaken  to  produce  a  number 
of  examples  of  such  music.  To  this  end  we  defined  two  sets  of  numbers 
for  assigning  values  to  both  absolute  and  conditional  transition  probabilities 
for  successive  note  selection.  One  set  of  values  was  based  on  the  overtone 
series  and  permitted  the  assignment  of  probabilities  for  melodic  intervals 
related  to  their  order  of  occurrence  in  the  harmonic  series  and,  hence,  to 
their  relative  degrees  of  consonance.  The  second  set  of  numbers  was  used 
to  extend  the  idea  of  a  leading- tone  function.  These  values  were  used  to 
control  the  relative  proportions  of  larger  and  smaller  melodic  intervals. 
Transition  probabilities  derived  from  these  two  sets  of  integers  were  com- 
bined in  various  ways  to  produce  melodic  output  in  which  the  proportion 
and  character  of  skips  and  stepwise  motions,  the  proportion  of  consonant 
to  dissonant  intervals,  and  the  resolution  of  dissonant  to  consonant  tex- 


82  EXPERIMENTAL   MUSIC 

tures,  or  vice  versa,  were  controlled  by  rather  simple  means.  This  last 
experiment  was  completed  by  applying  the  concept  of  Markoff  chain 
transition  probabilities  to  the  problem  of  writing  an  extended  cadence, 
specifically  a  generalized  I-IV-V-I  (tonic-subdominant-dominant-tonic) 
cadence  in  C. 

An  outline  of  the  experiments  carried  out  to  produce  the  Illiac  Suite  is 
given  in  Table  4.  This  is  also  a  chronological  record  of  work  carried  out 
from  September,  1955,  through  November,  1956. 

Experiment  One 

The  logic  used  to  write  a  computer  program  differs  from  the  logic  one 
might  ordinarily  use  to  explain  compositional  problems  in  strictly  musical 
terms.  In  planning  a  computer  program,  the  first  step  is  to  design  a  block 
diagram  which  outlines  the  required  logical  processes.  This  is  followed  by 
the  actual  writing  of  the  program  itself.  To  illustrate  this  process,  it  is 
convenient  to  consider  the  planning  of  the  program  for  four-part  first- 
species  counterpoint,  the  musical  form  subject  to  investigation  in  the  last 
part  of  Experiment  One  and  in  Experiment  Two.  This  arrangement  also 
permits  us  to  discuss  the  details  of  Experiment  One  rather  sketchily  since 
all  the  significant  aspects  of  coding  developed  for  Experiment  One  were 
later  refined  and  incorporated  into  the  more  complex  set  of  instructions 
developed  for  Experiment  Two.  In  both  experiments  the  same  basic  mu- 
sical technique,  namely,  strict  counterpoint,  was  employed.  The  pertinent 
coding  details  discussed  under  Experiment  Two  may,  therefore,  be  con- 
sidered to  apply  to  Experiment  One  as  well,  though,  of  course,  with  appro- 
priate simplifications. 

Rules  of  Strict  Counterpoint.  The  method  of  strict  counterpoint  was 
formalized  for  pedagogical  purposes  in  the  Gradus  ad  Parnassum,  origi- 
nally published  in  1725  by  J.  J.  Fux,1  who  systematically  codified  the  com- 
positional practices  of  Palestrina,  in  Fux's  time  the  best-known  composer 
of  the  highly  consonant  polyphonic  style  of  the  sixteenth  century.  Appar- 
ently, as  disclosed  in  more  recent  studies,2  it  seems  that  Fux  allowed  some 
eighteenth-century  practices  to  enter  into  his  method.  However,  regardless 

1  J.  J.  Fux,  Steps  to  Parnassus  (trans,  and  ed.  by  A.  Mann,  with  the  collaboration 
of  J.  St.  Edwards),  W.  W.  Norton  &  Company,  Inc.,  New  York,  1943. 

2K.  Jeppeson,  Counterpoint  (trans,  by  G.  Haydon),  Prentice-Hall,  Inc.,  Engle- 
wood  Cliffs,  N.J.,  1939.   See  especially  ix-xvi  and  pp.  1-53. 


Table  4 
llliac  Suite  Experiments  Summarized 

Experiment  One:  Monody,  two-part,  and  four-part  writing 

A  limited  selection  of  first-species  counterpoint  rules  used  for  controlling  the  musical 
output 

(a)  Monody:  cantus  firmi  3  to  12  notes  in  length 

(b)  Two-part  cantus  firmus  settings  3  to  12  notes  in  length 

(c)  Four-part  cantus  firmus  settings  3  to  12  notes  in  length 

Experiment  Two:  Four-part  first-species  counterpoint 

Counterpoint  rules  were  added  successively  to  random  white-note  music  as  follows: 

(a)  Random  white-note  music 

(b)  Skip-stepwise  rule;  no  more  than  one  successive  repeat 

(c)  Opening  C  chord;  cantus  firmus  begins  and  ends  on  C;  cadence  on  C;  B-F 
tritone  only  in  V1L,  chord;  tritone  resolves  to  C-E 

id)  Octave-range  rule 

(e)   Consonant  harmonies  only  except  for        chords 

(/)   Dissonant  melodic  intervals  (seconds,  sevenths,  tritones)  forbidden 
(g)  No  parallel  unisons,  octaves,  fifths 

(h)  No  parallel  fourths,  no      chords,  no  repeat  of  climax  in  highest  voice 

Experiment  Three:  Experimental  music 

Rhythm,  dynamics,  playing  instructions,  and  simple  chromatic  writing 

(a)  Basic  rhythm,  dynamics,  and  playing-instructions  code 

(b)  Random  chromatic  music 

(c)  Random  chromatic  music  combined  with  modified  rhythm,  dynamics,  and 
playing-instructions  code 

(d)  Chromatic  music  controlled  by  an  octave-range  rule,  a  tritone-resolution  rule, 
and  a  skip-stepwise  rule 

(e)  Controlled  chromatic  music  combined  with  modified  rhythm,  dynamics,  and 
playing-instructions  code 

(/)  Interval  rows,  tone  rows,  and  restricted  tone  rows 

Experiment  Four:  Markoff  chain  music 

(a)  Variation  of  zeroth-order  harmonic  probability  function  from  complete  tonal 
restriction  to  "average"  distribution 

(b)  Variation  of  zeroth-order  harmonic  probability  function  from  random  to 
"average"  distribution 

(c)  Zeroth-order  harmonic  and  proximity  probability  functions  and  functions  com- 
bined additively 

(d)  First-order  harmonic  and  proximity  probability  functions  and  functions  com- 
bined additively 

(e)  Zeroth-order  harmonic  and  proximity  functions  on  strong  and  weak  beats, 
respectively,  and  vice-versa 

(/)  First-order  harmonic  and  proximity  functions  on  strong  and  weak  beats,  re- 
spectively, and  vice-versa 

(g)  /th-order  harmonic  function  on  strong  beats,  first-order  proximity  function  on 
weak  beats;  extended  cadence;  simple  closed  form 


84  EXPERIMENTAL   MUSIC 

of  how  true  this  is,  the  rules  of  strict  counterpoint  still  remain  a  logical 
abstraction  of  many  important  elements  of  musical  structure  and  form  a 
fundamental  basis  for  handling  linear  melodic  flow. 

Basically,  the  writing  of  strict  counterpoint  involves  composing  first  a 
cantus  firmus — a  whole-note  melody  of  up  to  some  twelve  notes  in  length. 
Against  this  cantus  firmus,  there  are  set  one,  two,  three,  and  occasionally 
more  countermelodies.  Fux  divided  counterpoint  settings  into  five  "spe- 
cies," in  order  to  introduce  compositional  problems  systematically.  In 
first-species  counterpoint,  only  note-against-note  writing  is  permitted.  In 
second  and  third  species,  one  or  more  of  the  secondary  voices  moves  faster, 
thus  introducing  new  problems  such  as  weak  and  strong  rhythmic  beats 
and  passing-note  dissonances.  In  fourth  species,  syncopated  writing  and 
the  resolution  of  suspensions  are  treated;  while  in  fifth-species,  or  florid, 
counterpoint,  all  of  these  techniques  are  combined.  In  our  discussion,  how- 
ever, we  shall  be  concerned  with  first  species  only,  since  only  this  type  of 
counterpoint  has  been  programmed  in  detail  for  the  computer. 

The  rules  derived  from  first-species  counterpoint  as  used  for  computer 
programming  may  be  grouped  conveniently  into  three  categories,  namely: 
(1)  melodic  rules,  (2)  harmonic  or  vertical  rules,  and  (3)  combined 
rules.  It  may  be  observed  that  the  most  important  departure  from  the 
authentic  rules  of  first-species  strict  counterpoint  is  found  in  the  treatment 
of  the  cadence.    The  various  rules  are  also  illustrated  in  Figure  2. 

Melodic  Rules 

1.  No  melodic  line  may  span  more  than  an  octave,  i.e.,  the  range  from 
the  lowest  note  to  the  highest  note  of  a  given  melodic  line  should  be  an 
octave  or  less.  The  limits  were  set  as  any  octave  from  the  octave  C-C  to 
the  octave  C'-C",  as  shown  in  the  first  part  of  Figure  2. 

2.  If  the  melodic  line  is  the  cantus  firmus  itself,  it  must  begin  and  end 
on  the  tonic.    C  was  selected  arbitrarily  as  the  tonic  in  our  experiments. 

3.  If  the  melodic  line  is  not  the  cantus  firmus,  it  still  must  begin  and 
end  on  notes  of  the  tonic  chord.  This  was  the  C-major  triad  in  our  ex- 
periments. 

4.  A  melodic  skip  of  a  major  or  minor  seventh  is  forbidden  because 
this  is  a  dissonant  melodic  interval. 

5.  Any  melodic  skip,  i.e.,  a  melodic  movement  of  a  minor  third  or  more, 
must  be  followed  by  a  tone  repeat  or  by  a  stepwise  motion  with  or  without 
a  change  of  direction.  A  stepwise  motion  is  a  minor  or  major  second.  A 
stepwise  melodic  movement  may  be  followed  by  another  stepwise  motion 


EXPERIMENTAL    DETAILS 


RULE  (I) 

OCTAVE  RANGES 


85 


us 


LOWEST 

POSSIBLE 

RANGE 


^_     a 


HIGHEST 

POSSIBLE 

RANGE 


RULE    (2) 


FIRST  AND  LAST  NOTES 
OF  CANTUS  FIRMUS 


RULE    (3) 

TYPICAL  EXAMPLES   OF 
OPENING  AND  CLOSING 
NOTES 


RULE    (4) 


TYPICAL  EXAMPLES  OF 
FORBIDDEN  SEVENTHS 


RULE   (5) 


TYPICAL  EXAMPLES  OF 
SKIP-STEPWISE  MOTIONS 


STEP 


STEP 


STEP 


RULE  (6! 


PERMITTED 


FORBIDDEN  THREE-NOTE 
REPEATS 


FORBIDDEN 


RULE  (7) 

FORBIDDEN  REPEAT 
OF  CLIMAX 

Figure  2.   The  rules  of  first-species  counterpoint  illustrated  by  means  of  typical 

musical  examples. 


86 


RULE  (8) 


EXPERIMENTAL   MUSIC 

PERMITTED 


TYPICAL  PERMITTED, 
FORBIDDEN,  AND  CON- 
DITIONAL INTERVALS 


ACCEPTED 


RULE    (9) 


FOURTH  WITH 
-^-     \BASS 


CHORDS  FORBIDDEN 


FORBIDDEN 


RULE    (10) 


YE6  PERMITTED,  BUT 
MUST  BE  RESOLVED 


3zn< 


I  OR30:6 


RULE  (II) 


TYPICAL  EXAMPLES   OF 
FIRST  AND  LAST  CHORDS 


RULE    (12) 


TYPICAL  EXAMPLE 
OF  CADENCE 


OCTAVES 


RULE  (13) 


FOURTHS 


FORBIDDEN   PARALLEL 
MOTIONS 


UNISONS 


Figure  2.     (Continued.) 


EXPERIMENTAL    DETAILS 


RULE  (14) 

PERMITTED  PARALLEL 
MOTIONS 


87 


THIRDS 


SIXTHS 


RULE  (15) 

REQUIRED  STEPWISE 
MOTION 


RULE    (16) 

REQUIRED  CONTRARY 
MOTION 


Figure  2.    (Concluded.) 

or  by  a  skip.  It  should  be  noted  that  this  skip-stepwise  rule  prevents  the 
melodic  line  from  outlining  triads. 

6.  No  more  than  one  successive  repeat  of  a  given  note  is  permitted. 

7.  It  is  forbidden  to  repeat  the  highest,  or  climax,  note  of  a  given  me- 
lodic line  unless  it  is  high  C  and  the  melodic  line  happens  to  move  in  a 
tritone  resolution  or  in  the  cadence  up  to  high  C.  In  our  coding,  this  rule 
was  applied  only  to  the  top  voice  (Violin  I). 

Harmonic  Rules 

8.  Only  consonant  intervals  are  permitted.  The  permissible  intervals 
include  unisons,  octaves,  perfect  fifths,  and  major  and  minor  thirds  and 
sixths.  Forbidden  dissonant  intervals  include  major  and  minor  seconds  and 
sevenths,  and  the  tritone,  except  as  under  Rule  10  below.  By  tritone,  we 
refer  throughout  to  both  the  augmented  fourth  and  diminished  fifth,  which 
technically  should  be  distinguished. 

9.  The  perfect  fourth  is  considered  a  consonance  only  if  it  does  not 
occur  between  an  upper  voice  and  the  voice  sounding  the  lowest  note  of  a 

chord.  This  would  yield  a  triad  in  second  inversion  (a  *?  chord)  which  is 
considered  dissonant.  This  rule  automatically  screens  out  all  perfect 
fourths  in  two-part  writing. 

10.  The  tritone  is  considered  a  dissonant  interval,  but  it  is  permitted  if 
it  occurs  in  a  VII6  chord  in  major  (II6  in  minor).  The  only  tritone  occur- 
ring in  C-major  cantus  firmus  settings  is  the  B-F  interval,  which  is,  there- 


88  EXPERIMENTAL    MUSIC 

fore,  permitted  if  D  occurs  below  the  interval.   Moreover,  the  tritone  must 
resolve  to  the  minor  sixth  E-C,  or  major  third  C-E. 

1 1 .  The  first  and  last  chords  of  a  cantus  firmus  setting  must  be  based 
on  the  tonic  triad.  This  is  a  consequence  of  the  second  and  third  melodic 
rules.  Moreover,  the  lowest  notes  of  these  chords  must  be  the  tonic  itself. 
Thus,  these  chords  must  be  in  root  position. 

12.  In  the  cadence  (the  last  two  chords  of  a  cantus  firmus  setting)  the 
chord  just  before  the  final  chord  must  contain  the  leading  tone  B  in  any 
one  of  the  four  voices,  but  in  not  more  than  one  voice.  Moreover,  this 
leading  tone  must  move  to  the  tonic.  The  other  counterpoint  rules  also 
apply  to  the  cadence.  It  should  be  observed  that  this  is  a  somewhat  more 
liberal  cadence  rule  than  that  required  in  traditional  strict  counterpoint  in 
which  the  next  note  to  the  last  of  the  cantus  firmus  is  required  to  be  the 
supertonic  D  for  settings  in  C.  Actually,  this  more  liberalized  cadence  for- 
mula was  more  difficult  to  program  than  the  stricter  rule  would  have  been, 
but  we  felt  that  it  was  a  more  challenging  problem  and  would  produce 
more  interesting  cadences. 

Combined  Rules 

13.  Parallel  unisons,  parallel  perfect  fifths  and  perfect  fourths,  and  par- 
allel octaves  are  forbidden. 

14.  Parallel  thirds  and  sixths  are  permitted,  including  parallel  major 
thirds  and  minor  sixths  forbidden  in  the  strictest  counterpoint. 

15.  In  proceeding  from  one  chord  to  the  next,  at  least  one  of  the  four 
voices  must  move  by  stepwise  motion  or  remain  stationary. 

16.  If  any  two  voices  move  in  the  same  direction  into  a  unison,  perfect 
fifth,  perfect  fourth,  or  octave,  then  one  of  the  remaining  voices  must  move 
by  contrary  stepwise  motion  or  stay  on  the  same  note. 

Processing  These  Rules  for  Coding.  Upon  examination  of  these  rules  of 
counterpoint,  it  was  evident  that,  for  setting  up  computer  operations  to  be 
outlined  by  means  of  a  block  diagram,  these  rules  could  be  classified  as 
follows:  (1)  where  voices  are  considered  one  at  a  time,  (2)  where  voices 
are  considered  two  at  a  time,  (3)  where  voices  are  considered  four  at  a 
time.  Class  1  includes  all  of  the  melodic  rules;  class  2  includes  all  the 
rules  designed  to  exclude  harmonic  dissonance;  and  class  3  includes  more 
complicated  rules  such  as  having  at  least  one  voice  moving  in  contrary 
motion  in  respect  to  others. 

Secondly,  it  was  observed  that  the  over-all  selection  of  notes  could  be 
divided  into  three  classes  of  operation  as  follows:   (1)  initial  notes,  (2) 


EXPERIMENT  AL    DETAILS  89 

intermediate  notes,  and  (3)  cadence  notes.  Thirdly,  while  it  was  entirely 
possible  to  generate  all  the  intermediate-type  notes  randomly  and  reject 
those  which  do  not  satisfy  the  rules,  it  was  also  observed  that,  for  the  sake 
of  efficiency,  it  was  possible  to  reduce  the  rejection  rate  considerably  by 
establishing  three  basic  subclasses  of  intermediate  notes  as  follows:  (1) 
tritone-resolution  notes,  (2)  skip-stepwise  notes,  and  (3)  random  notes. 
In  subclass  1,  the  notes  to  be  used  were  predetermined  by  the  fact  that  a 
tritone  would  have  occurred  which  requires  a  particular  resolution.  In 
such  a  circumstance,  the  generation  of  random  notes  would  have  been 
wasteful,  and  it  was  far  simpler  to  supply  the  required  notes  directly.  Sub- 
class 2  notes  were  required  whenever  a  melodic  skip  occurred.  Here  again, 
it  would  have  been  simply  wasteful  to  generate  random  notes,  and  it  was 
more  efficient  to  restrict  the  note  selection  to  the  few  possible  choices. 
Since  there  are  permitted  only  two  possible  stepwise  motions  plus  the  re- 
peat of  a  note,  it  was  convenient  to  generate  randomly  one  of  the  three 
increments  —  1 ,  0,  +1  equivalent  to  these  melodic  intervals  and  add  it  to 
the  previous  note.  Subclass  3  notes,  that  is,  all  other  intermediate  notes, 
were  generated  purely  randomly. 

The  Try-again  Subroutine.  Whenever  a  note  was  rejected,  another  note 
to  replace  it  had  to  be  generated  and  tested.  To  do  this,  insertion  of  the 
try-again  subroutine,  described  in  the  last  chapter,  into  the  counterpoint 
program  was  required.  A  count  was  kept  of  the  number  of  times  the  com- 
puter tried  again,  and  if,  after  a  sufficient  number  of  trials,  the  probability 
of  all  the  possible  notes  being  tested  at  least  once  was  very  high  and  the 
notes  were  still  being  rejected,  the  computer  was  instructed  to  erase  from 
storage  the  "composition"  thus  far  completed  and  start  all  over  again.  As 
already  noted  in  Chapter  4,  the  number  of  trials  was  set  at  fifty  by  a 
simple  counting  index. 

A  "Direction  of  Composition."  If  we  define  the  term  the  direction  of 
composition  as  the  sequence  chosen  for  placing  notes  successively  in  a 
musical  composition,  then  we  observe  that  a  direction  of  composition  is 
required  the  moment  two-part  and  four-part  writing  is  initiated.  In  this 
type  of  writing,  in  the  experiments  to  be  described,  the  direction  of  com- 
position was  set  as  one  harmonic  line,  that  is,  one  vertical  line,  musically, 
at  a  time.  This  sequence  of  note  selection  seemed  to  us  to  be  a  somewhat 
more  practical  and  efficient  method  than  the  alternate  procedure  of  com- 
posing initially  a  complete  cantus  firmus  and  then  attempting  to  find  other 
mutually  compatible  melodic  lines  which  could  be  set  against  this  cantus 
firmus.  It  should  be  emphasized,  however,  that  this  alternate  method  could 


90 


EXPERIMENTAL    MUSIC 


have  been  employed  had  we  so  desired.  Therefore,  the  actual  "composing 
procedure"  adopted  was  the  following  for  four-part  counterpoint:  A  note 
of  the  cantus  firmus,  or  Voice  1  (cello),  was  generated  first  and  then  fol- 
lowed successively  by  the  generation  of  notes  for  Voice  2  (viola),  for 
Voice  3  (violin  II),  and  lastly  for  Voice  4  (violin  I),  except  in  special 
situations  such  as  tritone  resolutions  and  cadences  in  which  some  voices 
were  already  determined. 

Indexing  the  Notes  of  the  Scale.  As  already  noted,  for  the  generation  of 
first-species  counterpoint,  it  was  possible  to  restrict  the  choice  of  notes  to 
the  white  notes  of  the  scale,  since  C-major  cantus  firmus  settings  were  be- 
ing considered.  This  was  a  desirable  simplification,  since  it  reduced  the 
number  of  random  notes  which  needed  to  be  generated.  Hence,  efficiency 
was  increased  and  the  complexity  of  the  program  was  reduced.  The  notes 
of  the  musical  scale  were  therefore  indexed  in  simple  numerical  sequences 
upwards  from  low  C,  omitting  the  sharps  and  flats,  as  shown  in  Figure  3. 


0     I     2     5~~4     5    6    7     8     9     10    II     12    13   14 
C    D    E     F    G    A    B    C'    D'    E'     F*  G'   A'    B'  C" 

Figure  3.   Numerical  index  of  the  white  notes  of  the  musical 
scale  as  used  in  Experiments  One  and  Two. 


It  should  be  mentioned  that  starting  the  index  with  the  number  0  rather 
than  1  is  a  convenience  for  setting  up  arithmetical  operations  in  the  com- 
puter. Otherwise,  this  somewhat  unusual  method  of  numbering  has  no 
significance.  It  might  also  be  noted  that  the  output  produced  in  both 
Experiments  One  and  Two  was  printed  in  number  notation  on  the  Tele- 
type machine  in  accord  with  the  index  shown  in  Figure  3.  Transcription 
of  this  notation  to  standard  musical  notation  was  then  carried  out  by  hand. 
In  assigning  integers  in  this  way  to  represent  the  notes  of  the  musical 
scale,  it  should  be  clear  that  we  did  not  adopt  some  completely  arbitrary 
procedure.  In  Experiments  One  and  Two,  we  preserved  the  same  order  in 
this  numerical — or  stochastic — representation  as  that  of  the  musical  scale. 
Moreover,  as  we  shall  see  later  on  in  Experiment  Three,  when  we  revised 
this  representation  to  apply  to  the  ordinary  chromatic  scale,  the  numerical 
difference  between  any  two  of  these  stochastic  representations  corresponded 


EXPERIMENTAL    DETAILS  91 

to  the  number  of  half-tone  steps  separating  the  notes  being  represented. 
Thus,  numerical  representations  became  associated  with  particular  musical 
intervals.  It  was  this  fact  which  enabled  us  to  add  the  number  representing 
an  interval  to  a  previous  note  and  thereby  produce  the  correct  numerical 
representation  of  a  new  note.  With  these  basic  decisions  made,  it  was  then 
possible  to  sketch  block  diagrams  for  each  of  the  parts  of  Experiment  One. 

Simple  Monody:  Coding  for  Cantus  Firmi.  In  this  first  part  of  Experiment 
One,  we  limited  the  control  over  the  musical  materials  to  the  same  rules 
used  in  the  preliminary  tests  before  the  try-again  subroutine  was  developed, 
namely:  (1)  no  melodic  sevenths,  (2)  no  melodic  tritones,  (3)  the  oc- 
tave-range rule,  and  (4)  the  rule  that  all  the  cantus  firmi  must  start  and 
end  on  C.  A  comparison  of  these  few  rules  with  the  counterpoint  rules 
listed  earlier  disclosed  that  many  violations  of  the  technique  of  strict  coun- 
terpoint could  be  anticipated,  and  indeed,  as  we  shall  see,  the  results 
showed  that  all  possibilities  not  specifically  excluded  by  the  rules  employed 
appeared  in  the  musical  output. 

The  actual  computer  program  was  similar  to  the  "melodic  subroutine" 
to  be  described  under  Experiment  Two  and  included  in  addition  a  simple 
program  for  fixing  the  first  and  last  notes  as  C.  The  lengths  of  the  cantus 
firmi  were  set  by  a  simple  counter.  Thus  for  a  cantus  firmus  containing  n 
notes,  this  counter  was  set  at  —n+1,  and  after  each  note  was  selected 
(including  the  first  note),  unity  was  added  to  this  quantity  to  yield  the 
successive  values  —n+2,  —n+  3,  .  .  .  ,  —  n+n.  This  last  value,  occurring 
after  note  n—  1  had  been  selected,  is,  of  course,  equal  numerically  to  zero, 
the  lowest  possible  positive  number  recognized  in  computer  calculations. 
The  change  in  sign  from  a  series  of  negative  numbers  to  a  positive  number 
was  detected  by  a  conditional  transfer  order,  which  was  then  used  to  shift 
to  the  instructions  used  to  terminate  the  cantus  firmus  with  the  note  C  and 
begin  a  new  cantus  firmus.  The  number  of  cantus  firmi  of  each  given 
length  was  controlled  by  another  counter  working  on  the  same  simple 
principle.  Lastly,  the  lengths  of  the  various  cantus  firmi,  denoted  by  the 
function  n,  were  obtained  by  means  of  a  series  of  preselected  stored  param- 
eters used  for  n. 

In  the  first  run,  it  was  decided  to  generate  fifty  samples  each  of  cantus 
firmi  from  three  to  twelve  notes  long  to  produce  a  total  of  five  hundred  of 
these  simple  melodies.  The  actual  time  required  to  do  this  in  the  computer 
was  limited  primarily  by  the  time  the  computer  required  to  punch  the 
output  tape. 

Simple  Two-part  Cantus  Firmus  Settings.   The  next  step  was  to  consider 


92  EXPERIMENT  AL    MUSIC 

simple  two-part  writing  in  which  some  vertical  relationships  between  the 
two  voices  had  to  be  considered  and  yet  in  which  the  complications  in- 
volved in  crosschecking  more  complex  relationships  between  more  than 
two  voices  were  still  avoided.  Therefore,  for  the  new  added  voice,  the 
same  melodic  rules  as  used  for  the  cantus  firmus  were  put  in  effect,  except 
that  the  first  notes  were  permitted  to  be  E  or  G  as  well  as  C.  Secondly, 
vertical  dissonances,  specifically  seconds  and  sevenths,  the  B-F  tritone,  and 
perfect  fourths,  were  forbidden  in  what  was  to  become  eventually  the 
"harmonic  subroutine"  of  Experiment  Two.  Thirdly,  as  a  simple  cadence 
subroutine,  it  was  required  that  a  leading  tone  B  be  inserted  in  either  one 
of  the  two  voices  in  the  next-to-last  chord  and  that  this  B  resolve  upwards 
to  C.  The  selection  of  which  voice  the  B  was  made  to  occur  in  was  carried 
out  by  means  of  a  binary  random-choice  operation  and  was  also  made  to 
depend  upon  proper  voice  leading,  in  accord  with  the  rules  in  effect. 
Fourthly,  parallel  unisons,  octaves,  and  fifths  occurring  between  successive 
chords  were  forbidden.  The  technique  for  accomplishing  this  in  four-part 
writing  is  described  under  Experiment  Two.  Again,  as  in  the  case  of  the 
cantus  firmi  alone,  fifty  each  of  cantus  firmus  settings  from  three  to  twelve 
notes  long  were  produced. 

Simple  Four-part  Cantus  Firmus  Settings.  In  the  last  part  of  Experiment 
One,  we  extended  our  technique  to  include  four  voices,  in  accord  with  the 
primary  objective  of  this  experiment.  The  principal  problem  now  became 
one  of  dealing  with  a  set  of  interactions  of  increased  complexity.  In  this 
first  attempt  at  four-part  writing,  we  still  kept  the  rules  relatively  simple 
and  added  as  few  new  rules  of  operation  as  possible  beyond  those  used  for 
two-part  settings.   Certain  operations  were  actually  liberalized;  specifically, 

4  chords  and  the  VII6  chord  were  permitted.    As  it  turned  out,  two  sets 

of  computations  were  completed  in  this  last  part  of  Experiment  One.  The 
results  of  the  first  set  indicated  that,  even  at  this  point,  the  attrition  because 
of  the  restrictions  already  in  effect  was  so  great  that  certain  undesirable  re- 
sults were  occurring  very  frequently.  Specifically,  the  most  objectionable 
result  was  the  occurrence  of  many  repeats  of  a  given  note  in  the  same 
voice.  It  turned  out  that  many  reiterations  of  one  note  became  a  con- 
venient solution  to  many  of  the  voice-leading  problems  which  arose  in  this 
style  of  counterpoint.  While  not  necessarily  unattractive  in  sound,  this 
was,  for  our  purposes,  an  undesirable  end  result.  Hence,  for  a  second  run, 
an  additional  rule  was  inserted  into  the  program  to  forbid  more  than  one 
successive  repeat  of  any  note. 

The  increase  in  complexity  which  resulted  as  a  consequence  of  four-part 


EXPERIMENT  AL    DETAILS  93 

writing  involved  the  problem  that  all  the  harmonic  and  parallel-motion 
rules  had  to  be  cross-checked  between  all  voices.  Thus,  six  separate  cross 
checks  were  written  into  the  computer  instructions.  These  were  required 
for  the  following  pairs:  Voice  1-Voice  2,  Voice  1-Voice  3,  Voice  1-Voice 
4,  Voice  2- Voice  3,  Voice  2-Voice  4,  and  Voice  3-Voice  4.  This  became 
the  entry  of  the  "harmonic  subroutine"  of  Experiment  Two,  which  had  to 
be  entered  six  times  in  order  that  all  the  voices  were  properly  cross-checked. 

Lastly,  a  routine  for  the  cadence  formula,  listed  as  Rule  12,  had  to  be 
written.  This  turned  out  to  be  a  complicated  problem  in  itself.  In  this 
routine,  described  fully  under  Experiment  Two,  all  the  standard  voice- 
leading  and  harmonic  rules  still  had  to  be  checked,  but  there  were,  as  well, 
additional  restrictions  defining  acceptable  note  combinations.  The  cadence 
routine  was  in  essence  a  program  which  contained  instructions  embodying 
these  additional  restrictions  and  also  a  long  series  of  rewrite  orders  which 
temporarily  rewrote  large  sections  of  the  regular  counterpoint  instructions 
so  that  they  might  be  specifically  applied  to  the  cadence  formula. 

As  in  the  previous  parts  of  Experiment  One,  fifty  samples  each  of  set- 
tings from  three  to  twelve  notes  long  were  produced. 

Experiment  Two 

With  the  basic  points  considered  under  the  topic  of  Experiment  One  in 
mind,  it  is  now  possible  in  discussing  the  details  of  Experiment  Two  to 
examine  some  block  diagrams  actually  used  in  the  production  of  musical 
materials  in  Experiment  Two.  It  is  convenient  to  start  with  the  diagram 
for  the  main  routine  shown  in  Figure  4. 

Main  Routine  for  Four-part  First-species  Counterpoint.  In  the  upper 
left-hand  corner  of  the  diagram  shown  in  Figure  4,  there  is  a  box  labeled 
"Initial  Entry,"  which  represents  the  routine  instructions  carried  out  di- 
rectly after  the  program  is  read  into  the  computer.  This  block  includes 
routine  operations  such  as  clearing  storage  locations,  setting  up  indices  and 
counters,  storing  parameters,  and  so  on.  It  is  at  this  point  that  instructions 
for  the  number  of  cantus  firmus  settings  of  various  lengths  to  be  completed 
in  each  given  computer  run  were  included  in  this  particular  program  of 
instructions. 

Initial  Notes  Subroutine.3    Following  these  preliminaries,  the  first  im- 

3  The  term  subroutine  in  our  discussion  is  not  restricted  to  the  self-contained  group 
of  orders  with  a  formalized  entry  and  exit,  sometimes  more  precisely  called  a  closed 
subroutine.  Both  open  and  closed  subroutines  were  used  in  this  programming  de- 
pending upon  circumstances  and  convenience. 


94 


EXPERIMENTAL   MUSIC 


INITIAL  ENTRY 

CADENCE- FINAL  NOTES 

i 

♦ 

♦ 

SET  INITIAL  NOTES 

v 

PRINT   OUT 

YES 

* 

i 

SET  CADENCE? 

RESET 
FOR  NEXT  BLOCK 

{no 

1 

1 

YL5 

TRITONE    RESOLUTION  ? 

1 

* 

*              * 

1 

NO, 
YES 
NO 

|N0 

1 

rtb 

SKIP-STEPWISE  MOTION? 

"try-again" 
subroutine 

♦NO 

l"«l   > 

i 

GENERATE  RANDOM  NOTE 

o   ^ 

* 

■ 

o 

THREE-NOTE  REPEAT  ? 

YES 

1 

|NO 

MELODIC  SUBROUTINE 

* 

AT  LEAST 
ONE  VOICE  STEPWISE? 

HARMONIC  SUBROUTINE 

I 
1 
l 
1 

IYES 

1 
1 

3  OR  10  BETWEEN 
LOWEST  NOTES? 

♦  NO 

DITTO    FOR  VOICE  2 

1 

1 

CONTRARY  MOTION? 

* 

|YES 

DITTO  FOR  VOICE  3 

SET  TRITONE  RESOLUTION 

* 

♦ 

DITTO  FOR  VOICE  4 

RESET- 
SHIFT  TO  NEXT  CHORD 

* 

i 

Figure  4.    Experiment  Two:   Block  diagram  for  the  main  routine. 


portant  task  was  to  set  the  first  chord  of  the  first  cantus  firmus  setting  in 
accord  with  Rules  2,  3,  and  11,  given  on  pages  84  and  88.  This  was 
done  by  means  of  a  special  subroutine  required  only  at  the  beginning  of 
each  cantus  firmus  setting.  Once  it  had  been  used,  this  subroutine  was  not 
entered  again  until  after  a  setting  had  been  completed  and  the  computer 
was  ready  to  proceed  with  the  generation  of  the  next  setting. 

The  basic  problem  was  to  set  the  chord  of  C  major  in  root  position  into 
the  four  voices  in  the  most  efficient  manner.  Since  only  the  notes  C,  E,  G, 
C,  E',  G',  and  C",  with  numerical  equivalents  of  0,  2,  4,  7,  9,  11,  and 
14,  respectively,  were  involved,  it  was  possible  to  restrict  the  choice  of 
random  integers  to  these  few  numbers  by  storing  these  particular  numbers 
in  a  special  small  table  of  seven  entries  and  selecting  the  memory  locations 


EXPERIMENTAL    DETAILS  95 

for  these  numbers  by  random-integer  generation,  utilizing  the  technique 
already  described  in  Chapter  4.  Moreover,  since  the  initial  note  for  the 
cantus  firmus  (Voice  1)  was  limited  even  more  to  just  C,  C,  or  C", 
to  make  the  note-selection  process  as  simple  as  possible,  we  could  arbi- 
trarily select  C,  for  which  the  numerical  equivalent  is  7,  for  this  voice. 
This  automatically  ensured  that  the  chord  would  be  in  root  position,  since 
Voice  1,  being  for  the  cello,  would  subsequently  be  transposed  downward 
an  octave. 

Main  Routine  Continued.  Since  cantus  firmus  settings  from  as  short  as 
three  notes  to  any  reasonable  length  might  be  required,  the  next  logical 
step  was  to  ask  whether  the  next-to-last  chord  had  been  reached  and 
whether  the  cadence  routine  would  be  required.  This  would  happen  im- 
mediately, of  course,  only  when  the  length  of  the  setting  had  been  restricted 
to  three  notes.  However,  it  was  desirable  that  this  decision  be  made  at 
this  point  because  of  the  cyclic  nature  of  the  program.  In  the  experiments 
actually  carried  out  with  the  Illiac,  the  longest  settings  generated  were 
twelve  notes  long,  and  all  the  output  for  Experiment  Two,  in  particular, 
was  limited  to  this  length.  However,  this  was  not  the  case  in  Experiment 
One,  as  we  have  already  seen.  This  decision  operation,  which  not  only 
brought  the  special  cadence  routine  into  operation,  but  also  set  the  lengths 
of  the  cantus  firmus  settings,  worked  in  the  following  way:  If  we  wished 
to  write  settings  for  cantus  firmi  n  notes  long,  a  cadence  routine  would  be 
required  after  n  —  2  notes  had  been  generated  in  each  voice,  since  both  the 
last  and  next-to-last  chords  would  be  involved  in  the  cadence.  Therefore, 
the  number  —  (n  —  2)  could  be  set  in  a  convenient  storage  location,  and 
after  each  chord  was  successfully  completed,  a  unit  increment  could 
be  added  to  this  quantity  to  obtain  successively  the  values  —  (n  —  3), 
—  (n  —  4),  .  .  .  ,  —  1,  0,  as  shown  in  Table  5.  Again  since  zero  is  con- 
sidered a  positive  number,  when  the  operation  —  (n  —  2)  +  (n  —  2)  was 
carried  out  after  n  —  2  chords  had  been  formed,  a  change  of  sign  took 
place.  This  change  of  sign  activated  the  conditional  transfer  order  and 
caused  the  sequence  of  operations  to  shift  to  the  special  cadence  routine. 
Until  this  change  of  sign  occurred,  however,  the  transfer  order  was  by- 
passed and  the  principal  part  of  the  program,  which  was  used  for  the  gen- 
eration of  intermediate  notes,  was  entered. 

The  next  group  of  six  blocks  of  instructions  bracketed  as  referring  to 
Voice  1  was  repeated  with  minor  variations  also  for  Voices  2,  3,  and  4, 
taken  successively.  These  were  blocks  of  instructions  primarily  derived 
from  rules  for  the  voices  taken  one  at  a  time  or  two  at  a  time.  In  fact,  these 


96 


EXPERIMENTAL   MUSIC 


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EXPERIMENTAL    DETAILS  97 

operations  took  care  of  all  of  the  rules  for  intermediate  notes  except  some 
of  the  more  complex  interactions  which  could  only  be  tested  for  after  all 
four  notes  were  selected. 

Within  the  group  of  instructions  for  each  voice,  the  two  special  types 
of  notes  which  could  be  set  without  resorting  to  the  general  random  note 
scheme  were  treated  first.  In  the  set  of  more  general  instructions — on  the 
right-hand  side  of  Figure  4 — the  block  labeled  "Set  Tritone  Resolution" 
is  a  set  of  instructions  which  was  activated  whenever  a  tritone — which  in 
these  experiments  was  limited  to  the  combinations  F-B,  F-B',  B-F', 
F'-B' — had  occurred  between  any  two  voices  in  the  previous  chord.  The 
"Set  Tritone  Resolution"  operation  also  recorded  between  which  voices 
the  tritone  had  occurred  and  stored  this  information  for  the  "Tritone 
Resolution"  block  for  Voices  1,  2,  3,  and  4.  Lastly,  it  also  eliminated  tri- 
tones  occurring  between  more  than  two  voices,  which  could  arise  only  as 
a  consequence  of  doubling  at  the  unison  or  octave.  These  doublings  were 
unacceptable,  since  they  would  produce  forbidden  parallel  motions  at  the 
unison  or  octave.  It  should  also  be  noted  that  before  the  tritone-resolution 
notes  were  set  for  the  next  chord,  they  were  examined  by  means  of  the 
melodic  subroutine  to  be  described  below.  If  they  were  found  to  be  un- 
acceptable, the  chord  was  erased  and  started  over. 

The  tritone-resolution  operation  was  used  therefore,  whenever  a  tritone 
had  occurred  between  two  voices  only,  and  only  when  one  of  the  tritone- 
interval  notes  had  occurred  in  the  voice  for  which  a  new  note  was  being 
generated.  If  the  tritone  note  in  the  previous  chord  happened  to  have  been 
F  or  F'  (index  numbers  3  or  10)  or  B  or  B'  (index  numbers  6  or  13), 
the  notes  in  the  new  chord  were  automatically  inserted  as  E  or  E'  (2  or  9) 
or  C  or  C  (7  or  14),  respectively.  Otherwise,  the  operation  was  bypassed. 

The  skip-stepwise  operation  was  based  upon  Rule  3  and  was  set  up  so 
as  to  be  more  efficient  than  testing  randomly  generated  notes  for  Rule  3. 
The  two  notes  previous  to  the  one  being  generated  were  first  examined  by 
finding  the  negative  absolute  value  of  the  difference  of  their  values.  Thus, 
if  we  were  about  to  generate  note  Ni9  we  computed  —  |N*_i  —  Ni-2\-  The 
quantity  1  was  then  added  to  this  value,  and  if  the  result  turned  out  to  be 
positive,  we  knew  that  the  previous  melodic  interval  had  been  smaller 
than  a  third,  that  is,  it  had  been  a  stepwise  motion.  The  positive  sign,  if 
it  occurred,  was  used  to  activate  the  conditional  transfer  order,  this  time 
to  bypass  the  special  skip-stepwise  routine  and  to  proceed  to  the  genera- 
tion of  a  random  note.  On  the  other  hand,  if  the  number  was  found  to  be 
negative,  we  simply  generated  at  random  the  values  +1,  0,  or  —1  for  the 


98  EXPERIMENTAL   MUSIC 

interval  N,  —  Ni-i,  bypassed  the  general  random-note-generation  process, 
and  proceeded  to  further  testing.   This  calculation  is  illustrated  in  Table  6. 

Table  6 

Experiment  Two 

An  Illustration  of  the  Process  for  Detecting  Skips  in 

Applying  the  Skip-stepwise  Rule 


Note  Ni-i 

Note  Ni-2 

-\Ni-i- 

Ni-S\ 

-\Ni-i-Ni.2\  +  1 

C'(7) 

C'(7) 

0 

+  1  ^Stepwise  motion 

A(5) 

B(6) 

—  1 

Oj  Generate  random  note 

E'(9) 

G'(ll) 

-2 

-1  ' 

>Skip 

C"(14) 

G'(ll) 

-3 

-2 

Generate  +1,  0,  or  —  1 

etc. 

• 

for  the  interval, 

Ni  -  Ni-i 

To  generate  the  increments  +1,  0,  and  —1,  we  simply  used  the  random- 
integer-generation  process  previously  described  in  Chapter  4,  setting  b  =  3 
to  yield  the  values  0,  1,  and  2  in  random  sequence.  By  subtracting  1  from 
these  values,  we  obtained  in  turn  —1,  0,  and  +1  in  random  sequence. 

The  next  step  in  the  process  was  the  generation  of  a  random  note  with- 
out restriction.  Since  there  were  fifteen  possible  notes  available  for  selec- 
tion, n  was  set  at  17,  this  being  the  smallest  prime  number  above  15,  and 
the  integers  15  and  16,  whenever  they  turned  up,  were  rejected  by  means 
of  the  process  of  the  type  shown  in  Table  7. 

The  next  step  was  the  elimination  of  multiple  repeats  of  the  same  note, 
specifically,  the  elimination  of  all  repeats  of  the  same  note  but  one.  To 
do  this,  the  quantity  \N{  —  iV«_i,|  was  first  computed,  and  if  it  was  found  to 
be  unequal  to  zero,  the  test  was  concluded,  since  this  meant  that  the  pre- 
vious melodic  interval  had  not  been  a  repeat.  On  the  other  hand,  if  the 
difference  was  found  to  be  zero,  then  further  testing  for  the  second  interval 
back  was  also  required.  The  interval  |M_i  —  iV*_2|  was  then  computed.  If 
this  was  found  to  be  unequal  to  zero,  we  know  the  second  melodic  interval 
back  had  not  been  a  repeat.  In  this  case,  the  test  was  again  concluded. 
However,  if  this  difference  was  also  found  to  be  zero,  then  two  repeats  in 
a  row  had  occurred.  Since  this  is  forbidden  by  the  rules,  the  generated 
note,  in  this  case,  had  to  be  rejected  and  try-again  subroutine  entered. 

Melodic  Subroutine.    The  melodic  subroutine,  which  in  simplified  form, 


EXPERIMENTAL    DETAILS 


99 


but  with  additions  for  selecting  the  first  and  last  notes  of  a  cantus  firmus, 
had  been  also  the  first  music-generation  code  written  for  the  Illiac  as  part 


Table  7 

Experiment  Two 

Process  for  Rejecting  Certain   Random   integers 

(Specifically  15  and  16)  Out  of  the  Set,  0,  1,  .  .  .  ,  16 


Random  integer    Random  integer  —  15      Conditional  transfer  result 


14 

15 

16 


-15  !> 
-14 


0 

+  1 


J 


Accept 


Reject  and  recycle  to  repeat 
random-integer  generation 


of  Experiment  One,  was  used  both  to  screen  out  forbidden  intervals  be- 
tween successive  notes  and  to  check  longer-range  interactions  between  the 
notes  of  a  given  melodic  line. 

In  the  testing  of  intervals  between  successive  notes,  a  simple  additive 
process  was  employed.  Initially,  \Nt  —  N*_i|  was  computed  and  the  quan- 
tity 7  subtracted  from  this  absolute  difference.  As  shown  in  Figure  5,  each 
time  we  tested  this  yielded  one  of  a  series  of  integers  which  could  then  be 
checked  to  find  the  exact  magnitude  of  the  melodic  interval.  Since  the 
only  forbidden  melodic  intervals  were  sevenths  and  tritones,  only  these 
had  to  be  screened  out.  Therefore,  it  was  possible  to  test  immediately  for 
whether  the  interval  was  an  octave  or  larger,  and  if  so,  the  interval  was 
conditionally  accepted.  Since  intervals  larger  than  an  octave  were  auto- 
matically eliminated  by  the  test  to  follow  for  the  octave-range  rule,  the 
octave  was,  in  effect,  being  detected  by  this  first  screening  operation.  Di- 
rectly thereafter,  it  was  possible  to  test  for  the  seventh.  If  the  seventh  was 
found,  the  try-again  routine  was  entered,  and  the  whole  process  started 
over  again.  On  the  other  hand,  if  the  seventh  was  not  found,  then,  by  the 
rules,  all  the  remaining  intervals  were  acceptable  except  the  tritone,  and 
the  possibility  of  the  presence  of  this  interval  could  immediately  be  tested 
for.  Therefore,  a  screening  operation  for  sixths  could  be  omitted. 


100 


EXPERIMENTAL    MUSIC 


ENTER    MELODIC 
SUBROUTINE 


FORM  8-7 


YES 


YES 


NO 


>7,i.e. 


8-7>0? 


NO.ADD+I 


8  =  6,i.e., 


8-7+  1  =  0? 


NO,  ADD*  2 


=  4. 


8-7+3=0? 


,      NO.ADD+I 


=  3, 


8-7+4=0? 


YES 


TRITONE  PRESENT? 


NO 


OCTAVE    RANGE? 


RECYCLE 


YES 


1_ 


TRY- 
AGAIN" 
SUBROUTINE] 


YES 


NO 


YES 


RETURN  TO  MAIN  ROUTINE 


Figure  5.    Experiment  Two:   Block  diagram  for  the 
melodic  subroutine. 


It  was  possible  to  proceed  directly  to  the  detection  of  the  presence  of  fifths 
and  fourths,  that  is,  of  whether  8  =  \Ni  —  iV*_i|  =  4  or  3.  If  one  or  the 
other  of  these  intervals  was  found,  the  presence  of  a  tritone  was  possibly 
indicated  and  additional  screening  was  required.  Thus,  if  the  difference 
8  =  4  was  found,  then  a  tritone  involving  the  notes  B-F'  (indexed  as  6 
and  10)  had  to  be  tested  for  by  a  subtractive  process.  Alternatively,  if  the 
difference  8  =  3  was  found,  the  possibility  of  the  existence  of  one  of  the 
other  two  different  tritone  intervals,  F-B  and  F'-B',  had  to  be  checked. 
Again,  subtractive  tests  were  employed  for  this  purpose.  Moreover,  the 
higher  interval  F'— B'  was  first  lowered  by  an  octave,  so  that  the  same  test 
could  be  employed  for  both  these  intervals. 

The  next  operation  involved  the  octave-range  rule,  Rule  1,  which  was, 
for  us,  one  of  the  more  interesting  rules  of  counterpoint.  As  noted 
previously,  this  rule  states  that  a  melodic  line  is  limited  to  a  span  of  an 
octave  or  less,  but  it  does  not  specify  which  particular  octave  span  this 
range  must  encompass.   This  operation  is  in  some  ways  more  generalized 


EXPERIMENTAL    DETAILS  101 

than  most  of  the  others,  for  the  specific  limitations  it  imposes  upon  the 
melody  develop  only  as  the  melody  is  being  written.  Therefore,  each  time 
a  note  was  generated,  track  had  to  be  kept  of  whether  this  new  note  was 
more  than  an  octave  higher  or  lower  than  any  other  note  already  present 
in  the  melody.  If  not,  then  the  note  was  provisionally  accepted  and  the 
test  concluded.  On  the  other  hand,  if  the  note  violated  this  rule  by  ex- 
ceeding an  octave,  then  the  try-again  subroutine  was  entered.  This  test 
operated  quite  simply  as  follows:  The  note  just  generated,  Nh  was  sub- 
tracted from  note  Ni.  The  quantity  8,  which  is  equivalent  to  the  span  of  a 
ninth,  was  then  subtracted  from  the  absolute  value  of  this  difference,  and 
if  the  result  remained  positive,  we  knew  that  a  skip  larger  than  an  octave 
between  this  most  recent  note  and  the  first  note  of  the  melodic  line  had 
been  formed  and  the  note  Nt  was  rejected.  This  process  was  then  repeated 
successively  for  N{  —  N2,  N(  —  N3,  to  Nt  —  N,_i,  and  only  if  the  condi- 
tion required  by  Rule  1  was  fulfilled  for  all  these  intervals  was  the  note 
accepted. 

Finally,  the  repeat  of  a  climax  in  the  melodic  line  of  the  highest  voice, 
which,  in  accord  with  Rule  7,  we  considered  to  be  forbidden,  was  tested 
for.  Although  this  routine  was  not  a  part  of  the  melodic  subroutine  since 
it  had  to  be  employed  only  in  connection  with  the  highest  voice,  it  is  con- 
venient to  mention  it  at  this  point.  As  each  note  in  the  highest  voice  was 
accepted,  a  record  was  kept  of  the  highest  note  generated  up  to  that  point, 
and  a  specific  test  was  eventually  made  of  whether  a  repeat  of  this  note 
had  occurred.  This  rule,  however,  was  not  applied  in  the  cadence  or  in 
conflict  with  the  tritone-resolution  rule. 

Harmonic  Subroutine.  The  principal  function  of  this  subroutine  was  to 
screen  out  vertical  dissonances  and  to  restrict  chords  to  perfect  triads  and 
their  first  inversions,  the  one  chord  with  a  permissible  dissonance  being 
VII6,  which  contains  the  tritone  interval.  The  block  diagram  for  this  sub- 
routine is  shown  in  Figure  6.  In  Figure  6,  we  have  used  the  symbol  A  to 
represent  a  vertical  interval,  that  is,  the  absolute  numerical  difference  be- 
tween the  notes  in  two  different  voices  on  the  same  beat. 

The  subroutine  has  been  simplified  in  Figure  6  to  show  how  the  testing 
is  carried  out  between  any  two  voices,  but  it  should  be  remembered  that 
the  relationships  between  all  possible  pairs  of  voices  had  to  be  examined. 
The  six  possible  combinations  of  voices  taken  two  at  a  time  are  V1-V2, 
Vx-Va,  Vx-V4,  V2-V3,  V2-V4,  and  V3-V4.  The  harmonic  subroutine  had, 
therefore,  to  be  entered  a  total  of  six  times  before  a  particular  combination 
of  notes  could  be  passed  as  acceptable.    It  was  most  efficient  to  design  a 


102 


EXPERIMENTAL    MUSIC 

ENTER  HARMONIC  SUBROUTINE 


\ 

- 

VERTICAL  A  >7? 

NO 

|  YES 

REDUCE  INTERVAL 

RECYCLE 

YES 

1 

f 

A=7? 

YES 

|   NO 

YES 

"TRY-AGAIN" 
SUBROUTINE 

A=6? 

\   NO 

A  =  5? 

T  tb 

YES 

J   NO 

A  =4? 

YES 

J   NO 

A  =3? 

\   NO 

A=2? 

YES 

J    NO 

A=l? 

YES        , 

N                                              p 

J   NO 

THEN  A  MUST=0 

1 

PARALLEL  MOTION? 

\    NO 

DOES  A  VOICE  MOVE 
AS  CONTRARY  STEP? 

\iO 

NO 

\    YES 

TRIT0NEIN2ff6'? 

YES 


RETURN  TO  MAIN  ROUTINE 


Figure   6.    Experiment  Two:    Block  diagram   for  the 
harmonic  subroutine. 


recycling  operation  for  testing  all  four  voices  by  means  of  the  melodic  and 
harmonic  subroutines  by  using  a  set  of  indices  which  would  keep  track  of 
what  was  tested  and  which  would  also  carry  out  the  testing  in  the  most 
efficient  manner.  The  order  of  testing  is  shown  in  Table  8. 

The  harmonic  subroutine  was  used  ( 1 )  to  eliminate  vertical  sevenths  and 
seconds,  (2)  to  eliminate  parallel  unisons,  fourths,  fifths,  and  octaves,  all  of 
which  are  forbidden  by  the  rules,  (3)  to  test  whether  a  unison,  fourth, 
fifth,  or  octave  had  been  formed  by  the  two  voices  moving  in  the  same  di- 
rection by  contrary  stepwise  motion,  or  by  one  or  both  voices  remaining 
stationary,  and  (4)  to  test  whether  a  tritone  had  occurred.   The  testing  of 


EXPERIMENTAL    DETAILS 


103 


Table  8 

Order  of  Testing  the  Four  Voices  with  the 

Melodic  and  Harmonic  Subroutines 

Voice  1 

Enter  melodic  subroutine  for  Vx 

Harmonic  subroutine  is  not  entered  since  there  is  nothing  to  test 

Voice  2 


Enter  melodic  subroutine  for  V* 
Enter  harmonic  subroutine  for  V\ 

Voice  3 


V* 


Enter  melodic  subroutine  for  Vx 

Enter  harmonic  subroutine  for  Vx  —  V3,  V*  —  Vs 

Voice  4 

Test  for  repeat  of  climax  note 

Enter  melodic  subroutine  for  Vt 

Enter  harmonic  subroutine  for  Vx  —  Vi.  Vs  —  Vt,  V3 


V> 


whether  D,  rather  than  B  or  F,  was  the  lowest  note  of  the  one  chord  which 
might  contain  a  tritone,  that  is,  of  whether  the  chord  was  VII6  and  not  VII 
or  VII6,  was  done  later  in  the  main  routine  after  the  whole  chord  being 
formed  had  been  completed. 


Table  9 

Experiment  Two 

Reducing  Vertical  Interval  to  an  Octave  or  Less 


Interval 

A 

A-8 

Reduced 

A          A  for  testing 

Double  octave 

14 

6^ 

7^ 

0 

Fourteenth 

13 

5 

+  1 

6 

Tenth 

9 

1 

2 

-7             -t 

Ninth 

8 

0 

1 

. >         -6 

Octave 

7 

~n 

7 

0 

Seventh 

6 

-2 

6 

—  1 

. 

►  discard 

. 

• 

and  use 
original 

• 

• 

Unison 

0 

-8. 

0 

-7 

104 


EXPERIMENTAL    MUSIC 


In  order  to  simplify  the  testing  procedure,  all  vertical  intervals  larger 
than  an  octave  were  first  reduced.  This  was  accomplished  by  computing 
the  absolute  difference  A  =  \Va  —  Vb\  and  subtracting  8  from  the  result. 
Tf  a  positive  number  resulted,  we  knew  from  this  calculation  that  the  orig- 
inal interval  was  larger  than  an  octave,  and  +1  was  added  to  the  result 
to  yield  the  reduced  interval.  On  the  other  hand,  if  a  negative  answer  was 
obtained,  the  original  interval  was  employed  directly  for  the  tests.  This 
calculation  is  shown  in  Table  9. 

The  next  step  was  to  eliminate  sevenths  and  seconds  and  to  set  up  the 
remaining  tests  in  the  subroutine.  For  convenience  in  applying  the  condi- 
tional transfer  order,  7  was  subtracted  from  these  adjusted  values  of  A 
just  computed.  Sevenths  and  seconds  were  first  eliminated  by  adding  unity 
successively  to  A— 7  and,  after  each  addition,  testing  with  the  conditional 
transfer  order  in  order  to  place  the  interval  into  the  proper  category  for 
subsequent  processing.   The  technique  for  doing  this  is  shown  in  Table  10. 

In  the  parallel-motion  test,  which  was  applied  only  when  A  =  0,  3,  4, 
or  7,  Ai  was  compared  with  A<_i  to  see  whether  A*  =  A«-i.  Whenever 
this  occurred,  we  knew  forbidden  parallel  motion  had  occurred,  either 
actually,  as  in  the  examples  shown  in  Figure  la,  or  implicitly  by  octave 


Figure  7.    Experiment  Two:   Examples  of   (a)    direct  parallel 
motion,  (b)  implicit  parallel  motion. 


displacement,  as  in  the  examples  shown  in  Figure  lb.  The  previous  interval 
for  the  two  voices  in  question,  A«_i,  was  obtained  from  storage  and  re- 
duced if  necessary.  It  was  then  directly  tested  by  subtracting  from  it  the 
quantity  Ai.  If  the  difference  was  found  to  be  unequal  to  zero,  we  knew 
immediately  that  parallel  motion  had  not  occurred. 

The  two  remaining  tests  included  with  the  harmonic  subroutine  also  de- 
pended on  the  examination  of  the  intervals  between  the  voices  taken  two 
at  a  time.  In  the  test  for  contrary  motion,  again  only  applied  whenever 
A  =  0,  3,  4,  or  7,  the  signs  of  the  differences  N,  —  A^_i  for  each  of  the 
two  voices  in  question  were  determined.   If  the  signs  were  unlike,  then  con- 


EXPERIMENTAL    DETAILS 


105 


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106  EXPERIMENTAL    MUSIC 

trary  motion  had  occurred  and  the  test  was  concluded,  since  contrary  mo- 
tion was  permissible.  But  if  like  signs  were  found,  the  two  voices  had  to 
be  tested  for  whether  one  or  both  of  them  had  remained  stationary,  that 
is,  for  whether  the  value  Nt  —  N*_i  =  0,  which  was  also  permissible  as 
such.  Otherwise,  it  was  recorded  that  a  possible  violation  of  Rule  16  was 
indicated  and  that  further  testing  in  the  main  routine  would  be  required  to 
determine  whether  one  of  the  remaining  voices  had  concurrently  moved  by 
contrary  motion.  The  testing  for  sign  was  done  directly  by  means  of  the 
conditional  transfer  order. 

In  the  last  test,  the  specific  reduced  interval  F-B  was  first  searched  for 
whenever  A  had  been  found  by  previous  testing  to  be  equal  to  3  or  4.  This 
was  done  by  determining  whether  any  of  the  quantities  Ni  —  3,  iV»  —  6, 
Nt  —  10,  or  Ni  —  13  equaled  zero  in  each  of  the  two  voices  to  be 
tested.  If  so,  it  was  noted  that  a  tritone  had  occurred,  and  the  rest  of  the 
test  was  then  carried  out.  In  the  second  part  of  this  test,  the  presence  of 
doubling  either  at  the  unison  or  octave  was  checked,  and  if  found,  the 
doubling  was  removed  by  erasing  the  chord  and  starting  over  again  by 
means  of  the  try-again  subroutine.  Finally,  in  a  later  part  of  this  test,  the 
presence  in  one  of  the  remaining  voices  of  a  D  lower  than  the  tritone  inter- 
val was  tested  for  by  first  finding  the  lowest  note  of  the  tritone  interval  and 
then  subtracting  from  this,  successively,  the  notes  in  the  two  remaining 
voices.  If  the  difference  was  found  to  be  positive,  we  knew  that  a  note 
lower  than  the  interval  existed,  and  we  also  knew  that  this  note  had  to  be 
a  D,  since  the  notes  C  and  A  form  dissonant  intervals  with  B,  and  the 
notes  E  and  G  form  dissonant  intervals  with  F. 

Main  Routine  Continued.  Once  all  the  tests  embodied  in  the  melodic 
and  harmonic  subroutines  had  been  successfully  passed,  the  main  routine 
was  returned  to  in  order  that  the  notes  now  provisionally  accepted  could 
be  screened  through  tests  expressing  the  rules  related  to  combined  interac- 
tions between  the  voices.  As  shown  in  Figure  4,  there  were  three  tests 
which  had  to  be  satisfied.  The  first,  based  on  Rule  15,  required  that  at 
least  one  voice  out  of  the  four  be  required  to  move  stepwise.  This  rule  was 
checked  rather  easily  since  all  that  was  necessary  was  that  at  least  one  voice 
be  found  for  which  \Nt  —  Nt-i\  =  1.  As  soon  as  this  condition  was  found 
to  be  satisfied,  the  test  was  concluded  and  the  next  operation  started.   This 

was  the  process  needed  to  eliminate  6  chords.    The  procedure  used  was 

the  following:  The  lowest  note  of  the  chord  was  first  found  by  testing 
whether  Voice  1  might  happen  to  have  it  by  subtracting  this  note  from  the 


EXPERIMENT  AL    DET  AILS  107 

notes  of  the  chord  in  Voice  2,  Voice  3,  and  Voice  4,  in  that  order.  This 
process  was  kept  up  as  long  as  the  difference  remained  positive.  If  all 
these  differences  did  remain  positive,  it  was  evident  that  Voice  1  contained 
the  lowest  note  of  the  chord,  and  this  part  of  the  test  was  concluded.  On 
the  other  hand,  if  the  difference  in  any  of  these  subtractions  turned  out  to 
be  negative,  we  knew  that  the  other  voice  of  the  pair  being  examined  con- 
tained the  lower  note,  and  it  was  used  to  replace  Voice  1  in  subsequent 
screening  for  the  lowest  note.  This  procedure  was  repeated  until  the  lowest 
note  was  found.  The  next  step  after  this  was  to  set  up  a  check  for  whether 
a  difference  of  3  or  10  existed  between  this  lowest  note  and  any  other  of 

the  three  other  notes.   If  not,  then  we  knew  that  a  6  chord  had  not  been 

4 

formed,  and  we  were  able  to  proceed  to  the  next  test,  which  was  the  check 
for  contrary  motion  in  at  least  one  voice  whenever  a  unison,  perfect  fourth, 
fifth,  or  octave  formed  by  motion  in  the  same  direction  had  been  detected 
in  the  harmonic  subroutine  as  described  above.  Two  memory  locations 
were  cleared  to  zero — one  for  positive  increment  and  one  for  negative  in- 
crement for  the  four  melodic  intervals  between  the  chord  under  examination 
and  the  previous  chord.  The  four  melodic  intervals  were  then  computed 
one  at  a  time.  If  a  given  melodic  interval  was  found  to  be  zero,  i.e.,  if  it 
was  found  to  be  a  melodic  repeat,  nothing  was  entered  into  the  two  mem- 
ory locations.  On  the  other  hand,  if  the  interval  was  found  to  be  positive 
or  negative,  the  appropriate  one  of  the  two  aforementioned  locations  was 
made  nonzero.  After  all  four  intervals  had  been  processed,  both  memory 
locations  were  tested  for  nonzero  value.  The  actual  magnitudes  contained 
therein  did  not  matter;  the  important  thing  to  determine  was  whether  only 
one  of  the  two  locations  was  nonzero.  If  this  condition  was  found,  then  no 
contrary  motion  had  occurred  and  a  new  chord  had  to  be  generated.  On 
the  other  hand,  if  both  were  nonzero,  this  showed  that  the  requirement  for 
contrary  motion  had  been  satisfied,  and  we  could  then  immediately  proceed 
to  the  next  operation,  which  was  the  setting  up  of  the  tritone-resolution 
process,  described  earlier,  for  chords  containing  a  tritone  interval. 

Lastly,  the  two  "Reset"  operations,  one  for  shifting  to  the  next  chord  of 
a  given  cantus  firmus  setting  and  the  other  for  starting  a  new  setting,  were 
both  basically  clearing  operations  for  resetting  indices  back  to  original  val- 
ues. In  addition,  the  "Reset:  Shift  to  Next  Chord"  operation  also  carried 
out  the  process  of  storing  the  chord  formed  into  the  computer  memory  until 
the  time  when  it  was  to  be  printed  out  or,  alternatively,  to  be  erased  as  a 
consequence  of  the  try-again  subroutine. 


108  EXPERIMENTAL    MUSIC 

Cadence  Routine.  As  already  noted  in  our  discussion  of  Experiment 
One,  a  routine  had  to  be  written  for  the  cadence  whenever  chord  n-2  was 
reached,  the  length  of  the  cantus  firmus  setting  being  set  at  n  notes.  More- 
over, in  this  routine,  as  observed  before,  all  the  standard  voice-leading  and 
harmonic  rules  still  had  to  be  checked.  In  addition,  further  restrictions 
embodied  in  Rules  2,  3,  7,  11,  and,  in  particular,  Rule  12  had  to  be  recog- 
nized and  properly  tested  for. 

There  were  two  basic  procedures  which  were  open  to  us.  The  first  was 
to  write  a  complete  new  set  of  orders  which  would  test  for  all  the  rules 
applicable  to  the  cadence  as  a  self-contained  closed  subroutine,  while  the 
second  was  to  assemble  a  set  of  overwrite  orders  so  that  we  might  apply  the 
main  routine  for  the  major  portions  of  the  cantus  firmus  setting  also  to  the 
cadence.  This  latter  procedure  would  require  some  additional  testing  pro- 
cedures for  the  extra  restrictions  required  by  the  cadence  formula  but 
would  eliminate  duplication  of  various  standard  tests  already  discussed. 
For  this  latter  reason,  this  second  procedure  was  adopted  as  the  preferred 
one. 

In  the  cadence  routine  as  written,  the  first  step  was  to  place  the  note 
B  (or  B')  in  one  of  the  four  voices.  Two  operations  were  required  here. 
The  first  was  to  select  either  B  or  B'  by  two-choice  random-integer  genera- 
tion, while  the  second  was  to  determine  by  four-choice  random-integer 
generation  into  which  of  the  four  voices  this  note  was  to  be  inserted.  The 
operations  required  to  check  the  rules  of  melodic  writing  contained  in  the 
main  routine  were  then  called  into  play  to  determine  whether  the  selected 
note  satisfied  these  rules.  If  so,  the  remaining  notes  of  the  chord  were 
selected  by  the  ordinary  note-selection  processes  already  described  and 
screened  for  the  usual  restrictions.  In  actual  fact,  this  eliminated  all  chords 
but  V,  V6,  III,  III6,  and  VII6.  In  addition,  a  new  test  had  also  to  be  in- 
cluded to  eliminate  doubling  of  the  leading  tone  B,  either  at  the  unison  or 
octave.  This  test  was  carried  out  by  means  of  simple  subtractive  tests  of 
the  general  type  already  described. 

Once  the  leading  tone  chord  at  position  n—  1  was  obtained,  the  final 
chord  could  be  selected.  Since  this  had  to  be  a  tonic  chord  in  root  position 
just  like  the  initial  chord,  the  subroutine  for  selecting  the  initial  chord  could 
readily  be  adapted  to  this  purpose.  It  was  modified,  however,  to  ensure 
that  the  leading  tone  progressed  to  C,  and  following  this,  the  remaining 
notes  were  generated  until  an  acceptable  combination  was  found.  In  so 
doing,  the  restriction  as  to  the  repeat  of  the  highest  note  of  the  highest  voice 


EXPERIMENTAL    DETAILS  109 

was  relaxed  to  the  extent  that  a  repeat  of  C"  occurring  on  this  last  chord 
was  permitted  if  the  preceding  note  happened  to  have  been  B'. 

The  extensive  set  of  rewrite  orders  required  for  this  cadence  subroutine 
involved  the  adapting  of  test  procedures  from  the  other  parts  of  the  com- 
puter program  for  Experiment  Two.  A  complicated  bookkeeping  operation 
was  needed  to  set  up  the  testing  procedures  for  the  cadence  and  to  recon- 
struct the  tests  in  their  original  form  for  the  next  cantus  firmus  setting  after 
the  cadence  had  been  selected.  The  details  of  these  instructions  need  not 
be  considered  here  since,  although  complex,  they  were  entirely  routine  in 
nature. 

Printout.  Printout  instructions  were  activated  in  the  program  for  Ex- 
periment Two  whenever  a  cantus  firmus  setting  was  completed.  The  setting 
was  read  from  the  memory  and  printed  by  means  of  standard  subroutines 
available  for  the  Illiac.  After  printing  (actually,  after  output  tape  was 
punched),  the  memory  locations  used  for  storage  of  the  cantus  firmus  set- 
ting were  cleared,  and  the  resetting  of  the  machine  for  writing  the  next  sam- 
ple of  counterpoint  was  initiated.  A  sample  of  computer  output  produced 
by  means  of  this  program  is  shown  in  Figure  8. 


07 

08 

05 

06 

09 

09 

12 

11 

09 

09 

11 

09 

09 

06 

07 

04 

05 

02 

03 

06 

05 

05 

02 

09 

09 

13 

12 

09 

09 

12 

12 

11 

12 

14 

11 

11 

07 

11 

12 

06 

05 

09 

08 

11 

12 

07 

06 

07 

Figure  8.    Experiment  Two:  Sample  of  typical  printed  output  in  which  some 
counterpoint  rules  are  in  effect. 

Varying  the  Number  of  Rules  Used.  As  noted  in  the  Outline  of  Experi- 
ments and  as  shown  in  Table  4,  musical  output  was  generated  by  means 
of  this  program  to  include  examples  of  cantus  firmus  settings  in  which  the 
number  of  restrictions  were  varied  from  purely  random  white-note  writing, 
in  which  no  rules  whatsoever  were  applied,  to  the  most  restricted  writing, 
in  which  the  full  set  of  instructions  was  utilized.  The  various  types  of  set- 
tings between  these  two  extremes  produced  in  a  series  of  computer  runs  are 
tabulated  in  Table  4.  Actually,  the  experiments  were  carried  out  in  re- 
verse order.  The  most  complicated  program,  the  one  we  have  just  de- 
scribed, was  written  first.  After  this  was  in  working  order  and  producing 
output,  it  was  then  a  simple  task  to  reduce  its  complexity  by  means  of  over- 


110  EXPERIMENTAL    MUSIC 

write  orders  which  inserted  bypass,  or  "unconditional  transfer  orders,"  into 
the  program  in  front  of  the  tests  to  be  eliminated.  When  a  sufficient  num- 
ber of  these  bypass  orders  had  been  inserted,  the  program  was  reduced  to 
the  simple  process  of  generating  random  white-note  music. 

In  conclusion,  it  is  of  interest  to  note  that  this  was  the  most  complex 
single  music-generation  program  we  have  written  so  far  for  the  Illiac.  The 
total  number  of  individual  arithmetical  instructions  required  by  this  pro- 
gram for  writing  strict  counterpoint  exceeded  1,900  individual  operations. 
In  this  respect,  this  program  forms  a  considerable  contrast  to  some  of  the 
codes  to  be  discussed  in  connection  with  Experiment  Three  and  Experiment 
Four,  in  which  musical  output  of  a  less  restricted  nature  was  studied. 

Experiment  Three 

Since  the  technical  problems  explored  in  this  third  section  of  work  were 
rather  varied,  it  is  convenient  to  consider  each  separately  and  then  describe 
how  the  various  musical  elements  studied  in  this  experiment  were  combined. 

Rhythm.  Rhythm  was  perhaps  the  most  important  musical  element  we 
felt  had  to  be  treated  if  a  fundamental  compositional  technique  utilizing 
computers  was  to  be  developed.  Our  objective  in  considering  rhythm  as  a 
musical  entity  to  be  treated  by  computer  processing  was  in  accord  with  a 
recognition  of  this  condition.  It  was  our  purpose  to  write  a  practical  com- 
puter program  for  generating  rhythms  so  that  a  fundamental  technique 
might  be  demonstrated  which  in  turn  could  form  a  basis  for  the  further 
elaboration  of  rhythmic  devices  in  more  complex  contexts. 

Just  as  the  notes  of  the  scale  can  be  represented  by  numbers  in  the  com- 
puter, so  also  is  it  possible  to  symbolize  rhythms  numerically.  In  particu- 
lar, the  binary  representation  of  numbers  in  the  machine,  consisting  of 
permutations  of  ones  and  zeros,  offered  a  convenient  set  of  symbols  with 
which  we  could  operate.  Thus,  if  we  let  1  represent  the  "sounding,"  or 
"strike,"  of  a  note  and  0  a  "rest,"  or,  alternatively,  the  "hold"  of  a  previ- 
ously sounded  note,  then  we  can  let  a  sequence  of  ones  and  zeros  represent 
a  sequence  of  note  values.  For  such  sequences,  ones  and  zeros,  being  in- 
tegers, would  each  represent  some  arbitrarily  chosen  unit  time  interval, 
such  as  a  quarter  note,  eighth  note,  or  some  smaller  value.  We  next  ob- 
serve that  a  rhythmic  pattern  is  generated  by  the  interaction  of  these  note 
values  with  meter,  which  is  represented  in  turn  by  metrical  patterns  such  as 

%  1'  8'  or  8*     Tni,s?  tne  production  of  a  rhythmic  structure  not  only  in- 


EXPERIMENTAL    DETAILS  111 

volves  the  choice  of  note  values,  but  also  the  choice  between  a  repetitive 
or  a  varying  meter  and,  moreover,  the  selection  of  which  particular  meter 
or  meters  to  use.  However,  in  order  to  keep  the  problem  relatively  simple 
in  these  first  experiments,  we  arbitrarily  restricted  our  studies  to  a  simple 

metrical  pattern,  namely,  g  meter,  consisting  of  four  eighth-notes  to  the 

measure.  By  further  restricting  the  choice  process  to  eighth  notes  as  the 
smallest  possible  time  intervals,  we  could  then  utilize  simple  permutations 

of  four  binary  digits  to  represent  the  four  beats  of  a  measure  in  g  time. 

There  are  sixteen  possible  permutations  of  these  four  binary  digits,  per- 
mutations which  also  happen  to  represent  the  decimal  numbers  0  through 

4 
15.  These  could  be  used  to  represent  the  possible  rhythms  in  a  g  measure, 

as  shown  in  Table  1 1 .  Consequently,  it  was  possible  to  propagate  random 
integers  between  0  and  15  and  to  let  the  values  of  these  integers  set  the 
required  rhythmic  pattern  for  each  measure.  It  might  be  noted  at  this 
point  that  rhythm  in  other  metrical  systems  can  also  be  generated  by  en- 
tirely similar  processes.  For  triple  meter,  we  generate  random  integers  be- 
tween 0  and  7,  and  for  quintuple  meter,  random  integers  between  0  and  63. 
Once  the  basic  scheme  for  generating  rhythms  was  set  up,  it  was  ob- 
served that,  like  note  propagation,  rhythm  also  is  normally  subjected  to 
rules  of  composition  and  not  permitted  to  occur  entirely  at  random,  ex- 
cept for  the  extreme  case  of  random  music,  for  which  an  appropriate 
random-integer  table  would  have  to  be  used.  A  table  for  this  purpose 
would  be  based  upon  a  scale  of  integers  sufficiently  extended  so  that  the 
smallest  useful  time  increment  might  be  generated.  It  is  to  be  noted  that 
our  rhythm-generation  scheme,  even  though  it  can  hardly  be  considered 
subject  to  much  restriction,  nevertheless  represents  a  significant  departure 
from  this  most  extreme  situation  since  no  time  intervals  smaller  than 
eighth  notes  were  produced  by  it.  Aside  from  this,  however,  if  it  were 
used  as  is,  it  would  still  generate  a  new  rhythmic  pattern  in  each  voice  in 
every  measure  produced.  But  rather  than  carry  out  this  rather  rudimentary 
process,  it  seemed  desirable  to  proceed  to  something  somewhat  more  chal- 
lenging and  to  consider  factors  which  might  yield  some  rhythmic  order 
over  and  above  this  relatively  primitive  situation.  Since  the  simplest  form 
of  rhythmic  redundancy  is  literal  repetition,  the  first  step  we  utilized  to 
reduce  further  the  randomness  of  the  rhythm  was  a  simple  random  repe- 
tition scheme.   In  each  voice,  a  rhythmic  pattern  was  generated  according 


112 


EXPERIMENTAL    MUSIC 


DECIMAL 
NUMBER 


Table  11 
Basic  Rhythmic  Scheme  for  £  Meter 


BINARY 
NUMBER 


RHYTHMS 


CLOSED 


OPEN 


2 
3 
4 

5 

6 

7 

8 

9 

10 

I  I 

12 

13 

14 

15 


0000 

0001 

0010 

001  I 

0100 

0101 

01  10 

01  I  I 

1000 

1001 

1010 

ION 

MOO 

1101 

1 1 10 

mi 


-=JUb 


-V7T3— 


J— 


n 


JU      J>~ 


J-^L 


J      «T3 


JU^ 


J?J     J) 


m 


rm 


\   >  J> 


4 JLi 


I      jTJ 


y  $\ 


r  i>>  J> 


y  JD  y 


y  rn 


J^-X 


fy  y  ^ 


JUlJLI 


J>y  n 


X3-1 


X3-i-jL 


«m  ? 


j-jn 


EXPERIMENTAL    DETAILS  113 

to  the  method  outlined  above  and  then  a  subsidiary  random  integer,  which 
was  permitted  in  our  particular  experiment  to  have  values  between  1  and 
12,  was  also  generated.  This  subsidiary  parameter  was  used  to  control 
the  number  of  measures  a  particular  rhythmic  pattern  would  be  sustained 
before  a  new  rhythmic  pattern  was  generated  for  the  voice  in  question. 
In  this  way,  we  obtained  a  variety  of  rhythmic  patterns  sustained  for  dif- 
ferent lengths  of  time  in  the  different  voices.  This  was  the  first  and  simplest 
of  the  rhythm  codes  we  produced. 

It  is  a  common  characteristic  of  music,  however,  that  there  exist  cor- 
relations of  rhythms  between  the  voices  of  a  polyphonic  piece  of  music. 
In  the  above  rhythmic  code,  this  does  not  happen  except  by  pure  coinci- 
dence. Therefore,  the  next  step  we  considered  was  the  introduction  of 
some  vertical  as  well  as  horizontal  rhythmic  redundancy.  In  a  second 
rhythm  code  written  for  the  Illiac,  we  included  the  generation  of  still  a 
second  subsidiary  random  integer,  this  random  integer  taking  values  from 
0  through  15.  In  this  code,  use  was  made  once  again  of  binary  notation 
as  a  type  of  musical  symbolism.  This  time,  in  this  new  subsidiary  random 
number,  ones  were  used  to  represent  voices  required  to  play  the  same 
rhythm  for  the  number  of  measures  determined  by  the  first  subsidiary 
random  integer,  the  lower  voices  being  used  as  the  master  voices,  while 
zeros  were  used  to  represent  voices  for  which  rhythms  were  generated  in- 
dependently. Thus,  the  representation  0000  meant  that  all  voices  would 
have  independently  generated  rhythms,  so  that  vertical  duplications  would 
occur  only  by  coincidence.  On  the  other  hand,  the  representation  1111 
was  used  to  mean  that  all  voices  would  have  to  play  the  same  rhythm, 
the  rhythm  being  that  generated  for  the  lowest  voice.  In  between  these 
two  extremes,  a  representation  such  as  0101,  for  example,  might  be  gen- 
erated. This  particular  binary  number  indicated  that  Voices  2  and  4 
would  play  the  rhythm  generated  for  Voice  2,  while  Voices  1  and  3  would 
be  rhythmically  free.  It  should  be  noted,  however,  that  this  redundancy 
scheme  could  not  be  rigidly  applied  because  the  integers  0001,  0010,  0100, 
and  1000  were  meaningless  in  this  application,  i.e.,  these  integers  would 
have  represented  three  voices  free  and  one  the  same  (as  what?).  Also, 
we  could  not  represent  the  cases  of  two  different  pairs  being  the  same  sep- 
arately, i.e.,  1-2,  3-4;  1-3,  2-4;  and  1-4,  2-3.  Three  of  the  above  mean- 
ingless integers  were  therefore  appropriated  for  these  cases,  leaving  one 
integer  which  was  disregarded.  Lastly,  the  complication  which  arose  the 
moment  these  two  types  of  rhythmic  redundancy  were  combined,  namely, 


114  EXPERIMENTAL    MUSIC 

which  would  take  precedence,  was  settled  by  letting  the  vertical-combina- 
tions rule  take  precedence. 

The  problem  of  notation  of  rhythm  on  the  Teletype  printout  using 
ordinary  symbols  was  handled  by  means  of  a  makeshift  code,  utilizing  a 
block  of  four  digits  to  represent  the  rhythm  in  a  given  measure.  We  simply 
employed  the  binary  number  notation  shown  in  Table  11  and  printed 
twelve  blocks,  each  consisting  of  four  rows  of  four  digits  each,  to  represent 
the  rhythm  in  twelve  measures  of  four-part  writing.  An  example  of  this 
will  be  illustrated  in  combination  with  other  notation  to  be  described. 

This  rhythm  code  was  also  arranged  so  that  a  new  combination  of 
rhythms  would  be  generated  at  the  beginning  of  each  new  line.  There  was 
no  compelling  reason  for  this;  it  was  simply  convenient  to  do  so.  This 
might  also  be  regarded  as  one  way  of  blocking  in  an  extremely  elementary 
longer-range  structure  for  rhythmic  patterns. 

Dynamics.  A  second  problem  of  considerable  musical  importance  is  the 
setting  of  dynamics.  In  Experiments  One  and  Two,  during  the  transcrip- 
tion of  the  experimental  results  to  score  form,  an  extremely  simple  scheme 
involving  a  four-integer  random-integer  table  was  employed  to  assign 
arbitrary  dynamics  marks  to  the  individual  voices  (see  Chapter  6).  It 
was  decided,  however,  to  effect  some  improvement  over  this  elementary 
technique,  and  not  only  place  the  generation  of  dynamics  marks  under  the 
control  of  a  computer  program,  but  also  include  crescendi  and  diminuendi 
so  that  more  than  just  terrace  dynamics  would  occur. 

This  problem,  in  itself,  is  quite  simple,  and  a  set  of  operations  similar 
to  the  rhythm  scheme  just  described  was  worked  out.  The  dynamic  range 
was  limited  to  pp,  p,  mp,  mf,  f,  and  ff,  that  is,  to  six  possible  values,  so 
that  the  first  operation  became  the  simple  process  of  generating  a  random 
integer  considered  equivalent  to  one  of  these  dynamics  marks.  Secondly, 
a  change  of  dynamics  was  indicated  by  means  of  a  second  random  integer 
obtained  from  the  possible  choices  0,  1,  or  2,  which  were  considered 
equivalent  to  diminuendo,  no  change,  and  crescendo.  In  choosing  this 
second  random  integer,  restrictions  had  to  be  placed  on  the  choice  if  pp 
or  ff,  the  limits  of  the  range,  had  been  chosen  previously,  since  pp  could 
not  be  followed  by  diminuendo,  and  ff  by  crescendo.  Therefore,  a  simple 
screening  operation  was  inserted  at  this  point  to  eliminate  these  two  un- 
acceptable possibilities. 

Thirdly,  the  duration  of  the  dynamics  indication  had  to  be  set.  Since 
this  program  was  written  in  conjunction  with  the  rhythm  code  just  de- 
scribed, techniques  similar  to  those  used  for  the  rhythm  code  were  em- 


EXPERIMENTAL    DETAILS  115 

ployed.  In  the  simpler  and  earlier  of  the  two  codes  actually  written,  a 
random  integer  which  could  take  the  values  0,  1,  .  .  .  ,  12  was  employed 
to  set  the  dynamics  scheme  in  each  voice  independently.  In  the  second 
revised  code,  vertical  correlation  was  used,  just  as  in  the  rhythm  code, 
so  that  all  possible  combinations  from  complete  independence  to  complete 
agreement  might  be  achieved. 

The  dynamics  code  was  not  correlated  to  the  rhythm  code.  An  entirely 
independent  set  of  parameters  governed  the  two  operations,  even  though 
both  were  contained  in  the  same  computer  program.  Thus,  the  dynamic 
markings  in  Experiment  Three  are  at  no  time  correlated  to  rhythmic  pat- 
terns or  to  changes  in  rhythm.  Obviously,  a  correlation  of  one  type  or 
another  could  have  been  set  up  had  we  so  desired,  but  for  the  sake  of 
simplicity,  this  was  not  done. 

Since  letter  notation  is  commonly  employed  to  indicate  dynamics,  the 
printing  of  dynamic  indications  offered  little  difficulty.  The  letters  F,  P, 
and  M  were  reserved  for  this  purpose.  To  indicate  crescendo,  the  symbol, 
(,  was  appropriated;  to  indicate  constant  dynamic  level,  the  symbol,  =, 
was  used;  while  the  symbol,  ),  was  used  for  diminuendo. 

Orchestration  Index.  This  is  a  name  we  have  applied  to  the  playing 
instructions  which  might  be  used  to  give  color  or  timbre  variation  to  the 
sound  of  the  music  being  produced.  In  the  most  general  sense,  this  can 
be  thought  of  as  the  basis  for  a  technique  of  instrumentation.  In  our  ex- 
periments, since  we  planned  the  output  for  string  quartet  performance  and 
thus  had  already  made  the  choice  of  the  particular  instruments  to  be  used, 
this  problem  resolved  to  the  question  of  the  various  ways  of  playing 
stringed  instruments.  As  is  well  known,  there  are  numerous  ways  stringed 
instruments  can  be  played,  including  various  manners  of  bowing,  several 
types  of  pizzicato,  and  a  number  of  more  sophisticated  techniques,  such 
as  col  legno  (bowing  with  the  wooden  part  of  the  bow),  sul  ponticello 
(playing  on  the  bridge  of  the  instrument),  the  playing  of  harmonics  by 
causing  the  strings  to  vibrate  in  sections,  and  so  on.  In  order  to  prepare 
a  set  of  playing  instructions,  we  selected  sixteen  of  the  most  common 
stringed-instrument  playing  techniques  and  tabulated  these  as  shown  in 
Table  12.  With  the  bowing  instructions,  we  also  included  indications  for 
transcription  purposes  as  to  whether  a  zero  in  the  rhythmic  code  was  to 
be  observed  as  a  sustained  note  or  as  a  rest.  These  instructions  for  sus- 
taining a  note  or  for  observing  a  rest  were  associated,  as  a  general  rule, 
with  the  bowing  instructions  with  which  they  were  most  conveniently 
paired.   Lastly,  to  allow  for  the  fact  that  impossible  combinations  perform- 


116  EXPERIMENTAL    MUSIC 


Table  12 

Experiment  Three 

Orchestration  Index 

Random  sexidecimal 

Playing 

If  playing  instructions 

integer 

instructions 

are  impossible,  revert  to 

0 

Bowed  legato,  held  through 
rests 

F 

1 

Bowed  detache,  rests 
observed 

F 

2 

Bowed  tremolo,  hold 
through  rests 

0 

3 

Bowed  sul  ponticello, 
rests  observed 

1 

4 

Bowed,  artificial  harmonics, 
hold  through  rests 

0 

5 

Bowed  col  legno,  rests 
observed 

1 

6 

Bowed  sul  tasto,  hold 
through  rests 

0 

7 

Bowed  martellato,  rests 
observed 

1 

8 

Bowed  legato  with  mutes, 
hold  through  rests 

0 

9 

Bowed,  whole  tone  shake, 
rests  observed 

1 

K 

Bowed,  glissando  octave, 
hold  through  rests 

0 

S 

Bowed  i—i 

rests  observed 

1 

N 

Bowed  v 

rests  observed 

1 

J 

Snap  pizzicato 

F 

Ordinary  pizzicato 

Rap  on  wooden  body  of 
instrument  with   knuckles 


ancewise  might  arise  if  certain  playing  instructions  were  juxtaposed,  we 
also  permitted  an  alternative  choice  of  simple  legato  or  pizzicato  to  be 
used  during  transcription,  just  in  case  a  playing  instruction  should  turn 
out  to  be  impossible.  In  actual  fact,  this  was  very  seldom  needed  in  tran- 
scribing this  music  for  the  Illiac  Suite. 

Once  this  list  was  prepared,  it  was  possible  to  associate  a  numerical 
value  with  each  instruction,  and  after  so  doing,  we  could  use  once  again 


EXPERIMENTAL    DETAILS  117 

the  technique  previously  employed  to  establish  rhythm  and  dynamics  in- 
dications. Thus,  it  was  possible  to  generate  random  integers  between  the 
values  0,  1,  .  .  .  ,  15  in  order  to  indicate  particular  playing  instructions 
for  the  various  instruments.  Moreover,  as  in  the  cases  of  rhythm  and  dy- 
namics, it  was  also  possible  to  establish  how  long  and  to  which  instruments 
each  playing  instruction  was  to  be  assigned.  Consequently,  the  same  two 
schemes  for  horizontal  and  vertical  organization  were  incorporated  into 
this  code  as  had  been  used  for  the  rhythm  code.  In  the  earlier  experi- 
ments, a  playing  instruction  was  assigned  to  each  instrument  independently 
for  any  random  length  up  to  twelve  measures,  after  which  time  a  new 
playing  instruction  was  generated  for  the  voice  in  question.  In  the  revised 
code,  as  with  the  rhythm  instructions,  simple  vertical  redundancy  was  in- 
troduced to  tie  the  four  voices  together  a  little  more  closely. 

Combination  of  Rhythm,  Dynamics,  and  Playing  Instructions.  We  have 
already  explained  how  the  representation  of  rhythm  on  the  Teletype  print- 
out was  planned.  In  actual  fact,  instructions  for  controlling  all  three  of 
the  above-described  musical  elements  were  written  as  one  single  computer 
program  so  that  rhythm,  dynamics,  and  playing  instructions  were  produced 
successively.  The  printout  for  all  three  was  arranged  in  the  most  compact 
form  for  legibility,  with  the  dynamics  and  playing  instructions  for  each 
voice  being  placed  immediately  under  the  rhythmic  indication  for  the  same 
voice.  An  example  of  actual  computer  output  produced  by  the  more  basic 
of  these  two  programs  for  these  musical  elements  is  shown  in  Figure  9, 


0101 

0101 

0101 

0101 

0101 

0101 

6  FF= 

6  FF= 

6  FF= 

6  FF= 

6  FF= 

6  FF= 

0111 

0111 

0111 

0111 

0111 

0111 

S  PP( 

S  MF( 

S  MF( 

L  MF( 

7  MF( 

L  MF( 

1010 

1010 

1010 

1010 

1010 

1010 

9  FF) 

9  FF) 

9  FF) 

N  F= 

N  F= 

5  F= 

1101 

1101 

1101 

0111 

0111 

0111 

J  F) 

8  F) 

8  F) 

8  P( 

8  P( 

8  P( 

Figure  9.    Experiment  Three:  Sample  of  computer  output  from  the  simplest 
program  for  rhythm,  dynamics,  and  playing  instructions. 

while  in  Figure   10,  the  transcription  of  these  same  results  into  score 
form  is  shown. 


118 

VIOLIN   I 
VIOLIN  II 
VIOLA 
CELLO 


EXPERIMENTAL    MUSIC 


^H3 


#    sul 


tr     tr 


|  JTJ 


#    dim 

snap  pizz. 

|  J3*Jfc 

f  dim. 


.JJ      J 


tasto 


JZ3- 


■mf 

tr       tr 


j»J    J> 


y  m 


tr       tr 


>J     jOJ     ^ 


* 


v y 


;>J   Jl^J    JIL/TT^/TT^^JJ^, 


J?  cresc. 


>^T3 


*     4     * 

martellato 
V V 

my 


^J-^ 


i-CO- 


col  legno 


etc. 


etc. 


etc. 


etc. 


■*■  rap  on  body  of  instrument 

Figure  10.    Experiment  Three:  Transcription  of  the  computer  output  shown 

in  Figure  9. 

Random  Chromatic  Music.  The  music  shown  in  Figure  10  lacks  any  in- 
dication of  pitch;  thus,  the  next  logical  step  was  to  develop  a  program  for 
note  selection  which  would  differ  from  what  was  done  previously  with 
strict  counterpoint.  For  reasons  already  discussed,  we  decided  to  set  up 
a  freer  basis  for  note  selection  and  to  establish  a  minimum  technique  for 
music  writing  which  would  be  closer  to  contemporary  practices  than  strict 
counterpoint.  The  first  step  was  to  renumber  the  notes  of  the  scale  to 
include  all  chromatic  steps,  black  as  well  as  white  notes  in  terms  of  the 
piano  keyboard.  Therefore,  for  a  basic  chromatic  scale,  we  used  the  in- 
tegers 0-30,  which  were  considered  to  correspond  to  a  range  of  two  and 
one-half  octaves  from  C  to  F#",  C  being  interpreted  as  the  lowest  play- 
able C  for  each  of  the  four  instruments.  Starting  the  range  of  notes  with 
C  was  convenient,  since  both  the  viola  and  cello  have  this  as  their  lowest 
note.  The  actual  process  of  generating  random  music  involving  these 
thirty-one  notes  was,  of  course,  extremely  simple  and  involved  no  more 
than  random-integer  generation  with  the  multiplier  3 1 ,  utilizing  the  process 
already  described  in  Chapter  4.  At  the  same  time,  an  improved  printout 
program  was  written  to  print  the  selected  notes  in  letter  rather  than  number 
notation.  In  adapting  the  conventional  Teletype  machine  to  this  purpose, 
the  letters  A  through  G  were  used  to  indicate  the  notes  themselves,  the 
letter  X  to  indicate  sharpened  notes  (F  sharp  being  printed  as  FX,  for 
example),  and  primes  to  indicate  the  first  and  second  octaves  above  the 
lowest  octave.  For  the  sake  of  simplicity,  notation  for  flattened  notes  was 
eliminated.  The  printing  of  the  results  was  matched  to  the  rhythm  code 
described  above,  so  that  the  notes  and  rhythms  lined  up  in  a  simple  four- 
to-one  correspondence.    Thus,  one  line  of  notes  became  the  equivalent  of 


EXPERIMENTAL    DETAILS  119 

three  measures  of  rhythm.  Actually,  the  two  basic  programs,  the  one  for 
rhythm  and  allied  musical  elements  and  the  other  for  note  selection,  were 
kept  separate.  This  was  done  simply  for  convenience,  so  that  each  could 
be  revised  and  made  more  complex  independently  and  with  a  minimum 
amount  of  rewriting. 

Simple  Chromatic  Music.  It  was  of  interest  to  carry  out  at  least  one  ex- 
periment with  random  chromatic  music  to  illustrate  how  a  degree  of  order 
might  be  imposed  upon  this  elementary  material  by  simple  means.  There- 
fore, in  order  to  write  a  second  type  of  chromatic  music,  four  composi- 
tional rules  were  imposed  on  the  selection  process.  The  particular  rules 
selected  for  this  purpose  were  employed  because  it  was  felt  that  these 
rules  would  impose  a  relatively  high  degree  of  order  with  a  minimum  of 
actual  instructions.    The  following  rules  were  coded  for  the  Illiac. 

Rule  1.  This  was  the  melodic  skip-stepwise  rule  already  familiar  in  the 
strict  counterpoint  code.  This  rule  was  used  substantially  unchanged  ex- 
cept for  adjustments  required  in  going  from  white-note  to  chromatic  music. 
In  the  present  application,  we  permitted  only  melodic  movements  of  a 
whole  tone  or  less — i.e.,  a  whole  tone  or  a  half  tone  in  either  direction  or 
a  repeated  note — to  follow  a  melodic  motion  greater  than  a  whole  tone. 
On  the  other  hand,  any  melodic  movement  obeying  the  rules  in  general 
was  permitted  to  follow  a  stepwise  melodic  movement  of  a  whole  tone 
or  less. 

Rule  2.  This  was  a  melodic  octave-range  rule,  also  adapted  from  strict 
counterpoint.  The  octave  range  was  set  to  apply  as  far  back  as  twenty-four 
notes,  i.e.,  six  measures,  maximum.  After  every  three  measures,  corre- 
sponding to  one  line  of  printout,  had  been  completed,  however,  the  back- 
ward extent  of  scanning  for  the  octave  range  was  moved  up  three  measures, 
thus  permitting  the  octave  range  to  be  changed  in  accord  with  the  contents 
of  the  last  three  measures  only.  This  procedure  permitted  the  formation 
of  a  new  octave  range  whenever  these  three  last  measures  contained  a 
melodic  substance  spanning  less  than  an  octave.  This  octave-range  rule, 
moreover,  was  affected  by  the  tritone-resolution  process  to  be  discussed 
immediately  below. 

Rule  3.  A  rather  complex  way  of  resolving  tritones  was  set  up  which 
provided  the  only  harmonic  control  over  the  musical  material  being  gen- 
erated. The  rule  is  a  simple  example  of  how  a  reasonable  compositional 
rule  can  be  devised  for  computer  use  which  helps  set  up  an  appropriate 
control  process  in  a  special  situation. 

Tritones  can  occur  between  the  four  voices  in  the  following  ways: 


120  EXPERIMENT  AL    MUSIC 

1.  A  single  tritone  (only  two  voices  involved) 

2.  Two  independent  tritones  (all  four  voices  involved) 

3.  A  single  tritone  with  one  repeated  note  (three  voices  involved) 

4.  A  single  tritone  with  a  single  note  repeated  twice  (all  four  voices 
involved) 

5.  A  single  tritone  with  both  notes  repeated  once  (all  four  voices 
involved) 

( Notes  differing  by  a  multiple  of  an  octave  were  considered  equivalent  for 
the  purpose  of  this  tritone-resolution  rule.) 

In  the  case  of  the  tritones  involving  no  repeated  notes,  specifically, 
Cases  1  and  2,  the  resolution  was  required  to  take  place  by  contrary  half- 
tone steps  either  inwards  or  outwards,  depending  upon  the  result  of  a 
binary  random  choice.  For  Case  3,  the  resolution  between  the  single  note 
and  one  of  the  two  repeated  notes  was  required  to  be  the  same  as  the 
above,  but  the  other  repeated  note  was  permitted  to  resolve  contrary  to 
the  first  repeated  note  by  a  stepwise  movement  of  zero  to  four  half-tones 
chosen  at  random.  Case  4  was  resolved  the  same  way  as  Case  3,  except 
the  fourth  voice  was  permitted  to  move  freely.  Finally,  Case  5  was  re- 
solved by  requiring  two  stepwise  motions  and  two  motions  of  zero  to  four 
half-tones  chosen  at  random  but  in  contrary  motion  to  the  stepwise  move- 
ments. 

Rule  4.  As  a  last  rule,  whenever  the  octave-range  rule  was  violated  by 
a  tritone  resolution,  the  resolution  was  permitted,  and  the  reference  point 
for  the  octave  range  was  moved  up  timewise  in  the  musical  structure  so 
that  the  rule  would  again  be  satisfied;  that  is  to  say,  a  new  octave  range 
was  set  by  the  tritone-resolution  note.  It  should  be  noted  that  this  fourth 
rule  is  of  considerable  interest  because  it  is  a  simple  example  of  a  built-in 
rule-revision  process.  The  applicable  octave  range  was  generated  during 
the  course  of  the  first  three  measures  of  a  given  melodic  line.  It  then  re- 
stricted the  range  of  the  melody  in  accord  with  Rule  2  until  a  tritone 
resolution  occurred  to  force  the  computer  to  erase  the  octave-range  limita- 
tion in  effect  and  set  up  a  new  octave  range  which  had  as  one  of  its  limits 
the  note  farthest  back  in  the  melody  which  was  an  octave  or  less  separated 
from  the  note  of  the  tritone  resolution  which  brought  about  the  revision 
of  the  octave  range.   The  operation  of  this  process  is  shown  in  Figure  11. 

In  the  computer,  the  tritone  type  could  be  determined  after  each  chord 
was  generated  by  counting  how  many  times  the  four  voices  entered  into 
tritones  and  then  summing.  This  summing  process  is  illustrated  in  Table 
13.    Only  in  Cases  2  and  3  was  there  any  ambiguity  resulting  from  this 


EXPERIMENTAL    DETAILS 


121 


FIRST  OCTAVE 
RANGE  (  F#-  F#') 


THIRD  OCTAVE 
RANGE   (B-Ab') 
STILL  INCOMPLETE 


TRITONE 
RESOLUTION 


TRITONE 
RESOLUTION 


TRITONE 
RESOLUTION 


Figure   11.    Experiment  Three:    Illustration  of  how  the  octave-range  rule  is 
revised  by  tritone  resolutions. 

summation  process,  but  this  could  be  resolved  by  noting  that  one  of  the 
counters  was  zero  in  Case  3. 

The  actual  computing  process  for  the  application  of  these  compositional 
rules  is  shown  in  condensed  form  as  the  block  diagram  in  Figure  12.  It 
is  seen  that  the  same  general  logical  outline  was  required  as  that  used  for 
the  strict  counterpoint  routine  previously  discussed,  and  that  the  initial 
step  in  planning  the  actual  program  for  the  Illiac  was  to  decide  upon  an 
efficient  way  of  organizing  the  rules.  After  the  initial  entry,  which,  as  in 
earlier  codes,  involved  the  various  routine  operations  required  to  get  the 
calculations  started,  the  computation  cycle  was  immediately  entered  at 
the  point  at  which  tritone  resolutions  were  carried  out  and  the  test  for 
skip-stepwise  motion  was  made.  Naturally,  for  the  first  chord,  these  rules 
were  bypassed,  and  a  random  note  immediately  generated  for  the  first  voice 
and  later,  upon  recycling,  for  the  other  three  voices  as  well. 

In  general,  the  tritone-resolution  operation  was  divided  into  three  basic 
operations.  Further  along  in  the  process,  it  is  observed  that  the  new  note 
in  each  voice  was  tested  for  whether  it  had  occurred  in  a  vertical  tritone 


Table  13 

Experiment  Three 

Detection  of  Tritone  Combinations  by  Counting  the  Number 

of  Voices  in  Tritone  Combination 


Tritone 

type 

V1 

v2 

V3 

V, 

2Ft 

Case  1 

1100 

1 

1 

0 

0 

2 

Case  2 

1111 

1 

1 

1 

1 

4 

Case  3 

2110 

2 

1 

1 

0 

4 

Case  4 

3111 

3 

1 

1 

1 

6 

Case  5 

2222 

2 

2 

2 

2 

8 

122 


EXPERIMENTAL    MUSIC 


relationship  with  any  other  voices  already  generated.  If  not,  then  the 
recycling  operation  was  carried  out,  unless  it  was  the  fourth  voice  being 
produced,  in  which  case  the  next  part  of  the  program  was  entered. 

On  the  other  hand,  if  a  tritone  was  found,  then  a  record  was  made  of 
the  voices  between  which  the  interval  occurred.  This  was  done  by  adding 
unit  increments  into  assigned  storage  locations  in  the  computer.  Four 
spaces  in  the  computer  memory  were  reserved  for  Voices  1  to  4,  respec- 
tively, as  counting  locations  for  tritone  intervals.  Two  counters  were 
stepped  up  by  one  unit  each  by  this  operation,  as  shown  in  the  block  en- 
titled "Step  two  counters"  in  Figure  12.  An  example  of  how  this  works 
is  shown  in  Table  14. 

After  the  counting  of  all  the  tritones  was  completed,  the  second  part 
of  the  tritone-resolution  process  was  carried  out.  This  was  the  summation 
operation  already  shown  in  Table  13.  The  counters  in  the  four  locations 
were  simply  summed.   If  the  sum  %Vi  was  found  to  be  zero,  then  we  knew 


* 

YES 
1 

TRITONE  RESOLUTION? 

INITIAL  ENTRY 

- 

1 

♦  NO 

YES 

SKIP-STEPWISE  MOTION? 

■    . 

" 

♦NO 

GENERATE  RANDOM  NOTE 

* 

COUNTER -VOICE   1 

OCTAVE  RANGE  VIOLATED 
BY  SKIP-STEPWISE   ROLE? 

YES 

TRY-AGAIN  SUBROUTINE 

f 

♦  NO 

COUNTER-VOICE  2 

OCTAVE  RANGE  VIOLATED 
BY  TRITONE  RESOLUTION  ? 

YES  L 

RESET  OCTAVE  RANGE 

J* 

♦  NO                     yp 

//  y 

COUNTER-VOICE  3 

SKIP-STEPWISE  VIOLATED 
BY  TRITONE  RESOLUTION  7 

«• 

j 

♦no 

COUNTER-VOICE  4 

DETECT    TRITONES? 

YES 

1 

RECYCLE   FOR  ALL       ■+ *                                d 

VOICES                                                                                          / 
i                                                                                              / 

TRITONE- IIOO 

♦ 

TRITONE-IIII 

DID  TRITONE  OCCUR  ? 

YES 

SWITCH  FOR 
DIFFERENT  TRITONES 

♦NO 

TRIT0NE-2II0 

PRINT? 

YES 

PRINT  AND  STORE 
LAST    12  NOTES 

♦  NO 

TRIT0NE-3III 

RESET:  NEXT  CHORD 

\ 

TRITONE-2222 

Figure  12.    Experiment  Three:  Block  diagram  for  chromatic  writing. 


EXPERIMENTAL    DETAILS  123 

Table  14 

Experiment  Three 

An   Example  of  the  Operation  of  the  Tritone  Counter 

Storage  locations 


Voice   1       Voice  2       Voice  3       Voice  4 


Initially   0  0  0  0 

Tritone  detected  between 

Voices  1  and  3,  add   +1  0  +1  0 

Result  in  counter     +1  0  +1  0 

Tritone  detected  between 

Voices  1  and  4,  add   +1  0  0  +1 

Result    ~+2  0  +T  +1 


that  no  tritone  had  occurred.  A  bypass  of  the  actual  tritone-resolution 
process  was  then  inserted  by  placing  an  unconditional  transfer  order  to  the 
skip-stepwise  motion  test  in  front  of  this  resolution  operation.  On  the 
other  hand,  if  this  sum  was  found  to  be  unequal  to  zero,  an  unconditional 
transfer  direct  to  the  tritone-resolution  routine  was  inserted  immediately 
before  the  routine.  The  particular  tritone  case  was  then  detected  by  de- 
termining the  magnitude  of  the  sum  %Vh  This  was  done  by  a  simple 
additive  technique  of  the  type  already  discussed  in  the  descriptions  of  Ex- 
periments One  and  Two.  In  addition,  it  should  be  noted  that  the  counters 
gave  a  record  also  of  which  particular  voices  were  involved.  This  was 
essential  information,  since  a  simple  tritone  of  the  form  1 100,  for  example, 
can  exist  in  a  number  of  permutations,  such  as  1100,  1010,  1001,  0110, 
0101,  and  0011,  considering  the  four  digits  to  represent  Voices  1  to  4, 
respectively,  in  that  order. 

After  detecting  the  tritone  type  by  means  of  the  sum  %Vi9  and  after  a 
small  extra  test  in  case  this  sum  was  found  equal  to  4,  a  switch  was  em- 
ployed to  direct  the  operations  to  the  particular  type  of  tritone  resolution 
required  in  accord  with  the  rules  given  earlier.  Cases  1  and  2  could  be 
treated  by  the  same  basic  routine,  Case  2  simply  involving  a  repeat  of 
the  operation,  the  operation  itself  being  a  simple  random  binary  choice  to 
determine  whether  the  resolution  would  be  inwards  or  outwards,  followed 
by  the  actual  recording  of  the  required  new  notes.  Cases  3  and  4  could 
also  be  treated  essentially  as  a  pair,  since  in  Case  4,  the  fourth  voice  was 
allowed  to  move  freely.  In  these  cases,  a  random  choice  was  first  made  of 
which  of  the  doubled  voices  would  be  required  to  move  stepwise.    Then, 


124  EXPERIMENT  AL    MUSIC 

a  second  random  choice,  this  time  a  binary  choice,  was  made  to  determine 
the  direction  of  the  resolution.  In  Case  3,  the  remaining  voice  was  then 
required  to  move  by  contrary  motion  in  accord  with  the  rule  described 
above,  while  in  Case  4,  a  further  choice  had  to  be  made,  namely,  to  decide 
which  of  the  remaining  doubled  voices  would  be  required  to  move  stepwise 
and  which  would  be  permitted  to  move  freely.  Case  5,  lastly,  was  a  bit 
more  complex.  Two  random  binary  choices  were  first  generated  in  order 
to  determine  which  voice  in  each  of  the  two  doubled  pairs  involved  in  the 
tritone  interval  would  be  selected  for  stepwise  resolution.  Then,  another 
binary  random  choice  was  generated  to  determine  whether  the  resolution 
would  occur  inwards  or  outwards.  Finally,  the  remaining  voices  were  re- 
quired to  move  in  contrary  motion  to  their  doubled  partners  and,  hence, 
in  respect  to  one  another.  In  all  five  cases,  the  contrary-motion  process 
made  use  of  a  simple  five-choice  random-integer-choice  operation  followed 
by  the  selection  of  the  correct  sign  for  contrary  motion. 

Between  the  test  for  tritones  and  the  actual  carrying  out  of  the  tritone 
resolutions  if  tritones  were  found,  it  was  necessary  to  insert  two  other 
operations.  As  shown  in  Figure  12,  the  first  of  these  was  a  set  of  printing 
instructions  which  was  activated  by  a  counter  after  every  twelve  chords 
had  been  formed.  This  operation  caused  the  computer  to  punch  tape  which 
would  result  in  one  line  of  printed  output.  Simultaneously,  this  completed 
line  of  output  was  stored  in  the  computer  memory,  overwriting  the  pre- 
vious line  of  output,  so  that  the  octave-range  rule  could  be  applied  back- 
wards for  three  measures  beyond  the  new  line  to  be  compared.  In  addi- 
tion, independently  of  these  printing  instructions,  counters  and  various 
other  routines  were  set  so  that  the  next  chord  would  be  generated. 

The  operation  of  the  remaining  sets  of  instructions  is  rather  obvious  in 
the  light  of  the  detailed  descriptions  given  of  similar  rules  applied  in  Ex- 
periments One  and  Two.  The  skip-stepwise-motion  routine  was  set  up 
entirely  similarly  to  the  related  strict  counterpoint  rule,  with  the  necessary 
modifications  required  to  permit  chromatic  motion.  The  octave-range  rule 
likewise  was  adapted  from  the  operations  used  for  the  strict  counterpoint 
program.  The  resetting  of  the  octave-range  by  the  tritone-resolution  process 
was  extremely  simple  and  involved  merely  the  resetting  of  two  storage 
indices  used  for  this  computation.  Lastly,  the  try-again  subroutine  was  the 
same  as  that  used  before,  except  for  minor  bookkeeping  details. 

Interval  and  Tone  Rows.  One  simple  way  to  initiate  a  study  of  the  rela- 
tionship between  entropy  and  melody  is  to  consider  a  twelve-note  melody. 
If  we  were  to  tabulate  all  possible  twelve-note  melodies,  we  would  see  that 


EXPERIMENTAL    DETAILS  125 

the  number  of  possible  melodies  could  be  expressed  in  terms  of  elementary 
permutation  theory.  Thus,  if  we  require  only  that  the  twelve  notes  be 
selected  from  twelve  possible  tones  with  no  restrictions  in  regard  to  re- 
peats of  tones  being  required  or  forbidden,  we  observe  that  we  have  defined 
the  condition  of  random  music  within  this  limited  situation.  If  this  con- 
dition applies  to  all  twelve  notes,  1212  melodies  are  theoretically  possible 
— an  enormously  large  number.  This  is  a  situation  of  maximum  entropy, 
or  information,  content  in  terms  of  the  choice  process,  but  it  is  not  neces- 
sarily the  condition  of  maximum  entropy  content  in  terms  of  tonality.  This 
can  be  arrived  at  by  a  somewhat  different  procedure.  Let  us  first  note 
that  among  all  types  of  melodies  in  this  random  situation,  the  variety  of 
melodic  types  extends  from  the  case  in  which  all  twelve  tones  of  the 
melodies  are  required  to  be  the  same  to  the  case  in  which  all  twelve  tones 
are  required  to  be  different.  At  one  end  of  this  spectrum,  where  all  the 
tones  are  required  to  be  the  same,  there  exists  a  minimum  of  entropy — 
i.e.,  a  maximum  of  redundancy — because  the  total  possible  number  of 
melodies  is  just  twelve  if  we  permit  full  freedom  of  choice  for  the  first 
tone  and  just  one  if  we  restrict  this  choice  to  one  specific  pitch.  This  is 
obviously  totally  established  tonality — twelve  repeats  of  the  same  tone. 
At  the  other  end  of  the  spectrum,  however,  where  the  twelve  tones  are 
all  required  to  be  different,  each  tone  of  the  chromatic  scale  is  sounded  just 
once  in  some  specific  order  which  may  or  may  not  be  randomly  produced. 
This  is,  of  course,  the  tone-row  concept  first  significantly  exploited  by 
Arnold  Schonberg.  The  fact  that  the  specification  of  a  tone  row  is  arrived 
at  by  precisely  the  opposite  technique  as  that  of  "ultimate  tonality," 
namely,  by  requiring  that  the  tones  be  different  as  contrasted  to  requiring 
them  to  be  the  same,  suggests  the  thought  that  a  tone  row  is  not  just  simply 
an  atonal  device,  but  rather  that  it  is  a  specific  "antitonal"  construction 
which,  within  its  own  length,  is  deliberately  devised  to  exclude  the  type  of 
redundancy  required  to  set  up  tonality.  Atonality,  as  a  term,  is  therefore 
better  applied  to  the  situation  of  random  music  rather  than  to  construc- 
tions such  as  tone  rows.  In  this  way,  tone  rows  present  rather  interesting 
musical  properties,  since  they  represent  not  only  a  highly  restrictive  and 
easily  managed  technique  for  reducing  the  entropy  content  of  random 
music,  but  also  an  extreme  condition  in  terms  of  elementary  permutation 
theory  and  a  computational  extreme  for  counteracting  conventional  tonal- 
ity. It  can  be  readily  shown  that  the  total  number  of  possible  tone  rows 
is  12!,4  which,  although  it  is  a  relatively  large  number,  is  considerably  less 
4  12!  =  12-1 1-10-9-8-7-6-5-4-3-2-1  =  479,001,600. 


126 


EXPERIMENTAL    MUSIC 


than  the  total  possible  number  of  twelve-note  melodies.  Moreover,  in 
everyday  practice,  the  total  possible  number  of  such  melodies  is  effectively 
much  less  than  this,  since  one  type  of  redundancy  commonly  employed  in 
tone-row  compositions  is  that  based  upon  permutation  techniques  such  as 
inversion,  retrogression,  and  the  like.  It  is  important  to  note  also  that  trans- 
position, of  course,  does  not  alter  the  basic  character  of  tone  rows  any  more 
than  it  does  other  types  of  melodic  lines.  This  is  equivalent  to  saying  that 
there  are  really  only  11!  rather  than  12!  possible  tone  rows,  since  the  par- 
ticular pitch  level  at  which  the  row  is  played  is  of  secondary  consequence 
compared  to  the  actual  profile  of  the  row.  In  view  of  what  we  said  earlier 
in  Chapter  2,  we  may  then  infer  that  the  melodic  profile  of  a  tone  row  de- 
pends not  upon  a  succession  of  the  twelve  tones  of  the  chromatic  scale  as 
such,  as  is  often  commonly  supposed,  but  upon  the  mutual  interrelation- 
ships between  the  twelve  notes  in  terms  of  intervals.  Since  in  theory  at 
least  all  the  twelve  tones  are  presumed  to  be  of  equivalent  importance,  the 
melodic  profile  is,  therefore,  a  series  of  intervals  between  successive  notes 
in  which  any  one  or  all  of  the  twelve  notes  can  be  selected  as  a  reference 
point.  Once  a  reference  point  is  defined,  it  is  observed  that  the  tone  row 
consists  actually  of  a  series  of  all  the  possible  melodic  intervals  considered 
not  in  succession  but  in  relation  to  this  reference  tone.  To  make  this  point 
clear,  we  may  arbitrarily  choose  the  first  note  of  a  tone  row  as  the  reference 
tone  and  then  illustrate  by  an  example.   In  Figure  13,  a  typical  tone  row  is 


If  r  t 

r  t   t 

Y    T  't    t  'T  H1 

MINOR  SECOND 

1    1     1    1     II 

MAJOR  SECOND 



MINOR  THIRD 

l 

1 

MAJOR  THIRD 

i 

PERFECT  FOURTH 

TRITONE 

1      1       1 

PFRFFCT   FIFTH 

MINOR  SIXTH 

MAJOR  SIXTH 

MINOR   SEVENTH 

MAJOR   SEVENTH 

Figure   13.    Experiment  Three:   Illustration  of  how  all  the  possible  intervals 
occur  in  a  row  of  twelve  different  tones. 


shown.  It  contains  all  the  possible  melodic  intervals  from  a  minor  second 
to  a  major  seventh  in  relation  to  the  first  note  of  the  row,  C  (or,  for  that 
matter,  in  relation  to  any  other  note  of  the  row).  Moreover,  each  one  of 
the  intervals,  which  we  may  define  now  as  the  difference  /V,  —  Nu  using  the 


EXPERIMENTAL    DETAILS 


127 


notation  adopted  previously  for  notes  and  intervals,  occurs  once  and  only 
once,  but  the  intervals  found  between  successive  tones  NL  —  /V,_i, 
Ni+1  —  Nh  etc.,  may  occur  more  than  once.  Thus,  repeats  of  successive 
melodic  intervals  are  not  forbidden. 

On  the  other  hand,  we  can  also  write  rows  in  which  repeats  of  successive 
melodic  intervals  of  the  type  Nt  —  Af4_i  are  forbidden,  but  repeats  of  ref- 
erence intervals  of  the  type  Nt  —  N1  are  permitted.  This  produces  what 
we  can  call  an  interval  row  as  opposed  to  a  tone  row.  The  interval  row 
perhaps  is  a  new  type  of  melodic  structure,  which  should  present  some  in- 
teresting musical  properties,  particularly  in  light  of  the  experiments  to  be 
described  under  Experiment  Four,  in  which  the  properties  of  different 
varieties  of  melodic  intervals,  both  successive  and  long  range,  are  examined 
in  greater  detail.411  A  typical  interval  row  is  shown  in  Figure  14.   It  should 


-=      \rxy-     P=5= 
I tl tl 


fl_JLJLJL_Jl 


Figure  14.    Experiment  Three:  A  typical  interval  row,  not  showing  transposi- 
tions to  reduce  span  of  row. 


be  noted  that  actual  tones  or  their  octave  equivalents  can  be  repeated  in  an 
interval  row  in  contrast  to  the  tone  row.  It  is  not  necessarily  a  situation  of 
greater  redundancy  than  that  of  tone  rows,  however,  since  both  permit  the 
same  total  number  of  possible  choices.  Redundancy  in  terms  of  tonality  is 
greater  in  the  case  of  interval  rows,  but  whether  this  is,  in  terms  of  musical 
meaning,  a  situation  of  greater  redundancy  depends  on  whether  successive 
or  referential  intervals  are  to  be  considered  the  more  significant  in  the  con- 

"  It  might  be  noted  parenthetically  that  since  working  on  this  computer  music,  one 
of  the  present  authors  (L.  A.  H.)  has  written  an  extended  piano  composition  based 
in  part  on  this  notion  of  an  interval  row. 


128  EXPERIMENTAL   MUSIC 

struction  of  melodies.  In  any  event,  we  may  note  that  both  tone  rows  and 
interval  rows  have  similar  specific  constraints  imposed  upon  them  in  regard 
to  repetition  of  choices.  In  both  choice  processes,  eleven  choices  of  inter- 
vals are  permitted  initially,  but  each  time  an  interval  is  chosen,  it  is  excluded 
from  the  remaining  choices  to  be  made.  This  is  analogous  to  the  problem 
of  choosing  colored  balls  from  a  box  and  not  replacing  them  after  each 
choice,  as  opposed  to  a  random  succession  which  occurs  when  the  balls  are 
replaced.  It  is  by  analysis  of  this  process  that  the  value  of  11!  is  arrived  at. 
Within  this  particular  choice  process,  we  may  also  observe  that  the  difference 
between  a  tone  row  and  an  interval  row  is  the  following:  A  tone  row  is  an 
/th-order  Markoff  process,  while  an  interval  row  is  a  ze roth-order  Markoff 
process  in  terms  of  how  the  intervals  are  evaluated.  This  difference  is  made 
clear  if  the  reference  states  in  Figures  13  and  14  are  compared. 

Once  we  agree  to  the  foregoing  analysis  of  the  properties  of  interval  rows 
and  tone  rows,  it  becomes  simple  to  write  a  program  for  the  computer  for 
generating  these  types  of  musical  structures,  of  which  the  tone  row,  at  least, 
is  at  the  present  time  a  frequently  used  compositional  device.  The  conclud- 
ing part  of  Experiment  Three,  therefore,  consisted  of  three  related  programs 
for  the  Illiac  for  generating  ( 1 )  interval  rows  of  the  type  described  above, 
(2)  tone  rows,  also  of  the  type  described  above,  and  (3)  tone  rows  of  a 
somewhat  more  restricted  character.  These  last  tone  rows  were  written  at 
the  suggestion  of  Robert  Kelly,  of  the  School  of  Music  at  the  University  of 
Illinois,  and  are  rather  freely  based  upon  a  pedagogical  approach  to  music 
writing  developed  by  this  author  for  teaching  counterpoint  and  harmony 
from  a  contemporary  viewpoint  in  beginning  composition  courses.5  The 
method  combines  certain  properties  of  tone  rows  with  adaptations  of  a 
number  of  the  rules  of  strict  counterpoint.  The  rules  employed  by  Kelly 
are  given  in  the  cited  reference.  Our  adjustments  of  these  rules  for  com- 
puter processing  are  the  following: 

Rule  1 .  The  theme  should  consist  of  thirteen  notes  using  all  twelve  tones, 
with  the  first  and  last  notes  being  C. 

Rule  2.  A  span  of  a  major  tenth  is  set  as  the  limit  for  the  melodic  range. 

Rule  3.  Progressions  of  major  sevenths,  minor  sevenths,  and  tritones  are 
forbidden. 

Rule  4.  No  tied-over  notes  are  permitted.  This  rule  was  automatically 
taken  care  of  the  way  the  tone-row  generation  scheme  was  set  up  (see 
below ) . 

5  R.  Kelly,  Theme  and  Variations,  A  Study  of  Linear  Twelve-tone  Composition, 
Wm.  C.  Brown  Co.,  Dubuque,  Iowa,  1958,  pp.  2-4. 


EXPERIMENT  AL    DETAILS  129 

Rule  5.  Chromatic  progressions  in  the  same  direction  involving  three 
or  more  consecutive  notes  are  forbidden. 

Rule  6.  The  skip-stepwise  rule  is  modified  to  permit  two  skips  in  the 
same  direction. 

Rule  7.  Consecutive  sets  of  three  notes  that  constitute  a  triad  may  occur 
at  random. 

Rule  8.  No  tritone  is  permitted  for  N,  —  Ni-i  unless  N^i  —  /V,_2  = 
±1,  or,  alternatively,  5  or  7  in  the  same  direction  as  the  tritone. 

Rule  9.  The  use  of  sequences  is  prohibited.  In  other  words,  Nt  —  /Vi_i 
cannot  equal  N*_2  —  A^_8,  and  so  on. 

It  can  be  seen  immediately  that  a  block  diagram  for  a  testing  procedure 
similar  to  those  shown  already  for  Experiments  Two  and  Three  could  be 
designed,  and  from  this  a  testing  program  written  which  would  include  the 
usual  type  of  try-again  subroutine.  This  testing  procedure  was  written  as 
a  subroutine  which  was  grafted  onto  the  basic  interval  and  tone-row-genera- 
tion program  described  below.  Since  this  subroutine  involved  no  basically 
different  programming  techniques  from  those  already  described,  it  seems 
unnecessary  to  consider  its  details,  since  these  largely  duplicate  what  we 
have  already  discussed. 

The  Generation  of  Interval  and  Tone  Rows.  The  production  of  interval 
and  tone  rows  was  quite  simple  to  carry  out  in  the  Illiac.  The  main  routine 
for  this  process  was  designed  as  follows:  To  make  the  note-selection  proc- 
ess efficient,  a  small  table  containing  numerical  representations  from  one  to 
twelve  was  stored  in  the  computer.  These  were  considered  to  be  numerical 
representations  for  all  the  possible  intervals  from  a  minor  second  to  an 
octave  which  simultaneously  gave  a  count  for  each  interval  of  the  number 
of  half-tone  steps  within  the  interval.  The  unison  or  repeat  (numerical 
representation  =  0)  was  omitted  from  this  table,  since  it  was  decided  to  ap- 
ply Kelly's  procedure  of  writing  cantus  firmi  of  thirteen  notes,  of  which  the 
first  and,  in  the  tone  rows,  the  last  would  be  set  automatically  as  C.  An 
interval  was  then  selected  at  random  from  the  above-described  interval 
table  and  added  to  the  interval  or  tone-row  representation  being  formed  to 
obtain  the  first  tone  in  the  sequence  of  the  interval  or  tone  row.  This  inter- 
val was  then  removed  from  the  table,  and  all  entries  below  it  were  moved 
up  one  line  and  the  process  repeated.  Thus,  we  started  with  twelve  possi- 
ble choices,  then  went  successively  to  eleven  choices,  ten  choices,  and  so 
on,  until  we  were  left  with  only  one  choice  for  the  final  interval.  When  an 
interval  or  tone  row  was  completed,  it  was  then  printed  out  and  the  com- 
puter reset  to  perform  the  operation  all  over  again. 


130  EXPERIMENT  AL    MUSIC 

The  way  in  which  the  intervals  being  selected  at  random  were  added  to 
the  row  being  formed  determined  whether  or  not  an  interval  or  tone  row 
was  formed.  In  view  of  our  earlier  discussion,  the  difference  is  seen  to  be 
one  of  minor  coding  changes.  To  produce  an  interval  row,  the  numerical 
representation  of  the  interval  just  chosen  was  added  to  the  previous  note 
in  the  row  to  produce  a  new  note  in  the  row  separated  from  the  previous 
note  by  the  interval  in  question.  However,  since  we  always  added  new  in- 
tervals to  a  row  to  give  upward  progressions,  it  became  necessary  to  em- 
ploy also  an  octave-subtraction  process,  because  otherwise  the  span  of  the 
row  would  soon  exceed  the  set  limit  of  two  and  one-half  octaves  of  the 
chromatic  scale.  This  is  in  accord  with  normal  practice,  however,  for  sub- 
tracting an  octave  from  a  note  does  not  disturb  its  primary  functional  rela- 
tionship to  a  melodic  reference  point  such  as  the  first  note  of  the  melodic 
line.  What  we  actually  did  in  the  generation  of  interval  rows  was  to  make 
a  binary  choice  which  determined  whether  we  would  simply  add  the  in- 
terval to  the  previous  note  and,  therefore,  move  upwards  in  pitch  or,  alter- 
natively, add  the  note  and  then  subtract  one  octave  to  produce  a  note  lower 
than  the  last.  Secondly,  it  was  also  necessary  to  test  for  whether  the  limits 
of  the  chromatic  scale  being  used  were  being  exceeded  in  spite  of  this. 
Therefore,  a  test  was  also  made  to  determine  whether  this  was  so,  and  if 
necessary,  and  adjustment  of  the  movement  in  the  proper  direction,  either 
upwards  or  downwards,  as  the  case  might  be,  was  then  made.  Finally,  it 
was  observed  that  an  interval  row  starting  on  C  always  of  necessity  ends  on 
F  sharp. 

To  produce  tone  rows  rather  then  interval  rows,  the  interval  randomly 
selected  from  the  table  was  simply  added  to  the  first  note  C  of  the  row, 
rather  than  to  the  previous  note  in  the  row.  This  automatically  produced  a 
tone  row  rather  than  an  interval  row.  Otherwise,  the  whole  process  was 
kept  exactly  the  same,  except  that  the  octave  was  removed  from  the  table  of 
intervals,  since  the  choice  of  this  interval  would  lead  to  the  repeat  of  a 
tone  (or  its  octave  equivalent)  within  a  tone  row.  This  would  be  a  viola- 
tion of  the  requirements  for  such  a  row.  In  generating  simple  tone  rows  of 
thirteen  notes  according  to  the  chosen  plan  but  with  no  restrictions,  we 
simply  arbitrarily  made  this  the  last  interval  to  be  selected,  so  that  the  row 
this  time  would  of  necessity  have  C  or  its  octave  equivalent  as  its  final  note. 
In  the  case  of  the  restricted  tone  rows,  in  addition  to  writing  a  subroutine 
which  would  apply  the  rules  given  above,  we  could  simply  eliminate  the 
octave  from  consideration  as  a  possible  interval. 

Tone- row  Permutations.     A  basic  procedure  in  writing  tone-row  music  is 


EXPERIMENTAL    DETAILS  131 

to  perform  geometrical  permutations  upon  the  row  being  utilized  to  com- 
pose a  piece  of  music.  There  are  many  possible  geometrical  operations 
upon  tone  rows  which  can  be  used,  but  of  these  the  three  simplest  and 
most  frequently  used  are  inversion,  i.e.,  writing  each  interval  downwards 
instead  of  upwards,  retrogression,  i.e.,  writing  the  row  backwards,  and 
lastly,  inversion  of  the  retrograde  form  of  the  row.6- 7  In  the  computer, 
these  geometrical  permutations  were  most  easily  carried  out  as  part  of  the 
printout  procedure.  In  this  way,  they  are  handled  rather  analogously  to 
the  process  of  transposition  which  we  shall  consider  under  Experiment 
Four.  We  arranged  the  printout  to  contain  in  a  block  of  four  lines:  ( 1 )  the 
row  itself,  (2)  its  inversion,  (3)  the  retrograde  form,  and  (4)  the  retro- 
grade inversion,  each  printed  one  under  the  other.  The  printing  of  these 
four  forms  of  a  row  was  just  a  matter  of  format  arrangement  for  the  print- 
out routine.  The  row  itself  was  first  printed  a  symbol  at  a  time,  each  nu- 
merical representation  of  a  note  being  converted  into  its  letter  equivalent. 
Secondly,  the  inversion  of  the  row  was  formed  by  changing  the  signs  of 
the  successive  intervals  in  the  row  and  then  printing  out  the  letter  equiva- 
lents of  the  notes  of  the  inverted  row.  Lastly,  the  two  retrograde  forms  were 
produced  by  printing  out  these  two  forms  of  the  row  again,  but  selecting 
the  notes  in  reverse  order. 


Experiment  Four 

The  objectives  of  Experiment  Four  differed  from  those  of  previous  ex- 
periments, since  it  was  our  purpose  in  this  new  experiment  to  generate 
samples  of  music  based  upon  certain  more  abstract  formulations  which  we 
believed  might  eventually  be  related  to  structural  devices  in  musical  com- 
position such  as  tonality  and  melodic  profile.  In  the  first  three  experiments, 

6  Strictly  speaking,  one  should  differentiate  between  retrograde  inversions  and  in- 
verted retrograde  rows,  since  these  two  variations,  although  they  have  the  same  pro- 
file, may  not  occur  at  the  same  pitch,  depending  upon  the  last  note  in  a  row.  Thus, 
a  tone  row  beginning  on  C  and  ending  on  E,  for  example,  will  have  a  retrograde 
inversion  beginning  on  A  flat  and  ending  on  C,  while  the  inverted  retrograde  form  of 
the  row  will  start  on  E  and  end  on  G  sharp.  The  recognition  of  this  difference,  of 
course,  produces  a  modulatory  technique  in  tone-row  writing.  In  our  samples,  how- 
ever, which  begin  and  end  on  C,  this  problem  did  not  arise  because  of  symmetry 
considerations.  This  also  happens  to  be  true  for  the  interval  rows  as  well,  since  these 
must  of  necessity  end  on  F  sharp,  which  is  likewise  a  situation  of  symmetry. 

7  It  is  perhaps  also  desirable  to  note,  in  passing,  that  these  basic  techniques  are,  of 
course,  by  no  means  unique  to  row  writing.  As  is  well  known  to  musicians,  all  these, 
as  well  as  many  other  geometrical  operations,  are  common  procedures  in  many 
types  of  well-established  musical  forms  such  as,  for  example,  in  canons  and  fugues. 


132 


EXPERIMENTAL    MUSIC 


and  particularly  the  first  two,  we  were  primarily  concerned  with  the  genera- 
tion of  music  recognizable  in  many  respects  as  falling  within  the  traditional 
framework  of  compositional  procedures.  In  Experiment  Four,  this  was  no 
longer  intended  to  be  the  case.  In  this  last  set  of  experiments,  simpler  and 
perhaps  more  fundamental  means  of  musical  construction  were  investigated 
than  those  studied  previously.  This  was  done  in  an  attempt  to  find  more 
inclusive  concepts  to  work  with,  and,  in  particular,  concepts  which  might  be 
thought  of  as  geometrical  analogs  of  musical  form. 

The  fundamental  geometrical  picture  selected  was  an  abstraction  of  the 
calculating  technique  used  in  the  three  previous  experiments.  The  genera- 
tion of  four-part  musical  structures  was  pictured  as  a  restricted  random- 
flight  problem  in  which  four  trajectories  are  traced  simultaneously  upon  the 
rather  unusual  coordinate  system  of  pitch  versus  time.  This  geometrical 
structure,  illustrated  in  Figure  15,  can  be  subjected  to  mathematical  defini- 


ETC. 


ETC. 


ETC. 


ETC. 


TIME 


Figure   15.    Experiment  Four:   A  four- voiced  musical 
texture  pictured  as  a  random-flight  problem. 


tion,  as  we  have  already  indicated  in  Chapters  2,  3,  and  4.  It  is  particularly 
characterized  in  terms  of  Markoff  chain  processes,  i.e.,  sequences  of  events 
in  which  the  choice  of  each  new  event  can  be  made  dependent  upon  pre- 


EXPERIME  NT  AL    DET  AILS  133 

vious  events;  or,  in  musical  terms,  the  choice  of  each  new  note  or  interval 
in  a  given  melodic  line  can  be  made  dependent  upon  previous  notes  or 
intervals  in  the  same  melodic  line.  Utilizing  this  simple  picture,  we  wrote 
computer  programs  for  generating  a  series  of  samples  of  what  we  may  call 
Markoff  chain  music. 

Harmonic  and  Proximity  Functions  in  Melodic  Construction.  If  we  recall 
the  dependences  of  melodic  construction  and  tonality  upon  both  the  suc- 
cessive and  long-range  intervallic  relationships  discussed  in  Chapter  2,  we 
may  now  note  that  successive  melodic  intervals  bear  three  significant  char- 
acteristics which  may  be  used  to  impart  formal  structure  to  a  melody:  (1) 
Melodic  intervals  can  be  related  to  the  overtone  series  so  that  we  recognize 
a  harmonic  function  in  melodic  construction.  Thus,  the  outlining  of  a 
triad,  C-E-G  for  example,  imparts  a  sense  of  C  major,  or,  at  least,  of  the 
C-major  chord,  and  a  sense  of  relatively  high  tonal  order.  On  the  other 
hand,  a  sequence  such  as  F-A  flat-D  is  more  ambiguous  and  conveys  a 
number  of  possible  implications  in  terms  of  structural  function,  other  fac- 
tors being  equal.  (2)  Melodic  intervals  may  also  be  characterized  by  their 
absolute  size.  Thus,  stepwise  melodic  progressions  such  as  half-tone  or 
whole-tone  intervals  seem  to  impart  more  order  than  larger  skips  such  as 
sevenths,  octaves,  and  larger  intervals.  (3)  We  may  note  that  many  well- 
constructed  melodies  consist  of  sequences  of  intervals  which  balance  the 
tendencies  to  order  and  disorder  by  balancing  harmonic  clarity  with  am- 
biguity, and  stepwise  melodic  movements  with  larger  skips.  Even  in  music 
in  which  these  principles  seem  to  operate  minimally,  as  in  certain  types  of 
contemporary  music,  the  presence  of  both  functions,  which  we  may  now 
call  harmonic  and  proximity  functions,  can  be  traced.  In  a  way,  this  can  be 
said  to  be  true  even  indirectly  of  the  steps  resorted  to  by  composers  in 
negating  tonality  by  devices  such  as  twelve-tone  rows. 

Relation  to  Musical  Structure.  These  two  functions  can  also  be  examined 
somewhat  more  broadly  than  just  in  terms  of  relatively  short-range  melodic 
relationships.  In  terms  of  more  recent  musical  styles,  these  two  functions 
of  harmonic  and  intervallic  structure  also  form  the  basis  of  many  of  the 
more  searching  analyses  of  musical  forms  such  as,  to  cite  two  representa- 
tive and  well-known  authors,  those  by  Hindemith8  and  by  Schenker,9  whose 

8  P.  Hindemith,  Craft  of  Musical  Composition — /.  Theory,  rev.  ed.  (trans,  by  A. 
Mendel),  Associated  Music  Publishers,  Inc.,  New  York,  1945. 

9  H.  Schenker,  Neue  Musikalische  Theorien  und  Phantasien:  vol.  I,  Harmonielehre, 
1906,  vol.  II,  Contrapunkt,  1910  and  1920,  vol.  Ill,  Die  Freie  Satz,  1935,  Universal 
Edition,  Vienna. 


134  EXPERIMENTAL    MUSIC 

concepts  have  been  presented  in  English  by  Katz,10  Salzer,11  and  Jonas 
and  Borgese.1- 

Both  Hindemith  and  Schenker  distinguish  the  harmonic  and  melodic 
element,  and  both  acknowledge  the  dependence  of  the  harmonic  elements 
upon  recognizable  relationships  to  the  harmonic  series  and  of  the  melo- 
dic element  upon  stepwise  motions.  Thus,  Hindemith  stresses  the  impor- 
tance of  "root-progressions,"  of  which  the  strongest  harmonically  are  shifts, 
such  as  fifths,  fourths,  and  thirds,  in  giving  convincing  harmonic  movement 
to  musical  passages.13  He  also  remarks  that  a  smooth  and  convincing 
melodic  outline  is  achieved  only  when  these  important  points  form  pro- 
gressions in  seconds.14 

However,  Hindemith  confines  himself  almost  wholly  to  successive  mu- 
sical relationships,  leaving  the  question  of  larger  structures  relatively  un- 
explored; therefore,  we  might  also  consider  Schenker's  ideas,  which  are 
somewhat  more  ambitious  in  scope.  He  suggested  that  elements  of  a  musi- 
cal structure  could  be  compared  to  a  series  of  structural  layers,  starting 
from  a  "foreground"  which  is  the  complete  work  as  we  hear  it  to  a  "back- 
ground" structure  in  which  only  a  skeletal  framework  of  the  music  is  left. 
In  analyzing  a  piece  of  music,  Schenker  proposed  that  these  layers  can  be 
successively  stripped  away  to  reveal  the  basic  framework,  which  he  called 
the  ursatz  and  which  he  thought  consisted  of  two  basic  elements.  The  first 
we  can  interpret  as  the  essential  harmonic  root  movement  of  a  whole  struc- 
tural unit,  such  as  a  song  or  sonata-allegro  form.  He  postulated  that  all 
satisfactory  musical  forms,  even  lengthy  ones,  could  be  simplified  to  one  of 
several  simple  root  progressions,  such  as  I-III-V-I  and  I-IV-V-I,  and 
was  able  to  build  quite  a  good  argument  for  this  idea  by  utilizing  exclusively 
examples  from  the  works  of  the  master  composers  of  the  eighteenth  and 
nineteenth  centuries,  the  only  repertory  he  considered  admissible.  The 
second  element  of  the  ursatz  proposed  by  Schenker  is  the  urlinie.  This  is 
a  significant  essential  descending  melodic  line  contained  in  every  "accept- 
able" piece  of  music.  The  urlinie  is  always  basically  simple,  being  a  se- 
quence such  as,  in  C,  G-F-E-D-C.  Complex  musical  structures  are  then 
built  up  by  elaboration  upon  these  two  elements  of  the  simple  skeletal 

10  A.  Katz,  Challenge  to  Musical  Tradition,  Alfred  A.  Knopf,  Inc.,  New  York,  1945. 

11  F.  Salzer,  Structural  Hearing;  Tonal  Coherence  in  Music,  Albert  and  Charles 
Boni,  Inc.,  New  York,  1952. 

12  H.  Schenker,  Harmony,  from  Harmonielehre,  ref.  9  above  (ed.  by  O.  Jonas  and 
trans,  by  E.  M.  Borgese),  University  of  Chicago  Press,  Chicago,  1954. 

13  Hindemith,  op.  cit.,  chap.  IV  in  particular. 
"Ibid.,  p.  193. 


EXPERIMENT  AL    DETAILS  135 

framework.  The  principles  of  the  theory  are  supposed  to  be  in  operation 
within  sections  of  a  piece  of  music  in  a  subsidiary  role  as  well  as  over  the 
whole  musical  structure.  Many  examples  of  how  the  Schenker  system  of 
analysis  can  be  applied  are  given  in  Salzer's  book;  it  is  to  be  noted  that 
Salzer  goes  to  considerable  effort  to  circumvent  Schenker's  dogmatic  atti- 
tudes regarding  the  absolute  superiority  of  Germanic  music  from  1700  to 
1900,  which  has  marred  the  impression  of  his  work  in  the  eyes  of  some 
critics.15  It  is  not  our  purpose  to  become  involved  in  detailed  criticisms  of 
methods  of  musical  analysis,  but  only  to  extract  from  them  several  ideas 
which  were  useful  in  planning  the  experiments  to  be  described  and  which 
would  be  of  paramount  importance  in  any  future  experiments  in  which 
more  elaborate  musical  structure  might  be  produced.  The  first  is  the  con- 
cept of  structural  frameworks,  both  harmonic  and  melodic.  This  concept 
is  useful  because  it  provides  a  differentiation  between  structural  points  of 
greater  or  lesser  significance.  A  working  technique  for  structural  assembly 
is  thus  provided  that  permits  the  assigning  of  a  greater  or  lesser  value  to 
significant  musical  elements,  particularly  in  relation  to  the  time  scale  of  the 
musical  structure.  It  is  observed  that  this  factor  is  almost  entirely  missing 
in  the  computer  music  produced  in  the  first  three  experiments. 

The  second  basic  point  is  the  emphasis  on  a  distinct  harmonic  element 
and  a  distinct  melodic  element  in  the  basic  structure.  This  does  seem  to  be 
in  general  accord  with  our  definitions  of  a  harmonic  and  a  proximity  func- 
tion, and  suggests  a  method  of  elaboration  of  the  techniques  shortly  to  be 
described  under  Experiment  Four  for  the  construction  of  more  complex 
musical  structures.  The  particular  emphasis  by  analysts  such  as  Schenker 
on  the  practices  of  the  eighteenth  and  nineteenth  centuries,  which  estab- 
lished for  them  a  standard  for  clarity  of  tonality,  need  not  be  mistaken  for 
an  absolute  necessity.  If  we  consider  musical  structures  antecedent  to  1700 
as  a  source  of  ideas,  we  can  observe  that  this  music  was  written  before 
the  concept  of  tonality  was  clearly  defined.  Thus,  in  view  of  the  emphasis 
on  contrapuntal  rules  rather  than  harmony  in  this  earlier  music,  the  prox- 
imity-type function  might  be  found  to  play  a  more  preponderant  role  here. 
Moreover,  closeness  of  intervals  seems  to  have  been  used  as  a  guiding  prin- 
ciple, not  only  for  simple  step-by-step  techniques,  such  as  the  skip-stepwise 
rule  of  counterpoint,  but  also  implicitly  as  an  important  structural  device  in, 

15  M.  Mann,  "Schenker's  Contribution  to  Music  Theory,"  Music  Review,  10:3-26, 
1949;  R.  Sessions,  "Heinrich  Schenker's  Contribution,"  Modern  Music,  12:170-178, 
1935;  R.  Sessions,  "Escape  by  Theory,"  Modern  Music,  15:192-197,  1938.  This  last 
article  in  particular  is  a  highly  critical  review  of  Schenker's  Die  Freie  Satz. 


136  EXPERIMENT  AL    MUSIC 

for  example,  much  primitive  music,  non- Western  music,  and  in  older  West- 
ern art  music  such  as  plain  chant.  Coherence  is  not  infrequently  brought 
about  by  melismatic  weaving  about  certain  structurally  important  melodic 
notes,  or  even  around  one  fixed  tonal  center.  This  might  also  be  true  in 
certain  types  of  contemporary  music  as  well.  Thus,  Hindemith,8  for  ex- 
ample, permits  in  his  system  of  composition  a  structural  dependence  on 
proximity,  or  neighbor-note  relationships,  as  well  as  on  strongly  harmonic 
relationships  such  as  the  fifth,  fourth,  and  third. 

Table  of  Weighted  Probabilities.  In  order  to  institute  an  analytical  study 
of  these  processes,  we  first  defined  a  harmonic  function  x,  and  a  proximity 
function  y§.  Then,  to  investigate  how  these  functions  might  operate  to  pro- 
duce melodic  structures,  a  series  of  experiments  was  carried  out  in  which 
Markoff  chain  processes  were  used  as  a  basic  computing  technique.  The 
first  requirement  was  a  reference  table  of  weighted  transition  probabilities 
stored  in  the  computer,  to  be  utilized  as  required.  It  should  be  noted  that, 
in  essence,  this  had  been  done  all  along  in  previous  experiments,  but  in 
these  earlier  experiments,  the  transition  probabilities  were  usually  either 
simple  random-choice  situations,  i.e.,  all  choices  were  weighted  equally,  or 
else  some  of  the  choices  were  simply  forbidden  and  thus  given  zero  weight. 
The  counterpoint  rules,  for  example,  often  amount  to  no  more  than  just 
this.  The  second  requirement  we  imposed  was  that  this  table  must  contain 
as  few  bits  of  basic  information  as  possible,  but  that  this  information  be  of 
as  fundamental  significance  as  possible.  In  this  way,  we  hoped  to  investigate 
how  to  avoid  the  problem  of  high-capacity  information  storage,  which  cur- 
rently presents  such  a  major  difficulty  in  many  other  data-processing  prob- 
lems such  as  language  translation  by  machine.  Therefore,  a  table  was  con- 
structed for  arranging  all  successive  melodic  intervals  from  the  unison 
(melodically,  the  repeat)  to  the  octave.  This  is  shown  in  Table  15,  where 
the  various  possible  melodic  intervals  are  listed  first  in  descending  order 
of  consonance  from  the  repeat  to  the  tritone.  For  the  purpose  of  machine 
calculations,  we  associated  with  each  interval  a  value  of  a  stochastic  vari- 
able Vj,  which  runs  from  0  for  the  unison,  or  repeat,  to  12  for  the  octave. 
These  are  the  values  we  could  add  or  subtract  to  each  tone  of  a  melody 
to  obtain  the  next  tone  of  the  melody,  which  resulted  as  a  consequence  of 
moving  through  the  interval  represented  by  the  variable.  A  melody  could, 
therefore,  be  symbolized  by  a  sequence  of  values  v,  =  Vi,  v2,  .  .  .  ,  v„, 
added  successively  to  the  first  note  of  the  melody.  In  the  present  work,  the 
note  C  was  normally  selected  as  an  arbitrary  starting  point.  Once  again, 
as  in  previous  studies  such  as  that  of  interval  and  tone  rows,  intervals, 


EXPERIMENTAL    DETAILS 


137 


Table  15 
Table  of  Functions  for  the  Generation  of 
Markoff  Chain  Music  in  Experiment  Four 


Combined 

Stochastic 

Harmonic 

Proximity 

function 

Interval 

variable  Vj 

function  Xj 

function  y} 

zj  —Xj  +  yj 

Unison 

0 

13 

13 

26 

Octave 

12 

12 

1 

13 

Fifth 

7 

11 

6 

17 

Fourth 

5 

10 

8 

18 

Major  third 

4 

9 

9 

18 

Minor  sixth 

8 

8 

5 

13 

Minor  third 

3 

7 

10 

17 

Major  sixth 

9 

6 

4 

10 

Major  second 

2 

5 

11 

16 

Minor  seventh 

10 

4 

3 

7 

Minor  second 

1 

3 

12 

15 

Major  seventh 

11 

2 

2 

4 

Tritone 

6 

1 

7 

8 

Y;t,  =  91  Vyj  =  91  Yz,-  =  182  =  2  X  91 

/=0  /=0  j=0 

[x}  =  x(vj)]         [yj  =  v(v;)] 


rather  than  tones,  were  used  as  the  determining  functions  for  assembling 
melodic  structures. 

As  shown  in  the  second  column  of  Table  15,  the  harmonic  function  Xj 
was  given  values  which  run  arithmetically  from  1 3  to  1  in  descending  order 
of  consonance.  This  simple  arithmetic  ordering  was  defined  as  an  unper- 
turbed set  of  weighted  probabilities  for  the  harmonic  function.  If  these 
values  are  used  directly  for  interval  selection,  this  brings  about,  on  the  av- 
erage, the  selection  of  repeats  thirteen  times  as  frequently  as  the  tritone,  of 
octaves  twelve  times  as  frequently  as  the  tritone,  and  so  on.  It  was  be- 
lieved that  this  simple  arithmetic  scale  of  relative  weights  for  the  harmonic 
function  would  be  an  adequate  representation  of  a  neutral  or  mean  position 
in  terms  of  the  imposition  of  tonal  order.  It  is  upon  these  values  that  we 
had  to  operate  in  order  to  perturb  the  mean  harmonic  texture,  and  thus 
achieve  a  higher  or  lower  average  degree  of  tonality. 

In  the  third  column,  a  similar  set  of  values  is  tabulated  for  the  proximity 
function  y,.  It  is  seen  that  these  values  run  arithmetically  from  13  down  to 
1,  as  do  the  values  for  xh  but  that  the  order  of  the  values  relative  to  the 


138  EXPERIMENT  AL    MUSIC 

stochastic  variable  v_,  has  been  changed,  so  that  the  highest  unperturbed 
weight  is  assigned  to  the  repeat  and  the  next  highest  weights  successively 
to  the  minor  second,  the  major  second,  and  so  on. 

In  the  last  column,  values  are  tabulated  for  a  third  function,  Zj,  which  is 
simply  the  sum  x,  +  yj.  This  combined  function  was  used  in  certain  ex- 
periments to  show  how  a  simple  combination  of  the  two  individual  func- 
tions might  be  carried  out.  It  is  interesting  to  note  that  the  two  functions 
combined  in  this  way  yielded  a  scale  of  weighted  probabilities  that  is,  per- 
haps, not  too  different  from  conventional  melodic  writing.  A  statistical 
count  of  melodic  intervals  in  appropriate  examples  of  music  might  be  of 
interest  compared  to  this  column. 

Lastly,  at  the  bottom  of  Table  15,  there  are  given  values  for  the  sum  of 
the  weights  for  each  function.  These  values  were  required  for  computer 
calculations  to  determine  the  frequency  with  which  each  interval  occurred 
on  the  average.    Thus,  if  x,  only  was  used  to  generate  music,  the  relative 

frequency  with  which  major  thirds  turned  up,  for  example,  was 

12 
xjSxj  =  9/9\  =0.1 

7=0 

or  approximately  ten  per  cent  of  the  time. 

Generation  of  Integer  Weights.  The  values  given  in  Table  13  were  en- 
tered into  the  computer  to  constitute  a  set  of  weighted  probabilities  stored 
in  the  memory.   As  shown  in  Table  16,  in  which  the  information  given  in 

Table  16 
Assignment  of  Integer  Weights  to  a  Stochastic  Variable 

Stochastic  variable,  v}  Integer  weight,  w} 

0  Wo 

1  Wi 

2  w2 


j  Wi 

/=  12  in  the  calculations  of  Experiment  Four 

Table  15  is  generalized,  we  could  then  assign  any  desired  weights,  w0,  wl9 
w2,  .  .  .  ,  M>i2,  to  the  possible  intervals  from  unison  to  tritone.  Having 
done  this,  we  could  then  determine  the  sum  of  these  weights,  i.e., 

12 

^Wj=W  (15) 


EXPERIMENTAL    DETAILS  139 

and  generate  a  random  integer  R  within  the  limits  0  ==  R  ==  W  —  1 ,  as  de- 
scribed previously  under  random-integer  generation.  The  value  —  R  was 
then  obtained  and  the  weights  Wj  were  added  successively  to  this  quantity 
in  sequence  until  the  sum 

R 


R  +  £  w, 


7=0 

became  positive.  At  this  point,  we  took  the  value  of  the  stochastic 
variable  associated  with  the  last  weight  added  as  the  desired  one.  By  this 
scheme,   it   is   evident   that   the   probability   for   obtaining   Wj   is   Wj/W. 

Changing  the  Weights  of  Transition  Probabilities.  The  texture  of  music 
being  generated  by  means  of  transition  probabilities  can  be  varied  by 
changing  the  magnitudes  of  these  probabilities  in  relation  to  one  another. 
Thus,  the  "reference,"  or  unperturbed,  probabilities  shown  in  Table  15 
were  operated  upon  in  several  different  ways  in  Experiment  Four,  in  order 
to  see  how  changes  in  these  weights  would  be  reflected  in  the  musical  out- 
put. In  practice,  given  values  such  as  those  shown  in  Table  15,  there  were 
essentially  only  two  direct  operations  which  could  be  effected,  namely, 
making  the  weights  more  equal  or,  conversely,  more  unequal.  Taking  the 
harmonic  function  x$  as  an  example,  it  was  possible  to  subtract  unity  suc- 
cessively from  the  unperturbed  probabilities  to  remove  the  less  heavily 
weighted  probabilities  one  by  one,  the  operation  upon  each  Xj  being  termi- 
nated whenever  its  value  became  zero.  In  this  way,  we  could  gradually  re- 
strict the  successive  steps  in  a  melody  to  the  consonant  intervals  and  eventu- 
ally to  just  the  octave  and  repeat,  at  which  point  fixation  upon  one  note  in 
the  scale  and,  hence,  upon  a  certain  tonality  was  achieved.  This  technique 
could,  therefore,  be  used  to  generate  a  type  of  harmonic  drive  toward  a 
tonal  center,  while  the  reverse  process  is  used  to  move  away  from  a  highly 
organized  tonal  center  toward  a  less  well-defined  tonal  organization.  Nat- 
urally, it  would  also  be  possible  to  subtract  or  add  larger  increments  than 
unity  for  more  sudden  shifts  in  musical  texture. 

A  shift  toward  random  music,  in  which  all  intervals  are  equally  probable, 
was  also  easily  achieved.  This  was  accomplished  by  adding  unity  succes- 
sively to  the  unperturbed  transition  probabilities  until  each  one  achieved 
the  maximum  value,  namely,  thirteen,  at  which  point  the  value  was  fixed. 
All  values  for  the  weights,  therefore,  tended  toward  equality.  Again,  it 
would  be  equally  possible  to  reverse  the  process  and  make  the  weights 
successively  less  equally  weighted. 

Both  these  operations  were  actually  carried  out,  and  the  results  thus 
produced  were  utilized  to  form  the  first  two  sections  of  Experiment  Four. 


140 


EXPERIMENTAL   MUSIC 


Moreover,  some  additional  experiments  of  this  type,  not  included  in  the 
llliac  Suite,  were  also  completed.  It  was  also  possible  to  subtract  integer 
values  from  equally  weighted  transition  probabilities — those  for  random 
music  each  having  a  value  of  thirteen — in  reverse  order,  thus  reducing  the 
value  for  the  melodic  repeat  first  and  the  tritone  last.  In  this  way,  we  were 
able  to  obtain  a  set  of  inverse  transition  probabilities  for  Xj  which  produced 
music  in  which  tritones  occurred  thirteen  times  as  frequently  as  melodic 
repeats.  This  process  was  continued  until  all  the  intervals  except  the  tri- 
tone were  eliminated.  This  last  was  a  species  of  music  as  highly  restrictive 
as  that  which  consists  only  of  repeated  notes.  Samples  of  this  output  were 
generated  by  means  of  the  llliac,  but  were  not  included  in  the  llliac  Suite 
because  the  previous  results  illustrated  sufficiently  well  the  general  tech- 
niques of  altering  the  weights  of  transition  probabilities.  The  various  opera- 
tions described  for  altering  transition  probabilities  are  shown  in  Table  17. 


Table  17 

Changing  the  Weights  of  Transition  Probabilities, 

Utilizing  the  Harmonic  Function,  xj, 

as  an  Example 


Addition 

*- 

Subtraction 


Repeat 
Octave 
Fifth 
Fourth 
Major  third 
Minor  sixth 
Minor  third 
Major  sixth 
Major  second 
Minor  seventh 
Minor  second 
Major  seventh 
Tritone 


t 

Fixed 
tonality 


4.. 
3.. 
2.. 
1.. 
0.. 
0.. 
0.. 
0.. 
0.. 
0.. 
0.. 
0.. 
0.. 


11 
10 
9 
8 
7 
6 
5 
4 
3 
2 
1 
0 
0 


Addition 

*■ 

Xj  subtraction 

=•* 


13  13.. 

13  13.. 

12  13.. 

12  12.. 

10  11.. 

9  10.. 

8  9.. 


8.. 
7.. 
6.. 
5.. 
4.. 
3.. 


Unperturbed 
distribution 


13 
13 
13 
13 
13 
13 
13 
13 
13 
13 
13 
13 
12 


Inverse  subtraction 
Inverse  addition 


12... 
13... 
13... 
13... 
13... 
13... 
13... 
13... 
13... 
13... 
13... 
13... 
13... 


Random 
music 


0  0 

1  0 


11  10 

12  11 


..0 

0 

..0 

0 

..0 

0 

..0 

0 

..0 

0 

..0 

0 

..0 

0 

..0 

0 

..0 

0 

..0 

0 

..0 

0 

..1 

0 

..2 

1 

Inverse 
unperturbed 
distribution 


Tritone 
music 


Obviously,  the  same  types  of  operations  can  also  be  carried  out  on  the 
proximity  function  yh  or  for  that  matter  on  any  other  arbitrary  selection  of 
transition  probabilities. 


EXPERIMENTAL    DETAILS  141 

Zeroth-order  Markoff  Chain  Music.  In  a  monodic  pattern,  if  successive 
notes  are  isolated  and  considered  as  such,  it  is  possible  to  write  music  in 
which  the  choice  of  Nn  is  entirely  independent  of  its  relationship  to  note 
N„_i.  As  we  have  seen,  the  mathematician  calls  a  structure  of  this  general 
type  a  zeroth-order  Markoff  chain — in  particular  species  of  random  flight 
in  which  each  successive  event  is  independent  of  its  relationship  to  the 
immediately  preceding  event.  This  would  be  zeroth-order  Markoff  chain 
music  with  respect  to  notes.  A  primitive  type  of  relationship  between  notes, 
however,  will  be  defined  if  we  write  zeroth-order  Markoff  chain  music  with 
respect  to  successive  melodic  intervals  rather  than  notes,  i.e.,  if  we  make 
In  independent  of  In-i>  Since  we  have  already  indicated  in  Chapter  2  that 
we  prefer  to  think  of  melodies  in  terms  of  successive  intervals  rather  than 
notes,  let  us  define  this  as  zeroth-order  melodic  writing.  In  zeroth-order 
melodic  writing,  then,  a  priori  transition  probabilities,  such  as  those  given 
in  Table  13,  are  defined  to  permit  moves  from  one  note  to  the  next  and  to 
permit  the  generation  of  sequences  of  melodic  intervals.  As  we  have  al- 
ready noted,  the  values  assigned  these  transition  probabilities  establish 
the  character  of  the  music,  but  except  for  the  unique  case  already  consid- 
ered of  assigning  a  transition  probability  of  unity  to  the  unison  (i.e.,  the 
repeat  melodically) — or  its  harmonic  equivalent,  the  octave — and  zero  to 
all  other  intervals  to  give  rise  to  patterns  of  repeated  notes,  such  music  is 
intrinsically  atonal,  since  there  is  nothing  in  the  nature  of  zeroth-order 
transition  probabilities  to  establish  specific  tonal  centers.  In  zeroth-order 
Markoff  chain  music,  a  melody  starting  on  C,  for  example,  can  move  any- 
where conditioned  only  by  transition  probabilities,  and  if  such  a  melody  ar- 
rives, for  example,  on  F  sharp,  there  is  no  compulsion  to  return  to  C  or  to 
any  other  note.  Moreover,  even  if  we  weight  most  heavily  the  probabilities 
for  consonant  leaps,  like  rising  and  falling  fifths,  all  that  happens  is  that 
the  apparent  harmonic  movement  becomes  slower.  Conversely,  the  more 
we  weight  the  more  dissonant  intervals,  the  more  rapidly  we  tend  to  ex- 
perience oscillations  between  more  distantly  related  tonal  centers.  Thus, 
tonality  as  such  does  not  exist  in  such  a  texture  except  as  the  result  of 
chance.  Zeroth-order  Markoff  chain  music  is  the  simplest  type  of  order 
placed  upon  random-note  music,  but  it  still  contains  within  its  species  all 
types  of  music  from  tonal  through  atonal  and  finally  to  antitonal  music, 
such  as  certain  types  of  tone-row  composition.  All  such  more  highly  or- 
dered systems  therefore  arise  solely  as  the  result  of  chance  events  and  not 
as  a  result  of  design.  We  can  also  conclude  that  the  consonance  or  dis- 
sonance of  successive  melodic  intervals  depends  on  the  average  upon  how 


142  EXPERIMENTAL    MUSIC 

transition  probabilities  are  weighted.  Ze roth-order  Markoff  chain  music 
can  appear  highly  consonant  or  highly  dissonant  or  any  mixture  in  between. 
Thus,  the  simplest  order  is  imposed  upon  random-note  music  by  weighting 
certain  zeroth-order  transition  probabilities  more  heavily  than  others.  In 
terms  of  information  theory,  random-note  music  is  characterized  by  maxi- 
mum entropy  content,  while  the  weighting  of  transition  probabilities  in  any 
direction,  as  in  Table  17,  for  example,  decreases  entropy  by  increasing 
redundancy.  However,  it  should  also  be  noted  that  the  degree  of  con- 
sonance or  dissonance  has  nothing  to  do  with  tonality  as  such,  since  the  es- 
sential characteristic  of  tonality,  in  view  of  our  comments  in  Chapter  2, 
is  the  recall  of  events  before  note  Nn-i. 

It  is  interesting  to  observe  that  a  great  number  of  the  various  composi- 
tional rules  of  traditional  counterpoint  and  harmony  are  concerned  with 
zeroth-order  Markoff  chain  effects.  Many  of  the  rules  of  first-species  strict 
counterpoint  used  to  generate  the  music  in  Experiments  One  and  Two  illus- 
trate this  very  nicely,  particularly  the  rules  forbidding  certain  types  of 
melodic  intervals  such  as  sevenths  and  tritones.  More  generally,  many  rules 
of  conventional  harmony  are  also  of  this  type,  for  example,  the  rules  given 
for  the  resolution  of  dissonant  chords  to  certain  choices  among  consonant 
chords  or  possibly  other  dissonant  chords.  It  is  important  to  note  that  in 
so  far  as  they  are  usually  given,  these  rules  are  stated  without  reference  to 
musical  context,  this  being  considered  a  separate  problem. 

In  Experiment  Four,  three  samples  of  zeroth-order  melodic  writing  were 
produced  to  illustrate  this  simple  type  of  musical  organization.  The  three 
unperturbed  transition-probability  functions  shown  in  Table  15  were  used 
directly  for  this  purpose;  thus,  the  probabilities  w^  for  selecting  interval 
1 1  were  simply  set  equal  for  all  values  of  /  to  the  values  x,  of  the  harmonic 
function,  y}  of  the  proximity  function,  and  Zj  of  the  combined  functions, 
respectively,  in  three  successive  studies. 

First-order  Markoff  Chain  Music.  The  simplest  way  to  improve  upon  the 
structural  concept  of  zerotn-order  Markoff  chain  music  is  to  make  the 
choices  of  new  melodic  intervals  dependent  on  what  has  just  immediately 
happened,  that  is,  to  make  the  choice  of  interval  h  dependent  upon  the 
choice  of  interval  7,_i.  This  is  an  example  of  a  first-order  Markoff  process, 
and  music  written  according  to  this  principle  may  be  termed  first-order 
Markoff  chain  music.  In  conventional  music,  there  are  examples  of  first- 
order  Markoff  processes  among  composition  rules,  just  as  there  are  of 
zeroth-order  rules.  Among  the  rules  of  counterpoint,  the  skip-stepwise  rule 
and  the  forbidding  of  certain  types  of  parallel  motion  can  be  cited. 


EXPERIMENTAL    DEI  AILS  143 

Given  the  functions  in  Table  15,  the  question  arose  as  to  how  we  might 
use  these  functions  to  produce  some  simple  examples  of  first-order  Markoff 
chain  music.  From  among  the  many  possibilities,  the  following  first-order 
process  was  selected:  A  rule  was  employed  which  was  a  generalization  of 
the  skip-stepwise  rule  previously  used.  This  rule  required  that  the  choice 
of  the  new  interval  U  would  be  weighted  most  heavily  against  the  particular 
interval  previously  selected,  /,_i,  and  most  heavily  in  favor  of  the  interval 
most  different  from  interval  /*_!.  Thus,  for  example,  if  the  previous  inter- 
val //_i  had  been  a  melodic  repeat,  the  new  set  of  probabilities  for  interval 
1 1  would  be  weighted  more  heavily  against  the  choice  again  of  a  repeat  than 
if  the  previous  interval  had  been  a  major  third  or  some  other  intermediate 
interval. 

Addition  is  the  simplest  process  for  carrying  out  this  type  of  conditional 
first-order  weighting,  utilizing  the  basic  functions  in  Table  15.  It  was  pos- 
sible simply  to  add  the  weight  of  the  interval  /,_i  to  all  the  weights  of  the 
interval  to  be  chosen,  to  obtain  new  weights  for  the  actual  choice  process. 
In  actual  practice,  the  weights  w(_i  —  1  rather  than  wt^x  were  added  to  Wj. 
Examples  of  this  process  are  shown  in  Table  18,  utilizing  the  harmonic 
function,  x,.  It  is  seen  that  the  probability  for  a  repeat  following  a  repeat 
was  much  less  than  for  a  repeat  following  a  tritone.  Conversely,  the  prob- 
ability of  a  tritone  following  a  tritone  was  much  less  than  a  tritone  following 
a  repeat.  In  general,  therefore,  with  this  treatment  of  the  harmonic  func- 
tion, dissonant  melodic  intervals  tended  on  the  average  to  follow  consonant 
melodic  intervals,  and,  conversely,  consonant  melodic  intervals  tended  to 
follow  dissonant  ones.  A  similar  treatment  of  the  proximity  function  yj 
would  have  the  effect  of  causing  small  intervals  to  tend  to  follow  large  in- 
tervals and  vice  versa,  thus  providing  a  generalized  sort  of  skip-stepwise 
rule. 

As  in  the  case  of  zeroth-order  Markoff  chain  music,  three  samples  of 
first-order  Markoff  chain  music  were  generated,  again  illustrating  (1)  the 
effect  of  the  harmonic  function  alone;  (2)  the  proximity  function  alone; 
and  (3)  the  combined  function.  This  function  wih  therefore,  was  set  equal 
in  the  three  cases  to  xt  +  x(_i  —  1,  ^  +  y^  —  1,  and  Zi  +  Zi-i  —  1,  re- 
spectively, according  to  the  calculation  pattern  illustrated  in  Table  18. 

Higher-order  Markoff  Chain  Music.  A  second-order  Markoff  process 
is  produced  whenever  a  new  choice  is  made  dependent  upon  the  previous 
two  events;  a  third-order  process  arises  when  the  choice  depends  on  the 
previous  three  events;  and  so  on.  It  is  possible,  therefore,  to  produce  by 
such  simple  reasoning  complicated  interactions  between  a  new  event  and 


144 


EXPERIMENTAL    MUSIC 


3-s 


2  5 
I  S 


oo    if,  = 

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cui-rj^OOOO 


ST  o  ^    o  5  B  B  5  w  B  5  5  "G    «T  o 


a. 


EXPERIMENTAL    DETAILS 


145 


ON    Tf 
On   rf 

o  o 


On   Tf 


O    ON 


a    > 
(*  O 


B 

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bo 

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146  EXPERIMENTAL    MUSIC 

events  that  have  preceded  it.  Second-order  and  higher-order  relationships 
between  notes  can  be  found  in  composition  rules.  However,  a  simple 
cascading  process  of  this  type  would  not  produce  musical  output  bearing 
recognizable  relationships  to  normal  musical  structures  as  the  relationships 
between  notes  become  more  distant.  Therefore,  instead  of  continuing  by 
generating  second-order  Markoff  music,  we  utilized  another  more  relevant 
concept,  namely,  that  of  defining  structurally  more  important  and  less  im- 
portant notes.  This  working  principle,  adapted  from  the  ideas  of  musical 
analysis  described  earlier,  was  utilized  to  produce  Markoff  chain  music  in 

which  the  notes  occurring  on  strong  beats,  arbitrarily  assuming       time, 

were  made  to  depend  on  one  of  the  generating  functions,  while  the  notes 
occurring  on  weak  beats  were  made  to  depend  on  another  of  the  generating 
functions.  Four  examples  of  music  utilizing  this  principle  were  produced 
by  means  of  the  harmonic  and  proximity  functions  given  in  Table  15.  The 
organizing  principle  of  this  music  is  illustrated  diagrammatically  in  Figure 
16,  where  it  is  seen  that  two  samples  each  of  zeroth-order  and  first-order 
Markoff  chain  music  were  produced  by  these  more  complicated  inter- 
actions. 

In  Cases  (a)  and  (c),  the  harmonic  function  x,  was  used  to  control  the 
successive  choices  of  strong-beat  notes,  while  the  proximity  function  was 
used  for  the  weak-beat  notes.  In  this  elementary  way,  we  built  up  simple 
structures  analogous  to  those  suggested  by  the  analysis  of  conventional 
musical  structures.  Specifically,  the  harmonic  function  was  used  as  a 
longer-range  structural  function  to  block  in  larger  tonal  relationships,  while 
the  proximity  function  was  used  to  provide  melodic  filler  inside  these  larger 
units.  In  the  remaining  two  examples,  Cases  (b)  and  (d)  in  Figure  16, 
the  roles  of  the  two  functions  were  simply  reversed.  The  proximity  func- 
tion, Vj,  was  now  made  the  more  structurally  significant  in  order  to  provide 
musical  examples  in  which  the  neighbor-note,  or  proximity,  relationship 
was  predominant. 

Markoff  Chain  Music  and  Tonality.  In  Chapter  2,  we  noted  that  tonality 
in  musical  composition  depends  in  its  simplest  form  upon  a  recall  of  the 
first  tone  of  a  given  melodic  line.  It  is  seen,  therefore,  if  we  compare  this 
concept  to  the  Markoff  chain  music  thus  far  described,  that  none  of  the 
musical  examples  can  be  called  tonal  by  definition,  since  in  none  of  them 
was  there  defined  a  dependence  of  note  N{  upon  note  Nt  once  i  exceeded 
the  order  of  the  Markoff  chain  process  being  applied.  However,  it  is  pos- 
sible to  define  an  /th-order  process  in  which  the  controlled  intervals  are 


EXPERIMENTAL    DETAILS 


147 


(a) 


(b) 


(c) 


Id" 


ZEROTH- ORDER   x, 


4,  1* 

O      *        rf>        I         t It I 


ZEROTH -ORDER  y. 


ZEROTH  -  ORDER /y. 


* — ii 


ZEROTH -ORDER 


FIRST-  ORDER   x, 


"»*" 


rn  rn 


t__± 


l__±_ 


FIRST-  ORDER  /. 


FIRST -ORDER  y. 


IV 


rn  m 


4_^L 


t_i_ 


FIRST -ORDER    */ 


HARMONIC   FUNCTION 


-y         — g 

rn  rri 


PROXIMITY  FUNCTION 


PROXIMITY  FUNCTION 


~if— — 1» 

rn  m 


HARMONIC  FUNCTION 


HARMONIC   FUNCTION 


.rn  rn 


t__L 


t__L 


PROXIMITY   FUNCTION 


PROXIMITY  FUNCTION 


1C 


rn  rn 


i_L 


i_L 


HARMONIC   FUNCTION 


ON  STRONG  BEATS. 


fn  rr? 


ON  WEAK  BEATS. 


ON  STRONG  BEATS. 


I* 


■w 


/t~3  m 


ON   WEAK  BEATS. 


ON  STRONG  BEATS. 


rn  rn 


t_^L 


t ±_ 


ON  WEAK  BEATS. 


ON  STRONG  BEATS. 


W 


rn  rn 


|__L 


ON  WEAK  BEATS. 


etc. 


etc. 


.etc. 


.etc. 


Figure  16.    Experiment  Four:  Illustration  of  strong-  and  weak-beat  structures 
utilized  to  generate  species  of  Markoff  chain  music. 


Ni  —  ,/Vi  rather  than  Ni  —  Ni-±.  Once  we  do  this,  we  relate  each  new 
note  to  the  initial  note,  rather  than  to  the  immediately  preceding  note.  We 
immediately  establish,  as  a  consequence,  the  most  elementary  type  of  tonal 
control  in  accord  with  the  simple  definition  of  tonality  just  given.  It  is  in- 
teresting also  to  note  that  zeroth-order  and  /th-order  Markoff  chain  music 
bear  a  relationship  toward  one  another  analogous  to  that  between  the  in- 
terval rows  and  tone  rows  discussed  in  connection  with  Experiment  Three. 


148 


EXPERIMENTAL    MUSIC 


Therefore,  in  the  last  part  of  Experiment  Four,  a  sample  of  /th-order 
music  was  produced,  but  in  combination  with  first-order  Markoff  music. 

The  harmonic  function  was  used  on  the  strong  beats,  assuming    :?    time, 

and  was  applied  as  an  /th-order  process.  Therefore,  each  strong  beat  was 
related  to  the  initial  and,  as  we  shall  see,  final  note  of  this  last  sample  of 
music.  These  notes  were  arbitrarily  set  as  C  in  accord  with  the  over-all 
tonality  selected  for  the  I  Iliac  Suite  assembled  out  of  the  musical  examples. 
The  weak  beats  were  then  assigned  a  secondary  role,  one  of  ornamental 
or  melodic  filler.  This  type  of  function  was  best  expressed  by  the  simpler 
type  of  Markoff  process  and  by  means  of  the  proximity  function,  y'j.  The 
musical  pattern,  therefore,  was  the  one  shown  in  Figure  17. 


ith-ORDER   HARMONIC  FUNCTION  ON  STRONG  BEATS 


JT3  ST! 


m  m 


JT"3 


etc. 


etc. 


FIRST- ORDER   PROXIMITY   FUNCTION    FOR  WEAK  BEATS 

Figure   17.    Experiment  Four:    Musical  organization  of  the  last  example  of 
Markoff  chain  music  in  Experiment  Four. 


Printout  and  Modulation.  All  examples  of  Markoff  chain  music  were 
arbitrarily  printed  in  blocks  of  four  lines  at  a  time  to  permit  transcription 
of  the  results  for  the  four  instruments,  Violins  I  and  II,  Viola,  and  Cello. 
In  this  way,  we  were  able  to  provide  a  maximum  amount  of  musical  ex- 
amples in  a  minimum  of  score  and  playing  time. 

While  writing  the  printing  instructions  for  the  Illiac  for  this  last  example, 
we  also  incorporated  a  simple  demonstration  of  how  modulation  might  be 
handled.  Modulation  can  be  defined  as  a  shift  of  the  reference  point  in  an 
/th-order  Markoff  chain  process  to  some  new  tonality.  It  is  possible  to 
design  a  simple  program  for  resetting  the  reference  point  for  the  /th-order 
process  after  any  desired  number  of  measures,  or,  for  that  matter,  after  a 
randomly  selected  number  of  measures.  Moreover,  the  new  reference  point 
can  be  preset,  or  it  can  be  chosen  at  random,  or  by  some  sort  of  more  elab- 
orate, restricted  choice  process.  For  example,  it  might  be  decided  that  after 


EXPERIMENTAL    DETAILS  149 

m  —  1  measures,  a  modulation  from  C  to  F  was  required.  Therefore,  on 
measure  m  the  reference  point  for  the  /th-order  Markoff  chain  process 
would  be  shifted  from  C  to  F.  To  effect  this,  it  would  be  possible  to  re- 
write the  instructions  for  generating  new  notes.  However,  instead  of  re- 
writing the  instructions,  a  simpler  method  involving  the  printout  routine 
was  employed,  because  it  was  evident  that  modulation  is  really  nothing 
more  than  a  transposition  of  the  printed  results.  Thus,  to  shift  from  C  to 
F,  all  we  needed  to  do  was  to  add  the  number  5  to  each  note  while  it  was 
still  in  the  machine  as  a  number.  This  converted  a  C  to  an  F  upon  printing, 
a  C  sharp  to  an  F  sharp,  and  so  on,  and  yet  did  not  disturb  the  basic  note- 
generating  process.  It  is  seen  that  this  is  effectively  what  is  done  by  any 
musician  or  composer  in  effecting  a  transposition  or  a  modulation. 

We  selected  the  sequence  I-IV-V-I,  a  simple  cadence  formula,  to  illus- 
trate this  technique  and  combined  it  with  the  previously  described  tonal 
/th-order  Markoff  chain  music  to  illustrate  how  modulation,  as  well  as  sim- 
ple tonality,  might  be  achieved.  Since  C  was  selected  as  the  fundamental 
tonality,  the  subsidiary  tonalities  became  F  and  G,  and  the  over-all  tonal 
pattern  produced  became  C-F-G-C.  The  shift  to  F  was  set  to  occur  after 
six  measures,  the  shift  to  G  after  another  six  measures,  and  the  return  to  C 
after  still  another  six  measures.  The  use  of  a  preset  pattern  of  this  type  was 
preferred  this  time,  since  the  use  of  more  random  processes  for  instituting 
changes  of  this  type  was  amply  illustrated  by  the  musical  examples  in  Ex- 
perimental Three. 

Tonal  Drive.  Modulation  is  less  commonly  effected  in  a  piece  of  music 
by  an  abrupt  transition  from  one  key  to  another  than  by  a  carefully  and 
logically  planned  sequence  of  progressions  which  give  the  listener  a  sense 
of  having  arrived  at  a  satisfactory  resting  point  after  the  modulation  is 
completed.  Thus,  for  example,  modulation  from  the  tonic  to  dominant  is  a 
common  feature  of  the  exposition  section  in  conventional  sonata  form.  In 
a  simple  example  of  sonata  form,  the  main  subject  solidly  grounded  in  the 
tonic  key  is  first  fully  stated.  It  is  then  followed  by  a  modulatory  sequence 
— often  consisting  of  little  more  than  broken  chords — which  convey  the 
tonal  weight  from  the  tonic  to  the  dominant,  often  through  use  of  chords 
such  as  the  dominant  seventh  of  the  dominant  to  produce  a  new  resting 
point  upon  which  the  second  subject  is  grounded.  This  modulatory  section, 
to  be  convincing,  must  convey  the  sense  of  having  prepared  for  the  arrival 
of  the  new  tonal  center. 

In  general,  this  type  of  planning  ahead  in  building  up  a  tonal  structure, 
which  applies  the  concept  of  "tonal  drive,"  can  occur  in  modulation,  as  in 


150  EXPERIMENT  AL   MUSIC 

the  example  discussed,  and  also  at  other  points  in  a  musical  structure,  such 
as  at  the  close  of  a  movement  on  a  chosen  tonal  center.  The  chords  pre- 
ceding the  end,  therefore,  would  be  related  to  the  anticipated  tonality,  and 
the  process  in  its  simplest  form  would  be  a  reverse  /th-order  MarkofT  chain, 
the  reference  point  being  ahead,  timewise,  rather  than  behind. 

Thus,  it  was  possible  also  in  the  last  example  of  MarkofT  chain  music 
to  institute  a  simple  process  of  tonal  drive  to  a  final  tonality  of  C,  utilizing 
a  simple  modification  of  the  technique  previously  developed  for  changing 
transition  probabilities.  All  we  had  to  do  was  to  reverse  the  process  pre- 
viously utilized  to  produce  the  first  example  of  MarkofT  chain  music  as 
illustrated  in  Table  15.  This  process  was,  therefore,  incorporated  also  into 
the  instructions  for  this  last  sample  of  music.  Unity  was  subtracted  from 
the  transition  probabilities  after  every  six  notes  (two  measures),  so  that 
after  twenty-four  measures  the  only  choice  left  became  the  melodic  repeat. 
However,  this  technique,  of  course,  was  applied  to  an  /th-order  process  on 
the  strong  beats,  and,  therefore,  the  only  possible  point  of  resolution  was  on 
C.  A  zeroth-order  process,  by  comparison,  might  end  on  any  tonality.  In 
addition,  the  same  process  was  applied  to  the  first-order  proximity  func- 
tion on  the  weak  beats,  so  that  weak-beat  melodic  skips  were  forced  to  be- 
come smaller  and  smaller  on  the  average  as  the  end  of  the  cadence  was 
approached. 

A  Simple  Closed  Structure.  The  combination  of  these  techniques  formed 
a  logical  group  of  musical  entities  which  illustrate  how  a  simple  closed  mu- 
sical structure  might  be  generated  by  the  Illiac.  Aside  from  the  simple 
cantus  firmus  setting  of  Experiments  One  and  Two,  and  the  interval  and 
tone  rows  of  Experiment  Three,  no  closed  structures  had  yet  been  written 
to  this  point.  Moreover,  the  cantus  firmus  settings  and  interval  and  tone 
rows  represented  really  only  rudimentary  materials,  which  in  most  instances 
would  be  used  for  the  building  up  of  larger  structures. 

Therefore,  the  application  of  the  harmonic  function  as  an  /th-order 
MarkofT  chain  process  on  the  strong  beats  and  the  proximity  function  as  a 
first-order  MarkofT  chain  process  on  the  weak  beats,  along  with  the  process 
of  shifting  the  tonal  reference  point  after  every  six  measures  and  the  shift 
of  the  transition  probabilities  after  every  two  measures  by  unit  subtraction 
until  only  a  melodic  repeat  could  occur,  permitted  the  production  of  a 
simple  closed  structure  of  twenty-six  measures,  which  represented  an  ex- 
tended cadence  leading  to  a  final  close.  This  closed  structure  was  utilized 
as  a  coda  for  the  last  movement  of  the  Illiac  Suite  to  serve  as  a  simple 


EXPERIMENTAL    DETAILS  151 

prototype  for  building  up  more  complex  structures,  such  as  conventional 
musical  forms. 

In  general,  in  closing  our  discussion  of  Experiment  Four,  it  might  be 
noted  that  the  actual  coding  of  Markoff  chain  music  was  extremely  simple 
by  comparison  with  the  programming  of  strict  counterpoint.  It  was  a  com- 
pletely efficient  process,  since  there  was  no  attrition  resulting  from  the  pro- 
duction of  unusable  notes;  therefore,  no  try-again  subroutine  was  required. 
It  is  entirely  possible,  however,  that  the  discarding  of  notes  would  have  to 
be  resorted  to  once  more  complex  interactions,  particularly  those  involving 
cross  relationships  between  the  voices,  were  devised.  The  speed  of  produc- 
tion of  the  present  examples  of  Markoff  chain  music  was  limited  only  by  the 
speed  with  which  output  tape  could  be  punched  by  the  Illiac. 


CHAPTER    SIX 

Experimental  Results: 
The  llliac  Suite 

Introduction 

As  noted  in  Chapter  1 ,  the  most  satisfactory  way  to  present  musical  ideas 
is  in  the  form  of  actual  sound.  Therefore,  as  soon  as  we  had  planned  Ex- 
periment One,  we  also  chose  a  musical  medium  through  which  the  results 
might  ultimately  be  presented.  The  work  described  in  Chapter  5  was  suffi- 
ciently extensive  so  that  a  four-movement  suite  could  be  assembled  out 
of  the  experimental  results  to  parallel  exactly  the  four  major  experiments. 
This  piece  of  music,  which  we  entitled  the  llliac  Suite  in  reference  to  the 
computer  used  for  the  experiments,  is  therefore  a  chronological  research 
record  of  our  experiments. 

In  assembling  this  suite,  it  was  desirable  to  organize  the  raw  results  into 
a  playable,  relatively  coherent  whole.  Moreover,  it  was  also  desirable  to 
minimize  the  amount  of  arranging  of  the  materials,  so  that  as  much  as  pos- 
sible of  the  musical  content  of  the  suite  could  be  said  to  be  computer  pro- 
duced. This  we  have  done,  but  in  addition  to  the  basic  choices  concerning 
which  experiments  were  to  be  carried  out,  certain  additional  decisions  were 
required  during  the  transcription  of  the  computer  output  to  a  musical  me- 
152 


EXPERIMENTAL    RESULTS:    THE    ILLIAC    SUITE  153 

dium.  These  will  now  be  briefly  reviewed  so  that  if  the  score  of  the  I  Iliac 
Suite  in  the  Appendix  is  examined,  it  will  be  clear  what  elements  in  the 
score  result  strictly  from  the  operation  of  the  computer  and  what  elements 
have  been  inserted  or  adjusted  as  a  result  of  practical  necessity.  The  main 
problems  involved  in  transcribing  the  experimental  results  were  the  fol- 
lowing: 

1.  The  first  decision  was  the  choice  of  a  musical  medium  through  which 
the  results  could  ultimately  be  heard.  The  use  of  electronic  or  other  syn- 
thetic means  was  eliminated  in  our  case,  since  equipment  of  this  type  was 
not  available.  A  conventional  instrumental  medium  was  therefore  the 
only  other  reasonable  alternative,  but  transcription  for  a  keyboard  instru- 
ment such  as  the  piano  was  also  eliminated  because  this  would  introduce 
the  special  restriction  of  having  to  have  the  music  fit  under  the  hands  at 
the  keyboard.  Therefore,  since,  even  in  Experiment  One,  the  objective  was 
to  produce  a  four- voiced  polyphonic  texture,  the  choice  of  a  string  quartet 
medium  appeared  logical  and  convenient;  the  problems  in  transcription 
would  be  minimized.  Secondly,  a  string  quartet  has  a  fairly  homogeneous 
timbre,  which  was  desirable  from  our  viewpoint;  and  lastly,  the  practical 
problem  of  having  the  music  performed  appeared  less  formidable  than  with 
larger  or  more  exotic  instrumental  combinations. 

2.  Since  much  more  musical  output  was  produced  by  means  of  the  Illiac 
than  could  possibly  be  used,  it  became  necessary  in  each  of  the  experiments 
to  employ  some  sort  of  unbiased  screening  procedure  to  select  representa- 
tive musical  output.  It  was  important  that  we  select  impartially  and  not  on 
the  basis  of  aesthetic  evaluation,  since  what  we  required  were  average  rather 
than  superior  results.  Therefore,  various  selection  processes  were  employed, 
such  as  arbitrarily  using  every  tenth  cantus  firmus  setting,  or  arbitrarily 
selecting  material  at  the  beginning  or  end  of  a  sample  of  output,  or  choosing 
examples  at  random  by  means  of  a  random-integer  table. 

3.  The  choice  of  an  over-all  structure  of  a  four-movement  suite  was 
made.  The  four  movements  were  entitled  Experiments  One,  Two,  Three, 
and  Four,  duplicating  the  plan  of  the  experiments  themselves.  Moreover, 
the  internal  structures  of  the  four  movements  were  planned  to  correlate 
with  the  details  of  the  four  experiments.  The  only  self-contained  musical 
structure  produced  completely  by  the  Illiac  is  the  last  section  of  Experi- 
ment Four.  This  was  utilized  as  the  Coda  of  this  last  movement  of  the 
suite. 

4.  The  choice  of  tempi  for  the  four  movements  and  in  the  individual 
parts  of  the  first  and  third  movements  was  made  independently  of  com- 


154  EXPERIMENTAL   MUSIC 

puter  programming,  since  no  programming  for  tempi  was  carried  out.  It 
should  be  noted  that  this  is  a  simple  problem,  even  with  the  inclusion  of 
provisions  for  accelerandi  and  ritardandi.  However,  it  was  decided  to 
select  reasonably  contrasting  tempi  for  the  movements  and  to  defer  the 
study  of  this  musical  problem  in  favor  of  other,  more  important  projects. 

5.  It  was  desirable  to  transpose  Voice  1,  assigned  to  the  cello,  two  oc- 
taves downwards  relative  to  the  notation  utilized  for  the  printed  computer 
output;  this  was  done  to  place  this  voice  in  the  most  favorable  playing 
range  of  the  cello.  For  the  viola,  used  for  Voice  2,  the  music  was  trans- 
posed one  octave  downwards,  again  for  the  corresponding  reason.  Voices 
4  and  3  were  played  untransposed  by  Violins  I  and  II,  with  the  principal 
exception  being  in  the  first  section  of  Experiment  One,  where  the  part  for 
Violin  I  was  transposed  one  octave  upwards.  Since  the  initial  procedure 
for  Violin  I  tended  to  place  the  music  inordinately  high  in  the  playing 
range  of  this  instrument,  this  transposition  was  subsequently  abandoned. 

6.  Some  subsidiary  random-integer  tables  were  utilized  to  select  dy- 
namic levels  in  Experiments  One  and  Two  and  to  distribute  the  cantus 
firmi  and  two-voiced  settings  in  Experiment  One  among  the  instruments. 
Some  doublings  in  these  parts  of  this  movement  were  also  included  to 
provide  some  dynamic  variety.  Also,  certain  restrictions  to  only  two 
voices  playing  at  a  time  were  made  in  Experiment  Four  during  transcrip- 
tion. This  was  done  to  add  some  variety  to  the  musical  texture  of  Ex- 
periment Four. 

7.  The  meter  for  each  movement  or  section  of  a  movement  was  selected 
during  transcription.  In  terms  of  computer  programming,  this  problem  is 
a  simple  one  like  programming  tempo,  and  was  deferred  in  favor  of  other 
projects. 

Outside  of  several  other  quite  minor  additions,  the  rest  of  the  content 
of  the  suite  can  be  considered  directly  the  result  of  computer  programming. 
The  general  structural  outline  of  the  Illiac  Suite  is  shown  in  Figure  18. 
The  structural  details  of  each  movement  of  the  suite  will  now  be  considered. 


Experiment  One 

This  movement  is  divided  into  three  sections — presto,  andante,  and 
allegro — which  contain  successively  samples  of  computer  output  which 
illustrate  how  we  progressed  from  the  writing  of  simple  cantus  firmi  to 
two-part  and  finally  four-part  settings.  In  order  to  show  a  number  of 
examples  of  each  type  of  computer  output,  series  of  settings  of  different 


EXPERIMENTAL    RESULTS:    THE    ILLIAC    SUITE 


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156  EXPERIMENTAL   MUSIC 

lengths  were  strung  together  to  form  larger  musical  structures.  Since  these 
first  programs  for  the  computer  were  designed  to  produce  fifty  samples 
each  of  cantus  firmi  or  cantus  firmus  settings  from  three  to  twelve  notes 
long,  the  structures  of  the  three  parts  of  this  first  movement  were  designed 
to  exhibit  a  sampling  of  all  the  output  of  the  various  different  lengths.  In 
the  presto  part  of  Experiment  One,  five  samples  each  of  cantus  firmi  from 
three  notes  to  twelve  notes  long  were  used  successively  to  build  up  this 
section  of  the  movement.  To  provide  reasonably  unbiased  sampling, 
every  tenth  sample  of  computer  output  was  chosen  arbitrarily  for  inclusion 
in  the  suite.  These  are  played  individually  by  the  four  instruments  until 
near  the  end,  where  some  doublings  are  permitted.  The  distribution  of 
the  cantus  firmi  among  the  four  instruments  was  decided  by  means  of  a 
four-choice  random-integer  table,  also  generated  by  means  of  the  Illiac. 
The  scoring  was  carried  out  by  associating  each  instrument  with  one  of 
the  numbers  employed  to  build  up  the  table.  Successive  integers  in  random 
sequence  were  used  one  at  a  time  to  assign  cantus  firmi  to  the  instruments. 
It  is  interesting  to  note  that  this  seems  an  entirely  adequate  way  of  scoring 
this  type  of  musical  material.  The  selection  of  dynamic  markings  was 
carried  out  by  a  similar  technique.  This  time,  the  random  integers  were 
associated  with  the  markings  ff,  j,  p,  and  pp.  Finally,  as  previously  ex- 
plained, octave  transpositions  were  employed  to  place  the  cantus  firmi 
into  effective  playing  ranges  for  the  instruments.  At  the  close  of  this 
section  of  Experiment  One,  a  pizzicato  chord  was  inserted  to  show  the 
transpositions  used  during  transcription. 

The  second  section  of  this  movement  (andante)  is  a  sampling  of  two- 
part  cantus  firmus  settings.  Here  we  put  together  successively  individual 
samples  of  three-  to  twelve-note  settings  and  then  reversed  the  order  to 
provide  a  change  of  structure  and,  hence,  some  musical  contrast  to  the 
first  part  of  the  movement.  The  selection  of  parts  and  dynamics  was  car- 
ried out  as  in  the  first  part  of  the  movement,  utilizing  the  same  four-choice 
random-integer  table,  except  that,  for  the  choice  of  the  instruments,  the 
integers  were  used  two  at  a  time. 

In  the  final  section  of  the  movement  (allegro),  a  group  of  four-part 
cantus  firmus  settings  of  increasing  length  make  up  the  structure,  repeating 
the  plan  of  the  first  part  of  the  movement.  Dynamic  markings  were  chosen 
as  before.  The  movement  ends  with  an  arbitrarily  chosen  sample  of  the 
settings,  in  which  we  allowed  the  voices  to  hold  notes  over  many  beats  in 
violation  of  the  rule  against  successive  repeats.    Also,  a  final  pizzicato 


EXPERIMENTAL    RESULTS:    THE    ILLIAC    SUITE  157 

chord,  duplicating  the  ending  of  the  first  part  of  Experiment  One,  was 
inserted  for  structural  symmetry. 

It  is  evident,  upon  examination  of  the  score  of  Experiment  One  con- 
tained in  the  complete  score  in  the  Appendix,  that  in  these  settings  the 
rules  employed  for  Experiment  One  are  not  violated.  However,  it  should 
be  kept  in  mind  that  these  various  cantus  firmi  and  cantus  firmus  settings 
exhibit  faults  one  might  naturally  expect  as  a  result  of  the  absence  of  the 
remaining  strict  counterpoint  rules.  This  is  not  to  say  that  many  are  not 
without  some  musical  interest  within  the  limited  technique  given  the  com- 
puter, but  only  that  the  strict  counterpoint  problem  was  still  incompletely 
solved.  Obvious  musical  faults,  in  terms  of  strict  counterpoint,  include 
the  outlining  of  chords  such  as  triads,  sequences  of  melodic  skips,  six-four 
chords,  and  a  number  of  other  imperfections.  For  reasons  previously  men- 
tioned, it  was  decided  to  complete  our  study  of  the  strict  counterpoint 
problem  by  writing  improved  settings  of  the  type  included  in  Experiment 
Two. 

The  musical  content  of  Experiment  One,  of  course,  has  other  obvious 
limitations.  Aside  from  the  extreme  simplicity  of  the  melodic  and  harmonic 
style,  perhaps  the  most  important  limitation  is  the  absence  of  harmonic 
change.  The  whole  movement  rests  squarely  on  a  C-major  tonality,  which 
yields  a  rather  unusual  static  but  not  necessarily  unpleasant  effect.  An 
alternate  procedure,  which  could  have  been  carried  out  even  at  this  early 
point,  would  have  been  to  score  the  cantus  firmus  settings  in  different  keys 
chosen  perhaps  randomly  or  by  some  predetermined  scheme.  However, 
since  this  would  have  been  an  added  musical  element  not  directly  related 
to  the  main  objective  of  Experiment  One,  the  use  of  such  a  device  was 
not  considered. 


Experiment  Two 

In  this  movement,  as  previously  explained,  we  wished  not  only  to  show 
that  we  can  write  essentially  correct  first-species  strict  counterpoint  by 
means  of  a  computer,  but  also  how  the  imposition  of  counterpoint  rules 
leads  to  a  clarification  of  the  texture  of  purely  random  white-note  music. 
Therefore,  in  Experiment  Two,  the  adagio  of  the  I  Iliac  Suite,  we  have 
assembled  a  sequence  of  cantus  firmus  settings,  all  arbitrarily  fixed  at  a 
length  of  twelve  notes.  After  starting  with  two  samples  of  purely  random 
music,  as  each  section  of  the  movement  is  reached,  the  number  of  rules 


158  EXPERIMENTAL   MUSIC 

governing  the  choice  of  the  notes  is  increased  in  accord  with  the  plan 
shown  in  Table  19.    The  movement  ends  with  four  extra  representative 

Table  19 

Experiment  Two 

Sequence  in  Which  Strict  Counterpoint  Rules  Were 

Successively  Added  to  Random  White-note  Music 

Section  Added  rules 

[A]  Random  music;  no  rules 

[B]  Skip-stepwise  rule;  no  more  than  one  repeated  note 

[C]  Cantus  firmus  starts  on  C  with  C  chord  for  opening;  cadence  on  C  with 

leading  tone  in  one  of  the  four  voices;  resolution  of  tritone  in  VII6, 

F  E 

e-g-»  B  must  resolve  to  ^ 

[D]  Octave-range  rule 

[E]  Only  consonant  chords  permitted  except  for      chords;  i.e.,  harmonic  sub- 

routine added 

[F]  Parallel  unisons,  octaves,  fifths,  and  fourths  still  permitted;  melodic  sub- 

routine added 

[G]  Parallel  fourths;       chords  containing  tenth  still  permitted 
[H]         Best  counterpoint 

cadences  written  by  means  of  our  cadence  program.  Throughout,  as  in 
the  first  movement,  dynamics  were  chosen  by  means  of  a  four-choice 
random-integer  table,  and  the  over-all  structure  and  octave  transpositions 
were  worked  out  during  the  course  of  transcription. 

Two  passages  from  Experiment  Two  might  be  given  special  considera- 
tion in  examining  this  music,  namely,  the  random  white-note  music  used 
to  open  the  movement  and  the  highly  organized  music  used  at  the  end  of 
the  movement.  A  comparison  of  these  settings  illustrates  how  order  can 
be  imposed  upon  random  music  by  the  logical  processes  described  in  detail 
in  Chapter  5.  Experiment  Two,  therefore,  is  a  simple  musical  illustration 
of  how  the  introduction  of  redundancy  into  a  structure  with  a  relatively 
high  entropy  content  brings  about  a  clarification  of  texture.  Since  the 
settings  also  became  progressively  more  difficult  for  the  computer  to  work 
out,  this  experiment  also  shows  how  redundancy  reduces  the  information 
which  may  be  communicated  and  how  increasing  the  redundancy  can  only 
be  brought  about  by  increasing  the  amount  of  material  which  must  be 
rejected. 

This  movement  happens  also  to  be  one  elementary  example  of  how  a 
high-speed  digital  computer  can  be  used  to  experiment  with  musical  prob- 


EXPERIMENTAL    RESULTS:    THE    ILLIAC    SUITE  159 

lems  in  a  novel  way,  since  the  writing  of  a  sequence  of  textures  in  the 
manner  illustrated  would  be  difficult  to  do  by  conventional  means.  The 
composer  unaided  by  a  computer  is  not  normally  conditioned  to  maintain 
an  unbiased  attitude  toward  his  output,  so  while  he  could  write  the  random 
white-note  music  with  the  aid  of  a  random-number  table  easily  enough, 
beyond  this  point  it  would  be  difficult  for  him  to  cope  with  the  problem 
of  obeying  only  certain  rules  and  letting  everything  else  occur  at  random. 


Experiment  Three 

Each  of  the  three  long  fast  sections  of  this  movement  is  built  upon  the 
rhythm,  dynamics,  and  playing-instructions  codes  described  in  Chapter  5. 
The  first  part  of  the  movement  is  an  example  of  how  the  simple  version 
of  these  codes  operates.  The  only  addition  to  the  computer  output  here 
is  the  insertion  of  pitch  levels  for  the  four  instruments.  These  were  selected 
by  means  of  an  arbitrarily  chosen  tone  row,  in  anticipation  of  the  Coda  of 
Experiment  Three  in  which  computer-generated  tone  rows  are  presented. 
All  other  elements  in  the  opening  measures  of  Experiment  Three  are  seen 
to  be  based  upon  computer  output  of  the  type  shown  in  Figure  9.  The 
output  for  this  section  was  transcribed  directly  as  produced  by  the  com- 
puter, since  no  selection  process  was  necessary  in  this  experiment. 

The  first  adagio,  section  [C]  in  the  score,  for  which  both  the      meter 

and  ff  dynamic  level  were  selected  during  transcription  in  addition  to  the 
slow  tempo,  is  an  example  of  random  chromatic  writing.  This  is  music 
of  the  highest  possible  entropy  content  in  terms  of  note  selection  based 
upon  the  normal  chromatic  scale.  It  has  a  higher  entropy  content  than 
the  white-note  random  music  of  Experiment  Two,  since  there  are  five 
more  available  choices  per  octave,  namely,  the  black  notes.  This  is  truly 
atonal  music  of  the  most  extreme  sort,  as  we  have  noted  already  in  Chapter 
5. 

In  the  second  allegro  vivace  section  of  Experiment  Three,  this  random 
chromatic  writing  is  combined  with  the  second,  more  complex  rhythm, 
dynamics,  and  playing-instructions  code  to  produce  a  rather  highly  com- 
plex dissonant  musical  texture.  In  combining  these  two  codes  together,  it 
should  be  noted  that  only  on  the  Is,  or  "strikes,"  were  the  notes  of  the 
random  music  utilized.  On  the  Os,  signifying  "hold"  or  "rest,"  the  notes 
were  skipped.  In  this  section,  each  random  note  produced  by  the  computer 
was  denoted  rhythmically  by  an  eighth  note. 


160  EXPERIMENTAL   MUSIC 

The  second  adagio  section,  section  [G]  in  the  score,  illustrates  what  hap- 
pens when  the  few  simple  rules  of  writing  described  in  Chapter  5  are 
imposed  upon  random  chromatic  music.  It  is  seen  that  this  music  is  much 
more  controlled  than  the  music  in  the  earlier  adagio  section.  These  re- 
sults seemed  to  bear  out  our  anticipation  that  the  particular  rules  of  writing 
selected  would  be  efficient  in  imposing  order  upon  the  musical  output. 

In  the  third  allegro  vivace,  this  type  of  material  is  combined  with  the 
second  rhythm,  dynamics,  and  playing-instructions  code.  The  same  tech- 
nique of  combination  was  employed  as  used  in  the  previous  allegro  vivace. 
This  music,  in  some  ways,  resembles  certain  kinds  of  contemporary  music. 
The  continually  dissonant  but  rather  colorful  musical  texture,  the  use  of 
complex  rhythmic  ostinati,  the  shifting  degrees  of  rhythmic  and  dynamic 
independence  of  the  four  voices,  the  absence  of  conventional  tonality  as 
a  structural  device,  and  the  nature  of  the  melodic  profile  all  suggest  ele- 
ments of  twentieth-century  style.  Aside  from  crucial  factors  such  as 
tonality,  the  major  element  missing  is  perhaps  the  use  of  imitation  and 
melodic  repetition  as  a  structural  device.  Because  of  this,  we  started  at 
one  point  writing  a  computer  program  for  composing  simple  fugues  in  this 
general  style  but  later  set  aside  this  project  in  favor  of  the  studies  in  Ex- 
periment Four.  It  might  also  be  noted  that  our  choice  of  the  tritone  resolu- 
tion as  our  one  element  of  harmonic  control  happens  to  reflect  Hindemith's 
definition  of  two  basic  types  of  chords — those  without  tritone  and  those 
with  tritone.1  The  two  chord  types  in  Hindemith's  system  bear  different 
structural  implications.  Our  choice  of  this  device  happened  to  be  arrived 
at  independently  and  came  in  part  from  our  experience  with  the  Counter- 
point experiments.  However,  it  is  interesting  to  note  in  Hindemith's  writ- 
ing a  similar  emphasis  on  the  importance  of  the  tritone  in  structural 
harmony. 

One  additional  point  struck  us  immediately  when  we  compared  these 
results  from  Experiment  Three  with  the  output  produced  in  Experiment 
Two.  In  these  two  experiments,  we  have  contrasted  two  widely  different 
styles — one  bearing  a  relationship  to  sixteenth-century  musical  style,  the 
other  to  twentieth-century  style.  One  style  is  highly  restrictive,  highly  con- 
sonant, but  sounds  quite  simple,  while  the  other  style  sounds  dissonant  and 
much  more  complex  and  difficult  to  decipher.  It  is  important  to  note,  how- 
ever, that  simplicity  of  style  and  hence  accessibility  bears  an  inverse  rela- 

1  P.  Hindemith,  The  Craft  of  Musical  Composition.  1.  Theory,  rev.  ed.,  Associated 
Music  Publishers,  Inc.,  New  York,  1945,  pp.  94-108  in  particular. 


EXPERIMENTAL    RESULTS:    THE    ILLIAC    SUITE  161 

tionship  to  the  freedom  of  choice.  The  simplest  style  requires  the  severest 
restrictions  and  has  the  highest  degree  of  redundancy.  On  the  other  hand, 
simpler  musical  styles  are  by  no  means  necessarily  the  easiest  to  write, 
since  the  difficulty  of  composition  involved  in  making  the  best  choices 
from  among  the  many  available  in  larger  structures  in  a  less  restricted 
style  is  offset  by  the  fact  that  more  of  the  available  choices  are  permissible 
in  terms  of  the  desired  end  effect.  This  is  illustrated  by  the  comparison 
of  Experiments  Two  and  Three.  The  work  required  to  extract  the  type  of 
order  illustrated  by  first-species  strict  counterpoint  was  greater  than  that 
required  to  produce  the  last  allegro  vivace  of  Experiment  Three;  the  pro- 
gramming was  more  complex  and  more  difficult.  For  a  structure  of  given 
dimensions,  we  may  therefore  suggest  that,  as  a  general  rule,  a  more  re- 
stricted style  is  more  difficult  to  write,  since  fewer  of  the  interactions 
between  the  notes  can  be  left  to  chance;  or  conversely,  more  of  the  inter- 
actions must  be  precisely  defined.  This  conclusion  is  compatible  with  a 
composer's  experience  in  writing  a  highly  restrictive  sample  of  music,  such 
as  a  counterpoint  setting,  in  comparison  with  the  writing  of  a  more  loosely 
organized  piece  of  music  in  which  the  relationships  are  permitted  to  be 
much  more  casual. 

The  Coda  of  Experiment  Three,  section  [K],  consists  of  one  example 
each  of  an  interval  row,  of  a  tone  row,  and  of  the  restricted  type  of  tone 
row  described  in  Chapter  5.  Each  row  utilized  was  arbitrarily  assigned  as  a 
solo  to  the  cello  and  followed  by  the  inversion,  retrograde  inversion,  and 
retrograde  forms  of  the  row  played  on  the  remaining  three  instruments. 
As  described  in  Chapter  5,  these  transformations  of  the  row  were  easily 
produced  in  the  computer  by  changes  in  the  printing  instructions  in  the 
computer  code.  The  code  written  to  produce  these  rows  could,  of  course, 
be  utilized  in  future  experiments  as  a  basic  subroutine  in  programs  to  pro- 
duce more  complex  serial  compositions. 

In  reviewing  the  musical  results  of  Experiment  Three,  we  have  felt  that 
one  point  at  which  the  results  might  have  been  easily  improved  is  in  the 
repetition  pattern  of  the  rhythm,  dynamics,  and  playing-instructions  code. 
Setting  the  index  for  this  at  a  maximum  of  twelve  measures  made  the  music 
seem  to  us  somewhat  overly  repetitive.  Resetting  this  factor  involves 
changing  only  one  number  in  the  set  of  instructions  for  the  computer. 
This,  of  course,  is  a  very  simple  matter.  An  index  of  about  six  measures 
rather  than  twelve  would  perhaps  be  more  nearly  the  desirable  value 
to  select. 


162  EXPERIMENT  AL    MUSIC 


Experiment  Four 

In  preparing  the  score  of  Experiment  Four,  the  experimental  results 
were  transcribed  directly  as  produced  by  the  computer,  since  all  samples 

of  output  were  equally  good.    Fast  tempo  and  ^  meter  were  arbitrarily 

chosen  to  provide  a  contrast  to  the  previous  movements,  and  dynamics 
indications  were  inserted  during  transcription  independently  of  computer 
programming.  As  pointed  out  previously,  results  were  transcribed  for  all 
voices  simultaneously  to  provide  more  experimental  material  in  the  score 
in  playable  form.  These  experiments  in  monody  were  transcribed,  there- 
fore, as  pseudopolyphony.  Indeed,  it  might  even  be  noted  that  a  composi- 
tional technique  of  this  type  has  historical  precedents  of  various  sorts;  for 
example,  in  the  part  writing  in  late  medieval  music.2 

The  first  two  sections  of  this  movement  illustrate  how  changes  in  the 
transition  probabilities  derived  from  the  harmonic  function  change  the 
character  of  the  music.  In  the  first  sample  of  zeroth-order  Markoff  chain 
music  at  the  opening  of  the  movement,  the  transition  probabilities  are 
adjusted  after  every  two  measures,  so  that  by  the  time  this  initial  section 
is  completed,  a  sample  of  every  distribution  from  only  the  repeat  being 
permitted  to  the  so-called  average  distribution  has  been  illustrated.  This 
is  in  accord  with  the  shifts  in  transition  probabilities  shown  at  the  far 
left-hand  side  of  Table  15  in  Chapter  5.  The  net  effect  of  these  shifts  is 
to  cause  the  music  to  progress  from  a  fixed  C  tonality  to  a  rather  free 
texture  in  which  the  statistical  distribution  of  melodic  intervals  is  in  accord 
with  the  "average"  or  unperturbed  distribution.  In  examining  the  trans- 
cription of  these  results,  it  should  be  noted  that  each  two  measures  repre- 
sent the  first  sample  of  a  larger  amount  of  computer  output  representing 
each  type  of  distribution.  Therefore,  across  the  bar  lines  of  every  other 
measure,  the  rules  are  not  observed. 

The  second  group  of  results,  section  [A]  of  the  score,  is  a  similar  series 

2  Thus,  "Franco  [of  Cologne]  states  that  whoever  wishes  to  write  a  conductus 
should  first  compose  his  own  tenor  .  .  .  and  then  add  the  discantus  (i.e.,  the  du- 
plum);  if  a  third  voice  is  wanted,  care  should  be  taken  always  to  have  it  in  con- 
cordance with  either  the  tenor  or  the  discantus  .  .  .  indicating  that  .  .  .  the  parts 
were  written  one  at  a  time,  rather  than  simultaneously."  (G.  Reese,  Music  in  the 
Middle  Ages,  W.  W.  Norton  &  Company,  Inc.,  New  York,  1940,  p.  308).  This  type 
of  construction,  as  a  matter  of  fact,  might  be  of  considerable  interest  because  it 
could  serve  as  a  connecting  link  between  the  Markoff  chain  monody  produced  in  the 
present  Experiment  Four  and  full-fledged  polyphony. 


EXPERIMENTAL    RESULTS:    THE    ILLIAC    SUITE  163 

of  extracts  from  computer  output  in  which  a  progression  from  random 
distribution,  that  is,  equal  occurrence,  of  melodic  intervals  to  the  unper- 
turbed distribution  is  illustrated.  In  this  example  of  ze roth-order  Markoff 
chain  music,  we  progress,  therefore,  from  a  more  random  to  more  re- 
stricted situation  as  opposed  to  the  opening  part  of  the  music. 

The  next  parts  of  Experiment  Four  contain  zeroth-order  Markoff  chain 
music  first  based  upon  the  harmonic  function  above  (section  [B]  of  the 
score),  then  upon  the  proximity  function  alone  (section  [C]  of  the  score), 
and  lastly  upon  the  combined  function  (section  [D]  of  the  score).  This 
is  followed  immediately  by  a  similar  sequence  of  samples  of  first-order 
Markoff  chain  music  (sections  [E],  [F],  and  [G]  of  the  score)  which  serve 
structurally  in  the  movement  as  an  answering  section.  In  the  presentation 
of  these  samples  of  computer  output,  as  noted  previously,  the  number  of 
voices  playing  at  one  time  was  reduced  arbitrarily  from  four  to  two,  except 
for  the  playing  of  the  combined  functions.  This  was  done  simply  to  pro- 
vide some  additional  internal  dynamic  variety  to  this  last  movement.  It  is 
observed  that  the  character  of  each  of  these  samples  of  music  is  in  general 
accord  with  the  rules  which  govern  its  production.  The  harmonic  function 
music  is  characterized  by  a  preponderance  of  skips  and  broken-chord  pat- 
terns; octaves,  fifths,  and  other  consonant  harmonic  intervals  occur  much 
more  frequently  than  stepwise  motions.  On  the  other  hand,  the  proximity- 
function  music  contains  a  higher  proportion  of  stepwise  intervals,  neigh- 
bor-note motions,  and  fragments  of  scales.  In  general,  the  over-all  character 
of  this  music  is  more  melodic  in  texture.  Finally,  when  the  additive  com- 
bined function  is  utilized  in  a  first-order  process,  the  nearest  approach  to 
recognizable  melodic  writing  possible  through  utilization  of  this  general 
technique  seems  to  have  been  reached.  The  first-order  process  tends  to 
promote  a  type  of  skip-stepwise  rule,  as  previously  explained,  so  that  wide 
skips  tend  somewhat  more  than  in  the  zeroth-order  process  to  be  followed 
by  repeats  and  stepwise  motions  and  consonant  leaps  to  be  followed  by 
dissonant  leaps,  and  vice  versa. 

The  next  several  short  sections  of  the  movement  contain  examples  of 
music  in  which  the  weak-  and  strong-beat  functions  have  been  differen- 
tiated, firstly  in  a  zeroth-order  process  and  then  in  a  first-order  process. 
Even  within  the  limited  set  of  results  kept  in  the  score,  the  operation  of 
the  composing  scheme  outlined  by  means  of  Figure  16  in  Chapter  5  can 
be  distinguished.  Taking  the  two  contrasting  zeroth-order  samples  of  music 
from  sections  [H]  and  [I]  of  the  score  of  Experiment  Four,  we  see  upon 
extraction  of  the  strong-beat  notes  from  these  samples,  as  shown  in  Figure 


164 


EXPERIMENTAL   MUSIC 


19,  that  the  sense  of  the  harmonic  function  predominates  in  example  (a), 
while  the  sense  of  the  proximity  function  predominates  in  the  example 
(b).  Moreover,  an  inspection  of  the  complete  examples  in  sections  [H] 
and  [I]  reveals  that  the  weak-beat  notes  have  been  selected  in  general  ac- 
cord with  the  computer  instructions. 


Figure  19.   Experiment  Four:  Extraction  of  the  strong-beat  notes  from  samples 
of  zeroth-order  MarkorT  chain  music  in  sections  [H]  and  [I]  of  the  full  score. 


The  Coda  of  Experiment  Four  appears  to  disclose  in  a  satisfactory  way 
all  the  features  expected  of  it  as  described  in  Chapter  5.  The  modulations 
worked  out  as  planned,  and  the  harmonic  and  melodic  simplification  de- 
velops measure  by  measure  as  planned  until  the  end  of  the  movement  is 
approached.  Toward  the  end  of  the  movement,  on  the  strong  beats,  only 
the  notes  closely  related  harmonically  were  permitted  to  occur,  while  on 
the  weak  beats,  only  neighboring  notes  were  permitted,  until  at  the  very 
end  only  the  tone  C  was  allowed.  All  of  this  worked  out  in  accord  with 
the  computer  programming  and  indicates  that  the  design  of  more  complex 
closed  musical  structures  might  be  started  by  using  this  simple  prototype 
as  a  point  of  departure. 


CHAPTER     SEVEN 

Some  Future  Musical 
Applications 


Introduction 

It  is  convenient  to  define  two  general  areas  of  interest  which  might  be 
considered  in  applying  computers  to  musical  problems  in  the  future.  One 
of  these  we  may  describe  as  the  theorist's  field  of  interest;  the  other,  as 
the  composer's.  The  theorist  analyzes  music  written  by  composers  to 
characterize  musical  forms  and  how  they  operate.  On  the  other  hand, 
the  composer  is  more  of  an  empiricist  who  seeks  out  new  musical  forms 
which  seem  to  him  to  be  satisfactory.  In  attempting  to  suggest  how  various 
new  musical  projects  might  be  started  from  where  we  have  left  off,  we 
shall  arbitrarily  group  our  suggestions  into  these  two  basic  categories — 
the  first  related  in  general  to  the  analyst's  problems,  the  second  to  the 
composer's. 

Applications  to  Music  Analysis 

The  fundamental  role  of  the  music  analyst  is  to  verbalize  specific  musical 
problems  so  that  aspects  of  musical  communication  can  in  turn  be  defined. 

165 


166  EXPERIMENTAL   MUSIC 

In  essence,  the  problem  for  the  musical  analyst  is  to  find  the  reasons  why 
a  composer  accepts  or  rejects  musical  materials,  and  to  this  end,  prin- 
ciples of  musical  aesthetics  such  as  those  reviewed  in  Chapter  2  have  been 
gradually  established.  We  have  indicated,  however,  that  much  of  the 
writing  on  aesthetics  is  not  yet  particularly  precise — Langer's  "significant 
form"  is  a  case  in  point.  We  have  also  indicated  that  the  investigation  of 
specific  forms,  rather  than  general  concepts,  is  to  be  preferred  for  the  time 
being  in  seeking  more  precise  definitions  of  musical  concepts.  This  propo- 
sition follows  from  the  argument  of  significant  overlap  of  levels  of  com- 
munication proposed  by  Weaver,  which  we  referred  to  in  Chapter  2.  The 
description  of  musical  forms  perhaps  ultimately  can  be  expressed  in  terms 
of  information  theory  or  some  future  equivalent,  although,  at  the  present 
time,  application  of  this  theory  to  musical  analysis  is  perhaps  still  too  re- 
cent to  evaluate  critically  in  any  detail. 

If  we  now  tabulate  various  applications  within  this  general  field  of  in- 
terest, the  following  suggestions  come  to  mind  as  representative  examples 
of  the  large  number  of  possible  projects  which  might  be  carried  out: 

1.  Perhaps  the  most  obvious  application  of  computers  to  musical  anal- 
ysis is  the  extension  of  the  type  of  studies  already  illustrated  by  the  Illiac 
Suite,  in  which  we  have  applied  the  Monte  Carlo  method  to  the  problem 
of  musical  form.  As  a  consequence  of  coding  aspects  of  this  problem  as 
numerical  information  and  generating  experimental  results  by  means  of  a 
computer,  a  computer  is  made  to  behave  as  a  specialized,  but  unbiased 
composing  apparatus  existing  in  a  completely  isolated  environment,  subject 
only  to  the  controls  and  information  the  music  analyst  might  wish  to  sup- 
ply. In  this  application,  a  computer  is  an  ideal  instrument  by  means  of 
which  analytical  ideas  can  be  tested,  since  the  investigator  starts  with  cer- 
tain hypotheses  from  which  he  formulates  operating  principles;  he  supplies 
this  information  to  the  computer;  the  computer  then  generates  music  based 
upon  these  principles;  and  the  investigator  then  analyzes  the  results  to 
further  his  investigation.  This,  of  course,  is  essentially  nothing  more  than 
a  standard  example  of  experimental  scientific  method,  but  the  unusual 
thing  is  that  computers  provide  a  practical  experimental  technique  for 
carrying  out  such  research  in  the  musical  field.  It  can  reasonably  be  as- 
sumed that  in  the  future  the  combination  of  these  techniques  with  the  more 
purely  theoretical  and  speculative  studies  in  the  musical  field,  such  as 
those  by  Moles,  referred  to  in  Chapter  2,  would  be  profitable. 

In  our  work,  Experiment  Four,  in  particular,  suggests  a  technique  of 
how  a  new  type  of  analysis  of  musical  forms  can  be  brought  about.    This 


SOME   FUTURE    MUSIC  AL    APPLICATIONS  167 

experiment,  the  theoretical  basis  of  which  is  contained  in  information 
theory  and  more  generally  in  statistical  theory,  could  only  be  carried  out 
in  a  reasonable  time  with  the  aid  of  devices  such  as  the  Illiac.  As  an 
initial  working  premise  for  future  studies  of  this  type,  it  is  suggested — 
with  appropriate  restrictions — that  most  musical  compositions  reflect  a 
balance  between  the  extremes  of  order  and  disorder,  and  that  stylistic  dif- 
ferences depend  to  a  considerable  extent  upon  fluctuations  relative  to  these 
two  poles.  As  a  second  working  premise,  it  is  suggested  that  interest  in 
musical  structures  is  achieved  normally  when  fluctuations  around  some 
stylistic  mean  between  these  two  poles  are  also  subject  to  processes  of 
organization  and  arrangement  time  wise  within  the  structure.  The  testing 
of  these  two  general  premises  through  the  technique  of  generating  Markoff 
chain  music  would  be  a  logical  extension  of  the  work  of  this  type  thus 
far  completed. 

2.  In  addition  to  these  more  general  studies,  there  are  many  specific 
tasks  of  musical  analysis  that  could  also  be  carried  out  with  the  aid  of 
computers.  The  analysis  of  specific  musical  styles  following  perhaps  some 
of  the  methods  cited  on  pages  133  and  134  is  one  example.  For  example, 
estimates  of  the  relative  degrees  of  order  and  disorder  of  different  samples 
of  music  or  different  sections  of  given  musical  structures  could  be  at- 
tempted. This  is  suggested  since  entropy  seems  to  be  a  more  useful 
variable  than  less  well-defined  concepts  such  as  "harmonic  tension."  Char- 
acteristic melodic  profiles  for  different  styles  could  also  be  examined  and 
codified.  Studies  of  this  sort  would  be  of  particular  interest  in  musicolog- 
ical  research,  such  as  finding  the  determining  characteristics  of  particular 
styles  of  historical  interest.  It  is  also  possible  that  the  results  of  such 
analysis  could  be  used  in  a  practical  way  to  identify,  to  sort,  and  to  cata- 
logue old  music — often  a  tedious  and  laborious  task.  Thus,  for  example, 
it  might  be  possible  to  determine  whether  samples  of  music  merely  rep- 
resent variants  of  one  basic  piece  or  fundamentally  different  pieces.  With 
adequate  analytical  criteria,  at  least  a  major  part  of  such  a  problem  could 
be  coded  for  a  computer  to  permit  automatic  cross  comparisons  of  the 
samples  and  subsequent  sorting  into  appropriate  categories.  As  a  specific 
example,  at  the  present  time  we  are  considering  a  project  for  transcribing, 
sorting,  and  reproducing  French  lute  music  in  a  complete  modern  edition.1 

1D.  Lumsden,  Un  catalogue  international  des  sources  de  la  musique  pour  luth 
(Les  lecons  d'une  etude  des  sources  anglaises),  CNRS  colloque,  "Le  Luth  et  sa 
musique,"  Paris,  Sept.  14,  1957;  T.  E.  Binkley,  letter  to  Jean  Jacquot,  President  of 
CNRS,  Paris,  based  upon  comments  upon  Lumsden  paper  just  referred  to. 


168  EXPERIMENTAL    MUSIC 

Since  there  is  a  vast  quantity  of  this  music,  it  has  been  estimated  that  up 
to  ten  years  will  be  required  to  do  the  job  by  ordinary  means.  It  has 
been  suggested,  however,  that  instruments  such  as  the  Illiac  could  be  used 
to  speed  up  the  process.  It  should  be  pointed  out  in  connection  with  this 
problem  that  a  similar  application  of  computers  has  already  been  made  in 
the  field  of  Biblical  research  and  also  in  the  preparation  of  a  concordance 
for  the  new  revised  standard  version  of  the  Bible.2  It  has  been  pointed 
out  that  it  took  thirty  years  to  prepare  the  concordance  for  the  St.  James 
version  of  the  Bible,  while  for  the  newer  Bible,  the  same  task  was  carried 
out  in  nine  months  with  the  help  of  a  computer. 

It  should  be  stressed  in  this  connection  that  such  a  project  would  include 
the  automatic  conversion  of  old  music  into  modern  notation  in  score  form, 
along  with  performance  parts,  if  desired.  Utilizing  a  computer,  this  older 
music  could  be  worked  up  rather  easily  and  after  final  editing  could  be 
made  available  in  modern  copy.  The  first  step  in  carrying  out  this  project 
is  the  design  and  construction  of  a  suitable  musical  printout  mechanism  of 
the  types  discussed  in  Chapter  4.  Secondly,  the  most  efficient  utilization 
of  computers  for  such  purposes  would  depend  on  the  development  of 
adequate  scanning  devices  for  computers  which  would  recognize  printed 
and  even  handwritten  letters  and  numbers.  At  the  present  time,  research 
is  being  carried  on  to  produce  such  scanning  devices.  This  was  given 
recognition  in  a  recent  symposium  devoted  to  document  reading,  pattern 
recognition,  and  character  synthesis.3  When  these  devices  become  generally 
available,  it  should  be  possible  to  adapt  them  to  the  scanning  of  musical 
notation.  In  the  meanwhile,  transcription  of  musical  materials  onto  coded 
tape  or  punched  cards  is  an  adequate  substitute  technique. 

Other  possible  practical  applications  in  musicology  might  include  the 
use  of  computers  to  realize  continuo  and  figured  bass  in  Baroque  music 
and  to  complete  the  part  writing  in  older  music  where  the  music  has  either 
been  left  incomplete  or  some  of  the  parts  are  missing.  In  this  last  applica- 
tion, as  a  result  of  informed  statistical  style  analysis,  at  least  a  highly 
probable  realization  of  the  missing  parts  could  be  produced. 

3.  Another  practical  application  in  this  general  area,  namely,  to  peda- 

2  A.  Carpenter,  "Amazing  New  Uses  for  Robot  Brains,"  Sci.  Digest,  41(2) :  1, 
February,  1957. 

3L.  Cohn,  R.  A.  Kirsch,  L.  C.  Ray,  and  G.  H.  Urban,  "Experimental  Use  of 
Electronic  Computers  in  Processing  Pictorial  Information";  T.  L.  Dimond,  "Devices 
for  Reading  Handwritten  Characters";  A.  I.  Tersoff,  "Automatic  Registration  of 
High-speed  Character-sensing  Equipment,"  all  given  at  Session  IX  of  the  1957  Eastern 
Joint  Computer  Conference,  Washington,  D.C.,  Dec.  9-13,  1957. 


SOME    FUTURE    MUSICAL    APPLICATIONS  169 

gogical  uses,  should  be  mentioned.  Several  such  applications  have  been 
suggested  to  the  authors.  On  pages  128  and  129  the  use  of  restricted  tone 
rows  as  cant  us  firmi  for  counterpoint  studies  was  discussed.  Extensions 
of  this  work,  such  as  the  generation  and  cataloguing  of  such  tone  rows 
into  different  groups  with  characteristic  properties,  has  been  proposed  by 
Robert  Kelly,  the  author  of  the  counterpoint  method  for  which  these  tone 
rows  are  intended.4 

The  systematic  generation  of  musical  materials  for  teaching  manuals  for 
instrumental  performance  would  be  a  second  application  of  this  type.  The 
preparation  of  manuals  for  the  guitar  and  the  lute  has  also  been  proposed.5 
In  this  application,  the  coding  would  be  based  on  guitar  and  lute  tablature 
rather  than  standard  musical  notation,  since  tablature  is  in  itself  already  a 
codification  of  the  technical  limitations  of  these  instruments. 

4.  A  final  application  to  music  analysis,  we  should  like  to  mention,  is 
the  analysis  of  musical  sounds  themselves.  This  type  of  information  would 
be  particularly  useful  in  the  production  of  synthetic  music  by  means  of 
computers  in  conjunction  with  other  electronic  equipment.  A  very  con- 
siderable knowledge  of  musical  sounds  and  their  physical  constitution  is, 
of  course,  available  today.6  Moreover,  a  large  amount  of  information  on 
how  to  process  these  sounds  by  means  of  electrical  and  electronic  equip- 
ment has  been  built  up  through  the  development  of  sound-reproduction 
systems,  broadcasting,  and  other  commercial  developments,  to  say  nothing 
of  the  more  experimental  techniques  reviewed  in  Chapter  3. 

Musical  sounds  are,  of  course,  extremely  varied,  and  the  analysis  of 
timbre,  attack,  and  other  factors  which  make  up  these  sounds  becomes 
quite  complex  and  is  by  no  means  completely  understood.  It  seems  pos- 
sible that  a  computer  might  be  useful  in  improving  the  design  of  sound- 
producing  equipment  in  one  significant  way  in  particular.  The  analysis  of 
sound  could  be  coded  as  digital  information,  using  standard  techniques 
such  as  Fourier  analysis  and  the  like,  and  stored  for  computer  utilization 
in  permanent  form,  perhaps,  on  magnetic  tape  or  equivalent  high-capacity 
storage.  Instruments  such  as  the  RCA  Synthesizer  might  be  extremely  use- 

4  R.  Kelly,  private  communication. 

5T.  E.  Binkley,  private  communication. 

6  Typical  books  on  musical  acoustics  are  numerous  and  include  H.  L.  M.  Helmholtz, 
On  the  Sensations  of  Tone,  Dover  Publications,  New  York,  1954;  Alexander  Wood, 
The  Physics  of  Music,  The  Sherwood  Press,  Cleveland,  Ohio,  1944;  C.  A.  Culver, 
Musical  Acoustics,  4th  ed.,  McGraw-Hill  Book  Company,  Inc.,  New  York,  1956; 
L.  S.  Lloyd,  Music  and  Sound,  Oxford  University  Press,  New  York,  1937;  H.  F. 
Olson,  Musical  Engineering,  McGraw-Hill   Book  Company,  Inc.,  New  York,   1952. 


170  EXPERIMENT  AL    MUSIC 

ful  as  primary  sources  for  acquiring  such  stored  information,  or,  alterna- 
tively, the  analysis  of  actual  sounds  might  be  carried  out  in  a  computer  by 
reversing  the  flow  of  information  through  a  digital-to-analog  type  device 
of  the  kind  we  will  discuss  in  the  next  section.  Basic  programs  for  extract- 
ing this  information  out  of  storage  and  building  up  complex  sound  struc- 
tures could  also  be  developed.  These  synthesized  sound  patterns  could  be 
printed  out  as  digital  results  and  used  to  process  sound  by  means  of  instru- 
ments such  as  the  Synthesizer.  Or,  more  directly,  this  information  could 
be  reconverted  directly  to  sound,  using  the  digital-to-analog  conversion 
units  of  the  type  discussed  below. 

Applications  to  Music  Composition 

1.  There  are  many  practical  problems  of  composition  which  require 
examination  in  order  that  the  rather  limited  catalogue  of  compositional 
techniques  thus  far  treated  might  be  extended.  We  may  note,  therefore, 
just  a  few  of  the  more  urgent  of  these  problems  to  illustrate  the  nature  of 
what  could  be  done:  (a)  the  writing  of  computer  programs  for  handling 
many  of  the  traditional  and  contemporary  harmonic  practices;  (b)  the 
writing  of  more  complex  counterpoint  programs,  including  programs  for 
more  contemporary  counterpoint;  (c)  the  correlation  of  elements  such  as 
rhythms  and  dynamics  to  note  selection;  (d)  the  use  of  imitation  as  a 
structural  device;  (e)  the  use  of  thematic  and  melodic  recall  and  develop- 
ment; (/)  the  coding  of  factors  thus  far  neglected,  such  as  tempo,  meter, 
and  choice  of  instruments;  (g)  the  writing  of  standard  closed  forms,  such 
as  variation  form,  fugue,  song  form,  sonata  form,  etc.  This  last  is  of  ob- 
vious major  importance.  Not  only  specific  forms,  but  the  more  general 
problem  of  form  needs  to  be  considered  here.  The  application  of  ideas 
such  as  Schenker's  concept  of  chord  prolongation  and  of  Meyer's  concept 
of  purposeful  musical  motion  would  undoubtedly  be  useful  in  these  studies, 
to  say  nothing  of  the  possible  results  of  analytical  studies  such  as  those 
proposed  in  the  previous  section.  In  time,  it  is  conceivable  that  the  han- 
dling of  many  elements  involved  in  the  writing  of  standard  musical  tex- 
tures might  be  carried  out  relatively  simply  and  efficiently  with  a  computer. 
This  would  depend,  of  course,  on  the  ease  and  precision  with  which  these 
musical  elements  could  be  programmed  and  the  information  stored  in 
sufficiently  compact  form.  The  extent  to  which  this  may  become  possible 
is,  of  course,  a  matter  for  speculation  at  present,  so  we  can  only  suggest 
that  music-writing  programs  might  be  designed  to  produce  music  efficiently 


SOME    FUTURE    MUSICAL    APPLICATIONS  171 

by  utilizing,  among  other  things,  standardized  "library  subroutines"  for 
standard  musical  operations,  much  as  today  standard  subroutines  are  uti- 
lized for  ordinary  mathematical  operations.  In  this  connection,  it  is  worth- 
while to  note  that  the  writing  of  the  computer  programs  themselves  may 
very  well  be  made  more  efficient.  Since  the  time  consumed  in  computer 
programming  normally  requires  much  more  time  than  the  actual  time  of 
computation  in  a  computer,  there  is  intensive  research  today  into  the  pos- 
sibility of  computers  themselves  generating  detailed  computer  programs 
from  more  general  sets  of  instructions.7  Therefore,  if  these  new  techniques 
are  developed,  there  is  no  reason  to  suppose  that  they  could  not  be  adapted 
to  the  coding  of  musical  as  well  as  mathematical  problems. 

2.  The  organization  of  more  or  less  standard  musical  materials  in  rela- 
tively novel  musical  textures,  including  combinations  not  easy  or  even 
feasible  by  other  means,  might  be  carried  out.  Some  possibilities  which 
come  readily  to  mind  include:  (a)  the  use  of  different  rules  or  even  of 
different  styles  between  different  voices  in  a  polyphonic  texture;  (b)  the 
inversion  of  rules,  forbidding  what  is  now  permitted,  permitting  what  is 
now  forbidden;  (c)  the  development  of  new  rules  of  operation  for  handling 
musical  materials,  such  as  subjecting  tone  rows  to  complex  permutations 
based  upon  the  concept  of  these  rows  as  arrays  spaced  across  12  x  12  unit 
plots  of  pitch  versus  time.  A  project  of  this  type  could  perhaps  very  well 
be  founded  on  some  of  the  permutational  composition  techniques  referred 
to  in  Chapter  3.  In  this  context,  the  totally  organized  music,  also  referred 
to  in  Chapter  3,  would  appear  to  be  a  composing  technique  particularly 
suitable  for  computer  processing. 

3.  There  might  be  developed  sets  of  new  organizing  principles  for 
musical  elements  leading  to  basically  new  musical  forms.  In  the  Illiac 
Suite,  we  have  already  provided  a  number  of  specific  examples  of  how  this 
can  be  done.  The  production  of  random  musical  elements,  either  notes,  or 
rhythms,  or  scoring,  is  one  example.  This  represents  the  opposite  condi- 
tion of  totally  organized  music  and,  as  such,  becomes  a  formal  element  to 
be  integrated  into  musical  structures.  More  generally,  the  control  of  a 
precise  degree  of  randomness  and  of  the  fluctuation  of  musical  texture 
between  order  and  disorder  would  seem  to  be  more  easily  controlled  by 
computer  processing  than  by  other  means.  Obviously,  this  development 
of  a  composing  style  consciously  based  upon  this  picture  of  musical  struc- 
ture could  be  of  significance  in  developing  an  aesthetic  not  only  related 

7  For  example,  see  D.  D.  McCracken,  Digital  Computer  Programming,  John  Wiley 
&  Sons,  Inc.,  New  York,  1957,  chap.  18  in  particular. 


172  EXPERIMENTAL    MUSIC 

to  concepts  of  information  theory,  on  the  one  hand,  but  also,  on  the  other 
hand,  of  more  general  significance  than  such  relatively  restricted  concepts 
as  traditional  harmonic  music,  the  tone-row  technique,  totally  organized 
music,  and  so  on.  Moreover,  since  the  codes  used  for  the  Illiac  are  based 
in  part  upon  random-number  processes,  these  codes  permit  the  computer 
a  conditional  sort  of  "freedom  of  choice,"  this  "freedom"  being  the  equiv- 
alent of  randomness.  The  extent  of  this  freedom  could  be  made  to  depend 
on  how  much  the  aesthetics  of  music  might  be  expressed  in  the  most 
general  terms.  If  a  large  number  of  highly  specific  rules,  such  as  the  rules 
of  strict  counterpoint,  are  given  the  machine,  the  freedom  of  choice  for 
the  computer  to  select  musical  materials  is  quite  limited.  Not  only  is  the 
over-all  aesthetic  quality  highly  predictable,  but  the  specific  details  of  the 
music  are  rarely  surprising.  This  is  equivalent  to  saying  that  the  redun- 
dancy is  large.  However,  if  a  computer  is  supplied  with  less  restrictive 
rules,  then  neither  the  general  aesthetic  effect  nor  the  specific  musical  re- 
sults are  necessarily  so  predictable.  One  possible  consequence  of  this  is 
that  the  composer  might  no  longer  be  preoccupied  with  selecting  specific 
notes  of  the  scale,  specific  rhythms,  and  other  such  details,  but  rather  with 
more  generalized  sets  of  symbols,  which  would  be  used  in  turn  for  the 
generation  and  arrangement  of  the  musical  details  in  accord  with  the 
musical  "message."  This  could  result  in  a  very  different  attitude  toward 
specific  musical  details,  and  they  might  cease  to  have  the  importance  we 
now  attach  to  them.  In  fact,  these  details  could  easily  be  varied  over  wide 
limits  within  the  same  essential  "composition,"  just  as  we  now  permit,  to 
a  greater  or  lesser  extent,  variability  in  the  interpretation  of  music  by  per- 
forming musicians  and  yet  recognize  that  this  does  not  destroy  the  unique- 
ness of  a  musical  composition.  It  is  only  fair  to  note,  however,  that  if 
such  a  development  were  to  occur,  it  would  be  a  radical  departure  from 
the  attitude  prevailing  at  the  present  time. 

Among  the  few  experiments  of  this  type  not  involving  computers  that 
seem  to  have  been  carried  out  recently  are  compositions  of  students  of 
John  Cage,  such  as  Morton  Feldman,  who  has  written  a  composition  en- 
titled Intersection  No.  3,  for  Strings,  Woodwinds,  and  Solo  Cello.  In  this 
work,  Feldman  permits  a  high  degree  of  improvisatory  choice  by  the  per- 
formers, since  the  "score"  is  set  down  upon  graph  paper  rather  than  in 
conventional  notation.8  A  somewhat  similar,  but  less  extreme  experiment 
has  also  recently  been  carried  out  by  Gunther  Schuller  in  a  string  quartet 

8H.  Cowell,  "Current  Chronicle,  New  York,"  The  Musical  Quarterly,  38:123-136, 
1952. 


SOME    FUTURE    MUSICAL    APPLICATIONS  173 

composed  for  the  1957  Contemporary  Arts  Festival  at  the  University  of 
Illinois.9  Thus  far,  in  our  experiments,  this  particular  aspect  of  musical 
composition  has  only  been  barely  examined  in  direct  terms.  The  most 
conscious  application  of  the  idea  of  controlling  the  degree  of  chance  events 
occurring  in  a  musical  structure  was  set  up  in  Experiment  Two. 

Of  perhaps  more  immediate  interest  is  the  further  extension  of  new 
musical  organizing  principles  related  to  the  general  concepts  of  information 
theory,  such  as  the  Markoff  chain  music  in  Experiment  Four.  More  ex- 
periments along  the  line  of  Experiment  Four  could  be  carried  out,  par- 
ticularly to  develop  cross  relationships  between  the  voices.  It  might  be 
possible  to  start,  as  previously  suggested,  with  a  musical  form  in  which 
one  voice  is  defined  as  a  quasl-cantus  firmus  to  which  the  other  voices  are 
related.  Another  possibility  might  be  to  make  direct  use  or  modifications 
of  the  techniques  suggested  by  Hindemith10  by  means  of  which  he  classifies 
all  chords  into  six  basic  groups  and  each  basic  group  into  subgroups  de- 
pending on  the  tonal  strength  of  each  particular  type  of  chord.  This  pro- 
vides a  basis  for  setting  up  a  stochastic  variable  for  the  tonal  value  of 
vertical  note  combinations.  In  turn,  moreover,  as  successive  chords  are 
considered,  this  variable  might  be  used  to  control  the  "harmonic  tension" 
of  the  music  as  it  develops  in  time  and,  more  importantly,  the  incorporation 
of  harmonic  factors  into  musical  structural  units.  Hindemith's  system  has 
the  virtue  of  being  simple  and  yet  amenable  to  the  type  of  musical  propa- 
gation developed  for  Experiment  Four,  since  it  is  particularly  applied  to 
what  we  have  termed  zeroth-  and  first-order  chain  processes.  His  ranking 
of  the  chords,  which  seems  reasonable  as  a  zeroth-order  evaluation,  could 
be  valuable  as  an  initial  reference  standard.  Any  other  zeroth-order  basis 
for  grouping  chords  could,  of  course,  be  used  just  as  well,  depending  on 
the  type  of  experiments  the  coder  had  in  mind. 

4.  Another  project  might  be  the  systematic  study  of  microtone  music. 
In  the  past,  because  of  the  difficulties  of  understanding  and  building  sys- 
tematic harmonic  relationships  in  microtone  systems  such  as  quarter-tone 
music  and  complex  tunings  employing  microtone  intervals  to  secure  just 
intonation  in  all  keys,  and  performance  difficulties,  this  field  has  largely 
been  neglected.  Moreover,  in  the  few  examples  of  microtone  music  we  have 
heard,  the  smaller  intervallic  movements  seem  to  fulfill  a  coloristic  rather 
than  a  functional  purpose.    The  use  of  quarter-tones  in  Bartok's  Violin 

9  W.  S.  Goldthwaite,  "Current  Chronicle,  Urbana,  Illinois,"  The  Musical  Quarterly, 
43:390,  1957. 

10  Hindemith,  op.  cit.,  pp.  106-108,  115-121. 


174  EXPERIMENTAL   MUSIC 

Concerto  and  in  Julian  Carillo's  Preludio  a  Cristobol  Colombo,  to  cite  two 
examples,  seem  to  be  cases  in  point.  With  suitable  sound  production 
means,  however,  a  systematic  study  of  the  harmonic  and  contrapuntal 
relationships  in  microtone  music  could  be  carried  out  by  means  of  com- 
puters. Similar  studies  could  be  carried  out  also  on  unusual  scales  and 
tuning  systems,  or  even  variable  tuning  systems  in  which  tunings  could  be 
changed  during  the  course  of  "performance."  Variable  tuning,  of  course, 
is  the  ideal  technique  for  securing  just  intonation  in  all  keys. 

5.  Perhaps  the  most  significant  application  of  computers  would  be  the 
combination  of  computers  with  synthetic  electronic  and  tape  music  of  the 
various  types  reviewed  in  Chapter  3.  This  obviously  is  a  natural  and  com- 
plimentary combination,  since  with  computer  music  we  are  primarily  con- 
cerned with  organizing  musical  materials,  while  with  synthetic  music  we 
are  concerned  more  directly  with  the  production  of  sound.  Certain  specific 
rather  immediate  results  can  be  predicted.  In  future  experimentation  with 
computer  music,  the  advantages  of  being  able  to  produce  the  results  di- 
rectly in  sound  as  well  as  in  score  form  are  obvious.  Not  only  would  the 
results  be  analyzed  more  efficiently,  but  the  means  would  be  available  for 
producing  quickly  and  efficiently  the  final  desired  musical  end  result.  More- 
over, in  view  of  certain  of  the  other  projects  outlined  above,  the  experi- 
mentation would  no  longer  have  to  be  confined  to  musical  materials  for 
conventional  scales,  tunings,  and  instruments. 

However,  it  is  not  only  to  the  advantage  of  future  experimentation  with 
computer  music  that  the  combination  of  techniques  should  prove  advan- 
tageous. There  are  specific  limitations  to  the  present  means  of  production 
of  electronic  music  of  the  types  reviewed  in  Chapter  3,  one  of  which  is  the 
time  and  labor  required  to  prepare  the  music.  This  is  a  tedious  business 
requiring  painstaking  effort.  There  is  also  at  the  present  time  the  need  for 
expensive  and  elaborate  electronic  equipment,  such  as  the  RCA  Electronic 
Music  Synthesizer,  if  a  wide  variety  of  sounds  are  to  be  provided.  In  view 
of  what  we  have  already  said  in  regard  to  such  equipment,  it  is  obvious 
that  the  development  of  simpler  equipment  operated  via  computer  pro- 
gramming would  serve  the  composer's  needs  as  well  as  the  music  ana- 
lyst's. This  should  be  an  interesting  engineering  problem  in  itself,  since  it 
involves  taking  from  the  digital  computer  a  signal  representing  some  sort 
of  musical  pulse  and  converting  this  signal  to  output  recorded  directly  on 
magnetic  tape  for  playback  on  tape  machines.  Obviously,  playback  and 
distribution  of  musical  output  not  intended  for  live  performance  would  be 
much  simplified.    The  problem  of  converting  digital-computer  output  into 


SOME    FUTURE    MUSICAL    APPLICATIONS  175 

sound  is  a  typical  example  of  digital-to-analog  conversion,  a  field  of  in- 
terest attracting  considerable  attention  at  the  present  time.  Digital  com- 
puters as  they  are  now  constructed  are  incapable  of  "doing  anything";  they 
simply  supply  answers  to  problems.  On  the  other  hand,  the  second  class 
of  computers,  called  analog  computers,  simulate  by  analogy,  usually  elec- 
trical, actual  processes  which  may  be  mechanical  as  well  as  purely  mathe- 
matical. Electrical  circuits  have  certain  properties  which  can  be  used  to 
simulate  addition,  subtraction,  multiplication,  and  division,  and  even  in- 
tegration and  differentiation  of  mathematical  functions.  It  is  in  recognition 
of  this  property  of  electrical  circuits  that  we  can  build  analog  computers 
which  operate  upon  continuous  functions  rather  than  discrete  integers  as 
do  digital  computers.  Details  of  the  principles  of  operation  of  analog  com- 
puters can  be  found  in  standard  reference  works.11  Digital-to-analog  con- 
version is  required  in  the  present  instance,  since  the  output  desired  is 
recorded  sound.  The  study  of  this  problem  could  be  initiated  in  several 
ways.  For  example,  computer  output  might  possibly  be  used  to  activate 
signals  from  sine-wave  generators,  which  in  turn  would  be  fed  to  the  re- 
cording head  of  a  magnetic  tape  recorder.  A  second  procedure  would  be 
to  adapt  one  of  the  digital-to-analog  converters  now  on  the  market,  such 
as  the  digital-to-voltage  converter  manufactured  by  Epsco,  Inc.,  Boston, 
Massachusetts.  The  combination:  digital  computer,  digital-to-voltage  con- 
verter, and  magnetic  tape  recorder  seems  potentially  the  most  satisfactory 
composing  instrument  in  terms  of  the  technology  of  today.  In  such  a  de- 
vice, sound  synthesis  would  be  carried  out  mathematically  in  the  com- 
puter. Tentatively,  this  seems  to  be  a  technique  superior  to  that  of 
activating  devices  such  as  the  RCA  Music  Synthesizer  by  means  of  coded 
taped  input  prepared  by  computer  programming. 

A  related  problem  is  the  notation  for  various  types  of  synthetic  music. 
As  mentioned  in  Chapter  3,  a  notation  has  been  devised  for  the  elek- 
tronische  musik  produced  at  Cologne,  but  it  also  seems  apparent  that  a 
more  general  notation  would  be  desirable.  This  notation  might,  for  ex- 
ample, be  based  upon  the  analysis  of  sounds  in  terms  of  digital  information. 
The  processing  of  this  information  in  a  computer  by  the  composer  to  pro- 
duce a  written  score  as  well  as  recorded  sound  should  be  highly  efficient 
compared  with  current  methods  of  composition.  Yet  another  related  appli- 

11  For  example,  I.  A.  Greenwood,  Jr.,  J.  V.  Holdam,  Jr.,  D.  Macrae,  Jr.,  Electronic 
Instruments,  vol.  17  of  the  MIT  Radiation  Laboratory  Series,  McGraw-Hill  Book 
Company,  Inc.,  New  York,  1958;  G.  A.  Korn  and  T.  M.  Korn,  Electronic  Analog 
Computers,  2d  ed.,  McGraw-Hill  Book  Company,  Inc.,  New  York,  1956.  Also 
periodicals  such  as  Instruments  and  Automation. 


176  EXPERIMENTAL   MUSIC 

cation  of  considerable  interest  in  this  combined  area  of  computer  and  elec- 
tronic music  would  be  the  realization  of  music  too  difficult  or  too  complex 
for  performance  by  live  performers.  Not  an  inconsiderable  amount  of 
modern  music  verges  on  being  almost  too  difficult  to  perform.  Charles 
Ives'  Fourth  Symphony,  for  example,  is  a  case  in  point,  to  say  nothing  of 
a  large  body  of  more  recent  works.  It  would  seem  that  the  threshold  level 
of  our  ability  to  perceive  complex  rhythms  and  tonal  combinations  exceeds 
present  performance  capacities. 

6.  It  should  be  mentioned,  although  not  directly  as  a  consequence  of 
the  present  computer  experiments,  that  certain  mechanical  aids  to  the  com- 
poser might  be  effected  by  means  of  a  computer.  In  particular,  one  great 
help  would  be  the  copying  of  parts  from  scores  to  eliminate  what  is  now 
very  tedious  and  time-consuming  work.  This  could  be  readily  accom- 
plished once  the  scanning  devices  referred  to  earlier  come  into  use.  More- 
over, these  scanning  devices  could  be  used  to  read  composer's  written  scores 
and  convert  them  into  sound  as  well  as  into  printed  parts. 

7.  It  is  also  necessary  to  take  note  of  one  less  attractive  possibility,  but 
one  which  must  also  at  least  be  mentioned,  since  it  is  so  often  suggested. 
This  is  the  efficient  production  of  banal  commercial  music.  For  example, 
it  is  not  difficult  to  conceive  of  programs  for  writing  music  of  this  sort  to 
generate  songs  for  juke-box  consumption  and  similar  uses,  probably  at  a 
highly  efficient  and  rapid  rate.  All  applications  of  this  sort,  however,  are 
nonartistic  and  fall  outside  the  area  of  problems  of  aesthetic  interest.  Be- 
longing in  a  somewhat  similar  category  is  the  frequently  asked  question 
of  whether  synthetic  Beethoven,  Bartok,  or  Bach  might  also  be  produced 
by  computers.  The  answer  to  this  would  seem  to  depend  on  the  degree  to 
which  the  elements  of  the  styles  of  these  composers  could  be  verbalized, 
i.e.,  coded  in  a  form  suitable  for  computer  programming.  Appropriate 
statistical  analysis  of  Beethoven's  music  might  conceivably  lead  to  the 
production  of  synthetic  average  Beethoven,  just  as,  in  a  sense,  the  applica- 
tion of  strict  counterpoint  rules  can  yield  a  reasonable  simulation  of  aver- 
age sixteenth-century  style,  quite  independently  of  whether  computers  or 
normal  composing  techniques  are  employed.  The  goal  rather  than  the 
means  appears  objectionable  here,  however.  The  conscious  imitation  of 
other  composers,  by  any  means,  novel  or  otherwise,  is  not  a  particularly 
stimulating  artistic  mission.  Moreover,  this  type  of  study  is,  in  the  final 
analysis,  a  logical  tautology,  since  it  produces  no  information  not  present 
initially.  The  statistical  aspect  of  the  problem  should  not  be  permitted  to 
obscure  this  point.   Reduced  to  its  extreme  case,  this  process  would  revert 


SOME    FUTURE    MUSIC  AL    APPLICATIONS  177 

to  coding  exactly  the  content  of  a  specific  and  particular  piece  of  music, 
feeding  this  information  into  a  computer,  and  obtaining  back  from  the 
computer  exactly  the  same  piece  of  music.  It  is  obvious  that  nothing  is 
accomplished  by  such  an  operation. 

8.  The  preparation  of  computer  music  for  other  forms  of  communica- 
tion such  as  the  stage,  films,  and  broadcasting  might  be  of  particular  in- 
terest in  the  use  of  computer  music  in  the  combinations  with  synthetic 
music  discussed  later  on.  As  noted  in  Chapter  3,  financial  support  in 
Europe  for  experiments  in  electronic  music  has  been  provided  by  govern- 
ment radio  stations.  This  support  is  given  because  of  the  possible  exploita- 
tion of  this  other  species  of  experimental  music  in  broadcasting  and  related 
forms  of  communication.  There  is  no  reason  to  suppose  that  effective 
means  of  producing  musical  and  sound  continuity  for  this  type  of  end  use 
might  not  be  carried  out  efficiently  by  one  or  another  of  the  various  means 
we  have  suggested. 

Summary  of  Results 

If  we  consider  the  various  results  included  in  the  Illiac  Suite,  it  seems 
reasonable  to  conclude  that  the  basic  objectives  initially  outlined  for  this 
project  have  been  achieved.  It  has  been  shown  that  computers  provide  a 
novel  means  for  studying  and  exploiting  certain  techniques  of  musical 
composition  which  can  be  utilized  to  produce  both  conventional  and  un- 
conventional musical  structures.  Secondly,  by  applying  new  concepts  it 
has  been  possible  to  illustrate  how  various  musical  forms  and  processes  of 
composition  can  be  treated  from  a  new  viewpoint  with  the  aid  of  com- 
puters. In  concluding  this  discussion,  it  is  desirable  to  summarize  what 
seem  to  us  the  more  significant  results  of  these  experiments. 

1.  The  elements  of  musical  communication  have  been  separated  into 
those  subject  to  analysis,  to  coding,  and  to  transcription,  namely,  specific 
elements  of  actual  musical  structures,  and  into  those  more  intangible  ele- 
ments which,  in  general,  appear  to  elude  highly  specific  characterization. 
It  is  only  the  first  group  of  musical  elements  which  were  considered  sub- 
ject to  coding  and  to  experimentation  with  computers  at  the  present  time. 

2.  The  relationship  of  information  theory  to  musical  problems  was  dis- 
cussed to  point  out  how  this  theory  is  useful  in  setting  up  a  technique  for 
musical  composition  with  a  digital  computer.  The  specific  technique  of 
restricted  random  number  processes  was  selected  as  that  most  desirable 
for  the  simulation  of  composing  procedures. 


178  EXPERIMENT  AL    MUSIC 

3.  The  process  of  musical  composition  was  then  defined  in  terms  of  the 
extracting  of  orderly  structures  out  of  random  materials  by  a  process  of 
selection  and  rejection.  Specifically,  the  process  of  musical  composition 
was  regarded  as  a  process  of  introducing  redundancy  into  a  random  mu- 
sical situation. 

4.  A  technique  was  then  devised  for  studying  the  processes  of  musical 
composition  by  means  of  an  automatic  high-speed  digital  computer  such 
as  the  Illiac,  the  computer  located  at  the  University  of  Illinois.  The  tech- 
nique depends  upon  the  Monte  Carlo  method  for  generating  random  num- 
bers. The  notes  of  the  scale  are  numbered  in  sequence  upwards,  and  then 
the  computer  is  used  to  generate  random  numbers  which  can  be  interpreted 
as  the  notes  of  random  music.  The  effectiveness  of  musical  rules  in  bring- 
ing order  into  this  musical  texture  can  then  be  studied  by  operating  upon 
these  numbers  with  mathematical  processes  which  express  rules  of  musical 
composition. 

5.  It  has  been  shown  that  historically  well-known  compositional  tech- 
niques, problems  of  current  interest  to  composers,  and  even  more  novel 
processes  of  composition  can  all  be  investigated  by  this  approach.  In  par- 
ticular, four  Experiments  were  completed  in  which  the  following  four  sets 
of  problems  were  successively  examined:  (a)  The  writing  of  simple  dia- 
tonic melodies  and  the  writing  of  simple  two-part  four-part  diatonic  po- 
lyphony, (b)  The  writing  of  four-part  first-species  counterpoint.  This 
problem  was  studied  to  provide  an  example  of  how  a  well-known  compo- 
sitional technique  can  be  adapted  to  computer  processing,  (c)  A  study 
of  the  programming  of  rhythm,  dynamics,  playing  instructions,  random 
and  simple  chromatic  music,  and  of  interval  and  tone  rows  was  carried 
out.  This  was  done  to  demonstrate  how  a  computer  might  be  applied  to 
modern  compositional  problems,  (d)  A  more  abstract  formulation  for 
musical  composition,  that  is,  the  application  of  certain  techniques  of  prob- 
ability theory  and,  more  particularly,  of  information  theory  to  produce  a 
number  of  examples  of  Markoff  chain  music,  was  examined.  This  last 
project  was  carried  out  to  initiate  a  study  of  whether  a  more  fundamental 
basis  than  the  conventional  rules  of  composition  might  exist  for  imparting 
order  to  musical  structures. 

6.  Enough  musical  output  was  produced  by  the  computer  to  permit 
the  assembly  of  a  presentation  of  the  experimental  results  in  the  form  of 
a  four-movement  composition  for  string  quartet,  which  we  have  entitled 
the  Illiac  Suite  for  String  Quartet. 

7.  Lastly,  some  suggestions,  mostly  based  upon  the  results  contained  in 


SOME   FUTURE    MUSICAL    APPLICATIONS  179 

the  /lilac  Suite,  have  been  presented  to  indicate  how  the  present  work 
might  be  extended  both  in  terms  of  immediate  tasks  and  in  terms  of 
longer-range,  more  speculative  projects.  Specific  examples  of  applications 
in  the  fields  of  music  analysis  and  music  composition  were  proposed. 

In  retrospect,  it  is  interesting  to  compare  the  techniques  applied  to  pro- 
duce music  by  means  of  the  Illiac  with  some  of  the  comments  of  Stravinsky 
in  regard  to  musical  composition  quoted  in  Chapter  3.  When  Stravinsky 
spoke  of  art  as  "the  contrary  of  chaos,"  and  said  that  "we  feel  the  neces- 
sity to  bring  order  out  of  chaos,"  that  "tonal  elements  become  music  only 
by  virtue  of  their  being  organized,"  and  that  we  must  "proceed  by  elimina- 
tion— to  know  how  to  discard,"  he  was  speaking,  of  course,  primarily  in 
general  terms  rather  than  in  terms  of  detailed  specific  method.  However, 
it  is  pleasant  to  note  how  accurately  these  ideas  do  indeed  seem  to  express 
the  logic  inherent  in  the  process  of  musical  composition  and  how,  perhaps 
for  the  first  time,  some  considerable  measure  of  quantitative  significance 
can  be  attached  to  aesthetic  commentary.  The  net  result  in  the  long  run 
can  only  lead  toward  a  clarification  of  aesthetic  criteria,  the  improvement 
of  musical  understanding,  and  the  production  of  new  types  of  musical 
compositions. 


Appendix 


On  the  pages  following,  the  full  score  of  the  llliac  Suite  is  reproduced 
by  kind  permission  of  New  Music  Editions,  250  West  57th  Street,  New 
York.  In  reprinting  this  score,  we  have  made  two  changes  in  Experiment 
Two  (page  187).  The  first  change  is  in  the  cello  part  at  (F),  measures  46 
through  49  inclusive.  A  transcription  error  occurred  here  and  the  correct 
notes  have  been  inserted.  The  second  change  is  at  (H),  also  on  page  187. 
The  parts  have  been  rearranged  to  the  original  distribution  as  generated 
by  the  computer.    The  distribution  originally  included  in  the  llliac  Suite 

had  been  used  in  an  attempt  to  eliminate  4  chords  arising  solely  as  a 

result  of  transposition  for  the  various  instruments,  but  since  this  is  a 
mechanical  effect  leading  to  violations  of  this  rule  rather  than  intrinsic  to 
the  problem  being  solved,  it  really  serves  little  purpose,  and  hence,  upon 
reconsideration,  we  have  eliminated  this  change. 


181 


182 


EXPERIMENTAL    MUSIC 


ILLIAC   SUITE     FOR     STRING    QUARTET 
I.  EXPERIMENT  NO.  I 


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Date  Due 

MAR  1  i  '6a 

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1969, 

Library  Burea 

i  Cat.  No.  1137 

781.61  H55e 


MUSIC 


m    3  5002  00366  5622 

Hiller,  Lejaren  Arthur 

Experimental  music;  composition  with  an 


MT    41     .  H56 

Hiller,     Lejaren    Arthur,     1924 

Experimental    music. 


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