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Polly  Welch,  editor 


Adaptive  Environments 
Boston,  MA 


MIG  Communications 
Berkeley,  CA 


©  1994  by  Adaptive  Environments  Center.   All  rights  reserved. 
Printed  in  the  United  States  of  America. 


No  part  of  this  work  covered  by  the  copyright  hereon  may  be  reproduced  or 
used  in  any  form  or  by  any  means — graphic,  electronic,  or  mechanical,  including 
photocopying,  recording,  taping,  or  information  storage  and  retrieval  systems — 
without  written  permission  of  the  publisher. 


Strategies  for  Universal  Design  Education  has  been  produced  through  the 
Universal  Design  Education  Project,  a  program  of  Adaptive  Environments 
developed  in  cooperation  with  the  Center  for  Accessible  Housing  (Raleigh,  NC): 

Elaine  Ostroff,  Executive  Director 
Soni  Gupta,  Project  Coordinator 


This  book  is  also  available  in  alternate  formats:  Braille,  audiotape,  large  print, 
and  diskette.  For  these  formats,  copies  of  this  book,  or  additional  information 
on  the  Universal  Design  Education  Project,  contact: 

Adaptive  Environments  Center 
374  Congress  Street,  Suite  301 
Boton,  MA  02210 


This  document  has  been  designed  and  published  by: 

MIG  Communications 

1802  Fifth  Street 

Berkeley,  CA  94710-1915 

(800)  790-8444;  fax  (510)  845-8750 

David  Driskell,  Managing  Editor 

Tony  Pierce  and  Anne  Endrusick,  Cover  and  Page  Design 

Renate  Alexander,  Production 

Stuart  Easterling,  Production  Assistant 


Library  of  Congress  Catalog  Card  Number  94-073139 
ISBN  0-944661-23-8 


Table  of  Contents 


Foreword  (work  in  progress) 
Preface  (work  in  progress) 
Acknowledgments 


na 


na 


vu 


Activity  Matrix 


IX 


Part  One 
Chapter  1 


Chapter  2 


Introduction  (work  in  progress) 

Universal  Design 

Evolution  of  the  idea 
Distinct  from  accessibility 
Why  the  concept  is  needed 

History  of  the  Movement  to  Design  for  All  People 

Post-war  climate 
Building  codes 
Medical  advances 
Civil  rights 
ADA 


na 


na 


Chapter  3 


Universal  Design  in  Professional  Education 

Gerontilogical  Society  of  America 

Lifchez/Berkeley/Exxon  project 

Cohen/Milwaukee 

AEC  and  CBFE 

Accreditation 


na 


Chapter  4 


The  Universal  Design  Education  Project 

Inception 

Development 

Projects 

Future  Direction 


na 


Part  Two  Project  Case  Studies 

(contributing  authors  to  be  clarified  and  identified  for  each  chapter) 


Chapter  5 


Chapter  6 


California  Polytechnic  State  University — 
San  Luis  Obispo,  CA 

College  of  Architecture  and  Environmental  Design 

Iowa  State  University — Ames,  IA 

Departments  of  Landscape  Architecture,  Architecture, 
An  and  Design 


13 


Table  of  Contents   continued 


Chapter  7        Kansas  State  University — Manhattan,  KS  31 

College  of  Architecture  and  Design 

Chapter  8        Louisiana  State  University — Baton  Rouge,  LA  41 

Department  of  Interior  Design 

Chapter  9        Massachusetts  Institute  of  Technology — Cambridge,  MA         45 

Department  of  Architecture 

Chapter  10      Miami  University — Oxford,  OH  53 

Interior  Design  Department 

Chapter  11      Michigan  State  University — East  Lansing,  MI  63 

Department  of  Human  Environment  and  Design 

Chapter  12      North  Dakota  State  University — Fargo,  ND  77 

Apparel,  Textiles,  and  Interior  Design 

Chapter  13      Norwich  University — Norwich,  VT  83 

Department  of  Architecture 

Chapter  14      Pratt  Institute — New  York,  NY  89 

School  of  Architecture,  Department  of  Interior  Design, 
School  of  Art,  Department  of  Communication 

Chapter  15      Purdue  University — West  Lafayette,  IN  101 

Landscape  Architecture  Program 

Chapter  1 6      Ringling  School  of  Art  and  Design — Sarasota,  FL  111 

Department  of  Interior  Design 

Chapter  17      State  University  of  New  York  at  Buffalo— Buffalo,  NY  119 

Department  of  Architecture 

Chapter  18      Texas  Tech  University— Lubbock,  TX  141 

Department  of  Landscape  Architecture 

Chapter  19      University  of  Michigan — Ypsilanti,  MI  147 

College  of  Architecture,  College  of  Art 


-ov 


Chapter  20      University  of  Missouri — Columbia,  MO  165 

Department  of  Environmental  Design 

Chapter  21      University  of  South  Florida — Tampa,  FL  173 

Architecture  Program 


IV 


Table  of  Contents  continued 


Chapter  22      University  of  Southwestern  Louisiana — Lafayette,  LA  181 

Collaboration  between  Interior  Design,  Architecture, 
and  Interior  Design 

Chapter  23      University  of  Tennessee — Knoxville,  TN  193 

Interior  Design  Program 

Chapter  24      Virginia  Polytechnic  Institute  and  State  University —  209 

Blacksburg,  VA 

Interior  Design  Program 

Chapter  25      Virginia  Polytechnic  Institute  and  State  University —  217 

Blacksburg,  VA 

Department  of  Landscape  Architecture 


Part  Three      Reflections  (work  in  progress) 

Chapter  26      Institutional  Dimensions  of  Curricular  Change  na 

Levels  of  intervention 

Challenging  values,  introducing  new  values,  and 

building  on  existing  values 

Communication  strategies 

Linking  to  professional  practice 

Chapter  27      Critical  Methodologies  na 

Using  consultants 

Empathic  and  experiential  techniques 

Others 

Chapter  28      Next  Steps  na 


Appendix  (work  in  progress) 

Bios  of  participants 

Bibliography  of  resources 


Acknowledgements 


Strategies  for  Teaching  Universal  Design  was  edited  and  produced  under  an  ADA 
Voluntary  Compliance  grant  from  the  Public  Access  Office  of  the  U.S.  Department  of 
Justice. 

It  was  produced  in  close  collaboration  with  the  faculty  from  the  participating 
schools  in  the  1993-94  Universal  Design  Education  Project.  The  Universal  Design 
Education  Project  is  a  program  of  Adaptive  Environments,  developed  in  cooperation 
with  the  Center  for  Accessible  Housing.  It  was  funded  in  part  by  the  National 
Endowment  for  the  Arts,  NEC  Foundation  of  America,  NYNEX  Foundation,  JM 
Foundation,  and  the  Public  Access  Office  of  the  U.S.  Department  of  Justice. 

Adaptive  Environments  staff  who  led  and  coordinated  the  project  and  production 
of  this  book  were: 

•  Elaine  Ostroff,  Project  Director 

•  Polly  Welch,  Editor 

•  Soni  Gupta,  Project  Coordinator 

Strategies  for  Teaching  Universal  Design  has  been  published  by  MIG 
Communications: 

•  David  Driskell,  Managing  Editor 

•  Tony  Pierce  and  Anne  Endrusick,  Cover  and  Page  Design 

•  Renate  Alexander,  Production 

•  Stuart  Easterling,  Production  Assistant 


VII 


Digitized  by  the  Internet  Archive 

in  2012  with  funding  from 

Boston  Library  Consortium  Member  Libraries 


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Part  Two      Project  Case  Studies 


The  case  studies  on  the  following  pages  are  presented  here  for  review  by  participants  in 
Adaptive  Environment's  "Designing  the  Future:  Toward  Universal  Design  "  symposium 
on  November  16  and  1 7  in  Boston,  MA,  and  others  involved  in  the  Universal  Design 
Education  Project. 

Production  of  the  final  document  remains  in  progress,  namely  Parts  One  and  Three. 
In  some  instances,  production  issues  related  to  the  Part  Two  case  studies  are  not  yet 
resolved  and  have  been  noted  accordingly. 


California  Polytechnic  State  University — San  Luis  Obispo,  CA 

College  of  Architecture  &  Enwronmental  Design 


a 


» 


Educating  Others  About  Universal  Design 


Proposal 

We  proposed  to  build  on  the  insights  and  materials  from  the  course  that  Paul 
Wolff  has  taught  over  the  last  twelve  years,  "Towards  a  Barrier-Free  Environment,"  to 
develop  a  new  seminar  on  universal  design.  The  purpose  of  the  new  seminar  would 
be  to  give  students  an  experiential  introduction  to  the  theoretical,  social,  psychologi- 
cal, cultural,  legal,  and  ergonomic  issues  related  to  designing  for  diverse  users. 


Team  members: 

Brad  C.  Grant 

Associate  Professor 
Paul  M. Wolff 

Professor  Emeritus 
Michael  Shannon 

Teaching  Assistant 


A  critical  component  of  our  seminar  was  to  use  participatory  and  collaborative 
methods,  an  approach  we  reinforced  by  forming  a  collaborative  teaching  team  with 
diversity  of  age,  race,  and  ability.  If  universal  design  is  responsible  design  for  all  peo- 
ple, then  the  current  concept  should  be  expanded  to  include  cultural  and  gender 
issues.  The  seminar  would  include  the  active  participation  of  a  diverse  client  and  user 
population,  including  persons  with  various  disabilities,  people  across  the  age  span, 
and  people  of  ethnic  and  cultural  minorities. 

We  planned  the  seminar  to  promote  the  understanding  and  application  of  univer- 
sal design  as  an  integral  issue  within  the  context  of  the  typical  design  studio  at  all  lev- 
els of  the  curriculum.  There  would  be  no  special  project  for  this  class;  the  holistic 
principles  of  universal  design  would  have  to  be  applied  to  whatever  project  was  chal- 
lenging the  student  in  his  or  her  current  design  studio.  The  class  would  be  directed  at 
architecture  and  landscape  architecture  students  in  their  second  through  fifth  years. 

A  second  part  to  our  proposal  addressed  the  need  to  reach  beyond  the  seminar  to 
expose  the  issues  and  principles  of  universal  design  to  the  widest  possible  multi-disci- 
plinary audience  of  the  College  of  Architecture  and  Environmental  Design,  including 
students,  faculty,  and  practitioners.  We  proposed  a  Universal  Design  Awards  Program 
as  an  opportunity  for  students  across  the  school  to  participate  in  the  UDEP.  The 
awards  program  was  intended  to  promote  and  reward  design  excellence  in  the  appli- 
cation of  universal  design  principles. 


Activity 

We  predicated  the  course  on  the  notion  that  students  would  learn  the  most  about 
universal  design  if  they  had  to  educate  others  about  the  subject.  The  first  third  of  the 
term  gave  the  class  an  introduction  to  universal  design — its  philosophy,  its  implica- 
tions, and  specific  information  regarding  people  with  differing  abilities.   We  developed 
assignments  that  would  encourage  students  to  explore  the  ramifications  of  diversity: 


Strategies  for  Teaching  Universal  Design 


Chapter  5:  California  Polytechnic  State  University 


•  Interviewing  children,  seniors,  underrepresented  community  members,  or  per- 
sons with  disabilities  to  reveal  their  views  of  the  community  environment. 

•  Collecting  "print  ads"  of  "people  who  are  different"  as  the  basis  for  discussion 
of  advertising  stereotypes  of  age,  gender,  cultural  background,  and  disability. 

•  Simulating  mobility  and  sight  impairments  with  wheelchairs  and  blindfolds. 

•  Participating  in  a  Department  of  Architecture  event — a  diversity  panel  compris- 
ing people  with  disabilities  and  people  of  African  American  background. 

•  Wearing  colored  dots  on  their  foreheads  and  organizing  themselves  into  simi- 
lar color  groups  to  discuss  issues  of  difference. 

•  Taking  class  field  trips  to  recently  constructed  buildings  around  campus  to 
assess  the  extent  to  which  they  were  universally  designed. 

During  the  remainder  of  the  term  students  selected  audiences  with  whom  to  share 
their  new-found  knowledge  and  awareness  and  developed  suitable  activities  and  pro- 
jects. The  necessary  research  and  preparation  for  this  was,  in  itself,  a  valuable  learn- 
ing experience  for  the  students.  The  projects  included: 

•  "Human  performance  sculptures"  that  posed  in  public  spaces  to  promote 
awareness  of  discrimination  and  bring  attention  to  universal  design  issues. 

•  Visits  to  several  elementary  schools  to  lead  third  and  fourth  graders  through  a 
series  of  exercises  illustrating  the  concept  of  universal  design 

•  A  slide  presentation  on  universal  design  to  be  used  in  other  classes  in  the  col- 
lege of  Architecture  and  Environmental  Studies. 


'&* 


A  survey  of  College  of  Architecture  and  Environmental  Studies  faculty  to  deter- 
mine their  knowledge  of  and  attitudes  towards  universal  design. 

Scripting  and  production  of  an  educational  video  on  universal  design. 

Video  documentation  of  the  course,  including  student  projects  and  evaluations. 


'Educating  Others  About  Universal  Design" 


We  also  organized  a  school-wide  design  competition  open  to  individuals  or  teams 
of  students  in  all  five  departments.  There  was  no  special  project  or  program. 
Students  could  submit  their  studio  projects,  showing  how  they  had  applied  the  princi- 
ples of  universal  design.  Faculty  in  all  departments  were  asked  to  encourage  their 
students  to  submit  their  final  design  projects.  UDEP  grant  money  made  possible  cash 
awards  to  the  top  entries.  The  competition  announcement  was  a  very  detailed  book- 
let giving  an  overview  of  universal  design,  how  its  integration  into  design  projects 
would  be  judged,  and  the  availability  of  students  in  the  seminar  to  give  assistance. 


"Just  because  some- 
thing looks  like  it's  to 
code,  doesn  't  mean  it 
actually  works..." 


Outcomes 


The  course  was  oversubscribed  at  forty-two  students  and  drew  students  from 
three  disciplines — Architecture,  City  and  Regional  Planning,  and  Interior  Design. 
Originally,  the  video  project  had  been  the  only  planned  product  of  the  class.  The 
larger  class  prompted  the  instructors  to  develop  a  greater  array  of  hands-on  projects. 
One  student  in  the  class  was  a  wheelchair  user  and  a  number  of  others  had  less  obvi- 
ous disabilities.  Sixty  three  percent  of  the  students  had  some  personal  experience 
with  people  with  disabilities  and  thirty-one  percent  had  experienced  personal  limita- 
tions in  the  built  environment.   Forty'  percent  claimed  to  be  familiar  with  univer- 
sal design  but  only  half  of  those  students  could  describe  universal  design. 
Sixty-four  percent  of  the  students  claimed  to  be  familiar  with  the  American 
with  Disabilities  Act,  while  only  six  percent  could  actually  describe  it. 

Interviewing  People  with  Different  Perspectives.  This  exercise  was 
designed  as  a  catalyst  for  class  discussions.  Students  were  expected  to  make 
informed  contributions  to  class  discussions  from  their  notes.  The  students  where 
assigned  to  meet  with  and  interview  someone  very  different  from  themselves. 
They  explored  questions  about  perceptions  of  the  environment  and  attitudes 


Strategies  for  Teaching  Universal  Design 


Chapter  5:  California  Polytechnic  State  University 


towards  people  who  are  "different."  This  was  an  attempt  to  have  students  gain  an 
understanding  of  environmental  design  issues  from  perspectives  outside  of  their  nor- 
mal experience.  We  wanted  students  to  envision  the  environment  from  the  perspec- 
tive of  children,  ethnic  minorities,  seniors,  or  persons  with  varying  abilities. 


Analyzing  Advertisements.  We  asked  students  to  analyze  current  advertise- 
ments and  report  to  the  class  how  "people  who  are  different"  are  depicted.  This 
exercise  was  assigned  to  get  students  to  explore  how  our  society  views  or,  in  most 
cases,  hides  people  with  disabilities,  children,  seniors,  and  ethnic  minorities.  Each  stu- 
dent came  to  class  with  a  print  ad  or  an  excerpt  from  a  TV  commercial  with  a  brief 

written  and  graphic  analysis.  This  worked  well  for  class  discussions  and  for 

several  students  it  was  an  "eye  opener." 

Color  Dot  Exercise,  With  all  students'  eyes  closed,  the  instructors 
placed  a  small  colored  dot  on  the  forehead  of  each  individual.  The  students 
were  then  instructed  to  open  their  eyes  and  without  verbal  communication 
arrange  themselves  in  groups  by  dot  color.   Each  student  had  to  rely  on  oth- 
ers to  identify  his  or  her  color  and  to  locate  the  right  group.  This  exercise 
proved  to  be  a  powerful  stimulus  for  a  discussion  on  belonging,  identity, 
and  difference. 


©*£*..  55T 


Several  activities  had  a  public  dimension  and  brought  visibility  to  the 
class  and  its  content: 


Human  Performance 
Sculptures:    Cal  Poly 
students  explore  issues 
of  age  discrimination 
(top)  and  racial  atti- 
tudes (bottom). 


Human  Performance  Sculptures.  Students  developed  scenarios  to 
represent  the  problems  of  being  different  that  they  had  explored  in  class. 
The  scenarios  included  an  elderly  person  looking  for  a  job,  an  interracial 
couple  getting  married,  a  person  in  a  wheelchair  trying  to  cross  a  curb,  and 
an  obese  person  trying  to  sit  in  a  very  small  chair.  In  public  places  in  San 
Luis  Obispo,  such  as  the  Mall,  the  Mission  plaza,  and  the  student  union 
plaza,  they  posed  as  the  characters  in  these  scenarios,  similar  to  street  mime. 
Leaflets  were  distributed  to  bystanders  explaining  how  the  human  perfor- 
mance illustrates  some  of  the  issues  of  universal  design.  It  emphasized  that 
attitudinal  barriers  are  the  primary  cause  of  physical  barriers.  The  public's 
reaction  ranged  from  being  very  interested  and  engaged  to  ignoring  the  stu- 
dents' performance.  The  local  TV  station  featured  the  group  in  its  nightly  news  spot. 

Elementary  School  Visit.  This  was  the  best  learning  method  of  the  exercises. 
In  order  for  the  students  to  successfully  teach  ideas  about  universal  design  to  young 
children,  they  had  to  understand  the  issues  themselves.  They  developed  several  exer- 
cises appropriate  to  children  such  as  a  learning  disability  puzzle,  a  blindfolded  walk, 
and  class  discussions.  The  grade  school  teachers  and  children  as  well  as  our  students 
and  teachers  considered  this  exercise  a  hit. 


"Educating  Others  About  Universal  Design' 


Faculty  Survey.    A  group  of  students  developed  and  administered  a 
survey  to  approximately  one  hundred  faculty  in  the  College  of  Architecture 
and  Environmental  Design.  The  survey  was  designed  to  reveal  the  degree  of 
understanding  of  universal  design.  The  survey  results  indicated  that  our 
faculty  was  not  very  familiar  with  universal  design.  There  were  problems 
with  the  survey  instrument  and  method  that,  unfortunately,  invalidated  the 
whole  survey.  In  the  future  students  would  consult  with  the  statistics  depart- 
ment to  insure  proper  surveying  methods  for  valid  results. 


".  .  .  to  successfully  teach 
ideas  about  universal 
design  to  young  children, 
[the  students]  had  to  under- 
stand the  issues  themselves. " 


School-Wide  Competition.  Over  thirty  students  submitted  designs  in 
all  categories  for  the  competition.  This  number  was  far  fewer  than  the 
number  of  registration  forms  received  and  a  disappointment  considering 
the  total  number  of  students  in  the  college  eligible  for  the  competition. 
This  may  be  due  in  part  to  the  fact  that  students  in  our  department  histori- 
cally have  not  entered  a  lot  of  competitions. 

A  number  of  students  incorporated  universal  design  into  projects  they 
were  already  working  on,  including  papers  for  other  classes  and  thesis  pro- 
jects. Others  wrote  up  their  critiques  of  buildings  on  campus.  A  majority 
of  the  entries  demonstrated  an  understanding  of  the  most  obvious  issues  of 
universal  design.  Only  the  winners  reflected  the  more  complete  under- 
standing of  universal  design  outlined  in  the  five  criteria  in  the  competition 
program.  The  interior  design  students  seemed  to  have  the  most  difficulties 
demonstrating  their  understanding  of  universal  design. 

The  jury  consisted  of  the  assistant  coordinator  of  Disabled  Student 
Services,  a  professor  of  architecture,  and  the  three  faculty  for  this  course. 
After  lengthy  and  careful  analysis  of  all  competition  entries,  the  consensus 
of  the  jury  was  to  award  no  first  place,  only  second  and  third  place,  in 
both  the  fourth/fifth  year  architecture  category  and  the  interior  design  cate- 
gory. Third  year  architecture  had  two  first  places,  a  second  place,  a  third 
place  and  an  honorable  mention.  The  students  seemed  to  have  difficulty 
documenting,  representing,  and  demonstrating  their  understanding  of  uni- 
versal design  in  the  traditional  graphic  manner  of  architecture.  The  written 
statements  describing  the  entrants'  intentions  were  essential  to  the  jury 
process. 


We  displayed  the  winning  schemes  in  the  College's  main  office,  the  usual  display- 
area  for  student  work,  and  in  a  display  of  student  work  for  the  Architecture 
Department's  accreditation  visit.  The  competition  is  worth  repeating  but  needs  greater 
faculty  support  to  make  it  more  successful.  The  faculty  needs  to  be  more  knowledge- 
able about  universal  design  and  willing  to  encourage  their  students  to  participate. 


Elementary  School  Visit; 

Cal  Poly  students  conduct 
a  blindfolded  walk  (top) 
and  discuss  universal 
design  in  the  classroom 
(bottom) 


Strategies  for  Teaching  Universal  Design 


Chapter  5:  California  Polytechnic  State  University 


Reflection 

Following  are  some  of  the  reflections  made  by  the  three  course  instructors. 

On  the  Value  of  Having  Co-Instructors 

The  presence  of  three  instructors  at  each  class  meeting  was  an  opportunity  for 
interactive  dynamics.  The  different  life  perspective  of  each  instructor  was  key  to  con- 
veying the  multifaceted  concept  of  universal  design. 

Although  I  had  taught  a  related  course,  Towards  a  Barrier-free  Environment,  for 
the  past  thirteen  years,  I  discovered  invaluable  benefits  from  teaching  with  my  two 
creative  partners,  Brad  Grant  and  Michael  Shannon.  In  class  we  would  frequently 
discuss,  debate,  disagree  with,  or  reinforce  each  other.  (Wolff) 


A  student's  critique  of 
the  new  recreation 
building  on  campus 
observed  that  the 
fenced  opening  allows 
short  people  and  people 
using  wheelchairs  to 
view  the  pool  below. 


We  discovered  areas  of  universal  design  that  we  hadn't  planned  and  were  able  to 
continue  with  the  strong  enthusiasm  and  energy  with  which  we  started.   We  would 
not  have  been  able  to  attempt  so  many  activities  and  course  programs  without  the 
collaborative  involvement  of  three  distinct  teachers.  (Grant) 

On  the  Course  Structure  and  Participatory  Learning 

The  initial  one  third  of  the  term  was  devoted  to  instructing  the  class  on  the  perspec- 
tive, philosophy,  implications,  and  specifications  of  universal  design.  During 
the  remaining  class  time,  students  were  challenged  to  design  projects  for 
audiences  of  their  own  selection,  with  whom  they  could  share  their  newfound 
knowledge  and  awareness.   The  necessary  research  and  preparation  for  this, 
was  in  itself  a  valuable  learning  exercise  for  the  students.  (Wolff) 

Several  all-class  activities  were  very  successful,  especially  field  trips  to  build- 
ings which  display  varying  degrees  of  universal  design  success,  even  though 
recently  constructed.   The  ability  to  see  expensive  failures,  often  costing  many 
thousands  of  dollars  to  correct,  is  a  valuable  tool  for  a  new  designer/architect. 
By  far  the  best  group  project  was  the  elementary  school  visits,  which  we  docu- 
mented on  video,  and  their  grass  roots,  pure  education,  nature.  I  was  per- 
sonally thrilled  to  further  substantiate  what  most  of  us  know,  that  the  time  to 
change  discrimination  is  early  in  the  lives  of  a  new  generation.  As  a  person 
who  uses  a  wheelchair  knows,  children  have  a  natural  curiosity  and  not  a 
natural  prejudice  or  avoidance — that  is  left  to  their  parents.  (Shannon) 


8 


'Educating  Others  About  Universal  Design' 


The  emphasis  on  participatory  learning  produced  some  fine  projects,  which  can  be 
used  in  future  classes.  Primarily,  however,  it  served  to  maintain  a  high  level  of 
interest  and  involvement  while  encouraging  students  to  design  with  greater  empa- 
thy and  understanding  for  the  rich  variety  of  human  behaviors.  (Wolff) 

On  Universal  Design  Education 

In  many  ways  the  concepts  and  ideas  involved  in  universal  design  are  debatable 
and  can  be  questioned.  It  was  often  difficult  to  have  the  class  argue  both  sides  of 
the  controversial  issues  as  it  can  be  with  other  new  social/environmental  issues.  I 
want,  in  the  future,  to  create  a  universal  design  class  that  will  debate  all  the  issues 
of  universal  design.  (Grant) 

As  a  person  who  came  back  to  college  after  a  serious  automobile  accident  in  1987, 
and  has  spent  five  years  totally  involved  in  promoting  accessibility  on  many  fronts, 
each  class  section  was  also  an  opportunity  to  further  erase  the  "line"  that  separates 
persons  with  disabilities  from  the  non-disabled  remainder  of  the  ivorld.  In  a  very 
short  time,  my  wheelchair,  braces,  crutches  or  hearing  aids  were  not  really  thought 
of  as  other  than  the  assistive  devices  they  are.  In  this  particular  situation,  they  were 
some  of  my  strengths  and  perhaps  tended  to  add  a  dash  of  validity  to  some  of  the 
dialogue  that  became  extremely  important  as  the  class  progressed.  It  was  natural 
dialogue  and  curiosity  which  replaced  pity  and  avoidance,  both  negative  reactions. 
(Shannon) 


Evaluation 

Students  were  asked  to  complete  questionnaires  after  the  class  as  an  informal 
measure  of  change  to  help  the  faculty  determine  whether  the  course  had  increased 
the  students'  understanding  of  universal  design  and  the  American  with  Disabilities  Act. 
In  response  to  a  question  on  the  impact  of  the  course,  students'  comments  included: 
"New  appreciation  for  other's  perspectives;"  "Understanding  that  universal  design  has 
no  limits;"  "Universal  design  can  be  beautiful;"  "Better  understanding  of  what  to  con- 
sider to  ensure  better  design  decisions;"  and  "Broader  understanding  of  design  for  dif- 
ferent people  and  cultures." 

Students  identified  the  field  trips  and  the  video  production  as  the  most  effective 
resources  used  during  the  class.  They  also  gave  strong  positive  feedback  on  the  sim- 
ulation exercises,  use  of  consultants,  and  games. 


Strategies  for  Teaching  Universal  Design 


Chapter  5:  California  Polytechnic  State  University 


First  place  urinner  in 
the  universal  design 
competition. 


It  is  important  to  emphasize  that  this  course  mill  continue  to  be  offered — although 
probably  without  making  the  video.  It  will  continue  because  an  understanding  of 
universal  design  is  an  essential  component  in  helping  to  eliminate  discrimination 
in  our  architecture  and  because  it  can  contribute  to  the  creation  of  a  more 
humane  environment  for  the  twenty-first  century.  Universal  design  means  that  we 
will  become  a  less  separate,  more  integrated  society;  we  will  be  empowered  to  be 
competent  in  dealing  with  the  physical  world;  we  will  be  enabled  toward  greater 
interaction  in  the  workplace,  as  well  as,  social,  professional,  commercial  and  recre- 
ational settings.   This  dynamic  experiment  has  shown  that  just  as  attitudes  influ- 
ence design,  design  can  also  influence  attitudes.  (Wolff) 


10 


"Educating  Others  About  Universal  Design' 


The  foreword  to  a 
Through  this  course,  paper  written  by  a 

I  came  to  realize  that  the  only  way  that  I  can  ever  hope  to  make  a  change  student  in  the  class. 

is  to  hove  an  idea  of  what  a  person 
who  must  deal  with  physical  barriers 
encounters  on  a  daily  basts, 
t  had  a  taste  of  that  reality  and 
I  found  it  to  be  an  eye  opening  experience. 

I  do  not  know  how  it  feels  to  be  stared  at, 

to  have  to  spend  most  of  my  physical  energy  to  just  go  from  one  class  to  another. 

To  have  both  physical  and  attitud'tnal  barriers  placed  on  me  every  minute  of  my  life. 

To  be  told  that  I  can  only  enter  a  restaurant  through  the  kitchen. 

To  be  excluded  from  experiences  as  simple  as  playing  in  a  park, 

To  not  be  given  the  opportunity  to  Bve  freely, 

to  be  limited, 

to  be  segregated. 

Sure  we  can  retrofit, 

we  can  apply  standards, 

We  might  even  be  able  to  create  aesthetically  pleasing  designs. 

But,  we  can  not  forget  the  users, 

because  we  are  aB  users. 

We  will  age,  we  might  even  lose  our  sight  or  hearing. 

Some  of  us  might  use  a  cane,  perhaps  a  wheelchair. 

so,  we  as  designers  and  planners 

must  stop  taking  the  ideal  30  year  old  abled  body  man  as  a  prototype. 

We  must  stop  assuming  that  building  a  barrier-free  environment  stifles 

the  imagination  and  creativity 

and  take  it  as  a  challenge. 

Perhaps  through  courses  such  as  this 

minds  wiB  be  opened, 

attitudes  swayed  and  ideas  generated 

It  might  create  new  thoughts, 

perhaps  it  wiB  make  people  think  a  Bale  harder  and  a  little  deeper. 

It  might  help  to  bring  about  unity  into  our  society 

But,  most  ofaH, 

it  will  enBghten  and  increase  our  sensitivity  for  all  the  individuals 

who  might  not  get  around  on  two  legs, 

or  who  use  their  hands  to  see,  read  and  speak. 

It  might  just  be  as  simple  as  respecting  all  people. 

I  came  to  the  reaBzation  that 

sometimes  the  higher  our  eye  level  the  lower  our  outlook 

and  that  at  times  it  is  possible  to  see  more  clearly  when  staring  into  darkness. 


Strategies  for  Teaching  Universal  Design         I  I 


Iowa  State  University — Ames,  Iowa 

College  of  Design 


NOTE-  Unfortunately,  this  case  study,  representing  an  extraordinary  level  of  effort, 
was  received  after  the  deadline  to  send  materials  to  the  publisher.  Therefore,  ive  were 
unable  to  edit  and  format  it  prior  to  the  conference.   We  will  do  so  for  the  final  copy. 

Proposal 

The  purpose  was  to  strike  indelible  impressions  through  the  use  of  mutually  rein- 
forcing awareness  modules  that  increase  in  intensity  over  time.  The  goal  was  to  make 
universal  design  thinking  an  automatic  part  of  the  design  process.  The  procedures 
would  be  documented  on  video  tape  as  reference  materials  for  improving  instruction 
and  to  perpetuate  the  activity  throughout  the  inevitable  change  of  instructors.  The 
videotapes  would  be  shared  with  other  institutions  to  enhance  their  efforts.  The  pro- 
gression of  the  modules  from  lesser  to  greater  intensity  essentially  parallels  the  experi- 
ences of  persons  with  disabilities  as  they  leam  to  adapt  to  the  designed  environment. 
The  modules  are  to  be  infused  in  courses  in  three  departments  over  the  fall  and 
spring  semesters. 

The  products  would  include  project  statements,  sample  design  results,  critic  com- 
mentary and  video  taped  highlights  of  the  process. 

The  Accountability  and  Integration  modules  will  actively  involve  people  represent- 
ing a  range  of  individuals  across  the  life  span.  The  Coordinator  of  Students  with 
Disabilities  at  Iowa  State  University  is  a  woman  with  quadriplegia  who  uses  a  motor- 
ized wheelchair.  A  practicing  landscape  architect  in  Ames,  Iowa,  has  restricted  mobili- 
ty requiring  the  use  of  crutches.  Alben  Rutledge,  a  professor  of  landscape  architecture 
at  ISU,  has  recently  undergone  surgery  for  the  replacement  of  both  hips. 

These  first-time  participants  will  also  help  identify  others  with  disabilities  who 
might  become  involved  in  future  projects.  Thus  the  human  resource  pool  should 
grow  and  recharge  itself  continuously  throughout  the  long  term. 


Team  members: 

Mark  Chidister 

Associate  Professor  and 

Interim  Chair,  Department 

of  Landscape  Architecture 
Albert  Rutledge 

Professor  of  Landscape 

Architecture 
Arvid  Osterberg 

Associate  Professor  of 

Architecture 
Robert  Harvey 

Professor  of  Landscape 

Architecture 
Fred  Malven 

Associate  Professor  of 

Interior  Design 
Harlen  Groe 

Graduate  Assistant 


Activities  and  Reflections 


UNFORMATTED  TEXT  FOLLOWS— 


Strategies  for  Teaching  Universal  Design         1 3 


Fall  1993 

Landscape  Architecture  284,   Introduction   to  Landscape  Architecture 

Professor  Mark  Chidister 


The  focus  of  this  course  with  respect  to  the  UDEP  project  has  been  to  increase  students 
consciousness  of  people  with  disabilities  and  the  need  for  designers  to  be  knowledgeable  of 
and  sensitive  to  a  wide  range  of  populations.  Consciousness  was  one  of  four  levels  of  the 
Awareness  Modules  developed  by  the  Iowa  State  team.  The  specific  goal  of  the  course 
was  to  increase  awareness  of  the  widespread  presence  of  people  of  differing  abilities,  what 
it  means  to  be  a  person  with  a  disability,  what  language  to  use  when  referring  to  a  person 
with  a  disability,  introduce  the  concept  of  Universal  Design,  and  introduce  students  to  the 
Americans  with  Disabilities  Act. 

It  was  hoped  that  the  result  of  the  videos  shown,  lectures  given,  and  discussion  would  be 
an  awareness  of  the  need  to  design  for  disabilities,  inoffensive  language,  and  an 
understanding  of  Universal  Design  and  the  Americans  with  Disabilities  Act 

At  the  outset  of  the  semester  I  distributed  a  Personal  Profile  for  students  to  fill  out  (a  copy 
of  the  profile  was  included  in  the  first  report).  The  stated  intent  was  to  help  me  get  to  know 
the  students  better  and  to  get  a  sense  for  how  much  they  knew  about  the  topics  we  would 
cover  during  the  semester.  Embedded  in  the  profile  were  several  questions  relating  to  ADA 
and  Universal  Design.  Sixty  students  filled  out  the  profile  which  served  as  a  kind  of  pre- 
test. I  found  that  half  of  the  students  had  prior,  first-hand  contact  with  people  with 
disabilities.  Almost  three-quarters  of  the  students  had  prior,  first-hand  contact  with  the 
elderly.  Very  few  were  familiar  with  the  term  Universal  Design  (17%).  However,  when 
asked  to  describe  what  the  term  meant,  none  of  the  students  were  able  to  articulate  a 
definition  that  was  even  close.  Quite  a  few  more  of  the  students  had  heard  of  the 


H 


Americans  with  Disabilities  Act  (33%),  although,  still  less  that  half.  When  asked  to 
describe  ADA,  most  of  those  who  stated  familiarity  with  ADA  were  able  to  convey  some 
sense  of  understanding  the  term.  A  full  print  out  of  responses  to  the  pertinent  questions 
follows  in  the  second  part  of  this  section. 

The  post-test  was  the  exam  on  this  portion  of  the  course  which  followed  the  presentation  of 
material  by  two-and-a  half  weeks.  A  review  session  for  the  exam  was  held  a  few  days 
prior  to  the  exam  where  much  of  the  material  was  reiterated.  Fifty-eight  students  took  the 
exam.  A  full  copy  of  the  exam  follows  in  the  second  part  of  this  section. 

The  exam  indicated  a  fairly  good  ability  to  recognize  definitions  of  Universal  Design  and 
the  Americans  with  Disabilities  Act.  For  both  concepts,  a  full  defmition  was  printed  on  the 
examination  (questions  21  and  24)  and  students  were  asked  to  fill  in  the  concept  which  the 
defmition  described.  Almost  ninety  percent  were  able  to  accurately  identify  the  definition  of 
Universal  Design  (88%).  The  same  percentage  were  able  to  pretty  closely  identify  the 
definition  of  Americans  with  Disabilities  Act,  although  only  19%  use  the  full,  correct  title 
for  the  act. 

The  question  that  was  most  revealing  and  satisfying  for  me  (question  26)  was  one  in  which 
students  were  asked  to  assume  that  they  were  the  project  designer  on  a  multi-family 
housing  development  and  recreation  area  that  was  designed  in  the  true  spirit  of  Universal 
Design.  They  were  then  asked  to  state  how  they  would  refer  to  people  who  cannot  walk, 
see,  hear,  etc.  in  their  verbal  presentation  of  the  project  to  a  client  group.  The  responses, 
with  a  few  exceptions,  were  consistent  with  the  guidelines  set  out  by  Paul  Longmore  in  his 
short  paper  titled  Unhandicapping  Our  Language  Longmore's  paper  was  part  of  the 
material  provided  by  the  Center  for  Adaptive  Environments  at  the  onset  of  this  project.  I 
was  pleased  that  students  were  beginning  to  use  language  in  a  manner  that  was  sensitive  to 
the  people  involved  and  that  many  were  sensitive  to  design  issues  related  to  people  with 
disabilities,  i.e.,  not  singling  them  out  in  homogenous  disability  groups  or  assuming  that 
people  with  similar  disabilities  necessarily  want  to  live  together. 

The  broader  attempt  I  made  was  to  not  isolate  ADA  or  Universal  Design  as  a  stand  alone 
topic  but  to  integrate  it  into  the  larger  discussion  of  designing  for  people  who  are  different 
than  the  designer.  This  includes  differences  of  ability,  race,  and  social,  economic,  and 
geographic,  background.  I  also  attempted  to  integrate  the  material  into  the  discussion  of 
Sense  of  Place,  which  includes  the  criterion  of  access  ( in  broad  terms)  to  places. 

The  real  test  of  whether  any  of  this  material  made  an  impact  will  come  next  year  as  they 
prepare  ideas  for  dwelling,  educational,  work,  and  recreational  environments. 

The  idea  of  asking  students  to  fill  out  a  personal  profile  was  stimulated  by  this  project. 
Also  the  material  for  talking  about  designing  for  people  with  different  ability  levels  was 
gready  enhanced  and  refined  by  the  materials  prepared  and  assembled  by  the  Center  for 
Adaptive  Environments.  The  videos  used  were  essential  in  a  course  of  this  type  to  begin  to 
understand  and  empathize  with  people  who  are  different  that  they  are.  In  that  sense  I 
believe  the  experiment  in  LA  284  was  a  success  to  the  extent  that  this  course  can  contribute 
toward  individual  understanding  of  and  sensitivity  to  designing  for  people  with  disabilities. 
If  I  could  isolate  the  one  area  for  improvement  that  would  make  a  major  impact  in  the 
course,  it  would  be  to  have  a  well  documented  case  study  of  a  complex  environment  that 
fulfilled  the  goals  of  Universal  Design.  A  case  study  with  outstanding  illustrations  for 
classroom  use  would  help  make  the  concepts  more  real  to  students  and  make  the  connection 
between  the  idea  of  Universal  Desisn  and  its  tangible  realization. 


IT 


LA  342  Intermediate  Landscape  Architectural  Design  I 

Principals:        Albert  J.  Rutledge,  Professor,  Department  of  Landscape  Architecture 
Jeffrey  Benson,  Landscape  Architect  (private  practice) 

"Oh,  didn't  I  tell  you?  The  representative  user  group  all  have  disabilities." 

Procedure 

This  studio  (16  students)  is  the  first  studio  (1  of  6)  in  the  undergraduate  professional 
program.  It  lays  significant  groundwork  in  the  development  of  problem-solving  skills. 
The  subject  type  is  typically  "housing";  problems  typically  emphasize  land  analysis,  land 
use  allocation,  concept  development  and  articulation,  3-dimensional  space  formation, 
vehicular  and  pedestrian  circulation  as  well  as  open  space  system  planning.  The  solution 
expectation  is  a  good  cut  above  the  beginner's  level,  but  still  short  of  an  all-inclusive 
professional  job. 

It's  an  excellent  place  to  form  sustaining  design  habits. 

Given  the  attention  of  the  studio  to  site  planning  fundamentals,  universal  design  principles 
could  not  be  permitted  to  dominate  the  course.  Rather,  it  was  decided  to  introduce  students 
to  both  the  ADA  and  universal  design  considerations  near  the  end  of  the  semester  when, 
ostensibly,  students  had  become  somewhat  confident  in  their  general  problem  solving 
abilities  and  could  more  productively  digest  an  extraordinary  "play  in  the  game  plan". 

It  was  decided  to  do  so  by  shock  effect.  Hopefully,  this  a  technique  would  make  such  an 
indelible  impression  that  universal  design  considerations  would  become  a  habit 
"overnight". 

Ironically,  the  striving  was  to  make  something  ordinary  by  introducing  it  in  an 
extraordinary  way. 

The  selected  project  is  described  on  the  attachment:  an  in-town  housing  development  in 
which  social  factors  were  introduced  as  design  determinants,  specifically  the  phenomenon 
of  "neighboring".  Students  were  told  to  work  toward  a  preliminary  solution  presentation  to 
a  "representative  user  group"  for  the  purpose  of  providing  an  experience  in  testing  ideas  on 
potential  users  before  moving  into  the  final  solution  stage.  Nothing  further  was  said  about 
the  group.  It  was  correctly  assumed  that  they  would  imagine  a  traditional  representation. 

One  half  hour  before  the  students  were  to  pin  up  their  work  for  inspection  by  the 
representative  users,  the  faculty  casually  mentioned  (see  the  italics  above)  that  the  group 
comprised: 

1 .  An  Iowa  DOT  transportation  specialist  who  is  also  deaf,  plus  his  daughter  who 
would  sign  for  him. 

2.  A  computer  specialist  who  is  also  blind. 

3 .  The  University  coordinator  of  services  for  person  with  disabilities  who  is  also  a 
paraplegic  who  uses  a  motorized  wheelchair. 

4.  An  81  year  old  retiree  who  lives  alone  in  an  apartment. 

5 .  A  practicing  landscape  architect  who  also  uses  hand  crutches  to  walk. 


)U 


Students  knew  the  landscape  architect  as  their  occasional  studio  critic  addressing 
their  work  according  to  his  wealth  of  professional  experience.  However,  he 
would  now  react  from  the  perspective  of  his  disability.  (The  client  group  was 
assembled  by  the  landscape  architect  with  the  assistance  of  the  University  office 
for  persons  with  disabilities. 

Upon  this  announcement,  a  great  sucking  sound  was  heard  in  the  studio  and  it  wasn't  jobs 
going  down  to  Mexico. 

The  students  pinned  their  work  on  the  wall.  They  explained  the  vitals  to  each  guest  as  the 
guests  circulated  around  the  room  and  gave  their  reactions. 

A  round  table  discussion  was  held  to  offer  general  impressions  and  for  the  students  to  ask 
specific  questions. 

During  the  next  studio  session,  faculty  lectured  on  the  Americans  With  Disabilities  Act, 
drawing  particular  attention  to  The  Enabler  Model  as  the  paradigm  to  replace  the  "average 
person".  Two  videos  were  also  shown  to  complete  the  background  picture  of  the  students' 
task: 

1 .  A  lecture  from  the  UDEP  conference  on  the  political  history  of  the  ADA  by  Chris 
Palames. 

2 .  The  Lawrence  Halprin  video  "Taking  Part:  a  workshop  approach  to  collective 
creativity"  showing  interns  in  his  studio  experiencing  disabilities  prior  to 
designing  a  public  space  sensitive  to  the  needs  of  persons  with  disabilities. 

Two  weeks  remained  in  the  project.  Students  were  directed  to  incorporate  insights  gained 
from  the  presentation  experience.  They  were  also  to  prepare  a  sheet  demonstrating  the 
attention  their  plan  paid  to  universal  design.  Expectations  were  modest  (students  were  to 
demonstrate  simply  one  aspect  of  universal  design  sensitivity  in  their  work)  -  but  we  hope 
telling  as  a  forerunner  to  fuller  attention  as  general  expectations  of  expertise  increase  in 
higher  level  studio  courses. 


Reflections   on   Results 

While  this  student  body  was  merely  average  in  their  skill  level  for  this  stage  in  the 
curriculum,  they  were  considerably  above  average  in  maturity  and  desire  to  leam.  The  rude 
announcement  of  the  user  group  was  met  with  stunned  silence.  The  class  had  pulled  an  all- 
nighter.  They  had  psyched  themselves  up  to  address  one  group.  Another  very,  very 
unfamiliar  group  was  now  at  hand.  Perhaps  the  periodic  presence  of  the  class  critic  using 
crutches  had  put  them  somewhat  at  ease  among  people  with  disabilities.  Regardless,  most 
thoughts  turned  quickly  to  formulating  new  approaches. 

How  does  one  explain  a  design  to  a  blind  person,  for  instance?  "Easy,"  one  student  said 
after  the  fact.  "We  used  points  of  the  compass  as  our  frame  of  reference." 

The  discussions  were  animated  during  the  circulation  period.  Students  seemed  relieved  to 
have  discovered  an  easy  rapport.  The  client  group  helped  the  atmosphere,  of  course.  They 
talked  directly  about  the  project  in  terms  of  providing  for  persons  with  their  disability. 
They  seemed  interested  in  the  work  and  excited  themselves  to  be  a  part  of  the  learning 
process. 


/? 


Neither  students  nor  clients  had  problems  opening  up  with  questions  and  answers  during 
the  round  table  finale.  Insights  gained  included  learning  how  blind  people  memorize  a  site 
(including  the  utility  of  landmarks)  and  how  disorienting  curving  or  zigzag  pavements  can 
be;  how  grade  change  ought  not  to  be  abrupt,  rather  gradual  to  help  one  acclimate  to  newly 
called  for  gait,  the  importance  of  opportunities  for  casual  contact  with  other  people;  how 
traffic  lanes  should  not  be  interjected  between  an  auto  parking  stall  and  one's  destination; 
how  desirable  is  the  scattering  of  recreations  amenities  throughout  the  site,  as  opposed  to 
centralizing  them  in  one  place. 

Students  demonstrated  notable  sensitivity  to  universal  design  notions  in  the  final  work. 
Most  came  forth  with  at  least  one  substantial  feature.  See  the  attached  example  of  student 
work.  Positive  features  identified  in  critique  included: 

1 .  Decentralized  recreation  amenities  distributed  throughout  the  site. 

2.  Convenient  and  highly  accessibility  parking  lots  with  drop-offs  even  more 
convenient  to  housing  units. 

3 .  Mixture  of  dwelling  types  to  maximize  integration  of  residents. 

4.  6'-8'  walks  (also  walks  of  varying  widths)  to  accommodate  wheelchair  passage. 

5 .  Much  attention  to  way  finding:  90  intersections,  marked  by  attention-catching 
features  x  tree  canopy  treatments,  pavement  makers  and  other  distinct 
landmarks  along  pedestrian  ways.  "Sensory  landmarks"  were  also  employed  - 
acoustical  art,  fragrant  flowers,  etc. 

Negative  aspects  identified  in  critique  centered  mostly  on  confusing  circulation  patterns 
including  unnecessary  multiple  entries,  confusion  often  aggravated  by  misleading 
"environmental  cues."  See  the  attached  example  of  student  work  and  note,  for  instance,  an 
entryway  that  begins  as  a  boulevard  suggesting  a  major  collector  artery,  but  soon  peters  out 
into  a  back  entrance  to  a  parking  lot. 

Most  universal  design  features  were  simply  responses  to  the  ideas  verbalized  during  the 
preliminary  session  round  table.  But  at  least  the  kids  were  listening.  And  more 
importantly,  trying. 

Whether  there  be  lasting  impressions  and  particular  payoff  in  professional  practice  where  it 
really  counts,  who  can  say.  It  appears  thought  to  be  a  good  start. 

Next  Step 

While  projects  in  LA  342  stayed  at  what  might  be  termed  "organizational  scale",  e.g. 
1"=100',  1"=5-',  LA  343,  the  next  studio  will  permit  greater  detail  to  be  addressed,  the 
projects  perhaps  starting  at  1"=40',  down  to  perhaps  1"=10'.  LA  342  played  with 
concepts  and  general  layouts.  LA  343  will  add  construction  detailing. 

Two  universal  design-focused  projects  are  imagined.  Both  will  stress  the  need  to  make 
universal  design  concessions  an  unconscious-appearing  part  of  the  development . . .  truly 
integrated  in  the  scheme.  Project  One  will  be  a  step  and  ramp  complex  which  will  be 
approached  as  landform  sculpture.  A  scale  model  will  result.  The  design  period  will  be 
proceeded  by  a  disability  role  playing  experience  conducted  by  a  professional  disability 
awareness  group.  Project  Two  will  be  an  urban  civic  space.  As  opposed  to  LA  342's 


|S 


hospital  used  in  the  initial  sketch  problem.  Phase  I  involved  research  and  development  of  a 
program  document  for  each  project. 

The  research,  program  document,  and  the  other  class  experiences  provided  the  background 
for  the  design  work  during  the  remaining  weeks  of  the  semester.  Students,  working  in 
two-three  person  teams,  spent  five  weeks  working  on  developing  a  design  concept  for  their 
selected  area.  This  project  required  the  comprehensive  design  of  a  setting  of  moderate 
complexity  and  employed  substantial  direction  from  faculty.  A  preliminary  peer  review 
was  held  October  1 1  to  provide  direction  for  more  detail  concept  development 

The  major  critique  incorporated  a  variety  of  jurors:  representatives  of  the  hospital  and  the 
Ames  Alzheimer's  support  group,  faculty  with  elderly  parents  in  assisted  living  or  dementia 
care  units,  interior  design  faculty,  architecture  faculty  who  actively  work  in  the  health 
care/elderly  area.  This  four  hour  session  on  October  28  was  video  taped.  Again  it  was 
clear  that  the  application  of  universal  design  principles,  as  well  as  other  legal  requirements 
or  social  concerns,  were  not  sufficiently  or  consistentiy  integrated  into  the  design  concept 
solutions. 

Four  team  projects  that  were  generally  strong,  but  that  contained  serious  problems,  were 
selected  as  examples.  To  make  the  point  of  design  accountability,  a  mock  trial  format  was 
used  to  emphasize  the  personal  responsibility  of  the  designer  for  the  impact  of  the  design 
decisions.  This  includes  satisfying  the  intentions  of  the  Americans  With  Disabilities  Act  as 
well  as  codes  and  other  areas  of  professional  liability.  This  simulation  was  based  on  the 
Moot  Court  used  at  Arizona  State  University  (Di  Cicco  &  Reznikoff,  1992). 

During  class  on  November  15,  the  Story  County  sheriff  (a  graphic  design  faculty  member) 
appeared  to  deliver  summons  to  four  interior  design  teams  to  appear  in  court  the  next  class 
meeting  (November  17).  Each  summons  was  for  a  different  complaint,  including  one  for 
failure  to  comply  with  Americans  with  Disabilities  Act.  Prosecutors  and  defense  attorneys 
were  named  on  each  summons,  so  that  every  student  was  involved  in  a  case.  When  the 
sheriff  left  and  the  students  recovered  from  their  shock,  the  moot  court  procedures  were 
explained  and  the  remainder  studio  time  was  used  to  prepare  for  both  sides  of  defense  in 
the  trails.  One  faculty  member  acted  as  advisor  for  the  defense  and  the  other  faculty 
member  acted  as  advisor  for  the  prosecutors. 


On  trial  date,  a  large  room  was  organized  with  tables  for  the  defense  and  prosecution,  a 
witness  stand  (red  chair),  table  for  the  judge,  and  chairs  at  the  back  of  the  room  for 
visitors.  Chairs  were  placed  in  three  for  the  larger  group  of  students  currently  not  part  of 
the  defense  or  prosecution  to  act  as  the  jury.  The  court  was  called  to  order  by  the  bailiff, 
the  judge  in  his  black  academic  robe  appeared,  and  witnesses  were  sworn  in  using  the 
design  bible,  Time  Saver  Standards  for  Interior  Design.  The  use  of  expert  witnesses  from 
the  college  and  community  was  encouraged  and  several  faculty  served  this  purpose.  The 
proceedings  were  video  taped. 

Students  were  given  an  opportunity  to  refine  their  design  in  the  two  weeks  of  class  after  the 
mock  trial.  There  was  considerable  energy  and  involvement  involved  in  understanding 
codes  and  issues  of  social  responsibility.  Projects  in  some  cases  were  totally  revised.  At 
this  point  students  were  working  in  the  Accountability  Level;  they  were  involved  in  the 
conscious  application  of  universal  design  principles,  health  and  safety  standards,  and  other 
issues  related  to  program  requirements.  About  two-thirds  of  the  students  elected  to 
complete  this  final  phase  of  the  project  on  their  own;  the  other  third  of  the  students 
continued  in  their  design  teams,  but  developed  refinements,  details,  and  some  working 
drawings  for  their  entire  project. 


» 


modest  expectation  of  attention  of  universal  design,  full  attention  will  be  expected  in  this 
work. 


ARTID  465 

Activity 

Using  three  of  the  four  levels  of  awareness  teaching  modules  (consciousness,  engagement, 
and  accountability),  ArtID  465  Interior  Design  Studio  V  tried  to  provide  a  means  of  main- 
streaming  universal  design.  It  addressed  upper  division  students  who  had  not  previously 
focused  on  issues  of  universal  access  and  use.  The  intent  was  to  integrate  Universal 
Design  principles  into  most  aspects  of  practice,  rather  than  being  viewed  as  add-on 
requirements  or  a  code  compliance  annoyance.  Universal  Design  was  one  of  five  current 
issues  that  were  researched  and  layered  onto  other  design  considerations.  The  other  issues 
were:  health  and  safety,  socially  responsible  design  concerns.  A  major  educational  goal 
for  this  course  was  to  establish  student  accountability  and  documentation  for  design 
research  and  design  decision  making. 

It  was  assumed  that  the  senior  students  had  sufficient  background  with  universal  design 
principles  to  be  beyond  the  Consciousness  and  Engagement  levels.  So,  the  awareness 
module  focus  of  this  course  was  to  be  on  the  Accountability  Level.  To  verify  (pre-test) 
student  background  and  to  set  the  stage  for  a  larger  scale  project,  students  were  given  a  two 
week-long  sketch  problem:  a  small  entrance  lobby  for  a  county  hospital.  The  project  was 
assigned  the  first  day  of  class  (August  23).  Each  team  was  assigned  an  environmental 
component  on  which  to  focus  in  developing  their  concept.  They  were  required  to  use  the 
P.A.Th.Way.S.  method  or  similar  technique  for  documenting  their  accountability.  The 
results  of  this  sketch  problem  (presentation,  September  8)  indicated  that  only  one  out  of  the 
ten  groups  actively  addressed  universal  design  issues.  This  required  course  adjustment  to 
integrate  components  of  the  first  two  modules  (consciousness  and  engagement  levels)  into 
the  course. 

The  next  class  meeting  (September  13)  addressed  the  Consciousness  Level  (becoming 
aware  of  what  it  means  to  be  a  person  with  a  disability).  This  was  achieved  by  indirect  and 
empathic  exposure  through  viewing  a  video,  Designing  Environments  for  Everyone  by 
Lawrence  Halprin,  and  follow-up  discussions.  [This  videotape  was  shown  to  all  of  the 
sophomore  and  junior  interior  design  students  as  well.] 

On  September  29  Lynn  Paxson,  Assistant  Professor  of  Architecture,  presented  an 
overview  on  the  importance  of  dealing  with  socially  relevant  issues.  Students  visited 
Green  Hills,  an  excellent  local  extended  care  and  assisted  living  facility,  in  Ames  on 
September  27  to  interact  with  the  residents  and  staff. 

The  Engagement  Level  (experiencing  disability)  was  achieved  through  direct  exposure  by 
having  each  student  assume  disabilities.  Welcome  to  my  World,  an  experiential  workshop 
was  led  by  Robert  E.  Jeppesen,  Executive  Director  for  the  Central  Iowa  Center  for 
Independent  Living  (CICIL)  on  September  22.  Students  experienced  several  disabilities 
(sight,  dyslexia,  impair  limbs,  speech,  mobility,  hearing)  and  interacted  with  the  President 
of  CICIL,  who  is  a  quadriplegic.  A  lively  question  and  answer  session  was  part  of  the 
workshop.  [All  sophomore  and  junior  interior  design  students  participated  in  two 
additional  sessions  of  this  workshop.] 

During  this  time,  students  were  working  as  a  class  team  on  Phase  I  of  their  design  project: 
half  worked  on  a  dementia  unit;  half  dealt  with  an  assisted  living  wing  in  the  county 


v» 


The  semester  culminated  with  a  two-hour  informal  critique  of  the  projects,  which  was 
video  taped.  Many  of  the  initial  jurors  reviewed  the  projects,  supplemented  by  an 
expanded  group  of  graphic  design  and  architecture  faculty.  Because  of  time  restraints,  the 
final  annotations  of  the  projects  occurred  on  the  first  day  of  studio  for  the  spring  semester. 

Reflection 

The  approach  of  using  modules  provided  flexibility  within  the  studio  to  adjust  to  the 
student  level  of  knowledge.  After  the  first  sketch  problem,  it  was  clear  that  the  first  two 
levels  must  be  addressed,  before  any  expectation  of  achieving  the  third  level  of 
accountability  would  be  possible  --  even  though  the  students  were  seniors  and  supposedly 
had  been  involved  in  barrier  free  design  in  previous  courses. 

The  mock  trial  was  an  excellent  active  learning  technique.  Students  felt  that  they 
understood  their  legal,  as  well  as  moral  responsibility  after  preparing  for  and  going  through 
the  trail  process.  They  felt  that  some  of  the  citations  would  be  better  placed  after  they  had 
done  more  developed  drawing  and  drafting,  but  agreed  that  they  had  a  heightened 
awareness  and  interest  in  the  issues,  including  ADA  and  universal  design.  From  the 
extensive  use  of  guidelines  and  code  books  in  the  final  two  weeks,  the  faculty  would  agree 
that  a  sense  of  accountability  had  been  realized  by  most  students. 

Like  so  many  concepts  and  ideas  presented  in  the  education  process,  universal  design  will 
not  stick  with  one  exposure.  Progressive  intensity  in  the  depth  of  information  and  diversity 
in  the  populations  as  students  progress  through  the  design  curriculum  -  or  even  through  a 
single  course  -  is  needed  to  produce  the  results  needed:  practicing  professional  designers 
who  view  universal  design  as  a  standard  of  practice,  rather  than  a  legislated,  add-on 
requirement. 

If  the  modules  are  appropriately  distributed  throughout  each  curriculum,  the  concept  of 
universal  design  will  become  an  integrated  part  of  every  aspect  of  design  education  so  that 
universal  design  concepts  will  be  integrated  into  students  design  values. 


REFERENCES 

Di  Cicco,  D.B.  &  Reznikoff,  S.C.  (1992).  Moot  court:  demonstrate  and  evaluate  design 
competencies.  Research  Resources:  1992  IDEC  International  Conference  Proceedings, 
21-24.  Equal  Employment  Opportunity  Commission  (EEOC)  and  the  U.S.  Department  of 
Justice  (USDOJ),  (1992,  October).  American  With  Disabilities  Act  Handbook. 

*  Federal  Register  (1991,  July).  American  With  Disabilities  Act  Accessibility  Guidelines 
(ADAAG). 

*Mace,  Ron,  Graeme  Hardie  and  Jaine  Place  (1991).  i Accessible  Environment;  Toward 
Universal  Design,!  in  Design  Intervention:  Toward  a  More  Humane  Architecture,  edited  by 
Preiser,  Wolfgang,  et  al.  New  York:  Van  Nostrand  Reinhold. 

Lusher,  Ruth  Hall  (1988,  February).  iDesigning  for  the  Life  Span,i  in  The  Construction 
Specifier. 

United  States  Department  of  Agriculture  (USDA)  (1992,  October).  Design  Guide  for 
Universal  Access  to  Outdoor  Recreation,  draft. 


2./ 


United  States  Department  of  Justice  (USDOJ)  (1992,  January).  The  American  With 
Disabilities  Act,  Title  II,  Technical  Assistance  Manual. 

*Reznikoff,  S.C.  (1989).  Specification  for  Commercial  Interiors,  Revised  Edition.  N.Y.: 
Whitney  Publishing. 

STUDENT  READINGS 

*  in  reference  list  above  denotes  student  readings 
additional  readings  included: 

*  iUnhandicappted  Our  Language!  compiled  by  Paul  K.  Longmore 

*  iFact  sheet  6:  Definitions:  Accessible,  adaptable,  and  universal  design,!  Center  for 
Accessible  Housing. 

*  Guidelines  for  reporting  and  writing  about  people  with  disabilities,  Third  edition  (1990). 
The  Research  and  Training  Center  on  Independent  Living. 

*i01der  People  --  Where  is  Home?!  (Winter  &  Spring  1989).  Design  and  Construction 
Newsletter,  Vol.  5,  Number  1  &  2.  The  College  of  Engineering,  University  of  Wisconsin- 
Madison. 

*!Cutting  Through  the  Red  Tap  of  Codes  Research,!  The  ASID  Report.  (March/May 
1989).  Terri  Long,  ASID. 


REVIEW  OF  THE  FALL  SEMESTER  OF  1993 
Arvid  Osterberg 

After  a  number  of  discussions  with  various  faculty  members  in  the  Department  of 
Architecture,  two  approaches  for  the  integration  of  universal  design  concepts  into  the 
curriculum  were  selected  for  inclusion  in  the  UDEP  projects  for  the  fall  semester.  Below  is 
a  brief  review  of  the  results  of  the  two  approaches  taken  during  the  fall  semester. 

APPROACH  NUMBER  1, 

Integration  of  materials  into  Arch  240,  Materials  and  Methods 
(3  credits,  130  students) 

Architecture  240  is  a  required  course  in  the  technologies  area  which  is  currently  being 
taught  by  Professor  Bruce  Bassler,  a  faculty  member  with  extensive  experience  in 
architectural  practice,  teaching,  and  research.  The  prerequisite  for  the  course  is  completion 
of  the  pre-professional  program  and  admission  into  the  professional  program.  The  course 
is  an  introduction  to  common  architectural  materials,  their  physical  properties,  and  their 
integration  into  light  construction  subsystems.  The  course  includes  materials  on  model 
building  codes,  gravitational  and  climatic  forces,  and  simplified  methods  of  analysis  for  the 
preliminary  design  of  building  systems. 

During  the  semester  Professor  Osterberg  gave  a  guest  lecture  on  the  subject  of  ADAAG 
standards,  as  related  to  the  course  subject  area  of  icodes  and  standards.!  The  lecture 


isi- 


included  a  portion  of  the  iUniversal  Designi  video  tape  provided  by  the  UDEP  project  in 
order  to  raise  consciousness  and  provide  indirect  exposure  to  the  need  for  universal  design. 
The  90  minute  lecture  also  included  a  portion  of  a  video  tape  made  as  part  of  the  ISU-ADA 
project,  which  is  a  thorough  and  detailed  study  of  the  ISU  campus  currently  being 
completed  under  Professor  Osterbergis  supervision.  The  research  study  is  being  completed 
to  determine  the  deficiencies  of  150  buildings  and  exterior  spaces  (parking,  routes  of  travel, 
building  entrances,  etc.)  as  defined  by  ADAAG. 

At  the  end  of  the  lecture,  students  were  assigned  (in  teams  of  two)  specific  locations  to 
analyze,  as  per  ADAAG.  Teams  of  students  were  assigned  several  different  locations  in 
and  near  the  College  of  Design  for  analysis.  Each  team  was  required  to  measure  and  record 
ADAAG  deficiencies  using  sketches  and  notes  on  a  form  that  was  specifically  prepared  for 
the  exercise.  Several  of  the  exercises  were  video  taped  during  the  exercise  for  later  analysis 
and  use.  Each  project  was  reviewed  and  graded,  and  examples  have  been  included  herein. 

Overall  reaction  to  the  exercise  by  students  and  their  instructor  was  quite  positive. 
iConsciousnessi  (level  1)  was  raised  through  the  lecture  and  the  two  video  tapes  shown 
during  the  lecture.  Additionally,  iengagementi  (level  2)  was  vicariously  achieved  through 
hands  on  measuring  and  scrutiny  of  the  ADAAG  standards.  iAccountabilityi  (level  3)  was 
achieved  throughout  the  evaluation  and  grading  of  the  studentis  drawings  and  notes.  The 
fourth  level  of  iintegrationi  was  not  attempted  as  part  of  this  exercise. 

APPROACH  NUMBER  2 

Integration  of  universal  design  concepts  into  architectural  design  studios  at  various  levels 

Informal  input  was  made  into  several  architectural  design  studio  projects  that  included 
issues  of  human  needs  relating  to  universal  design  concepts.  The  iUniversal  Designi  video 
tape  provided  by  UDEP  was  used  on  several  occasions.  At  the  beginning  of  one  design 
studio  project  in  Architecture  201,  (taught  by  Professor  Lynn  Paxson)  students  were 
required  to  complete  isensitivityi  readings  from  Raymond  Lifchezfs  book,  Rethinking 
Architecture,  and  other  selected  readings.  Following  the  readings,  there  were  several  in- 
class  discussions  covering  varying  issues  relating  to  accessibly  and  universal  design. 

Overall  reaction  to  the  integration  of  universal  design  concepts  into  architectural  design 
studios  was  positive.  However,  results  thus  far  have  not  been  consistent  from  one  studio, 
(and  instructor)  to  another.  The  iconsciousnessi  level  (level  1)  was  raised  in  some  studios 
through  the  use  of  video  tapes  and  sensitivity  readings  and  discussions.  iAccountabilityi 
(level  3)  was  also  achieved,  to  a  limited  extent,  through  comments  made  by  students  and 
faculty  members  during  project  reviews,  and  by  the  evaluation  and  grading  of  the  studentis 
designs  and  drawings.  However,  overall  accountability  was  difficult  to  measure,  because 
of  the  high  number  of  students  and  faculty  involved  at  various  levels  of  architectural  design 
in  the  curriculum. 

iEngagementi  (level  2)  and  the  iintegrationi  (level  4)  were  not  attempted  as  part  of  the 
approach  to  integrate  universal  design  concepts  into  architectural  design  studios  during  the 
fall  semester  of  1993. 


Spring    1994 

Only  four  of  the  team  members,  Al  Rutledge,  Arvid  Osterberg,  Fred  Malven,  and  Dorothy 
Fowles,  taught  spring  semester  courses  in  which  the  principles  of  Universal  Design  were 
integrated.  I,  Mark  Chidister  was  involved  with  full  time  administration  and  not  in  the 


Z$ 


classroom  last  spring.  However,  I  wanted  to  put  down  my  thoughts  on  the  overall  project 
and  the  impact  it  has  had  on  my  teaching.  Those  thoughts  follow: 

My  involvement  with  the  UDEP  project  did  not  grow  out  of  a  long-standing  research 
agenda  on  accessible  environments.  In  fact,  I  knew  very  little  about  the  Americans  with 
Disabilities  Act  or  Universal  Design  before  the  project.  Two  years  ago  I  attended  a  half- 
day  session  on  Universal  Design  held  at  the  annual  meeting  of  the  American  Society  of 
Landscape  Architects  in  Washington,  DC  Elaine  Ostroff,  Susan  Goltsmann,  and  Joe  Mead 
were  three  of  the  five  speakers.  Their  presentations  solidified  the  importance  of  UDEP  and 
the  need  to  integrate  material  on  universal  design  into  design  curricula.  Following  that 
meeting,  I  encouraged  several  of  my  colleagues  to  join  me  in  submitting  a  grant  proposal. 

Receipt  of  the  grant  was,  however,  somewhat  humbling.  We  could  no  longer  talk,  we  had 
to  do  something.  The  experience  of  confronting  how  one  can  incorporate  the  principles  of 
universal  design  into  curricula  was  a  valuable  one.  It  has  dramatically  changed  my 
approach  to  teaching.  The  project  was  the  vehicle  for  me  to  come  up  to  speed  on  the 
requirements  of  the  Americans  with  Disabilities  Act  and  the  principles  of  universal  design. 

I  also  became  convinced  that  the  Iowa  State  teamis  original  concept  of  integrating  the 
material  into  many  courses  at  several  levels  of  intensity  proved  to  be  the  best  approach  for 
our  situation.  We  did  not  want  a  stand-alone  course  that  might  make  it  easy  or  tempting  for 
a  student  to  compartmentalize  the  information.  We  wanted  them  to  confront  the 
information  in  several  different  venues  to  reinforce  the  message:  designing  universally  is 
something  you  do  on  every  project.  I  think  the  message  is  beginning  to  get  across. 

The  funded  project  is  now  over,  but  the  work  continues.  There  are  several  residual 
activities  that  are  direct  outcomes  of  UDEP.  Since  the  projectis  ending,  I  have  participated 
in  a  panel  discussion  of  the  Universal  Design  Education  Project  at  the  annual  meeting  of  the 
Council  of  Educators  in  Landscape  Architecture.  The  panel  also  included  Elaine  Ostroff, 
Susan  Goltsman,  Jean  Stephens  Kavanagh,  Dean  Bork,  and  Bemie  Dahl.  This  fall  I  will 
be  giving  a  presentation  on  Universal  Design  at  a  park  planning  conference  attended  by 
individuals  from  Iowa  municipalities.  At  Iowa  State,  the  team  is  planning  to  conduct  a 
panel  presentation  of  the  topic  for  our  colleagues.  This  will  be  part  of  the  Department  of 
Landscape  Architecturefs  lecture  series.  Iowa  Statefs  extension  landscape  architect,  Julia 
Badenhope,  is  in  the  fmal  stages  of  planning  a  continuing  education  conference  for  Iowa 
practitioners.  The  topic  will  be  Universal  Design.  Next  fall,  Iowa  State  is  hosting  the 
Council  of  Educators  in  Landscape  Architecture  annual  meeting.  We  are  beginning  to 
explore  how  to  continue  the  dialogue  at  that  conference.  Finally,  I  will  be  returning  to  full 
time  teaching  next  year  and  the  experience  gained  and  materials  provided  by  this  project 
will  be  forming  a  major  part  of  the  studios  I  will  be  conducing.  There  are  probably  more 
that  lim  not  aware  of. 

In  summary,  the  project  was  very  valuable  for  my  development  as  design  instructor.  It  has 
provided  me  with  the  information,  tools,  and  ideas  to  deal  with  the  subject  of  Universal 
Design  in  both  the  introductory  courses  I  teach  and  studios.  We  all  appreciate  the  efforts  of 
the  Center  for  Adaptive  Environments  and  their  willingness  to  let  us  participate  in  the 
project. 


LA  343  Intermediate  Landscape  Architectural  Design  II 

Principals:     Albert  J.  Rutledge,  Professor,  Dept.  of  Landscape  Architecture,  ISU, 
(Instructor) 


%\ 


Robert  Shibley,  Professor,  Dept.  of  Architecture,  SUNY,  Buffalo  and 
national  consultant  to  the  Universal  Design  Education  Project  (Critic) 

"No,  it  is  not  an  option.  You  will  meet  the  5%  minimum  grade  requirement.  Think  of  it  as 
an  adventure." 

Activity 

This  studio  occurred  in  the  semester  immediately  following  LA  342  where  the  ADA  and 
universal  design  considerations  were  introduced  by  "shock  effect"  (see  the  342  presentation 
elsewhere  in  this  report).  Most  of  the  same  students  were  involved. 

As  opposed  to  LA  342,  which  addressed  primarily  large  scale  (li  =  lOOi  +/-)  site  planning 
problems,  LA  343  focused  upon  small  scale  problems  (l'=10"  +/-)  where  hard  form 
expression  and  design  detailing  distinguish  the  work. 

As  implied  on  the  attached  problem  statement,  the  underlying  idea  of  this  project  was  to 
discourage  the  though  of  universal  design  as  an  obtrusive  add-on;  rather  it  was  stressed  as 
a  creative  challenge  ...  the  creative  challenge  ...  the  way  you  earn  your  keep. 

A  small  park  on  a  sloping  site  between  two  commercial  buildings  was  to  be  designed  as  a 
place  to  stop  as  well  as  a  place  to  move  through.  On-grade  access  was  to  be  provided  to 
the  commercial  buildings  approximately  halfway  into  the  park.  No  grades  could  be  steeper 
than  5%.  The  immediate  solution  was  to  zigzag  the  full  length  of  the  park  several  times  in  a 
series  of  narrow  hair-pin  walks.  This  would  not  be  permitted  on  one  simple  count  alone: 
the  results  would  be  a  self-conscious  statement  of  addressing  the  needs  of  persons  with 
disabilities  -  a  totally  utilitarian  work  at  the  expense  of  everybody's  aesthetic  sensibilities. 
Moreover  and  most  important,  such  a  self-conscious  treatment  was  argued  as  an  offense  to 
the  dignity  of  persons  with  disabilities.  Better  to  have  a  sensitively  integrated  scheme 
which  would  appear  as  a  normal  part  of  the  design  composition. 

Students  were  to  treat  the  site  as  one  sculptural  unit,  handling  the  grade  requirements  with  a 
butter  knife  as  opposed  to  the  easier  way  out  -  with  a  blunt  machete. 

To  ensure  a  focus  on  the  necessity  of  a  maximum  5%  grade,  the  studio  was  equipped  with 
two  wheelchairs.  Every  students  had  to  use  a  chair  on  all  ventures  out  of  the  studio  room 
for  the  full  studio  period  (to  go  to  the  bathroom,  get  a  Coke,  meet  a  friend,  buy  vellum  at 
the  in-house  College  store,  etc.). 

The  fmished  work  was  presented  to  Bob  Shibley,  in  town  as  a  happy  coincidence  to 
discuss  the  administration  of  the  UDEP  project  per  se. 


Reflections 

Simply  put  -  the  class  turned  out  some  of  the  finest  design  work  I  can  remember  at  this 
level  of  expectation.  Many  "personal  bests"  as  well  as  a  number  of  exceptional,  goose- 
bump  generating  pieces. 

Most  of  the  students  in  the  class  having  been  through  the  "shock"  orientation  to  ADA 
during  the  first  term,  they  took  to  meeting  the  5%  requirement  as  a  matter  of  course. 
Having  met  the  requirement  with  classy  results  (reinforced  by  having  a  national  leader  in 
the  field  (Shibley  review  the  work)  advances  the  possibility  of  them  automatically  taking  a 
universal  design  posture  in  professional  work  to  come. 


Z* 


Interestingly,  another  studio  at  the  same  level  did  the  same  project.  They  were  simply 
urged  (as  opposed  to  required)  to  meet  the  5%  grade  standard.  Most  did  not. 

During  the  1994  summer,  one  student  having  had  both  studios,  wrote  of  his  landscape 
architectural  internship  with  the  United  States  Forest  Service.  His  first  task  was  to  suggest 
ways  of  making  facilities  comply  with  ADA  standards.  The  other  interns  in  that  office 
from  other  schools  responded  to  the  assignment  with  varying  ways  of  saying  "Huh?".  The 
ISU  student  went  easily  to  work. 

Aftermath/Next  Steps 

The  same  approach  for  LA  342  and  343  will  be  taken  during  1994-95  with  a  different  batch 
of  students.  The  1993-94  group  took  to  the  work  readily.  We  will  be  paying  close 
attention  to  the  influence  on  the  new  classes  and  compare  results. 


Intermediate  Landscape  Architectural  Design  II:      LA   343 
A I  Rutledge 


BURNETT  PARK 
(Site  as  Sculpture) 

"De  plane,  boss,  de  plane  .  .  " 

As  a  testimony  to  the  notion  of  universal  design,  create  a  "non  self-conscious"  integration 
of  steps,  ramps  and  plateaus  for  Burnett  park  (including  the  east  building  rear  landing)  that 
negotiates  the  grade  change  between  the  parking  lot  and  Main  Street.  Your  system  must: 

provide  at-grade  access  to  the  plaza  entrances  to  Lucullan 's  and  Gifted  Hands  as  well  as  to 

the  rear  landing  of  the  east  building.  (You  may  change  the  present  rear  landing  scheme  to 

incorporate  it  more  fully  into  the  park.) 

provide  outdoor  eating/sitting  space. 

fit  into  its  context. 

meet  ADA  technical  standards  as  well  as  conventional  ergonometric  standards  (riser-tread 

ratios,  sitting  heights/widths,  etc.)  where  appropriate. 

Your  work  will  be  perceived  primarily  as  a  composition  of  planes  (base,  vertical,  overhead) 
manifested  as  pavements,  walls,  railings,  screens,  and  pergolas.  Your  design  should 
significantly  utilize  the  aesthetic  effects  of  natural  light. 

Required 

A  model  constructed  with  beige-colored  illustration  board  at  l/8i  =  lf-Oi,  showing  all  the 
detail  possible  at  the  scale  needed  to  express  your  concept. 

Maintain  existing  building  facades  and  entrances  (including  those  reachable  only  by 
stairways).  Eliminate  all  existing  plant  material  (including  the  near  vicinity  along  Main 
Street). 

Evaluation  for  project  grade  (20%  of  course  grade)  will  pay  particular  attention  to: 


Zto 


Design  composition,  especially  the  rhythmic  quality  of  the  sculpture.  Model 
craftsmanship. 

Time  Line 

Wed,  Feb.  16  Assigned  w/ ADA  special  requirement.  Prepare  base  data.  Initial  site 
examination 

(including  grades) 
Fri,  Feb.  1 8     Conclude  initial  site  exam  if  needed.  Site  visits  to  experience  the  place  to  be 

on-going  throughout  the  life  of  the  project 
Mon,  Feb.  21  Produce  concept  (paper  and  cheap  material  study  model) 
Wed,  Feb.  23  Produce  concept  (paper  and  cheap  material  study  model) 
Fri,  Feb.  25     Produce  concept  (paper  and  cheap  material  study  model) 
Mon,  Feb.  28  Concept  due/present  (study  model) 
Wed,  Mar.  2    Produce  finished  model 
Fri,  Mar.  4       Produce  finished  model 
Mon,  Mar.  7    Produce  finished  model 

Wed,  Mar.  9    Finished  model  DUE.  Present/discuss  beginning  9:00  a.m. 
NOTE:  Friday,  March  1 1  Progress  report  on  major  project  2  DUE  in  form  for  discussion. 

ArtID  167—  Interior  Design   Foundations 

BACKGROUND- 

ArtTD  167  is  the  introductory  studio  course  for  all  interior  design  students. 
Effective  this  past  year,  it  is  the  only  applied  studio  taken  by  students  prior  to  their 
screening  for  selective  admission  into  the  Interior  Design  Program.  As  such,  it  is 
an  ideal  site  for  initial  exposure  to  "universal  design"  issues.  These  influenced 
course  planning  in  several  ways: 

1 .  Professional  Identification  with  Universal  Design.  The  course  is  charged 
with  helping  clarify  the  student's  understanding  and  functional  definition  of 
their  proposed  field  of  study.  In  this  capacity,  the  course  described  the 
facilitation  of  individual  rights  to  access  and  use  of  the  built  environment  as  an 
inherent  responsibility  of  all  design  professions.  Activity  and  success  related 
to  universal  design  intentions  was  cited  as  a  probable  source  of  professional 
gratification,  positive  identification  and  satisfaction  with  the  field. 

2.  Project  Emphasis  on  Universal  Design.  An  awareness  of  fundamental 
human  factors  concerns  in  interior  design-  with  an  emphasis  on  universal 
access  and  use-  was  a  stated  objective  of  the  course.  Every  project  included  a 
stated  expectation  that  consideration  of  universal  design  issues  must  be  evident 
in  process  work  accompanying  the  final  submission.  Two  projects  (Projects  3 
and  6)  included  universal  access  and  use  as  priority  project  goals. 

3.  Focused  Application  of  ADAAG.  The  Americans  with  Disabilities  Act  and 
Americans  with  Disabilities  Act  Accessibility  Guidelines  (ADAAG)  were  given 
particular  attention.  All  students  were  given  a  copy  of  the  ADAAG  and 
selected  sections  were  highlighted  for  coverage  by  examination.  One  session 
was  devoted  to  the  refinement  of  a  small-scale  public  amenity  (a  public 
telephone)  by  careful  examination,  interpretation  and  application  of  the 
ADAAG. 

4.  Universal  Design  as  a  Critical  Dimension.  Although  universal  design  was  a 
stated  priority  for  only  two  of  seven  projects,  juries  for  all  projects  were 


27 


instructed  to  address  important  access  and  use  issues.  Universal  design  came 
to  be  seen  the  student's  implied  responsibility. 

KEY  ACTIVITIES- 

Although  the  semester  was  punctuated  by  regular  attention  to  universal  design,  four 
key  activities  were  pivotal  in  establishing  student  sensitivity  to  the  issue: 

1 .  Central  Iowa  Center  for  Independent  Living  (CICILV  In  the  third  week  of 
the  semester,  all  students  participated  in  simulations  of  several  disabilities. 
Sessions  were  staged  by  the  staff  of  the  Central  Iowa  Center  for  Independent 
Living,  based  in  Des  Moines,  Iowa.  They  were  held  in  Iowa  State 
University's  College  of  Design  building.  Students  participated  in: 

a.  Simulated  sight  impairment  using  goggles  and  glasses  which  fogged 
and/or  distorted  vision.  Students  negotiated  the  building  with  the 
assistance  of  peer(s).  They  were  asked  to  note  problems  associated  with 
high  contrast  lighting  (including  direct  glare  of  the  sun),  low  color 
contrast,  objects  projecting  into  space,  signage,  uneven  floors,  etc. 

b.  Simulated  sight  loss,  using  blindfolds.  Again,  students  walked 
through  the  building  accompanied  by  peer(s)  who  helped  note  problems 
similar  to  the  above  but  with  a  special  emphasis  on  way  finding. 

c.  Loss  of  fine  motor  control,  using  tape  to  immobilize  hands.  Students 
were  asked  to  perform  manual  tasks,  including  the  operation  of  a  variety 
of  building  controls  and  hardware. 

d.  Loss  of  mobility.  Students  were  asked  to  move  through  the 
building  in  a  conventional  wheelchair,  stopping  to  use  features  such  as 
elevators,  drinking  fountains,  public  toilets,  fire  stair  landings,  etc. 

The  session  attracted  an  unusually  high  level  of  student  participation  and 
enthusiasm.  Students  engaged  in  personal  and  group  experimentation  beyond 
the  basic  parameters  established  by  CICIL.  One  evidence  of  the  success  of  the 
program  was  voluntary  adoption  of  similar  simulation  techniques  by  students 
explore  the  universal  design  requirements  of  projects  later  in  the  semester. 

2.  Wheelchair-Guided  Tour  of  Campus  Interiors.  Soon  after  the  CICIL 
program,  students  participated  in  a  walking  tour  of  significant  campus 
interiors.  While  the  purpose  and  emphasis  of  the  tour  was  on  technical, 
operational  and  aesthetic  subjects,  two  Iowa  State  University  students  who  use 
wheelchairs  (who  were  not  design  majors)  agreed  to  accompany  the  tour. 
Their  parenthetical  reference  to  access  and  use  features  from  their  perspective 
proved  to  be  highly  successful.  They  effectively  established  universal  design 
as  an  appropriate  "overlay"  for  discussions  of  many  other  types  of  design 
concerns. 

3 .  Vestibule  Project.  One  of  the  interiors  visited  on  the  above  tour  was  a 
centralized  student  lounge  and  information  center  called  The  Hub.  For  their 
third  project  of  the  semester,  students  were  asked  to  redesign  a  small  vestibule 
in  this  building.    The  space  included  a  public  telephone  which  was  poorly 
designed  for  use  by  any  user  but  was  particularly  ill-suited  for  use  by  persons 
confined  to  a  wheelchair  or  using  other  form  of  mobility  aid. 

The  small  size  of  the  space  and  the  unavoidable  demands  of  the 
dysfunctional  telephone  forced  students  to  deal  with  technical  criteria  related  to 
universal  design.  After  participating  in  a  highly  structured  analysis  and 
redesign  of  a  conventional  public  telephone  using  ADAAG  criteria,  students 
applied  the  process  independently  to  the  project  at  hand.  There  were  at  least 
three  significant  outcomes: 


IV 


a.  Reinforcement  of  universal  design  as  a  priority  issue  was  fostered 
by  first-hand  experience  of  students,  e.g.  their  use  of  the  phone  and  other 
features  of  the  project  site  while  simulating  confinement  to  a  wheelchair. 

b.  Confidence  in  dealing  with  universal  design  was  bolstered  by 
successful  use  of  technical  criteria,  such  as  the  ADAAG. 

c.  Recognition  of  universal  design  as  a  source  of  creative  insight.  This  was 
achieved  by  encouraging  use  of  functional  features  (such  as  phone 
stations  redesigned  for  efficient  use  by  mobility  impaired)  as  driving 
influences  on  broader  aesthetic  and  technical  decisions. 

4.         Winnebago  Project,  The  final  project  of  the  semester  focused  on  conceptual 
design  of  a  large-sized  motor  home  (recreational  vehicle)  suitable  for  use  by  an 
aged  adult  population.  The  project  was  a  joint  project  of  Iowa  State  University 
and  Winnebago  Industries  of  Forest  City,  Iowa.  Criteria  included 
accommodation  of  the  broadest  possible  range  of  potential  owners  and  users. 
Compliance  with  the  ADAAG  was  encouraged  as  a  goal.  There  were  at  least 
three  significant  outcomes: 

a.  Reinforcement  of  universal  design  as  a  priority  issue  was  provided 
by  a  tour  of  current  motor  homes  at  the  manufacturing  facility.  This  gave 
students  a  chance  to  evaluate  issues  of  universal  access,  use  and  safety  in 
a  setting  for  which  such  goals  may  previously  have  seemed  unwarranted. 

b.  Exposure  to  an  expanded  range  of  universal  design  options.  The 
unconventional  (i.e.,  automotive)  nature  of  the  project  caused  students  to 
explore  problems  less  commonly  encountered  in  building  interiors-  slight 
level  changes,  unusually  compact  functional  areas,  requirements  for  multi- 
functional space  use,  problems  of  restraint  while  in  motion,  etc.  From 
discussion,  it  was  clear  that  students  were  developing  an  ability  to 
generalize  solution  concepts  and  apply  them  across  differences  in  setting 
types-  specifically,  they  were  able  to  apply  building  concepts  to  a  vehicle 
and  vice-versa. 

c.  Awareness  of  the  designer's  role  as  an  agent  of  change.  This  was 
reinforced  when  students  witnessed  the  enthusiasm  with  which  industry 
sponsors  greeted  concepts  which  might  better  adapt  their  product  to  the 
large  population  of  functionally  disadvantaged  users. 

CONCLUSIONS- 

The  semester  demonstrated  the  value  of  beginning  sensitivity  and  exposure  to 
universal  design  at  the  earliest  possible  moment  in  a  student's  professional 
development.  The  previous  semester's  work  with  senior  interior  design  students 
would  suggest  a  degree  of  "unlearning"  is  sometimes  required  before  upper 
division  students  can  begin  to  internalize  universal  design  issues.  Introduced  in  the 
first  semester,  universal  design  concepts  seem  to  supplement  (rather  than  displace) 
other  elements  of  the  student's  value  structure. 

Beyond  forming  a  basic  sensitivity  to  universal  design,  several  freshman 
participants  in  this  project  came  understand  universal  design  processes  as  potential 
creativity  tools.  This  rather  sophisticated  view  seems  to  offer  the  promise  of  even 
higher  levels  of  attainment  among  upper  division  students  in  the  very  near  future. 

A   review  of  continuing  activities  for  1994-1995 
Arvid    Osterberg 

Following  the  successful  integration  of  UDEP  materials  and  universal  design  philosophy  in 
the  Department  of  Architecture  in  the  1993-1994  academic  year,  the  following  approaches 


Z? 


for  the  integration  of  universal  design  concepts  into  the  curriculum  are  continuing  into  the 
1994-1995  academic  year.  It  is  interesting  a  note  that  the  continuation  of  the  approaches 
described  below  have  not  been  actively  promoted  by  the  UDEP  representative  (Professor 
Osterberg).  Instead,  continuation  of  these  activities  result  from  the  success  of  the  UDEP 
last  year. 

Below  is  a  brief  description  of  the  approaches  taken  during  the  past  year  that  are  continuing 
during  the  current  academic  year. 

Approach  Number  1 

Integration  of  materials  into  Arch  241,  Materials  and  Methods  (3  credits,  130  students) 

Architecture  240  is  a  required  course  in  the  technologies  area  which  is  currently  being 
taught  by  Professor  Bruce  Bassler,  a  faculty  member  with  extensive  experience  in 
architectural  practice,  teaching,  and  research.  The  course  is  an  introduction  to  common 
architectural  materials,  their  physical  properties,  and  their  integration  into  light  construction 
subsystems.  The  course  includes  materials  on  model  building  codes,  gravitational  and 
climatic  forces,  and  simplified  methods  of  analysis  for  the  preliminary  design  of  building 
systems. 

During  the  fall  semester  Professor  Osterberg  will  give  a  guest  lecture  on  the  subject  of 
ADAAG  standards,  as  related  to  the  course  subject  area  of  codes  and  standards  The 
lecture  will  include  the  universal  Design  video  tape  provided  by  the  UDEP  project  in  order 
to  raise  consciousness  and  provide  indirect  exposure  to  the  need  for  universal  design.  The 
90  minute  lecture  will  also  include  a  segment  from  a  video  tape  made  a  part  of  the  ISU- 
ADA  project,  which  is  a  thorough  and  detailed  study  of  the  ISU  campus  recently  completed 
under  Professor  Osterberg's  supervision.  The  research  included  a  comprehensive 
inventory  of  building  and  site  deficiencies  on  campus  dealing  with  parking,  routes  of 
travel,  building  entrances,  accessible  routes,  and  other  issues  as  defined  by  ADAAG. 

During  the  lecture,  students  will  be  assigned  (in  teams  of  two)  specific  locations  to  analyze, 
as  per  ADAAG.  Teams  of  students  will  be  assigned  different  locations  for  their  analysis 
than  last  year.  Each  team  will  be  required  to  measure  and  record  ADAAG  deficiencies 
using  sketches  and  notes  on  a  form  that  was  specifically  prepared  for  the  exercise.  Selected 
segments  of  the  video  tapes  exercises  completed  last  year  will  be  shown  to  the  students  in 
order  to  more  effectively  communicate  what  the  exercises  are  all  about.  A  composite  video 
tape  is  currently  being  prepared  for  this  purpose.  Completed  projects  will  be  reviewed  and 
graded  by  Professor  Bassler  and  his  teaching  assistants. 

Reactions  to  the  exercises  completed  last  year  was  positive.  It  is  evident  that  consciousness 
(level  1)  was  raised  through  the  lecture  and  the  video  tapes  shown  during  the  lecture. 
Additionally,  engagement  (level  2)  was  vicariously  achieved  through  hands  on  measuring 
and  scrutiny  of  the  ADAAG  standards.  Accountability  (level  3)  was  achieved  through  the 
evaluation  and  grading  of  the  students  drawings  and  notes.  The  fourth  level  of  integration 
was  not  attempted  as  part  of  this  exercise,  but  it  now  becoming  evident  in  the  design  studio 
projects  completed  by  these  students. 

Approach  Number  2 

Integration  of  universal  design  concepts  into  architectural  design  studios  at  various  levels 

Informal  input  will  continue  in  several  architectural  design  studio  projects  that  include 
issues  of  human  needs  relating  to  universal  design  concepts.  The  Universal  Design!  video 
tape  provided  by  UDEP  has  already  been  requested  by  several  studio  instructors,  and  will 
be  put  on  reserve  in  the  College  of  Design  Reading  Room. 


3o 


In  a  design  studio  project  in  Architecture  201,  taught  by  Professor  Lynn  Paxson,  students 
will  be  required  to  complete  isensitivityi  readings  including  sections  from  Raymond 
Lifchezfs  book  Rethinking  Architecture  and  other  selected  readings.  Following  the 
readings,  there  will  be  in-class  discussions  covering  varying  issues  relating  to  accessibly 
and  universal  design. 

Overall  reaction  to  the  integration  of  universal  design  concepts  into  architectural  design 
studios  continues  to  be  positive.  However,  accountability  is  difficult  to  measure  because  of 
the  number  of  students  and  faculty  involved  at  various  levels  of  architectural  design  in  the 
curriculum.  Consciousness  has  definitely  been  raised  at  all  levels,  and  is  becoming 
increasingly  evident  in  design  problem  statements  and  interim  and  final  design  reviews. 

New  approaches  for  the  1994-1995  year 

Integration  of  universal  design  concepts  into  other  courses 

Another  way  of  integrating  universal  design  concepts  into  the  architecture  curriculum  is  by 
enhancing  existing  design  elective  courses.  Professor  Osterberg  plans  to  do  this  by 
working  individually  with  faculty  members  who  teach  the  design  elective  courses.  This  is 
especially  important  in  achieving  engagement  (level  2),  and  accountability  (level  3)  for 
upper  level  students,  as  a  variety  of  design  elective  courses  and  taken  by  graduating  seniors 
and  graduate  students. 

New  course  on  universal  design 

Professor  Osterberg  is  currendy  teaching  a  new  course  entitled  Architecture  471,  Design 
for  All  People  The  class  includes  students  majoring  in  architecture,  interior  design,  art  and 
design,  and  design  studies.  Students  are  currently  working  in  teams  in  researching  issues 
related  to  Universal  Design.  In  the  second  half  of  the  semester,  students  will  choose 
individual  research  topics  on  issues  related  to  Universal  Design  and  will  be  asked  to 
complete  research  reports  on  their  selected  subjects.  See  attached  syllabus  for  an  overview 
of  the  course. 

Department  of  Architecture  Iowa  S  ^ate 

University 

Syllabus  for  Arch  47 1 

Osterberg 


Design  for  all  People 

Fall  Semester  1994,  TR  11:00  a.m.  -  12:30  p.m.,  206  Town  Engineering 

Course  Description 

Architecture  47 1  is  an  elective  course  that  is  open  to  students  in  architecture  and  related 
disciplines.  Design  is  neither  a  prerequisite  nor  a  required  pan  of  the  course,  which  covers 
principles  and  procedures  of  universal  design  in  response  to  the  varying  ability  levels  of 
users.  Students  assess  and  analyze  existing  buildings  and  sites  to  understand  standards 
and  details  of  accessibility  of  all  users,  including  visually  impaired,  mentally  impaired,  and 
mobility  restricted  users. 

Course  Objectives 


?t>-4 


To  develop  an  in  depth  understanding  of  important  issues  related  to  the  field  of  accessibility 
standards  and  universal  design.  To  be  able  to  interpret  the  intent  and  requirements  of  the 
Americans  With  Disabilities  Act  (ADA)  and  the  ADA  Accessibility  Guidelines  (ADAAG). 
To  gain  insights  regarding  the  relative  roles  of  government  organizations,  voluntary 
agencies,  and  private  sector  involvement  in  the  accessibility  movement. 

Course  Outline 

Students  complete  assigned  readings  and  participate  in  seminar  discussions  on  current 
issues  important  to  the  topic.  Students  work  in  discussion  groups  to  address  selected 
issues  and  complete  both  group  and  independent  research  projects. 

Format 

The  course  consists  of  seminar  discussions  and  field  studies  covering  the  subject  of 
accessibility  standards  and  universal  design.  The  course  is  open  to  undergraduate  and 
graduate  students. 

Projects  and  Evaluation  Criteria 

Independent  study  and  corresponding  research  report,  An  Empathic  Approach  to  Building 
Analysis  (term  project  -  50%),  other  assignment(s)  (25%),  seminar  contribution  (25%). 

Text 

The  Accessible  Housing  Design  File,  by  Barrier  Free  Environments,  Van  Nostrand 
Reinhold,  1981,  and  compilation  of  selected  readings. 


Jo-b 


Kansas  State  University — Manhattan,  KS 

College  of  Architecture  and  Design 


*t 


t» 


Breaking  the  Myth  of  Modernism 


Proposal 

Kansas  State  faculty  proposed  an  interdisciplinary,  multi-faceted  approach  to 
teaching  universal  design  values  and  strategies.  This  approach  assumed  that  to 
understand  lifespan  design,  students  would  not  only  need  to  acquire  knowledge,  but 
also  to  reinforce  the  application  of  that  knowledge  in  studio,  including  peer  recogni- 
tion of  highly  aesthetic  universal  design  responses.  Three  activities  were  proposed: 
the  creation  of  resource  modules  for  use  in  class,  a  Universal  Design  Awareness 
Week,  and  an  awards  program  for  excellence  in  universal  design. 


Team  members: 

Madlen  Simon 
Assistant  Professor  of 
Architecture;  Coordinator, 
Year  I  College  studios 

Lyn  Norn's  Baker 
Professor  ofArchitecture; 
Director,  Center  for  Aging 

Larry  Garvin 
Professor  ofArchitecture 


The  project  was  implemented  differently  than  it  was  originally  conceived  due  to 
limited  funding  and  changes  in  faculty  responsibilities.  Universal  design  was  inte- 
grated into  the  syllabus  of  one  section  of  the  first-year  design  studio  by  a  faculty 
member  who  was  relatively  new  to  the  issues.  The  original  UDEP  faculty  grantee 
served  as  a  mentor  and  advisor  to  the  project.  The  first-year  studio  was  selected 
because  of  interest  from  its  faculty,  the  ability  to  involve  students  from  all  four  profes- 
sional curricula,  and  the  importance  of  introducing  a  universal  design  philosophy  as 
early  as  possible  in  the  students'  course  of  study. 


Activity 

The  first  year  design  studio  enrolls  students  who  intend  to  pursue  architecture, 
landscape  architecture,  interior  architecture,  and  interior  design.  Students  pursuing 
any  of  the  first  three  professional  curricula  are  in  the  College  of  Architecture  and 
Design;  those  pursuing  interior  design  are  in  the  College  of  Human  Ecology.  Twenty- 
nine  students  enrolled  in  the  studio  section.  Universal  design  was  not  mentioned 
prior  to  studio  enrollment. 

Universal  design  concepts  were  introduced  in  the  spring  semester  studio,  which  is 
an  introduction  to  serving  human  needs  through  design.  The  students  have  already 
had  a  semester  of  basic  design  principles.  The  spring  semester  studio  includes  two 
design  problems:  a  chair  design  and  a  pavilion  design,  both  based  on  fragments 
from  Modern  Movement  architects. 

The  studio  was  team-taught  by  two  faculty  and  a  graduate  assistant.  The  faculty 
were  particularly  well-suited  to  teach  a  pilot  section  on  universal  design.  One  is  the 
coordinator  of  the  Year  I  Studios  for  the  College-,  the  other  has  served  as  the  KSU 


Strategies  for  Teaching  Universal  Design 


Chapter  7:  Kansas  State  University 


The  chair  design  problem 
helped  introduce  the  basic 
philosophy  and  concepts  of 
universal  design. 


campus  architect,  working  extensively  on  campus  accessibility  issues.  The 
UDEP  faculty  grantee  served  as  a  resource  person  and  visiting  critic. 

The  educational  objectives  for  the  first-year  studio  are  to  explore  funda- 
mental topics,  including  spatial  definition,  spatial  order,  massing  and  form, 
envelope  and  enclosure,  and  interaction  of  color.  The  projects  also  provide 
opportunities  for  addressing  related  issues  such  as  design  decisions  and  the 
factors  which  influence  them;  design  archetypes  and  precedents;  significant 
buildings,  landscapes,  and  interiors  and  their  designers;  design  processes; 
and  work  habits,  attitudes,  and  values.  The  first  problem,  designing  a  chair, 
is  shared  by  all  first-year  studios,  taught  by  nine  faculty  and  two  graduate 
assistants.  The  second  project,  designing  a  pavilion,  is  often  approached 
differently  by  each  instructor.  The  challenge  was  to  adapt  these  existing 
problems  to  incorporate  universal  design  concepts.  The  instructors'  strategy 
was  to  allow  students  to  explore  design  issues  without  specifically  requiring 
consideration  of  universal  design,  and  then  requiring  students  to  reconsider 
and  re-investigate  their  projects  with  universal  design  in  mind. 


Universal  design  concepts  were  introduced  into  the  first  project,  the 
design  of  a  chair,  near  the  end  of  the  three-week  project.  Each  student  was 
asked  to  design  and  build  a  full-scale  cardboard  model  of  a  chair  to  suit  his 
or  her  requirements.  The  review  of  these  chairs  initially  focused  on  the 
ways  in  which  each  chair  fit  the  unique  needs  of  the  designer.  The  faculty 
then  introduced  a  variety  of  different  users  into  the  review  process,  includ- 
ing people  who  were  young,  old,  large,  small,  and  differently-abled  with 
respect  to  the  environment.  These  consultants  sat  in  the  chairs  and  discussed  their 
reactions  with  the  students.  The  intent  of  this  portion  of  the  studio  was  to  heighten 
awareness  of  and  sensitivity  to  "the  other"  as  well  as  the  self  as  user,  and  to  highlight 
the  philosophy  and  basic  concepts  of  universal  design. 


For  the  remainder  of  the  semester,  students  worked  on  a  problem  that  had  previ- 
ously been  used  for  studios  in  Year  I.  It  was  developed  from  a  sequence  written  by 
Madlen  Simon  and  her  colleagues  at  Temple  University  in  1992  for  a  first  year  studio 
program  coordinated  by  Professor  Judy  Bing.  Students  were  asked  to  design  a  pavil- 
ion incorporating  a  fragment  from  a  well-documented  piece  of  Modem  architecture. 
The  pavilion  was  expected  to  accommodate  a  variety  of  simple  indoor  and  outdoor 
spaces  where  individuals,  couples,  and  small  groups  could  gather  and  socialize.  The 
program  did  not  define  specific  requirements  for  these  spaces.  Students  were  asked 
to  complete  drawings  and  construct  a  model  of  the  pavilion  for  review.  No  specific 
expectations  about  universal  design  were  mentioned  in  the  first  phase  of  the  project. 
The  final  phase  was  an  opportunity  for  a  universal  design  '"intervention  and 


re-investigation. 


32 


'Breaking  the  Myth  of  Modernism' 


Outcome 

Chair  Problem.   Designing  and  building  a  cardboard  chair  is  a  hands- 
on,  full-scale  experience  in  which  each  student  explores  his  or  her  own 
particular  needs  for  dimension,  comfort,  function,  and  aesthetic  pleasure. 
After  the  class  reviewed  the  chairs  for  how  well  they  fit  their  designers,  a 
group  of  guests  arrived  to  re-review  the  chairs. 

The  guests  included  a  woman  with  visual  limitations  and  her  infant  son, 
a  seven-year-old  boy,  a  ten-year-old  girl,  a  woman  with  mobility  problems 
due  to  severe  arthritis,  an  older  woman,  an  obese  person,  and  a  very  tall 
male  college  student.  They  circulated  through  the  studio  trying  out  chairs 
and  discussed  with  students  how  the  various  designs  facilitated  or  ham- 
pered their  own  sitting  experiences.  The  guests  responded  enthusiastically 
to  the  wide  range  of  solutions  the  students  had  generated.  Their  criticism 
covered  a  range  of  needs  outside  the  personal  experience  of  a  vigorous 
group  of  nineteen  year  olds.  The  guests  were  sensitive  to  issues  such  as 
proportion,  height,  back  support,  back  angle,  presence  of  arm  rests,  stabili- 
ty, and  suitability  for  various  tasks  performed  in  the  sitting  position.  Unlike 
faculty,  they  tended  to  emphasize  the  good  attributes,  rather  than  the  defi- 
ciencies. 

The  majority  of  the  students  were  interested  in  learning  more  about 
their  chair  designs.  Only  one  student  appeared  completely  resistant  to 
learning  from  this  situation.  He  insisted  that  his  chair  was  primaiily  a  visual 
object  and  not  designed  to  offer  comfort  to  himself  or  to  anyone  else.  The 
guests  were  particularly  interested  in  the  aesthetic  properties  of  the  chairs, 
which  reinforced  for  students  that  universal  design  includes  aesthetic  experi- 
ence as  well  as  functionality  and  accessibility. 


Pavilion  Problem.   For  the  remainder  of  the  semester,  students  were  asked  to 
design  a  pavilion  in  a  park-like  setting  that  provided  a  variety  of  indoor/outdoor 
spaces  in  which  individuals,  couples,  and  small  groups  could  sit.  The  pavilion  project 
was  divided  into  three  phases:  extending  a  building  fragment  into  a  pavilion; 
researching  and  documenting  the  four  houses  that  served  as  sources  for  the  fragments; 
and  re-investigating  the  design,  using  the  perspective  of  universal  design.  The  first 
phase  of  the  problem  statement  was  to  engage  in  analysis  and  manipulation  of  histori- 
cal precedent  in  a  variety  of  media,  using  four  fragments  of  houses  designed  by  archi- 
tects from  the  Modern  Movement.  Since  the  program  had  been  developed  for  other 
educational  objectives,  none  of  the  houses  was  chosen  with  universal  design  criteria  in 
mind.  The  four  houses  were: 


Guests  of  different  ages, 
abilities,  and  sizes  helped 
review  the  usability,  com- 
fort, and  aesthetics  of  the 
students '  chair  designs. 


Strategies  for  Teaching  Universal  Design       33 


Chapter  7:  Kansas  State  University 


Frank  Lloyd  Wright's  Goetsch-Winkler  House 


Rietveld's  Shroeder  House 


Louis  Kahn's  Esherick  House 


Richard  Meier's  Shamberg  House 


§&!§?>  &  , 


Students  developed  a  pro- 
ject based  on  a  fragment  of 
Modern  architecture,  and 
then  re-explored  the  project 
to  incorporate  universal 
design. 


The  first  two  weeks  were  spent  introducing  students  to  the  con- 
cept of  design  language  and,  specifically,  four  different  languages  of 
form-making.  They  were  given  plans,  sections,  elevations,  and 
axonometric  views  of  a  fragment  of  one  of  the  Modem  houses. 
This  phase  had  an  element  of  mystery  because  students  were  asked 
to  extrapolate  a  whole  from  a  part,  a  system  from  its  elements,  a 
language  from  a  phrase — with  no  other  information  than  the  frag- 
ment drawings.  Students  worked  in  teams  of  two,  making  model 
studies  in  different  materials  and  exploring  how  the  fragments  could 
be  manipulated  using  the  basic  design  principles  introduced  in  their 
first  semester. 


Having  gained  some  understanding  of  the  elements  and  ordering  principles  of 
each  design  language,  the  students  designed  pavilions  by  extending  the  spaces  of  his 
or  her  own  fragment  into  a  new  form,  using  the  language  of  the  fragment.  This  strat- 
egy of  investigation  distanced  the  student  from  designing  by  personal  preference  and 
separated  the  activity  of  form-making  from  the  association  of  familiar  images  with 
familiar  activities.  This  problem  served  as  a  jumping-off  point  for  beginning  students 
entering  a  new  world  of  possibilities.  At  the  conclusion  of  the  design  phase,  students 
moved  into  a  research  mode.  Working  in  four  teams  of  five  to  seven  members,  they 
documented  the  houses  from  which  the  fragments  were  drawn  as  another  means  of 
understanding  the  design  languages. 


The  formal  introduction  to  universal  design  principles  came  after  students  had 
completed  their  designs  for  the  pavilions.  Paul  Grayson,  UDEP  advisor,  made  a  slide 
presentation  illustrating  how  universal  design  can  be  applied  to  design.  The  students 
seemed  exceptionally  attentive  and  interested  in  the  presentation  because  of  its  coin- 
cidence with  a  lecture  by  Japanese  architect  Hiroshi  Hara.  Grayson  showed  a  num- 
ber of  examples  of  universal  design  from  Japan. 

After  the  presentation,  students  participated  in  an  informal  review  with  Grayson  to 
consider  how  well  their  projects  responded  to  the  concept  of  universal  design,  an 
impetus  for  students  to  recreate  their  pavilions.  At  the  end  of  the  session,  we  intro- 


34 


"Breaking  the  Myth  of  Modernism" 


duced  the  next  phase:  to  transform  the  Pavilion  models  to  incorporate  prin- 
ciples of  universal  design  and  to  promote  accessibility  as  an  aesthetic  expe- 
rience. Students  were  asked  to  focus  on  "entering"  as  an  activity  important 
both  functionally  and  symbolically  to  the  building  as  a  whole.  This  exercise 
gave  them  the  opportunity  to  evaluate  critically  how  well  the  language  of 
iModernism  supports  universal  design,  and  how  this  design  language  might 
be  reinterpreted.  The  students  clearly  were  convinced  of  the  value  of  uni- 
versal design  principles,  as  evidenced  by  their  effort  to  identify  many  alter- 
natives to  monumental  stairs,  multiple  level  changes,  pipe  railings,  and  other 
icons  of  Modernism. 


The  students  were,  however,  highly  resistant  to  the  idea  of  changing  the 
models  into  which  they  had  poured  so  much  time,  energy,  and  ego. 
Eventually,  even  the  most  resistant  of  the  students  began  to  modify  their  models. 
Some  of  the  designs  improved  significantly  as  a  result  of  applying  new  principles.  As 
students  focused  their  attention  on  the  range  of  different  modes  by  which  people 
enter  buildings,  they  produced  more  clearly  delineated  building  entrances.  By  the 
conclusion  of  this  phase  of  the  Pavilion  project,  students  were  no  longer  claiming  that 
"you  could  slip  into  the  building  anywhere,"  but  had  clearly  defined  the  entrance  as 
an  event  in  the  experience  of  the  Pavilion. 


Paul  Grayson  critiques  a 
student's  pavilion  from  a 
universal  design  perspective. 


Dee  Strickland,  working  with  Frank  Lloyd  Wright's  Goetsch- Winkler  House,  had 
designed  a  pavilion  that  relied  on  a  flight  of  stairs  for  access  to  the  second  floor, 
lacked  a  primary  entrance,  and  suggested  no  preferred  route  to  the  stairs.  After 
Strickland  overcame  his  reluctance  to  tamper  with  his  finished  model,  he  added  an 
elevator  adjacent  to  the  stair  and  redesigned  a  balcony  to  become  an  entrance  canopy- 
that  shelters  visitors.  Improving  the  entrance  in  keeping  with  Wright's  design  language 
gave  Strickland's  pavilion  the  frontality  it  had  been  lacking. 

Shirley  Beaner's  pavilion,  using  a  fragment  of  the  Rietveld's  Shroeder  house,  fea- 
tured a  stair  that  wrapped  around  and  up  to  the  second  level.  Beaner  considered 
replacing  the  stair  with  a  ramp  and  was  shocked  to  discover  the  length  of  ramp 
required  to  reach  the  second  floor.   Like  Strickland,  Beaner  chose  to  offer  options  for 
vertical  circulation,  so  she  provided  an  elevator  in  addition  to  the  stairs. 

This  exercise  in  re-thinking  requirements,  re-defining  goals,  and  re-designing  a 
product  was  useful  to  students  in  forming  their  understanding  of  the  design  process. 
It  helped  students  accept  the  model  as  a  process  tool  rather  than  a  precious  product. 
The  most  popular  response  to  the  universal  design  challenge  was  to  add  an  elevator. 
A  few  students  incorporated  ramps  into  their  designs,  but  generally  experienced  diffi- 
culty in  dealing  with  the  length  required.   Some  students  worked  with  railing  safety 
and  others  dealt  with  wayfinding  issues  in  terms  of  paving  and  floor  materials.  All  of 


Strategies  for  Teaching  Universal  Design        35 


Chapter  7:  Kansas  State  University 


Sbitiey  Beaner's  Pavilion: 

Before  the  application  of 
universal  design  principles. 


1  I .  ■ 

ll 

1                                lJ 

Mi 

,                    ;  i 

=  1 

plan     level  1 


plan  Ifvtl    2 


s<x/th"w«st     elevation 


north-  wisl      «l«vation 


I 

-*- 
^> 

CD 
O 


O 

C 


c  cr 
<o  — 


the  students  approached  the  problem  by  trying  to  retrofit  their  designs.  None  of 
them  extended  the  re-thinking  process  back  to  the  parti.  Perhaps  the  students  need- 
ed more  time  for  this  phase  of  the  project  and  perhaps  should  have  been  required  to 
return  to  schematic  design  to  address  universal  design  criteria. 

At  the  end  of  the  pavilion  design  exercise,  on  completing  their  model  revisions, 
all  students  participated  in  an  exercise  in  which  they  took  turns  using  a  wheelchair. 
Teams  of  students  navigated,  assisted,  and  observed  as  they  made  their  way  around 
the  College  of  Architecture  and  Design,  across  the  street  to  the  K-State  Union,  through 
the  bookstore,  cafeteria,  restrooms,  and  back  to  class.  Limited  time  pre-cluded  simu- 
lating other  disabilities  in  this  studio,  but  other  opportunities  exist  in  upper-level 
courses  for  such  simulations.  When  the  students  returned  to  studio,  three  guests 
arrived  for  a  review  of  the  re-designed  pavilions:  the  Tylers  (a  former  police  officer 
who  is  a  wheelchair  user  and  his  wife  who  assists  him)  and  the  director  of  Disabled 
Student  Services.  The  co-instructor  for  the  studio,  who  had  been  campus  architect 
when  ADA  was  implemented  on  campus,  also  contributed  an  important  perspective 
to  the  discussion. 


36 


'Breaking  the  Myth  of  Modernism' 


I! 


i 


m 


l! 


H  ' li  1  i  i  :■ 


pt* 


tcvd    2 


5= 


ioutti-w«st      e*«v»iion 


north- wtrt       tkvjtior» 


CD 
U 


S 

c 
</1 


b^~ 
^  cr 

(O  — 

rr-C 
bio 


Shirley  Beaner's  Pairtlion: 

After  the  application  of  uni- 
versal design  principles. 


After  an  hour  of  first-hand  experience  using  a  wheelchair,  students  were  keen  to 
talk  and  we  had  the  most  productive  group  session  of  the  year.  The  direct  physical 
experience  of  inability  seemed  to  help  the  students  internalize  what  had  heretofore 
been  a  set  of  external  ideas.  This  meeting  evidenced  tremendous  progress  in  students' 
understanding  from  the  initial  experience  of  "otherness"  in  the  chair  project.  We  had 
been  concerned  that  we  were  setting  up  a  situation  in  which  there  would  be  tension 
between  students  and  the  wheelchair  user.  Instead,  the  students  responded  well  to 
the  consultants,  who  were  able  to  help  them  translate  their  new  experience  into  pro- 
grammatic and  design  considerations  in  relation  to  the  Pavilion  models. 

Lastly,  in  addition  to  providing  crits  of  students'  pavilion  designs,  Paul  Grayson's 
visit  provided  an  opportunity  for  a  public  lecture  and  for  meeting  Human  Ecology  fac- 
ulty members  who  are  developing  a  universal  design  educational  facility.  The  lecture 
coincided  with  a  required  course  for  Year  V  students  in  architecture  and  interior  archi- 
tecture so  that  faculty  and  more  advanced  students  were  able  to  attend  and  benefit 
from  his  visit.   Faculty  and  graduate  students  had  informal  opportunities  to  interact 
with  Mr.  Grayson  at  lunch  and  dinner.   UDEP  resource  materials,  particularly  videos, 
were  used  in  the  studio  and  in  both  the  professional  practice  and  the  environment 
and  behavior  classes  in  the  fall  semester. 


Strategies  for  Teaching  Universal  Design        37 


Chapter  7:  Kansas  State  University 


Reflection 

Should  we  have  introduced  a  wide  range  of  client  needs  at  the  outset  of  the  pro- 
ject or  focused  on  a  particular  client  or  user  group  as  we  entered  the  design  process? 
By  doing  so,  we  would  have  missed  an  important  step  in  the  learning  process.  The 
concept  of  otherness  may  be  understood  best  if  presented  in  relation  to  the  self. 
Designing  for  oneself  gives  the  designer  a  necessary  measure  against  which  to  under- 
stand the  needs  of  others.  The  chair  exercise  helped  students  understand  their  own 
needs  in  relation  to  the  range  of  human  needs.  In  the  initial  review  of  the  chairs,  the 
students  observed  that  the  elasticity  of  young  bodies  compensates  for  design  deficien- 
cies in  the  chair.  The  reviewers,  however,  required  a  closer  fit  between  their  physio- 
logical characteristics  and  the  chair.  The  students  learned  that  users  are  a  varied 
group,  rather  than  a  uniform  entity.  This  experience  also  focused  students'  attention 
more  clearly  on  the  specific  functions  of  each  part  of  the  chair. 


Reviews  ivith  consultants 
helped  translate  the  stu- 
dents' simulation  experi- 
ences into  programmatic 
and  design  considerations. 


This  sequence  of  exercises  introduced  design  students  to  the 
aesthetic  of  Modernism,  a  language  of  form  that  is  loaded  with  cul- 
tural and  political  meanings.  The  concept  of  universal  design 
offered  a  new  opportunity  to  critique  Modernism.  The  Modem 
Movement  standardized  the  client  and  idealized  human  form,  as 
exemplified  by  Le  Corbusier's  Modulor  Man.  Where  Modernism 
promoted  uniformity,  universal  design  celebrates  the  diversity  of 
real  life.  Modernism  was  an  exclusionary  discourse;  universal 
design  is  inclusionary. 

The  wheelchair  experience  might  have  been  incorporated  into 
the  pavilion  project  earlier  and  expanded  to  include  other  kinds  of 
physical  challenges.  The  experiential  learning  could  have  rein- 
forced Grayson's  presentation  about  the  need  for  flexibility  and  accessibility  in  the 
environment.  Our  timing  worked  well ,  however,  because  the  wheelchair  trip  gave 
the  students  a  common  ground  for  discussion  with  Toby  Tyler.   Tyler  clearly  appreci- 
ated the  students'  receptive  attitude  and  willingness  to  discuss  their  experiences,  such 
as  being  looked  down  upon  at  the  information  counter,  traveling  out  of  one's  way  to 
use  an  elevator,  entering  a  building  by  the  service  entrance,  and  encountering  inac- 
cessible restroom  facilities.  Over  the  course  of  the  discussion,  the  students'  comments 
shifted  from  describing  the  difficulties  they  encountered  to  expressing  their  feelings 
about  the  experience.  One  young  man's  description  of  his  helplessness  in  the  men's 
room  was  a  particularly  poignant  reminder  that  design  can  make  the  difference 
between  dignified  self-sufficiency  and  frustrating  dependency. 


Very  little  of  a  design  professional's  work  takes  place  on  a  clean  slate.  Most 
design  work  consists  of  intervention  in  an  existing  environment.  The  heroic  forms  of 
modernism  often  fail  to  accommodate  universal  design  goals.  As  our  culture  learns  to 


38 


"Breaking  the  Myth  of  Modernism' 


appreciate  diversity,  our  government  has  mandated  equal  opportunity  in  the         uA      ■     ^  w      t  +     /,  f     •„rr 

,    -  .  .  .  /\YL  important  ICISk  fQClflQ 

environment.  An  important  task  racing  designers  today  is  to  create  eloquent  r  J 

architectural  language  which  can  give  expression  to  the  range  of  human  designers  today  is  to  Cre- 

needs. 

ate  eloquent  architectural 

Lyn  Norris-Baker,  the  UDEP  grant  recipient  who  had  planned  to  imple-  language  which  can  give 

ment  the  proposal,  reflects  on  her  modified  role  and  the  outcome  of  the  (yrftrpssirm  tn  th  f 

project:  "  &     J 

human  needs. " 

This  studio  was  my  first  attempt  to  teach  universal  design  "indirectly"  by 
working  with  another  faculty  to  integrate  universal  design  issues  into  existing  prob- 
lem statements.  As  a  resource  person/visiting  critic,  I  worked  primarily  behind  the 
scenes,  with  only  periodic  interactions  with  the  students  in  the  studio.   The  selection 
of  a  first  year  studio  including  students  studying  for  careers  in  a  variety  of  design 
disciplines  allowed  us  to  introduce  universal  design  concepts  at  a  formative  stage  in 
students'  philosophies  of  design,  which  both  Madlen  and  I  felt  was  important.  If 
these  concepts  are  introduced  later  in  students'  programs  of  study,  their  design 
philosophies  and  approaches  to  problem  solving  have  become  more  established. 

The  existing  curriculum  shaped  the  idea  of  a  "re-thinking,  re-design  "  approach, 
although  it  would  probably  not  have  been  my  first  choice  had  I  been  structuring  the 
studio  problem  myself.  It  was  more  successful  than  I  initially  hoped,  because  allow- 
ing students  to  design  first  "for  themselves"  highlighted  the  kinds  of  preconceptions 
they  brought  to  the  design  process.   This  concept  was  developed  further  when  they 
reconsidered  their  pavilion  designs  that  had  been  created  using  a  fragment  of  a 
Modern  house,  representing  a  movement  that  focused  on  idealized  human  needs, 
rather  than  the  diversity  that  exists  in  reality.  Thus  many  students  confronted  their 
own  and  other  architects'  less-than-universal  design  approaches.   The  re-thinking/ 
re-designing  aspects  of  the  studio  also  provided  great  opportunities  to  teach  them 
about  the  nonlinear  nature  of  the  design  process.  In  retrospect,  more  time  was 
needed  to  encourage  students  to  really  reconsider  their  responses,  and  not  simply  to 
adapt  them  using  a  retrofit  approach. 

The  visit  by  the  advisor,  Paul  Grayson,  was  a  great  asset  to  the  studio  in  terms  of 
engaging  students  in  talking  about  universal  design  and  presenting  them  with 
excellent  exemplars.  Our  students  have  a  strong  interest  in  Japanese  architecture 
(fostered  by  a  summer  studio  opportunity  as  well  as  lecturers),  which  enhanced  the 
students'  responses  to  Paul  Grayson  s  presentation.   The  participation  of  the  user 


Strategies  for  Teaching  Universal  Design        39 


Chapter  7:  Kansas  State  University 


groups  in  reviews  and  the  experiences  of  disability  made  an  impact  on  the  students, 
hut  being  able  to  have  more  continuity  in  these  experiences  would  have  made  an 
even  stronger  statement.  It  also  was  clear  that  just  discussing  universal  design 
issues  and  having  the  diverse  user  group  review  the  chair  project  was  not  as  power- 
ful as  having  to  deconstruct  and  redesign  a  project.  It  will  he  important  to  contin- 
ue the  emphasis  and  reinforcement  of  universal  design  concepts  with  these  students 
throughout  the  remainder  of  the  curriculum. 


Evaluation 

Students  completed  pre-test  and  post-test  questionnaires  prepared  by  the  UDEP 
sponsors.  Of  the  resources  used  in  the  course,  students  found  the  consultants  and 
the  simulation  exercise  most  useful  to  their  understanding  of  universal  design. 

Many  of  the  students,  as  evidenced  by  their  evaluation  comments,  found  that  the 
course  had  changed  the  way  they  view  the  built  environment. 

/  now  understand  that  universal  design  does  not  mean  designing  for  the  handi- 
capped. It  is  designing  for  the  convenience  of  everyone. 

Now  that  I  am  aware  of  the  different  aspects  of  universal  design  I  will  always  look 
to  incorporate  them  into  my  design  projects. 

Universal  design  is  for  all  people,  not  just  the  handicapped,  and  it  can  be  integrat- 
ed in  the  design  with  few  changes  to  the  intentions  of  the  design. 

As  an  architect,  I  need  to  be  constantly  aware  of  the  entire  public  and  respect 
everyone's  abilities,  and  not  discriminate  either  consciously  or  unconsciously. 

I  now  look  at  designs  of  everything  in  a  very  different  way,  one  that  looks  at  all 
needs. 


40 


Louisiana  State  University — Baton  Rouge,  LA 

Department  of  Interior  Design 


a 


»* 


Raising  Awareness  Through  a  Universal  Design  Symposium 


Proposal 

Louisiana  State  University's  proposal  for  its  involvement  in  UDEP  was  to  develop 
and  teach  a  four-part  workshop  that  would  expose  students  to  universal  design  issues 
through  interventions  occurring  over  the  course  of  a  semester.  Due  to  limited  fund- 
ing, the  proposal  was  condensed  into  a  single  symposium.  Initially,  the  topic  of  the 
symposium  was  to  be  the  Americans  with  Disabilities  Act  Accessibility  Guidelines 
(ADAAG).  After  the  UDEP  colloquium  in  Raleigh,  NC,  the  topic  of  the  symposium 
was  expanded  from  code  compliance  to  the  value  of  universal  design. 


Faculty  coordinator 

Nikki  Joan  Spencer 
Associate  Professor 


Activity 

The  twelve-hour  symposium  was  held  during  the  first  week  of  studio  sessions  in 
spring  semester  1994  and  was  attended  by  over  one  hundred  interior  design  students 
and  faculty  from  LSU,  as  well  as  a  number  of  local  and  regional  design  professionals. 

The  symposium's  stated  objectives  were: 

•  Raise  awareness  among  participants  of  the  impact  of  design  decisions  across 
the  lifespan. 

•  Build  a  vocabulary  and  conversancy  with  universal  design  issues  as  well  as  an 
attitude  directed  toward  positive  change. 

•  Develop  a  process  of  design  response  incorporating  issues  inherent  in  univer- 
sal design. 


Outcome 

The  first  two  sessions  of  the  symposium  were  primarily  informational  and  experi- 
ential.  UDEP  Advisor  James  Mueller  opened  with  a  keynote  address  and  exercises  for 
the  audience  that  introduced  the  concept  of  universal  design  and  demonstrated  the 
validity  of  universally  designed  solutions.   During  his  presentation,  students  began  to 
internalize  the  challenges  and  identify  usable  solutions  in  the  designed  environment. 


Strategies  for  Teaching  Universal  Design         A I 


Chapter  8:  Louisiana  State  University 


Participants'  were  encouraged  to  expand  their  definition  of  potential  users  of  design  to 
include  people  with  a  variety  of  impairments. 

/  realized  that  many  different  types  of  people  can  be  associated  with  (but  not 
defined  by)  the  term  handicapped.. .not  just  those  who  use  a  wheelchair.  I  realized 
that  I  have  people  with  disabilities  in  my  family  and  that  I  am  disabled,  too,  by  the 
environment,  based  on  the  broadened  definition  of  universal  design.  (LSU  Interior 
Design  student) 

The  second  session  provided  an  orientation  to  and  explanation  of  Title  III  of  the 
ADA  and  ADAAG.  During  this  session  participants  began  to  understand  the  legal 
requirements  for  compliance. 


Student  participants  at  the 
design  charrette. 


Through  discussion  and  expansion  of  material  presented  in  the  first  ses- 
sion, participants  were  challenged  to  move  beyond  the  restrictive  attitude  of 
simply  "meeting  code"  to  the  potential  for  designing  across  the  lifespan. 
Students'  reflections  at  this  point  indicated  the  beginning  of  a  paradigm 
shift — moving  the  problem  from  "them"  to  "us,"  away  from  "it's  someone 
else's  problem"  to  "what  can  I  do  as  a  designer?" 

Environmental  obstacles  are  not  only  challenges  for  someone  with  an 
impairment  but  for  everyone.   We  as  designers  have  created  barriers  in  the 
built  environment,  now  we  should  use  good  design  to  remove  them... success- 
ful designs  should  work  well  for  everyone!  (LSU  Interior  Design  Student) 

The  third  and  final  session  of  the  symposium  consisted  of  a  design  char- 
rette in  which  teams  analyzed  real-life  situations,  synthesized  their  findings, 
and  developed  design  responses  that  reflected  universal  design  issues. 
Student  teams  conducted  on-site  interviews  with  several  building  users  who 
have  physical  and  visual  impairments.  Working  in  conjunction  with  student 
consultants  each  team  was  asked  to  document  existing  concerns  and  devel- 
op a  proposal  for  change.  In  addition  to  learning  from  the  consultants  with 
impairments,  students  had  an  opportunity  to  simulate  a  number  of  mobility, 
strength,  visual,  and  auditory  limitations  during  the  course  of  the  site  survey. 


Expectations  were  realized  when  the  students'  proposals  went  beyond 
code  compliance  and  responded  to  the  challenge  of  universal  design.  The 
participants  were  very  positive  about  the  charrette  experience.  Mental, 
physical,  and  emotional  engagement  and  relating  their  observations  and  suggestions 
to  a  consultant  for  validation  were  important  experiences  that  reinforced  the  reality 
and  importance  of  the  universal  design  concept. 


42 


'Raising  Awareness  Through  a  Universal  Design  Symposium' 


Y*#AV<— '• 


Student's  sketch  of  proposal 
for  change  at  the  entrance 
to  Allen  Hall. 


During  the  'simulation'  I  realized  that  Allen  Hall  could  not  accommodate  and  sup- 
port the  activities  of  anybody... but  especially  people  with  disabilities.  There  were 
design  flaws  and  obstacles  for  every  user.  The  charrette  exercise  made  a  difference  in 
the  way  I  approach  a  design  solution... incorporating  concern  for  all  users  into  my  pro- 
posals for  change.  (LSU  Interior  Design  student) 


Evaluation 

The  impact  of  the  symposium  was  visible  over  the  course  of  the  semester.   Design 
responses  in  studio  projects  reflected  increased  student  awareness  and  an  understand- 
ing of  universal  design  issues.  In  addition  to  results  of  pre-  and  post-  symposium 
questionnaires,  journal  entries  were  monitored  in  several  studio  courses  for  reference 
to  the  symposium's  effect  on  design  projects.  Project  evaluations  at  mid-semester  and 
final  reviews  were  informally  monitored  for  universal  design  content. 

Based  on  the  evaluation  of  semester  project  outcomes  and  verbal  presentations, 
each  of  the  symposium's  objectives  was  realized  to  some  degree:  vocabulary,  aware- 
ness of  universal  design  as  an  issue,  and  its  consideration  as  an  integral  pan  of  the 
design  process.  The  ongoing  challenge  is  to  continue  emphasizing  the  concept  that 
"good  design  is  universal  design"  in  studio  solutions. 


Strategies  for  Teaching  Universal  Design 


43 


Chapter  8:  Louisiana  State  University 


The  assignment  of  an  experienced  advisor,  access  to  vocal  advocates,  availability 
of  a  variety  of  audio-visual  materials,  and  a  sense  of  "mission"  were  essential  compo- 
nents to  organizing  and  implementing  the  symposium. 


44 


Massachusetts  Institute  ofTechnology — Cambridge,  MA 

Department  of  Architecture 


"The  Bridge  to  Universal  Design 


>y 


Proposal 

MIT's  proposal  began  with  a  description  of  the  entrance  to  the  institution.  This 
served  both  to  highlight  the  importance  of  reaching  students  who  live  and  work  in 
this  environment  and  to  introduce  the  mechanism  through  which  the  project  would 
unfold. 


Team  members: 

Leonard  Morse-Fortier 
Assistant  Professor  of 
Building  Technology 

Wellington  Reiter 
Assistant  Professor  of 
Architecture 


MIT's  front  door  is  the  entrance  at  77  Massachusetts  Avenue.    Entering  the  build- 
ing first  requires  ascending  a  long  flight  of  stairs — a  climb  that  is  physically  demand- 
ing, and  no  doubt  quickens  the  pulse  and  increases  one's  blood  flow.  One  arrives  in 
the  lobby  of  Building  7:  the  size  of  the  lobby,  the  amount  and  quality  of  the  light 
within,  and  especially  the  reverberation  of  the  large  space  are  all  physical  aspects  of 
the  experience  of  entry — an  experience  intensified  by  the  exertion  of  the  climb. 
While  the  experience  of  entering  this  building  will  have  different  effects  on  different 
people,  the  building  and  its  entry  seem  to  take  themselves  quite  seriously,  and  the 
person  who  has  made  the  climb  and  walked  through  the  doors  will  have  little  doubt 
that  this  is  an  important  place.  Just  as  this  passage  is  an  important  feature  of  the 
building's  architecture,  it  is  one  that  is  changed  or  denied  to  anyone  who  cannot 
make  the  ascent,  or  whose  sensory  perception  is  different. 

Len  Morse-Fortier  has  a  daughter  with  Down's  syndrome.  His  personal  experi- 
ences motivated  him  several  years  ago  to  include  an  exercise  on  accessibility  in  his 
Introduction  to  Building  Technology  course.  The  exercise  asked  students  to  spend 
three  hours  in  a  wheelchair,  making  their  usual  MIT  journeys.  Although  cast  as  a 
technical  exercise,  the  instructor  expected  students  to  acquire  more  than  simply  a 
practical  understanding  of  technical  issues.  They  did.  In  addition  to  the  assigned 
observations  about  ramp  slopes,  handrails,  curb  cuts,  and  sight  lines,  students  com- 
mented at  greater  length  and  with  deeper  feeling  about  the  emotional  aspects  of  their 
experience — expressing  feelings  of  vulnerability5,  dependence,  and  exclusion. 

Morse-Fonier  and  Reiter  proposed  to  increase  the  number  of  students  being 
exposed  to  universal  design  by  introducing  students  in  the  Level  I  studio,  both  under- 
graduates and  graduate  students,  to  the  physical  and  physiological  aspects  of  architec- 
tural experience  through  experiential  exercises  and  analyses  of  place  experiences. 
Two  day-long  faculty  workshops  were  proposed  to  give  the  Level  I  faculty  opportuni- 
ties to  confront  the  issues  and  develop  appropriate  strategies  for  engaging  the 
students. 


Strategies  for  Teaching  Universal  Design 


45 


Chapter  9:  Massachusetts  Institute  of  Technology 


illustration  forthcoming 


Activity 

The  first  project  in  the  Level  I  Studio,  titled  "Axis  and  Access,"  was  executed  in  the 
Spring  semester,  1993.  Students  were  asked  to  consider  the  architectural  image  most 
frequently  associated  with  the  campus  of  MIT,  the  imposing  Beaux  Arts  portico  at  77 
Massachusetts  Avenue.  The  passage  through  this  temple-like  facade  represents  "entry" 
into  MIT  at  both  the  practical  and  ceremonial  level.  Yet  for  some  in  the  MIT  commu- 
nity, the  ritual  of  mounting  the  stairs,  weaving  in-between  the  huge  columns,  and 
passing  through  the  brass  doors  is  impossible,  witnessed  only  second-hand.  Students 
were  asked  to  provide  an  architectural  response  that  acknowledges  the  entire  commu- 
nity of  users. 

Students  were  asked  to  address  the  following  questions: 

•  Is  an  MIT  experience  minus  the  daily  passage  through  the  primary  threshold 
of  the  campus  necessarily  less  than,  equal  to,  or  possibly  greater  than  the 
same  set  of  circumstances  with  access?  Why? 

•  Could  you  quantify  in  detail  all  of  the  sensory  components  that  constitute  the 
process  of  entry  into  this  or  any  building?  Based  on  what  experience? 


46 


"The  Bridge  to  Universal  Design* 


•     What  are  the  metaphoric  and  symbolic  aspects  of  entry?  What  is  a  threshold? 
A  door? 

The  answers  to  these  questions  have  ramifications  not  only  for  people  with  dis- 
abilities but  for  architecture  itself.  Frequently  lost  in  the  stylistic  or  theoretical  discus- 
sion of  contemporary  architecture  is  the  bald  fact  of  its  existence  and  our  daily  interac- 
tions with  it. 

Students  were  also  asked  to  reflect  on  whether  the  typical  stair/ramp  duality  is  an 
architectural  necessity  or  an  ad  hoc  response  to  societal  (and  now  governmental) 
demands  for  equal  accessibility.  Are  there  other  possibilities  that  would  diffuse  the 
idea  of  two  discrete  paths?  Is  only  one  route  a  worthwhile  objective?  Should  this 
issue  be  played  out  on  the  primary  facades  of  public  buildings  where  many  other 
concerns  are  also  competing  for  attention? 

Following  the  UDEP  colloquium,  we  made  plans  to  integrate  the  topic  of  univer- 
sal design  into  MIT's  Level  I  studio  in  the  1993  fall  semester.  As  Reiter  was  coordinat- 
ing the  studio  for  the  fall  semester,  it  seemed  logical  to  include  universal  design  as  the 
unifying  theme.  Unfortunately,  changes  in  faculty  responsibilities  combined  with 
some  faculty  resistance  made  the  universal  design  theme  impossible.  In  one  case,  a 
faculty  member  had  already  developed  the  studio  problem  around  a  different  theme. 


Strategies  for  Teaching  Universal  Design         47 


Chapter  9:  Massachusetts  Institute  of  Technology 


and  in  another  case,  the  faculty  member  refused  outright  to  weigh  accessibility  as 
more  important  than  any  other  "practical"  concern,  and  commented  that  all  such  con- 
straints were  inconsistent  with  the  pedagogical  aims  of  that  particular  studio. 

We  developed  a  new  proposal  to  offer  a  special  exploratory  course  over  MITs 
Independent  Activities  Period  in  January  1994.  We  proposed  a  four-week,  intensive 
course  in  which  students  would  revisit  their  fall-semester  studio  project  with  an  eye 
toward  identifying  barriers  and  their  causes.  In  part,  the  course  description  read: 

This  course  is  not  a  clinic  on  how  to  adapt  a  building  design  to  meet  the  require- 
ments of  the  ADA.  It  is  a  design  studio  that  explores  the  issues  of  access  and  inclu- 
sion and  introduces  the  principles  of  universal  design  into  the  design  process.  The 
ideal  outcome  is  not  a  building  design  that  can  be  adapted  to  meet  the  ADA,  but 
one  that  so  fully  includes  and  accommodates  individuals  of  all  abilities  that  it 
needs  no  adaptation  at  all. 

No  one  signed  up  for  the  course.  Many  architecture  students  use  the  IAP  to  serve 
unpaid  internships  in  local  firms,  an  investment  towards  securing  future  employment. 
Nevertheless,  we  were  disappointed. 

We  persisted  for  one  more  semester.   In  spring  1994,  Reiter  taught  a  studio  on 
"The  Inhabited  Bridge."  This  project  explored  a  unique  urban  circumstance,  the 
design  of  a  new  bridge  over  the  Seine  in  Paris  connecting  the  new  colossal 
Bibliotheque  de  France  and  the  opposite  bank  which  features  Frank  Gehry's  just 
completed  American  Center  plus  a  vast  contemporary  park  now  under  construction. 
A  bridge  at  this  location  is  a  virtual  certainty,  a  great  deal  of  attention  is  being  paid  to 
the  idea,  and  the  studio  had  the  potential  to  play  a  role  in  shaping  the  definition  of 
the  program.  As  the  need  for  the  bridge  is  born  as  much  from  ceremony  as  necessi- 
ty, the  bridge  is  more  than  just  a  simple  crossing. 

As  part  of  the  development  of  the  project,  we  invited  consultant  Larry  Braman,  an 
architect  who  uses  a  wheelchair,  to  spend  an  afternoon  in  the  studio.  He  shared  with 
students  his  ideas  about  architecture,  access,  and  circulation.  Unfortunately,  he  was 
unable  to  be  present  for  final  jury  review  of  the  projects.  From  the  final  review,  three 
projects  were  selected  for  further  development.  This  development  will  take  the  form 
of  streamlining  presentation  graphics,  providing  high  quality  reproductions,  and  sup- 
porting the  inclusion  of  the  projects  in  the  final  exhibition  of  competition  entries  at 
the  Pompidou  Centre. 


48 


"The  Bridge  to  Universal  Design1 


Outcome 

The  initial  project  dealt  with  the  classical  design  of  the  entrance  to  MIT.  As  back- 
ground for  dealing  with  the  implications  of  this  problem,  the  students  were  asked  to 
attend  a  roundtable  discussion  with  a  variety  of  members  of  the  MIT  community  for 
whom  these  issues  are  a  fact  of  everyday  life.  The  visiting  panel  of  consultants  was  a 
particularly  effective  component:  Gail,  who  has  a  sight  impairment  and  a  guide  dog 
named  Laura;  Paul,  who  is  blind  and  uses  a  cane  to  navigate;  and  Scott,  who  uses  an 
electric  wheelchair.  Each  panelist  discussed  buildings  and  access,  confusion  and  clari- 
ty.  Paul  commented  that  he  loved  architecture,  that  several  of  his  friends  are  design- 
ers, and  that  he  welcomes  the  opportunity  to  discover  the  "idea"  of  a  building.  Scott, 
talked  about  the  issue  of  access  and  dignity,  and  told  a  story  about  taking  his  girl- 
friend out  to  dinner.  The  students  empathized  with  the  feeling  of  trying  to  impress 
someone  when  the  restaurant  has  to  let  you  in  through  the  kitchen.  Gail  joked  about 
training  Laura  to  find  attractive  men.  C>verall,  the  consultants  came  across  as  people 
first;  their  disabilities  and  the  effect  of  these  on  their  daily  lives  emerged  through  their 
stories.  Because  the  consultants  were  assembled  and  seated  before  the  students 
arrived,  the  students  did  not  actually  see  how  these  particular  folks  get  around  until 
after  the  discussion. 

This  experience  with  the  consultants  was  overwhelming  for  many  students.  We 
were  surprised  by  the  anger  that  they  expressed.  The  anger  seemed  to  stem  from  a 
frustration  that  the  built  environment  could  be  so  cruel,  but  also  from  self-criticism:  as 
design  students,  they  were  frustrated  by  their  own  lack  of  awareness.  The  level  of 
emotional  engagement  suggested  that  the  students  would  be  likely  to  incorporate  the 
principles  of  universal  design  in  their  design  work.   However,  the  effects  of  this  expe- 
rience seemed  to  wear  off  rather  quickly. 

Over  the  course  of  the  studio,  students  became  very  interested  in  the  experiential 
aspects  of  access.  In  response,  we  revised  the  requirements  to  exclude  the  proposal 
of  a  built  "solution."  Instead,  students  were  instructed  to  focus  on  the  experiential 
aspects  of  access,  and  to  present  their  conclusions  in  any  medium.  Consequently,  the 
products  of  the  experience  included  pamphlets,  recordings,  drawings,  and  essays.  A 
sampling  of  the  written  and  graphic  work  is  included  here.   One  presentation  includ- 
ed a  recording  of  the  background  sounds  together  with  a  narrative  of  the  journey 
from  the  student  center  across  the  street,  up  the  stairs  and  into  the  building.  Other, 
irreproducible  work  included  a  percussion  piece  reflecting  the  intensity  of  the  experi- 
ence.  Overall,  student  work  was  creative  and  diverse.  Nevertheless,  the  exercise  was 
separate  from  the  mainstream  of  studio  design,  and  seemed  marginalized. 

Fully  one  year  later,  we  incorporated  the  ideas  of  universal  access  into  the  main- 
stream of  a  design  studio  and  the  results  were  much  more  gratifying,  but  paradoxical 
as  well.  The  program  of  the  "Inhabited  Bridge"  was  a  museum  for  the  21st  century. 


Strategies  for  Teaching  Universal  Design         49 


Chapter  9:  Massachusetts  Institute  of  Technology 


Wi  tl 


The  project  required  a  synthesis  of  engineering,  urban  design,  public 
space,  and  museology.  A  detailed  basswood  model  of  the  site  was  created 
by  the  class  and  a  high  level  of  presentation  quality  was  established  as  a 
result.  All  reviews  were  conducted  in  a  juried  format  and  were  almost 
exclusively  made-up  of  outside  visitors.  The  pace  was  brisk,  the  criticism 
pointed,  and  the  atmosphere  in  the  studio  was  very  positive.  Student  work 
included  drawings  and  models  at  various  scales  and  degrees  of  architectural 
resolution.  Collectively,  these  models  reveal  the  paradox  alluded  to  above, 
and  reflected  upon  below. 


Reflection 

For  our  initial  exercise  on  "Axis  and  Access,"  the  results  were  gratifying, 
but  the  subject  became  marginalized.  Although  universal  access  had  been 
addressed  within  the  studio,  it  was  isolated  from  the  mainstream  studio 
design  work.  The  students  were  sensitized  and  enthusiastic,  but  the  prob- 
lem was  too  sharply  focused  and,  therefore,  marginalized.  A  full  year  later, 
in  search  of  a  better  way  to  introduce  the  subject  into  the  studio,  we  were 
much  more  successful.  A  graduate  level  studio  engaged  the  topic  of  uni- 
versal design  through  a  semester-long  project,  designing  an  inhabited 
bridge.  Although  not  explicitly  directed  at  the  issue  of  accessibility  or  the 
ADA,  this  design  problem  lent  itself  to  discussions  of  universal  design  by 
virtue  of  its  site,  building  type  (a  pedestrian  bridge),  and  focus  on  the  idea 
of  public  space.  Although  this  approach  was  in  direct  contrast  to  the  inves- 
tigation of  accessibility  from  the  previous  year,  we  chose  it  purposely. 


In  the  course  of  developing  the  Inhabited  Bridge  studio,  we  felt  that  to 
segregate  the  issue  of  accessibility  from  the  general  design  problem  would 
marginalize  the  issue  and  miscast  opportunities  as  burdens.  Therefore,  the 
subject  of  accessibility  was  woven  into  the  list  of  concerns  along  with  many 
others  with  which  the  students  were  required  to  grapple.  One  of  a  number 
of  guest  critics,  consultant  Larry  Braman  provided  architectural  criticism 
inextricably  coupled  with  his  unique  perspective  on  access.  As  a  direct 
result  of  our  attempts  at  seamless  integration,  the  evidence  of  the  studio 
(models  and  drawings)  may  look  suspiciously  disinterested  in  the  specifics 
of  accessibility.  The  work  looks  very  much  like  the  production  that  one 
would  normally  expect  from  such  a  program  and  site.  What  this  points  out,  in  our 
opinion,  is  the  limitation  of  the  media  and  not  the  seriousness  with  which  the  stu- 
dents concerned  themselves  with  the  issue.  Upon  first  glance,  and  without  the  bene- 
fit of  the  give-and-take  that  was  the  daily  hallmark  of  the  studio,  it  may  be  hard  to 
decipher  the  works  as  being  particularly  attentive  to  the  concerns  of  people  with  dis- 
abilities. 


50 


'The  Bridge  to  Universal  Design" 


First,  of  course,  these  projects  were  not  developed  to  a  level  of  detail  that  could 
engage  accessibility  on  an  ergonomic  level  except  in  terms  of  access  for  wheeled 
vehicles.  Because  of  its  public  nature  and  scale,  however,  together  with  the  possibili- 
ty of  wheelchairs,  the  project  admits  strollers,  roller-blades,  and  luggage  dollies  (train 
stations  on  either  side  of  the  river  provide  one  excuse  for  making  the  crossing).  As 
the  designs  are  further  scrutinized,  it  may  be  possible  to  see  that  attempts  to  create  a 
fluid  connection  across  the  River  Seine  revealed  themselves  in  the  actual  pedestrian 
avenues,  the  various  sight  lines,  and  the  formal  expression  of  connection.  In  many 
cases,  the  grade  changes  on  either  bank  were  handled  with  great  ingenuity  such  that 
an  unimpeded,  or  even  better,  an  inviting  threshold  was  created  without  distinction 
for  shoes  or  wheels.  This  occurred,  we  believe,  because  the  emphasis  of  the  studio 
was  on  the  nature  of  the  public  realm  and  concerns  of  inclusion  of  all  types  of  peo- 
ple— both  visitors  and  residents,  economically  privileged  and  homeless,  able-bodied 
and  less  so. 

Our  efforts  in  this  studio  were  successful.  However,  that  success  must  find  its  way 
into  the  culture  of  our  school,  and  this  will  not  be  so  easy  to  accomplish.   Our  exer- 
cise last  year  reached  fifty  students.  In  the  recent  studio,  there  were  nine  students. 
We  hope  that  the  visibility  of  the  projects  will  enhance  their  reputation  with  the  rest  of 
the  students,  and  we  plan  to  meet  with  the  entire  studio  faculty  to  discuss  how  uni- 
versal design  principles  can  be  more  fully  included  in  the  curriculum. 

In  closing,  the  following  ruminations  by  Morse-Fortier  emerged  while  grappling 
with  the  difficulties  of  integrating  universal  design  into  design  teaching: 

Most  design  studios  do  not  develop  projects  beyond  basic  massing  and  formal  issues, 
so  the  ergonomic  issues  of  accessibility  are  largely  irrelevant.  Counter  heights,  door 
hardware,  and  the  finer  aspects  of  universal  design  are  meaningless  at  that  scale. 
In  the  typical  architectural  design  studio,  the  only  apparent  accessibility  issue 
involves  wheelchair  access  and  stairs.  By  not  acknowledging  the  large  population 
who  have  reduced  ability,  the  issue  of  accessibility  becomes  marginalized.   The 
number  ofpersom  in  wheelchairs  seems  small,  and  the  perceived  importance  of 
accessibility  is  weighed  against  the  risks  of  breaking  with  architectural  tradition. 
Tradition  usually  takes  precedence. 

Building  placement,  level  change,  vertical  separation,  and  even  stairs  themselves 
are  important  componerzts  of  architecture  that  also  pose  potential  barriers  to  acces- 
sibility. It  is  hard  to  imagine  the  US  Capitol  Building  without  its  front  stairs,  or  on  a 
smaller  scale,  AITTs  entrance  to  Building  7  without  its  own  ceremonial  threshold 
flight.   These  formal  features  appear  to  clash  head  on  uith  the  formal  implications 


Strategies  for  Teaching  Universal  Design         51 


Chapter  9:  Massachusetts  Institute  of  Technology 


of  accessibility,  and  so  it  is  understandable  that  the  discourse  on  design  considers 
the  argument  for  accessibility  to  be  intrusive. 

Presently,  the  architectural  palette  includes  level  change  as  a  tool  for  delimiting 
space.  Unlike  ceiling  level  shifts,  color,  texture,  or  even  lateral  shifts  and  partial 
walls,  stairs  and  the  level  changes  they  announce  read  clearly  in  plan.  Student 
designers  are  trained  to  develop  their  proposals  in  plan,  and  plans  are  submitted 
for  design  competitions  and  for  presentations  to  clients.  Attempts  at  describing 
architecture  in  experiential  terms  often  fail  when  considering  a  proposal  for 
unbuilt  architecture.  Our  ability  to  "experience"  the  proposal  depends  upon  our 
ability  to  infer  from  its  plans  something  of  the  experience  it  promises.  If  that  experi- 
ence relies  on  moves  outside  of  our  traditions,  or  outside  of  what  plans  can  convey, 
then  we  are  unable  to  "see"  them,  and  the  building  proposal  is  likely  to  be  judged  a 
failure. 

When  the  ADA  became  law,  like  so  many  other  laws,  it  was  placed  in  the  category 
of  difficult  real  issues  that  may  interfere  with  the  design  studio  pedagogy. 
Structural  considerations  and  energy  issues  have  traditionally  been  accommodated 
by  designers  after  the  fact,  considered  to  be  unimportant  to  basic  design  or  aesthet- 
ics. Accessibility,  too,  has  been  left  until  the  end.  Design  proposals  are  reviewed  as 
they  approach  their  final  refinements.  If  accessibility  issues  are  introduced,  they 
require  a  de-facto  renovation  or  retrofit  of  the  proposed  scheme.  By  postponing  dis- 
cussion of  accessibility  until  the  final  stages  of  design  development,  the  barriers  are 
embedded  in  the  fundamental  objectives  of  the  design,  and  the  introduction  of  a 
new  value — accessible  design — threatens  the  design  proposal.  Clearly,  it  is  impor- 
tant to  understand  how  barriers  are  introduced  to  be  able  to  address  accessibility 
at  the  earliest  stages  of  design. 


52 


Miami  University — Oxford,  OH 

Interior  Design  Department 


*< 


>» 


Infusing  an  Interior  Design  Program  with  Universal  Design 


Proposal 

We  proposed  to  infuse  our  program  with  the  concept  of  universal  design  by 
implementing  two  different  strategies.  First,  we  would  specifically  incorporate  univer- 
sal design  into  studios  and  courses  at  every  level  of  the  program.  All  students  in  the 
program  would  be  exposed  to  universal  design  by  the  end  of  the  academic  year  and 
would  re-encounter  the  concept  in  at  least  one  course  in  subsequent  years. 


Team  members: 

Barbara  Flannery 
Assistant  Professor 

Ken  Special 
Assistant  Professor 

Roberta  Null 
Associate  Professor 


Second,  we  proposed  reaching  across  academic  levels,  disciplines,  and  campuses 
by  hosting  a  one-day  universal  design  conference  and  one-day  design  charrette,  and 
by  creating  a  universal  design  resource  library  for  students. 

Our  teaching  objectives  were  twofold: 

•  To  increase  students'  sensitivity  to  the  "whole  person,"  an  approach  to  age- 
span  and  disability  issues  that  gives  equal  consideration  to  social,  psycho- 
logical, and  physical  factors;  and 

•  To  make  students  aware  of  the  full  range  of  disabilities  covered  by  the 
American'  with  Disabilities  Act,  including  mental,  cognitive,  and  physical,  and 
of  the  individual  variability  within  a  given  disability. 

Our  notion  was  that  these  strategies  would  break  down  students'  stereotypes 
through  access  to  information,  repeated  exposure  to  issues,  and  opportunities  for 
application  in  design.  This  approach  is  consistent  with  the  concept  of  repetition,  con- 
tinuity, and  progression  set  forth  by  the  Foundation  for  Interior  Design  Education 
Research  (FIDER),  the  accrediting  body  for  interior  design  programs. 


Activities 

Six  courses — five  studios  and  one  lecture  course — were  modified  to  include  uni- 
versal design  issues.  First-year  students  were  introduced  to  the  "whole  person" 
approach  to  design  in  the  introductory  studio.  Sophomores,  who  already  have  a 
required  lecture  course  on  design  and  human  behavior  that  includes  units  on  cultural 
diversity,  the  elderly,  and  the  ADA,  explored  application  of  universal  design  through  a 
class  project. 


Strategies  for  Teaching  Universal  Design 


53 


Chapter  10:  Miami  University 


Universal  design  was  also  incorporated  into  the  junior  and  senior  studios  with 
progressively  higher  expectations  for  understanding  and  application.  Projects  at  the 
upper  division  included  designing  recreational  vehicles  and  a  recreational  community 
for  people  of  differing  abilities  and  across  the  life-span;  designing  a  retail  space  which 
conformed  to  the  ADA;  and  a  futuristic  project  that  looked  at  both  present  and  future 
technological  advancements  affecting  design.  In  a  multi-story  design  project  at  the 
senior  level,  one  of  the  partners  in  the  client  firm  was  a  wheelchair  user. 

During  fall  semester  we  also  hosted  a  one-day  conference  on  universal  design  fol- 
lowed by  a  one-day  charrette  incorporating  universal  design  into  the  redesign  of  a 
university-owned  conference  center  that  was  inaccessible. 

Our  objectives  for  these  two  events  included  the  following: 

•  Involve  students  and  faculty  from  several  schools,  representing  a  variety  of 
disciplines. 

•  Include  many  users  with  different  perspectives. 

•  Have  multiple  perspectives  represented  by  national  and  regional  speakers  at 
the  conference. 

•  Encourage  students  to  apply  their  knowledge  of  universal  design  to  a  real 
design  problem  that  included  interior  design,  architecture,  landscape  architec- 
ture, and  product  design  components. 

•  Stress  the  value  of  interdisciplinary  approaches  to  universal  design  concepts, 
including  access  to  a  broader  range  of  specialties  and  areas  of  expertise, 
access  to  a  broader  range  of  user  needs  through  involvement  of  users,  and 
the  creation  of  better  design  solutions. 

We  involved  potential  participants,  including  faculty,  users  groups,  and  students, 
early  in  the  planning  process,  which  seemed  to  increase  their  investment  and  interest 
in  the  project.  We  found  that  they,  in  turn,  recruited  others  to  take  part.  Involving 
users  in  the  project  was  an  important  objective  for  our  project.  We  contacted  on-cam- 
pus  student  disability  organizations  and,  as  a  starting  point  for  community-wide  user 
groups,  a  local  organization,  Independent  Living  Options,  in  Cincinnati. 


54 


"Infusing  an  Interior  Design  Program  with  Universal  Design' 


In  deciding  where  to  hold  these  events  we  had  to  accommodate  the  activities  as 
well  as  to  assure  accessibility.  We  had  two  very  different  activities  to  accommodate — a 
conference  and  a  charrette.  We  needed  auditorium  seating  with  enhanced  sightlines 
for  our  mini-conference  and  a  classroom  with  movable  tables  and  chairs,  well- 
equipped  with  media  (rear  screen  multiple  projection,  sound  amplification,  VCRs,  etc.) 
for  the  charrette.  Access  to  the  building  from  parking  areas  had  to  be  considered  so 
that  equipment  and  individuals  could  easily  enter  and  special  parking  permits  could 
be  obtained,  if  needed. 

We  debated  whether  to  hold  our  charrette  activity  at  the  site  of  the  subject  space — 
a  university-owned  log  cabin  used  for  retreats  and  small  conferences.  Because  the 
space  was  off-campus  (posing  transportation  problems),  small  in  size,  and  inaccessible 
(which  is  why  we  selected  it  for  the  subject  of  our  charrette  design  process),  we 
decided  that  it  was  not  an  appropriate  location  for  the  charrette.  Because  the  space 
was  inaccessible,  we  also  decided  not  to  conduct  a  site  visit  that  would  exclude  some 
people.   Instead,  we  took  slides  and  photographs  and  made  a  detailed  videotape  of 
the  space.  These  materials,  as  well  as  building  plans,  were  available  to  participants 
during  the  charrette. 


We  selected  three  national  speakers  for  the  mini-conference 
based  on  their  expertise  and  the  balance  they  would  bring  to  the 
program.  They  included  Roben  Anders  (our  UDEP  advisor)  of  Pratt 
Institute,  Joe  Meade  of  the  USDA  Forest  Service,  and  Eleanor  Smith 
of  Concrete  Change  in  Atlanta.  We  used  regional  speakers  to  fill  out 
the  program  and  provide  additional  perspectives  in  various  areas  of 
universal  design.  Most  speakers  also  served  as  facilitators  or  judges 
during  the  charrette. 

All  participants  received  an  information  packet  including:  city 
and  campus  maps,  an  agenda  of  activities,  participation  certificate, 
evaluation  forms,  information  about  Miami  University,  handouts 
provided  by  speakers,  a  bibliography  of  universal  design  resources,  and  Title  II  and 
Title  III  highlights.  We  carefully  considered  how  many  universal  design  resources  to 
include,  and  decided  to  be  selective.  Our  criterion  was  to  include  things  that  were 
easy  to  read  and  directly  usable  for  the  charrette.   For  example,  we  did  not  include 
the  complete  version  of  Title  II  in  the  packet;  instead  we  selected  a  summary  article 
which  charrette  participants  could  understand  more  quickly. 


r-.*.ii. 


This  unh-ersity-ouned 
retreat  and  conference 
facility  was  the  focus  for  a 
one-day  design  charrette. 


Coordinating  communication  at  an  event  for  one  hundred  people  involves  every- 
thing from  signs  to  audio-visual  needs  to  sign  language  interpreters.   We  took  commu- 
nication a  little  further.  At  the  beginning  of  each  day  we  presented  an  overhead  of 
that  day's  agenda.  At  the  registration  table,  we  had  a  large  map  showing  the  schools 


Strategies  for  Teaching  I  niversal  A 


55 


Chapter  10:  Miami  University 


in  attendance  to  enhance  communication  between  participants  from  various  universi- 
ties. In  the  lobby  we  set  up  a  browsing  table  with  universal  design  literature. 


Universal  design  literature 
was  available  for  browsing 
by  conference  participants. 


Our  goals  in  marketing  were  to  maximize  diversity  in  participants 
encourage  representation  from  a  variety  of  schools,  let  potential  participants 
know  about  the  quality  of  the  planned  events,  and  focus  on  activities  that 
would  be  both  fun,  educational,  and  result  in  successful  universal  design 
solutions.  We  aggressively  marketed  the  events  well  in  advance  using  a 
variety  of  techniques  with  a  variety  of  potential  audiences. 

We  marketed  to  our  own  students  by  involving  them  in  the  planning 
process  and  by  encouraging  early  commitments  from  them  to  participate. 
An  upper  division  student  from  our  interior  design  program  went  into  all 
studio  classes  to  talk  about  the  events,  ensuring  that  all  majors  would  know 
about  the  events.  We  found  that  having  an  enthusiastic  student  promote 
the  events  was  an  excellent  complement  to  faculty  efforts  and  increased  stu- 
dent participation.  We  also  tied  into  presentations  by  universal  design  speakers  at  the 
American  Society  of  Interior  Designers  (ASID)  Student  Chapter  meeting  one  week 
before  the  events  to  foster  interest  in  and  momentum  for  the  universal  design  confer- 
ence and  chanette. 


We  also  marketed  to  colleagues  and  students  in  other  disciplines  at  the  university 
by  preparing  a  brief  written  announcement  and  invitation  for  students  that  focused  on 
the  events'  appeal  for  nondesigners.  We  developed  a  poster  promoting  the  event  and 
got  permission  to  post  it  across  the  campus;  we  contacted  the  university  news  bureau 
to  cover  our  events  and  to  write  a  description  for  publicity;  and  we  put  both  a  pre- 
event  announcement  and  post-event  story  in  the  student  newspaper. 

Attracting  a  broad  group  of  people  from  outside  the  university  was  very  impor- 
tant. We  contacted  area  disability  organizations  to  invite  members  and  to  encourage 
participation.  We  were  quite  successful  in  this  regard,  and  the  several  users  at  the 
events  who  served  as  resource  people  proved  to  be  a  strong  point  in  participant  eval- 
uations. We  marketed  to  non-student  design  groups  by  sending  large  mailings  to 
members  of  the  regional  professional  ASID  chapter  and  to  all  interior  design  alumni 
within  a  100  mile  radius.  We  marketed  to  other  schools  in  a  multi-state  region  using 
personalized  posters  for  each  school  and  establishing  a  contact  person  at  each  school. 
We  found  that  it  was  very  important  to  have  repeated  contact  with  the  participating 
schools. 

We  actively  sought  sponsors  and  donations  to  meet  our  budget.  Herman  Miller 
donated  universal  design  templates  (which  also  made  students  aware  that  these  items 


56 


Infusing  an  Interior  Design  Program  with  Universal  Design** 


are  available)  and  Knoll  donated  architect  scales.  We  also  got  sponsors  for  awards, 
including  Miami  University  T-shirts,  drink  squeeze  bottles,  and  monetary  awards. 


Outcomes 

Curriculum  Enhancements.  Students  in  four  courses  during  fall  semester  were 
engaged  in  learning  about  universal  design.  Because  we  wanted  to  expose  students 
to  universal  design  principles  in  a  direct  way  early  in  the  program,  we  introduced  sev- 
eral activities  in  the  Design  and  Human  Behavior  course  at  the  sophomore  level. 
Students  completed  two  questionnaires  on  universal  design  and  persons  with  disabili- 
ties, drew  themselves  with  a  disability  encountering  a  barrier,  and  assessed  two  envi- 
ronments for  accessibility  from  a  whole-person  needs  approach.  Three  weeks  of  lec- 
tures were  devoted  to  disability  and  lifespan  issues. 


Many  students,  when  asked  about  what  they  would  consider  to  be  disabilities, 
were  able  to  list  a  wide  range  across  all  categories:  sight,  hearing,  cognitive,  and 
mobility.  They  did  not,  however,  reflect  that  breadth  of  knowledge  in  the  in-class 
assignment  to  draw  themselves  with  a  disability  confronting  an  environmental  barrier. 
Sixty-four  of  eighty-six  drawings  (74%)  showed  a  person  in  a  wheelchair,  and 
the  most  common  barrier  was  steps.  Time  was  spent  in  class  dis- 
cussing the  range  of  disabilities  beyond  mobility  impairments.   One 
reason  for  the  heavy  use  of  the  wheelchair  image  may  be  the  pre- 
dominance of  the  wheelchair  icon  as  a  symbol  of  disability  on  sig- 
nage. 

The  project  assessing  the  campus  and  community  buildings 
for  appropriateness  of  use  by  people  with  a  variety  of  disabili- 
ties increased  student  awareness  and  was  a  useful  precursor 
to  students'  projects  in  the  upper  division  courses. 

Studio  courses  at  the  first  year  and  upper  division  lev- 
els focused  on  the  specifics  of  the  ADA,  the  technical  and 
graphic  considerations  of  universal  design,  and  a  job  site  visit  to  inter- 
view a  university  employee  with  a  disability  to  receive  first-hand  infor- 
mation on  interior  design  issues.  Through  these  experiences,  students 
were  exposed  to  situations  which  many  had  not.  up  to  this  point,  given 
much  consideration.  The  final  presentations  of  design  studio  projects, 
on  the  whole,  reflected  a  marked  increase  in  student  awareness  of  the 
importance  of  universal  design — both  in  their  drawings  and  their 
presentations. 


Students  'portrayals  of 
themselves  with  disabilities 
encountering  barriers. 


Strategies  for  Teaching  I  nuersal  Design 


57 


Chapter  10:  Miami  University 


Conference  and  Charrette.   For  a  48-hour  period  in  November,  1993,  in 
Oxford,  Ohio,  over  100  people  came  together  to  explore  universal  design.  Participants 
included  students,  design  practitioners,  and  persons  with  disabilities  who  served  as 
consultants.  Students  attended  from  eight  schools  in  the  region.  During  the  charrette, 
on  the  second  day  of  the  conference,  each  of  ten  teams  produced  a  design  solution 
to  the  charrette  problem.   Each  team  included  students  and  at  least  one  facilitator. 
Consultants  served  as  facilitators  to  the  teams  and  as  floating  advisors,  moving  from 
team  to  team  to  provide  resources.  This  "floater"  approach  allowed  each  team 
greater  access  to  people  with  a  range  of  disabilities.  The  mini-conference  and  char- 
rette sparked  a  great  deal  of  discussion,  particularly  at  the  closing  session  of  the  char- 
rette. New  perceptions,  awareness,  and  surprise  at  the  depth  of  design  considerations 
for  universal  design  were  topics  of  discussion. 

The  charrette  design  teams  had  a  mix  of  academic  levels  (first-year,  sophomore, 
junior,  and  senior),  majors  (design  and  non-design),  and  schools.   Each  team  decided 
how  to  present  its  work,  with  the  caveat  that  students  rather  than  facilitators  should 
make  the  actual  presentation. 

Facilitators'  assistance  to  the  design  teams  varied  according  to  the  individual's 
style  and  personality.  Some  fully  participated  in  the  development  of  the  design  solu- 
tion: others  served  as  resources  only.   One  vocal  facilitator  presented  the  group's 
work  despite  the  explicit  instructions. 


58 


"Infusing  an  Interior  Design  Program  with  Universal  Design' 


We  developed  evaluation  criteria  against  which  design  solutions  were 
to  be  judged  and  gave  them  to  the  design  teams  at  the  beginning  of  the 
chanette.  The  judges  fine-tuned  these  criteria  and  allocated  points  to  each 
project. 

According  to  the  judges,  the  uniqueness  of  the  winning  team's  design 
solution  was,  in  part,  in  the  introduction  to  their  design.  The  team  focused 
on  the  design  concept,  including  a  description  of  the  feeling  and  atmos- 
phere of  the  space  they  created.  By  giving  considerable  detail  to  the  solu- 
tion in  the  form  of  detail  drawings,  a  floor  plan,  and  a  site  plan,  the  team 
greatly  enhanced  the  judges'  understanding  of  its  design  intent. 

We  documented  the  event  for  publicity  and  grant  purposes.  We  used  a 
combination  of  techniques  including  videotaping  the  entire  mini-conference 
and  selected  portions  of  the  charrette  as  well  as  taking  slides  and  pho- 
tographs of  both  events.  To  facilitate  later  display,  each  team  mounted  its 
work  on  two  foamcore  boards.  Having  participants  complete  evaluations 
was  also  part  of  our  documentation.  Since  our  event  was  two  days  long 
and  some  participants  attended  only  one  day,  we  color  coded  pre-test  and 
post-test  evaluations  to  allow  us  to  easily  separate  them  and  to  minimize 
participant  confusion.  We  felt  that  it  was  important  to  acknowledge  all 
event  participants,  and  not  just  teams  that  won  awards.  Certificates  of  par- 
ticipation were  given  to  all  attendees. 


Reflection 

The  approach  of  infusing  universal  design  concepts  across  the  curricu- 
lum is  one  we  feel  was  successful  and  we  will  continue.  Because  we 
talked  about  universal  design  in  a  positive  and  frequent  way,  student  enthu- 
siasm for  the  design  conference  and  charrette  was  increased.  We  feel  that 
many  students  have  embraced  the  concepts  of  universal  design  wholeheart- 
edly, seeing  universal  design  as  an  important  and  creative  challenge.  They 
will  continue  to  do  so  as  practitioners  in  the  future. 

We  learned  a  great  deal  from  hosting  two  back-to-back  events.  Our 
experience  and  insights  are  presented  in  a  separate  paper  on  organizing 
design  events  to  teach  universal  design. 

The  inclusion  of  consultants  on  the  design  teams  in  the  charrette  was 
invaluable.  They  added  a  dimension  that  was  both  necessary  and  appreci- 


Charrette  team  at  work. 


*~PULL£*S 


J^--4-lRGNWEKHT 
*$    ft 


.— -  T    *+* 


Strategies  for  Teaching  Universal  Design        59 


Chapter  10:  Miami  University 


ated  by  the  students  who  participated.  We  cannot  imagine  running  such  an  event 
without  the  consultants  and  intend  to  include  more  consultants  in  studio  projects  in 
courses  in  the  future. 

In  the  future  we  would  assign  a  student/staff  person  liaison  to  each  speaker.  We 
felt  that  the  conference  would  have  proceeded  more  smoothly  if  a  single  person  had 
been  assigned  to  take  care  of  each  speaker's  needs,  including  confirming  audio-visual 
requirements  and  travel  anangements.  Although  staff-intensive,  having  personal  assis- 
tants for  each  speaker  would  avoid  miscommunications  and  oversights. 


Securing  the  services  of  a  sign  language  interpreter  should  have  been 
done  well  in  advance  of  the  event.  Since  we  had  not  used  a  sign  language 
interpreter  before,  there  were  several  surprises  for  us  in  the  process.  It 
seemed  logical  that  access  for  participants  who  are  hearing  impaired  would 
be  provided  through  university  resources  in  the  same  vein  that  physical 
access  is  provided.  We  found  out  after  budget  planning  that  we  would  be 
responsible  for  the  cost  of  the  interpreter.  In  the  end,  our  division  con- 
tributed to  the  cost  on  a  one-time  only  basis. 

Because  the  event  was  long,  more  than  one  interpreter  was  needed. 
Interpreting  is  intensive  work  and  interpreters  need  to  take  breaks.  We 
were  fortunate  to  have  a  gracious  interpreter  who  carried  on  despite  the 
lack  of  backup.  We  also  learned  that  lighting  the  interpreter  is  critical  dur- 
ing slides  and  other  audio-visual  presentations  where  room  lighting  is  dimmed.  By 
providing  the  interpreter  with  an  agenda  and  description  of  media,  she  would  have 
been  able  to  identify  unique  requirements. 


Making  a  parking  plan  well  in  advance  is  critical.  Ground  transportation  became 
a  serious  problem  because  of  the  lack  of  accommodation  by  the  university  and  the 
design  of  newer  model  cars.  We  were  surprised  to  learn  that  lift-equipped  university 
vans  could  not  be  used  for  a  university  event.  They  were  available  only  to  Miami 
University  students  for  the  purpose  of  attending  classes.  Even  though  they  would  not 
be  in  use  at  the  time  we  needed  them,  we  were  unable  to  make  special  anange- 
ments  for  our  event.  One  speaker  who  used  a  wheelchair  could  get  into  a  large  two 
door  car  with  a  bench  seat  because  of  the  wider  door  openings  and  seat  configura- 
tion. However,  there  are  no  two  door  cars  in  our  university  motor  pool,  nor  were 
any  available  at  local  rental  agencies. 


60 


Infusing  an  Interior  Design  Program  with  Universal  Design1 


Evaluation 

While  pre-test  and  post-test  data  were  collected  for  the  design  conference  and 
charrette,  different  evaluators  were  used  in  the  various  classes.  Questionnaire  results 
from  classes  indicated  that  students  were  aware  of  the  Americans  with  Disabilities  Act 
and  had  differing  levels  of  understanding  of  universal  design.  We  administered  one 
questionnaire  with  a  series  of  True-False  questions  (N=134)  and  concluded  that  the 
instrument  was  not  particularly  useful  in  assessing  student  knowledge.  An  open- 
ended  questionnaire  (N=98)  that  we  developed  was  more  informative  because  we 
were  able  to  see  that  there  was  a  great  deal  of  variation  in  student  knowledge  and 
interpretation  of  issues  of  universal  design.  Our  questions  included: 

•  Have  you  heard  of  the  Americans  with  Disabilities  Act?  If  so,  what  do  you 
know  about  it? 

•  What  conditions  are  considered  to  be  disabilities?  How  many  people  with  dis- 
abilities are  there  in  the  United  States? 

•  List  five  of  what  you  would  consider  to  be  the  most  important  goals  for 
designing  for  people  with  disabilities? 

•  What  specific  design  criteria  do  you  already  know  about  for  designing  for  peo- 
ple with  disabilities? 


• 


What  is  universal  design? 


o* 


•     What  are  the  goals  of  universal  design? 

At  the  conference  and  chanette  we  were  concerned  about  getting  all  participants 
to  fill  out  evaluation  forms.   We  stressed  their  purpose  and  importance  several  times 
throughout  the  events  and  still  had  a  relatively  low  response  rate.  Our  numeric  evalu- 
ation results  were  based  on  asking  participants  to  evaluate  the  two  days  on  a  five- 
point  scale,  with  zero  indicating  "poor"  and  four  indicating  "excellent."  The  mean 
score  for  the  mini-conference  was  3.6,  with  twenty  participants  responding.  The  mean 
score  for  the  charrette  was  also  3-6,  with  thirty-four  participants  responding.   In  spite 
of  low  response  rates,  we  feel  confident  that  both  days  were  successful.  The  few  neg- 
ative comments  primarily  focused  on  time  issues,  such  as  starting  on  time  and  allow- 
ing more  time  for  team  interaction  and  the  presentations  at  the  charrette. 


Strategies  for  Teaching  Universal  Design        6 1 


Chapter  1 0:  Miami  University 


In  the  written  evaluation,  two  things  were  consistently  rated  as  positive  by  the 
participants.  The  first  was  the  quality  of  the  speakers.  All  three  national  speakers 
were  extremely  well-received,  with  participants  commenting  on  what  they  learned, 
the  excellent  presentation  styles,  and  the  beneficial  use  of  visual  material.  The  sec- 
ond consistent  comment  was  the  success  of  including  people  with  disabilities  as 
speakers,  resource  people,  facilitators,  and  judges.  Many  participants  commented  on 
how  much  they  learned,  how  helpful  it  was,  and  that  it  was  enjoyable. 

The  following  comments,  in  many  cases  reflecting  the  views  of  several  partici- 
pants, are  drawn  from  the  open-ended  questions  on  the  event  evaluation  forms. 

This  should  be  required  of  all  design  students.  It's  a  great  way  of  making  people 
aware.  I  hardly  knew  anything  about  ADA  until  yesterday.  It  has  totally  changed 
my  outlook  about  design,  in  a  positive  way. 

The  best  part  of  the  charrette  was  the  opportunity  to  work  with  students  from  other 
institutions,  with  physically  challenged  persons,  and  other  professionals. 

Even  though  this  is  a  conference  type  experience,  the  reality  of  "stress"  was  still  pre- 
sent.  This  time,  it  was  positive  stress/ 

The  best  part  of  the  mini-conference  was  being  able  to  work  with  different  people 
and  get  input  from  different  professionals,  the  subtleties  that  you  usually  don't 
think  about,  and  becoming  more  aware. 

I  got  to  learn  lots  of  stuff  from  many  different  people.  I  got  a  chance  to  interact 
with  students  from  other  schools  and  see  how  they  do  things.  I  learned  so  much 
about  universal  design — we  are  exposed  to  it  at  school  but  only  briefly  and  in  a 
limited  amount. 

Keep  doing  things  like  this.  It  gets  info  out  to  students.  There  is  so  much  I  learned 
this  weekend! 

After  several  months  of  post-event  reflection,  we  continue  to  believe  that  this 
event  was  significant  in  its  impact  on  participants — students,  professors,  professional 
designers,  and  user  groups. 


62 


Michigan  State  University — East  Lansing,  Ml 

Department  of  Human  Environment  and  Design 


*t 


>» 


Embracing  Universal  Design  at  All  Levels  of  the  Curriculum 


Proposal 

In  Michigan  State  University's  FIDER-accredited  four-year  interior  design  curricu- 
lum, barrier-free  design  has  been  a  component  of  courses  since  long  before  the  adop- 
tion of  the  Americans  with  Disabilities  Act.  During  the  1992-93  academic  year,  in 
response  to  this  Act,  guest  speakers  were  brought  into  many  of  the  courses  to  help 
students  identify  the  differences  in  the  new  requirements  and  the  impact  on  design 
practice.  In  1993-94,  the  faculty  wanted  students  to  move  beyond  code  requirements 
and  embrace  the  larger  concept  of  universal  design.  The  Universal  Design  Education 
Project  (UDEP)  at  Michigan  State  University  focused  on  expanding  existing  curricular 
and  course  content  related  to  teaching  universal  design  to  specifically  include  issues 
of  mental  and  cognitive  disability. 


Team  members: 

Roberta  Kilty-Padgett 

Associate  Professor 
Lily  De  Leon 

Visiting  Assistant  Professor 


A  note  must  be  made  about  terminology.  At  Michigan  State  University  the  terms 
disabled  and  disability  mean  incompetent  or  disqualified.  These  are  considered  med- 
ical terms  rather  than  civil  rights  terms.  The  preferred  terminology  for  a  person  with 
a  disability  is  "handicapper,"  which  denotes  equal  opportunity  and  equality  in  compe- 
tition.  Rather  than  referring  to  a  person  with  a  disability,  the  term  "characteristic"  is 
substituted,  as  in  "visual  characteristic."  While  this  usage  is  not  accepted  nationally, 
nor  consistently  even  in  Michigan,  students  learned  that  terminology7  differs  by  state, 
region,  and  nation  and  that  they  should  use  terminology  appropriate  to  their  audi- 
ence. 

Four  objectives  were  identified  for  implementing  this  project.   One  was  to  intro- 
duce the  concept  of  universal  design  in  courses  at  all  levels,  while  building  the  infor- 
mation base  according  to  subject  matter  sequencing.  This  meant  that  interior  design 
faculty,  in  addition  to  the  co-investigators,  had  to  make  a  commitment  to  include  the 
concept  in  their  courses  as  they  deemed  appropriate,  which  they  did.  They  also  had 
to  be  able  to  access  universal  design  information  provided  by  Adaptive  Environments. 
The  second  objective  was  to  develop  and  test  instructional  methods  and  materials  in 
design  studios.  The  third  was  to  document  the  process  of  integration,  and  the  fourth 
was  to  evaluate  the  impact  and  effectiveness  of  the  approach,  thereby  facilitating 
replication  and  improvement.  The  investigators  did  not  want  students  to  perceive 
universal  design  application  as  a  limited,  one-time  exercise,  but  as  an  ongoing,  inte- 
gral approach  to  all  their  projects  and  to  their  work  in  professional  practice. 


Strategies  for  Teaching  Universal  Design        63 


Chapter  1 1:  Michigan  State  University 


Sequence  of  photographs 
taken  at  approximately  5 
minute  intervals  show  the 
initial  approach  of  the 
consultant  to  the  student 
team  (View  A),  progres- 
sion of  discussion  (Views 
B  and  C),  and  the 
increasing  engagement  of 
participants  (View  D). 


Activity 

When  dealing  with  innovation,  it  is  difficult  to  know  beforehand  how  and  where 
to  introduce  new  ideas  and  techniques  most  effectively.  Four  courses  were  initially 
targeted  for  integrating  universal  design  across  all  levels  of  the  curriculum.  Three  of 
the  courses  were  taught  in  the  fall  semester  of  1993:    HED  150,  Interior  Design 
Drafting  (for  freshmen  and  sophomores);  HED  342,  Human  Dimension  and  Interior 
Space  (junior  level);  and  HED  442,  Interior  Design  Residential  and  Contract  I  (senior 
level).  HED  840,  Design  Analysis  and  Programming  (graduate  course),  was  taught 
during  spring  semester  of  1994. 

By  its  own  momentum,  this  project  perpetuated  itself.  When  fall  semester  ended, 
the  investigators  expanded  the  project  in  succeeding  courses:    HED  352,  Interior 
Design  Synthesis  II,  where  the  residential  context  progressed  into  the 
commercial/contract  realm;  and  HED  452,  Interior  Design  Synthesis  III,  in  which  stu- 
dents pursued  the  design  development  of  projects  begun  in  HED  442.  Only  the  four 
initial  courses  are  described  in  this  chapter. 

In  the  drafting  course,  HED  150,  the  concept  of  universal  design  was  introduced 
along  with  the  application  of  code  requirements.   In  HED  342  and  HED  442,  new 
content  included  issues  related  to  people  with  mental  and  cognitive  characteristics  in 
commercial  and  residential  living  situations.  Seniors  had  previously  taken  the  human 
dimension  course  without  the  content  on  people  with  cognitive  characteristics.  In 
HED  840,  students  examined  existing  facilities  for  their  use  and  meaning.  The  uni- 
versal design  concept  was  integrated  into  both  the  programming  and  evaluation 
components.   In  all  four  courses  faculty  administered  a  pre-test  and  post-test  ques- 
tionnaire, developed  by  the  UDEP  sponsors,  to  document  changes  in  awareness. 


64 


'Embracing  Universal  Design  at  All  Levels  of  the  Curriculum' 


Anticipating  that  students  might  have  difficulty  accepting  handicappers'  participa- 
tion in  the  studio,  the  investigators  had  planned  to  have  students  take  lecture  courses 
on  universal  design  before  the  studio  encounter.  This  was  not  possible  prior  to  teach- 
ing the  studio  courses  in  the  fall  semester  of  1993-  Students  knew  at  the  beginning  of 
the  term  that  handicappers  would  be  present  in  the  studio  and  discussions  about  ter- 
minology and  the  meaning  of  universal  design  preceded  the  handicappers'  involve- 
ment.  However,  it  takes  time  for  people  to  overcome  their  initial  discomfort.  Body 
orientation  and  eye  contact  are  behaviors  that  can  only  be  learned  in  the  presence  of 
others. 

Consultants  were  an  essential  ingredient  to  the  project  and  included  handicappers 
and  people  with  expertise  in  various  characteristics.  Selection  of  consultants  was 
aimed  at  representing  a  number  of  characteristics,  including  mental  and  cognitive. 
Curriculum  development  proceeded  in  consultation  with  a  representative  from 
Michigan  State  University's  Office  of  Handicapper  Services,  with  members  of  its 
Student  Advisory  Board,  as  well  as  with  the  University's  Retiree  Service  Corporation, 
Office  of  Veterans'  Affairs,  and  the  director  of  Michigan's  Council  on  Developmental 
Disabilities. 

The  co-investigators  divided  the  teaching  responsibilities  and  each  monitored  a 
part  of  the  curriculum  for  course  content  continuity.  Both  worked  on  developing  for 
faculty  use  a  centralized  information  source  containing  universal  design  guidelines. 
Interior  design  faculty  cooperated  by  sharing  course  syllabi  and  project  descriptions. 
They  turned  to  the  co-investigators  for  universal  design  materials. 


Strategies  for  Teaching  Universal  Design        65 


Chapter  I  I:  Michigan  State  University 


Interior  design  student 
explaining  her  bathroom 
layout  to  a  consultant. 


Outcome 

HED  150,  Interior  Design  Drafting.  This  is  an  architectural  drafting 
course.  Its  objectives  are  proficiency  in  mechanical  drafting  and  architec- 
tural lettering;  understanding  the  various  building  components  and  how- 
spaces  are  organized  efficiently  for  human  activities;  and  some  barrier-free 
and  life  safety  codes.  Starting  in  fall  semester  of  1993  and  continuing  in 
spring  semester,  the  course  emphasized  universal  design  for  the  first  time. 
Teaching  responsibility  in  both  semesters  was  shared  with  graduate  teach- 
ing assistants,  who  were  also  introduced  to  the  universal  design  teaching 
strategy. 


The  first  assignment  integrated  the  students'  new  knowledge  about  universal 
design  into  lettering  exercises,  by  interpreting  information  extracted  from  UDEP 
resource  materials.  For  an  assignment  on  line  weights,  students  drafted  annotated 
scale  drawings  of  facilities  such  as  ramps  and  toilet  rooms.  To  learn  about  Metric 
and  English  scales,  students  drafted  a  complete  residential  floor  plan  for  a  wheel- 
chair user  and  detailed  a  bedroom  space  for  two  wheelchair  users.  An  exercise  trac- 
ing different  views  of  a  wheelchair  sensitized  students  to  the  importance  of  circula- 
tion clearances  and  turning  radii.  Consultants  did  not  participate  at  this  level. 


The  pre-test,  administered  at  the  first  class,  indicated  that  most  students  were 
able  to  define  universal  design.  The  definitions  show  a  range  of  understanding  as  to 
what  universal  design  is: 

Design  that  places  cupboards,  sinks,  electric  outlets,  and  knobs  at  heights  conve- 
nient to  most  anyone. 

Design  that  must  have  certain  numbers  and  types  of  barrier-free  units — as  in 
hotels,  apartments,  etc. 

Design  based  on  the  majority  of  the  ivorld  comforts. 

Design  to  benefit  all  people,  accommodating  different  needs  for  dijfereizt  people. 

Design  that  is  able  to  change/adapt  to  meet  needs. 

[Design]  that  can  be  enjoyed  by  everyone,  handicapper  or  not. 


66 


'Embracing  Universal  Design  at  All  Levels  of  the  Curriculum' 


A  A  RESIDENTIAL  LIVING  UNIT  FOR 
WHEELCHAIR  USER. 


IT  «  NO-T  r&auef  TW.T 


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3  *L3,__. 


►MM  CTEHSTTY  UM 
Af^B^JPCiATC 


»*3U_P  e«.  PROMT 


,  (-O-PISO 


C.  \M-£ELXHAR  PIA/EN32N5  AM? 
TURNING  GLEARANC-ES. 


SCALE  Z^-G 


T\^J1  l»   *  J*>vn  BW^U*  tfH       ' 


NO&^LE 


dmsrrm  p—  i  cisp  am?     i 

-----   1  nrr-r  iTi--in    ifr 

HWWI  tv«  0M>  WITH         * 


ore  ajcvary>si 


ewervr  cuc^rro-*    M»o>rr  ais»-^ 


Residential  living  unit  for 
a  wheelchair  user  by  an 
interior  design  student 
enrolled  in  HED  150,  a 
beginning  level  class. 


Strategies  for  Teaching  Universal  Design        67 


Chapter  I  I:  Michigan  State  University 


In  the  post-test,  students  demonstrated  their  broader  understanding  of  universal 
design: 

The  right  of  disabled  persons  to  have  proper  needs  fulfilled  in  all  spaces. 

...all  buildings  that  are  not  residential  have  to  be  handicapper  accessible. 


Student  negotiates  a  campus 
ramp  using  a  wheelchair 
while  another  student 
ohsenes  and  records  the 
event. 


Most  significant  was  the  students'  new  awareness  of  the  rights  of  handi- 
cappers  to  use  facilities  and  their  realization  that  barrier-free  access  must  be 
in  public  spaces  as  well  as  residential  settings.  The  cyclical  process  of 
exploration,  evaluation,  and  redevelopment  in  design  problem  solving 
required  the  students  to  develop  solutions  that  uniquely  combined  aesthet- 
ics with  accessibility. 

Although  some  students  found  lettering  exercises  tedious  at  the  begin- 
ning, they  considered  the  exercise  to  be  very  informative,  particularly 
regarding  graphic  symbols  to  indicate  barrier-free  access,  space  planning, 
and  furniture  arrangement.  Students'  acceptance  of  repetitive  lettering  and 
drafting  practice  grew  as  the  course  progressed  and  discussions  made  its 
relevance  clear.  Students  incorporated  project  materials  in  their  reference 
files  as  examples  of  an  expanding  graphic  vocabulary. 

HED  342,  Human  Dimensions.   Taught  in  two  lectures  and  one 
studio  meeting  per  week,  this  junior-level  course  addressed  ergonomics  and 
anthropometrics.  In  the  studio,  students  designed  either  a  domestic  food 
preparation  and  dining  area  or  a  bedroom  and  bath  area  incorporating  uni- 
versal design  values.  In  the  first  part  of  the  studio  project,  students  worked 
cooperatively  and  individually  to  analyze  the  needs  of  a  family  group 
whose  statures  represented  the  97.5  and  2.5  percentiles — a  58.7  inch  female 
and  a  74  inch  male.  Each  student  identified  and  addressed  two  additional 
characteristics  for  which  to  design. 


Following  initial  exploration  of  anthropometric  data,  the  students  com- 
pleted awareness  exercises  and  developed  their  first  design  solutions  with 
consultant  input.  They  constructed  scaled  working  manikins  representing 
the  range  of  users  and  participated  in  several  empathic  experiences. 
Students  were  not  permitted  to  scrap  their  first  solutions.  Instead,  they  re-evaluated 
and  transformed  their  designs  in  response  to  new  criteria  that  emerged  from  the 
empathic  experiences  and  from  critiques.  Working  in  teams,  students  evaluated  their 
decisions,  critiquing  clearance  and  reach  patterns,  equity  in  privacy  and  group  accom- 
modation, sequence  and  frequency  of  use  principles  and,  to  some  degree,  cost.  They 


68 


"Embracing  Universal  Design  at  All  Levels  of  the  Curriculum' 


used  a  scroll  format  to  facilitate  idea  generation  and  communication  and 
constructed  foamcore  models  to  test  solutions.  Consultants  played  an 
important  role  in  the  critiques  and  students  responded  to  their  presence 
with  appropriate  presentation  devices  such  as  tactile  models  and  drawings. 

Final  revisions  were  a  team  effort.  While  unusual,  this  was  done  so  that 
students  would  learn  to  apply  the  graphic  ideation  process  in  a  group  con- 
text and  to  make  the  logistics  of  model  making  workable  within  the  studio 
setting.  At  the  final  critique,  students  presented  selected  projects  and  con- 
sultants evaluated  the  scroll  closures  for  universal  fit. 


One  of  the  objectives  of  this  course  was  to  dispel  students'  stereotypes 
by  introducing  them  to  people  with  cognitive  characteristics.  The  investigators  con- 
sulted Gerry  Mutty  of  the  Michigan  Council  on  Disabilities  for  advice.  He  advised 
against  taking  students  to  an  institution.  The  most  positive  approach,  he  suggested, 
would  be  to  invite  specific  individuals  to  the  classroom  and  asked  them  to  relate  their 
personal  experiences  and  how  the  physical  environment  is  problematic  for  them. 


Student  explains  a  residen- 
tial design  proposal  in 
model  form  to  consultants. 


Prior  to  input  from  people  with  cognitive  characteristics,  one  of  the 
junior  class  design  teams  became  interested  in  development  of  a  time-out 
room.  While  the  actual  practice  of  providing  a  time-out  room  is  a  rare 
occurrence,  used  only  in  unique  situations,  the  students'  interest  in  design- 
ing a  time-out  space  persisted,  even  after  hearing  a  presentation  on  cogni- 
tive characteristics  and  meeting  the  consultant.  In  the  process,  students 
learned  important  design  considerations,  including  striving  for  simplicity 
rather  than  complexity,  providing  restful  spaces  in  terms  of  visual  and 
acoustical  attributes,  and  providing  order,  whether  or  not  the  solution  is  a 
separate  space. 

Students  in  this  course  were  required  to  keep  a  journal  about  their 
empathic  experiences  and  their  interactions  with  consultants.   Excerpted 
from  a  wealth  of  material  are  the  following  entries: 


Consultant  tests  a  univer- 
sally designed  scroll  closure. 


Our  group  used  the  green  glasses  today  to  give  the  effect  of  tunnel  vision.  It  was  very 
hard  to  see.   We  found  that  textural  surfaces  helped  us  and  it  helped  when  there 
was  a  change  in  the  texture  and  great  color  change.  People  either  ignored  us  or 
were  extra  nice,  such  as  the  girl  at  the  counter  in  the  Union  store.  She  placed  the 
candy  in  Sarah  s  hand  rather  than  on  the  counter.  It  was  especially  hard  to  figure 
out  which  candy  was  which.   We  also  used  the  earplugs  to  resemble  deafness.   Tide 
sound  was  muffled  and  we  only  understood  bits  of  the  sentences.... 


Strategies  for  Teaching  Universal  Design        69 


Chapter  I  I:  Michigan  State  University 


Section  of  kitchen  and 
dining  area  was  rendered 
with  puffy  paint  to  make  it 
tactile. 


DINING  AND  KITCHEN  SECTION 


*<r  -9»*  w».  ^wrapi- 


/  tf/so  t/sed  #?£  wheelchair.  I  never  realized  just  how  hard  it  is  to  manage  in  one. 
My  arms  were  killing  [me]  from  trying  to  get  up  the  many  slopes  and  ramps,  and  it 
was  hard  to  keep  a  straight-line.  It  takes  a  lot  of  confidence  and  arm  power. 
People  treated  me  differently.   They  got  out  of  my  way  and  ignored  me  like  they 
didn  't  want  to  be  near  me  or  just  smiled.  The  bathroom  was  very  hard  to  use, 
another  place  you  need  upper  body  strength  and  arm  strength.... 

After  weeks  of  interacting  with  client  representatives,  I  feel  I  am  much  more  sensi- 
tive to  the  needs  of  people  with  disabilities.  It  amazes  me  how  by  lowering  shelf 
heights,  or  towel  bars,  or  changing  the  direction  of  a  door  swing,  designers  can 
accommodate  a  higher  percentage  of  people.   This  project  is  teaching  me  to  think  a 
new  way.  Normally,  I  would  design  an  area  and  accommodate  someone  like  me 
— my  comfortable  reach,  heights.  ...I  know  now  that  "me"  isn  1  average  or  normal. 
I  need  to  broaden  my  scope.  I  like  this  project  because  it  is  challenging  my  think- 
ing.  The  representatives  are  very  helpful  in  starting  my  thinking.  The  smallest  sug- 
gestion or  problem  can  make  such  a  difference  in  a  design. 

lighting  has  an  impact  on  one  with  a  cognitive  characteristic.  A  good  mechanism 
to  have  are  dimmers  to  control  brighttzess.  A  time-out  room  is  also  a  good  idea  for 
people  with  a  mental  cognitive  disability.  This  can  include  fish,  music,  reading 
material,  and/or  pictures  that  emit  a  pleasurable  scene.  Also  having  the  living 
space  organized  in  a  manner  where  things  stay  the  same  so  people  with  a  cogni- 


70 


'Embracing  Universal  Design  at  All  Levels  of  the  Curriculum' 


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Tactile  floor  plan  prepared 
by  a  senior  student  using 
balsa  wood  to  cue  consul- 
tants with  visual  character- 
istics. 


tive  deficit  will  not  feel  uneasy  with  things  out  of  place  and  not  know  where  things 
are.  Also  color  coordinating  is  very  helpful.  In  the  house  there  also  needs  to  be 
sound  control.  Excessive  sound  creates  a  problem  and  becomes  overwhelming. 

HED  442,  Interior  Design  Residential  and  Contract  I.  This  lectu re/studio  class 
emphasized  programming  and  schematic  development  within  a  universal  design 
framework.  It  was  an  excellent  vehicle  for  determining  how  well  students  would 
apply  the  universal  design  concept  while  incorporating  new  information  on  mental 
and  cognitive  characteristics.  People  with  cognitive  and  visual  characteristics  were 
guest  speakers. 

The  end  product  for  this  course  was  a  program  document  including  design 
schematics.  Students'  projects  included  a  broad  range  of  facilities:  residential  (bed 
and  breakfast)  facilities,  commercial  including  restaurants,  an  ecclesiastical  project, 
health  care  facilities,  museum  and  exhibition  spaces,  and  offices.  Each  student  team 
kept  a  weekly  log  for  effective  project  management. 

Three  design  exercises  supponed  development  of  the  program  document. 
Students  were  asked  to  set  themselves  up  as  ten  person  design  firms.   In  approxi- 
mately thirty  minutes,  they  developed  a  design  philosophy  using  brainstorming  and 
role  playing.  Another  assignment  had  students  develop  a  corporate  logo  for  their 
small  design  teams  of  three  to  five  people.   Each  team  was  required  to  design  a  sym- 
bol that  would  represent  the  design  team's  image  and  would  act  as  a  locational 
device.  Among  other  requirements,  the  design  had  to  have  a  strong  three  dimension- 


Strategies  for  Teaching  I  'niversal  Design        7 1 


Chapter  1 1:  Michigan  State  University 


al  component  that  could  be  read  easily  through  touch  alone.  Each  design  had  to  be 
enhanced  by  a  sound  that  captured  its  essence.  When  these  were  played  at  the  pre- 
sentation, the  consultant  with  a  visual  characteristic  was  able  to  easily  recognize  and 
comprehend  two  of  the  ten  sounds. 

In  the  first  oral  presentations,  students  were  only  partially  successful  in  communi- 
cating to  the  consultant  with  a  visual  characteristic.  The  first  problem  students 
encountered  was  how  to  describe  their  work  explicitly  rather  than  pointing  to  draw- 
ings and  saying  "over  here"  or  "over  there."  Students  learned  to  present  using  com- 
pass points — North,  South,  East,  and  West — to  describe  visual  materials  in  an  image- 
able  way,  to  prepare  tactile  floor  plans,  to  have  problem  statements  printed  in  Braille, 
and  to  key  drawings  sequentially  in  a  tactile  manner.  The  students'  goal  became  pre- 
senting their  materials  in  a  way  that  the  person  with  a  visual  characteristic  would 
receive  information  at  the  same  time  as  others. 


Working  model  for  logo  in 
HED  442  combines  symbols 
for  the  design  process, 
elements  of  classicism,  and 
a  human  figure  that  rotates 
through  battery  operation. 
It  is  accompanied  by  the 
sound  of  a  ticking  clock. 


About  halfway  through  the  semester  the  investigators  distributed  the  fol- 
lowing question:  "Please  describe  the  concept  of  universal  design  as  you 
see  it.  Has  it  changed  since  your  experience  in  HED  342  last  year?  Has  it 
changed  since  the  beginning  of  HED  442?"  In  the  responses,  one  senior  of 
the  twenty-five  students  responding  still  equated  universal  design  with  barri- 
er-free design.  The  remaining  24  responses  indicated  an  understanding  that 
universal  design  includes  all  people.  Eight  students  clearly  stated  that  their 
concept  had  changed  since  the  previous  year.  Seventeen  stated  it  had 
changed  since  the  beginning  of  HED  442. 

I  see  the  concept  of  universal  design  as  designing  for  the  general  public  which 
includes  people  of  all  sizes  and  with  all  characteristics.  My  outlook  has 
changed  in  that  now  universal  design  is  not  an  option,  it  is  a  necessity.  One 
should  not  even  question  it — they  should  do  it  automatically.... 

Last  year  I  learned  the  basics  of  universal  design.  To  me,  it  is  simply  making  an 
environment  usable  for  all  people.  I  love  the  idea.  It  just  makes  so  much  sense.  I 
guess  I  can  understand  how  current  professionals  may  turn  their  noses  up  at  uni- 
versal design  because  it  seems  so  constraining  to  them — having  all  sorts  of  new 
clearances  and  considerations  to  abide  by — it's  more  work.  But  what  about  all  of 
the  people  that  past  designs  have  disabled  because  they  couldn't  use  a  space  to  its 
full  potential?  We  were  constraining  ourselves.  Universal  design  isn't  about  mak- 
ing things  more  difficult  to  design.  It  is  about  making  things  more  simple  to  use.... 


72 


'Embracing  Universal  Design  at  All  Levels  of  the  Curriculum' 


I  guess  the  thing  I've  learned  most  this  semester  is  how  very  necessary  it  is  that  we 
listen,  and  hear,  what  people  say  about  being  disadvantaged  by  one's  environ- 
ment. Many  new  considerations  have  beeri  added  to  my  mental  library.   What 
people  want  to  be  addressed  as.   What  they  need  to  be  able  to  get  full  use  from  their 
surrounding  environments.  I  never  thought  about  cognitive  characteristics  and 
how  drastically  a  space  could  affect  someone  with  a  cognitive  characteristic.   That 
realization  was  very  exciting  for  me.  Also,  one  of  the  biggest  problems  I  have  is 
when  people  (design  students)  make  such  an  issue  of  handicapper  accessibility.  It  is 
important,  I  agree,  but  it  is  so  overstated  right  now.  It  isn't  an  additional,  "special" 
consideration — it  is  the  norm. . .  designing  for  everyone.... 

HED  840,  Design  Analysis  and  Programming.  This  graduate-level  course  cov- 
ered programming  methodology  for  generating  and  collecting  data  to  determine 
design  requirements  in  facility  planning  and  management  as  well  as  design  analysis  to 
determine  congruence  between  people,  environment,  and  process.   Students  exam- 
ined existing  facilities  in  terms  of  use  and  meaning. 

Consultants  did  not  participate  because  actual  facility  users  were  available  to  meet 
with  students.  The  graduate  students  applied  universal  design  concepts  in  structured 
assignments.  They  used  analysis  methods  such  as  observation  of  physical  traces  and 
human  activities,  focused  interviews,  photo  documentation,  and  archival  research. 
Students  evaluated  an  existing  facility  from  two  perspectives:  a  personal  viewpoint 
regarding  building  access  and  wayfinding,  and  a  comparison  of  the  facility  to  a  set  of 
criteria,  in  this  case  the  Americans  with  Disabilities  Act  Accessibility  Guidelines 
(ADAAG).  This  enabled  students  to  appreciate  some  of  the  problems  posed  by  physi- 
cal barriers  and  to  recognize  the  range  of  possible  solutions  while  providing  them 
with  a  systematic  approach  to  analysis. 

They  also  developed  environment-behavior  hypotheses,  based  on  the  intent  of  the 
ADA  legislation,  thus  moving  beyond  code  requirements.  In  the  last  assignment  the 
students  used  nonparticipatory  observation  techniques  and  met  with  a  number  of 
actual  users  on-site  over  a  period  of  time.  On  the  post-test  questionnaire,  six  out  of 
seven  students  explained  universal  design  and  the  Americans  with  Disabilities  Act 
appropriately. 

Consultant  Participation-   Eight  people  with  specific  characteristics,  ranging  in  age 
from  thirteen  years  old  to  mid-eighties,  were  consultants  to  classes  during  the  year.   One 
consultant  had  a  cognitive  characteristic.  Five  consultants  had  mobility  characteristics 
and  used  assistive  devices  ranging  from  wheelchairs  to  walkers.  The  two  consultants 
with  visual  characteristics  had  different  kinds  of  experiences:  being  without  sight  since 
birth  and  losing  sight  over  time.  Two  consultants  had  auditory  characteristics. 


Strategies  for  Teaching  Universal  Design        73 


Chapter  I  I:  Michigan  State  University 


Thirteen-year-old  consul- 
tant discusses  ber  personal 
experiences  negotiating  the 
environment  with  interior 
design  juniors. 


People  with  particular  expertise  also  served  as  consultants  to  the  class- 
es, including  a  lifespan  coordinator  for  an  intergenerational  center,  a  cardiac 
rehabilitation  specialist,  and  a  social  worker  whose  child  developed  seizures 
during  infancy.  A  graduate  of  Michigan  State  University's  interior  design 
program  who  is  a  practicing  interior  designer,  advocate,  and  specialist  in 
barrier-free  design  attended  lectures  and  studios  at  the  junior  and  senior  lev- 
els. Her  summary  of  the  experience  included  the  following: 

As  I  conversed  with  the  students,  I  felt  very  proud  of  their  enthusiasm  for 
what  I  had  considered. . .  as  a  student,  "criteria  for  a  grade  requirement." 
Even  though  harrier-free  and  the  human  scale  was  encouraged. . .  I  did  not 
have  the  same  excitement  that  has  been  conveyed  and  projected  as  I  visited 
the  classroom.  At  first  I  thought  maybe  the  excitement  was  biased  when  I  would 
converse  with  students,  since  I  was  in  the  classroom  and  possibly  the  comments 
would  be  slight.  However,  as  the  semester  progressed,  it  was  obvious  to  me  that  the 
motivation  was  within  the  students,  and  I  have  not  heard  of  one  negative  attitude. 
If  only  everyone  had  that  enthusiasm. 


The  consultants  stimulated  the  students  to  ask  questions  about  how  well  different 
environments  worked  for  them  as  individuals.  They  were  able  to  reach  the  students 
on  a  personal  level,  developing  rapport  within  an  open  atmosphere.  Even  though 
consultants  may  not  have  felt  they  could  contribute  very  much  in  terms  of  design,  as 
their  classroom  experience  expanded  they  realized  the  depth  and  value  of  their 
knowledge  and  contributions.  They  were  eager  to  continue  with  the  project  during 
spring  semester.  The  thirteen-year-old  was  very  nervous  at  being  in  a  college  class- 
room. She  overcame  her  initial  apprehensions  when  the  students  put  her  at  her  ease, 
and  they  thoroughly  enjoyed  working  together. 

Consultants  learned  to  project  themselves  into  the  spaces  designed  by  students. 
An  elderly  couple  in  their  eighties  was  so  excited  to  be  involved  that  they  voluntarily 
took  measurements  at  home  to  give  students  accurate  sizing  information.  During 
junior  critiques  a  consultant  with  a  mobility  characteristic  and  one  with  a  visual  char- 
acteristic worked  well  as  a  team.  At  times  one  consultant's  recommendation  was  con- 
tradicted by  another  consultant.   Each  consultant  provided  guidance  by  identifying  the 
problem  and  the  need,  but  resolving  the  conflicts  was  left  to  the  students.  An  exam- 
ple was  hard  versus  soft  flooring  in  the  kitchen  area.  What  would  facilitate  easy 
movement  for  the  wheelchair  user  might  simultaneously  become  hazardous  for  the 
person  with  a  visual  characteristic  when  spillage  occurred.  Some  spirited  interaction 
with  a  consultant  left  one  student  remembering  for  life  how  to  lay  out  a  shower  for 
wheelchair  users.  This  consultant  enjoyed  attending  classes  so  much  that  he  pre- 
ferred being  in  the  classroom  to  being  in  his  office. 


74 


'Embracing  Universal  Design  at  All  Levels  of  the  Curriculum 


>> 


During  the  fall  semester  the  seniors  seemed  hesitant  to  engage  in  conversation 
with  the  consultants  on  a  voluntary  basis.  During  spring  semester  work  sessions  with 
consultants,  scheduled  in  twenty  minute  blocks  for  groups  of  three  to  five  students, 
seemed  to  facilitate  communication.  It  was  not  possible  to  objectively  measure  an 
increase  in  the  amount  of  interaction  between  seniors  and  consultants  during  spring 
semester,  but  evidence  of  increased  awareness  appears  in  the  work  of  some  students. 
The  fact  that  all  independent  study  requests  came  from  seniors  seems  to  demonstrate 
that  the  universal  design  concept  touched  a  number  of  individuals  who  recognized  its 
value  and  wanted  to  enhance  their  own  experiences  prior  to  graduation. 

Juniors,  however,  seemed  transformed  by  their  contact  with  consultants,  as  evi- 
denced by  this  typical  journal  entry: 

I  feel  very  fortunate  to  have  been  able  to  communicate  and  brainstorm  with  our 
client  representatives.  I  feel  like  I'm  getting  closer  to  actually  designing  something 
that  has  purpose  and  could  actually  be  used. 

During  the  final  critique  in  the  junior  class,  the  faculty  asked  the  students  whether 
to  keep  the  consultants.  The  answer  was  a  resounding  yes. 


Reflections 

It  is  clear  to  the  investigators  that  experiential  learning  is  an  effective  technique  for 
educating  prospective  designers  about  universal  design  that  directly  benefits  everyone. 
For  the  investigators,  this  experience  was  the  most  rewarding  in  their  twenty-year 
teaching  careers.  Surprisingly,  the  job  of  teaching  took  care  of  itself.  The  students 
and  consultants  taught  each  other  more  effectively  than  an  individual  faculty  member 
could. 

The  investigators  believe  that  without  user  involvement  in  the  design  process  and 
without  the  examination  of  human  performance  in  the  physical  environment,  the  stu- 
dents' level  of  awareness,  understanding,  and  sensitivity  as  well  as  their  sense  of  com- 
mitment could  not  have  developed  so  quickly.  When  student  assistants  met  with  the 
UDEP  advisor,  they  cited  consultant  participation  as  the  most  valuable  aspect  of  the 
courses.  In  the  future,  bringing  consultants  in  for  group  sessions  during  lecture  time 
would  encourage  more  equitable  student-consultant  interaction. 


Strategies  for  Teaching  Universal  Design       75 


Chapter  I  I:  Michigan  State  University 


"  . .  experiential  learning  is  Faculty  also  participated  in  the  focus  courses,  attending  guest  lectures 

and  student  presentations.  One  faculty  member  who  said  she  was  uncom- 
an  effective  technique  jor  fortable  speaking  directly  to  handicappers  appreciated  being  able  to  attend 

educating  prospective  critiques  and  learn  from  the  consultants. 

designers  about  universal  Tq  -mteg[aLXe  universal  design  into  the  curriculum  and  professional  prac- 

desion. . .  "  l*ce>  t^ie  supP01*  an<3  commitment  of  people  outside  academia  is  also 

needed.  A  pool  of  "field"  experts  and  user/clients  who  can  enrich  the  teaching-learn- 
ing experience  is  an  indispensable  resource. 

Although  the  co-investigators  had  intended  to  develop  a  matrix  of  suggested  pro- 
ject categories  as  vehicles  for  teaching  universal  design,  they  realized  very  quickly  that 
universal  design  applies  to  all  projects  in  addition  to  all  people.  Their  focus  changed 
from  trying  to  design  problems  that  emphasized  the  concept  to  demonstrating  that  the 
concept  applies  to  all  projects.  In  an  ideal  world  universal  design  would  not  have  to 
be  called  out.  Project  parameters  were  specifically  designed  to  incorporate  universal 
design  criteria  without  labeling  them  as  such.  The  investigators  structured  the  univer- 
sal design  content  to  gradually  develop  in  complexity  appropriate  to  design  studio 
levels. 

The  co-investigators  proposed  to  evaluate  the  effectiveness  of  these  curricular 
strategies.  Pre-test  and  post-test  questionnaires  were  administered  to  participating  stu- 
dents, consultants,  and  faculty,  comparing  levels  of  knowledge  and  awareness,  opin- 
ions regarding  quality  of  experience,  and  the  significance  of  courses  in  contributing 
towards  social-responsiveness.  Human  subjects'  approval  was  required  prior  to 
implementation  of  this  project.  Questionnaire  responses  are  being  analyzed.  The 
data  would  appear  to  support  what  is  evident  from  the  students'  design  work:  stu- 
dents' awareness,  knowledge,  and  sensitivity  to  the  needs  of  all  people  has  grown 
from  this  experiment. 

The  investigators  are  reviewing  the  content  of  lecture  and  studio  courses  to  docu- 
ment the  degree  to  which  universal  design  concepts  are  being  incorporated  over  four 
successive  semesters.  Student  projects  in  specific  courses  are  being  analyzed  for  con- 
tent to  track  participating  students  through  upper  design  courses,  to  analyze  the 
degree  to  which  their  design  solutions  apply  universal  design  concepts  learned  during 
the  experiment  period,  and  to  determine  the  success  of  the  current  teaching  approach 
compared  to  the  year  preceding  the  experiment. 


76 


North  Dakota  State  University — Fargo,  ND 

Department  of  Apparel,  Textiles,  and  Interior  Design 


"Three  Projects  forTeaching  Universal  Design  Concepts" 


Proposal 

A  primary  objective  of  interior  design  educators  is  to  sensitize  students  to  current 
issues  that  will  have  a  lasting  impact  on  the  profession.  By  exposing  interior  design 
students  to  real  life  situations  and  exploring  innovative  solutions,  educators  can  suc- 
cessfully prepare  students  to  meet  the  challenges  of  the  working  world.  Universal 
design  is  such  an  issue. 

The  purpose  of  this  project  was  to  develop  and  implement  universal  design  teach- 
ing units  in  the  course  content  of  the  second-year  design  process  studio.  Five  units 
were  proposed,  one  to  correspond  with  each  phase  of  the  design  process — 
research/programming,  conceptual  design,  schematic  design,  design  development,  and 
documentation.  Each  unit  would  address  the  issues  of  lifespan  design  through  a 
humanistic  and  holistic  approach. 

The  challenge  of  this  project  was  to  integrate  issues  and  concepts  of  universal 
design  into  the  curriculum  at  an  early  stage  in  the  students'  development.  As  this  pro- 
ject did  not  receive  full  funding,  I  tried  to  introduce  and  reinforce  the  concepts  of  uni- 
versal design  while  completing  the  existing  course  requirements. 


Faculty  coordinator: 

Shauna  Corry 
Assistant  Professor 


Activity 

Universal  design  was  introduced  in  the  first  sophomore  studio  course,  Design 
Process  1.   Fourteen  students  were  enrolled  and  the  focus  of  the  semester  was  resi- 
dential design.  This  is  the  first  environmental  design  course  for  interior  design  stu- 
dents.  In  their  freshman  year  they  focus  on  abstract  two-  and  three-dimensional 
design  problems  and  drafting  skills,  but  do  not  engage  in  designing  built  environ- 
ments. 

The  course  description  reads:   'Application  of  design  theory  and  process  to  ana- 
lyze and  design  environments.  Emphasizes  programming,  schematics  and  design 
development/'  The  two  most  important  course  goals  were  "to  understand  and  apply 
functional  and  human  factors  to  interior  environments"  and  "to  develop  an  awareness 
of  and  sensitivity  to  the  theory  of  universal  design." 

A  series  of  three  major  projects  were  developed  to  focus  on  one  or  more  of  the 
course  goals.  Projects  varied  in  scale  and  consisted  of  residential  spaces.  Each  project 


Strategies  for  Teaching  Universal  Design         77 


Chapter  1 2:  North  Dakota  State  University 


r —  HeSCArN    &  c^L-A-fZ^bP    ^"^ 


emphasized  universal  design  and  the  students  were  asked  to  address  this  concept  in 
all  phases  of  their  projects. 

Project  1:  Analysis  of  a  Problem  Environment  This  introductory  project 
required  the  students  to  combine  and  apply  their  knowledge  of  anthropometrics, 
proxemics.  and  ergonomics  by  analyzing  a  problem  environment  on  the  campus  or  in 
the  Fargo/Moorhead  area.  Each  student  chose  a  problem  environment,  one  which  he 
had  experienced  and  found  to  be  uncomfortable.  They  analyzed  the  environments 
for  how  people  experienced  the  space  in  terms  of  function,  accessibility,  easy  of  use, 
circulation,  patterns .  zoning,  materials  and  aesthetics.  The  students  were  then  asked 
to  redesign  the  space  according  to  the  needs  of  the  users. 

Project  2:  Hygiene  Facility.  This  project  focused  on  residential  planning  with 
an  emphasis  on  universal  design  and  the  design  process.  The  purposes  of  this  project 
were:    1)  to  study  and  research  ergonomics  and  anthropometrics  in  a  family  bath- 
room: 2)  to  introduce  students  to  working  with  a  client  and  designing  to  meet  that 
client's  needs  and  wants;  3)  to  introduce  students  to  clients  who  have  sensory  impair- 
ments: and  4)  to  introduce  them  to  all  phases  of  the  design  process.  The  students 
selected  a  client  and  conducted  research  on  that  client's  disability.  The  designs  which 
developed  were  very  sensuous  and  creative  spaces. 


78 


'Three  Projects  for  Teaching  Universal  Design  Concepts' 


£9£cAM? 


Project  3:  Lake  Cabin  Final  Project   The  students  were  required  to  design  a 
living  space  for  a  client  with  a  mobility  impairment.  Consultants  with  disabilities  were 
used  extensively  in  this  project:  the  consultant  with  multiple  disabilities  visited  the 
studio  four  times  during  the  course  of  the  project. 

In  addition  to  the  projects,  the  students  made  two  field  trips:  one  to  a  residence 
which  was  designed  exclusively  for  two  people  with  mobility  impairments  and  anoth- 
er to  Easy  Street,  a  rehabilitation  center  in  St.  Luke's  Hospital.  They  also  participated 
in  a  sensitivity  training  workshop.  Resources  from  the  UDEP  Colloquium  were 
extremely  helpful  to  the  instructor  in  preparing  lectures  and  to  the  students  as  design 
tools. 


Outcome 

During  the  course  of  the  semester  the  students  were  introduced  to  and  interacted 
with  eight  consultants  with  disabilities  and  a  family  member  of  one  consultant.  They 
also  attended  a  seminar  on  growing  up  with  a  physical  disability.  The  consultants 
included  an  elderly  couple;  a  couple  with  mobility  impairments,  both  of  whom  use 


Strategies  for  Teaching  L  'niversal  Design         79 


Chapter  12:  North  Dakota  State  University 


wheelchairs;  a  man  who  has  a  sight  disability;  and  a  woman  who  is  mobility,  speech, 
and  hearing  impaired  and  was  accompanied  by  her  father. 


The  consultants  generously  gave  their  time,  shared  their  experi- 
ences with  the  class,  and  critiqued  each  student's  work.  The  stu- 
dents were,  at  first,  hesitant  and  uncomfortable  around  the  consul- 
tants. After  spending  time  with  each  other  and  asking  questions, 
the  students,  the  instructor,  and  the  consultants  developed  good 
working  relationships  and  friendships. 

The  students  initially  expressed  some  concerns  about  communi- 
cating with  the  consultants.  Two  of  the  consultants  had  speech  and 
hearing  impairments  because  of  brain  stem  injuries.  The  students 
asked  to  work  with  other  consultants,  people  with  whom  they 
could  communicate  more  easily.  At  the  seminar  on  growing  up 
with  disabilities  the  students  had  spent  time  with  three  college  students  who  were 
mobility  impaired  to  varying  degrees  and  the  class  felt  these  individuals  would  be 
easier  to  communicate  with.  I  felt  it  was  important  for  the  class  to  be  exposed  to  a 
wide  range  of  disabilities  and  did  not  recruit  additional  consultants. 


Evaluation 

According  to  the  course  evaluations,  the  students  enjoyed  learning  about  univer- 
sal design  and  felt  that  by  focusing  on  the  concepts  of  universal  design  they  were 
able  to  develop  valuable  skills  which  will  enhance  the  environments  they  design.  It 
is  apparent  from  the  post-test  that  student  awareness  of  and  sensitivity  to  universal 
design  issues  increased.  The  following  comments  are  from  the  UDEP  questionnaires: 

It  helped  me  realize  how  limited  by  our  surroundings  we  can  be,  and  how  effective 
design  can  enable  people  of  all  abilities  to  use  and  enjoy  a  space. 

That  effective  universal  design  provides  afunctional  and  comfortable  space,  not 
only  for  those  with  physical  impairments,  but  for  all  users.  It  is  not  a  hindrance, 
but  rather  an  asset  to  any  project. 

Universal  design  is  unique  and  opens  a  whole  new  realm  for  design.  I  think  it 
opens  up  new  possibilities  instead  of  adding  restrictions. 


80 


'Three  Projects  for  Teaching  Universal  Design  Concepts' 


Noticing  that  although  it  [a  built  environment]  may  look  fine,  it  may  not  work  at 
all,  and  as  this  is  a  democratic  society,  so  should  design  be. 

On  college  course  evaluations  when  asked  "What  about  this  course  did  you  think 
was  most  valuable  in  helping  you  to  learn?"  the  students  replied: 

The  person-to-person  contact  with  disabled  people  to  understand  their  feelings  and 
abilities  so  that  our  understanding  and  knowledge  for  designing  increased. 

Universal  design  and  sensitivity  training. 

Meeting  with  consultants  and  lecturers. 

Participation  in  UDEP  has  been  a  positive  experience  for  the  students,  the  consul- 
tants, and  myself.  This  project  brought  together  people  on  the  NDSU  campus  and  in 
the  community  who  had  not  been  aware  of  the  resources  and  skills  each  has  to  offer. 
This  successful  project  strengthened  student  awareness  of  universal  design  and  fos- 
tered community,  faculty,  and  student  interaction. 


Strategies  for  Teaching  Universal  Design         8 1 


Norwich  University — Norwich  ,VT 

Department  of  Architecture 


** 


»» 


Experiential  Exercises  for  Teaching  Universal  Design 


Proposal 

Norwich  proposed  to  integrate  universal  design  into  a  design  studio  and  seminar 
course  for  third  and  fourth  year  students  which  would  focus  on  housing  issues,  in 
particular,  shared  housing  for  older  people.  A  two-day  design  charrette  would  be  the 
focal  point,  involve  local  designers  and  consultants,  and  generate  multiple  solutions 
for  a  real  client.  The  focus  of  the  project  was  modified  in  response  to  minimal  fund- 
ing and  teaching  assignments.  Instead,  universal  design  was  introduced  in  the  Human 
Issues  class  and  the  concurrent  second  year  design  studio. 


Faculty  coordinator: 

Elizabeth  R  Church 
Assistant  Professor 


Activity 

All  of  the  second  year  architecture  students  at  Norwich  University  participate  in  a 
required  lecture/discussion  class  entitled  Human  Issues  in  Design.   In  this  class,  stu- 
dents are  introduced  to  a  wide  range  of  topics  including,  but  not  limited  to,  how  cul- 
ture influences  the  built  environment,  sign/symbol/meaning,  wayfinding,  anthropo- 
metrics, ergonomics,  and  universal  design. 

The  concept  of  universal  design  is  woven  into  the  fabric  of  the  Human  Issues 
course  with  a  straight-forward  agreement  between  the  students  and  myself  that  all 
people  should  be  able  to  enjoy  and  participate  in  the  designed  environment.  The 
topic  of  universal  design,  the  specifics  of  code  issues  and  products,  and  developing  an 
understanding  of  needs  specific  to  certain  groups  are  initially  addressed  from  several 
points  of  departure:  a  lecture  on  universal  design  with  slides;  a  video  showing  of 
either  Passion  Fish  or  Waterdance-  readings  from  Design  Intervention  (Preiser,  Vischer, 
White);  a  reading  of  Ray  Carver's  short  story  "Cathedral";  and  an  introduction  to  the 
ANSI  Guidelines  (American  National  Standards  Institute). 

A  design  studio  is  run  concurrently  with  the  lecture  class.   In  the  studio  setting, 
universal  design  was  addressed  throughout  each  student's  design  process  as  they 
addressed  the  design  problem.  It  is  understood  that  the  buildings  must  be  accessible 
to  the  persons  with  disabilities  and,  if  the  design  problem  specifies  a  user  group  such 
as  children  or  older  people,  the  student  is  responsible  for  tailoring  the  design  to  the 
needs  of  this  group  as  well. 


Strategies  for  Teaching  Universal  Design         83 


Chapter  13:  Norwich  University 


Students  complete  an  exer- 
cise titled  "Am  I  a 
Renaissance  Man  or 
Woman?"  in  which  they 
compare  their  own  size 
and  shape  to  Da  Vinci's 
and  Le  Corbusier's  ideal 
human  forms. 


Outcomes 

To  supplement  formal  presentations  on  the  topic,  I  asked  the 
students  to  participate  in  experiential  exercises  that,  I  believe,  they 
are  more  likely  to  remember  than  conventional  lecture/discussion 
and  read/test  formats.  In  one  of  the  initial  exercises,  students  com- 
pared themselves  to  historic  representations  of  human  form.  With 
one  student  lying  on  paper  on  the  floor,  another  traces  the  outline 
of  her  body  onto  paper.  This  exercise  is  designed  to  promote  stu- 
dents' awareness  that  their  dimensions  do  not  fall  readily  into  Da 
Vinci's  perfect  human  form,  the  well-known  depiction  of  a  man 
whose  outstretched  body  is  contained  within  a  circle  and  a  square. 
In  the  second  half  of  the  exercise,  students  tried  to  fit  themselves 
into  Le  Corbusier's  Modulor  Man — using  the  proportions  he  established  from  the 
Fibonacci  series.  The  outcome  sought  for  in  this  class  is  the  students'  recognition  that 
there  is  no  single  formula  for  predicting  or  accommodating  human  dimensions.  The 
students  also  became  aware  that  Da  Vinci  and  Le  Corbusier,  as  well  as  many  other 
designers  and  thinkers,  have  tied  their  design  to  the  idealized  dimensions  and  form  of 
a  very  small  population,  those  figures  who  fit  into  the  geometric  or  numeric  formula 
supported  by  a  particular  theoretical  stance. 


In  another  exercise,  I  borrowed  four  wheelchairs,  four  walkers,  two  pairs  of 
crutches,  and  four  pairs  of  blackened  sunglasses  from  the  University's  Nursing 
Division  and  gave  the  students  a  shon  orientation  on  how  to  use  these  items. 
Although  these  second  year  students  sleep  in  their  dorms,  eat  in  the  cafeteria,  and 
attend  classes  outside  the  architecture  building,  they  essentially  live  in  the  studio.  By 
making  this  equipment  available  during  the  evening  hours  when  these  students  are 
most  likely  to  be  relaxed  and  open  to  experiment  and  play,  I  offered  these  healthy, 
able-bodied,  nineteen  year  old  students  a  chance  to  personally  discover  the  issues  of 
universal  design.  The  only  caveat  I  placed  on  the  use  of  the  equipment  was  that  nei- 
ther the  equipment  nor  the  users  should  come  to  any  harm;  otherwise,  the  students 
were  free  to  roam  the  building  and  the  campus.  When  I  arrived  in  the  classroom,  stu- 
dents regaled  me  with  stories  of  who  got  stuck  going  from  here  to  there,  who  could 
not  get  to  his  dorm  room,  or  who  won  the  race  around  the  quad. 

To  insure  that  all  students  had  an  opportunity  to  experience  the  use  of  the  bor- 
rowed equipment,  I  developed  an  in-class  exercise  requiring  the  students  to  travel  in 
and  out  of  various  buildings  on  campus  using  the  equipment,  collect  information  from 
each  of  several  locations,  and  record  their  findings. 


84 


'Experiential  Exercise  for  Teaching  Universal  Design 


rt 


Comments  from  Students  Wearing  "Blind-Sunglasses" 

Being  blind  was  a  great  experience — it  sharpened  my  other  senses  so  that  I  could 
tell  when  the  ground  surface  changed,  when  people  walked  by,  and  the  smell  of 
food.  I  relied  heavily  on  the  edges  of  pathways,  like  curbs  or  bricks  or  grass,  to  get 
myself  here  and  there. 


Carpets  give  no  clues  by  texture  like  the  tile  floors  do.  I  got  around  fairly  easily 
without  the  use  of  a  stick — when  I  was  in  the  architecture  building — because  I 
know  my  way  around.  I  guess  what  I  learned  most  was  to  keep  layouts  simple  and 
easy  to  "read"  with  a  stick,  because  chances  are  there  is  no  visual  memory. 

Comments  from  Students  Using  the  Wheelchair 

The  wheelchair  was  very  tiring  to  me,  especially  since  Sara  and  I  had  to 
travel  way  out  of  our  way  to  get  to  Cabot  Building.  The  wheelchair  was 
a  pain  to  be  in  because  even  just  a  step  or  threshold  of  3"  or  4"  high  is 
hard  to  maneuver  over.  Doors  are  also  hard  to  get  through  because  they 
are  so  heavy  and  handles  are  so  high  up.  Even  some  of  the  slight  ramp- 
ing was  a  pain  inside  because  it  was  carpeted. 


Uphill  sucked,  as  did  the  elevator  in  Cabot.  It  was  very  narrow  and  did- 
n't stop  flush  with  the  floor.  Also  you  become  endangered  of  losing  fin- 
gernails in  the  spokes. 

The  main  difficulty  I  experienced  in  the  library  was  interfacing  with  the 
person  behind  the  desk. 

In  general  I  decided  that  the  campus  is  not  handicapped  accessible.  A 
handicapped  person  would  have  to  be  a  Special  Olympics  athlete  to  nego- 
tiate this  campus. 

Bathroom  is  large  enough  if  I'm  alone. 

The  wheelchair  is  fun,  but  I  wouldn  't  want  to  be  in  it  forever. 


't?.A 


-.  "    ■•./„>'■& 


\uJimt  performed  a  series 
of  tasks  from  iummg  with- 
in afue-foot  Jul  meter  cir- 
cle n  navigating  across 

cart:: 


Strategies  for  Teaching  Universal  Design         85 


Chapter  13:  Norwich  University 


Students'  presentations  of 
the  Museum  for  the  Senses. 


In  conjunction  with  the  lecture  course,  second  year  students  had  a  studio  prob- 
lem to  design  a  Museum  for  the  Senses.  This  fictional  museum  was  to  provide  visi- 
tors with  an  experience — educational  or  experiential — of  each  of  the  five  human 
senses.  When  the  studio  assignment  was  given,  the  students  had  just  begun  their 
journeys  around  campus  with  blindfolds,  crutches,  and  wheelchairs,  so  they  were  in 
the  habit  of  altering  their  perceptions  of  what  once  had  been  familiar  to  them — the 
campus.  To  encourage  students  to  draw  from  their  own  sensory  abilities,  I  assigned 
several  exercises  that  stimulated  heightened  use  of  their  senses.  In  one  exercise  the 
students  were  blindfolded  while  listening  to  a  passage  of  music,  smelling  various 
objects,  touching  highly  textured  objects,  and  tasting  food.  Then  they  drew  one  of 
the  sensory  experiences.   In  another  exercise  the  students  visited  the  site  of  the  pro- 
ject and  drew  a  sensory  map  that  was  neither  representational  nor  cognitive.  Rather, 
the  map,  called  a  "sensory  observation  map,"  was  intended  to  record  how  each  of  the 
senses  influenced  or  was  influenced  by  the  site. 


Reflection 

Since  all  architecture  majors  are  required  to  take  the  Human  Issues  class  and  I 
have  included  this  technique  in  the  class  for  three  years,  the  "Experiencing 
Disabilities"  exercise  has  become  a  bit  of  a  tradition  in  the  department.  This  year,  as  I 
watched  students  navigate  their  way  into  a  five-foot  diameter  circle  taped  on  the  floor 


86 


"Experiential  Exercise  for  Teaching  Universal  Design 


» 


of  the  architecture  building's  foyer,  I  overheard  many  more 
advanced  students  recalling  memories  of  their  own  experiences 
doing  the  same  exercise.  The  campus'  compact  layout  results  in 
many  people  bearing  witness  to  the  travels  of  students  with  blind- 
folds and  wheelchairs,  a  form  of  residual  learning  for  others  on 
campus. 

The  level  of  engagement  by  the  students  in  both  the  universal 
design  exercises  in  the  Human  Issues  course  and  the  Museum  of 
the  Senses  studio  problem  was  gratifying.  From  my  experience 
with  the  exercises  in  the  Human  Issues  course,  I  feel  that  the  stu- 
dents' experiential  participation  was  more  effective  than  classroom 
discussions  or  a  guest  with  disabilities  recounting  anecdotes  from 
real  life.  Likewise,  the  Museum  problem  called  on  the  students'  ability  to  isolate  and 
think  about  each  of  the  senses,  and  consider  each  sense,  in  and  of  itself,  as  an  oppor- 
tunity to  explore,  learn,  communicate,  investigate,  and  be  the  focus  of  primary  design 
decisions. 


A  sensory  observation  map 
drawn  by  a  student  experi- 
encing bearing  at  the  site 
for  the  museum. 


Strategies  for  Teaching  Un  iiersal  Design         87 


Pratt  Institute— New  York,  NY 

Collaboration  between  Architecture,  Industrial  Design,  Interior 
Design,  and  Communication  Design 


'Teaching  the  Teachers" 


Proposal 

The  faculty  at  Pratt  Institute  proposed  to  take  the  idea  of  curriculum  innovation 
beyond  the  walls  of  their  own  institution.   By  conducting  a  series  of  Teach-ins,  build- 
ing on  the  1960s  precedent  for  responding  to  a  crisis  situation,  they  could  address  the 
urgent  need  to  raise  the  level  of  public  understanding  of  universal  design  and  to  share 
important  information.  Calling  the  effort  Teach  the  Teachers,  the  faculty  planned  to 
build  on  the  curriculum  materials  for  teaching  universal  design  that  they  had  already 
developed  in  a  previous  year  through  funding  from  the  J.M.  Foundation. 

The  teach-ins  would  allow  both  faculty  and  consultants  with  disabilities  to  com- 
municate their  unique  insights  and  experiences  directly  to  those  who  need  it  most — 
the  teachers — thereby  having  the  greatest  impact  on  the  long-term  education  of  our 
nation.  Materials  would  be  jointly  prepared  by  faculty  from  five  fields  and  five  con- 
sultants with  a  range  of  disabilities. 


Faculty  coordinator 

Brent  Porter 
Associate  Professor  of 
Architecture 

Team  members: 

Bruce  Hannah 

Professor  of  Industrial 

Design 
Margaret  Leahy 

Assocarte  Professor  of 

Interior  Destgn 
Joe  Roberts 

AssocJote  Professor  of 

Communications  Design 


At  the  teach-ins,  participants  would  receive  a  matrix  of  available  resources  and  an 
educational  "tool  kit"  representing  a  range  of  interdisciplinary7  contributions  from  Pratt 
faculty.  The  teach-ins  would  be  limited  to  twenty-five  participants  and  be  repeated  to 
include  as  many  teachers  as  possible  from  institutions  of  higher  education  in  the  New 
York  City  region. 


Activity 

In  the  winter  and  spring  semesters  of  1994,  two  teach-ins  were  held  at  Pratt,  the 
second  event  building  on  the  lessons  from  the  first.   One  of  the  primary  purposes  of 
the  teach-ins  was  to  engage  participants'  imaginations  in  the  issue  of  universal  design 
and  to  encourage  their  use  of  the  concept  and  available  resources  in  their  classroom 
teaching.  Each  teach-in  was  a  mixture  of  presentations  by  faculty  and  people  with 
disabilities  who  had  specific  expertise  on  some  aspect  of  universal  design,  inter- 
spersed with  videos  and  slides  illustrating  the  virtues  of  accessible  design. 

The  faculty  team  invited  professional  colleagues  with  disabilities  to  be  consultants 
and  to  contribute  to  all  aspects  of  the  activities,  from  initial  event  planning  to  "taking  a 
walk"  on  campus  and  within  buildings.   Denise  Ann  McQuade,  coordinator  of  the 
New  York  City  Transit  Authority's  Office  of  ADA  Compliance  and  the  person  who  was 
instrumental  in  bringing  about  the  city's  disability  code,  has  mobility  difficulty  and 


Strategies  for  Teaching  Universal  Design         89 


Chapter  14:  Pratt  Institute 


Opening  remarks  by  Bruce 
Hannah,  President  of 
CA.DRE.,  at  the 
"Universal  Design  Teach- 
in,  "  Pratt  Institute,  January 
14,  1994. 


UNIVERSAL  DESIGN:  QUESTIONS  DESIGNERS  SHOULD  ASK 

Why  design  something  that  can't  be  used? 

Why  say  something  that  can't  be  heard? 

Why  write  something  that  can't  be  understood? 

Why  draw  soiling  thatch 

Why 'budd ^  something  that  is  inaccessible? 

Why construct  sonnethirgthatcar^^ 

Why  paint  something  that  is  invisible? 

Whyscuipt  something  that  can't  be  fek? 

Why  bridge  something  that  can't  be  crossed? 

Who  are  designers  designing  /or? 

What  are  designers  designing? 

When  are  designers  designing? 

How  are  designers  designing? 

Are  designers  making  tife  elegant  for  everyone? 

How  do  the  bkidtum  off  the  lights? 

How  do  tfie  deaf  listen  to  music? 

How  do  the  mute  speak? 

How  do  tfre  paralyzed  feel? 

How  do  the  tasteless  taste? 

Whose  standards  are  standard? 

Whose  norms  are  nonnai? 

Whose  solution  is  universal? 

Whose  microcosm  is  worldly? 

Whose  exclusivity  is  inclusive? 


90 


"Teaching  the  Teachers' 


BUT  DESIGNERS  WILL— 

Build  the  BuMng! 

Design  the  Design! 

Sculpt  the  Sculpture! 

Etch  the  Etching! 

Draw  the  Drawing! 

Draft  the  Drafting! 

Paint  the  Painting! 

Detait  the  Details! 

Communicate  the  Communication! 

Photograph  the  Photograph! 

Film  the  Film! 

Plan  the  Plan! 

Color  the  Color! 

Structure  the  Structure! 

Texture  the  Texture! 

BUT  DESIGNER  SHOULD  ASK— 

WHO  iSTHE  DESIGN  FOP? 

WHAT  IS  THE  DESIGN  PROBLEM? 

WHEREWILLTHE  DESIGN  BE  USED? 

WHENWILLTHE  DESIGN  BE  USED? 

HOWWILLTHE  DESIGN  BE  USED? 

UNNERSAL  DESIGN  IS  POSSIBLE  IF  THE  ANSWERS  ARE- 

EVERYONE 

UNIVERSAUTY! 

EVERYWHERE 

ALWAYS! 

UNIVERSALLY! 


Strategies  for  Teaching  Universal  Design         9 1 


Chapter  14:  Pratt  Institute 


uses  a  wheelchair.  She  has  been  an  activist  for  independent  living  for  twenty-four 
years.  David  McFadden.  curator  of  Decorative  Arts  at  the  Cooper-Hewitt  Museum, 
has  a  walking  impairment  and  provided  the  team  with  his  broad  expertise  in  design, 
publishing,  and  confronting  New  York  City  everyday.  Stanley  Wainapel,  medical 
director  of  Adult  Day  Services  for  the  Jewish  Guild  for  the  Blind  and  associate  profes- 
sor of  Rehabilitation  Medicine  at  Columbia  University,  has  a  progressive  vision  impair- 
ment. He  helped  the  team  understand  the  gulf  between  designers  and  the  medical 
professions.  Milda  Vizbar,  an  accomplished  artist  and  advocate  for  muscular  dystro- 
phy, has  difficulty  walking.  She  was  invaluable  in  reminding  the  team  and  the  teach- 
in  participants  that  dialogue  must  be  expanded  between  designers  and  people  with 
disabilities. 

The  first  speaker  of  the  teach-in,  Bruce  Hannah,  "jump  started"  the  dialogue  with 
remarks  entitled  "Questions  Designers  Should  Ask'"  (reproduced  on  a  the  following 
pages).  These  are  questions  that  had  arisen  during  the  planning  stages  for  the  teach- 
in  and  reflect  the  collective  voice  of  students,  faculty- .  and  professionals. 

A  brief  overview  of  the  American  with  Disabilities  Act  gave  all  participants  shared 
knowledge  of  the  federal  law.  A  presentation  of  images,  called  "Looking  for  Mr.  Grab 
Bar,"  illustrated  good,  bad,  and  indifferent  examples  of  universal  design  that  came 
from  a  year-long  search  for  teaching  materials.  Examples  of  elegant  products  that 
work  for  diverse  users  were  drawn  from  a  Universal  Design  course  offered  the  previ- 
ous year  in  the  Department  of  Industrial  Design  (see  photos  on  the  facing  page). 
Other  speakers  were  persons  with  disabilities  who  gave  first-hand  accounts  of  daily 
encounters  with  the  built  environment,  further  illustrating  the  need  for  new  solutions. 


Outcomes 

Faculty  from  six  academic  departments  worked  together  to  produce  the  teach-ins, 
a  major  accomplishment  at  any  school.  These  individuals  are  continuing  to  work 
together  to  propose  additional  campus-wide  efforts  in  the  next  academic  year  and  to 
introduce  materials  into  their  own  departmental  curricula.  The  consultants  played  an 
important  role  in  keeping  the  focus  on  users.  Although  the  faculty  probably  needed 
an  opportunity  to  come  together  to  solidify  their  goals  and  directions,  consultant 
Milda  Vizbar  reminded  her  fellow  team  members  that  the  central  goal  should  be  to 
bring  those  with  disabilities  together  with  designers  in  as  many  ways  as  possible  and 
as  often  as  possible. 

The  preliminary  task  of  creating  a  poster  to  advertise  the  teach-in  became  a 
unpredicted  opportunity  for  the  organizers  to  confront  the  tension  between  design 


92 


"Teaching  the  Teachers'* 


□ 


Universally  Designed 
Products:   (A)  Light  Grip 
Rechargeable  Can  Opener 
by  Mark  Zaininger;  (B) 
Travel  Hair  Dryer  by  En- 
Bair  Chang;  (C)  Door 
Handle/Lock  Hardware  by 
Lutz  Sauvant;  and  (Dj 
Oral  Hygiene  Device  by 
Benson  Kravtin. 


and  universal  legibility.  After  many  weeks  of  deliberation  about  the  graphics  and  lan- 
guage, the  result  for  the  initial  mailing  was  appealing  to  designers  but  frankly  was  not 
well-received  by  participants  with  disabilities  (pan  of  the  poster  is  reproduced  on  the 
following  page). 

The  high-gloss,  white  and  orange  poster,  designed  to  command  attention,  pro- 
duced glare  for  people  with  visual  impairments.  The  deliberate  overlapping  of  phras- 
es on  the  poster  was  intended  to  draw  people's  attention  to  the  role  of  graphics. 
Instead,  people  had  difficulty  reading  the  poster.  The  multiple  layers  of  letters — large 
and  small,  light  and  dark,  receding  and  advancing  on  the  page — intended  to  convey 
multiple  meanings  and  even  contradictions,  was  not  understood.  One  of  the  consul- 
tants, the  physician  with  a  visual  disability,  explained  to  the  team  that  the  terms  used 
by  designers  did  not  have  the  same  meaning  to  physicians  who  treat  people  with 
visual  impairments.   He  noted  that  because  the  orange  and  white  color  did  not  offer 
enough  contrast,  as  red  and  white  color  would,  the  lettering  was  unclear. 


Strategies  for  Teaching  Universal  Design         93 


Chapter  1 4:  Pratt  Institute 


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The  teach-in  events  attracted  fewer  faculty  than  had  been  expected.  Many  of  the 
participants  were  people  who  already  had  some  awareness  of  universal  design. 
Nondesign  staff  participated  and  added  a  breadth  that  was  instrumental  in  expanding 
the  resources  to  be  used  in  future  teaching.  Many  faculty  who  did  not  attend  have 
design  practices  as  well  as  teaching  responsibilities  and  cited  the  attention  they 
already  give  to  universal  design  in  their  professional  work. 

Some  faculty  hold  a  strong  resistance  to  universal  design  but  the  team  found  that 
attitudes  are  changing.  It  was  particularly  difficult  to  attract  faculty  from  other 


94 


'Teaching  the  Teachers" 


colleges  and  universities  in  the  city,  which  had  been  part  of  the  proposed 
aim.  Some  of  these  institutions  are  developing  their  own  programs  in  uni- 
versal design.  Further,  the  professional  associations  in  which  faculty  are 
members  have  conducted  extensive  workshops,  lectures  and  their  own  ver- 
sions of  "teach-ins"  in  the  New  York  City  region.   In  fact,  Pratt's  Center  for 
Advanced  Design  Research  (CADRE)  assists  professional  and  trade  groups 
in  organizing  training  sessions  for  designers  on  universal  design. 

The  shift  at  the  second  teach-in,  directing  the  focus  toward  students  as 
well  as  faculty,  was  in  response  to  suggestions  from  team  members  and  fac- 
ulty who  participated  in  the  first  teach-in.  The  belief,  confirmed  by  student 
participants,  was  that  teachers  were  more  likely  to  engage  the  material  if 
they  felt  pressure  from  students  who  were  informed  of  the  importance  of 
universal  design  to  their  future  as  designers.  The  large  collection  of  videos 
which  had  been  examined  by  faculty  for  the  first  teach-in  were  excerpted 
to  introduce  students  to  the  extensive  resources  now  available  on  the  Pratt 
campus. 

The  second  teach-in  changed  its  strategy  slightly  by  introducing  a  "char- 
rette,"  a  hands-on  activity  that  gave  designers  an  opportunity  to  experience 
buildings  and  outdoor  spaces  accompanied  by  a  person  with  a  disability. 
By  specifically  orienting  the  activity  to  students,  greater  participation  might 
be  achieved.  Over  190  students  and  faculty  attended.  At  least  three  faculty- 
brought  their  classes,  integrating  the  charrette  exercise  into  their  design  stu- 
dios. 


"Taking  a  walk"  through  the  campus  gave  students  the  opportunity  for 
candid  exchanges  with  persons  with  disabilities.   Based  on  the  practice  of 
Stephen  Valentine,  a  Pratt  professor  who  uses  simulation  of  disabilities  in 
his  design  course,  participants  in  the  second  teach-in  were  asked  to  re- 
experience  everyday  environments.  Participants  took  turns  as  escorts  or  as 
users  with  disabilities  similar  to  what  was  done  in  Valentine's  class. 
According  to  the  nature  of  the  actual  or  imagined  disability,  participants 
respond  to  encountered  environments.  The  escort  or  escorts  reacted  to  the 
response  of  the  participant  with  disabilities  and  vice  versa.  When  roles  are 
reversed,  the  dialogue  is  enriched.  For  example.  Dr.  Wainapel.  who  is  visu- 
ally impaired,  became  an  escort  and  led  a  participant  around  Pratt's  Main 
Building,  based  on  his  degree  of  localized  sensitivity  and  feedback  at  the 
moment.   Milda  Vizbar,  who  walks  with  difficulty  with  a  cane,  "took  a  walk"  outdoors 
and  noted  the  absence  of  benches  located  along  sidewalks  and  the  difficulty  of  find- 
ing and  using  those  that  did  exist. 


^  m   F.J:  ' 

, — • 

'Jsk 


Students  take  turns  simu- 
lating hlinJtwss  and  feeing 
escorts 


Strategies  for  Teaching  Universal  Design        95 


Chapter  14:  Pratt  Institute 


Visually  Impaired  Users 
Meet  Visual 

Professionals.  A  compar- 
ison of  how  designers  and 
people  with  low  vision 
define  the  elements  of 
graphic  design. 


VISUALLY    IMPAIRED    USERS    MEET    VISUAL    PROFESSIONALS 


Those  who  have  cataracts,  diabetc  corx&tons. 
macular  degeneration,  retinitis  pigmentosa, 
glaucoma,  rtermanopia  or  myopia. 

Major  criteria. „(norwnagnffication  issues) 

1.  ILLUMINATION 

amount  of  fight  amiable  and 
the  evenness  of  light 


Those  who  are  artists,  designers  and  architects. 


.{may  include  scale  shifts  tor  effect) 


2.  CONTRAST  \ 

high  or  tow  contrast  (cannot  see 
low  contrasts)  and  the  affect  of  the 
distance  between  colors  on  the  light 
spectrum;  the  greater  the  distance 
between  colors  —those  approaching 
blackness  and  whiteness-  the  better, 

SATURATION:  saturated  or  unsaturated; 
brightly  saturated  may  be  better  H  tetters 
or  figures  on  a  dull  background  which 
does  not  produce  glare. 

SIMULTANEOUS  CONTRAST 

affect  of  one  color  on  a  second  color  may 
be  experienced  if  broad  "contrast"  difference 

FIGURE -.GROUND 

figure  in  relation  to  its  background; 
darker  background  with  ighter  letters 
or  figures  Is  better  for  visually  impaired. 


t.  1LLUMINANT,  ILLUMINATION, 
VOLUME,  SURFACE  and  FILM 
as  ive*modes  of  appearance": 
ILLUM1NANT:  light  source;  sun- 
light or  artificial  light 
ILLUMINATION:  quality  of  being 

lighted  by  an  illuminant 
VOLUME:  three-dimensional 
SURFACE:  two-dimensional 
FILM:  skyward,  sky-view 

2.  CONTRAST 

degree  of  difference  between  the 

"inherent  attributes "  of  "hue," 
"value"  and  "intensity;"  i.e. 

BU  E:  redness,  bfueness  or  yeftow 
ness  or  pigments;  for  light, 
red-,  blue-  or  greenness 

VALUE:  whiteness  or  blackness 

INTENSITY:  dullness  or  brightness; 
includes  SATURATION 

SIMULTANEOUS  CONTRAST: 

property  of  all  colors  in  which 
one  color  is  influenced  by  a 
second  color  next  to  It,  on  it. 
or  around  it 

■FIGURE -GROUND 

figura!  relation  to  background 


3.  GLARE  or  GLOSS 

{goal  for  minimum  glare  and  gloss;  ex.: 
less  shine  on  a  surface;  matte  finishes; 
low  gloss  varnish  on  piano,  furniture  or 
paintings;  use  of  non-reftectfve  glass; 
and  avoidance  of  mirrored  surfaces 


3.  GLARE  as  result  of  GLOSS  "ATTRIBUTE" 
(goal  may  lately  be  minimum  glare) 
GLOSS  {artificial  shine)  among  the 
"Geometrical  attributes  "  which  include. 
LUSTER  {natural  shine},  TEXTURE, 
IRRIDESCENCE,  VIBRATION, 
SPARKLE.  aiCKER,  REFLECTION, 
MIRRORED  REFLECTION 
"affect  of  movement  as  weft  as  relationship  between 
angles  of  the  tight  source,  the  objects  surface  and 
the  eye  (See  Hunt  Measurement  nf  Aooearance.) 


96 


"Teaching  the  Teachers' 


JX 


Louis  Cespedes'  proposal  for 
a  new  ramp  prepared  dur- 
ing the  cbarrette. 


The  consultants  with  disabilities  had  a  strong  effect  on  the  student  participants, 
especially  as  it  captured  their  imaginations  in  the  Taking  a  Walk  exercise.  One  stu- 
dent proposed  a  deconstructivist  ramp  for  the  entry  to  Higgins  Hall,  home  of  the 
architecture  department.  Another  wrote  an  article  in  a  student  newspaper  expressing 
his  frustration  with  the  low  turnout  of  faculty:   "But,  where  were  the  rest  of  the  facul- 
ty? They  were  invited  to  attend,  free,  and  that  included  lunch.   I  wonder  how  much 
they  know  or  care  about  universal  design."  A  fifth-year  architecture  student  conveyed 
his  growing  awareness  of  the  inaccessibility  of  much  of  New  York  City  with  a  drawing 
in  which  lower  Manhattan  is  shown  as  unreachable  canyons,  mesas,  and  buttes. 

Two  outcomes  from  the  teach-ins  have  the  potential  to  reach  many  faculty  across 
the  city  who  might  never  have  been  able  to  attend  a  teach-in. 

First,  the  two  teach-ins  inspired  the  organization  of  the  Pratt  Universal  Design 
Resource  Center  where  faculty  and  students  can  borrow  videotapes,  slides,  books,  and 
other  written  material  on  the  subject.  The  Resource  Center  is  not  an  actual  room  but 
rather  an  entity  representing  the  cooperation  between  such  existing  resources  as  the 
Pratt  Library,  CADRE,  and  the  Multi-Media  Center,  which  is  part  of  METRO,  a  film 
coop  shared  among  two  hundred  New  York  City  regional  colleges  and  universities. 
Faculty  have  suggested  titles  and  assisted  in  procuring  materials.  The  lending  policies 
already  in  place  at  Pratt  support  continued  advances  in  media  communication  con- 
cerning universal  design  and  the  sharing  of  vast  resources  among  cooperating  institu- 
tions and  campuses  in  the  metropolitan  area. 


Strategies  for  Teaching  Universal  Design        97 


Chapter  14:  Pratt  Institute 


Second,  what  began  as  the  development  of  a  bibliography  of  films, 
plays,  poetry,  and  literature  that  address  universal  design,  is  leading  to  ques- 
tions within  the  School  of  Liberal  Arts  and  Sciences  on  language  and  writing 
concerning  universal  design.  At  the  first  teach-in  there  was  discussion 
about  the  conect  terminology  to  use  in  classes  throughout  the  Institute.  As 
Professor  Richard  Perry  put  it,  "We  usually  examine  vocabulary  which 
comes  out  of  context,  but  with  'universal  design'  the  language  defines  the 
context."  To  this  end,  how  we  write  about  universal  design  may  indicate 
our  prejudices,  misinformation,  or  learning.  In  the  Fall  1994  semester,  some 
team  members  are  forming  a  creative  writing  workshop  for  "keeping  a  jour- 
nal" to  examine  the  past  year's  activities  concerning  universal  design. 


The  inaccessible  canyons, 
mesas,  and  buttes  of  New 
York  City. 


Evaluation 

While  no  formal  evaluations  were  done,  Pratt  received  a  number  of  responses 
from  participants.  One  student  had  the  following  insights  about  the  teach-in. 

The  results  were  shocking:  most  buildings  are  inaccessible  to  the  physically  handi- 
capped, and  what  few  accommodations  are  provided,  such  as  elevators  and  ramps, 
are  more  or  less  dysfunctional.  Even  more  surprising  was  the  reaction  of  the  stu- 
dents: instead  of  general  apathy  some  people  may  expect  from  us,  what  we 
received  was  some  very  constructive  criticism  and  even  a  few  well  thought-out  solu- 
tions to  the  problem  of  accessibility. 

One  student  submitted  a  design  for  a  ramp  leading  from  street  level  into  Higgins 
Hall,  the  architecture  building  about  to  undergo  renovation.  Some  other  students 
worked  collectively  to  design  suspension  ramps  that  could  connect  the  mezzanine 
levels  of  Higgins  Hall  to  main  floors.   These  efforts,  combined  with  allocation  of 
funds  which  are  actually  available  for  just  these  purposes,  would  make  for  a  much 
more  education-oriented  environment,  one  in  which  your  concern  is  which  class 
you  want  to  take,  not  which  classes  you  are  able  to  get  to. 

Stephan  Klein,  a  faculty  member  in  Interior  Design,  attended  both  events  and 
described  the  important  and  difficult  questions  raised  in  his  mind  about  the  cultural 
politics  of  universal  design. 


98 


'Teaching  the  Teachers" 


The  question  is,  where  do  you  go  from  here?  . . .  What  happens  when  Universal 
Design  isn't  good  for  business?  How  is  Universal  Design  being  transformed,  how  is 
it  being  used,  as  all  phenomena  are  when  they  enter  the  public  sphere? 

How  will  Universal  Design  effect  aesthetic  values?  Will  we  need  to  change  our  val- 
ues? Or,  is  a  Universal  Design  aesthetic  already  being  used  to  sell  our  products  and 
places  even  when  these  are  not  really  universally  accessible? 

What  are  the  limits  to  "Universality?"  The  definition  of  disability  is,  like  most  other 
definitions,  socially  and  historically  influenced.  As  such,  it  is  constantly  changing 
and  under  constant  negotiation  by  conflicting  interests.  How  is  it  changing?  Is 
Universal  Design  being  used  to  simply  maintain  a  status  quo  (despite  its  claims)  or 
can  it  be  a  force  for  significant  social  change?  Is  there  underlying  conflict  between 
an  association  of  Universal  Design  with  Modernism's  claim  to  universality  and  its 
failure  to  create  a  socially  just  world? 

Does  Universal  Design  conflict  with  the  notion  of  diversity  in  design?  And  if  so,  does 
it  align  itself  with  a  "reactionary"  rather  than  a  "radical"  Postmodernism  (to  para- 
phrase Hal  Foster)?  Does  Universal  Design  represent  a  challenge  and  an  opportuni- 
ty to  bring  diverse  groups  together  towards  meaningful  social  change?  How  can 
Universal  Design  raise  consciousness?  Are  we  creating  a  Universal  Design  "canon?" 
If  so,  what  is  it?  Is  this  good  or  bad?  Does  this  process  really  keep  the  disabled  mar- 
ginalized, defined  as  "other,  "  disempowered  and  unable  to  participate  in  the 
process  of  change? 


Strategies  for  Teaching  Universal  Design         99 


Purdue  University — West  Lafayette,  IN 

Department  of  Landscape  Architecture 


"Engaging  Universal  Design  Program-wide" 


Proposal 

Our  objective  was  to  implement  a  three-tiered  approach  toward  universal  design 
education  in  the  Landscape  Architecture  program: 

•  Create  and  implement  a  course  in  universal  design  awareness  and  application 
that  is  a  centerpiece  of  education  for  the  design  departments  on  campus. 

•  Integrate  universal  design  application  across  the  existing  Landscape 
Architecture  curriculum. 

•  Export  universal  design  awareness  and  application  to  other  parts  of  the  land- 
scape architecture  profession  through  the  existing  landscape  architecture 
internship  program. 


Activity 

A  pilot  version  of  an  eight-week,  one-credit  course,  entitled  "Design  for  Diversity" 
was  offered  during  the  second  half  of  the  fall  1993  semester.  Although  the  course 
was  planned  and  supervised  by  faculty  from  the  Landscape  Architecture  program,  an 
attempt  was  made  to  attract  students  from  the  various  design  curricula  at  Purdue. 

The  course  consisted  of  a  series  of  two-hour  lecture  and  discussion  sessions 
which  featured  Purdue  faculty  and  guest  speakers  with  expertise  in  various  aspects  of 
universal  design.  All  of  the  lectures  had  required  reading,  either  in  the  form  of  class 
materials  or  as  handouts  brought  by  guest  lecturers.  The  presentations  were  video- 
taped as  a  resource  for  future  use.  Several  of  the  speakers  had  disabilities  and  stu- 
dents found  their  insights  particularly  illuminating  and  challenging.   In-class  discus- 
sions sprang  both  from  the  content  of  these  lectures  and  from  assigned  readings. 

In  keeping  with  the  philosophy  that  universal  design  must  not  be  viewed  as  sepa- 
rate from  other  design  activities,  the  Landscape  Architecture  faculty  attempted  to  incor- 
porate these  concepts  across  the  existing  curriculum.  A  template  for  making  the  nec- 
essary changes  to  syllabi  was  given  to  faculty  in  the  form  of  a  faculty  guidebook  prior 
to  the  1993  fall  semester.  The  guidebook  made  suggestions  for  incorporating  univer- 
sal design  concepts  into  each  course  in  the  program. 


Team  members: 

Bernie  Dahl 

Co-leader  and  Assistant 

Professor 
Frank  Dunbar 

Co-leader  and  Visiting 

Professor 
Philip  E  DeTurk 

Associate  Professor 
Harrison  L  Flint 

Professor 
Donald  J.  Molnar 

Professor 
Gregory  M.  Pierceall 

Professor 
Virginia  L  Russell 

Assistant  Professor 
Kenneth  A.  Schuette,  Jr. 

Adjunct  Professor 
Rob  Sovinski 

Assistant  Professor 
Rachel  B.  Ramadhyani 

Student  Assistant 


Strategies  for  Teaching  i  niversal  Design         1 0 1 


Chapter  15:  Purdue  University 


Purdue's  UDEP  Model 

Goals  in  grey  boxes  were 
either  incompletely  accom- 
plished or  are  still  in 
progress. 


SELF-CONTAINED  COURSE 
(DESIGN  FOR  DIVERSITY) 


INTERDISCIPLINARY 
ENROLLMENT 


SPEAKERS/READINGS/ 
DISCUSSION 


SENSORY  AWARENESS 
WORKSHOP 


PRACTICAL  DESIGN 
APPLICATIONS 


^rars^KUsi^ 


INTEGRATION  INTO 
CURRICULUM 


ACULTY  I 

UCATION 

UMH 


INCLUSION  IN 
COURSE  SYLLABI 


PROJECT 
CONCEPTING 


AY 


CONSULTANTS  WITH    I 
DISABILITIES  IN  THE 
CLASSROOM  I 

it 


DISSEMINATION  TO 
PROFESSIONALS 


PREPARATION  OF 
GUIDEBOOK  FOR  U.D. 


DISSEMINATION 
I   VIA  CO-OP  STUDENTS 

mmmmmmmmamwmtqgmmm  mw  mam 


SEMINARS/DISCUSSIONS 
IN  PROFESSIONAL  FIRMS 


HEIGHTENED 
AWARENESS 


i,nJi  ffi  ft  Vii;i  woi  (WiBMHI  i  f-  ~r  n-fit  M  MBHMMBMI I  > .  WHOM  *<  ft 

1  INNOVATIVE  UNIVERSAL  | 
DESIGN  SOLUTIONS 


To  meet  the  goal  of  exporting  universal  design  to  the  larger  professional  commu- 
nity, a  Coop  Guidebook  for  Universal  Design  was  developed.  The  guidebook  will 
accompany  student  interns  (those  who  have  completed  the  Junior  sequence)  in  their 
year-long  coop  employment  positions  in  both  private  and  public  design  offices. 
Faculty  anticipate  that  the  presence  of  the  students  and  the  suggestions  detailed  in  the 
Guidebook  will  lead  to  discussions  and  seminars  within  these  work  settings  and  that 
the  philosophy  of  universal  design  will  be  spread  throughout  the  profession. 


Outcome 

As  the  centerpiece  of  the  project,  the  Design  for  Diversity  course  was  very  suc- 
cessful. The  eight-week  course  was  offered  to  all  the  design  departments  on  campus 
and  any  student  already  taking  a  full  course  load  was  able  to  add  the  class  mid- 
semester  without  paying  additional  tuition.  Eighty-five  students  registered  for  the 
class,  including  two  interior  designer  majors,  six  graphic  design  majors,  and  two  prod- 
uct design  majors.  The  balance  of  the  class  was  landscape  architecture  majors. 
Enrollment  by  nonlandscape  students  proved  to  be  relatively  low  and  more  vigorous 
attempts  at  campus-wide  outreach  will  be  undertaken  in  future  years.  Landscape 
architecture  faculty  not  only  encouraged  their  students  to  enroll  in  the  course,  but 
attended  the  lectures  themselves. 


102 


'Engaging  Universal  Design  Program-wide" 


The  series  of  guest  lectures  offered  within  the  course  was  successful  in 
meeting  the  main  objective  of  the  class,  which  was  to  stimulate  awareness 
of  the  need  for  universal  design  application.  Students  were  particularly 
engaged  by  speakers  who  themselves  had  major  disabilities  and  could 
demystify7  topics  which  are  ordinarily  taboo  in  our  culture. 

The  lectures  were  complemented  by  a  sensory  awareness  workshop,  in 
which  teams  of  two  students  simulated  disabilities  and  followed  a  pre- 
scribed route  around  the  campus.  One  of  the  students  used  a  wheelchair; 
the  other  wore  special  glasses  to  simulate  legal  blindness.  The  five  different 
routes  were  purposefully  selected  to  take  student  teams  through  a  range  of 
easy  and  difficult  experiences.  Afterwards,  each  student  reflected  on  the 
experience  by  answering  the  following  questions: 

•  What  was  your  initial  reaction  to  assuming  an  artificial  disability? 

•  What  was  the  most  difficult  or  frustrating  about  being  in  a  wheel- 
chair? 

•  What  was  the  most  difficult  or  frustrating  about  being  visually 
impaired? 

•  What  architectural  barrier  was  the  most  bothersome? 

•  Did  you  encounter  any  attitudinal  barriers?  Explain. 

•  Did  this  experience  heighten  your  awareness  of  disabilities?  If  so. 
how? 


Most  noticeable  in  students'  comments  is  a  new  awareness  and  better  under- 
standing of  individuals  with  disabilities.  In  many  cases,  the  language  used  in  their 
comments  reflects  a  "we"  rather  than  "they"  approach.   It  appears  that  rapid  changes 
in  attitude  can  be  achieved  by  placing  temporarily  able-bodied  persons  in  the  position 
of  those  who  experience  the  physical  environment  differently. 


Consultant  who  is  blind 
demonstrating  tactile 
appreciation  of  scultpure 
during  Design  for  Diversity 
course. 


Student  usmg  a  wheelchair 
accompanied  by  faculty- 
simulating  blindness  as 
part  of  sensory  awareness 
workshop. 


The  sensory  awareness  workshop,  which  many  students  viewed  as  a  conceptual 
turning-point  during  the  Design  for  Diversity  course,  evoked  the  following  comments. 


Strategies  for  Teaching  Universal  Design         i  03 


Chapter  15:  Purdue  University 


I  felt  alone.  It  was  so  frustrating  being  left  out  of  conversations  while  our  group 
was  deciding  on  which  way  to  go.  It  felt  like  they  didn  1  even  see  me ,  and  I  was 
the  one  who  was  blind. 

I  suppose  the  two  biggest  [frustrations]  were  that  I  was  unable  to  go  where  I  wanted, 
how  I  wanted,  and  someone  had  mapped  out  certain  places  I  could  go.  I  was 
unable  to  use  the  bathrooms  in  many  buildings.  That's  not  just  frustrating  but 
embarrassing. 

The  most  important  part  is  not  to  be  made  to  feel  'special. '  If  you  are  able  to  easily 
use  the  entrance  [in]  the  same  manner  that  the  rest  of  the  public  uses  [it] you  are 
not  made  to  feel  estranged. 

I  feel  you  cannot  design  for  disabilities  until  you  experience  it  for  yourself .  In  my 
experience  [with  the  workshop]  there  were  countless  things  that  I  never  would  have 
even  considered  otherwise. 

I  think  that  the  saying,  'Put  yourself  in  my  shoes'  is  really  a  shocking  statement 
because  you  actually  have  to  put  yourself  in  the  position  to  see  what  type  of  respons- 
es you  get  from  people  and  also  what  barriers  you  would  encounter. 

All  in  all  probably  the  most  frustrating  barrier  in  a  [wheeljchair  is  simply  that  the 
minimum  has  not  been  achieved.  What  I  mean  by  this  is  that  it  would  be  one  thing 
if  it  were  a  rough  ride  somewhere,  but  most  places  it  is  virtually  impossible  to  get 
to — even  if  it's  signed....  By  being  able  to  design  through  the  eyes  of  those  who  are 
physically  challenged  I  feel  that  it  does  not  detract  from  my  design  abilities  because 
it  simply  makes  the  design  stronger  and  able  to  be  used  by  a  greater  number  of  the 
population. 

I  think  I  realize  now  that  minimum  acceptable  standards  are  not  necessarily  good 
or  easy  or  even  comfortable. 

Throughout  our  life,  we  will  not  always  be  as  able-bodied  as  we  are  now,  and  per- 
ceptions of  people  with  disabilities  need  to  change  within  ourselves  so  that  we  will 
be  prepared  for  our  own  disabilities. 


104 


"Engaging  Universal  Design  Program-wide' 


Students  also  commented  on  the  Design  for  Diversity  course,  in  general: 

The  best  thing  about  this  course  was  when  the  guest  speakers  had  some  sort  of  dis- 
ability. It  was  interesting  to  hear  their  views  on  the  problems  of  accessibility. 

The  class  gave  me  the  new  perspective  I've  gained  that  has  affected  my  whole  life  in 
a  very  short  time. 

I  realize  how  little  professionals  know  about  universal  design.   This  course  should  be 
a  required  facet  of  the  design  sequence. 

Faculty  expected  that  work  produced  in  the  Landscape  Architecture  classes  taught 
in  the  fall  semester  of  1993  would  reflect  the  changing  attitudes  learned  in  the  Design 
for  Diversity  course.  They  hoped  that,  in  the  eight  weeks  that  the  course  overlapped 
with  other  studio  activities,  students  would  apply  universal  design  to  their  fall  semester 
projects.  In  classes  where  physical  design  drawings  or  construction  drawings  were 
the  primary  product,  students  were  moderately  successful.  In  classes  producing  plan- 
ning documents  or  graphics,  the  connection  to  universal  design  was  weaker.  The 
information  presented  in  the  Design  for  Diversity  class  could  be  particularly  well- 
incorporated  into  the  junior  level  design  project  programming  process. 

Speakers  for  the  Design  for  Diversity  course  visited  other  Landscape  Architecture 
classes  as  guest  experts.  Students  in  those  classes  learned  a  great  deal  from  these 
additional  opportunities  for  interaction  and  discussion.  Students  and  community  resi- 
dents with  disabilities  were  not  engaged  as  consultants  for  studio  projects  during  the 
1993-1994  school  year.  Their  involvement  would  have  provided  feedback  throughout 
the  design  process  and  may  be  the  crucial  link  between  an  intellectual  appreciation  of 
the  importance  of  universal  design  and  its  application  in  practical  settings. 

UDEP  has  continued  to  be  implemented  beyond  the  fall  1993  course  offering. 
The  1994  spring  semester  classes  in  Landscape  Architecture  were  taught  using  the  uni- 
versal design  approach.  The  results  of  those  classes,  coupled  with  the  efforts  of  the 
fall  semester,  will  provide  a  fuller  indication  of  the  awareness  gained  by  the  students 
in  the  Design  for  Diversity  course.  The  Design  for  Diversity  course  will  be  offered 
again  during  the  second  half  of  the  fall  1994  semester. 

The  other  ongoing  portion  of  the  project  is  the  outreach  effort  by  student  interns. 
Students  are  currently  preparing  a  Coop  Guidebook  for  Universal  Design,  a  vehicle  to 
disseminate  the  concepts  of  universal  design  to  professional  practitioners.  The 
Guidebook  draws  upon  a  highly  successful  project  undertaken  by  students  in  the 
junior-level  Site  Construction  class  in  the  fall  of  1993-  The  booklet  describes  the  basic 


Strategies  for  Teaching  Universal  Design         105 


Chapter  1 5:  Purdue  University 


objectives  of  universal  design,  outlines  an  approach  to  interviewing  clients  to  elicit 
unique  needs,  and  offers  suggestions  for  envisioning  new  design  solutions. 


Evaluation 

At  the  time  of  the  initial  project  proposal,  the  Landscape  Architecture  faculty  was 
in  unanimous  support  of  the  project  and  in  agreement  with  the  importance  of  incor- 
porating universal  design  across  the  curriculum.  Although  that  support  never 
wavered,  there  was  variation  in  the  extent  to  which  these  concepts  actually  permeat- 
ed the  classroom  and  studio  experience.  While  several  faculty  members  highlighted 
these  concepts  throughout  their  courses  and  articulated  them  explicitly  at  every 
opportunity,  others  found  it  more  difficult  to  modify  their  established  patterns  of 
teaching.  The  following  list  of  courses  indicates  how  faculty  incorporated  universal 
design  into  the  fall  1993  curriculum. 

IA  101 — Introduction  to  Landscape  Architecture.  The  concept  of  universal 
design  was  discussed  and  the  Universal  Design  video  was  shown.  The  class  met  its 
objective. 

IA  116 — Graphic  Communication  for  Landscape  Architects.  Although  the 
class  does  not  specifically  lend  itself  to  universal  design,  sketch  work  opens  the  stu- 
dent's eyes  to  seeing  the  world  around  them  differently.  The  goal  of  enhancing  stu- 
dents' appreciation  for  the  role  of  textures  in  universal  design  was  not  carried  out. 
The  class  minimally  met  its  goals. 

LA  166— History  of  Landscape  Architecture.  The  thorny  issue  of  design  adap- 
tation of  historic  structures  and  gardens  was  apparently  not  addressed.  The  class  did 
not  meet  its  goals. 

LA  216 — Landscape  Architecture  Design  I.  An  introduction  to  the  design 
process  (problem,  analysis,  and  solution  approach)  is  a  part  of  the  normal  content  of 
this  class.  The  class  met  its  goals. 

LA  316 — Landscape  Architectural  Design  in.  The  class  syllabus  placed  univer- 
sal design  in  a  central  position.  All  projects  drew  on  an  awareness  of  universal 
design  concepts  which  were  incorporated  with  sustainable  design  and  environmental 
considerations.  The  class  met  its  goals. 


106 


"Engaging  Universal  Design  Program-wide'* 


LA  325— -Planting  Design.  Although  the  macro-scale  planting  design  approach 
used  in  this  course  does  not  specifically  mesh  with  universal  design  solutions,  two  of 
the  group  projects  emphasized  universal  design  in  their  final  reports.  Most  important- 
ly, the  two  projects,  one  for  Zionsville,  Indiana,  and  one  for  Shelbyville,  Indiana,  were 
real  projects  with  government  clients.  The  class  met  its  goals. 

LA  346 — Site  Systems  IL  This  class  included  a  major  project  in  universal  design. 
The  instructor  developed  a  project  which  included  writing  individual  user  profiles  of 
the  twenty-six  workers  at  the  client  corporation.  Twenty-four  of  the  twenty-six  had 
some  kind  of  permanent  or  temporary  disability,  ranging  from  a  sprained  ankle  to  loss 
of  limbs.  Students  interviewed  the  users  with  a  standard  set  of  questions  and  com- 
piled the  responses  into  a  database  which  guided  their  design.  The  students  handled 
the  programming  effort  well,  but  the  resulting  design  projects  were  uninspired.  The 
class  met  its  goals,  but  more  potential  could  have  been  realized. 

LA  4l6 — Urban  Design.  Two  historic  urban  renovation  projects  were  undertak- 
en in  Chicago,  one  of  which  was  coordinated  with  teams  of  architects,  sculptors,  and 
other  designers.  While  the  class  was  successful  at  incorporating  universal  design  into 
an  urban  setting,  the  scale  of  the  design  solutions  was  too  large  to  permit  specifics  to 
be  visible. 

LA  516 — Regional  Design.  The  scale  of  the  projects  in  this  class  was  also  too 
large  to  address  some  of  the  details,  but  the  concepts  of  universal  design  were  includ- 
ed in  project  discussions. 

The  success  of  the  outreach  to  professional  practitioners  through  coop  students 
cannot  yet  be  assessed,  as  this  effort  is  in  its  infancy. 


Reflection 

The  activities  encompassed  by  UDEP  at  Purdue  during  the  1993-1994  school  year 
have  planted  a  seed  which  can  be  expected  to  bear  increasing  fruit  in  years  to  come. 
Students  in  Landscape  Architecture,  particularly  those  who  participated  in  the  Design 
for  Diversity  course,  have  undergone  a  momentous  change  in  their  attitude  toward 
issues  of  universal  design.  Concepts  which  felt  somewhat  awkward  and  foreign  when 
initially  introduced  became  almost  reflexive  by  the  following  semester,  as  the  language 
of  universal  design  became  more  fully  integrated  into  everyday  parlance  of  students 
and  facultv. 


Strategies  for  Teaching  Universal  Design         1 07 


Chapter  1 5:  Purdue  University 


Given  the  time  constraints  of  the  course  and  the  expected  diversity  of  the  enroll- 
ment, there  was  little  opportunity  to  move  from  the  general  level  of  consciousness- 
raising  to  the  more  specific  level  of  design  details.  Although  such  activities  might  be 
best  addressed  within  the  context  of  each  program's  studio  design  courses,  student 
feedback  indicated  some  need  to  bring  the  explored  concepts  to  a  more  practical 
level.  Students  did  suggest  the  incorporation  into  the  course  of  more  practical  design 
information  and  projects,  thereby  solidifying  the  link  between  theory  and  practice. 
The  placement  of  the  course  in  the  second  half  of  the  fall  semester  was  unfortunate, 
as  students  had  little  opportunity  to  put  the  principles  learned  into  immediate 
practice. 

It  is  likely  that,  as  time  passes  and  the  faculty's  comfort  level  with  the  concepts  of 
universal  design  grows,  the  inclusion  of  these  concepts  in  all  aspects  of  teaching  will 
increase.  The  faculty  guidebook,  which  recommended  changes  or  additions  to  each 
course,  is  a  template  for  exposing  students  in  increasing  degrees  to  the  concept  of 
universal  design.  It  may  have  been  overly  optimistic  to  expect  radical  changes  to  be 
made  in  all  classes.  A  year  later,  however,  some  course  syllabi  still  do  not  yet  address 
the  concept  of  universal  design.  While  some  students  are  well  exposed  to  both  the 
concept  and  the  application  of  universal  design,  others  are  receiving  little  encourage- 
ment to  integrate  the  objectives  of  universal  design  into  their  thinking. 

In  studio  design  courses,  universal  design  principles  appeared  to  be  most  readily 
incorporated  at  the  stage  of  project  concepts.  Incorporating  universal  design  into  the 
final  stages  of  design  appeared  to  be  more  challenging  and  less  successful,  at  least 
within  courses  taught  in  the  fall  semester  of  1993-  Universal  design  principles  seemed 
to  "sink  in"  more  fully  by  the  spring  semester,  and  they  were  stressed  quite  consis- 
tently by  both  faculty  and  students  in  several  spring  core  courses.  Further  faculty 
education  may  be  necessary  to  ease  the  introduction  of  these  concepts  into  the  well- 
trodden  grooves  in  which  some  courses  are  taught. 

Pre-class  and  post-class  feedback  from  students  in  the  Design  for  Diversity  class 
indicated  a  marked  linguistic  and  attitudinal  change.  At  the  beginning  of  the  class, 
some  students  demonstrated  indifferent  or  unknowing  attitudes  toward  individuals 
with  disabilities,  while  others  reported  significant  experiences  with  people  having  var- 
ious types  of  abilities.  By  the  end  of  the  class,  a  change  in  attitude  was  apparent, 
with  individuals  with  disabilities  no  longer  viewed  as  special  people  with  access 
problems  but  as  part  of  the  spectrum  of  users  served  by  good  design.  Students 
ceased  to  regard  universal  design  as  necessary  for  "others"  and  made  the  conceptual 
leap  to  understanding  its  applicability  to  "all  of  us."  Many  spoke  of  the  importance  of 
avoiding  an  attitude  toward  disabled  individuals  as  different  or  special  and  some 
mentioned  a  new  respect  for  the  determination  those  individuals  show  in  overcoming 
significant  cultural  and  physical  challenges. 


108 


'Engaging  Universal  Design  Program-wide' 


Most  participants  felt  that  the  highlight  of  the  course  was  the  two-hour  sensory 
awareness  workshop.  Comments  after  this  workshop  indicated  that  participants  had 
experienced  a  conceptual  breakthrough  in  the  form  of  a  new  level  of  understanding 
of  the  importance  and  nuances  of  universal  design.  Participants  felt  that  extending 
this  workshop  to  include  additional  disabilities  or  to  span  an  entire  day  might  enhance 
the  realism  of  the  experience.  The  powerful  impact  of  the  hands-on  experience  sug- 
gests that  this  workshop  might  be  a  useful  exercise  to  bring  into  a  variety  of  settings, 
including  professional  offices  and  public  agencies. 

It  is  not  enough  to  rely  on  an  able-bodied  professor  to  convey  to  students  the 
needs  of  a  wide  range  of  people  with  differing  abilities.  The  use  of  consultants  in  the 
classroom  was  unfortunately  limited  to  the  guest  speakers  in  the  Design  for  Diversity 
course.  At  this  point,  no  other  course  has  drawn  upon  the  services  of  individuals  with 
disabilities  to  provide  feedback  and  suggestions  during  the  development  of  design 
projects.  In  short,  the  human  element  of  universal  design  was,  for  the  most  part,  lack- 
ing. This  omission  may  be  part  of  the  reason  the  students'  work  showed  a  lack  of 
innovation.  The  involvement  of  such  consultants,  especially  students  with  disabilities 
from  the  campus  or  the  local  community,  will  certainly  add  a  significant  dimension  to 
student  understanding  of  the  nuances  of  individual  needs.  Students  who  have  several 
years  left  within  the  Landscape  Architecture  program  and  who  are  regularly  exposed 
to  such  experiences  are  likely  to  become  fluent  with  universal  design  principles  by 
the  time  they  enter  the  professional  world. 

Although  not  all  of  the  objectives  were  met,  the  program  clearly  opened  the 
eyes,  minds,  and  hearts  of  students  and  faculty  alike  in  the  Purdue  community.  The 
more  far-reaching  effects  of  the  program  will  only  become  apparent  with  the  passage 
of  time.  The  Design  for  Diversity  course  will  be  offered  again  in  the  fall  1994  semes- 
ter and  the  Landscape  Architecture  curriculum  will  continue  to  be  modified  to  better 
reflect  current  thinking  in  universal  design.  Even  more  significantly,  the  graduates  and 
intern  students  of  Purdue's  Landscape  Architecture  program  will  affect  the  thinking  of 
the  profession  of  landscape  architecture  by  providing  a  wider  awareness  of  the  need 
for  universal  design  as  the  way  to  design. 


Strategies  for  Teaching  Universal  Design         1 09 


Ringling  School  of  Art  and  Design — Sarasota,  FL 

Department  of  Interior  Design 


"A  Workbook  Students  Can  Use  Forever" 


Proposal 

Ringling  proposed  to  develop  a  workbook  on  universal  design  issues  so  that  any 
student  could  apply  the  concept  in  any  design  class,  independent  of  faculty  direction. 
The  plan  was  to  introduce  and  test  the  workbook  in  ID  365,  Space  Planning  I,  in  the 
fall  of  1993-  This  activity  would  be  accompanied  by  a  workshop  for  all  faculty  and 
students  in  the  interior  design  department  and  the  introduction  of  an  advisory  board 
of  people  with  disabilities.  By  introducing  people  with  disabilities  as  consultants,  stu- 
dents would  be  exposed  to  how  people  with  physical  challenges  feel  about  the  limits 
of  the  built  environment  around  them  and  to  the  implications  of  their  design  deci- 
sions. These  discoveries  would  lead  students  to  develop  new  guidelines  for  their  pro- 
ject solutions.  They  would  use  the  newly  created  worksheets  in  the  classroom  and 
then  be  able  to  use  these  worksheets  independently  for  other  projects,  both  real  and 
hypothetical.  The  goal  was  to  create  a  method  that  interior  design  educators  could 
use  to  easily  integrate  universal  design  into  their  studio  classes.  The  workbook's  title 
would  be  RIDDLE,  an  acronym  for  Ringling  Interior  Designers  Design  for  Life 
Enrichment,  to  remind  its  users  of  its  beneficial  goal. 

Funding  limitations  reduced  the  scope  of  this  proposal  but  not  the  emphasis.  The 
revised  proposal  had  two  parts: 

•  To  plan  and  conduct  a  workshop  or  seminar  for  both  faculty  and  students  on 
what  universal  design  is  and  why  it  is  important;  and 

•  To  develop  a  universal  design  worksheet  for  students  to  reinforce  what  they 
have  learned  and  to  serve  as  a  guideline  for  solutions  to  their  design  projects. 


Team  members: 

Ruth  Beals 

Instructor 
Susan  Behar 

Consultant 


Activity 

A  workshop  for  all  interior  design  students  and  faculty  was  scheduled  for 
September  1993-  The  goals  were  to  have  the  attendees  become  aware  of  what  uni- 
versal design  is,  to  have  them  experience  their  own  prejudices  and  bias  toward  peo- 
ple who  are  physically  challenged,  to  have  them  meet  physically  challenged  commu- 
nity members  who  could  sensitize  them  to  universal  design  issues,  and  to  introduce 
the  RIDDLE  worksheet  and  its  application.  Susan  Behar  would  assist  me  and  commu- 
nity members  would  attend,  primarily  to  talk  with  the  students  and  faculty  about 
being  physically  challenged  and  how  interiors  affect  them. 


Strategies  for  Teaching  Universal  Design         I  I  I 


Chapter  16:  Ringling  School  of  Art  and  Design 


"The  QOCll  of  the  worksheets  We  P^anne<^  to  recruit  enough  community  members  to  have  someone 

for  each  of  several  groups.  The  community  members  would  be  advocates 
was  to  provide  a  tool  that  0f  supporting  independence  for  people  with  disabilities,  or  boardmembers 

Students  and  faculty  could      °r  emPloyees  of  ™e  May°r's  C°uncil  for  PeoPle  with  Disabilities,  The 

Easter  Seal  Society,  The  Center  for  Independent  Living,  Manasota 

use  to  record  accessibility  Lighthouse  for  the  Blind,  Goodwill  Industries,  and  the  Sarasota  Memorial 

.     .  ,  Hospital  Rehabilitation  Unit. 

issues,  solutions,  ana 

products. . .  The  first  activity  of  the  workshop  would  be  surveying  the  attendees  on 

their  knowledge  of  the  needs  of  the  physically  challenged.  Our  hypothesis 
was  that  few  students  and  faculty  have  had  relationships  with  people  who  are  physi- 
cally challenged  and  that  many  harbor  prejudice  and  bias.  By  tabulating  the  respons- 
es immediately  we  could  use  the  results  to  stimulate  group  discussion. 

We  planned  for  Susan  Behar  to  introduce  universal  design,  its  philosophy,  and 
applications  in  a  slide  presentation.  This  would  lead  to  roundtable  discussions  on  the 
five  A's  of  good  accessible  design  as  set  forth  by  Susan:  Attitudes,  Accessibility, 
Affordabiliry,  Adaptability,  and  Aesthetics.  The  final  activity  of  the  workshop  would 
be  to  introduce  the  RIDDLE  worksheet. 

The  goal  of  the  worksheets  was  to  provide  a  tool  that  students  and  faculty  could 
use  to  record  accessibility  issues,  solutions,  and  products,  thereby  producing  a  guide- 
line to  use  during  the  design  process  and  to  have  for  future  reference.  Faculty  could 
easily  use  this  tool  in  their  classes  by  having  students  identify  the  issues  and  their  res- 
olution during  the  project  analysis  or  programming  phase  of  design.  They  could  then 
record  additional  ideas,  solutions,  and  products  used  during  the  space  planning  and 
design  documentation  phases. 

The  acronym  RIDDLE  is  used  for  several  reasons.  The  word  riddle  implies  fun  — 
a  puzzle  or  mystery  to  solve.  The  acronym  is  faster  and  easier  to  say  than  "universal 
design  worksheet."  The  phrase  within  the  acronym  "design  for  life  enrichment"  rein- 
forces the  goal.  Interior  designers  need  to  be  reminded  of  the  capacity  we  have  to 
enrich  people's  lives.  The  built  environment  is  ours  to  design  and  we  must  always 
seek  to  integrate  the  positive  elements  in  life;  to  design  not  just  for  adequate  health, 
safety,  and  welfare — but  soar  above  the  banal,  and  create  respect,  dignity,  spiritual 
uplifting,  social  responsibility,  and  beauty. 

The  worksheet  has  three  sections.  The  first  section  identifies  the  student,  project, 
project  type,  scope  of  services,  and  end  users.  The  second  section  covers  universal 
design  considerations  and  recommendations,  and  is  subdivided  into  the  physical 
building  components  (floors,  walls,  doors,  etc.)  and  their  finishes.  The  third  section  is 
for  recording  noteworthy  solutions  and  important  products  used.  Students  fill  in  their 
findings  for  each  section  during  the  applicable  phases  of  the  class  project. 

112 


"A  Workbook  Students  Can  Use  Forever** 


Outcome 

In  early  September,  I  requested  funding  from  the  Department  of  Interior  Design  to 
cover  some  of  the  workshop  costs,  but  I  was  not  persuasive  enough  and  funding  was 
not  made  available.  Previously,  the  department  had  sponsored  a  speaker  on  accessi- 
bility and  several  students  had  told  the  department  head  that  the  presentation  was  bor- 
ing. The  possibility  of  this  outcome  had  been  identified  in  Key  Obstacles  to 
Implementing  Objectives  of  the  Universal  Design  Education  Project,  a  handout  at  the 
UDEP  colloquium. 

My  teaching  assignment  for  fall  semester  was  the  third-year  studio  course,  ID  365, 
Interior  Design  III,  dedicated  to  an  in-depth  design  project  focusing  on  health  care 
design.  The  design  project  was  an  Ob/Gyn  clinic  for  two  doctors,  one  of  whom  uses 
a  cane  and,  when  tired,  a  wheelchair.  Because  the  doctor  requires  complete  accessi- 
bility for  herself,  the  class  had  to  take  this  project  beyond  the  requirements  of  codes 
and  ADA  to  meet  the  client's  needs.  The  course  syllabus  included  reviewing  the  inte- 
rior designer's  contract  for  services,  program  writing,  space  planning/schematic  design, 
developing  presentations,  and  producing  some  working  drawings.  Universal  design 
was  explored  through  the  RIDDLE  worksheets. 

The  workshop  had  been  planned  to  support  the  programming  phase  of  this  class. 
Three  videos  were  used  as  a  substitute  for  the  workshop.  Two  were  produced  by  the 
National  Easter  Seal  Society,  Nobody  is  Burning  Wheelchairs  and  Part  of  the  Team — 
External  Vision.  They  feature  people  with  physical  challenges  in  the  workplace.  The 
third  was  about  seeing-eye  dogs.  It  described  the  training  program  for  dogs  and  their 
owners  and  how  the  dogs  offer  their  owners  mobility  and  independence.  Short  dis- 
cussions followed  each  viewing.  The  students  responded  to  the  courage  and  determi- 
nation of  the  people  in  the  films.   Prejudice,  bias,  design  constraints,  dignity,  and 
respect  were  the  main  topics  of  the  discussions. 

The  programming  phase  also  included  research  on  the  standard  building  codes, 
ADA,  and  accessibility.  The  students  were  required  to  develop  a  written  guideline  that 
summarized  the  applicable  codes  and  ADA  requirements  and  to  make  recommenda- 
tions for  universal  design  solutions.  This  guideline  would  be  used  during  the  design 
development  phase. 

The  first  two  sections  of  the  RIDDLE  worksheet  were  completed  from  the  pro- 
gramming information.  Many  students  copied  the  sheets  into  their  wordprocessors, 
making  them  easier  to  fill-out  and  giving  them  a  very  professional  appearance. 

Paul  Grayson,  our  UDEP  advisor,  had  been  scheduled  to  speak  at  the  workshop. 
Instead,  we  arranged  for  him  to  make  a  presentation  to  the  second-  and  third-year  stu- 


Strategies  for  Teaching  Universal  Design         I  1 3 


Chapter  16:  Ringling  School  of  Art  and  Design 


The  RIDDLE  Worksheet 
developed  for  UDEP  and 
used  in  Interior  Design  LU, 
Fall  1993-94.   This  work- 
sheet has  been  filled  out  by 
a  student  (nonbold  text  rep- 
resents the  student  s  entries). 


Ringling  Interior  Designers  Design  for  Life  Enrichment  (KIDDIE) 
Universal  Design  Work  Sheet 


Student  name: 
Project  name: 
Project  type: 


Cindy  Davis 

Sarasota  OB/GYN  Clinic 

Healthcare 


mm 


m 


Areas  involved:    Lobby,  waiting,  reception  and  office,  accountant's  office, 
office  manager's  office,  staff  lounge,  meeting  room,  nurses'  stations,  laboratory, 
exam  rooms,  2  doctors'  offices,  public  and  staff  rest  rooms 

Scope  of  services:  Programming,  space  planning,  design/decorate,  presenta- 
tion, working  drawings — floor  plan,  elevations,  ceiling  plan 

A.         People/users  (residents,  staff,  clients,  patrons,  guests,  etc) 
Age:      12  %  under  18;  70  %  under  40;   15  %  under  70;  2  %  over  70 
Gender:  90  %  female;  10  %  male 

Special  attributes:  Women  clients  are  often  in  pain;  and  may  be  pregnant- 
requiring  more  space  for  them,  more  support  from  chairs  to  raise  themselves, 
close  access  to  rest  rooms.  They  also  may  be  apprehensive  about  their  exami- 
nation due  to  inexperience  or  to  a  fear  of  a  health  condition.  Clients  may  also 
be  physically  challenged.   Dr.  Rusk  is  physically  challenged  and  uses  a  cane, 
and  will  use  a  walker  or  a  wheelchair  when  tired. 


B-         Universal  design  considerations  and  recommendations 
Entry:  Graphically  discernible,  level  flooring,  provides  view  to  lobby/recep- 
tionist. 
Doors:  32"  to  36"  wide. 

Hardware:  Openers  to  be  latches — no  knobs.   Easy  to  open — 8  lb.  pressure 
or  less. 

Windows:  Able  to  be  opened,  attractive,  sound  absorptive.   Visually  softening 
treatments  that  allow  privacy  and  glare  prevention  where  needed. 
Hardware:  No  knobs,  should  be  able  to  open  with  "clenched  fist."  Treatment 
should  be  able  to  be  operated  from  a  34"-48"  height. 

Flooring:   Level  or  ramped,  no  thresholds  higher  than  1/2";  contrasting  bor- 
ders, textures,  and/or  colors  to  define  where  flooring  ends  or  to  indicate  differ- 
ent areas — such  as  private  or  public,  waiting  or  lobby. 
Finishes:   Non-skid,  easy  to  maintain,  no  high  gloss,  select  textures  or  pat- 
terns to  provide  interest  and  hide  soilage,  anti-microbial  carpet  o.k.  for  exams. 
Resilient  tile  or  ceramic  tile  for  rest  rooms  and  lounge.   Carpet  should  be  low 
level  loop. 

Walls:  Surface  should  be  pleasant  to  touch  and  look  at,  consider  height  above 
ceiling  for  better  acoustical  privacy  in  Drs.'  offices,  exam  rooms,  nurses'  sta- 
tions and  meeting  room;  add  handrails  in  hallway  and  Dr.  Rusk's  office. 
Contrasting  borders  will  provide  definition  to  wall  areas  and  chair  rails  will 


114 


'A  Workbook  Students  Can  Use  Forever" 


protect  wall  from  damage.  Add  corner  guards  and  lower  wall  protection  where 
applicable. 

Finishes:  Paint,  wall  coverings,  paneling;  colors  should  support  activity  and 
desired  mood  for  the  area. 

Celling;  Acoustical,  cleanable,  interesting  to  look  at — especially  in  exam  rooms. 
Finishes:  Painted  dry  wall,  acoustical  tile,  decorative  acoustical  tile,  incorpo- 
rate trim  or  structural  materials  if  applicable. 

Trim:   Use  to  identify  areas,  provide  contrast.   Use  where  different  materials 
join. 

Finishes:  Painted  or  stained  wood,  metal  door  and  window  casing  if  neces- 
sary. Easy  to  clean. 

Rest  Rooms:  Accessible,  easy  to  clean,  analyze  each  for  the  best  location  for 
the  fixtures,  etc.   Go  beyond  code,  ADA  if  possible.   Provide  storage  for  sup- 
plies used  to  establish  proper  sight  lines  for  privacy.   One  must  provide  "fami- 
ly" usage. 

Lighting:  Minimize  use  of  recessed  or  ceiling  mounted  fixtures  in  exam  room, 
Provide  no  glare  lighting  throughout.  Levels  should  be  adjustable.  Incorporate 
structural  lighting.  Controls  to  be  at  accessible  heights  and  locations. 
Way  Finding:  Illuminated  signage  where  required  and  where  applicable,  fol- 
low ADA  guidelines  for  signage.  Color  and/or  textures  used  to  define  specific 
area — different  door  colors  or  flooring  changes.   Lay-out  to  support  traffic  pat- 
terns, minimize  back-tracking.  Receptionist  should  be  visible  from  entry. 
Private  areas  should  be  remote  from  public  and/or  clearly  identified. 
Acoustics:  Privacy  should  be  maintained — see  wails,  ceilings,  and  window 
notes. 

Seating:  Client  seating  -  stable,  with  arms,  pain  waiting  needs  sofa  and  chair. 
Children's  height  for  waiting  play  area.   Staff — ergonomic.  Lounge — lightweight 
and  easy  to  move.  Finishes  should  be  easy  to  maintain,  attractive,  medium  to 
light  tone,  and  textured  or  patterned  to  hide  soilage. 
Tables:  Adjustable  height  preferred.   Pedestal  support  preferred. 
Counters:  Reception  and  pay  counters  must  have  a  standing  height  and  a 
seated  heigth  area.  Heights  must  be  customized  for  use  and  end-users — mostly 
women.   Dr.  Rusk's  exam  rooms,  her  office,  and  the  lounge  must  allow  use  of 
wheelchair. 

Cabinetry:   Low  enough  in  Dr.  Rusk's  exam  room  for  her  to  access  when  in 
wheelchair. 

Fixtures:   19"  h.  in  rest  rooms. 

Equipment:   Placement  must  be  accessible  from  wheelchair. 
Other:  Gooseneck  faucets  with  paddle  controls. 

Noteworthy  solutions  and  products  used:   Hafele  door  latches,  Lutron  rock- 
er switches,  American  Standard  toilets  and  sinks,   Borders  lead  into  rooms, 
flooring  finish  changes  at  entry  (from  foyer),  and  into  r.  r.'s  and  lounge. 
Custom  work  station  for  Dr.  Rusk  to  accomodate  wheelchair.   Hand  rail  system 
in  corridor.   Entire  office  wheelchair  accessible. 


Strategies  for  Teaching  Universal  Design         I  15 


Chapter  1 6:  Ringling  School  of  Art  and  Design 


dents,  the  majority  of  our  department's  enrollment.  ^We  also  sent  invitations  to  twen- 
ty-one community  members  and  designers.  At  the  same  time,  a  noted  reporter  from 
our  local  newspaper,  the  Sarasota  Herald  Tribune,  was  researching  an  article  on 
accessible  housing  design.  The  article  appeared  in  the  Sunday  edition  one  week 
before  Grayson's  presentation  and  mentioned  the  presentation  date  and  location.  As 
a  result,  several  additional  community  members  attended. 

More  videos  were  shown  to  the  class  to  prepare  for  Grayson's  visit.  A  film  pro- 
duced by  Barrier  Free  Lifts,  entitled  Helping  You  to  Achieve  Greater  Mobility,  demon- 
strated people  using  a  lift  product  that  is  integrated  into  a  ceiling  track  in  their  homes. 
This  was  a  good  choice  because  none  of  the  students  were  aware  of  this  product. 
The  film  Toward  Universal  Design  was  also  shown.  Class  discussion  followed  both 
films. 

Grayson's  visit  included  lunch  with  several  faculty  and  stimulated  a  discussion  on 
the  ethics  of  design.  The  luncheon  was  held  in  the  department's  critique  room  where 
work-in-progress  on  the  Ob/Gyn  clinic  was  displayed.  His  lecture  on  universal 
design,  especially  the  accompanying  slides  of  applications  and  products,  inspired  the 
entire  audience.  Attendance  included  a  few  faculty,  the  students,  Susan  Behar,  and 
community  guests — the  facilities  architect  from  the  city  hospital,  two  counselors  from 
Florida's  Department  of  Vocational  Rehabilitation,  and  some  practicing  alumni.  The 
only  disappointment  was  the  absence  of  people  who  are  physically  challenged. 

The  students  completed  their  RTDDUE  worksheets  for  the  presentation  of  the 
schematic  phase  of  the  health  care  project.  Students  were  very  conscientious  about 
using  what  they  had  learned,  following  their  RIDDLE  worksheet  guidelines,  using  the 
principles  and  elements  of  design,  and  following  guidelines  on  the  use  of  color  that 
they  had  researched  in  the  programming  phase.  The  worksheets  were  turned  in  with 
the  projects  and  a  percentage  of  their  grade  was  based  on  the  accuracy7  and  com- 
pleteness of  the  information  contained  in  those  worksheets. 

The  final  phase  for  the  semester,  producing  working  drawings,  was  an  additional 
opportunity  to  use  the  RIDDLE  worksheets.  Many  of  the  students  had  recorded  verti- 
cal dimensions  in  the  second  section.  These  were  now  used  to  complete  the 
required  elevations  of  the  restrooms,  doctor's  office,  and  exam  rooms.  Students  who 
had  not  recorded  the  dimensions  found  themselves  back  in  the  library  repeating  earli- 
er research  and  copying  guidelines. 


116 


"A  Workbook  Students  Can  Use  Forever" 


Reflection 

Organizing  this  project,  showing  and  discussing  the  videos,  inviting  a  guest  speak- 
er, and  using  the  RIDDLE  worksheets  did  not  take  a  lot  of  time  or  money.1   Students 
learn  a  great  deal  from  videos  and  speakers.  They  respond  well  to  teaching  aids  that 
go  beyond  teachers'  notes  and  the  blackboard,  especially  those  that  explain  how  inte- 
rior design  effects  people's  movement  through  the  built  environment. 

The  RIDDLE  worksheet  saved  time  during  the  grading  process  because  students' 
work  could  be  evaluated  against  the  guidelines  they  had  developed.  The  RIDDLE 
worksheets  can  be  adapted  for  use  in  other  studio  design  projects  as  well  as  actual 
projects.  If  faculty  encouraged  their  use  it  would  encourage  students  to  retain  and 
apply  universal  design  concepts  over  time. 

The  one  goal  that  was  not  satisfactorily  met  was  having  community  members  par- 
ticipate in  sensitizing  students.  Luckily,  many  of  the  students  know  and  have  classes 
with  students  who  are  physically  challenged.  Although  this  unstructured  knowledge 
does  not  fulfill  the  classroom  goal,  at  least  the  students  are  exposed  to  and  able  to 
interact  with  students  different  from  themselves. 

The  methods  used  in  this  class  to  communicate  universal  design  can  easily  be 
incorporated  into  any  or  all  classroom  projects  by  any  faculty  member  in  interior 
design  and  architecture  departments.  This  project  underscores  the  importance  of 
including  the  awareness  of  people  with  physical  challenges  as  active  end-users  within 
classroom  design  projects.  Asking  students  to  design  for  all  types  of  people  is  the  best 
way  to  sensitive  them  to  the  entire  community  that  designers  serve. 


Notes 

1.  Videos  are  easily  obtained  from  the  National  Easter  Seal  Society  ($18.00  each 
from  our  local  office),  other  organizations,  and  manufacturers  (Barrier  Free  Lifts,  1-800- 
582-8732,  sent  its  free). 


Strategies  for  Teaching  Universal  Design         I  1 7 


SUNY  Buffalo— Buffalo,  NY 

Department  of  Architecture 


"Studio  Education  through  Universal  Design" 


Proposal 

It  is  our  contention  that  universal  design  is  not  a  content  or  skill  area  of  design 
education.  Rather,  it  is  a  mode  of  thinking  and  an  attitude  that  engages  many  content 
areas  and  skills.  To  perceive  universal  design  as  a  technical  specialty  would  only  limit 
the  realization  of  the  idea.  We  sought  to  fully  integrate  universal  design  into  our  cur- 
riculum in  a  way  that  will  improve  the  teaching  of  architecture  in  general.  We  believe 
this  can  best  be  accomplished  by  using  universal  design  to  engage  students  and  facul- 
ty in  a  critical  dialogue  about  the  nature  of  architecture  as  a  social  construction.  This 
is  at  the  heart  of  the  universal  design  idea. 

More  and  more,  society  is  not  willing  to  let  professional  subcultures  define  "good 
design"  on  their  own.  The  development  of  barrier-free  design  and  its  evolution  into 
universal  design  demonstrates  how  cultural  forces  can  redefine  the  object  and  social 
context  of  design,  often  in  resistance  to  the  established  professional  position.  We 
used  universal  design  to  challenge  traditional  and  emerging  professional  perspectives 
and  examine  the  limits  of  expert  knowledge. 


Team  members: 

Edward  Steinfeld 

Professor 
Jason  Hagin 

Teaching  Assistant 
Gary  Day 

Associate  Professor 
Theodore  Lowne 

Professor 
Todd  Marsh 

Visiting  Assistant  Professor 
Ole  Mourrcsen 

Visiting  Professor  of 

Landscape  Architecture 
Abir  Mullick 

Assistant  Professor  (Design) 


An  essential  focus  of  our  activities  was  the  definition  of  good  design.  We  took 
the  position  that  good  design  is  socially  constructed  and  user-centered.   Good  design 
is  discovered  through  a  process  of  reflective  dialogue  with  the  intended  users.  By 
reflecting  on  the  design  project  from  the  perspective  of  building  users,  the  designer 
imagines  what  it  would  be  like  to  use  the  design.  This  imaginative  process  is  differ- 
ent than  mere  translation  of  user  needs.  It  involves  the  personal  interpretations  of  the 
designer.  This  process  unleashes  creative  thinking  and  a  search  for  forms  that 
embody  the  designer's  interpretations.    Through  argumentation,  the  designer  investi- 
gates and  resolves  the  appropriateness  of  the  forms,  technical  issues,  and  other  con- 
cerns. Engaging  in  universal  design  requires  the  designer's  commitment  to  a  dialogue 
with  users,  to  bridge  the  social  gap  between  the  designer  and  the  ultimate  client — the 
end  user.  But,  such  engagement  cannot  neglect  the  imaginative  process.  Without  it, 
the  designer  would  merely  be  a  technician  following  instructions. 

Most  design  students  and  faculty  are  temporarily  able-bodied,  young  or  middle- 
aged,  white,  and  male.  Issues  related  to  disability  and  age  are  not  well-represented  in 
their  consciousness.  Women;  members  of  racial,  religious,  and  ethnic  minorities:  and 
gays  and  lesbians  are  also  generally  "outsiders."    Practicing  universal  design  implies 
overcoming  these  gaps  in  design  consciousness.   Universal  design  helps  professional 
designers  (including  educators)  learn  how  to  engage  questions  of  difference — an 
increasingly  important  aspect  of  contemporary  design  practice. 


Strategies  for  Teaching  Universal  Design         I  1 9 


Chapter  17:  SUNY  Buffalo 


In  addition  to  the  broader  goals  of  teaching  universal  design  concepts  and  user 
diversity,  we  had  several  specific  educational  objectives: 

•  Avoid  a  "special"  emphasis; 

•  Take  a  critical  position; 

•  Emphasize  an  imaginative,  user-centered  approach; 

•  Bridge  the  gap  of  difference;  and 

•  Engage  in  an  aesthetic  debate. 

An  essential  idea  behind  our  work  was  that  we  would  not  be  concerned  solely 
with  how  to  teach  universal  design,  but  also  how  to  teach  design  in  general. 
Universal  design  concepts  are  extremely  relevant  to  contemporary  design  education, 
not  only  as  a  response  to  disability  and  aging,  but  to  broader  cultural  changes  that  are 
demanding  a  new  approach  to  professional  education. 


Faculty  discussion. 


Activity 

Participants  in  the  project  included  five  faculty  members 
teaching  two  senior-level  undergraduate  design  courses,  a  sec- 
ond year  architectural  design  studio  (four  classes  of  twelve  stu- 
dents each)  and  an  interior  design  studio  (fifteen  students).  A 
sixth  faculty  member  served  as  a  roving  guest  critic.    Four  of 
the  instructors  were  architects.  The  other  two  were  a  product 
designer  and  a  landscape  architect.  One  of  the  architects  was  a 
part-time  instructor  with  an  established  practice  in  Buffalo.  The 
landscape  architect  was  an  exchange  visitor  from  Denmark. 
One  of  the  architects  and  the  product  designer  were  experts  in 
the  field  of  accessible  design. 


Twelve  consultants,  all  people  with  disabilities  or  older  people  and  from  a  wide 
variety  of  backgrounds,  were  recruited  to  attend  classes  and  provide  critiques.  Most 
consultants  visited  five  times.  Three  or  four  consultants  were  assigned  to  each  faculty 
member  who  coordinated  their  visits  independently.  Each  studio  class  had  about 
twelve  to  fifteen  consultant  visits,  although  more  than  one  consultant  often  came  to  a 
single  class. 


120 


'Studio  Education  through  Universal  Design' 


The  focus  of  the  semester  was  the  design  of  a  complex  of  buildings  for  Artpark,  a 
state  park  devoted  to  performing  and  visual  arts  in  Lewiston,  NY.  The  semester  was 
structured  as  a  sequence  of  four  related  projects.  The  first  of  these  was  a  team  pro- 
ject; the  others  were  individual  efforts. 


In  the  first  project,  each  team  had  three  weeks  to  complete  an  analysis 
of  sites  for  the  complex  within  the  Artpark  property.  Their  analysis  included 
an  investigation  and  presentation  of  information  on:  natural  and  physical 
systems;  legal-political  issues;  and  social,  historical,  and  cultural  issues.  For 
the  second  project,  about  three  weeks  in  length,  each  student  designed  a 
cluster  of  five  artist  cottages,  including  working  and  living  space  and  one 
communal  kitchen  and  dining  facility.  The  third  project,  lasting  about  five 
weeks,  was  the  design  of  a  hotel/inn  with  twenty  sleeping  rooms,  a  small 
conference  center,  a  restaurant,  outdoor  recreation  spaces,  and  support  facili- 
ties. The  last  project,  a  product  design,  was  completed  in  two  weeks. 
Students  chose  a  building  product  for  the  hotel  or  a  travel-related  consumer 
product.  Some  students  designed  products  that  would  have  broader  use. 


Three  special  workshops  complemented  the  design  projects: 

Workshop  #1,  "Thinking  Like  Others,"  asked  students  to  simulate  having  one  or 
more  disabilities  for  twelve  hours  and,  drawing  from  that  experience,  develop  a  fic- 
tional biography  of  a  person  with  similar  disabilities.  The  biographies  were  revised 
periodically  during  the  semester  to  reinforce  the  workshop  theme.  Students  were 
encouraged  to  project  their  imaginary  users  into  their  designs  to  explore  a  different 
perspective.  The  knowledge  students  gained  from  these  characterizations  also  proved 
useful  in  critiques  of  other  students'  work. 

Workshop  #2,  "Movement  and  Imagination,"  explored  human  movement  as  a 
source  of  technical  knowledge  about  building  use  as  aesthetic  inspiration.  Based  on 
the  students'  experiences  simulating  disabilities,  each  student  completed  a  series  of 
transformations  that  lead  from  observation  to  built  form. 

Workshop  #3,  "Product  Design,"  was  a  lecture  and  four  hour  sketch  problem  on 
the  universal  design  of  a  consumer  product.  Teams  of  students,  representing  imagi- 
nary clients  with  different  types  of  disabilities,  selected  an  everyday  consumer  product. 
The  students  analyzed  the  products'  utility,  user-fitness,  and  visual  appeal  and  pro- 
posed product  concepts  that  would  meet  the  needs  of  all  users. 


Group  discussion  at  a  site 
visit. 


Strategies  for  Teaching  Universal  Design         1 2 1 


Chapter  17:  SUNY  Buffalo 


Universal  Product 

Checkers  game. 


Universal  Product: 

Railing. 


In  addition  to  the  standard  individual  and  group  critiques,  technical 
information  was  presented  in  two  other  formats — a  packet  of  resource 
materials  and  a  series  of  lectures  and  field  trips.  A  resource  packet  was 
provided  for  each  studio  and  it  included  the  ADA  Guidelines,  NY  State 
Code  provisions,  and  a  guidebook  on  making  hotels  accessible.  The  lec- 
ture series  was  held  during  class  time  but  was  not  required.  The  topics 
were:  fitting  the  building  to  the  site,  accessible  ramps  and  bathrooms, 
accessible  doors  and  circulation,  and  differences  in  aesthetic  values  between 
professionals  and  consumers.  Field  trips  were  organized  to  three  local 
hotels  with  accessible  rooms  and  one  with  a  conference  center. 

As  a  culmination  of  the  UDEP,  an  Exhibit  and  Symposium  on  Universal 
Design  was  held  at  the  beginning  of  the  following  semester.  This  one-day 
event  celebrated  the  students'  work  and  promoted  public  discussion  of  uni- 
versal design. 


Student  simulating  a 
disability. 


Outcomes 

Workshop  #1 — Thinking  Like  Others.  This  workshop  asked  stu- 
dents to  simulate  having  one  or  more  disabilities  for  a  twelve  hour  period. 
However,  there  was  not  enough  class  time  to  insure  that  each  student  com- 
pleted the  simulation  as  required.  Because  of  the  size  of  the  class,  we 
could  not  get  enough  equipment  for  everyone  to  do  it  at  once.  The  class 
only  met  for  four  hours  so  it  was  up  to  the  students  to  complete  the  addi- 
tional hours.  Informal  questioning  indicated  that,  while  all  students  proba- 
bly did  a  simulation  on  their  own,  few  did  it  for  the  full  twelve  hours. 

Empirical  attitudinal  studies1  demonstrate  that  short  disability  simulations 
do  not  change  attitudes.  They  may,  in  fact,  reinforce  negative  perceptions 
about  disability.   In  hindsight,  it  would  be  better  to  do  the  simulation  briefly 
in  class  as  pan  of  a  problem-solving  activity,  or  not  at  all.  The  exercise 
needs  to  be  conducted  in  small  groups  and  scheduled  with  adequate  time 
for  learning  adjustment  and  coping  behaviors  to  begin  understanding  the 
limitations  imposed  by  a  disability. 

Based  on  their  similation  experience,  students  developed  fictional 
biographies  of  people  with  similar  disabilities.  Unfortunately,  the  majority  of 
the  biographies  presented  misconceptions  about  persons  with  disabilities. 
They  dwelt  on  traumatic  and  dramatic  accidents  and  tragically  debilitating  ill- 
nesses.  On  the  whole  they  presented  made-for-TV-movie  portraits. 


122 


"Studio  Education  through  Universal  Design" 


For  example,  one  student  concluded  his  biography  with  the  following  «    ^  would  fe  fetter  to  do 
statements:   "Stan  is  fighting  this  [disease]  as  tenaciously  as  he  can.  He's  got 

much  to  live  for  and  maintains  a  hopeful  attitude. "  Along  similar  lines,  a  the  Simulation  briefly  in 
student  described  the  realization  of  disability  with  the  words.  "I  was  trans-  ,  ~  ,  , 

c       ac         i  -a    u        xa     11         u-         a  i    •  "       ciass  as  part  of  a  problem- 

formed  from  a  kid  who  could  walk,  run,  bike,  and  swim,  to  a  paraplegic.  r         J      r 

This  sort  of  hopeless-hopefulness  and  unyielding  determination  was  echoed      solving  activity  Or  not  at 

in  nearly  all  the  imaginary  biographies.  This  is  not  to  belittle  the  students' 

writing  abilities,  but  rather  to  suggest  that  there  were  other  facets  to  such 

biographical  accounts  that  the  students  ignored. 


all " 


One  student  described  a  football  player  accidentally  paralyzed  due  to  a  spinal 
cord  injury  received  during  a  game.  The  student  explained,  "It  is  a  disability  that  only 
affects  him  physically,  because  he  is  a  pleasant  person  with  a  positive  attitude  that  is 
not  going  to  let  his  injury  ruin  or  inhibit  his  life  any  more  than  it  has  already  done." 
With  few  exceptions,  the  biographies  presented  this  sort  of  unreal  story.  At  one 
extreme,  a  student  graphically  described  a  woodsman  who  amputates  his  own  leg 
after  it  becomes  pinned  under  a  felled  tree.  This  student  wrote,  "Seven  inches  below 
his  left  knee  there  is  nothing  except  the  memory  of  what  he  used  to  be;  woodcutter 
extraordinaire. . .  Doctors  say  that  with  the  advancements  in  medicine  today  Don 
should  be  able  to  lead  a  perfectly  normal  life."  In  many  cases,  the  students  presented 
"heroic"  representations  of  disabled  persons;  "normal"  characters  tragically  flawed, 
overcoming  hardship  with  little  grief  in  order  to  persevere. 

The  tone  of  some  biographies  could  be  interpreted  as  cynical  or  satirical,  although 
the  majority  did  not  take  such  a  stance.  Rather  than  confront  their  image  of  a  person 
with  disabilities  through  introspection  and  imagination  or  by  actually  interviewing  a 
person  who  has  had  to  live  with  a  disability,  most  students  used  a  television  recipe 
which  produced  "disability  pastiche."  Few  students  created  an  "imaginary  friend"  with 
real  problems,  emotions,  and  situations. 

Biographies  with  insightful  characterizations  offered  more  substance  that  had 
design  application.  For  example,  one  student  described  questions  that  probably  came 
from  meetings  with  a  faculty  member  or  consultant:   "How  far's  the  parking  from  the 
main  building?"  and  "Is  there  enough  room  in  the  bathroom  so  that  I  can  move 
around  without  feeling  like  I'm  locked  in  a  trunk?"  On  a  different  level,  another  stu- 
dent wrote  of  a  person  who  is  blind:   "In  an  unfamiliar  environment,  my  ears,  sense 
of  touch,  and  smell  become  a  substitute  for  eyes.  I  listen  and  feel,  then  use  those 
existing  images  in  my  mind  to  constitute  the  whole  space."  Such  representations 
show  a  thoughtful  vision  of  people,  generally,  and  people  with  disabilities,  specifical- 
ly. Though  imaginative,  they  transcend  popular  attitudes  or  past  experiences,  making 
the  character  somehow  more  real,  more  believable,  and  more  readily  accessible. 


Strategies  for  Teaching  Universal  Design         123 


Chapter  17:  SUNY  Buffalo 


". . .  the  development  of  bio- 
graphies was  a  very  good 
way  to  engage  students  in 
the  imaginative  projection 
of  other  people's  needs. " 


The  most  popular  biographic  subject  was  the  blind  artist  or  crafts- 
person.  In  fact,  almost  all  of  the  biographies  were  about  disabled  artists  or 
craftspeople.  This  is  interesting  since  mainstream  representations  of  persons 
with  disabilities,  as  well  as  current  accessibility  codes,  generally  focus  on 
persons  who  use  wheelchairs.  The  popularity  of  the  blind  artist  as  subject 
may  be  explained  as  the  most  obvious  way  for  students  to  connect  a  "dis- 
ability" with  the  program.  Only  a  few  biographies  used  a  character  who 
was  part  of  the  local  community. 


In  spite  of  these  criticisms,  the  development  of  biographies  was  a  very  good  way 
to  engage  students  in  the  imaginative  projection  of  other  people's  needs.  We  learned 
that  biographies  require  considerable  review  and  discussion  to  avoid  reinforcing 
stereotypes,  misconceptions,  and  unrealistic  portrayals  of  disability.  The  students  con- 
stantly referred  to  their  biographies  in  developing  their  designs.  But  on  the  evalua- 
tion questionnaire  none  of  the  students  identified  the  biographies  among  the  most 
informative  resources. 

In  retrospect,  it  would  have  been  more  useful  for  students  to  interview  persons 
with  disabilities  to  learn  real  stories.  A  student  could  then  compare  what  she  learned 
from  the  interview  with  her  beliefs  and  experiences  and  with  the  media's  representa- 
tion of  people  with  disabilities.   "Educated  biographies"  would  be  more  informative  in 
the  design  process  and  lend  themselves  to  re-examination  during  the  course  of  the 
project. 

Workshop  #2 — Movement  and  Imagination.    This  workshop  had  three  related 
parts:  a  simulation  exercise,  a  movement  exercise,  and  a  "poetic  expression"  exercise. 

The  simulation  exercise  was  very  successful.  Teams  of  students,  simulating  dis- 
abilities, used  an  adjustable  full-scale  model  of  a  bathroom  to  gain  first  hand  experi- 
ence of  an  inaccessible  environment  and  how  design  changes  can  improve  accessibil- 
ity. It  raised  many  technical  questions  and  provoked  considerable  discussion  on  con- 
struction details  and  product  selection. 

For  a  number  of  my  students  the  bathroom  simulation  had  a  big  impact.  In  a  way 
such  simple  changes  in  layout,  design,  and  size  brought  about  changes  in  think- 
ing. (Day) 

There  is  no  substitute  for  the  knowledge  students  gain  from  performing  an  activity 
in  a  simulated  space.  They  get  exposed  to  issues  only  understandable  through 
experience  in  three-dimensional  space.  Full-scale  simulation  was  a  great  idea. 
(Mullick) 


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'Studio  Education  through  Universal  Design1 


In  the  movement  exercise,  a  choreographer  engaged  students  and  faculty  in  exer- 
cises to  demonstrate  how  movement  can  be  designed  in  an  aesthetic  sense.  It  was 
also  very  well  received  by  both  faculty  and  students. 

The  choreographer  was  excellent  in  getting  everyone  to  participate  and  enjoy  them- 
selves. She  was  also  able  to  demonstrate  how  movements  can  be  'designed'  and 
how  all  movements  can  be  beautiful  if  we  understand  how  to  perceive  the  beauty 
in  them.  (Steinfeld) 

Movement  was  difficult  at  times  for  the  students  to  put  into  their  design  in  a  direct 
way.  I  think  it  became  a  way  to  discuss  aesthetic  ideas  of  movement  sequence  and 
experience  that  was  different  from  the  directness  of  the  bathroom  workshop.  (Day) 

In  the  third  part  of  this  workshop,  linking  the  movement  experience  more  directly 
to  the  design  project,  students  developed  a  "poetic  expression"  of  a  movement  related 
to  use  of  the  hotel  (a  poem,  graphic,  or  sculpture).  This  exercise  was  not  as  success- 
ful. Although  some  students  developed  ideas  they  used  later  in  the  project,  most  stu- 
dents found  the  exercise  too  burdensome  and  peripheral.  Two  of  the  faculty  did  not 
put  much  pressure  on  their  students  to  do  this  exercise. 

Workshop  #3 — Product  Design.  This  was  a  successful  workshop  in  all 
respects.  Some  very  interesting  ideas  for  universal  design  were  developed  in  a  very 
short  time.  Most  students  brought  a  great  deal  of  enthusiasm  to  the  design  exercise 
and  the  critique  at  the  end.  A  few,  who  had  created  frivolous  and  facetious  products, 
gave  us  the  opportunity  during  the  critique  to  convey  the  seriousness  of  our  intent. 
The  exercise  was  a  good  introduction  to  the  final  project. 

The  product  design  workshop  was  the  best  means  of  communicating  the  basic  prin- 
ciples of  universal  design.  The  small  scale  of  the  products  allowed  students  to  touch, 
feel  handle,  and  make  connection  with  them.   This  helped  them  to  gain  better 
insight  into  accessibility  and  universal  design.  (Mullick) 

Exhibit  and  Symposium.   For  this  one  day  event  each  student  designed  an 
exhibit  to  present  his  or  her  own  work.  The  exhibit  was  actually  the  first  design  pro- 
ject of  the  spring  semester.  The  symposium  included  a  lecture  and  discussion  about 
the  Americans  with  Disabilities  Act  and  the  lessons  learned  from  the  previous  semes- 
ter's activities.  John  Salmen,  the  UDEP  advisor,  and  Brian  Black,  an  advocate  from 
the  Eastern  Paralyzed  Veterans  Association  (EPVA),  were  the  speakers.  Several  of  the 
consultants  also  attended  the  symposium.  The  University  News  Bureau  covered  the 
event  and  wrote  a  story  on  it  for  the  media. 


Strategies  for  Teaching  Universal  Design         1 25 


Chapter  17:  SUNY  Buffalo 


Hotel  design  winning 
entry — site  model  and 
room  model. 


Competition.   EPVA  sponsored  a  competition  to  honor  the  best  work  of  the  fall 
studio.  While  the  exhibit  was  up,  a  jury  that  included  faculty,  John  Salmen,  Thomas 
Hodney,  and  an  EPVA.  representative  reviewed  the  work  and  assigned  awards. 
Monetary  awards  were  given  in  each  of  three  categories:  overall  design  excellence, 
hotel  design,  and  product  design.  The  awards  were  announced  during  the  sympo- 
sium and  all  award  recipients  were  honored  during  the  school's  Annual  Awards  Day. 


Reflections 

Student  Attitudes.   From  the  start,  most  students  showed  strong  interest  in  the 
topic  of  universal  design.  They  put  a  lot  of  energy  into  their  work  and  did  not  voice 
any  negative  opinions  regarding  the  value  of  the  topic  as  an  educational  focus.  The 
group  as  a  whole  was  challenged  intellectually  by  the  topic  and  sought  many  differ- 
ent ways  to  incorporate  the  universal  design  perspective  into  their  projects.  But  not 
all  students  were  able  to  grasp  and  appreciate  the  idea. 

Some  students  were  overwhelmed  by  the  term  'universal  design'  because  they 
took  it  too  literally.  They  felt  universal  design  meant  'designing  for  everyone,'  an 
impossibility.  They  were  not  sure  if  their  design  could  live  up  to  the  expectations  of 
such  a  term,  and  thus,  they  felt  incapable  and  helpless. 

Even  though  we  tried  to  expose  students  to  all  the  issues  of  universal  design,  most 
students  focused  on  facilitating  movement.   They  failed  to  address  the  broader 
aspects  of  universal  design.  (Mullick) 


126 


'Studio  Education  through  Universal  Design' 


Some  students  clearly  harbored  negative  opinions  about  the  topic  but,  given  that 
the  professors  had  chosen  it,  they  kept  these  opinions  to  themselves.  As  the  project 
developed  and  we  started  to  focus  on  the  details  of  accessibility,  these  submerged 
negative  attitudes  did  arise.  This  happened  during  the  design  of  the  hotel  project.  In 
our  general  critique  of  the  cottage  projects,  faculty  pointed  out  that  students  had  not 
explored  thoroughly  enough  the  details  of  accessibility.  We  insisted  that  the  hotel 
project  address  these  details  and  develop  them  in  depth. 

Some  students,  and  this  is  definitely  a  minority,  reacted  against  a  focus  on  prosaic 
details  like  bathroom  design.  They  were  interested  in  the  broader  issues  of  aesthet- 
ics, overall  building  form,  site  relationships,  etc.,  that  they  considered  to  be  more 
important.   We  pushed  the  students  to  revise  and  perfect  the  bathroom  and  room 
designs  of  the  hotel  units.  This  resulted  in,  initially,  less  emphasis  on  other  issues. 
In  one  critique  several  students  strongly  challenged  this  emphasis.  (Steinfeld) 

The  outburst  led  to  an  intense,  hour-long  dialogue  in  the  studio  critique  between 
several  students,  two  professors,  and  one  consultant.  It  was  illuminating  in  that  the 
negative  feelings  previously  unstated  came  to  the  foreground  as  a  few  students  vent- 
ed their  frustration  with  this  change  of  emphasis  from  previous  studios  and  deviation 
from  their  expectations.  While  it  is  true  that  the  focus  on  universal  design  diverted 
attention  that  would  otherwise  be  given  to  design  concerns  such  as  structures,  con- 
struction, circulation,  and  aesthetics,  the  universal  design  perspective  can  be  viewed  as 
a  response  to  the  general  neglect  of  accessibility  issues  in  the  past.  In  other  words,  a 
change  in  emphasis  is  needed. 

During  that  critique  we  had  been  particularly  hard  on  the  students  for  not  address- 
ing both  the  universal  design  issues  and  the  other  basic  architectural  concerns. 
This  episode  illustrates  the  problem  with -using  universal  design  as  the  major  theme 
of  the  studio.  (Steinfeld) 

Accepting  universal  design  implies  the  activation  of  a  'universal  consciousness. ' 
Some  students  voiced  criticism  of  a  'practical'  design  problem  in  academic  pursuits, 
feeling  that  this  was  to  be  learned  later  in  practice — not  in  school.  (Hagin) 

Often  students  feel  that  we  faculty  are  'doing  things '  to  them  or  making  them  do 
things  that  interfere  with  their  creativity.  It's  true  with  structural  requirements,  or 
appropriate  construction  technology,  or  site  constraints.   Universal  design  was  some- 
times viewed  this  way  as  well.   There  is  always  some  resistance  to  the  introduction 
of  boundaries'  or  a  new  overlay  in  design.  (Day) 


Strategies  for  Teaching  Universal  Design         1 27 


Chapter  17:  SUNY  Buffalo 


A  student  prepares  for  final 
presentation. 


Critical  dialogue  about  the  philosophy  of  universal  design  is  useful  for 
explaining,  elaborating,  and  demonstrating  the  value  of  a  universal  design 
approach.  Our  teaching  assistant  felt  that  this  dialogue  was  missing. 

One  faculty  member  suggested  that  the  name  'universal  design'  was  perhaps  a 
Utopian  or,  at  least  theoretically,  ideal  construction.  The  nature  of  such  a  the- 
ory and  philosophy  was  not  discussed.  In  addition,  few  alternative  theories  or 
philosophies  were  offered  and  no  critique  of  Utopian  or  idealistic  theory  or 
philosophy  was  presented. 


I  would  argue  that  this  sort  of  representation  hinders  beginning  architecture 
students  by  forcing  them  to  question  the  relevance,  rather  than  the  validity,  of  the 
design  philosophy.  As  a  result,  I  sensed  that  more  time  was  spent  in  trying  to  con- 
vince students  of  the  relevance  of  universal  design,  so  that  discussion  about  the 
validity  of  universal  design  was  marginalized.  (Hagin) 


In  light  of  this  critique,  perhaps  contrary  opinions  should  be  incorporated,  such  as 
having  faculty  and  students  who  do  not  necessarily  "buy-in"  to  the  philosophy  partici- 
pate in  a  dialogue  about  the  validity  of  universal  design.  The  attitude  of  the  faculty, 
both  those  in  the  second  year  team  and  other  critics  who  attended  reviews,  was  very 
positive.  Perhaps  that  is  why  reflective  criticism  was  missing.  All  faculty  embraced 
the  concept  of  universal  design  as  a  pedagogic  vehicle  and  supported  individual  dif- 
ferences in  approach  and  emphasis. 

Admittedly,  in  the  early  stages  of  this  exploration  I  was  suspicious  of  universal 
design  and  I  think  I  noticed  similar  misgivings  in  my  students.  Our  feelings  proba- 
bly had  something  to  do  with  the  newness  of  the  idea  and  the  name  as  well.  From 
the  impossible  challenge  to  create  universal  design  emerges  a  new  awareness  and  a 
new  and  broader  understanding  of  design.  Universal  design— for  lack  of  a  better 
term — is  a  place  toward  which  we  constantly  strive,  with  the  realization  that  we 
might  never  reach  it.  But  the  emphasis  should  not  be  placed  on  the  final  destina- 
tion— it  is  elusive  and  might  not  even  exist.  The  emphasis  should  be  placed  on  the 
process,  the  struggle  in  which  we  as  designers  and  as  a  society  are  constantly 
engaged.  (Marsh) 

Design  Approaches.  All  students  incorporated  basic  accessibility  in  their  build- 
ing designs.  They  all  had  generous  room  sizes  and  this  made  accessibility  easy  to 
achieve.  Many  of  their  projects  were  one-story.   In  the  cottage  design  project,  a  two- 
story  approach  was  actually  unnecessary  but  could  lead  to  some  interesting  solutions. 


128 


"Studio  Education  through  Universal  Design** 


Making  a  two-story  cottage  accessible  without  resorting  to  expensive  elevators  was 
clearly  a  formidable  challenge.  The  large  site  also  made  a  one-story  hotel  design  pos- 
sible. However,  multi-story  solutions  provided  some  interesting  architectural  opportu- 
nities. In  the  hotel  project,  elevators  were  appropriate.  There  were  many  examples 
of  multi-story  projects  and,  in  fact,  a  few  very  tall  buildings  that  were  successful 
designs. 

Many  students  were  preoccupied  with  the  form  and  symbolic  meaning  of  their 
building  designs.  They  tended  to  search  for  unusual  interpretations  of  the  universal 
design  idea.  Only  a  few  students  used  ergonomics  and  function  as  the  major  genera- 
tor of  aesthetic  ideas  although  many  incorporated  pragmatic  ergonomic  features  in 
their  projects. 

/  think  many  students  are  unsatisfied  with  a  functional'  approach  to  building 
design.   They  are  driven  to  engage  issues  related  to  site  context,  historic  context, 
and  social  criticism.  Functionalism  to  them  does  not  present  a  rich  enough  intellec- 
tual ground  for  the  making  of  architecture.  Surprisingly,  few  of  the  students 
grasped  the  fact  that  a  re-interpretation  of  functionalism  can  be  a  social  critique. 
The  objective  is  to  empower  people  that  use  buildings  by  increasing  instrumentality. 
(Steinfeld) 


I  think  students  get  the  feeling  that  functionalism  is  'out'  in  some  design  circles — no 
longer  the  cutting  edge — so  that  students  feel  they  shouldn't  be  exploring  this  in  an 
academic  setting.   They  need  to  be  taught  that  functionalism  is  still  a 
valid  base  from  which  to  expand  the  discourse  in  the  field.  (Hagin) 

We  did  present  lectures  and  criticism  about  functionalism.   Either  we 
were  not  successful  in  communicating  it  or  it  was  not  a  satisfying  approach 
from  the  students'  perspective. 

The  curriculum  could  be  designed  to  engage  a  more  pragmatic  approach 
to  design.  Our  selection  ofArtpark  with  its  rich  historical  context,  dra- 
matic topography,  and  arts  culture  may  have  diverted  attention  from 
pragmatics.  (Steinfeld) 

The  cottage  design  should  not  have  taken  place!  The  whole  art  focus  of 

the  project  could  have  been  minimized.   Too  many  students  considered 

their  fictional  p>erson  to  have  a  career  as  an  artist.   The  art  as  emphasis  caused  a 

lack  of  reality  in  a  lot  of  the  cottage  designs  and  further  influenced  the  hotel  design 

(Mouritseiz) 


Hotel  and  cottage  design  in 
progress. 


Strategies  for  Teaching  Universal  Design         1 29 


Chapter  17:  SU  NY  Buffalo 


Site  model  for  hotel  and 
cottage  design. 


We  needed  more  emphasis  on  the  meaning  of  universal  design  including  concepts 
such  as  choice  and  inclusiveness.  In  my  opinion,  students  would  have  been  more 
intellectually  engaged  if  they  had  more  opportunity  to  explore  these  issues. 
(Mullick) 

In  spite  of  these  criticisms,  the  students'  creative  perspectives  on  the  idea  of  uni- 
versal design  led  to  some  very  interesting  architecture.  Many  projects  can  be  used  as 
examples  of  how  universal  design  involves  more  than  pragmatic  functional  concerns. 
"We  cannot  expect  all  students  to  embrace  instrumentality  as  an  ideological  agenda. 
Faculty  need  to  demonstrate  other  dimensions  of  universal  design  that  will  interest  a 
broader  constituency  of  students. 

This  type  of  project  could  be  used  to  experiment  with  the  sociology,  philosophy,  and 
aesthetics  of  design.   We  needed  to  develop  a  less  structured  problem  statement  that 
would  have  allowed  some  students  to  develop  non-tangible,  non-workable  solutions. 
This  would  have  offered  izew  insights  into  the  context  and  content  of  universal 
design,  allowed  students  to  find  a  focus  for  themselves,  and  provided  an  array  of 
solutions  capable  of  exposing  unique  aspects  of  the  universal  design  perspective. 
(Mullick) 


130 


'Studio  Education  through  Universal  Design' 


Hotel  room  model 


It  might  have  been  more  constructive  to  offer  'other' perspectives  (personal,  ethnic, 
cultural,  social,  political,  environmental  and  even  religious  positions,  brought  to 
light  in  the  spirit  of  the  universal  design  philosophy),  rather  than  marginalize  these 
positions  in  presenting  the  philosophy  as  if  it  were  inscribed  in  stone  tablets. 
(Hagin) 

Technical  Knowledge.   Each  studio  had  a  package  of  technical  resource  material 
available  in  the  classroom  space.  Many  students  used  this  material  without  prompt- 
ing, while  others  used  it  only  when  the  instructor  explicitly  referred  them  to  it.  It  was 
clear  that  some  students  never  consulted  any  of  the  technical  material.  To  some  stu- 
dents, academic  architecture  is  a  purely  intuitive  activity.  They  are  uncomfortable  and 
unfamiliar  with  systematic  research  of  a  knowledge  base.   Even  though  the  material 
was  readily  available,  they  were  not  inclined  to  use  it  in  the  form  presented.  These 
students  rely  on  the  master-apprentice  model  for  obtaining  knowledge.  They  do  a 
design,  present  it  to  the  instructor,  get  feedback  from  the  instructor,  and  revise  the 
design. 

/  think  universal  design  could  be  used  to  demonstrate  the  importance  of  research  as 
pari  of  the  design  activity.  In  our  conception  of  the  studio,  we  did  riot  emphasize 
this  idea  enough,  and  perhaps  we  should  have  incorporated  an  exercise  early  on  in 
the  semester  that  demonstrated  to  the  students  the  value  of  independent  research 
into  a  knowledge  base  using  original  source  material    (Steinfel 


Strategies  for  Teaching  I  .//  Design        1 3 1 


Chapter  17:  SUNY  Buffalo 


More  needs  to  be  said  about  the  current  tendency  of  students  to  see  design  as  a 
means  of  personal  expression  and  emotional  release.  They  tend  not  to  view  social 
issues  as  a  design  responsibility  but  see  design  as  a  means  to  critique  social  ills — 
not  as  a  potential  solution  to  those  concerns.  They  are  more  comfortable  in  the 
world  of  critique  and  its  purity,  rather  than  entering  into  design,  solution,  and 
action  with  the  possibility  of  not  attaining  perfection.  (Day) 

We  organized  lectures  on  accessibility  when  we  realized  students  were  not  doing 
independent  research.  Students  had  many  questions  and  a  seminar  format  proved  to 
be  very  useful  for  identifying  technical  issues  and  conveying  basic  design  principles 
and  criteria.  About  one  half  of  the  students  attended.  The  faculty  agreed  that  we 
should  have  had  more  lectures  over  the  course  of  the  semester  and  included  some 
on  construction,  landscape  design,  circulation,  and  other  basic  issues.  In  retrospect, 
required  technical  "seminars"  on  a  weekly  basis  should  be  incorporated  into  a  studio 
of  this  sort,  with  universal  design  being  only  one  of  the  topics.  This  would  mean 
reducing  the  number  of  other  activities  planned  or  increasing  the  credit  hours  for  the 
course. 

Rather  than  simply  presenting  the  students  with  precedents  for  accessibility,  there 
should  be  more  time  spent  on  the  criticism  of  those  precedents.  Detailed  discussions 
and  dialogue  on  existing  examples  of  accessibility  can  be  a  good  way  to  encourage 
the  development  of  innovative  ideas.   We  did  not  do  enough  of  this.  (Steinfeld) 

The  technical  knowledge  on  accessibility  needed  for  a  studio  project  at  this  level 
is  not  extensive.  Accessibility  could  be  provided  simply  by  making  all  spaces  gener- 
ous in  size,  insuring  that  doorways  and  corridors  are  wide,  and  eliminating  stairs. 

It  is  fairly  easy  to  achieve  accessibility  if  one  provides  generous  spaces.  Our  project 
did  not  have  any  economic  constraints.  Some  ground  rules  for  cost-conscious 
design  and  an  emphasis  on  doing  the  most  with  the  least  could  have  provided  more 
challenge  in  meeting  general  accessibility  goals.  (Steinfeld) 

With  faculty  encouragement,  students  expanded  their  investigations  to  consider 
overall  circulation,  wayfinding,  emergency  egress,  and  several  other  universal  design 
issues.  A  few  students  designed  ramps  and  extensive  walkway  systems  over  sloping 
ground.  To  insure  that  the  students  investigated  more  of  the  details  of  accessible 
design,  we  required  a  detailed  design  of  a  hotel  room  and  bathroom.  Many  detailed 
technical  issues  were  also  pursued  in  the  product  design  project.  Some  very  interest- 
ing concepts  for  universal  design  emerged. 


132 


'Studio  Education  through  Universal  Design' 


Universal  design  is  best  understood  through  interaction.   This  is  why  small-scale 
objects  that  allow  interaction  are  best.  Universal  design  is  also  about  details.  It  is 
difficult  to  judge  the  universality  of  products  if  they  do  not  have  detailed  parts. 
(Mullick) 


Use  of 

all  program 


Consultants.   In  general,  the  consultants  were  a  valuable  part  of  the  over- 


The  consultants  were  perhaps  the  most  pivotal  [connection]  in  the  whole 
process  of  learning.  Some  consultants  were  very  good,  some  only  average. 
(Day) 

Because  most  students  do  not  get  the  opportunity  to  interact  with  disabled 
persons  on  a  daily  basis,  the  consultants  were  an  important  way  to  devel- 
op insights  into  the  unique  needs  of  individuals.   They  were  instrumental 
in  making  the  students  think  about  the  needs  of  people  who  are  unlike 
themselves. . .  If  universal  design  is  about  diversity,  then  it  should  be  rep- 
resented in  the  selection  of  consultants.  They  could  have  been  artists,  sci- 
entists, sociologists,  and  politicians — some  who  were  disabled  and  others 
who  were  not.  (Mullick) 


Despite  the  complexities  of  integrating  a  wide  variety  of  physically  challenged  con- 
sultants into  the  studio  environment,  it  is  an  invaluable  introduction  of  reality  into 
the  design  process.   The  more  sophisticated  the  consultant,  the  more  meaningful  the 
interactive  experience  can  be.  (Lownie) 

Although  students  listened  to  consultants  when  they  offered  opinions  about  func- 
tional issues,  they  often  ignored  or  even  ridiculed  their  aesthetic  observations. 

Most  students  seemed  willing  to  give  the  consultants  a  voice  in  pragmatic  decisions. 
Many  of  the  projects  resulting  from  this  exploration  were  very  successful  at  proiid- 
ing  physical  accessibility  to  products  and  buildings.   They  gave  them  less  of  a  voice 
in  aesthetic  decisions.   We  saw  few  projects  that  attempted  to  be  visually,  aesthetical- 
ly, and  psychologically  accessible  to  the  consultants. . .   In  some  way.  students 
should  be  encouraged/required  to  give  the  consultants  a  voice  in  aesthetic  decisions. 
This  would  generate  valuable  discourse  on  some  important  questions:  Where  do  we 
draw  the  line  between  artistic  freedom  and  social  obligation?  Is  it  possible  to  hai  e 
both?  How  is  it  possible  to  have  both?  (Marsh) 


A  consultant  uvrks  tntb  a 
student  in  the  studio. 


Strategies  for  Teaching  Universal  Design         I  33 


Chapter  17:  SUNY  Buffalo 


The  consultants  were  very  critical  of  the  lack  of  seriousness  in  the  work;  they  pro- 
vided the  most  benefits  in  the  studio  classes  working  with  individual  students.  They 
were  less  useful  in  response  and  participation  in  the  critiques.  (Mouritsen) 

The  consultants  interacted  with  the  students  in  various  ways.  Some  were  very 
inquisitive  and  informative,  providing  much  useful  criticism.  Some  were  confronta- 
tional, uncovering  negative  attitudes  and  inaccuracies,  challenging  students  to  change 
their  perspectives.  These  consultants  were  not  afraid  to  provoke  reaction  and  used 
strong  argumentation  in  their  championship  of  accessibility.  A  few  consultants  were 
very  passive.  They  did  not  question  the  students  in  detail  and  responded  weakly  to 
what  they  were  presented.  On  the  whole,  the  younger  and  middle-aged  people  with 
disabilities  were  the  most  effective  in  the  studio  context.  The  older  people  did  not 
have  as  strong  a  message  nor  did  they  pursue  it  with  as  much  diligence.  Some  con- 
sultants made  a  strong  effort  to  engage  students  in  discussion.  Others  left  it  up  to  the 
students  to  engage  them,  which  was  not  always  successful. 

Continuing  effort  is  necessary  to  coordinate  the  consultants  and  to  insure  that  they 
will  be  present  when  scheduled.  A  few  consultants  were  lax  about  appointments  and 
others  became  confused  about  which  studio  they  were  to  attend.  The  most  effective 
way  to  reduce  coordination  problems  is  to  establish  a  consistent  schedule  and  loca- 
tion for  the  whole  semester. 


Final  Presentation: 

Jurors  review  students ' 
work. 


Timing  of  consultant  visits  is  the  key  to  successful  interaction  both  for  a  stu- 
dent and  consultant.  The  student  must  have  sufficient  work  completed  to  be 
able  to  discuss  their  design  ideas  and  allow  for  reasonable  comprehension 
and  feedback  from  the  consultant.  Possibly  having  the  students  participate  in 
the  scheduling  would  help.  (Lownie) 

I  noticed  the  tendency  for  many  students  to  avoid  interaction  with  the  consul- 
tants. In  several  instances,  a  consultant  was  in  the  studio  and  had  finished 
talking  with  a  student.   The  other  students  did  not  come  forward  to  invite  the 
consultant  to  review  their  project.  In  some  cases,  students  left  the  room  and 
were  not  available  when  the  consultant  was  present.  (Steinfeld) 


We  used  consultants  in  three  different  venues:  individual  board  crits,  single  stu- 
dio stage  reviews,  and  final  reviews  with  the  two  studios  together.  The  faculty  all 
agreed  that  the  individual  board  reviews  were  the  most  appropriate  and  effective  for- 
mat for  involving  consultants.  However,  consultants  like  to  see  the  final  products  and 
to  be  invited  to  the  final  reviews.  We  planned  an  exhibition  for  all  the  consultants  to 
attend  as  well  as  other  faculty  and  students.   In  studios  with  multiple  projects,  consul- 


134 


'Studio  Education  through  Universal  Design' 


tants  can  see  the  final  results  of  the  earlier  project  when  they  come  back  for 
the  subsequent  project.  They  are  not  as  concerned  with  the  formal  ritual  of 
presentations  as  faculty  and  students. 

Problem  Type  and  Sequence,  The  use  of  several  related  projects  with 
multiple  scales,  ranging  from  a  product  to  a  complex  building,  sustained  stu- 
dent interest  and  created  a  richer,  more  diverse  learning  situation.  Students 
had  greater  opportunity  for  design  success  by  having  more  than  one  prob- 
lem to  solve.  However,  the  sequence  of  projects  could  be  improved  and 
the  number  of  projects  reduced. 

The  hotel  design  was  a  well-chosen  vehicle  for  the  universal  design  study. 
It  covered  many  functions,  was  complete,  and  was  a  public  place  where  it's 
obviously  necessary  to  consider  all  aspects  of  universal  design.  (Mouritsen) 


Universal  Product 

Drinking  fountain 


In  my  opinion,  the  process  we  followed,  starting  with  overall  architectural 
projects  and  moving  to  more  detailed  issues  and  product  design,  should 
be  reversed.   The  product  design  project  engaged  the  students  most  easily 
in  universal  design.  Product  design  generates  enthusiasm  and  ideas  most 
effectively.  Moreover,  consultants  can  relate  to  it  more  easily.  Many  ideas 
and  approaches  for  product  design  can  be  carried  over  to  building 
design.  It  is  also  a  good  way  to  introduce  ergonomics  as  a  basis  for 
design.  (Steinfeld) 

Faculty  were  dissatisfied  with  the  level  of  attention  students  gave  to 
detailed  technical  issues. 


Looking  backwards  it  seems  to  be  that  instead  of  having  the  cottages  project,  we 
should  have  given  more  time  to  the  hotel  design  and  product  design.   We  got  tuv 
'sketch-type'  projects.   Too  few  of  the  students  came  close  enough  to  a  leiel  of  detail- 
ing interior  and  exterior  design,  where  design  solutions  with  serious  consequences 
for  use  and  accessibility  are  generated.   The  architectural  quality  of  a  facade  isn  1 
very  closely  linked  to  universal  design.   The  design  of  the  bathroom  of  the  guest 
rooms  was  an  exception  from  this  general  statement.  (Mouritsen) 


Universal  Product: 

Fire  extinguisher 


In  regard  to  the  workshops,  hindsight  illuminated  some  need  for  reorganization 
and  editing: 


Strategies  for  Teaching  Universal  i  135 


Chapter  17:  SUNY  Buffalo 


To  help  ensure  that  the  extra  work  does  not  divert  from  the  major  projects, 
each  workshop  should  be  limited  to  one  afternoon  or  overnight  assignment. 

By  focusing  Workshop  #1  on  development  of  the  biography,  there  would  be 
more  time  for  discussion  and  several  cycles  of  revisions.  Each  student  should 
write  a  real  biography  of  a  person  with  a  disability  based  on  observations  and 
interviews.  This  would  avoid  the  soap  opera  phenomenon. 

The  simulation  of  disability  in  Workshop  #1  should  be  integrated  with  the  full- 
scale  model  exercise  in  Workshop  #2  or  the  product  design  in  Workshop  #3. 
This  way  it  could  become  part  of  a  problem-solving  task  under  faculty  super- 
vision. 

The  full-scale  model  should  be  used  in  more  than  one  workshop  and,  if  time 
permits,  even  more  emphasis  should  be  given  to  building  technology. 

The  movement  exercise  should  be  a  separate  activity  and  linked  more  directly 
to  the  ongoing  project  with  a  structured  and  explicit  connection. 


Evaluation 

A  group  of  seventy  or  more  students,  faculty,  and  consultants  actively  partici- 
pated in  the  Universal  Design  Education  Project  (UDEP).  The  evaluative  question- 
naire, developed  by  the  sponsor  of  the  UDEP  for  use  at  all  project  sites,  was  complet- 
ed by  fifty  persons.  The  respondents  consisted  of  nine  consultants,  thirty-seven  stu- 
dents (twenty-seven  undergraduate  students  and  ten  graduate  students),  and  four  fac- 
ulty members — more  than  two-thirds  of  the  project  participants. 

The  following  analysis  examines  the  answers  to  four  questions  on  the  question- 
naire. The  answer  categories  emerged  from  a  content  analysis  of  open-ended 
answers.  Ideally,  all  answers  to  the  four  questions  analyzed  should  be  related.  The 
UDEP  sought  to  reaffirm  an  understanding  of  the  physical  environment  by  way  of  the 
philosophy  and  practice  of  universal  design.  It  also  attempted  to  reconfirm  and  foster 
universal  design  and  its  associated  attitudes.  Any  apparent  inconsistency  in  answers 
with  respect  to  these  two  goals  is  likely  due  to  the  somewhat  personal  nature  of  such 
an  evaluation  and  should  not  be  taken  as  a  direct  indication  of  a  shortcoming  in  the 
project  or  the  way  in  which  the  project  was  presented. 


136 


'Studio  Education  through  Universal  Design' 


Question  Two.  This  question  asked  participants  to  reflect  on  their  present  under- 
standing of  the  physical  environment.  Many  of  the  respondents  indicated  that  their 
participation  sparked  a  realization  of  the  need  for  "adaptation  and  accommodation.'' 
This  answer  heading  was  the  answer  given  by  one  consultant.  Similar  responses 
included  value  judgments  and  specific  criticisms  regarding  the  disabling  qualities  of 
existing  physical  environments  and  the  need  for  some  alteration. 

Most  of  the  undergraduate  student  answers  reiterated  this  newly  acquired  under- 
standing of  the  physical  environment,  but  in  more  general  terms.  These  students  indi- 
cated a  general  overall  awareness  of  the  physical  environment  as  well  as  a  general 
awareness  of  access  issues  in  the  present  physical  environment.  This  is  the  case  for 
the  graduate  students  as  well,  though  three  students  stressed  the  need  for  a  social 
change  in  attitude,  an  overall  disability  consciousness. 

Most  respondents  to  Question  Two  indicated  that  their  participation  had  positive 
value  in  their  understanding  of  the  physical  environment.   Many  remarked  that  they 
became  more  aware  of  its  limiting  factors;  they  began  to  notice  environmental  barriers 
more  often.   Some  took  a  critical  stance  on  the  state  of  the  physical  environment, 
which  was  evidently  new  for  them.  Most  reflected  on  their  new  understanding  of  uni- 
versal design  as  well  as  an  overall  universal  design  consciousness. 

Question  Three.  This  question  asked  participants  to  reflect  on  their  present 
understanding  of  universal  design.  Many  of  the  respondents  answered  by  indicating  a 
general  awareness  of  universal  design.  Evidently,  this  design  ideology  and  philosophy 
was  relatively  new  for  all  but  two  undergraduate  students,  who  remarked  that  their 
participation  simply  expanded  their  existing  understanding  of  universal  design. 

Fourteen  respondents  out  of  fifty  (28%)  answered  this  question  with  an  indication 
that  the  term  "universal  design"  was  perhaps  a  misnomer.  These  responses  fall  into 
the  category  best  described  by  the  statement,  "It  made  me  realize  that  universal  design 
is  not  absolute."  It  included  such  statements  as  "made  me  realize  how  un-universal 
our  world  is"7  and  "there  is  no  such  thing  as  universal  design — only  'most  inclusive' 
design."  This  is  evidence  of  understanding  the  universal  design  ideology  since  it  indi- 
cates that  the  students  struggled  with  the  concept  and  took  a  critical  stance  on  the 
naming  of  that  concept. 

The  majority  of  the  respondents  to  Question  Three  indicated  an  increased  aware- 
ness of  universal  design  and  its  associated  objectives.  Three  students  (two  graduate 
and  one  undergraduate)  indicated  that  they  had  no  conception  of  universal  design,  but 
this  is  perhaps  an  empty  criticism.  Those  who  remarked  that  universal  design  is  not 
absolute  seemed  to  understand  the  ideology  but  pleaded  for  a  more  appropriate 
name.  The  clear  majority  evidently  came  away  with  an  increased  understanding  of 
the  philosophy,  practice,  and  overall  objectives  of  universal  design. 

Strategies  for  Teaching  Universal  Design         137 


Chapter  17:  SUNY  Buffalo 


Universal  design  should  Question  Six.  This  question  asked  participants  to  describe  the  most 

valuable  new  thing  gained  from  their  participation  in  the  project  and  to 
become  a  routine  matter  name  that  aspect  of  the  project  that  contributed  most  to  learning  this  new 

_  t         ,    r  thing.  Many  responses  to  the  first  pan  of  Question  Six  indicated  a  newly 

J  r     J  learned  awareness  of  "the  other"  as  well  as  a  new  perspective  on  the 

architects. . .  "  design  process.  Participants  also  seemed  to  value  their  social  interaction  in 

the  academic  setting.  They  came  to  realize  their  knowledge  of  universal 
design  in  this  context.  Many  indicated  a  positive  experience  in  working  with  others. 
Though  some  focused  on  their  struggle  with  particular  design  issues,  more  remarked 
on  their  specific  inclusion  and  awareness  of  "the  other."  Five  students  (three  graduate 
and  two  undergraduate)  made  some  indication  of  "responsibility"  toward  that  other. 
Some  pointed  to  a  new  respect  for  particular  design  issues.  Some  felt  a  responsibility 
toward  universal  design  indicating  a  pathos  for  disability  awareness  and  an  increased 
consciousness  of  this  perspective. 

The  majority  of  the  respondents  answered  the  second  pan  of  Question  Six  by 
indicating  that  the  interactions  in  the  academic  setting  contributed  most  to  their  learn- 
ing that  design  must  incorporate  the  needs  of  others.  Thirty  percent  replied  that 
interaction  with  consultants  contributed  most.  Twenty-two  percent  indicated  that  their 
most  valuable  learning  was  the  result  of  the  studio  environment,  critiques,  informal 
discussions,  lectures,  presentations  and  the  like.  Sixteen  percent  praised  the  simula- 
tion of  disability,  the  empathetic  experience,  as  the  greatest  contributor.  The  remain- 
ing thirty-two  percent  gave  more  subjective  replies. 

General  Observations.  The  majority  of  participants  in  the  UDEP  became  aware 
of  the  physical  environment,  its  barriers,  and  the  way  they  and  others  interact  with 
the  physical  environment.  They  became  sensitized  enough  to  universal  design  objec- 
tives and  attitudes  for  them  to  take  a  position  on  what  this  type  of  design  philosophy 
should  be  called.  They  realized  a  general  awareness  of  "the  other"  and  a  moral  posi- 
tion that  design  should  incorporate  their  needs.  Finally,  they  realized  that  their  new 
perspective  was  greatly  influenced  by  the  active  presence  of  the  consultants,  the 
experience  of  simulating  a  disability,  and  the  studio  project  on  the  whole. 

The  analysis  of  the  questionnaire  responses  demonstrates  clearly  that,  in  the 
words  of  one  respondent,  "universal  design  should  become  a  routine  matter  for  our 
new  'crop'  of  architects,  as  the  aged,  physically  challenged,  blind,  well,  [and]  young 
are  all  integrated  into  a  society  where  most  are  functional."  Most  of  the  participants 
in  the  UDEP  would  probably  agree  with  this  statement  and  perhaps  even  argue  that 
universal  design  is  becoming  more  routine  every  day. 

In  conclusion,  the  general  consensus  of  the  faculty  was  that  the  focus  on  univer- 
sal design  was  a  good  approach  to  teaching  architecture.   We  were  definitely  success- 


138 


*Studio  Education  through  Universal  Design' 


ful  in  reaching  our  objectives.  Through  good  faculty  support,  positive  student  atti- 
tudes, and  eager  consultants,  the  message  of  universal  design  was  communicated. 

The  ultimate  evaluation,  the  work  produced  by  students,  clearly  reflects  the  stu- 
dent's integration  of  that  message.  Only  three  of  one  hundred  and  fifty  projects  were 
"specially"  designed  for  people  with  disabilities.  Through  universal  design  we  were 
able  to  engage  the  students  in  a  critique  of  the  contemporary  environment  and  their 
own  work.  The  students,  in  fact,  challenged  faculty  to  broaden  our  perspective  on 
universal  design.  Some  students  developed  projects  that  were  critiques  of  universal 
design  itself.  The  work  exhibited  a  great  deal  of  imagination  in  how  universal  design 
can  be  implemented.  Students  explored  a  full  range  of  aesthetic  ideas  from  the 
"funky"  to  the  "high-tech."  They  demonstrated  how  universal  design  does  not  limit 
aesthetic  exploration;  if  anything,  it  provokes  and  sustains  a  search  for  innovative 
ideas. 

The  faculty  also  learned  a  lot  from  this  experience.  To  encourage  the  most  posi- 
tive student  attitudes,  we  now  know  that  we  should  present  universal  design  so  that  it 
does  not  compete  with  learning  other  fundamental  aspects  of  architecture  and  product 
design.  We  have  learned  how  to  improve  the  use  of  consultants  and  the  delivery  of 
technical  information.  And  we  have  learned  that  our  second-year  students  are  able 
and  eager  to  engage  in  a  high  level  of  intellectual  debate  about  the  intent  and  value 
of  universal  design.  Such  debate  is  a  healthy  way  to  introduce  universal  design  in 
both  theory  and  practice. 

We  believe,  more  strongly  than  ever,  that  universal  design  is  good  design.   Design 
that  seeks  inclusion  of  others'  needs  and  values,  at  the  broadest  level,  is  the  most 
meaningful  design.  There  are  no  universal  solutions,  only  universal  goals.  The 
engagement  of  the  search  and  a  serious  effon  to  reach  those  goals  is  what  distinguish- 
es "good"  from  "bad"  in  this  context.  To  achieve  universal  design  requires  deliberate 
and  considered  attempts  to  understand  the  needs  and  values  of  others. 


Notes 

1.   See  Yuker.  H.E.   "The  effect  of  contact  on  attitudes  toward  disabled  persons: 
some  empirical  generalizations."  In  Yuker,  H.E.  (ed.)  Attitudes  towards  Persons  with 
Disabilities.   New  York:  Springer,  1988. 


Strategies  for  Teach  ing  I  'n  it  ersal  Design        1 3  9 


Texas  Tech  University — Lubbock, TX 

Department  of  Landscape  Architecture 


"Unking  the  Curriculum  with  Life  Stages  and  Landscapes'* 


Proposal 

Landscape  architecture  has  no  prototype  for  modifying  the  curriculum  of  five-year 
degree  programs  to  incorporate  the  value  of  universal  design.  Rather  than  presenting 
minimum  standards  for  accessibility,  this  effort  proposed  to  link  the  curriculum  with 
life  stages  and  landscapes  by  stressing  functional,  aesthetic,  and  technical  aspects  of 
the  outdoor  spatial  experience  for  people  of  all  abilities. 

Universal  design  should  be  introduced  into  the  curriculum  not  as  a  new  area  of 
technology,  but  as  a  basic  element  of  ordinary  learning  and  practice  for  each  studio- 
based  course.  By  introducing  universal  design  as  a  fundamental  attribute  of  good 
design,  students  can  readily  integrate  it  into  problem-solving  strategies  and  aesthetic 
objectives  when  they  begin  to  formulate  their  design  thinking.  Universal  design  val- 
ues, if  reinforced  in  later  coursework,  serve  as  a  vehicle  for  expanding  the  relation- 
ships between  function,  aesthetic  understanding,  and  traditional  design  forms. 

Integrating  universal  design  across  the  curriculum  proved  to  be  too  ambitious  with 
the  available  funding,  so  the  strategy  was  modified.  In  the  first  semester  of  the  pro- 
fessional design  sequence,  universal  design  was  introduced  into  the  introductory  stu- 
dio, the  third  professional  graphics  course,  and  the  landforms  course  (the  first  course 
in  the  construction  sequence).  In  the  second  semester,  universal  design  was  further 
emphasized  in  the  design  studio  as  a  fundamental  aspect  of  site  investigation  and 
master  planning.  It  was  emphasized  in  the  second  construction  course  as  a  significant 
factor  in  the  selection  of  materials  and  detail  construction  decisions.  In  the  fourth 
semester,  universal  design  was  stressed  in  the  site  design  studio  as  a  natural  function 
of  designing  for  diversity  and  for  the  life  stages  of  people.  These  curriculum  changes 
provided  exceptionally  thorough  emphasis  on  universal  design  in  the  initial  semesters, 
followed  by  redirection  and  reinforcement  of  universal  design  principles  in  the  fourth 
semester  of  the  studio  design  sequence. 


Faculty  coordinator: 

Jean  Stephans  Kavanagh 
Assistant  Professor 


Strategies  for  Teaching  Universal  Design         1 4 1 


Chapter  18:  Texas  Tech  University 


Activity 

The  projects  were  assigned  in  the  following  sequence: 

Semester  1 

Modelling  landscape  spaces  for  all  participants 
Tactile  rendering  of  landscape  plans 
Drawing  file  of  nontraditional  people 
Symposium 

Semester  2 

Path  of  travel  analysis 

Semester  4 

Design  a  family 

Universal  design  in  the  Rube  Goldberg  Experience 

Stringin'em  ALL  along 

We  reorganized  the  introductory  landscape  design  studio  to  incorporate  the  value 
of  designing  for  all  people.  We  also  developed  a  few  special  exercises  that  made  uni- 
versal access  an  integral  part  of  the  scope  of  the  problem  in  three  semesters  of  work. 


Universal  Design  Landscape 
model  produced  in  Studio  I 
series  by  first  semester 
design  student,  Miki  Stewart. 


Modelling  Landscape  Spaces  for  All  Participants.  The  syl- 
labus and  seven-project  sequence  for  the  introductory  studio  rely  on 
a  three-dimensional,  model-based  format  to  establish  universal  par- 
ticipation as  a  fundamental  premise  for  design.  The  model 
sequence  emphasizes  spatial  and  visual  alternatives  in  the  experi- 
ence of  landscape  space.  Students  were  asked  to  design  and  build 
landscape  models  for  theoretical  settings  using  three  specific  land- 
scape media  in  three  different  contextual  settings  (supportive  on  all 
sides,  supportive  on  a  single  side,  and  conflicting  on  all  sides). 
Furthermore,  students  were  restricted  to  a  simplified  morphology 
prescribing  a  single  form  generation  for  each  model  in  the 
sequence.  Principles  of  enclosure,  movement,  legibility,  and  experi- 
ence were  introduced  and  project  models  were  critiqued  as  compo- 
nents of  universal  design.  This  studio  establishes  at  the  earliest  stage  of  design  educa- 
tion that  all  structures,  features,  and  experiences  must  be  inclusionary,  nonrestrictive 
and  integrating.  Associated  courses  in  the  first  semester  of  the  design  sequence  sup- 
port and  elaborate  on  the  principles  introduced  in  this  studio. 


142 


"Linking  the  Curriculum  with  Life  Stages  and  Landscapes' 


Tactile  Rendering  of  Landscape  Plans.   In  this  exercise,  students 
explored  how  plans  could  be  made  more  accessible  to  people  with  low 
vision.  Students  were  given  the  principles  for  Braille  map-making  and  were 
asked  to  transform  one  of  their  projects  that  required  a  model  and  plan 
submission  into  a  tactile  plan  which  could  be  readily  understandable  by  a 
person  with  low  vision.  We  were  fortunate  that  a  local  individual  with 
extremely  low  vision  was  eager  to  participate  in  the  classroom  critiques  and 
theoretical  development  for  this  project.  Format  size  was  assigned  but 
material  selection,  graphic  style,  and  interpretation  of  designed  features 
were  determined  by  student  innovations. 

Drawing  File  of  Nontraditional  People.   Students  are  often  unable  to 
visualize  how  to  draw  people  who  are  not  young,  vigorous,  and  in  peak 
condition.  When  they  rely  on  drawing  files  to  animate  their  drawings,  they 
are  no  better  off  because  most  entourage  figures  lack  diversity  as  well. 
Since  designers  rely  heavily  on  graphic  visualization  techniques  for  design 
exploration  and  communication,  having  available  images  of  people  who  are 
old,  young,  caring  for  children,  pregnant,  injured,  using  a  cane,  or  signing 
increases  the  likelihood  that  universal  design  principles  will  be  employed  in 
the  design  of  outdoor  spaces.   For  the  assignment,  students  located  pho- 
tographs of  people  with  diverse  characteristics.  Most  periodicals  and  texts 
still  feature  "beautiful"  people  and  lack  visual  representation  of  the  rest  of 
us.   The  research  introduced  students  to  specialized  texts  that  they  normally 
would  not  run  across  and  gave  them  an  opportunity  to  explore  books  on 
disabilities  and  aging  through  an  engaging  technique. 


Symposium.   In  addition  to  introducing  universal  design  to  Texas  Tech 
students  through  classroom  assignments,  the  Landscape  Architecture 
Department  sponsored  a  special  symposium  on  making  outdoor  and  recre- 
ational environments  accessible.  Cosponsorship  came  from  the  College  of 
Agricultural  Sciences  and  Natural  Resources  and  the  West  Texas  section  of  the 
American  Society  of  Landscape  Architects.  Susan  Goltsman.  our  UDEP  advisor,  was  a 
keynote  speaker  along  with  Ruth  Doyle,  a  U.S.  Forest  Service  Accessibility  Specialist. 


Path  of  Travel  Analysis.  This  exercise  familiarized  students  with  the  difference 
between  ADA  compliance  and  universal  design.  Students  were  asked  to  conduct  an 
ADA  site  evaluation.  Then  they  reconsidered  the  site  from  a  non-regulatory  perspec- 
tive— as  a  recreational  experience  for  the  student,  accompanied  by  a  family  member 
or  friend  with  a  disability — and  compared  the  results  of  the  two  approaches.  At  least 
two  sites  were  compared,  including,  where  possible,  a  site  the  student  was  designing. 
This  exercise  was  assigned  in  the  first  design  studio  and  re-issued  in  subsequent 
design  studios  to  build  on  the  student's  prior  insights  and  understandings. 


Strategies  for  Teaching  Universal  Design  I  43 


Chapter  18:  Texas  Tech  University 


Design  a  Family.   In  this  exercise  students  described  families  who  would  serve 
as  prototypical  users  for  the  entire  semester  of  design  studio.    Site-specific  planning 
and  design  activity  is  fundamentally  dependent  upon  the  modification  of  natural  envi- 
ronments for  the  utility  and  enjoyment  of  a  specific  group  of  people.  When  no  spe- 
cific client  group  is  defined,  students  and  designers  often  imagine  a  prototypical  per- 
son or  group  of  people  who  will  be  using  their  landscapes.  Students'  ability  to  cri- 
tique their  own  work  is  dependent  on  knowing  the  characteristics  of  these  imaginary 
users.  Problems  in  designed  landscapes  can  be  traced  to  the  designer's  inadequate 
understanding  or  biased  critique  of  the  ways  in  which  real  people  interact  with  their 
landscape.  To  avoid  the  pitfalls  of  bias  in  having  a  nonspecific,  imaginary  user,  stu- 
dents were  asked  to  define  a  group  or  "family"  with  specific  characteristics  who  will 
be  the  users  or  visitors  to  each  of  the  landscape  problems  given  during  the  semester. 
The  family  had  to  include  people  with  a  range  of  ages,  genders,  and  physical  abilities. 
The  family  descriptions  helped  the  instructor  critique  the  students'  work. 


Rube  Goldberg  Landscape 
Experience  model  complet- 
ed in  Studio  TV by  fourth 
year  student,  Jesus  Ramirez. 


Universal  Design  in  the  Rube  Goldberg  Experience.  Landscape  architects  are 
frequently  called  upon  to  develop  site  designs  offering  innovative  and  entertaining 
pedestrian  experiences.  This  assignment  asked  students  to  stretch  their  imaginations 
in  the  manner  of  Rube  Goldberg,  the  early  twentieth  century  American  cartoonist, 
who  specialized  in  illustrating  ludicrously  complex  machines  to  accomplish  simple, 
basic  tasks.  Students  designed  and  built  Rube  Goldberg  machines  as  metaphors  for 
self-propelled  movement  through  landscape  space  that  exhibits  all  of  the 
principles  of  universal  design.  The  "pedestrians"  were  represented  by  ping 
pong  balls  and  the  "site"  was  one  cubic  yard  of  space.  Students  were 
reminded  that  the  ping  pong  person  was  generic  so  had  a  sixty  percent 
chance  of  having  some  disability.  Movement  had  to  be  powered  by 
mechanical  or  gravitational  sources.  The  students'  inventions  were  evaluat- 
ed for:  amusement  value  to  the  ping  pong  person,  variety  of  moving  expe- 
riences, utilization  of  the  entire  volume,  degree  of  care  afforded  the  per- 
son/user, adherence  to  the  project  definition,  and  workmanship. 

Stringin'em  ALL  Along.  This  project  reinforced  the  learning  in  the 
previous  project  by  encouraging  students  to  employ  expressive  and  defini- 
tive elements  in  outdoor  space.  A  few  trees,  some  shrubs,  and  simple 
changes  in  the  ground  plane  surface  can  very  clearly  define  space  in  the  landscape. 
This  space  carries  a  wealth  of  associations  which  entice,  enhance,  encourage,  discour- 
age, complicate,  forbid,  or  enhance  human  interactions  and  enjoyment  of  that  land- 
scape. Students  were  asked  to  design  a  complete  pedestrian  experience,  composed 
entirely  of  string,  in  a  series  of  outdoor  spaces  that  would  be  used  by  everyone.  The 
string  was  to  be  the  element  by  which  pedestrians  are  guided  through  the  site,  with- 
out creating  an  obstacle  course  or  playground.  The  design  was  intended  to  heighten 
the  visitor's  experience,  enjoyment,  and  understanding  of  landscape  while  exploiting 
the  expressive  qualities  of  string.   Disabilities  were  not  only  accommodated,  they 


144 


"Linking  the  Curriculum  with  Life  Stages  and  Landscapes' 


were  to  be  celebrated.  The  projects  were  judged  on,  among  other  things:  their 
intrigue  value;  the  quality,  variety,  universality,  and  safety  of  pedestrian  experiences; 
and  transitions  between  spaces  as  crafted  experiences.  Students  selected  one  project 
from  the  models  built  by  the  class  to  build  on  the  actual  site  in  the  central  campus 
area.  Students  judged  the  universal  design  success  of  the  landscape  design  by  carry- 
ing out  a  disability  simulation  exercise  within  the  string  construction. 


Outcome 

The  introductory  studio  met  with  resistance  from  the  first  year  students  who  were 
unfamiliar  with  ADA,  not  to  mention  universal  design.  The  continuity  of  faculty  and 
the  repeated  emphasis  on  people  of  every  ability  in  assignments  throughout  the  intro- 
ductory curriculum  were  extremely  important  to  validating  universal  design  in  the 
eyes  of  the  students.   Once  initial  objections  were  addressed,  the  studio  participants 
produced  designs  which  successfully  explored  the  nature  of  universal  design  in  the 
landscape. 

The  most  troublesome  of  the  assignments  described  above  was  the  Path  of  Travel 
Analysis  because  it  relied  heavily  on  attitudes  presented  and  supported  by  the  instruc- 
tor. Although  the  assignment  sought  independent  thinking  and  evaluation,  the  stu- 
dents needed  constant  encouragement  and  reinforcement  to  overcome  ingrained 
expectations  about  users  of  designed  landscapes.  The  assignment's  concurrent  evalu- 
ation of  a  site  from  the  viewpoint  of  a  visitor  with  a  disability  proved  to  be  a  valuable 
component.  One  student  commented:   "ADA  alone  wouldn't  make  the  landscape 
suitable  for  my  elderly  person  to  visit"  and  "It  really  helped  to  imagine  a  visit  with  my 
visitor  and  her  two  babies.  I'd  never  have  identified  problems  without  that  part  of  the 
assignment." 

The  string  landscape  proved  to  be  a  very  exciting  project.   However,  its  strength 
was  primarily  as  a  visual  element  in  the  landscape.  The  simulation  exercise  identified 
only  a  few  problems  in  terms  of  access.   In  the  future  greater  emphasis  will  be  placed 
upon  the  experiential  qualities  during  the  design  phases. 


Strateg ies  for  Teach ing  Unit  crsal  Desig n         145 


Chapter  18:  Texas  Tech  University 


Evaluation 

Since  the  projects  required  students  to  make  a  shift  in  viewpoint  rather  than 
absorb  new  technologies,  the  degree  of  "learning"  was  difficult  to  evaluate.  Attitudes 
were  clearly  different  after  the  sequence  but  students  did  not  recognize  that  they  had 
made  radical  changes  in  either  their  approach  or  their  values.  Later  projects,  especial- 
ly those  in  the  fourth  semester,  were  viewed  by  students  as  regular  projects,  not 
specifically  as  universal  design  projects.  We  view  this  as  a  significant  measure  of  suc- 
cess. 

Comparing  students'  submissions  in  these  studios  with  those  of  studios  in  prior 
years  reveals  significant  shifts  in  providing  for  people  of  diverse  abilities.  In  particu- 
lar, emphasizing  universal  design  reduced  the  reliance  on  stairs  for  level  changes  and 
excessive  grades. 


Reflections 

Our  project  has  progressed  with  a  minimum  of  funding.  As  a  result,  our  efforts 
have  not  included  any  stipends  for  the  continuous  paid  involvement  of  consultants. 
However,  we  have  found  that  volunteer  consultants  with  disabilities  are  often  eager  to 
participate  in  a  design  studio  experience  on  an  occasional  basis.  Our  most  enthusias- 
tic volunteer  was  a  person  with  low  vision  whose  influence  is  evidenced  in  our 
emphasis  on  communication  during  the  design  process  as  well  as  on  universal  design 
in  the  designed  landscape.  We  have  also  been  pleasantly  surprised  to  realize  that  this 
occasional  intervention  by  volunteers  with  disabilities  has  proven  to  be  a  very  effec- 
tive method  of  introducing  universal  design  in  the  landscape  architecture  curriculum. 

Familiarity  with  people  who  have  disabilities  and  with  disabling  conditions  is  best 
realized  by  inviting  a  wide  range  of  people  to  participate  in  the  classroom.  Early 
introduction  seems  to  work  extremely  well.  However,  as  our  students  engage  in 
summer  internships  in  professional  design  offices,  much  of  the  universal  design 
emphasis  is  undermined  by  employers  who  are  not  supportive  of  universal  design  or, 
in  many  cases,  are  not  convinced  that  people  with  disabilities  should  receive  "special 
design  consideration." 


146 


University  of  Michigan— Ann  Arbor,  Ml 

and  Eastern  Michigan  University — Ypsilanti,  Ml 

Collaboration  between  Interior  Design,  Industrial  Design,  and 
Architecture 


€< 


>* 


'A  Day's  journey  Through  Life® — A  Design  Education  Game 


Proposal 

People  who  are  disabled,  frail,  or  elderly  (D/F/E),  most  of  whom  want  to  main- 
tain independent  lifestyles,  make  up  an  increasingly  large  segment  of  the  population. 
In  1900,  there  were  3  million  Americans  65  years  of  age  or  older  (1  in  25  Americans), 
comprising  4  percent  of  the  population.  By  1990,  1  in  8  people  were  65  or  older 
(12.6  percent  or  3-5  million  people).  By  the  year  2050,  1  in  5  Americans  (22  percent 
or  67  million)  will  be  65  or  older  (U.S.  Bureau  of  the  Census,  1990).  As  the  median 
age  increases,  the  United  States  will  become  a  nation  with  more  elderly  people  (pre- 
dominantly female)  who  require  many  of  the  services  and  supportive  environments 
that  are  currently  earmarked  for  people  with  disabilities.  Of  the  population  65  years 
of  age  and  older,  46  percent  have  a  health  impairment  resulting  in  ambulatory  limita- 
tions— often  confining  them  to  home. 


Team  members: 

Louise  Jones 

Assoaate  Professor,  Eastern 

Michigan  University 
Ronald  A  Sekulski 

Assistant  Professor, 

University  of  Michigan 
Leon  A  Pastalan 

Professor,  University  of 

Michigan 


These  figures  suggest  that  the  design  professions  need  to  be  more  cognizant  of 
universal  design  criteria.  Not  only  is  the  D/F/E  population  expanding,  but  there  is 
increasing  recognition  of  the  pervasiveness  of  temporary  disabilities.  All  Americans,  if 
they  live  long  enough,  will  experience  a  disability  (e.g.,  a  problem  with  walking,  see- 
ing, or  hearing)  at  some  point  in  their  lives.   Universal  design — designing  all  products, 
buildings,  and  interiors  to  be  usable  by  all  people  to  the  greatest  extent  possible 
(Lusher) — offers  a  solution  to  the  design  challenges  presented  by  the  D/F/E  popula- 
tion. 

Unfortunately,  there  is  little  information  on  the  D/F/E  population  available  in  an 
accessible  format  for  students  to  integrate  into  the  design  process.  Moreover,  there  is 
little  documentation  of  how  D/F/E  persons,  their  families,  and  their  friends  have 
attempted  to  modify  products  or  the  physical  environment  to  meet  their  individual 
requirements.  Knowledge  of  their  needs  and  adaptations  would  be  invaluable  to 
design  students  and  practitioners  seeking  to  incorporate  universal  design  criteria  into 
their  design  work. 

The  goal  of  our  project  was  to  introduce  design  students  to  an  experiential,  inter- 
active, design  research  method  and  to  demonstrate  that  the  game/simulation.  A  Day's 
Journey  Through  Life®  (GS),  offers  students  significant  insight  into  the  environmental 
and  performance  needs  of  a  diverse  population,  thereby  changing  their  perception  of 
accessibility  and  universal  design  issues. 

To  fully  understand  the  complexity  of  everyday  life  for  D/F/E  people,  the  form  of 
inquiry  must  address  a  level  of  specificity  and  richness  of  experience  that  is  not  cap- 


Strategies  for  Teaching  Universal  Design         1 47 


Chapter  1 9:  University  of  Michigan 


tured  through  self-administered  questionnaires  or  structured  interviews.  In  seeking 
this  knowledge,  however,  traditional  data  collection  techniques  are  problematic 
because  of  the  demands  of  time  related  to  interviews,  the  contamination  of  data  relat- 
ed to  participant  observation,  and  the  low  response  rate  associated  with  survey  ques- 
tionnaire requests. 

Students  studying  the  relationship  between  environment  and  behavior  need  data 
that  has  not  been  contaminated  by  interpretation  of  others.  Relying  on  design 
research  that  has  been  collected,  compiled,  and  interpreted  by  others  removes  the  stu- 
dent from  direct  interaction  with  the  subjects.  Survey  data  are  devoid  of  the  direct 
insight  into  human  conditions  that  are  not  only  diverse  but  also  constantly  changing. 
The  spirit  or  essence  of  some  critical  issues  may  only  be  perceived  by  interacting  with 
the  individual  within  the  context  of  the  immediate  environs.  Exposure  of  students  to 
some  of  the  changes  associated  with  the  lifespan  can  best  be  accomplished  through 
one-on-one  direct  communication  with  those  who  are  attempting  to  maintain  inde- 
pendent lifestyles. 

To  expand  the  breadth  of  students'  empirical  experience,  a  game/simulation  titled 
A  Day's  Journey  Through  Life®  was  developed  as  a  design  research  technique.i  As  a 
data  collection  instrument,  the  game/simulation  can  provide  access  to  formerly  inac- 
cessible information  and  stimulate  interaction  and  discussion,  which  may  yield  new 
insights  and  new  attitudes  regarding  universal  design  issues. 

Formal  game  theory  attempts  to  correlate  certain  human  behavior  with  game-like 
characteristics.  In  the  1960s  at  John  Hopkins  University,  sociologist  James  Coleman 
initiated  the  development  of  games  for  use  in  educational  settings.  Most  educational 
games  attempt  to  ponray  both  a  realistic  model  of  a  particular  environment  as  well  as 
specific  subject  matter  content.  At  the  University  of  Michigan,  Richard  D.  Duke,  Allan 
Feldt,  Layman  Allen,  Fred  Goodman,  and  others  continued  that  development  and 
investigated  multiple  uses  for  games.  Duke  (1991)  describes  gaming  as  a  hybrid  com- 
munication form  that  has  the  ability  to  accurately  convey  sophisticated  information 
with  a  greater  perception  of  the  interrelationships  involved  than  is  possible  through 
simple  language  forms.  At  the  The  Western  Behavioral  Institute,  Gary  Shirts,  Hall 
Sprague.  John  Raser,  and  Waymon  J.  Crow  extended  the  investigation  to  include  the 
use  of  simulation  in  educational  settings.  Simulations  are  closely  linked  to  games,  the 
distinctions  are  more  a  matter  of  technical  differences  than  of  theory  or  purpose.  A 
simulation  may  be  described  as  an  operational  model  which  illustrates  functional  and 
structural  relationships  of  the  central  features  of  a  system  (Duke,  199D- 

Games  serve  as  metaphors  of  reality  which  permit  the  participant  to  develop  a 
common  language  for  discussing  the  problems  at  hand.  Games  may  serve  as  a  simu- 
lation model  of  some  part  of  reality,  or  they  may  represent  an  abstract  world.  A  game 


148 


*A  Day's  journey  Through  Life® — A  Design  Education  Game 


.>* 


can  provide  a  skeletal  model  of  a  system  in  order  to  structure  communication  in  a 
productive  way.  The  primary  features  of  the  system  are  presented  to  motivate  players 
to  discuss  the  problems  at  hand.  Gaming  improves  communication  about  a  complex 
environment  to  enable  new  alternatives  to  be  envisioned  and  tested. 

Games  are  frequently  described  as  a  safe  environment  for  learning.  This,  com- 
bined with  their  ability  to  hold  the  participants'  attention  and  to  quickly  convey  the 
central  characteristics  of  a  complex  environment,  makes  them  excellent  as  innovative 
design  research  instruments.  They  are  designed  to  free  participants  from  everyday 
constraints,  to  encourage  innovation,  and  to  assist  in  the  communication  of  complex 
and  emergent  ideas  about  possible  alternate  paths  (Duke,  1991). 


Activity 

The  UDEP  grant  supported  activities  in  two  design  studios,  industrial  design  at  the 
University  of  Michigan  (working  with  Ron  Sekulski)  and  interior  design  at  Eastern 
Michigan  University  (working  with  Louise  Jones).   Both  faculty  members  and  Lee 
Pastalan,  who  served  as  advisor  for  both  groups,  met  frequently  to  coordinate 
activities. 


At  Eastern  Michigan  University,  senior  interior  design  students  were  invited  by  a 
nonprofit  agency  to  develop  a  design  proposal  for  the  adaptive  reuse  of  the  Ann 
Arbor  Inn.  Industrial  design  students  at  the  University  of  Michigan  were  invited  to 
identify  and  develop  products  which  could  be  used  in  this  environment. 


The  Allenel  Hotel  was  originally  built  on  the  site  of  the  Ann  Arbor  Inn 
in  the  1840s.  Although  the  original  building  was  razed  in  1963.  a  hotel  was 
in  operation  on  the  site  until  1990  when  the  owner  declared  bankruptcy 
and  the  furnishings,  fixtures,  and  equipment  were  sold.  The  vacant  eleven- 
story,  145,000  square  foot  building  was  zoned  for  residential,  commercial, 
and  retail  use.  The  program  for  adaptive  reuse  was  to  incorporate  office 
space-,  an  indoor,  year-round,  park;  retail  spaces;  classrooms  and  offices  for 
the  local  community  college's  outreach  program;  senior  coop  apartments; 
management  offices;  resident  activity  rooms;  an  indoor  pool  and  physical 
fitness  center;  and  a  restaurant  for  both  residents  and  the  general  public. 


Students  from  both  universities  were  assigned  to  teams  to  play  the  game,  ensuring 
that  each  team  would  have  both  industrial  and  interior  design  representation.   Each 
student  team  was  assigned  to  a  consultant,  an  individual  selected  from  the  local  D/E/E 
population,  with  whom  they  would  play  the  game.   Consultants  were  identified  by 


:el  of  Ann  Arbor  Inn 
(Courtesy  of  Kadusbm 

Associates  Architects  & 

PUlKKi  I 


Strategies  for  Teaching  Universal  Design         I  49 


Chapter  19:  University  of  Michigan 


the  instructors  using  personal  contacts,  personnel  at  the  local  Center  for  Independent 
Living,  and  individuals  with  disabilities  who  had  participated  in  ADAAG  training  ses- 
sions through  the  Disability  and  Business  Technical  Assistance  Centers.  There  were 
two  consultants  representing  each  of  the  user  groups:  hearing  impaired;  vision 
impaired;  mobility  impaired  (both  permanent  and  temporary);  frail  elderly  (muscu- 
loskeletal problems);  manipulation,  dexterity,  grip  problems;  and  those  who  fell  in  the 
anthropometric  extremes  (less  than  the  5th  percentile  or  greater  than  the  95th  per- 
centile). Some  consultants  had  multiple  problems.  For  example,  one  consultant  was 
a  forty-eight  year  old  man  with  Parkinson's  disease  whose  wife  has  Lou  Gehrig's  dis- 
ease; another  was  a  twenty-two  year  old  man  who  lost  his  eyesight  and  one  leg  in  a 
small  plane  crash;  a  third  consultant  was  a  forty  year  old  woman  with  multiple 
sclerosis. 

A  Day's  Journey  Through  Life®  is  part  of  a  longstanding  gaming/simulation  tradi- 
tion which  structures  communication  in  a  context  of  multilogue  as  compared  to  dia- 
logue. Words  in  sequence  are  less  powerful  than  the  combined  interactive  effects  of 
words,  objects,  and  actions  in  a  situational  context.  The  combination  can  more  readi- 
ly convey  totality  and  therefore  speed  understanding  and  the  generation  of  informa- 
tion about  complex  environmental  design  problems.  Multilogue  has  been  shown  to 
be  effective  at  sensitizing  the  design  student  to  disability  and  lifespan  concerns  and  to 
the  uniqueness  of  each  individual's  experiences  (Sekulski,  Jones,  &  Pastalan,  1994). 
Use  of  interactive  programming  (i.e.,  data  collection  in  conjunction  with  specific  per- 
formance criteria)  will  enable  design  students  to  consider  the  particular  functional 
needs  that  come  with  age,  varying  abilities,  and  disabilities  in  order  to  design  prod- 
ucts and  facilities  that  are  accessible  by  all  people  to  the  greatest  extent  possible. 


The  components  of  A  Day 's 
Journey  Through  Life.  ® 


The  game  board  and  sequence  of  play  were  developed  to 
move  participants  through  the  activities  of  daily  life  (for  example, 
grooming,  dressing,  cooking,  cleaning)  in  a  setting  familiar  to  the 
consultant.  During  the  game,  the  consultant  is  considered  the  VIP 
(Very  Important  Person)  because  she  is  teaching  the  students  about 
life  as  a  member  of  that  user  group.  During  a  two-  to  three-hour 
time  period  that  includes  orientation,  game  play,  and  debriefing,  a 
student  team  engages  the  VIP  and  a  caregiver  (if  applicable)  in  a 
multilogue  to  identify  the  aspects  of  the  micro-  and  macro-environ- 
ment which  inhibit  autonomy  and  independence. 


The  game  is  played  in  the  VIP's  residence  to  encourage  identifi- 
cation of  specific  problem  areas  in  the  home  environment.  The  familiarity  of  the 
home  setting  encourages  a  more  relaxed  ambiance  where  the  VIP  is  willing  to  share 
insights  and  intimate  experiences,  disclosures  that  might  be  inhibited  by  clinical  or 
unfamiliar  surroundings.   During  the  game  play,  the  VIP,  a  caregiver  (if  applicable), 


150 


*A  Day's  Journey  Through  Life® — A  Design  Education  Game" 


the  facilitator,  and  a  recorder  are  seated  around  a  table  large  enough  to  accommodate 
the  gameboard  and  playing  pieces.  The  facilitator's  role  is  to  engage  the  VIP  in  the 
play  of  the  game  and  ask  probing  questions  to  encourage  full  disclosure  of  the  com- 
plexity of  the  activities  of  daily  living  (ADLs).  The  recorder,  sometimes  assisted  by 
audio  or  videotape  recordings,  stays  in  the  background,  using  the  recorder's  notebook 
to  capture  the  information  revealed. 

To  initiate  the  game,  the  facilitator,  using  a  series  of  twenty  ADL  icon  cards, 
requests  the  VIP  to  determine  whether  each  ADL  is  difficult  or  easy  to  execute.  This 
round  of  play  introduces  the  range  of  ADLs  that  will  be  discussed  and  initiates  consid- 
eration of  the  limitations  and  challenges  associated  with  the  VLP's  specific  abilities  and 
living  environment.  The  facilitator  and  VIP  move  quickly  through  the  cards  without 
pausing  to  discuss  problems  or  issues. 

In  the  second  round  of  play,  the  VIP  identifies  the  time  of  day  when  a  particular 
ADL  is  most  likely  to  be  performed  or,  if  performed  several  times  a  day,  when  it  is 
most  troublesome.  The  activity  cards  are  placed  on  the  game  playing  field  in  one  of 
four  time  quadrants  (morning,  afternoon,  evening,  or  night)  according  to  the  VIP's 
responses.  The  next  round  of  play  brings  more  depth  to  the  inquiry  by  prompting 
the  VIP  to  relive  A  Day's  Journey  Through  Life®.  Starting  with  the  morning  quadrant 
and  progressing  through  the  time  periods,  the  VIP  chooses  an  ADL  activity  card  and 
responds  to  the  question  printed  on  the  card  (i.e.,  What  do  you  do  when  you  first 
wake-up?).  This  elicits  both  the  problems  encountered  on  a  day-to-day  basis  and  the 
coping  strategies  routinely  implemented  to  address  them.  The  final  round  of  play 
identifies  any  remaining  issues  by  inviting  the  VIP  to  describe  the  most  troublesome 
activity  experienced  on  a  daily  basis  and  the  product  she  finds  most  difficult  to  use. 


Outcomes 

Early  in  the  semester,  students  brainstormed  the  problems  that  users  of  different 
ages  and  abilities  might  have  with  the  environment.  Due  to  students'  youth,  first-hand 
experience  with  stroke  rehabilitation  or  cataracts  was  limited,  although  some  could 
discuss  problems  their  parents  or  grandparents  were  having.  Very  few  students 
acknowledged  having  friends  or  relatives  who  had  disabling  conditions.  However, 
temporary  mobility  problems  caused  by  athletic  injuries  or  Michigan  winters  provided 
some  insight  on  the  problems  that  might  be  encountered  and  possible  coping 
mechanisms. 

Many  students  expressed  apprehension  about  meeting  the  consultants  in  their 
homes,  but  in  most  instances  the  consultants  were  a  wealth  of  insights  and  imagina- 


Strategies  for  Teaching  Universal  Design         1 5 1 


Chapter  1 9:  University  of  Michigan 


A  Day's  Journey  Through 
Life®  gameboard  set  up  for 
round  two,  showing  the 
four  time  quadrants  and 
ADL  activity  cards. 


tive  coping  strategies.  As  one  student  explained,  "We  began  to  see  universal  design 
as  a  way  to  assist  users  of  products  or  environments  to  function  efficiently  and  inde- 
pendently. By  incorporating  these  parameters  and  asking  these  questions  during  the 
design  research  phase,  the  likely  outcome  is  a  product  or  environment  that  can  be 
used  by  a  broad  spectrum  of  users." 


A  consultant  with  industri- 
al and  interior  design  stu- 
dents in  round  three  of 
playing  the  game. 


After  playing  the  game  with  the  consultants,  students  recognized 
the  need  for  both  a  broader  perspective  and  for  more  specific  crite- 
ria for  each  impairment.  They  extended  their  research  to  the  library 
to  identify  the  underlying  characteristics  of  the  impairments  (e.g., 
conditions  that  lead  to  use  of  a  wheelchair),  the  prevalence  of  the 
conditions  (e.g.,  31  million  Americans  have  mobility  problems),  the 
magnitude  of  the  problems  (e.g.,  not  all  wheelchairs  are  created 
equal),  and  the  relevant  codes  and  legislation  (e.g.,  barrier-free 
building  codes,  ADAAG,  and  the  Fair  Housing  Amendments  Act). 
This  information  was  essential  in  understanding  the  full  scope  of 
the  problems  rather  than  focusing  exclusively  on  the  narrow  per- 
spective narrated  by  one  consultant. 


Industrial  design  students  met  with  other  professors,  research  scientists,  and 
experts  in  the  field.   "We  were  very  surprised  to  find  that  extensive  statistical  and 
human  factors  data  simply  doesn't  exist  for  many  of  these  groups  (e.g.,  'frail 
elderly')....  We  benefited  greatly  by  hearing  the  sometimes  contradictory  directions 
their  answers  gave  us."  (Industrial  design  student) 


152 


'A  Day's  journey  Through  Life® — A  Design  Education  Game 


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Industrial  design  students' 
research  presentation 
board. 


Interior  design  students'  research  included  interviews  with  elderly  people  and 
members  of  the  user  groups;  interviews  with  directors  of  senior  housing  and  activity 
centers:  panicipant  observation  at  senior  centers;  visits  to  the  local  Center  for 
Independent  Living;  attendance  at  a  full-day  workshop  on  the  ADA  by  Cynthia 
Leibrock  (author  of  Beautiful  Barrier-Free);  and  interviews  with  agencies  interested  in 
the  Ann  Arbor  Inn  renovation. 

At  the  conclusion  of  the  design  research  phase,  students  faced  the  challenge  of 
organizing  and  presenting  the  scientific,  statistical,  and  anecdotal  data.   Industrial 
design  student  teams  prepared  large-scale  presentation  boards  that  used  both  text  and 
drawings  to  present  the  information.   Interior  design  student  teams  prepared  concise 
"Design  Reference  Sheets"  for  each  user  group  for  fellow  students  to  use  during 
design  conceptualization  and  development.  This  handout  described  the  disability  fac- 
tually, identified  the  most  common  design  concerns,  and  included  an  annotated  bibli- 
ography of  source  material. 

Through  research  and  the  interactive  programming  experiences  (panicipant  obser- 
vations, interviews,  and  game  play),  design  students  came  to  know,  understand,  and 
empathize  with  the  particular  user  group  being  investigated.  Students  served  as  advo- 
cates for  their  user  groups  for  the  duration  of  the  semester.  This  included  working 
with  classmates  to  resolve  design  concerns  and  critiquing  design  proposals  for  their 
appropriateness  for  the  particular  user  group. 


Strategies  for  Teaching  Universal  Design         1 53 


Chapter  19:  University  of  Michigan 


Interior  design  students ' 
design  reference  sheet  for 
hearing  impairment. 


DESIGN  REFERENCE  SHEET 
HEARING  IMPAIRMENT 
DEFINITION 

There  are  many  degrees  of  hearing  impairment  experienced  by  the  1  m  10 
Americans  with  a  hearing  loss.  The  medical  and  social  problems  experienced 
by  people  with  a  partial  hearing  loss  are  quite  different  from  those  experi- 
enced by  people  who  have  a  total  hearing  loss.  The  two  groups  should  not  be 
grouped  together  indiscriminately. 

Deafness:  A  total  or  severe  impairment  of  hearing.  Individuals  may  use 
sign  language  and/or  speech  reading  (i.e.,  lip  reading)  to  compensate- for 
their  hearing  loss.  Pre-lingual  deafness  occurs  before  auditory  language 
skills  are  developed.  Individuals  often  use  sign  language  as  the  first  lan- 
guage with  English  (or  another  spoken  language)  as  a  second  language. 
Post  lingual  deafness  occurs  after  auditory  language  skills  are  developed. 
Individuals  typically  have  more  advanced  speaking  skills  and  a  better 
understanding  of  spoken  language. 

Hard  of  hearing:  A  partial  impairment  of  hearing,  often  the  result  of  ill- 
ness, injury,  or  aging.     Individuals  typically  use  a  spoken  language  to 
communicate.  Individuals  may  benefit  from  surgery  and/or  hearing  aides 
and  may  read  lips  to  facilitate  communication. 


NTERIOR  DESIGN  GUIDELINES 

*Specify  and/or  provide  for  use  of  assistive  devises  such  as  TDD  attach- 
ments for  the  telephone,  closed  caption  television  decoders,  vibrating 
alarm  clocks,  and  blinking  light  alarms/timers. 

*Keep  "visual  noise"  to  a  minimum  to  provide  a  neutral  ground  for  sign- 
ing. 

*Provide  generous,  non-glare  lighting  to  facilitate  speech  reading  or 
sign. 

*Specify  sound  absorbing  materials  and  finishes  to  minimize  reflected 
noise  and  reduce  background  noise  for  those  with  a  partial  hearing 
impairment. 

^Specify  appropriate  electrical  wiring  and  controls  to  permit  lights  to 
flicker  when  phone  or  doorbell  rings. 

*Use  visual  icons  for  multiple  cueing  whenever  possible.  People  who  use 
sign  as  their  first  language  may  have  difficulty  understanding  written 
language. 


54 


'A  Day's  Journey  Through  Life® — A  Design  Education  Came 


.,,,. 


*Specify  supplementary  visual  alert  systems  for  fire  alarms. 

*Provide  alternate  communication  systems  in  locations  where  emergency 

phones  are  used. 
*Design  furniture  arrangements  that  do  not  profile  people  in  front  of 

window  glazing  to  assist  those  who  read  lips  or  sign. 


REFERENCES 

Suss,  Elaine.  (1993).  When  the  Hearing  Gets  Hard.  New  York:  Plenum 
Publishing.  A  hearing  impaired  journalist  discusses  the  problems 
experiences  by  people  with  hearing  impairments  in  a  "hearing  world". 

Schein,  Jerome.  (1989).  At  Home  Among  Strangers.  Washington,.  DC: 
Galiuadet  University  Press.  Informative  text  written  by  an  educator  at 
one  of  the  foremost  institutions  of  higher  learning  to  help  others 
understand  the  "deaf  community". 

Rezen,  Susan  &  Hausman,  Carl.    (1985).    Cooing  with  a  Hearing  Loss.   New 

York:  Dembner  Books.   The  book  provides  a  sensitive  discussion  of  the 

: 

physical  and  psychological  effects  of  hearing  loss  and  suggests  methods 
of  coping  with  the  related  problems. 

Turkington,  C.  &  Sussman,  A.  (1992).  Encyclopedia  of  Deafness  and  Hearing 
Disorders.  New  York:  Facts  on  File.  Text  defines  words  and  terms,  dis- 
cusses causes  and  characteristics  of  hearing  impairments,  and  identi- 
fies assistive  devices  and  support  organizations. 

Ritter,  Audrey  (1985).  A  Deafness  Collection:  Selected  and  Annotated. 
Rochester  Institute  of  Technology  &  The  National  Technical  Institute  for 
the  Deaf.   Bibliography  of  related  readings. 

Van  Itailie,  Phillip.  How  to  Live  with  a  Hearing  Handicap.  New  York:  Paul 
Ericksson  Inc.  Author  uses  his  own  experiences  as  a  person  who  is  hard 
of  hearing  to  help  others  with  similar  problems  understand  and  adjust 
to  the  problems  experienced  in  everyday  life. 


Strategies  for  Teaching  Universal  Design         155 


Chapter  19:  University  of  Michigan 


Students  and  consultants 
participating  in  joint  mid- 
term critique  for  interior 
design  and  industrial 
design  students 


Working  in  their  respective  studios,  students  moved  from  design 
research  to  conceptualization.  Industrial  design  students  drew  from  the 
areas  of  difficulty  most  commonly  cited  by  consultants  to  identify  product 
opportunities.  They  selected  four  opportunities  for  design  innovation: 
parking  meters;  eating  utensils;  wayfinding  systems;  and  portable  postural 
support  systems. 

Interior  design  students  began  concept  development  for  both  the  public 
spaces  and  the  private  apartments  in  the  renovation  project.2  To  encourage 
cooperative  learning,  the  students  worked  in  teams  to  develop  proposals 
for  the  public  spaces.  They  were  required  to  recognize  the  needs  of  users 
of  all  ages  and  abilities  by  employing  universal  design  guidelines  in  their 
proposals  for  the  public  spaces.  Students  used  the  concept  of  adaptable 
housing  for  the  apartment  units  to  improve  the  quality  of  life  for  all  resi- 
dents. Each  student  developed  a  base  plan  for  an  apartment  using  univer- 
sal design  criteria  (e.g.,  wider  doorways  and  adjustable  height  cabinetry). 
Modifications  were  then  developed  for  different  user  groups  (e.g.,  visual  alarms  for 
those  with  hearing  impairments  or  removeable  base  cabinets  for  those  who  use  a 
wheelchair).  When  done  well,  universal  design  implementation  is  invisible,  i.e.,  it  is 
simply  perceived  as  good  design.  Therefore,  students  were  asked  to  document  their 
proposals  for  implementing  universal  design  and  adaptable  housing  considerations 
using  both  traditional  design  drawings  (including  sketches,  floorplans,  and  elevations) 
and  annotated  overlays. 


Interior  design  student  s 
model  for  an  apartment 
based  on  universal  design 
considerations  and  modifi- 
cations for  particular  user 
groups 


At  the  mid-term  critiques,  students  from  both  programs  presented  their 
work  to  peers,  faculty,  consultants,  and  the  UDEP  advisor,  Polly  Welch. 
Students  gained  a  better  understanding  of  each  discipline's  design  process 
during  the  lively  discussions  that  celebrated  successful  iterations  and  identi- 
fied opportunities  for  improvements  to  ensure  that  the  needs  of  all  users 
would  be  fully  addressed. 

The  second  half  of  the  semester  was  spent  in  design  development  with 
frequent  peer  and  faculty  critiques  within  the  respective  studios.  Although 
students  from  both  schools  might  have  benefited  from  more  frequent  inter- 
action, conflicting  schedules  made  this  logistically  infeasible.  An  end-of- 
term  presentation  to  the  general  public  provided  an  opportunity  for  stu- 
dents to  showcase  their  work.  Faculty  reserved  an  assembly  hall  and  sent 
invitations  to  universitv  administrators,  colleagues,  consultants,  citv  administrators 
involved  in  the  decision  making  for  the  renovation  project,  and  the  press.  The 
evening  opened  with  one-on-one  discussions  of  product  solutions  and  apartment 
plans  using  a  poster  session  format.  The  informal  discussions  and  refreshments  that 
followed  the  interior  design  student  teams'  presentation  of  the  proposals  for  the 
public  spaces  provided  an  appropriate  finale  for  the  semester. 


156 


'A  Day's  Journey  Through  Life® — A  Design  Education  Game' 


Evaluation 

Students  were  overwhelmingly  positive  concerning  their  learning  experiences  dur- 
ing the  semester-long  UDEP  project.  Responses  to  the  open-ended  questions  on  the 
end-of-term  evaluation  forms  indicated  that  students  found  the  studio  experiences  to 
be  challenging  but  rewarding.  Many  seemed  to  have  adopted  a  universal  design  per- 
spective. When  asked  how  universal  design  might  impact  them  professionally,  one 
responded  succinctly,  "I  will  design  for  it!"  Many  found  that  their  understanding  of 
the  relationship  between  user  needs  and  the  physical  environment  changed.  "[I've] 
become  more  aware  of  what  actually  limits  one's  freedom  of  choice."  When  asked 
what  was  the  single  most  important  thing  learned  that  semester,  one  student  replied, 
"to  design  for  everyone,  not  just  the  'average'  individual." 


For  a  more  formal  evaluation,  a  pilot  assessment  project  was 
initiated  to  assess  the  change  in  knowledge  and  attitude  experi- 
enced by  students  participating  in  the  UDEP  project.  UDEP  stu- 
dents at  both  schools  completed  a  brief  questionnaire3  at  the  begin- 
ning of  the  semester  to  determine  their  attitudes  and  knowledge  of 
ADA  guidelines,  universal  design,  and  the  environmental  problems 
associated  with  disability  and  lifespan  issues.  Students  were  retest- 
ed  at  the  end  of  the  semester  to  assess  changes  in  knowledge  or 
attitude.  A  second  group  of  design  students  who  were  enrolled  in 
a  human  factors  class,  completed  the  pre/post-tests  as  a  comparison 
group.   Format  for  the  class  included  lectures,  films,  speakers,  and 
empathic  experiences  such  as  using  a  wheelchair  and  navigating 
the  environment  while  blindfolded.  A  third  group  of  design  stu- 
dents who  were  enrolled  in  a  studio  class,  completed  the  pre-test, 
saw  a  video  related  to  the  universal  design,  and  were  retested.  A  fourth  group  of 
design  students  served  as  the  control  group.  They  were  enrolled  in  a  studio  class  and 
completed  the  pre/post-tests  but  had  no  specific  introduction  to  ADA  legislation  or 
universal  design  principles.  Scores  for  the  five  groups  were  compared4  to  assess  the 
effectiveness  of  the  UDEP  project  in  acquiring  knowledge  and  in  promoting  attitudinal 
change.   Highlights  from  the  analysis  are  summarized  below.5 


Students'  present  their  pro- 
posals at  an  end-of-term 
eientfor  the  general  public. 


The  a  priori  expectation  was  that  scores  for  industrial  and  interior  design  students 
who  participated  in  the  UDEP  project  could  be  combined.  This  proved  to  be  infeasi- 
ble  when  major  differences  were  discovered  in  the  pretest  analysis.   Although  100 
percent  of  the  interior  design  students  indicated  they  were  familiar  with  the  ADA.  onlv 
13  percent  of  the  industrial  design  students  did  so.  This  familiarity  probably  reflects 
the  mandate  that  interior  design  work  comply  with  building  codes.  ADA  guidelines. 
and  barrier  free  legislation;  there  is  no  equivalent  requirement  for  industrial  design. 
However,  chi  square  analysis  indicated  a  statistically  significant  difference  in  post-test 
scores  for  industrial  design  students  who  participated  in  the  UDEP  project  (87  percent) 


Strategies  for  Teack:>;^  I  niversal  Design         1 57 


University  of  Michigan 


when  compared  with  scores  for  the  control  group  (31  percent),  indicating  a  signifi- 
cant change  in  knowledge  of  ADA  associated  with  participation  in  the  UDEP  project. 

There  were  similar  differences  in  industrial  design  students'  and  interior  design 
students'  pretest  scores  for  correctly  defining  universal  design  (13  percent  and  35  per- 
cent, respectively).  Chi  square  analysis  indicated  statistically  significant  differences  in 
post-test  scores  between  interior  and  industrial  design  UDEP  students  and  the  control 
group,  suggesting  a  significant  change  in  knowledge  of  universal  design  associated 
with  participation  in  the  UDEP  project.  Post-test  scores  increased  to  86  percent  for 
industrial  design  students  and  94  percent  for  interior  design  students,  compared  with 
a  consistent  31  percent  for  the  control  group. 

Pre-test  scores  for  the  industrial  design  UDEP  students  indicated  that  50  percent 
believed  ADA  would  impact  them  professionally  after  graduation  and  56  percent 
believed  universal  design  would  do  so.  Post-test  scores  increased  to  75  percent  for 
ADA  and  94  percent  for  universal  design,  suggesting  a  change  in  attitude.  Although 
pretest  data  indicated  that  94  percent  of  the  interior  design  UDEP  students  believed 
the  ADA  would  impact  them  professionally  after  graduation,  only  25  percent  believed 
universal  design  would  do  so.  Post-test  scores  increased  to  100  percent  for  both 
questions,  suggesting  a  significant  change  of  attitude. 


Reflection 

Gaming.  A  Day's  Journey  Through  Life&  helped  students  obtain  a  more  in-depth 
understanding  of  the  task  and  performance  needs  of  special  populations  and  an 
appreciation  for  universal  design  considerations.  The  insights  developed  while  play- 
ing the  game  with  the  consultants  led  to  new  conceptual  directions  through  which  to 
envision  supportive  environments.   Students  acquired  an  increased  awareness  of  the 
value  of  integrating  design  features  that  expand  the  breadth  of  application  and  use. 

Cross-Disciplinary  Understanding.   Interaction  between  the  interior  and  indus- 
trial design  students  enabled  them  to  compare  the  design  process  used  in  each  pro- 
fession, heightening  their  awareness  of  similar  as  well  as  distinctive  aspects.  Industrial 
design  students  gained  a  fuller  understanding  of  the  scope  of  the  interior  designer's 
role  in  protecting  the  health,  safety,  and  welfare  of  the  public  through  enhancement 
of  the  quality  of  life  of  the  users.  Interior  design  students  came  to  understand  the 
extent  of  human  performance  research  initiated  by  industrial  designers  in  order  to 
develop  design  criteria  that  shape  product  configurations. 


158 


"A  Day's  Journey  Through  Life® — A  Design  Education  Game' 


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Strategies  for  Teaching  Universal  Design         1 59 


Chapter  1 9:  University  of  Michigan 


Industrial  design  student 
presents  his  portable  seating 
proposal. 


Interaction  of  User,  Product,  and  Place.  Both  groups  of  stu- 
dents gained  a  fuller  understanding  of  the  complex  interactions  that 
occur  between  the  user  and  the  environment.  Their  comprehen- 
sion of  the  mutual  interdependence  of  the  micro  and  macro  ele- 
ments of  objects  and  environments  was  enhanced  by  examining  the 
interplay  among  product,  place,  and  user.  By  advancing  their 
understanding  of  the  environmental  context  in  which  products  are 
used,  industrial  design  students  became  more  sensitive  to  many 
aspects  of  accessibility,  comfort,  and  ease  of  use.  Interior  design 
students  benefited  from  the  collaboration  by  developing  an 
increased  awareness  of  how  the  design  of  objects  that  constitute  the 
micro-environment  influences  the  behavior  of  the  user  and,  ulti- 
mately, the  design  of  the  macro-environment. 


Based  on  their  identification  of  product  needs  through  the  game,  and  their 
research  related  to  kinesthetics,  anthropometrics,  and  ergonomics,  industrial  design 
students  developed  a  portable  chair  that  could  be  adjusted  to  fit  the  comfort  require- 
ments of  a  particular  user.  Interior  design  students,  knowing  that  residents  would  be 
storing  these  chairs,  moving  them  through  the  building,  and  using  them  in  public 
places,  utilized  this  information  in  developing  their  design  proposals. 


A  vivid  illustration  of  the  intersection  between  industrial  and  interior  design  stu- 
dents' concerns  centered  around  wayfinding.   Students  initiated  research  on  the 
process  of  wayfinding.  The  literature  review  indicated  that  peoples'  primary  means  of 
directional  information  is  visual.  However,  people  who  have  a  severe  visual  impair- 
ment rely  upon  their  other  senses — touch,  hearing,  and  smell.  The  most  commonly 
used  cues  include  sound,  light/dark  contrast,  temperature  changes,  and,  most  impor- 
tantly, changes  in  surface  texture  (Finkel.  1993).   Insights  gained  from  the  game  play 
identified  a  change  in  floor  surfacing  (e.g.,  color  contrast,  tactile  and  resiliency  recep- 
tivity, and  sound  reflectivity)  as  one  of  the  most  useful  cues  in  wayfinding. 

Students  discovered  that  architectural  cueing  informed  directional  decisions.  A 
person  with  sight  may  use  a  window  in  a  hallway  as  a  marker  to  find  the  door  to  the 
restroom;  a  person  with  visual  impairment  may  also  use  the  window  as  a  marker  by 
sensing  a  change  in  temperature,  air  pressure,  or  light  levels.  Students  learned  that 
people  with  vision  impairments  are  acutely  aware  of  the  architectural  design  details 
that  impede  or  assist  them  in  wayfinding.  The  typical  problems  with  wayfinding  are 
exacerbated  when  there  is  an  absence  of  architectural  cueing.  People  with  sight  also 
experience  frustration  when  the  design  of  the  building  does  not  clearly  communicate 
wayfinding  information,  but  it  is  more  difficult  for  a  person  with  a  visual  impairment 
to  recover  after  missing  a  cue  (Finkel,  1993).   Students  realized  that  the  integration  of 
interior  architectural  features  and  surface  finishes  that  offer  redundant  cueing  would 
benefit  both  those  who  are  visually  impaired  and  those  with  good  vision — a  universal 
design  solution. 


60 


'A  Day's  Journey  Through  Life® — A  Design  Education  Game" 


K?l£  MP^ 


:Kl.  fLV®Z..C\  :>.  TO 


AiSV^ASHL  ~  ■    ire  Ts£   SL:?iC 


Industrial  design  students' 
design  proposal  for  a  guid- 
ance system  for  the  Ann 
Arbor  Inn  renovation. 


Students  from  both  disciplines  were  able  to  use  this  design  research  information 
to  define  performance  criteria  for  the  interior  and  product  design  solutions.  An  indus- 
trial design  product  team  developed  a  guidance  system  that  integrated  environmental 
cues  such  as  texture  changes,  sound  reflectivity,  and  resiliency  receptivity.  The  interi- 
or design  students  specified  interior  surface  finishes  with  a  rich  diversity  of  texture 
(e.g..  smooth/rough  wall  finishes,  soft/hard  floor  treatments)  and  specified  a  variation 
in  lighting  levels  to  provide  redundant  cueing  for  wayfrnding. 

Dispelling  Myths.    aI  have  met  the  enemy  and  he  is  us"  (Pogo).   Because  peo- 
ple are  often  uncomfortable  with  anything  different  or  unknown,  and  because  disabili- 
ties remind  them  of  their  own  frailty,  some  people  disassociate  themselves  from  those 
who  have  obvious  physical  differences.  A  Day's  Journey  Through  Life&  provided  an 
opportunity  for  students  to  interact  with  people  of  different  ages  and  abilities.   Myths 
and  phobias  were  dispelled  as  students  realized  that  not  only  do  they  experience  sim- 
ilar performance  problems  with  environmental  barriers,  but  they  also  share  common 
dreams,  expectations,  and  aspirations  with  people  who  are  different  from  themselves. 

The  students  discovered  that  designers  created  many  of  the  physical  barriers  that 
inhibit  independent  living.  As  students,  however,  they  were  being  given  an  opportu- 
nity to  develop  the  knowledge  and  skills  to  create  products  and  places  that  can  facili- 
tate access,  interaction,  and  task  accomplishment  with  ease,  comfort,  and  safety.   In 


Strategies  for  Teaching  Universal  Design         1 6 1 


Chapter  1 9:  University  of  Michigan 


the  words  of  one  student,  "I  enhanced  my  knowledge  of  design  this  semester,  but  of 
greater  importance,  I  learned  more  about  people  and  myself  than  in  any  other  course 
I  have  ever  taken!" 

A  New  Paradigm.   Universal  design  represents  a  major  direction  of  current 
design  theory:  accessible,  adaptable,  and  transgenerational  design  practices.  When 
projects  are  designed  using  universal  design  precepts,  the  results  can  be  aesthetically 
pleasing  and  cost  effective  as  well  as  accessible  to  all.  Instead  of  responding  only  to 
the  minimum  requirements  of  laws  which  mandate  a  few  special  features  for  individ- 
uals with  disabilities,  'good  design'  can  meet  the  needs  of  many  different  user  groups. 

Design  practitioners,  however,  need  assistance  in  responding  to  the  mandate  that 
design  should  serve  the  broadest  possible  population,  including  people  of  different 
ages  and  ability  levels.  Many  traditionally  schooled  educators  and  practitioners  are 
poorly  prepared  to  implement  universal  design  concepts.  Preconceptions  and  myths 
must  be  challenged  with  new  perspectives  and  knowledge.  Data  collection  instru- 
ments that  involve  the  user  in  the  design  process  are  needed.  Design  criteria  must  be 
developed  to  define  performance  requirements  for  both  products  and  the  physical 
environment. 

The  UDEP  project  introduced  a  design  research  method  that  involves  the  D/F/E 
individual  and  the  design  student  in  a  multilogue  to  identify  the  problems  experi- 
enced in  accomplishing  the  activities  of  daily  living.  The  replication  of  this  project 
can  expand  the  repenoire  of  research  methods  available  to  design  educators  and 
practitioners,  facilitate  adoption  of  universal  design  guidelines,  and  facilitate  a  shift  in 
paradigm  from  exclusive  to  inclusive  design. 

Closing  Thoughts.   Collaboration  between  schools  and  disciplines  is  never  as 
easy  as  a  singular  effort.  The  singular  effort,  however,  is  seldom  as  rewarding  as  col- 
laborative work.  The  increased  understanding  that  accompanies  collaborative  work 
and  the  comprehensiveness  of  the  design  solutions  make  the  effort  worthwhile. 
Involvement  of  "real  life"  participants  and  incorporation  of  out-of-classroom  experi- 
ences require  more  extensive  preparation  than  simulated  experiences;  but  the  depth 
of  understanding  and  commitment  to  problem  resolution  are  enhanced  by  interac- 
tions with  the  ultimate  users  in  the  contextual  setting. 

The  benefits  of  structuring  multidiscipline  student  research  teams  and  playing  A 
Day's  Journey  Through  Life®  with  the  consultants  in  their  homes  were  demonstrated 
by  the  students'  increased  sensitivity  to  user  needs  and  by  the  integration  of  universal 
design  considerations  into  their  projects.   Students  successfully  translated  the  insights 
developed  during  the  game  into  design  decisions  that  reflected  a  commitment  to 
enhancing  the  accessibility  and  use  of  both  products  and  environments.  Students  are 


162 


'A  Day's  Journey  Through  Life® — A  Design  Education  Game 


more  comfortable  interacting  with  people  of  different  ages  and  ability  levels  and  have 
internalized  pertinent  design  recommendations,  regulations,  and  codes.  Their  projects 
reflect  a  heightened  sensitivity  to  the  design  needs  of  people  of  different  ages  and 
abilities  and  a  proficiency  in  the  development  of  design  criteria  reflective  of  the  needs 
of  a  diverse  population. 

The  administrations  and  fellow  faculty  at  both  universities  were  supportive  of  the 
UDEP  project  and  are  interested  in  sustaining  students'  commitment  to  the  integration 
of  universal  design  considerations.  Lessons  learned  (e.g.,  remuneration  for  consultants 
to  encourage  full  participation  and  additional  opportunities  for  joint  student  activities 
to  enhance  understanding  and  respect)  would  make  replication  of  the  collaboration 
easier  than  the  initial  experience.  The  rewards  justify  the  expenditure  of  time  and 
energy  required  to  ensure  a  positive  experience  for  both  students  and 
faculty. 


References 

Duke,  R.   (1991).  People  at  play.  UNESCO.  New  York:  United  Nations. 

Lusher,  R.  (199D-   Universal  design:  Access  to  daily  living.  CADRE.  Brooklyn,  NY: 
Pratt  Institute. 

Finkel.  (1993).    Wayfinding  by  people  with  visual  impairments  in  the  built  environ- 
ment. Unpublished  master's  thesis.  Winnipeg,  Manitoba:   University  of  Manitoba. 

Sekulski,  R.;  Jones,  L;  &  Pastalan,  L.  (1994).  A  Day's  Journey  Through  Life©:  An 
Assessment  Game.  Paper  presented  at  the  Measuring  Handicapping  Environments 
Conference  sponsored  by  The  Adaptive  Environments  Laboratory.   Buffalo,  NY: 
State  University  of  New  York. 

U.S.  Bureau  of  the  Census.  (1992).   1990  Census  of  population  &  housing  summary 
social,  economic  and  housing  characteristics  of  the  United  States.  Washington  D.C.: 
U.S.  Government  Printing  Office. 


Strategies  for  Teaching  Universal  Design         1 63 


Chapter  1 9:  University  of  Michigan 


Notes 

1.  A  Day's  Journey  Through  Life®-.  A  Design  Educational  Game  is  derived  from  a 
generic  game  developed  by  Environmental  Design  for  Aging  Research  Group 
(EDARG)  associates  Leon  A.  Pastalan,  Louise  Jones,  Benyamin  Schwarz,  Ronald  A. 
Sekulski,  and  Laura  Struble. 

2.  The  senior  interior  design  studio  was  team  taught  by  Eastern  Michigan 
University  design  faculty.  Dr.  Deb  DeLaski-Smith  supervised  selection  and  spediflca- 
tion  of  materials,  surface  finishes,  and  furnishings;  Dr.  Louise  Jones  supervised  design 
exploration  and  development  including  incorporation  of  universal  design  considera- 
tions as  well  as  compliance  with  barrier  free  building  codes  and  ADAAG;  Abe 
Kadushin  supervised  time  management  plans  and  adaptive  reuse  considerations, 
including  construction,  HVAC,  electrical  and  plumbing;  Dr.  Virginia  North  supervised 
programming  and  concept  development,  lighting  design,  and  design  presentation. 

3-  The  Center  for  Statistical  Consultation  and  Research  at  the  University  of 
Michigan  provided  support  and  guidance  in  the  design  of  the  evaluation  project  and 
in  the  analysis  of  the  data. 

4.  The  Center  for  Statistical  Consultation  and  research  at  The  University  of 
Michigan  provided  support  and  guidance  in  the  design  of  the  evaluation  project  and 
in  the  analvsis  of  the  data. 

5.  Contact  the  authors  for  a  complete  reporting  of  the  statistical  analysis. 


164 


University  of  Missouri — Columbia,  MO 

■  Department  of  Environmental  Design 


n 


»y 


Educating  Reflective  Practitioners  through  Universal  Design 


ProposaJ 

Educating  design  students  to  make  sustained  arguments,  ethical  commitments,  and 
independent  judgments  based  on  internalized  values  is  an  overriding  goal  in  teaching 
universal  design  at  the  University  of  Missouri.  Using  William  Perry's  theory  on  how- 
students  think,  faculty  proposed  to  challenge  students  to  move  beyond  dualist  think- 
ing, that  considers  right  or  wrong,  and  relativistic  thinking,  that  considers  the  context, 
to  advanced  reflective  thinking.  Kitchener  and  King  (1990)  describe  the  reflective 
thinker  as  "someone  who  is  aware  that  a  problematic  situation  exists  and  is  able  to 
bring  critical  judgment  to  bear  on  the  problem."  Along  with  Kitchener  and  King, 
James  Davis  (1993)  advocates  a  teaching  approach  and  "educational  milieu"  that  help 
students  move  to  the  next  stage  of  cognitive  development.  This  can  be  done  by 
introducing  developmental!/  appropriate  activities  that  stimulate  students  to  evaluate 
where  they  are  and  consider  the  next  alternative. 

University  of  Missouri  faculty  originally  proposed  to  implement  a  program-wide 
enrichment  through  an  awareness  week,  a  design  charrette,  student  reference  kits, 
teaching  packages,  and  public  events.  In  addition,  they  planned  to  coordinate  eight 
conferences  in  Missouri  to  provide  hands-on  experience  to  students,  4-H  leaders, 
teachers,  design  professionals,  and  facility  managers.  Some  of  these  activities  were 
scaled  back  because  of  funding  availability. 


Team  members: 

Ruth  Brent 
Benyamin  Schwarz 
Gary  Hennigh 


Activity 

During  the  past  academic  year,  the  University  of  Missouri  facilitated  a  broad  range 
of  activities  involving  students,  faculty,  outside  guests,  and  community  leaders. 
Universal  design  was  integrated  into  the  program  through  studio  teaching,  senior  the- 
sis projects,  lecture  classes,  faculty  research,  visits  from  universal  design  experts,  and 
involvement  of  community  organizations.  These  multiple  efforts  in  universal  design 
education  were  intended  to  bring  all  design  students  in  the  Department  of 
Environmental  Design  to  the  reflective  judgment  level  in  learning. 


Strategies  for  Teaching  Universal  Design         1 65 


Chapter  20:  University  of  Missouri 


Two  students  critique  one 
another's  work. 


11  •$*- 


A  graduate  student  empha- 
sizes access  during  a  review. 


Dan  Kem  evaluates  a 
student's  design  work. 


Outcomes 

Studio  Projects.  The  primary  focus  for  teaching  universal  design  was 
in  a  design  studio  for  an  assisted  living  project.  It  was  supported  by  faculty 
research  on  assisted  living  for  older  adults.1   This  design  studio  combined 
the  fundamental  values  of  universal  design  with  the  realities  of  aging.  The 
design  program  was  to  create  an  environment  for  older  adults  with  disabili- 
ties who  wanted  to  retain  their  independence  while  receiving  the  services 
they  needed.  A  wide  range  of  individual  assistance  would  be  available  to 
residents  in  a  homelike  setting  that  ensured  privacy  and  supported  maxi- 
mum independence.  Students  were  asked  to  design  a  small-scale,  commu- 
nity-based facility,  addressing  issues  at  the  level  of  the  dwelling  unit,  the 
common  space  shared  by  the  residents,  and  the  site  plan. 

All  design  faculty,  a  national  expert  on  universal  design,  and  persons 
with  disabilities  served  as  critics  for  the  studio.  Final  projects  were 
reviewed  by  the  executive  director  and  boardmembers  of  a  retirement  com- 
munity, faculty,  three  practicing  designers,  and  four  members  of  the  col- 
lege's 50th  Anniversary  Graduating  Class. 

In  other  studios,  outside  guests  and  field  trips  helped  enrich  the  stu- 
dents' understanding  of  universal  design.  On  two  separate  projects,  stu- 
dents visited  the  homes  of  fellow  students  and  a  professional  librarian — all 
of  whom  use  wheelchairs.  Students  studied  how  these  individuals  resolved 
problems  in  their  environments. 

Senior  Thesis  Projects.   At  the  senior  level,  students  in  the  environ- 
mental design  program  conduct  an  independent,  capstone  studio  project  of 
their  choice.  They  write  a  thesis  proposal  and  work  intensively  with  a  fac- 
ulty thesis  advisor.  One  third  of  the  graduating  seniors  chose  to  pursue  a 
project  on  universal  design.  Projects  included: 

•  Intergenerational  Daycare  design  of  a  facility  for  child  and  adult 
day  care 

•  Dementia  Special  Care  Unit  design  for  four  levels  of  care 

•  Camp  for  Children  with  Disabilities  renovation  of  children's  camp 

•  ADA  Assessment  of  Businesses  in  Downtown  Columbia,  MO 
(a  quantitative  and  qualitative  analysis  of  commercial  locations). 


66 


"Educating  Reflective  Practitioners  through  Universal  Design' 


Lecture  Courses.  The  junior-level  lecture  course,  Resources  and  Materials,  and 
the  senior-level  course,  Design  and  Behavior,  emphasized  the  promotional  theme  of 
ADA/Universal  Design  Week,  "Beyond  ADA  to  Universal  Design."  The  week  included 
the  showing  of  universal  design  films,  a  blindfolded  walk  across  campus,  and  student 
participation  in  the  Access  Office  Wheel-a-thon.  Field  trips  offered  students  multiple 
opportunities  to  learn  about  barriers  in  buildings,  to  discuss  alternatives  for  correcting 
them,  and  to  consider  their  personal  judgments  and  values.  In  the  Resources  and 
Materials  course,  a  faculty  article  on  design  foundations  and  assertions  was  the  basis 
for  a  discussion  on  values  in  universal  design.2 


Faculty  Involvement  While  some  faculty  are  more  knowledgeable  about  ADA 
and  universal  design  than  others,  all  faculty  participated  in  teaching  universal  design. 
Three  faculty  are  environmental  gerontology  researchers,  one  faculty  member  attended 
the  UDEP  conference,  and  three  others  heard  Elaine  Ostroff,  director  of  UDEP.  speak 
at  the  Interior  Design  Educators  Council  annual  meeting.  Having  a  critical 
mass  of  faculty  was  significant  in  transmitting  this  subject  matter  to  all 
design  students.  Knowledge  of  universal  design  gained  from  lectures  was 
integrated  at  more  advanced  levels  of  learning  in  the  studio,  where  students 
were  internalizing  a  set  of  values  in  creating  new  places  for  people. 
Faculty's  ongoing  research  in  this  area  further  demonstrates  to  students  an 
intellectual  advocacy  of  universal  design  principles.3 


National  Expert   Regular  classroom  instruction  was  enhanced  by  the 
visit  of  a  nationally  recognized  expert  on  universal  design,  UDEP  advisor 
John  Salmen.   He  gave  the  keynote  address,  ''Beyond  ADA  to  Universal 
Design,"  at  Universal  Design  Week;  participated  in  a  design  critique;  con- 
sulted with  a  student  on  her  senior  thesis  project;  and  met  with  faculty  and 
sponsors.   Faculty  in  three  courses  featured  the  lecture  as  part  of  their  classes.  Guests 
from  the  community  brought  the  total  audience  to  more  than  two  hundred  people. 
The  presentation  was  videotaped  and  covered  by  the  Mid-Missouri  Busiitess  Magazine . 


LDEP  Adiisor John  Salmen 
presenting  at  Uriiversal 
Design  Week. 


While  on  campus,  Salmen  participated  in  a  meeting  with  program  faculty  and 
Extension  field  faculty  at  which  each  person  described  his  or  her  teaching  and 
research  interests.  He  discussed  instructional  strategies,  recommended  film  and  written 
materials,  and  helped  brainstorm  future  funding  opportunities.   He  also  met  with  the 
Dean  of  the  College  of  Human  Environmental  Sciences,  the  Associate  Dean  for 
Research,  and  the  Assistant  Dean  for  Student  Services. 

Student  Involvement   A  student  with  a  disability  had  an  opportunity  to  do  some 
teaching  by  bringing  to  the  attention  of  faculty  that  the  announcement  for  the  public 
lecture  did  not  include  the  clause:   "If  special  accommodations  are  necessary,  please 
contact. .."  Adding  a  new  "W"'  to  the  age-old  checklist  of  Who,  What.  Where.  When. 


Strategies  for  Teaching  Universal  Desi^>:         1 67 


Chapter  20:  University  of  Missouri 


and  Why  would  help  assure  that  all  persons  are  welcomed.  Integrating  the  "wel- 
coming" variable  is  an  important  step  in  realizing  universal  design,  similar  to  the 
notion  that  universal  design  should  not  be  taught  as  a  specific  class  per  se,  but 
should  be  part  of  the  gestalt  of  design  education. 

Advisory  Board  Member  Participation-   One  of  the  department's  advisory 
board  members  offered  another  instructional  resource.  Chuck  Graham,  who  leads  a 
iVIidwest  training  project  on  the  Americans  with  Disabilities  Act  supported  by  the 
U.S.  Department  of  Justice,  participated  in  teaching  by  regularly  speaking  to  classes 
and  student  groups,  and  serving  on  design  critique  panels. 

Partnering  with  Community  Agencies.  A  number  of  community  organiza- 
tions sponsored  the  keynote  address  and  actively  supported  the  program's  effort  to 
incorporate  universal  design  in  the  classroom:  American  Society  of  Interior 
Designers,  MU  Student  Chapter;  American  Institute  of  Architects,  Mid-Missouri 
Chapter;  Access  Office  for  Students  with  Disabilities;  Department  of  Environmental 
Design;  Great  Plains  ADA  Project;  Human  Resource  Services,  MU;  Services  for 
Independent  Living;  University  Extension4;  Campus  Planning  Committee  for  Facilities 
and  Grounds,  MU;  and  Campus  Facilities,  MU. 

Representatives  from  the  above  agencies  attended  the  keynote  address  and  par- 
ticipated in  a  work  session  after  the  lecture  to  discuss  future  cooperation.  At  this 
work  session,  various  types  of  partnerships  were  discussed  such  as  employment  and 
volunteer  opportunities  and  faculty  leadership  on  the  campus  planning  committee. 
It  was  suggested  that  community  participation  be  expanded  to  include  the  Chamber 
of  Commerce  to  reinforce  the  goal  of  more  businesses  being  made  accessible.  The 
idea  that  organizations  might  fund  student  charrette  prize  money  emerged  in  a  brain- 
storming session. 


Reflection 

Clearly,  this  project  forced  the  department  to  focus  and  expose  faculty  and  stu- 
dents to  the  issues  of  universal  design.  It  also  helped  raise  attention  and  awareness 
at  the  college  and  campus  levels. 

While  this  educational  project  succeeded  in  advocating  universal  design,  the 
challenge  of  educating  reflective  design  practitioners  who  are  capable  of  making  sus- 
tained arguments  and  ethical  commitments  continues.  Universal  design  education  in 
the  university  setting  must  concentrate  on  approaches  based  on  "technical  rationali- 
ty" as  well  as  "reflection  in  action."  Thinking  at  advanced  levels  of  the  psychomotor, 


68 


'Educating  Reflective  Practitioners  through  Universal  Design1 


cognitive,  and  affective  domains5  also  gives  designers  the  freedom  to  reflect,  "The  challenge  ofteach- 

invent,  and  differentiate  as  a  reflective  practitioner  (Schon,  1983). 

ing  universal  design  is 

Focusing  education  on  awareness  of  problems  is  at  the  lowest  level  of  matched  by  the  deficit  of 

learning.  Simply  recognizing  the  "right  way  to  meet  ADA  guidelines"  is  not 

sufficient.  Learning  to  identify  the  doors  that  need  widening,  the  restroom  fix-      ^QSQavciO  on  toe  subject. 
aires  that  need  repositioning,  or  places  to  add  Braille  signage  is  just  not 
enough.  To  teach  our  students  problem  solving,  we  give  them  guidelines  to  help 
them  make  decisions.  This  assumes  they  will  select  from  available  means  a  solution 
best  suited  to  establish  ends.  An  emphasis  on  problem  solving,  however,  can  ignore 
problem  setting.  As  Schon  argues,  "Problem  setting  is  a  process  in  which,  interactive- 
ly, we  name  the  things  to  which  we  will  attend  and  frame  the  context  in  which  we 
will  attend  to  them."  Students  have  to  be  introduced  to  processes  by  which  to  define 
decisions  before  they  can  advance  to  levels  of  learning  where  they  can  independently 
make  judgments  based  on  their  internalized  values  for  human  rights. 

The  educational  milieu  for  reflective  learning  must  be  attentive  to  student  percep- 
tions and  needs  in  their  physical  environment  as  well  as  the  philosophical  environ- 
ment.  Students  were  enthusiastic  about  participating  in  empathic  experiences  such  as 
the  blindfold  walk  across  campus,  use  of  wheelchairs,  and  use  of  a  kit  of  materials 
donated  by  an  advisory  board  member  from  a  national  furniture  manufacturing  com- 
pany. The  physical  environment  where  universal  design  is  being  taught,  however, 
does  not  necessarily  mirror  the  educational  milieu.   Perhaps,  symbolically,  during 
AD  A/Universal  Design  Week,  renovations  for  ADA  compliance  were  completed  on  the 
restrooms  in  the  studio  building.  Providing  physical  facilities  that  are  supportive  to 
students  with  disabilities  was  a  visible  message  to  all  students  that  the  program  affirms 
universal  design. 

The  challenge  of  teaching  universal  design  is  matched  by  the  deficit  of  research  on 
the  subject.  There  is  a  need  for  collaboration  between  practitioners  and  reflective 
researchers  to  study  issues  of  universal  design  and  its  implementation.   Researchers 
need  insight  into  practice  and  practitioners  need  to  reveal  the  ways  of  thinking  that 
they  bring  to  their  practice.   Reflective  research  allows  practitioners  to  gain  insight  as 
they  look  for  effective  ways  to  improve  the  physical  environment  for  all  people. 


Strategies  for  Teaching  Universal  Design         1 69 


Chapter  20:  University  of  Missouri 


References 

Davis,  James  R.  (1993).  Better  Teaching,  More  Learning.  Phoenix,  AZ:  American 
Council  on  Education  The  Oryx  Press. 

Gronlund,  Norman  E.  (1981).  Measurement  and  Evaluation  in  Teaching.  NY: 
Macmillan. 

Kitchener,  Karen  and  Patricia  King.  (1990).   "The  reflective  judgment  model: 

Transforming  assumptions  about  knowing"  in  Jack  Mezirow,  ed.,  Fostering  Critical 
Reflection  in  Adulthood. 

Perry,  William.  (1970).  Forms  of  Intellectual  and  Ethical  Development  in  the  College 
Years:  A  Scheme.  NY:  Holt,  Rinehan  and  Winston. 

Schon,  Donald  A.  (1983)-   The  Reflective  Practitioner:  How  Professionals  Think  in 
Action.  NY.:  Basic  Books. 


Notes 

1.  Eldercare  in  the  U.S.  and  in  several  other  countries  around  the  world  is  in 
transition,  shifting  away  from  the  medical  model  of  long-term  care  toward  models  that 
combine  medical  care  with  supportive  housing  and  social  services.  Descriptions  and 
definitions  of  this  "new"  model  vary.   Provision  of  the  same  kind  of  services  may  be 
called  assisted  living,  board  and  care,  personal  care  homes,  residential  care  facilities, 
rest  homes  and  others.  However,  one  of  the  key  variables  shared  among  the  philoso- 
phies of  operation  of  these  new  facilities  is  the  environmental  design  of  the  settings. 
These  designs  emphasize  home-like  living  units  and  attempt  to  address  effectively  the 
wants  as  well  as  the  needs  of  frail  elderly.  The  physical  environment  represents  an 
important  component  of  the  quality  of  life  for  older  people.  Its  primary  goal  in  this 
context  is  to  maximize  a  person's  independence,  lifestyle  choices,  opportunities  for 
social  interaction,  privacy,  and  safety  and  security. 

2.  fournal  of  Interior  Design.  No  1,  Vol.  19,  1993.  "Hands-On  Approach  to  the 
Americans  with  Disabilities  Act,"  pp.  47-50. 

3.  A  paper  on  access  to  design  education  by  persons  with  learning  disabilities, 
"Nurturing  Design  Students  with  Learning  Disabilities,"  by  Ruth  Brent,  Benyamin 
Schwarz,  and  Richard  Helmick  is  pending  publication. 


170 


"Educating  Reflective  Practitioners  through  Universal  Design*' 


4.  Linkage  with  University  Extension  assured  the  greatest  mileage  from  resources 
because  they  serve  as  a  clearinghouse  for  resources  to  be  catalogued  and  available  for 
check-out. 

5.  Norman  Gronlund  (1976)  divides  teaching  into  the  psychomotor,  cognitive,  and 
affective  domains.  The  psychomotor  domain  ranges  from  perceiving  and  imitating  to 
a  more  advanced  level  of  being  able  to  perform  independently  and  automatically. 
The  cognitive  domain  ranges  from  a  basic  level  of  recognizing  to  a  more  advanced 
level  of  making  a  judgment.  The  affective  domain  ranges  from  the  lower  awareness 
level  to  the  more  sophisticated  level  of  internalizing  a  set  of  values. 


Strategies  for  Teaching  Universal  Design         1 7 1 


University  of  South  Florida — Tampa,  FL 

Architecture  Program 


*€ 


tf 


A  Summer  Workshop  to  Raise  Awareness 


Proposal 

As  Director  of  the  Architecture  Program,  I  proposed  to  formally  and  permanently 
integrate  universal  design  issues  into  the  program's  curriculum.  The  program  is 
somewhat  unique  among  architecture  schools  because  it  is  exclusively  a  graduate 
program  and  has  made  a  point  of  integrating  ethical  issues  into  every  aspect  of  its 
curriculum.  The  faculty  is  committed  to  user  needs,  not  giit-of-the-gods  object  design. 
This  is  an  opportunity  to  change  the  direction  of  architectural  education  which,  for 
the  last  two  decades  at  least,  has  gone  in  the  direction  of  the  architecture  of  ideas, 
and  of  objects,  with  less  and  less  focus  on  the  user.   Information  on  lifespan  design  is 
available,  as  the  sponsors  bibliography  attests.  Implementation  strategies  are  required 
to  re-focus  architecture  on  its  users. 


Team  members: 

Alexander  Ratensky 

Program  Director 
Steven  Cooke 

Assistant  Professor 
Theodore  Trent  Green 

Assistant  Professor 
James  Moore 

Associate  Professor 
Daniel  Powers 

Associate  Professor 
Susan  Behar 

Interior  Design  Consultant 


We  proposed  a  ten-week  summer-session  design  workshop  as  the  primary  com- 
ponent of  our  project,  involving  six  to  eight  students  and  all  available  faculty  in  the 
department.   Running  in  parallel  with  this  workshop  was  to  be  a  less  structured  dis- 
cussion seminar  for  which  students  would  be  compensated.  The  discussion  sessions 
were  intended  as  the  primary  place  where  materials  for  subsequent  teaching  efforts 
would  be  developed. 

Nothing  in  this  proposal  is,  in  itself,  revolutionary.   Its  strength  is  its  inclusiveness. 
The  project  will  not  be  the  special  province  of  one  faculty  member,  but  rather  will 
raise  universal  design  as  an  issue  for  the  whole  faculty  and  the  whole  curriculum. 
Although  faculty  and  students  are  familiar  with  issues  of  disability  and  have  been 
involved  in  completing  the  ADA  assessment  for  the  university,  the  program  curricu- 
lum was  missing  a  systematic  approach  to  teaching  universal  design  and  lifespan 
issues. 


Activity 


Our  course  was  described  as  follows: 

Universal/Lifespan  Design  Workshop 

Summer  1993,  Monday  &  Wednesday,  4-6:45 p.m. 

Faculty:  Ratensky,  Cooke.  Powers.  Green.  Moore,  Susan  Behar 


Strategies  for  Teaching  Universal  Design         1 73 


Chapter  2 1 :  University  of  South  Florida 


This  hands-on  design  workshop  for  6-8  students  and  several  full-time  faculty  and 
an  adjunct  practitioner  will  explore  the  meaning  and  practice  of  universalAifespan 
design. 

UniversalAifespan  design  addresses  the  differing  abilities,  physical  and  mental,  of 
people  of  different  age  groups,  as  well  as  those  with  environmental,  accidental,  or 
congenital  challenges. 

"Universal  design  means  simply  designing  all  products,  buildings,  and  exterior 
spaces  to  be  usable  by  all  people  to  the  greatest  extent  possible.  It  is  advanced  here 
as  a  sensible  and  economical  way  to  reconcile  the  artistic  integrity  of  a  design  with 
human  needs  in  the  environment.  Solutions  which  result  in  no  additional  cost 
and  no  noticeable  change  in  appearance  can  come  about  from  knowledge  about 
people,  simple  planning,  and  careful  selection  of  conventional  products. "  — 
Ronald  L.  Mace,  Graeme  f.  Hardie,  Jaine  P.  Place,  Accessible  Environments: 
Toward  Universal  Design  (Center  for  Accessible  Housing,  North  Carolina  State 
University). 

For  our  design  project  we  have  in  mind  a  housing  type  sometimes  referred  to  as 
"co-housing, "  located  adjacent  to  USFs  Tampa  campus.  Issues  of  privacy  and 
mutual  dependence  will  be  explored.  During  the  workshop,  programmatic  and 
cost-effectiveness  issues  associated  with  universal  design  will  also  be  explored.   We 
intend  to  pursue  the  eventual  actual  construction  of  a  prototype  residence. 

Our  methods  will  include  ongoing  videotaping  of  the  workshop,  and  occasional 
videotape  review  and  discussion  sessions  to  extract  key  issues  or  breakthroughs. 
The  faculty  will  develop  curriculum  ideas  and  components  that  can  be  integrated 
with  regular  course  materials.  Students  will  be  expected  to  participate  in  the  discus- 
sions that  will  develop  these  teaching  materials  for  the  regular  curriculum,  and  will 
each  be  paid  a  $500  honorarium  to  compensate  them  for  the  additional  time. 

As  a  student  in  the  course  you  will  be  participating,  along  with  your  faculty,  in  a 
nationwide  project  to  improve  design  school  curricula  in  these  areas.  Here's  a 
chance  to  gain  elective  or  technical  elective  credits,  earn  a  modest  sum,  influence 
the  architectural  curriculum,  and  gain  knowledge  that  will  increase  your  value  to 
future  employers. 


174 


'A  Summer  Workshop  to  Raise  Awareness1 


UNIVERSAL  LIFESPAN  DESIGN  STUDIO  *  COOPERATIVE  HOUSING  PROJECT      SUMMER  1993 


*!$*>*. 


PLAY  AREA  WTTHIN  SIGHT  OF  BOTH  THE  '^a^^Z    ^k 

COMMON  AREA  AND  THE  2  i  3  BEDROOM  UNITS    ffZ^    X 


ACCESSIBLE  PARKING  ADJACENT  TO  EACH  UNfT 


TREES  PLANTED  ALONGSIDE  PATHS 
PROVIDE  SHADE  FOR  WHEELCHAIR  USERS 


LOW-SLOPE  RAMPS  FOR  EASY  MOVEMENT 
V/FROM  THE  CAR  TO  THE  FRONT  DOOR 


FAMU7USF  MASTER  OF  ARCHITECTURE  PROGRAM       TAMPA.  FLORIDA 


The  strategy  of  paying  students  to  participate  in  the  course  was  to  give  them  colle- 
gial  status  with  faculty  in  the  critical  discussion  of  course  materials.   Because  of  student 
commitments  to  other  classes  in  the  summer  session,  the  discussions  were  postponed 
from  summer  to  fall. 

In  the  fall  we  undertook  another  class.  As  an  outcome  of  our  summer  experi- 
ences. Professor  Daniel  Powers  made  universal/lifespan  design  an  integral  part  of 
third-semester  design.  His  exercises  included  a  weekend  at  home  with  a  wheelchair 
for  every  student  and  an  exercise  simulating  visual  impairment.   He  set  a  three-stage 
design  problem:  the  design  of  a  residence  for  a  newly  married  couple,  an  expansion 
to  include  children,  and  a  further  expansion  to  include  aging  grandparents,  one  of 
whom  uses  a  wheelchair.  These  exercises  are  seen  as  a  first  component  of  universal 
design  teaching  that  will  span  three  studios  and  be  reinforced  in  lecture    classes, 
including  Professional  Practice  and  Environmental  Technology. 


Strategies  for  Teaching  Universal  Design         1 75 


Chapter  21:  University  of  South  Florida 


Outcomes 

The  deferred  seminar  discussions  described  above  occurred  in  October.  Each  stu- 
dent contributed  approximately  forty  hours  of  effort  to  accomplish  the  following: 
represent  two  of  the  projects  from  the  summer  and  relevant  code  requirements  in 
illustrations  that  are  accessible  to  the  nondesigner;  complete  a  library  of  equipment 
information  and  samples  of  materials  and  products  that  support  the  underlying  princi- 
ples of  universal  design;  develop  a  directory  to  agencies,  people,  and  other  resources 
in  the  Tampa  Bay  region  who  are  engaged  in  assisting  persons  with  disabilities;  and 
provide  pro  bono  design  assistance  to  the  Access  Sub-Committee  of  The  [Tampal 
Mayor's  Alliance  for  Person's  with  Disabilities.  Such  real-world  exer-cises  were  very 
stimulating  to  the  students  and  we  are  certain  that  we  will  be  able  to  find  similar 
opportunities  at  least  once  each  year. 


Reflections 

In  our  ten-week  summer  workshop  we  made  many  blunders.  Indeed,  we  dis- 
covered new  ways  to  teach  universal  design  badly.  What  is  remarkable  is  the  extent 
to  which  the  teaching  succeeded  despite  our  blunders,  and  the  remarkable  persis- 
tence of  interest  in  the  subject  matter  on  the  part  of  the  students.  We  have  con-  elud- 
ed that  it  is  the  compelling  nature  of  the  subject  matter  and  the  consultants  we  used 
that  sustained  students'  interest  and  learning. 

Our  first  error  was  in  setting  design  criteria  that  were  too  general.  Our  original 
program  was  for  twelve  units  of  affordable  rental  housing  to  be  built  adjacent  to  the 
University  of  South  Florida.  Because  architecture  faculty  predominated  in  our  group, 
it  became  evident  that  the  issues  for  universal  design — effort,  placement,  simple 
motion,  and  choice — were  not  getting  addressed.   Once  we  realized  this  and  started 
to  design  the  units,  progress  was  pretty  rapid. 

Nevertheless,  we  were  unprepared  for  the  resistance  we  encountered  from  stu- 
dents.  Most  of  us  have  infrequent  contact  with  persons  with  serious  disabilities  in  this 
culture,  and  the  tendency  of  students  to  condescend,  either  verbally  or  by  providing 
limited  opportunity  in  their  designs,  was  surprising.   It  took  almost  the  full  ten  weeks 
for  them  to  internalize  the  issues  and  raise  their  levels  of  sensitivity.  As  late  as  week 
eight,  one  of  our  students  referred  to  "something  that  even  a  'normal'  person  could 
do"  in  conversation  with  a  consultant  who  is  a  wheelchair  user.   Fortunately,  the  con- 
sultant was  not  offended,  and  the  event  became  the  breakthrough  for  that  particular 
student. 


176 


'A  Summer  Workshop  to  Raise  Awareness'* 


UNIVERSAL  LIFESPAN  DESIGN  STUDIO  *  COOPERATIVE  HOUSING  PROJECT     SUMMER  1993 

THE  FRONT  ENTRY 


ROOF  OVERHANG  SHADES  THE  FRONT  PORCH  AREA 
FROM  THE  SOUTHERN(HOTTEST)  SUN. 


;GLASS  PANES  THROUGH  OUT  THE  DOOR  ALLOW  FOR 
VISIBILITY  TO  EITHER  SIDE  FROM  ANY  HEIGHT  LEVEL. 


THIS  SHELF.  RAISED  28"  ABOVE  GROUND, 

IS  USEFUL  FOR  SETTING  DOWN  PACKAGES  IN  ORDER 

TO  SEARCH  FOR  KEYS,  OPEN  THE  DOOR,  ETC. 


PLANTERS,  RAISED  17"  ABOVE  GROUND,  SERVE  AS 
GARDENING  SPACES  FOR  THE  RESIDENTS  AND 
ALLOW  FOR  FRONT  OR  SIDE  TRANSFER  SEATING. 


FAMU/USF  MASTER  OF  ARCHITECTURE  PROGRAM       TAMPA.  FLORIDA 


These  experiences,  reinforced  by  feedback  from  the  students,  have  led  us  to  con- 
clude that  the  summer  session  should  have  been  much  less  a  design  studio  and  much 
more  a  lecture/seminar/field  trip  format.  Familiarization  with  individuals,  role-playing 
experiments  to  simulate  various  disabilities,  and  field  observation  are  all  important. 
The  design  component  was  essential,  but  we  would  not  again  make  it  the  principal 
armature  of  such  a  course.  The  whole  issue  of  code  interpretation  was  of  much 
greater  importance  than  we  realized.  We  will  be  developing  materials  to  make  code 
requirements  visual  and  readily  understandable  to  students  and  the    public. 

In  week  two  of  the  summer  session  we  were  given  two  wheelchairs.  These 
proved  to  be  the  single  most  effective  aspect  of  the  course.   Everyone  in  the  class 
used  the  wheelchairs  at  one  time  or  another  to  move  around  the  program  premises. 
All  discovered  how  differently  things  look  from  a  seated  perspective.  At  our  final 
class  wrap-up  the  students  volunteered  that  there  was  "a  lot  of  stuff'  in  the  studios 
intruding  into  the  aisles  that  would  impede  a  wheelchair  user.  This  had  been  the  fac- 
ulty's observation  too.  but  it  was  gratifying  to  have  the  students  articulate  it. 

The  second  most  useful  teaching  strategy  was  the  consultants.  Articulate  and  self- 
aware  persons  with  disabilities  make  wonderful  studio  critics.   Our  consultants  were 
very  clear  on  the  unnecessary  limitations  imposed  by  the  built  environment.   Our 
favorite  consultant  saw  every  unit  our  students  designed  as  a  dwelling  for  himself.   He 


Strategies  for  Teaching  Universal  Design         1 77 


Chapter  21:  University  of  South  Florida 


UNIVERSAL  LIFESPAN  DESIGN  STUDIO  *  COOPERATIVE  HOUSING  PRfi.lECT     SUMMER  1 993 

THE  COMMUNITY  AREA 


--■  a  /t- 


COVERED  ENTRY 


AMPLE   ROOM   FOR 
OPENING   AND 
CLOSING  THE 
DOOR 

LEVER  HANDLES 


PLANTERS  ARE  RAISED   17*  ABOVE  GROUND  AND 
PROVIDE  SEATING  AREAS  FOR  GATHERINGS 

FAMU/USF  MASTER  OF  ARCHITECTURE  PROGRAM       TAMPA.  FLORIDA 


UNIVERSAL  LIFESPAN  DESIGN  STUDIO  *  COOPERATIVE  HOUSING  PROJECT      SUMMER  1993 

THE  LIVING  AREA 


CASEMENT  OR  AWNING  WINDOWS 
ARE  RAISED  24'  ABOVE  GROUND 
AND  HAVE  LEVERS  AT  THE  BOTTOM 
TO  ALLOW  FOR  EASY  OPENIN 
AND  CLOSING  FROM 
A  SEATED  POSITION. 


•  CLEAR  SPACE   IN   FRONT  OF  THE   SEATING  AREA 
ALLOWS  FOR  WHEELCHAIR  CIRCULATION. 


•  LOW  PILE  CARPETING  OF 
LEVEL  LOOP 


ADJUSTABLE  SHELVING  AND 
RECESSED  BASE  ARE 
INTEGRATED  INTO  THE  DESIGN 
OF  THE  CABINETRY. 


TOUCH  LAMPS 


ROUNDED   CORNERS   ON   THE   FURNISHINGS  WILL 
PREVENT  DAMAGES  CAUSED  BY  WHEELCHAIRS 


FAMU/USF  MASTER  OF  ARCHITECTURE  PROGRAM       TAMPA.  FLORIDA 


78 


*A  Summer  Workshop  to  Raise  Awareness' 


lives  with  his  parents,  and  made  clear  the  limits  of  privacy  and  dependence  that  he 
and  they  are  willing  to  tolerate.  Subsequent  class  discussion  allowed  us  to  generalize 
the  input  from  this  man.  Our  consultants  came  from  the  community.  One  had  con- 
tacted us  some  years  ago  about  co-sponsoring  an  ADA  seminar  and  was  the  lead  to 
the  others.  They  were  excited  that  the  Architecture  Program  was  involved  in  UDEP 
and  "their"  issues. 

The  most  helpful  tool  for  discussions  with  consultants  was  unit  models  at  V-V 
scale.  This  is  dollhouse  scale  and,  therefore,  easy  to  furnish.   Our  models  were  made 
of  corrugated  cardboard,  and  were  easy  to  make,  tear  apart,  and  rearrange.  These 
became  a  primary  tool  for  the  critique. 

What  have  we  learned?  At  this  stage,  faculty  believe  that  universal  design  needs 
to  become  an  integral,  repeated,  component  of  our  design  studios.  At  least  two  of 
the  six  students  who  completed  the  course  disagree  and  want  a  separate  elective 
course.  This  will  form  pan  of  our  discussions  this  fall. 


Strategies  for  Teaching  Universal  Design         1 79 


University  of  Southwestern  Louisiana — Lafayette,  LA 

Collaboration  between  Interior  Design,  Architecture, 
and  Industrial  Design 


<€ 


it 


Enrolling  Students  with  Disabilities  in  a  Design  Class 


Proposal 

This  team  proposed  to  develop  a  course  in  the  School  of  Architecture  that  would 
expose  students  to  the  concept  of  universal  design  through  personal  experiences  with 
people  different  from  themselves.  While  the  ADA  is  necessary  to  ensure  protection  of 
people's  civil  rights,  these  educators,  among  others,  question  the  value  of  design  crite- 
ria in  stimulating  a  creative  approach  to  inclusive  design.  Does  holding  a  student 
accountable  for  implementing  minimum  guidelines  for  accessibility  provide  them  with 
an  understanding  of  the  people  for  whom  they  design?  Roberts'  and  Powell's  goal 
was  to  move  beyond  the  application  of  architectural  guidelines  for  accessibility  to  pro- 
vide opportunities  for  awareness  so  that  students  can  design  from  personal  sensitivity 
and  empathic  connection  to  the  issues. 


Team  members: 

Charlotte  Roberts 
Assistant  Professor 

Brian  Powell 
Assistant  Professor 


They  proposed  two  levels  of  implementation.  On  the  departmental  level,  they 
sought  to  enhance  the  resource  materials  available  to  faculty  and  students  of  the  three 
programs.   On  the  instructional  level,  they  planned  a  course  with  the  objective  of 
increasing  student  awareness  and  sensitivity  to  the  diverse  needs  of  the  population 
through  direct  contact  with  persons  with  disabilities. 

To  accomplish  this  object,  the  project  proposed  to  enroll  students  with  disabilities 
as  participants  in  the  course  along  with  design  students.   Raymond  Lifchez's  video, 
documenting  design  studio  activities  that  involve  persons  with  disabilities  as  outside 
consultants,  emphasizes  the  importance  of  direct  contact  as  a  means  of  increasing  stu- 
dent awareness.  Collaboration  between  design  students  and  nondesign  students  pro- 
vides individuals  in  both  groups  with  reciprocal  opportunities.   Design  students  con- 
tribute their  expertise  about  the  built  environment  and  learn  about  people  who  are 
'differently  abled.'  Students  with  disabilities  provide  a  view  of  life  from  their  various 
perspectives  and  leam  how  they  can  become  actively  engaged  in  shaping  their  world 
through  participation  in  the  design  process  (Lifchez.  1979). 

The  course  strived  to  provide  a  foundation  in  universal  design  through  three  com- 
ponents: awareness,  knowledge,  and  application.  The  awareness  component  would 
be  introduced  through  experiential  activities  exposing  the  students  to  attitudinal  and 
communication  barriers  as  well  as  bamers  in  the  built  environment.  The  knowledge 
component,  through  lectures  and  handouts,  would  provide  an  overview  of  human 
factors,  functional  limitations,  accessibility  guidelines,  and  design  process.  The  appli- 
cation of  universal  design  concepts  would  be  achieved  by  having  student  teams 
design  projects  with  each  member  contributing  according  to  his  or  her  ability. 


Strategies  for  Teaching  Universal  Design 


181 


Chapter  22:  University  of  Southwestern  Louisiana 


Activity 

A  faculty  workshop  was  held  at  the  beginning  of  fall  semester  to  open  a  dialogue 
on  universal  design  education  and  to  engage  the  rest  of  the  faculty*  in  bringing  univer- 
sal design  into  their  classrooms  and  studios. 

The  course  in  universal  design  was  held  during  fall  semester  as  a  three-hour  elec- 
tive. The  course  was  targeted  to  upper  level  design  students  from  the  architecture, 
interior  design,  and  industrial  design  programs  and  students  with  various  disabilities 
who  were  not  design  majors.  Enrollment  of  students  with  disabilities  was  encouraged 
by  offering  them  credit  on  an  equal  basis  with  design  students.  The  format  of  the 
class  was  participatory  and  was  structured  to  be  nonthreatening  to  students  without  a 
design  background. 

Enrolling  nondesign  students  raised  challenging  questions:  Where  do  we  find  a 
sufficient  number  of  students  with  disabilities  and  how  do  we  convince  them  to 
enroll?  How  do  we  teach  design  to  a  nondesign  student?  How  will  they  fit  in  and 
not  feel  intimidated  by  the  abilities  of  the  upper-level  design  students? 

We  worked  with  two  organizations  on  campus  in  recruiting  nondesign  students 
for  enrollment  in  the  course.  The  Beacon  Club,  a  student  organization,  is  dedicated  to 


182 


'Enrolling  Students  with  Disabilities  in  a  Design  Class' 


awareness  of  disability  issues.  The  Office  for  Services  for  Students  with  Disabilities, 
which  assists  qualifying  students  with  all  facets  of  campus  life,  including  counseling, 
academic  advising,  and  accommodations,  was  also  helpful. 


The  group. 


The  instructors  distributed  a  recruitment  flyer  to  explain  the  objectives  of  the 
course.  Students  were  asked  to  submit  personal  data  and  a  brief  explanation  of  what 
they  expected  to  contribute  to  the  course  in  the  way  of  skills,  abilities,  and  experi- 
ences.  Enrollment  was  selective  because  of  space  limitations  and  the  importance  of  a 
workable  ratio  between  design  students  and  nondesign  students. 

Student  participants  included  nine  design  majors  and  six  nondesign  majors.  The 
design  majors  included  one  student  in  architecture,  one  in  industrial  design,  and  seven 
in  interior  design.  Of  the  nondesign  majors,  three  used  wheelchairs:  one  had  quadri- 
plegic limitations  and  spoke  with  a  mechanical  larynx:  one  student  was  deaf:  one 
was  visually  impaled:  and  one  was  blind.  The  extended  family'  included  two  sign- 
ing interpreters  and  a  dog  guide. 

A  primary  concern  of  the  faculty  was  to  provide  a  safe  and  accessible  environ- 
ment for  ease  of  movement  and  communication.   The  first  obstacle  was  finding  a 
place  for  the  class  to  meet.  The  studio  spaces  in  our  building  are  equipped  with  thir- 
ty-six inch  high  desks,  which  are  unsuitable  for  persons  using  wheelchairs.  The  stu- 


Strategies  for  Teaching  Universal  Design 


83 


Chapter  22:  University  of  Southwestern  Louisiana 


dio  spaces  are  shared  by  the  three  programs,  making  it  difficult  to  create  the  protect- 
ed environment  necessary  for  a  more  intimate  exchange.  A  ground-level  stage  fur- 
nished with  large  tables  and  stools  became  our  classroom.  An  adjacent  auditorium 
was  available  for  lectures,  slide  and  video  projection,  and  presentation  of  projects. 

The  textbook  selected  for  the  course  was  Design  Primer:  Universal  Design, 
(Anders,  1992).  It  provided  an  introduction  to  universal  design  and  information  on 
various  human  factors  to  be  considered  when  designing  products  and  environments. 
In  selecting  handouts  for  the  course,  the  intention  was  to  provide  basic  information 
which  would  stimulate  participation  in  class  discussions  and  exercises.  Over  the 
course  of  the  semester  guest  lecturers  were  invited  to  provide  specific  information. 
The  instructors  elected  not  to  use  accessibility  guidelines  for  instructional  purposes, 
but  instead  encouraged  students  to  find  available  reference  materials  on  their  own 
and  to  gather  further  information  through  direct  contact  with  people  and  the 
environment. 

The  success  of  the  course  depended  on  the  students'  confidence  in  communicat- 
ing and  interacting  with  one  another.  At  the  beginning  of  the  semester  several  inter- 
active exercises  encouraged  open  communication  between  the  two  groups  of  stu- 
dents and  put  everyone  on  an  equal  footing.  Short  writing  exercises  and  guided  dis- 
cussions were  introduced  at  various  times  throughout  the  semester  and  students  were 
encouraged  to  reflect  on  and  share  their  experiences.  Different  seating  arrangements 
were  tried:  dividing  students  into  small  groups  or  placing  them  face-to-face  to  facili- 
tate exchange.  By  rotating  team  members  for  each  project  or  activity,  everyone  had 
an  opportunity  to  work  with  everyone  else. 


Outcomes 

On  the  first  day  of  class,  the  students  were  asked  to  introduce  themselves,  telling 
about  their  interests  and  academic  background,  why  they  enrolled  in  the  course,  and 
what  they  expected  to  contribute  and  to  learn.  At  the  next  class  meeting,  to  put 
everyone  on  a  first  name  basis  right  away,  students  introduced  a  classmate  that  they 
had  just  met  and  told  the  group  a  little  about  that  person. 

Signing  Exercise.   As  a  first  assignment,  students  were  asked  to  give  a  brief 
greeting  to  the  class  using  the  signing  alphabet  or  any  other  nonverbal  means  of 
communication.  A  handout  illustrated  the  American  Sign  Language  alphabet.  An 
interior  design  student,  Colleen,  created  a  pie-shaped  puzzle  that  spelled  "universal 
design"  in  signing  symbols  when  put  together  correctly.   Each  student  was  given  a 
slice  of  the  pie  and  had  to  place  it  correctly  to  help  complete  the  message.  A  suc- 


184 


"Enrolling  Students  with  Disabilities  in  a  Design  Class' 


cessful  ice  breaker,  the  exercise  challenged  everyone  to  communicate  in  a  way  that 
was  unfamiliar  to  them. 


Awareness  Discussion.  Two  handouts — Unbandicapping  Our  Language 
(Longmore,  1990)  and  Guidelines  for  Communicating  with  People  with  Disabilities 
(Adaptive  Environments,  1990) — were  a  springboard  for  discussing  stu- 
dents'assumptions  about  abilities  and  limitations.  Nondesign  students  were 
asked  to  respond  to  the  handout  recommendations  in  light  of  their  personal 
experience.  Danielle,  a  student  who  is  blind,  was  asked  how  she  felt  about 
the  recommendation,  "touch  a  person's  arm  lightly  when  you  speak."   She 
responded  that  it  was  not  necessary  to  touch  her  when  speaking,  but  that 
she  finds  it  rude  when  people  leave  a  conversation  without  announcing 
their  departure.  The  guidelines  were  very  useful  in  explaining  to  students 
that  Danielle's  dog  guide,  Fagan,  while  in  harness,  was  not  to  be  touched, 
spoken  to,  or  in  any  way  distracted  from  its  duty  to  Danielle. 

Other  students  talked  about  barriers  they  encounter  in  day-to-day  life, 
both  in  the  built  environment  and  in  people's  attitudes.  Design  students 
asked  questions  and  related  their  own  experiences  involving  people  with 
disabilities,  many  describing  their  feelings  of  not  knowing  what  to  say  or 
how  to  act.  This  exchange  of  feelings  and  needs  put  the  students  more  at 
ease  and  gave  them  the  confidence  to  approach  each  other. 


Danielle 


Visual  Documentation  Project   In  this  interactive  assignment,  stu- 
dents documented  an  encounter  with  the  environment.  They  used  meth- 
ods similar  to  those  outlined  by  Lifchez  for  interviewing  and  gathering  infor- 
mation about  the  lives  of  persons  who  have  disabilities.  The  purpose  of 
documenting  an  encounter  with  the  site,  according  to  Lifchez,  is  to  provide 
information  beyond  what  the  personal  interview  can  convey.  Pictures  or 
video  can  be  used  to  capture  what  takes  place  for  discussion  after  the  actu- 
al event  (Lifchez,  1979). 

Teams  of  students  selected  sites  on  or  near  campus  and  proposed  activ- 
ities and  the  means  of  visual  documentation  they  would  use.  Students  con- 
tinued to  learn  more  about  one  another  in  planning  the  proposals.   Doug, 
teamed  up  with  Danielle,  boldly  stated,  "I  don't  want  this  to  come  out 
wrong,  but  I've  always  been  intrigued  by  blindness,  with  what  it  is  like  to 
be  blind."   Her  response  was  a  very  revealing  discourse  on  being  blind. 


Students  selected  a  playground  at  a  nearby  park,  the  main  entrance  ramp  at  the 
university  library,  an  elevator  in  a  classroom  building,  and  the  suite  of  offices  which 
provide  services  to  students  with  disabilities.   One  team  proposed  to  use  black  and 


Ocuiie 


Strategies  for  Teaching  Universal  I  I  85 


Chapter  22:  University  of  Southwestern  Louisiana 


white  still  photography  supplemented  by  descriptions  in  Braille  text.  The  other  three 
teams  proposed  to  videotape  their  encounters.  Doug  offered  to  teach  all  members  of 
his  team  to  use  the  video  camera,  including  Danielle.  Her  segment  of  videotaping 
proved  to  be  outstanding  because  of  her  ability  to  track  voices. 

The  documentation  activity  was  scheduled  for  one  class  period  but,  due  to  techni- 
cal difficulty  with  the  equipment,  two  class  periods  were  required.  This  problem 
enabled  students  to  observe  each  other  in  the  process  of  their  documentation. 
Students  became  profoundly  aware  of  the  time  and  effort  it  takes  a  wheelchair  user  to 
get  around  campus.  At  the  library,  the  slate  surface  of  the  ramp  was  wet  and  class- 
mates wimessed  Leroy's  struggle  to  maneuver  his  wheelchair  up  to  the  entrance. 
Cheri,  an  interior  design  student  commented,  "I  don't  see  why  he  didn't  just  give  up." 
Students  observed  how  others,  not  in  the  class,  averted  their  eyes  and  passed  Leroy 
without  offering  assistance.  Because  Leroy  had  become  a  friend,  the  students  were 
personally  affected  by  this  event. 

Design  students.  Kolla  and  Heather,  who  documented  the  inaccessibility  of  a 
small  elevator  in  black  and  white  photographs,  captured  a  small  child  trying  to  reach 
the  call  buttons  and  a  very  large  man  crowding  into  the  elevator  with  other  people. 
Octave,  one  of  the  team  members,  demonstrated  the  process  of  disassembling  the 
footrests  on  his  oversized  motorized  wheelchair  so  that  he  could  fit  into  the  elevator 
to  attend  class  on  an  upper  floor. 


The  site  model 


For  the  park  documentation,  the  students  filmed  Keith  trying  to  maneuver  his 
wheelchair  around  obstacles  in  the  newly  designed  playground  and  park  landscaping. 
This  illustrated  how  a  facility  intended  for  fun  and  family  gathering  denied  participa- 
tion to  someone  in  a  wheelchair. 


In  documenting  the  Office  for  Services  for  Students  with  Disabilities,  the 
team  proposed  to  illustrate  communication  difficulties  that  occur  in  the  reg- 
ular course  of  business.  The  office  provides  part-time  employment  for  stu- 
dents with  disabilities.   Glennis,  a  member  of  the  class  who  is  deaf,  works 
as  receptionist.   Posted  signs  give  instructions  to  people  seeking  assistance, 
but  people  tend  to  ignore  the  signs  and  get  impatient  in  their  attempts  to 
communicate  with  her.  The  team  staged  a  reenactment  of  a  typical 
encounter.  While  at  this  site,  Misty,  who  is  visually  impaired,  demonstrated 
the  process  of  translating  written  text  into  Braille. 


Experiential  Activity.    In  preparation  for  exercises  in  site  analysis  and 
planning,  students  were  introduced  to  a  scale  model  of  the  project  site  while  blind- 
folded. This  activity  provided  an  empathic  experience  by  having  students  assume  a 
visual  disabilitv.  An  architecture  student.  Kerwin,  constructed  the  model  using  various 


86 


'Enrolling  Students  with  Disabilities  in  a  Design  Class' 


materials  to  provide  tactile  cues.  A  scale  element  was  provided  so  that  students  could 
estimate  the  size  of  the  site.  Heather  was  surprised:  "Being  a  very  visual  person,  it 
was  challenging  to  interact  with  the  site  by  touch  alone.  The  size  of  the  model 
looked  completely  different  than  it  felt."  The  model  proved  to  be  very  useful 
throughout  the  semester  because  Danielle  used  it  to  participate  in  activities  that  are 
normally  visually  oriented. 

Site  Analysis.  This  assignment  asked  students  to  prepare  an  analysis  of  a  given 
site.  On  a  site  plan,  each  team  had  to  graphically  represent  factors  such  as  natural 
elements,  sun  angles,  prevailing  winds,  and  relationship  to  adjacent  properties  as  well 
as  functional  criteria  such  as  drainage,  noise,  traffic,  and  possibilities  for  access  to  the 
site  from  adjacent  streets. 

Both  the  site  analysis  and  planning  exercises  were  executed  in  a  simple  cut-and- 
paste  technique.  Shapes  cut  from  colored  paper  and  other  materials  symbolized  aes- 
thetic, climatic,  and  landscape  elements.  In  the  spirit  of  inclusion,  infonnation  was 
transferred  to  Danielle's  site  model  to  reflect  the  analysis  executed  by  her  team. 

Site  Planning-  As  a  prelude  to  this  exercise,  students  were  asked  to  reflect  on 
and  describe  in  writing  an  ideal  neighborhood,  either  fictitious  or  real.   By  sharing 
these  "stories,"  students  were  able  to  identify  the  common  values  considered  impor- 
tant to  the  concepts  of  neighborhood  and  community. 


The  site  planning  exercise  involved  designing  a  neighborhood  that  was  universally 
accessible.  The  design  problem  was  to  enhance  the  spirit  of  community  and  promote 
interaction  among  the  residents.  Two-dimensional  collage  was  the  medium 
used  to  represent  vehicular  and  pedestrian  access,  parking,  an  unspecified 
number  of  home  sites,  and  amenities  such  as  green  spaces,  outdoor  gather- 
ing spaces,  and  areas  for  recreational  activities. 


Field  Trip.   After  the  planning  exercise  the  class  took  a  field  trip  to  a 
national  park  facility.  Students  used  an  accessibility  checklist  from  the  text- 
book to  conduct  a  survey  of  the  new  park  exhibit  building,  which  was  not 
yet  open  to  the  public.  They  compiled  a  list  of  recommendations  for 
adjustments  and  improvements  such  as  providing  more  readable  signage. 
Braille  leaflets,  and  interpreters  who  could  communicate  in  signing  lan- 
guage. They  also  identified  potential  hazards  such  as  inadequate  handrails 
and  landings  at  the  entrance  ramp. 


Storyline  and  Scenario  Mapping.  These  exercises,  modeled  after  techniques 
outlined  by  Lifchez  (1979),  were  a  means  of  collecting  information  and  providing  a 
broader  picture  regarding  the  needs  of  the  user  in  a  specified  activity.   In  the  "story- 


Scenano  mapping 


Strategies  for  Teaching  Universal  Design         I  87 


Chapter  22:  University  of  Southwestern  Louisiana 


line"  exercise,  students  were  to  reflect  on  the  phrase  "having  dinner  with  the  family 
on  a  Sunday  afternoon  in  April"  and  write  a  short  story  giving  details  of  how  this 
event  might  look. 

With  scenario  mapping,  the  students  translated  their  storylines  into  collages 
depicting  the  Sunday  dinner  event.  Furniture  and  objects  were  represented  by 
shapes  that  resembled  the  actual  items.  Scale  figures  represented  the  people  involved 
in  the  activity.  Students  symbolically  represented  qualities  with  measurable  proper- 
ties, such  as  light,  heat,  and  sound,  as  well  as  properties  of  a  more  subjective  nature, 
such  as  intimacy,  warmth,  and  hospitality,  by  placing  shape  or  color  where  the  quali- 
ty is  experienced.  An  idea  that  could  not  be  expressed  through  shape  or  color  could 
be  written  on  the  construction  itself.  Students  worked  individually  on  this  exercise 
with  the  exception  of  Danielle,  who  was  assisted  by  Kerwin  in  making  her  collage. 

Designing  the  living  Environment.  The  design  project  involved  programming 
a  home  for  a  fictitious  family,  selecting  a  home  site  from  the  site  planning  exercise, 
and  designing  the  actual  home.  Each  team  began  by  creating  a  story  about  a  day  in 
the  life  of  the  family.   Programs  were  developed,  based  on  these  stories.  The  stu- 
dents collaborated  on  the  design  of  an  accessible  floor  plan  to  meet  the  needs  of 
individual  family  members  as  stated  in  the  program.  Study  models  were  used  to  help 
nondesign  students  understand  three  dimensional  space.  In  presenting  the  design, 
the  goal  was  not  a  finely  crafted  product,  typical  of  a  regular  design  studio,  but  rather, 
simple  constructions  of  cardboard,  paper,  and  glue  that  allowed  for  hands-on  partici- 
pation by  everyone  involved. 


Whenever  team  projects  were  assigned  during  the  semester,  each  team 
member  identified  an  area  of  primary  responsibility  for  the  project  accord- 
ing to  his  or  her  own  ability.   For  example,  tasks  for  the  design  project 
involved  drawing  floor  plans,  building  models,  writing  descriptions  of  the 
project  and  the  program,  and  verbally  presenting  the  projects.   Each  student 
selected  a  primary  task  while  contributing  in  the  other  areas  as  well.  The 
students  collectively  built  a  large-scale  site  model  of  the  entire  community 
for  the  placement  of  individual  houses.  Presentations  of  the  design  project 
were  made  on  the  final  day  of  class  with  everyone  participating. 


■.v/ZXiw,: 


188 


'Enrolling  Students  with  Disabilities  in  a  Design  Class' 


Evaluation 

Students  were  graded  for  their  level  of  participation  in  the  course  and 
degree  of  interaction  with  other  students.  Projects  and  exercises  were  eval- 
uated for  content  and  demonstration  of  knowledge  and  understanding. 
The  final  exam  was  a  take-home  questionnaire  asking  students  to  assess 
what  they  had  learned  from  the  projects  and  activities  and  from  interaction 
with  their  classmates. 


The  primary  purpose  of  the  course  was  to  change  students'  attitudes  by 
developing  their  awareness  of  and  sensitivity  to  people  who  have  differing 
needs.  To  evaluate  changes  in  attitude  from  the  beginning  of  the  course  to  the  end. 
the  instructors  conducted  videotaped  entrance  and  exit  interviews  with  individual  stu- 
dents. Class  activities  were  also  photographed  and  videotaped,  providing  supporting 
information  on  the  changes  in  attitude  that  occurred.  Post-course  observations  of  stu- 
dents who  had  participated  further  documented  the  impact  of  the  course. 


''Anything  that  I  design  will 
be  universally  accessible, 
not  because  of  laws  or 
codes,  but  because  I  want 
it  that  way.   Universal 
design  is  part  of  my  code 
of  ethics  now. " 


The  instructors  recorded  events  and  commentary  in  journals  as 
another  means  of  observing  attitudes  and  evaluating  the  success  of 
the  exercises.   From  those  records  came  comments  indicating  that 
awareness  and  sensitivity  were  being  enhanced  by  this  experience. 
After  participating  in  a  site  analysis  exercise,  Glennis  commented. 
"At  home  I  noticed  how  the  sun  lights  my  backyard  in  the  morning 
and  how  mv  neighbor's  vard  is  a  bad  view."  Earlv  in  the  semester. 
Leroy  observed,  "I  was  concerned  about  learning  to  design,  but  so 
far  we  are  learning  about  people,  [long  pause]  I  guess  you  have  to 
know  about  people  before  you  can  design  for  them." 

The  course  had  some  unexpected  outcomes.   Building  on  the 
idea  of  pairing  students  with  disabilities  with  able-bodied  students, 
Leroy  proposed  a  campus  evacuation  plan  that  would  designate 
able-bodied  sponsors  at  the  beginning  of  each  semester  to  assist 
their  disabled  classmates  in  case  of  an  emergency.  His  plan  has 
been  approved  by  the  university  administration.   He  claims  that  his 
participation  in  the  course  has  enabled  him  to  get  more  involved 
with  life  and  with  helping  others. 

Design  students  who  participated  in  the  course  were  observed 
informallv  bv  facultv  during  the  following  semester.   Two  of  the  stu- 
dents  were  seniors  in  interior  design  and  were  involved  in  semester- 
long  thesis  projects.  Kim's  thesis,  a  children's  museum,  included 
exhibits  designed  to  teach  children  about  cultural  diversity.  One 


\U40 


BL&amw  j*&cpmi 


... 


Strategies  for  Teaching  Universal  Design         I  89 


Chapter  22:  University  of  Southwestern  Louisiana 


"Direct  contact  with  StU-  exhibit  provided  children  with  the  experience  of  various  disabilities,  such  as 

limited  vision  and  using  a  wheelchair.   Trade's  thesis  involved  the  design  of 
dents  With  disabilities  was         prototypical  apartment  units  that  were  universally  accessible.  She  devel- 
T      7  ,  r  oped  a  set  of  criteria  for  the  design  of  cabinets,  appliances,  and  fixtures  as 

an  invaluable  means  tor  ,        ,  .        ...  °     _,         : . rK  , .  ,    ,   , 

J  part  of  a  modular  wall-hung  system.  The  sensiuvity  expressed  in  both  the- 

pTOViding  design  Students  sis  projects  indicates  that  these  students  were  greatly  influenced  by  their 

participation  in  the  course  on  universal  design. 

with  sensitivity  and  aware- 
ness of  diverse  human  The  faculty  reviewed  videotaped  entrance  and  exit  interviews  for  indicators 
,    „  such  as  language  use:  how  students  refer  to  one  another,  what  their 

assumptions  are,  and  what  they  perceive  as  their  ability  to  contribute.  The 
initial  interviews  contained  a  strong  "weVthey"  distinction  when  design 
students  referred  to  non-design  students  and  vise  versa.  In  the  exit  interviews  this 
occurred  less  frequently.  Many  students  spoke  of  gaining  confidence  through  the 
course  to  interact  with  and  reach  out  to  other  people.  Kim  commented,  "My  percep- 
tion of  people  with  disabilities  has  gready  changed.  For  some  reason,  I  always 
believed  that  they  were  in  pain.  After  spending  some  time  with  people  with  disabili- 
ties, I  realized  that  yes,  they  do  experience  some  pain,  but  that  is  not  what  their 
whole  lives  are  about."  In  her  exit  interview,  Trade  commented,  "Anything  that  I 
design  will  be  universally  accessible,  not  because  of  laws  or  codes,  but  because  I 
want  it  that  way.  Universal  design  is  part  of  my  code  of  ethics  now." 


Reflection 

Within  the  first  few  weeks  of  the  semester,  the  students  developed  a  strong  sense 
of  community  and  the  ability  to  communicate  openly.  They  had  enrolled  in  the 
course  intentionally:  for  what  they  had  to  contribute  as  well  as  for  what  they  could 
learn.  The  level  of  enthusiasm  was  very  high  and  the  students'  insights  inspiring. 

We  approached  teaching  this  course  with  openness,  allowing  for  necessary  adjust- 
ments in  time  and  specific  activities  based  on  the  individual  levels  of  ability  and  how 
students  functioned  together  in  teams.  There  was  not  enough  time  for  all  that  was 
originally  planned  and  some  of  the  planned  activities  proved  so  successful  that  we 
allowed  more  time  for  them  to  fully  develop.  Many  days  students  lingered  for  an 
hour  or  more  after  class  to  work  on  projects  or  to  continue  a  discussion. 

The  awareness  component  proved  to  be  the  most  significant  part  of  the  course. 
From  the  beginning,  the  discussions,  exercises,  and  activities  stimulated  the  students 
to  be  open  in  their  communication  with  each  other.  The  videotaped  entry  interviews, 
originally  intended  as  an  evaluation  tool,  were  combined  with  footage  from  the  visual 


190 


'Enrolling  Students  with  Disabilities  in  a  Design  Class*' 


documentation  projects  to  produce  a  short  video  which  illustrates  students  encounter- 
ing physical  and  attitudinal  barriers.  In  the  exit  interviews,  students  were  asked  which 
activities  were  most  valuable  to  their  learning.  The  experiential  activities,  especially 
the  visual  documentation  exercise,  were  cited  most  frequently. 

The  knowledge  component  changed  the  most  from  the  original  proposal.  It  was 
quickly  apparent  that  it  would  be  redundant  to  teach  students  with  disabilities  about 
accessibility.  We  had  a  particularly  knowledgeable  group  of  people  who  were  very 
familiar  with  their  rights  and  with  the  issue  of  accessibility.  Knowledge  and  aware- 
ness were  reinforced  through  observation,  interaction,  and  immersion  in  the  design 
process,  in  addition  to  reading  available  resource  materials. 

Direct  contact  with  students  with  disabilities  was  an  invaluable  means  for  provid- 
ing design  students  with  sensitivity  and  awareness  of  diverse  human  needs.  Evidence 
of  this  enhanced  sensitivity  was  visible  in  the  more  empathic  and  creative  design  solu- 
tions students  produced  in  the  following  semester.  The  students  with  disabilities  also 
gained  through  their  association  with  people  who  were  openly  interested  in  learning 
about  their  special  needs.  They  were  moved  by  the  spirit  of  inclusion  and  some  even 
discovered  new  abilities.  Overall,  the  course  provided  a  meaningful  educational 
experience  for  all  participants. 

We  will  continue  to  offer  this  course  in  universal  design.  Since  it  is  not  feasible  to 
accommodate  all  students  in  the  three  programs  and  still  maintain  a  workable  ratio  of 
design  to  nondesign  students,  the  course  will  remain  an  elective.  In  addition,  a 
course  in  human  factors  is  recommended  so  that  all  design  majors  learn  about  physi- 
cally diverse  populations,  accessibility  guidelines,  and  universal  design  concepts.  We 
hope  that  students  from  this  course  will  carry  their  awareness  and  sensitivity  of  lifes- 
pan issues  into  the  traditional  design  studio  to  inspire  other  students. 


Strategies  for  Teaching  Universal  Design         1 9 1 


University  ofTennessee — Knoxville,TN 

Interior  Design  Program 


"Synthesizing  Lifespan  Issues  Within  the  Studio: 
Seeing,  Experiencing,  and  Designing" 


Proposal 

Interior  design  courses  that  address  universal  design  issues  usually  focus  on  regu- 
latory compliance  or  the  needs  of  a  particular  group,  such  as  the  elderly  or  wheelchair 
users  (Canestaro  &  Houser,  1993).  It  is  imperative  that  we  help  students  develop  a 
sensitivity  to  universal  design  issues,  provide  them  with  experiences  to  elucidate 
growing  old  or  being  disabled,  and  give  them  comprehensive  lectures  and  studio 
exercises  that  address  issues  across  the  lifespan.  The  challenge  for  faculty  is  to  ensure 
that  students  synthesize  these  experiences  into  the  very  core  of  their  psyches  rather 
than  simply  learn  to  list  spatial  programmatic  requirements  or  to  recite  codes. 

Our  project  proposed  to  develop  three  intenelated  instructional  components — an 
introductory  videotape,  a  game  and  simulation  teaching  manual,  and  computer-based 
instructional  modules.  The  intent  of  these  components  was  to  sensitize  interior  design 
students  to  the  physical  and  emotional  ramifications  of  universal  design  by  having 
them  experience  what  it  is  like  to  be  old  or  to  have  a  disability.   It  was  also  our  intent 
to  go  beyond,  yet  include,  regulatory  considerations.  Subsequent  studio  problems 
would  give  students  the  opportunity  to  design  with  these  issues  in  mind.   Our  final 
objective  was  to  test  what  the  students  learned  about  universal  design  by  evaluating 
studio  exercises  and  projects. 

We  drew  from  the  campus  environment  and  the  university  community'  for  settings 
and  consultants.  Our  premise  was  that  design  students  would  identify  and  empathize 
with  the  problems  encountered  by  students  with  impairments  more  quickly  than  they 
would  with  similar  circumstances  faced  by  a  less  familiar  population. 

Following  production,  the  components  would  be  used  sequentially  throughout  the 
interior  design  curriculum: 

•  All  students  would  view  the  videotape  during  the  introductory  interior  design 
course. 

•  Students  would  begin  using  selected  computer-based  learning  modules  during 
their  second-year  and  continue  using  modules  developed  for  specific  project 
types. 


Team  members: 

Nancy  Canestaro 
Associate  Professor 

Thomas  Houser 
Assistant  Professor 


Strategies  for  Teaching  Universal  Design         1 93 


Chapter  23:  University  of  Tennessee 


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YEAR  ONE 

•  view  video  tapes 

YEAR  TWO 

•  use  basic  learning  modules 

•  play  games 

YEAR  THREE 

•  use  advanced  learning  modules 

•  design  and  develop  games 

YEAR  FOUR 

•  produce  video  tapes 

•  use  project  learning  modules 

YEAR  FIVE 

•  develop  computer  learning  modules 


Instructional 
Components  witbin  tbe 
Curriculum.    The  video 
was  produced  by  seniors  for 
use  by  first-year  and  trans- 
fer students.   The  ga  mes 
were  developed  by  juniors  to 
benefit  sophomores.   The 
computer-based  learning 
modules  were  begun  by 
fifth-year  students  for  appli- 
cations throughout  the  pro- 
gram.  The  pedagogical 
intent  was  for  students  to 
benefit  from  producing  as 
well  as  using  the  three 
components. 


CURRICULAR  OBJECTIVE 
Synthesize  components  and  concepts  throughout  the  program 

permeating  students'  design  philosophies 
as  they  move  into  the  profession. 


•  Third-year  students  would  research  universal  design  for  particular  settings 
and  would  design  games  to  explain  the  issues  to  less  advanced  students. 

•  Subsequent  studio  projects  would  include  a  universal  design  analysis  compo- 
nent, similar  to  a  codes  check. 

As  pan  of  UDEP,  we  planned  to  test  the  validity  of  having  students  produce 
these  components  as  a  teaching  technique.  We  did  not  intend  to  test  the  effective- 
ness of  the  proposed  component  sequence  within  the  undergraduate  interior  design 
curriculum.  The  amount  of  time  a  class  needs  to  produce  these  materials  varies 
considerably  depending  on  other  classroom  activities  and  the  desired  level  of  profes- 
sionalism.  Production  video  takes  longer  to  shoot  and  edit  than  home  movies  and 
interactive  learning  modules  require  more  time  than  simple  HyperCard  stacks. 


194 


'Synthesizing  Lifespan  Issues  Within  the  Studio' 


•nViW-yK  va*.  mWWw  v.w  *•»-.  wtv.v.v\wW'  '■■ ' 


VIDEO  TAPE(S) 


Planning  (1-2  weeks) 

•  develop  story  board 

•  prepare  interview  questions 

•  determine  facilities 

Human  Subjects  (1-3  weeks) 

•  obtain  permissions 

•  identify  participants 

•  schedule  interviews 

Media  Services  (2-4  weeks) 

•  request  video  staff  support 

•  schedule  taping  sessions 

Conduct  Interviews  (2-3  weeks) 

•  conduct  mock  interview 

•  facilitate  arrival  of  participants 
» test  lighting  and  sound 

•  conduct  interviews 

•  have  panel  summary 

Rough  Footage  (1-2  weeks) 

•  review  tapes 

•  edit  story  boards 

•  edit  tapes 

Final  Footage  (1-4  months) 

•  rework  and  edit  production  to 
desired  level  of  sophistication 


GAMES 


Pre-planning  (1-2  weeks) 

•  read  game/gaming  materials 

•  analyze  existing  game(s) 

•  participate  in  simulation  games 

Planning  Game  (1-2  weeks) 

•  identify  issues  to  portray 

•  develop  game  concepts 

Designing  Game  (1-2  weeks) 

•  produce  prototype 

•  test  game  in  class 

•  receive  input  from  consultants 

•  determine  needed  revisions 

Producing  Game  (2-3  weeks) 

•  refine  concept 

•  secure  durable  materials 

•  build  final  product 

Testing  Game  (1  day) 

•  play  games  in  small  groups 
including  expert  consultants 
and  individuals  with  disabilities 

•  evaluate  each  game 

•  conduct  debriefing  at  end  to 
discuss  experiences,  feelings 
and  what  was  learned 
throughout  the  process 


LEARNING  MODULES 


Duration:  10-16  weeks,  or  more 


Duration:  4-3  weeks 


Pre-planning  (2-3  weeks) 

•  decide  topics 

•  conduct  literature  search 

•  review  applicable  regulations 

•  create  bibliography 

Planning  (1-2  weeks) 

•  develop  story  board 

•  place  each  fact  or  issue  on  a 
3"x5"  index  card,  noting 
bibliographic  information  and 
desired  graphics 

•  post  cards  on  wall  or  tackboard 
by  topics  in  outline  format 

•  connect  interrelated  concepts 
across  topics  with  stnngs 

Entering  Data  (2  weeks) 

•  create  stack  for  each  heading 

•  enter  one  thought  per  card 

Adding  Graphics  (2-4  weeks) 

•  paint  graphics  in  HyperCard 

•  import  drawings  or  scans 

•  aad  animations  or  video  clips 

Editing  (1-3  weeks) 

•  edit  and  organize  cards 

•  connect  "strings"  with  buttons 


Development  of 
Instructional 
Components.    These 
charts  indicate  the  proce- 
dures followed  for  the  pro- 
duction of  the  videotape, 
games,  and  computer- 
based  learning  modules. 


Duration:  8-12  weeks,  or  more 


Activity 


Depending  on  their  academic  level,  students  were  assigned  one  of  the  following 


tasks  to  broaden  their  awareness  of  universal  design  issues: 


•  Interview  or  videotape  individuals  with  disabilities; 

•  Develop  universal  design  games;  or 

•  Synthesize  data  into  computer-based  instructional  modules. 

Students  who  were  not  involved  in  production  tasks  benefited  from  the  informa- 
tion and  provided  a  valuable  test  of  the  components  by  viewing  the  video  or  playing 
the  games.  The  computer  learning  modules  were  not  tested  with  students  at  this  time. 


Strategies  for  Teaching  Universal  Design         1 95 


Chapter  23:  University  of  Tennessee 


Representative 
Universal  Design  Games. 

"Inhibition  "  was  designed 
by  Cheryl  Hooper,  Annette 
Redmon,  and  Emily  Ridley 
to  show  bow  tbe  physical 
environment  inhibits  people 
with  disabilities. 
"Universatile"  was  pro- 
duced byjenn  Howard,  Jan 
Murray,  and  Amy  Smith  to 
teach  universal  design 
issues  across  the  lifespan. 


All  participants  applied  their  newly  acquired  knowledge  by  completing  studio 
exercises  with  special  emphasis  on  universal  design.  In  each  case,  they  were  expect- 
ed to  meet  the  course  objectives  and  demonstrate  profound  sensitivity  to  life-span 
issues.  At  the  completion  of  the  class  they  presented  their  work  to  juries  of  adminis- 
trators, educators,  and  individuals  with  disabilities  and/or  design  practitioners. 


Outcomes 

Introductory  Videotape.   An  introductory  videotape  was  developed  by  seniors 
for  students  in  lower-division  studios  to  help  them  understand  how  university  citizens 
with  different  types  of  disabilities  experience  the  campus  environment.  The  exercise 
was  a  small  component  in  an  advanced  interiors  studio.  We  chose  a  video  compo- 
nent for  several  reasons:   this  generation  of  design  students  relates  well  to  media  pro- 
jects; tapes  could  be  edited  to  create  a  concise  experience  for  viewers;  and  excerpts 
from  the  tapes  could  be  incorporated  into  computer-based  learning  modules  in  the 
future. 

To  produce  the  video,  students  worked  in  teams  and  met  with  members  of  the 
university  community*.  A  student  who  uses  a  wheelchair,  a  student  with  a  hearing 
impairment,  and  a  student  with  a  sight  impairment  participated  in  the  videotaping. 
The  Director  of  Handicapped  Student  Services  for  the  university  contacted  these  con- 
sultants for  their  assistance  in  the  videotaping  and  participated  in  the  sessions  herself. 
Each  session  began  with  an  introduction  of  the  guests,  who  made  general  observa- 
tions about  the  environmental  challenges  they  face.  Then  the  students  moved 
through  buildings  on  campus,  developing  "personal  diaries"  of  their  guests  maneuver- 
ing through  the  university  environment  with  its  plethora  of  obstacles,  both  physical 
and  social.  At  the  end  of  each  session  there  was  a  debriefing  to  summarize 
observations. 


196 


"Synthesizing  Lifespan  Issues  Within  the  Studio' 


The  objective  of  producing  the  videoptape  was  to  create  material  for  introducing 
first-year  students  to  universal  design.  The  means,  however,  became  an  end.   We 
discovered  during  the  first  taping  session  that  the  interior  design  students  who 
assisted  with  the  taping  developed  a  new  appreciation  for  the  challenges  faced  by 
their  peers  with  physical  limitations.  Students  who  had  been  using  buildings  on 
campus  for  four  years  began  noticing  obstacles  and  barriers  that  they  had  not  seen 
before.  A  number  of  important  lessons  were  learned.  For  example,  a  student  who 
uses  a  wheelchair  pointed  out  that  he  was  unable  to  use  most  of  a  room  designed 
for  student  organization  meetings  even  though  the  room  met  accessibility  codes. 


Games.  The  use  of  simulation  techniques  to  evaluate  behavior  and  space  usage 
is  well  documented  (Appleyard  et  al,  1982;  King  et  al,  1982;  Greenblat,  1981;  Hasell. 
1980;  Sanoff,  1977).  Simulations  vary  from  highly  controlled  experimental  studies  of 
behavior  in  architectural  environments  or  even  computer  studies  (Winkel  &.  Sasanoff. 
1976;  Stahl,  1982)  to  quasi-experimental  explorations  of  affective  responses  to  certain 
conditions  (Goodman  and  Horn,  1975;  Canestaro,  1987).  At  the  highly  controlled 
end,  some  argue  that  the  situation  becomes  so  abstracted  that  the  layers  of 
reality  are  obliterated.  This  can  be  overcome  by  verifying  findings  with 
people  who  have  experienced  the  condition  under  study.  At  the  other 
end  of  the  spectrum,  it  is  argued  that  "touchy-feely"  simulations  do  not 
produce  enough  usable  information.  This,  too,  can  be  overcome  by  con- 
cluding the  simulation  with  a  highly  controlled  debriefing  that  examines 
how  to  use  new  perceptions  of  a  situation  in  real  settings.  Assessments 
and  perceptions  of  environments  are  often  studied  indirectly  through  envi- 
ronments that  are  convenient  and  simulated  (Bosselmann  &  Craik,  1990). 

We  prepared  a  course  packet  for  third-year  students  to  use  in  the 
design  and  production  of  the  games.  We  also  intended  to  use  it  as  a 
framework  for  studio  exercises.  The  packet  included  articles  and  data 
related  to  universal  design,  information  about  games  and  simulations,  and  course 
expectations.  We  also  prepared  a  gaming  and  simulation  teaching  manual  for  use 
by  faculty. 

Teams  of  two  or  three  students  applied  the  materials  from  the  packet  to  the 
design  and  production  of  games  that  explained  or  demonstrated  universal  design 
issues.  They  chose  game  subject  material  by  researching  the  roles  and  characteristics 
of  people  with  different  impairments,  including  those  portrayed  in  the  video  diaries. 
They  also  reviewed  the  pertinent  codes,  regulations,  and  guidelines  to  building,  life 
safety,  and  accessibility  issues.  We  encouraged  students  to  design  the  games  to  sim- 
ulate the  effects  of  the  built  environment  on  people  with  disabilities,  as  well  as  to 
test  factual  information.  The  resulting  games  were  played  by  lower-division  students 
to  expose  them  to  universal  design  issues,  especially  individuals'  needs  across  the 
lifespan. 


Playing  the  Universal 
Design  Games.   As  a 

culminating  experience  in 
the  game  design  and 
production  process,  the 
juniors  presented  and 
tested  their  ^ames  by 
playing  them  with  their 
cUissmates.  Suphomore-leiel 
inten  •  cL  lign  students, 
unii  ersity  ^ui'r.mistrators. 
faculty,  and  ',         >^ultants 
disabilities  uho 
me :;  ated  in  . 
;:.<■<.   :.,.--  pr  iect. 


Strategies  for  Teaching  Universal  Desist         I  97 


Chapter  23:  University  of  Tennessee 


After  playing  the  games,  we  held  a  debriefing  to  evaluate  the  games  and  to  sum- 
marize observations  and  feelings  about  universal  design  issues.  The  students  who 
designed  the  games  appeared  more  sensitive  to  the  problems  experienced  by  their 
physically  impaired  peers  than  they  were  at  the  outset  of  the  project.  Course  evalua- 
tions and  subsequent  studio  design  projects  are  further  evidence  of  students' 
increased  sensitivity  since  the  beginning  of  the  semester.  At  the  end  of  the  process, 
the  consultants  from  the  video  project  evaluated  the  games.  They  assessed  how  sen- 
sitive the  games  were  in  presenting  the  issues,  how  interesting  the  games  were  to 
play,  and  whether  the  games  were  successful  as  learning  tools.  These  games  were 
presented  and  exhibited  at  the  1994  Interior  Design  Educators  Council  Conference  in 
San  Antonio  during  the  keynote  session  on  universal  design. 

Computer-based  Learning  Modules.   The  effectiveness  and  weakness  inherent 
in  computer-based  learning  modules  are  well-documented  in  the  literature  (Case, 
1990,  for  example).  xModules  designed  to  provide  relative  freedom  of  navigation 
through  the  learning  sessions  capitalize  on  research  findings  relevant  to  student  satis- 
faction and  effectiveness  (Lanza  &  Roselli,  1991). 

While  the  video  diaries  spoke  to  the  emotional  and  practical  sides  of  universal 
design  and  accessibility  issues,  the  computer-based  learning  modules  addressed  regu- 
latory concerns.  This  approach — melding  subjective  feelings  expressed  in  the  video 
diaries  with  objective  requirements  of  guidelines  and  laws — appeared  to  help  students 
understand  the  positive  human  concerns  behind  regulatory  guidelines.  For  example, 
when  students  saw  a  person  using  a  wheelchair  struggle  with  a  heavy  door,  they 
understood  the  necessity  of  specifying  a  maximum  opening  pressure  for  doors. 

Modules  for  basic  instruction  of  universal  design  issues  and  regulatory  concerns 
were  produced  during  the  1993-94  academic  year  by  fifth-year  students  in  a  design 
synthesis  course.  Twelve  HyperCard  stacks  containing  over  400  cards  were  devel- 
oped to  report  findings  from  intensive  literature  searches  on  the  topics  listed  below. 
These  stacks  will  be  available  for  use  in  future  design  studios  to  introduce  universal 
design  issues  or  to  supplement  course  readings.  The  subject  areas  of  the  twelve 
stacks  were: 

•  Introduction  to  and  benefits  from  an  approach  to  universal  design 

•  Disability  statistics 

•  General  information  about  and  categories  of  disabilities 

•  Disadvantages  experienced  by  those  with  disabilities 


198 


'Synthesizing  Lifespan  Issues  Within  the  Studio' 


TRADITIONAL  DESIGN: 
Designed  for  able  bodies. 


& 


4lfe03^ 


TRADITIONAL  DESIGN: 
Designed  for  able  bodies. 


UNIVERSAL  DESIGN: 
Includes  needs  of: 
•  children  . . . 


TRADITIONAL  DESIGN: 
Designed  for  able  bodies. 


cT?S?77s5r 


UNIVERSAL  DESIGN: 
Includes  needs  of  .  .  . 


TRADITIONAL  DESIGN 
Designed  for  able  bodies. 


'tQ&HZ&t 


UNIVERSAL  DESIGN: 

Includes  needs  of: 

•  cnildren. 

•  people  with  disabilities 


Excerpts  from 
Computer-based 
Learning  Modules, 

Concepts  have  been  ani- 
mated through  a  series  of 
cards  in  HyperCard  or 
slides  in  PowerPoint.  Both 
text  and  graphics  evoke 
through  a  series  of  images 
to  convey  one  concept. 
Users  can  use  the  arrows  in 
the  right  hand  corner  to 
move  forward  or  back- 
wards in  the  stack. 
Pressing  the  globe  icon 
allows  the  user  to  go  to  a 
master  (home)  card  that 
serves  as  a  directory  for  all 
of  the  stacks. 


TRADmONAL  DESIGN 
Designed  for  able  bodies. 


UNIVERSAL  DESIGN: 

Includes  needs  of. 

•  children. 

•  people  with  disabilities 

•  the  elderly,  and  ...      fj 


TRADITIONAL  DESIGN 
Designed  for  able  bodies 


UNIVERSAL  DESIGN: 
Includes  needs  of: 

•  children. 

•  people  Aiih  disabilities 

•  the  elderly  and 

•  non-typical  users. 


Strategies  for  Teaching  Universal  Design         199 


Chapter  23:  University  of  Tennessee 


•  Information  on  aging 

•  Information  on  dementia  and  Alzheimer's  disease 

•  Introduction  to  the  Americans  with  Disabilities  Act 

•  General  definitions  concerning  barriers  and  barrier-free  design 

•  Accessibility  guidelines 

•  ADA  requirements  and  guidelines  relative  to  new  construction  and 
existing  buildings 

•  Environmental  effects  on  physical  and  emotional  well-being 

•  Wayfinding  and  coding  of  the  environment 

Three  basic  software  packages  were  used:  HyperCard  (Claris.  1990-1992)  for  the 
development  of  informational  databases  and  tutorials;  PowerPoint  (Microsoft,  1992) 
for  the  production  of  slides,  and  Director  (MacroMind,  1992)  for  editing  the  videos. 
HyperCard  was  selected  because  it  is  widely  disseminated  throughout  academia. 
PowerPoint  was  used  for  the  ease  of  slide  development  and  editing  and  the  transfer- 
ability of  data  between  programs.   Director  was  chosen  for  the  ability  to  create  stand- 
alone applications  so  that  faculty  at  other  programs  would  not  need  the  original  soft- 
ware to  access  the  materials. 

There  are  several  advantages  to  storing  information  in  HyperCard.  The  program 
can  work  somewhat  like  a  database.  Information  is  stored  on  cards,  much  like  com- 
puterized index  cards,  and  the  cards  are  then  stored  in  stacks,  much  like  file  folders. 
Users  simply  move  through  the  stacks  as  they  would  thumb  through  files.   Editing  is 
relatively  easy  and  additional  learning  modules  can  be  developed  for  specific  project 
types  by  simply  rearranging  cards  from  the  appropriate  stacks.  New  material  can  be 
inserted  at  any  point  without  having  to  rework  the  existing  stacks.  As  new  project 
challenges  are  faced  by  students,  appropriate  building,  life  safety,  and  accessibility 
codes  can  be  presented  through  customized  computer-based  modules. 

Students  learn  to  manipulate  HyperCard  quickly.   By  using  options  in  the  pull- 
down "Go"  menu  they  can  return  to  the  home  card  (directory)  to  open  another  stack 
of  cards,  giving  them  another  topic.  Through  the  same  menu  they  can  go  forward  or 


200 


"Synthesizing  Lifespan  Issues  Within  the  Studio' 


backward  in  the  stack.  They  also  can  see  a  record  of  all  the  cards  they  have  viewed. 
The  "Find"  command  lets  students  search  for  key  words  and  the  program  moves  to 
the  appropriate  card  or  cards  automatically.  Similar  command  options  for  moving 
through  documents  to  retrieve  information  are  available  on  PowerPoint  and  Director. 

Studio  Projects.  We  evaluated  the  success  of  these  universal  design  teaching 
techniques  by  analyzing  the  visual  evidence  in  studio  design  solutions  from  upper 
division  courses.  During  the  fall  semester,  students  in  a  third-year  interior  design  stu- 
dio evaluated  and  partially  redesigned  an  assisted  living  facility  that  was  under  con- 
struction. They  drew  on  their  experiences  from  producing  the  universal  design 
games,  from  interviews  and  observations  made  at  the  facility,  and  from  the  views 
expressed  by  consultants  on  the  videotape.   In  the  spring  semester,  this  same  studio 
of  students  designed  weekend  retreats  for  individual  clients  with  specific  physical  dis- 
abilities. The  fourth-year  interior  design  students  designed  large-scale  conference  cen- 
ters, based  in  part  on  previous  knowledge  of  universal  design  issues  and  on  their 
experiences  from  producing  the  video.  They  evaluated  their  proposed  spaces  in  light 
of  universal  design  issues  and  concerns  with  techniques  such  as  proxemic  zone 
analysis. 

Students  presented  their  work  to  university  citizens  who  have  impairments,  profes- 
sional designers,  administrators,  and  faculty.   Paul  Grayson,  our  UDEP  advisor,  cri- 
tiqued the  juniors'  studio  design  projects  during  his  visit  in  the  spring  term.   The 
review  process  confirmed  that  the  students  had  learned  a  great  deal  about  universal 
design.   It  also  underscored  the  need  for  vigilance  in  their  quest  to  meet  predictable 
needs  of  as  many  users  as  possible. 


Weekend  Retreat  Project, 
Gesture  and  Plan.   Paula 
Will  designed  a  refuge  for  a 
4 '-6"  tall  person  with  inter- 
ests in  gourmet  cooking,  vir- 
tual reality  and  pet  snakes. 
She  made  a  one-line  gesture 
drawing  that  reflected  the 
client's  interests  and  person- 
ality, and  then  adapted  it  to 
become  the  base  circulation 
pattern  within  the  retreat. 
The  project  represented  a 
melding  of  aesthetic,  func- 
tional, lifespan,  and  produc- 
tion issues  in  a  course  focus- 
ing on  construction  contract 
documents. 


Through  each  of  these  components — the  introductory  videotape,  games,  comput- 


er-based learning  modules,  and  studio  projects 


-students  gained  an  early  understand- 


Strategies  for  Teaching  Universal  Design        20 1 


Chapter  23:  University  of  Tennessee 


Executive  Conference 
Center  Project. 

Registration,  lobby,  and 
lobby  lounge.   Virginia 
Montgomery  designed  a 
200,000  square  foot  confer- 
ence center  in  a  fourth-year 
studio.  This  plan  detail 
reflects  the  attention  paid  to 
the  needs  of  people  who  use 
wheelchairs. 


m 


10 


3 

4 


0  c^ 


D 


Executive  Conference 
Center  Project,  Proxentic 
Zones  Study.    Virginia 
Montgomery  created  a  prox- 
emic  zone  layer  in  her  com- 
puter-based drawings  to 
evaluate  the  ease  with 
which  wheelchair  users 
could  both  access  a  space 
and  interact  with  other 
users.  The  circles  on  this 
drawing  represent  the  gen- 
erally recognized  bound- 
aries of  personal  social, 
and  public  interpersonal 
space. 


202 


"Synthesizing  Lifespan  Issues  Within  the  Studio' 


ing  of  some  of  the  problems  faced  by  people  who  have  different  abilities. 
They  learned  about  some  of  the  barriers  and  problems  that  many  of  their 
peers  face  everyday  through  producing  and  playing  the  games  or  taping 
and  viewing  the  video.  They  also  learned  required  building,  life  safety,  fire, 
and  accessibility  standards,  codes,  and  regulations. 


Reflections 

The  emotions  and  frustrations  experienced  by  students  with  disabilities, 
as  portrayed  in  the  video  diaries,  clearly  affected  the  interior  design  stu- 
dents. Having  consultants  of  the  same  age  and  experience  as  the  design 
students  underscored  the  relevance  of  universal  design  throughout  the  lifespan. 
Addressing  design  issues  for  people  their  own  age  charged  the  term  "universal  design" 
with  new  meaning:  they  are  not  just  designing  for  the  elderly,  but  for  their  peers,  and 
for  themselves  someday. 

Dialogue  between  consultants  on  the  videotape  captured  the  issue  that  meeting 
regulatory  requirements  often  is  not  enough — accessible  space  is  not  always  usable. 
While  attempting  to  use  spaces  that  meet  applicable  codes,  a  student  using  a  wheel- 
chair pointed  out  the  functional  deficits:   "O.K.,  I  can  get  to  this  [conference!  table,  but 
what  if  I  don't  want  to  sit  here,  but  there?. . .    I  can  reach  these  [library]  shelves,  but  I 
have  friends  who  couldn't. ...  There's  nowhere  on  campus  where  two  or  more  of 
us — and  we  do  tend  to  travel  in  packs — can  eat  together  without  causing  distur- 
bances." A  student  with  a  hearing  disability  surprised  the  interior  design  students  by 
pointing  out  how  the  activities  of  others  affect  him:   "You  might  not  notice  the  sound 
from  a  door  hinge  when  you  come  to  class  late,  but  my  hearing  aid  picks  it  up  like 
squeaky  chalk.  It  [conveys]  all  sounds,  and  doesn't  know  what  to  filter  out." 


Paul  Grayson,  UDEP 
Advisor,  Critiques 
Weekend  Retreat 
Projects.    Toe  posted  pro- 
jects represent  work 
through  the  design  develop- 
ment phase.  Students  sub- 
sequently completed  work- 
ing drawings  that  allowed 
for  spatial  adaptations  to 
accommodate  changes 
throughout  their  clients' 
lifespans. 


A  predictable  result  of  the  universal  design  games  was  that  students  had  to  leam 
detailed  facets  of  universal  design  to  formulate  their  games.  Students  playing  each 
other's  games  were  motivated  to  leam  additional  information  to  perform  well  before 
their  peers.  This  desire  to  do  well  in  each  other's  games  reinforced  learning  and 
helped  integrate  information  into  the  students'  approaches  to  problem  seeking  and 
problem  solving — results  we  seek  as  educators  when  we  give  exams. 

Fifth-year  students  preparing  the  computer-based  instructional  modules  noted  that 
they  had  been  exposed  to  the  same  materials  in  previous  courses  but  had  experi- 
enced difficulty  remembering  the  data.  These  students  stated  that  HyperCard  stacks 
could  be  tremendous  aids  for  organizing  and  synthesizing  information  across  courses. 


Strategies  for  Teaching  Universal  Design        203 


Chapter  23:  University  of  Tennessee 


Evaluation 

We  documented  the  process  from  the  beginning,  including  writing  objectives  for 
each  of  the  three  components  and  methods  of  evaluation.  In  addition  to  the  evalua- 
tive questionnaires  developed  by  the  sponsors  of  the  UDEP,  we  evaluated  the  effec- 
tiveness of  the  videotape,  computer  modules,  and  simulation  by  having  students  who 
experienced  the  process  assess  how  much  they  learned.  The  consultants  evaluated 
the  universal  design  games  for  the  amount  of  learning  they  thought  the  games 
achieved. 

A  marker  for  the  successful  completion  of  this  process  was  inherently  elusive,  as 
our  ultimate  goal  was  to  influence  how  students  think,  feel,  and  proceed  while 
designing  interiors.  If  the  strategies  implemented  through  this  project  were  successful, 
the  students  would  demonstrate  heightened  sensitivities  to  universal  design  issues. 
Presumably,  their  evolving  personal  design  philosophies  would  include  these  issues 
and  be  visible  in  their  approaches  to  designing  interiors.  Although  the  degree  to 
which  awareness  of  universal  design  and  lifespan  issues  was  increased  by  this  project 
is  difficult  to  assess,  both  faculty  members  have  observed  that  students  are  incorporat- 
ing universal  design  concepts  into  their  projects  without  the  resistance  they  usually 
express  towards  code  issues. 

Perhaps  the  best  evidence  of  success  comes  from  impromptu  comments  made  by 
students  during  studio  sessions: 


'o 


My  client  is  getting  older.  Maybe  I  need  to  change  this  since  she  may  use  a  wheel- 
chair later. 

But  what  if  a  taller  person  buys  this  house?  I  should  put  in  supports  so  wall  cabi- 
nets can  be  added.   These  [base]  cabinets  can  be  raised.  These  [others]  could  be  left 
lower  for  a  mixing  center. 

This  recessed  area  fits  the  site  better.  A  ramp  can  be  worked  in  over  here. . . .  How 
will  I  know  that  another  owner  or  contractor  will  know  the  extra  floor  joists  are 
provided? 

I've  stacked  these  [walk-in]  closets  so  an  elevator  could  be  added.  I  guess  a  fire  pole 
is  out  of  the  question? 

I  ramped  it  just  in  case. . . . 


204 


'Synthesizing  Lifespan  Issues  W'rthin  the  Studio' 


Other  groups  and  individuals  could  benefit  from  this  instructional  development 
project.   University  administrators  could  benefit  from  viewing  the  video  and  going 
through  the  learning  modules  to  sensitize  them  to  the  human  dimensions  of  the  regu- 
latory issues  raised  by  ADA.  Faculty  in  interior  design  could  benefit  from  viewing  the 
video,  experiencing  the  games,  reviewing  the  computer-based  learning  modules,  and 
participating  on  design  juries.  Faculty  outside  the  discipline  of  interior  design  could 
benefit  as  well.  Administrators  of  our  College  have  discussed  how  offshoots  from  the 
computer-based  learning  modules  could  be  used  in  the  retail,  hotel-  restaurant 
administration,  and  day  care  classes  to  present  an  overview  of  universal  design  issues 
to  majors  in  other  fields.  Students  with  impairments  at  the  university  expressed 
appreciation  at  having  the  opportunity  to  speak  out  to  young  designers  as  well  as  to 
university  decisionmakers  on  the  problems  they  encounter  as  they  try  to  achieve  their 
potential  in  this  academic  community. 

Our  participation  in  this  process  will  continue  well  beyond  the  completion  of  this 
project.   If  nothing  else,  this  project  has  reinforced  our  commitment  to  universal 
design  as  a  mandate  for  our  personal  teaching  and  designing.  We  plan  to  continue 
using  all  the  strategies  developed  here.  All  three  strategies  garner  self-perpetuating 
products.   Student  output  produces  materials  that  can  be  used  to  edit  earlier  products. 
Work  from  each  year  reinforces  the  past  and  helps  build  a  stronger  base  for  the 
future. 

Participation  by  the  following  individuals  was  essential  to  the  success  of  this  project 
and  is  gratefully  acknowledged:  Consultants  Ricky  Smith,  Kathy  Spruiell,  and 
Bryan  Vogt;  Director  of  Handicapped  Student  Services,  LTK,  Dr.  fan  Howard; 
Director  of  the  Center  for  Telecommunications  and  Video,  UTK,  William  R.  Terry; 
video  technician,  fames  Bell;  Randall  Cooper  and  Marsh  Frere,  ofByrd  &  Cooper 
Architects.  Knoxville;  Damon  Falconnier,  of  Accessible  Design  Architects.  Knoxville; 
Architect  Leroy  Gerard  of  Knoxville;  John  Overly,  Architect-in-Charge  of  Barrier-free 
and  ADA  Compliance,  Martin  Marietta,  Oak  Ridge,  77V;  and  Administrator, 
William  Thomas,  Social  Worker  fane  Finn,  and  Director  of  Nursing  Barbara 
Cooper  of  Shannondale  Health  Care  Center,  Knoxville. 


Strategies  for  Teaching  Universal  Design        205 


Chapter  23:  University  of  Tennessee 


References 

Anders,  D.,  &  Fechtner,  D.  (1992).  Universal  Design.  In  A  Report  on  the  Industrial 
Design  Curriculum  Development  Program.  New  York:  Pratt  Institute. 

Bosselmann,  P.,  &  Craik,  K.H.  (1990).  Perceptual  simulations  of  environments.  In  R.B. 
Bechtel,  R.W.  Marans,  &  W.  Michelson  (Eds.),  Methods  in  environmental  and 
behavior  research  (pp.  162-190).  Malabar,  FL:  Robert  E.  Kreiger  Publishing  Co. 

Canestaro,  N.C.  (1987).  Open  office  programming:  Assessment  of  'the  work  station 
game'  as  a  planning  tool.  Unpublished  dissertation  from  The  University  of 
Michigan,  Ann  Arbor,  MI. 

Canestaro,  N.C.  (Ed.)  (1993-1994).  Innovative  teaching  ideas.  Interior  Design 
Educators  Council. 

Canestaro,  N.C,  &  Houser,  T.L.  [Analysis  of  project  descriptions  and  requirements  in 
Canestaro  (Ed.)  Innovative  teaching  ideas]  Unpublished  raw  data. 

Case,  D.  (1990).  Using  HyperText  to  create  design  programming  databases.  Journal  of 
Interior  Design  Education  and  Research,  19(1),  37-52. 

Claris  Corp.  (1990-92).  HyperCard®  (Version  2.1)  [Computer  programl.  Santa  Clara, 
CA:  Apple  Computer,  Inc. 

Goodman,  F.L.,  &  Horn,  A.T.  (1975).  The  end  of  the  line:  A  simulation  game.  Ann 
Arbor,  MI:  The  Institute  of  Gerontology,  The  University  of  Ml/Wayne  State 
University. 

Greenblat,  C.S.  (1981).  Gaming-simulation  as  a  tool  for  social  research.  In  C.S. 
Greenblat  &  R.D.  Duke  (Eds.),  Principles  and  practices  of  gaming-simulation 
(pp.  189-201).  Beverly  Hills,  CA:  Sage. 

Hassell,  MJ.  (1980).  Urban  gaming  simulations  and  evaluation.  In  R.  Horn  &  A. 
Cleaves  (Eds.),  The  guide  to  simulations/games  for  education  and  training  (4th 
ed.)  (pp.  28<>303).  Beverly  Hills,  CA:  Sage. 


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'Synthesizing  Lifespan  Issues  Within  the  Studio1 


King,  J.,  Marans,  R.W.,  &  Solomon,  LA.  (1982).  Pre-construction  evaluation:  A  report 
on  the  full  scale  mock-up  and  evaluation  of  hospital  rooms.  Ann  Arbor,  MI: 
Architectural  Research  Laboratory,  University  of  MI. 

Lanza,  A.,  &  Roselli,  T.  (1991).  Effects  of  the  hypenextual  approach  versus  the  struc- 
tured approach  on  students'  achievement,  fournal  of  Computer-based  Instruction, 
18(2),  48-50. 

MacroMind,  Inc.  (1992).  Director  (Version  3- 1-1)  [Computer  program].  San  Francisco: 
MacroMedia,  Inc. 

Microsoft  Corp.  (1992).  PowerPoint  (Version  3-0)  [Computer  program].  Redmond,  WA: 
Microsoft  Corp. 

Sanoff,  H.  (1977).  Methods  of  architectural  programming.  Stroudsbourg,  PA:  Dowden, 
Hutchinson  &  Ross,  Inc. 

Stahl,  F.  (1982).  Computer  simulation  modeling  for  informed  decision-making.  In  R 
Bart,  A.  Chen,  &  G.  Francescato  (Eds.),  EDRA  13:  Knowledge  for  Design  (pp.  105- 
111).  College  Park,  MD:  Environmental  Design  Research  Association. 

Winkel.  G.,  &  SasanofT,  R.  (1976).  An  approach  to  an  objective  analysis  of  behavior  in 
architectural  space.  In  H.xM.  Proshansky,  W.H.  Ittelson,  &  L.G.  Rivlin  (Eds.), 
Environmental  psychology:  People  and  their  physical  settings  (2nd  ed.)  (pp.35 1- 
362),.  New  York:  Holt,  Reinhold  &  Winston. 


Strategies  for  Teaching  Universal  Design        207 


Virginia    Polytechnic    Institute    and    State    University- 
J  Blacksburg,VA 

Interior  Design  Program 


"Across  the  Lifespan  and  the  Curriculum 


ft 


Proposal 

Meeting  the  needs  of  people  has  always  been  the  cornerstone  of  the  programs  in 
Housing,  Interior  Design,  and  Resource  Management  (HIDM)  at  Virginia  Tech. 
External  support  for  universal  design  education  has  helped  faculty  highlight  the  value 
of  designing  for  people  of  all  ages  and  abilities  in  their  teaching. 


Team  members: 

Julia  Beamish 

Associate  Professor 
Anna  Marshall-Baker 

Assistant  Professor 
Eric  Wiedegreen 

Assstant  Professor 


The  Interior  Design  Program  at  Virginia  Tech  is  within  the  HIDM  Department  in 
the  College  of  Human  Resources.  The  Interior  Design  Program  is  FTDER  accredited 
and  graduates  approximately  thirty-five  students  per  year.   For  many  years,  students  in 
Interior  Design  and  Residential  Property  Management  have  been  required,  in  their  last 
year,  to  take  Barrier  Free  Design,  a  two  credit  lecture  course.  The  course  concentrates 
on  code  requirements  for  accessibility.   It  also  requires  students  to  interview  people 
with  special  needs,  to  assess  buildings,  and  to  consult  with  clients  on  unusable  spaces. 

Our  proposal  was  to  educate  the  faculty  in  the  department  through  an  orientation 
session  and  design  process.   Projects  would  be  introduced  in  courses  throughout  the 
four-year  degree  program  so  that  universal  design  would  be  an  integral  component  of 
students'  interior  design  work.  In  spite  of  receiving  less  funding,  faculty  who  partici- 
pated in  submitting  the  proposal  agreed  to  implement  universal  design  in  their  classes 
during  the  fall  and  spring  semesters. 


Activity 

As  faculty  discussed  how  to  integrate  universal  design,  we  identified  where  related 
topics  are  already  being  presented  in  a  variety  of  courses  across  program  areas. 
Universal  design  is  discussed  as  a  component  of  the  course  on  residential  space  plan- 
ning and  housing.  Code  requirements  are  identified  in  the  design  drawing  class  and 
applied  in  the  senior  contract  design  course  and  in  health  care  design.   Residential 
equipment  and  management  courses  highlight  user-equipment  interaction  and  discuss 
effective  task  completion,  particularly  among  users  with  special  needs. 

More  importantly,  we  realized  that  many  of  the  faculty  were  familiar  with  the  con- 
cept of  universal  design  and  had  been  proponents  of  its  value  for  some  time.  The 
focus  of  the  project  became  the  task  of  educating  students  about  universal  design  and 
lifespan  issues. 


Strategies  for  Teachr  ■    il  Design        209 


Chapter  24:  Virginia  Polytechnic  Institute  and  State  University 


For  freshmen  and  sophomores,  Anna  Marshall-Baker  and  Eric  Wiedegreen  incor- 
porated universal  design  into  the  sequence  of  Design  Appreciation,  Two  Dimensional 
Design,  Three  Dimensional  Design,  and  Presentation  Techniques  courses.  Also  at 
the  sophomore  level,  Julia  Beamish  added  universal  design  criteria  to  several  projects 
in  the  House  Planning  course  so  that  students  would  understand  how  user  need  crite- 
ria affect  space  requirements. 

Barrier  Free  Design,  taught  by  Julia  Beamish,  continued  to  be  the  primary  course 
for  presenting  universal  design  issues,  supplementing  the  information  presented  on 
barrier-free  design.  The  course  addressed  codes,  legal  requirements,  and  special 
design  considerations  for  people  with  disabilities  and  for  aging  populations.  Students 
participated  in  experiential  exercises,  discussed  housing  issues  with  students  who  use 
wheelchairs,  conducted  commercial  and  residential  accessibility  surveys,  and  worked 
in  groups  to  design  a  residence  for  a  woman  who  had  lost  an  arm  in  an  accident. 
Information  on  design  and  management  concerns  was  presented  to  both  interior 
design  and  property  management  students. 

During  the  fall  semester,  the  graduate  seminar  presented  other  opportunities  to 
discuss  universal  design.  Julia  Beamish  presented  the  universal  design  concept  to  stu- 
dents and  asked  them  to  keep  a  journal  of  their  thoughts  and  observations  on  the 
topic.  Students  participated  in  focus  groups  to  reflect  on  universal  design  in  the 
department  and  wrote  a  brief  summary  of  their  reactions. 

The  department  celebrated  universal  design  with  a  visit  by  Dorothy  Fowles, 
UDEP  advisor.   Her  presentation  drew  over  one  hundred  students  and  faculty  to  a 
lecture  and  slide  show  on  universal  design  and  its  application  to  interior  design.  She 
met  with  HIDM  faculty  and  graduate  students  to  discuss  universal  design  education 
efforts  and  further  changes  in  the  curriculum  to  continue  incorporating  this  concept 
into  the  programs. 


Outcome 

2D  and  3D  Design  Courses.  We  approached  these  courses  with  the  belief  that 
we  could  affect  students'  thinking  about  universal  design  most  effectively  at  the  intro- 
ductory level.  Total  revision  of  courses  was  impractical  so  we  emphasized  universal 
design  issues  on  a  project-by-project  basis  within  the  first  year  2D  Design  and  the  sec- 
ond year  3D  Design  classes.  Our  primary  effort  was  to  sensitize  students  to  a  broad 
spectrum  of  lifespan  topics,  including  visual  impairment,  immobility,  size  differences, 
and  age-related  issues. 


210 


'Across  the  Lifespan  and  the  Curriculum' 


£&. 


To  heighten  awareness  of  texture,  students  in  2D  Design  were  asked  to  create  a 
collage  of  materials  using  only  texture  as  a  guide.   The  students  were  blindfolded 
while  they  chose  materials  and  created  the  arrangement.   In  the  subsequent  exercises 
students  graphically  reproduced  the  actual  texture  arrangement  in  point  and  line  and 
only  as  value,  exploring  the  relationship  between  what  is  seen  and  what  is  felt. 

In  the  3D  Design  class  texture  was  introduced  as  the  major  design  element  in  a 
project  that  required  one  geometric  solid  to  metamorphose  into  another  solid.  The 
students  judged  their  models  while  blindfolded.  A  blind  sculptor  who  was  invited  as 
a  juror  described  the  heightened  sensitivity  of  her  other  senses.  Students  discovered 
both  the  sensory  and  informational  components  of  texture. 

Students  in  the  2D  Design  class  created  measurement  tapes  for  individuals  of  dif- 
ferent ages  and  body  types  (children,  basketball  players,  older  people)  as  an  exercise 
in  recognizing  that  people  who  are  not  disabled  have  diverse  needs  because  of  their 
body  size.  Representative  samples  of  the  tapes  were  used  by  the  3D  Design  class  in 
their  final  project,  creating  an  architectural  space  within  a  twenty  foot  cubic  space, 
customized  to  the  needs  of  the  individuals  documented  on  the  tapes.  The  models 
and  drawings  reflected  the  different  needs  of  individuals  for  qualities  such  as  sight 
lines,  reaching,  and  sitting  heights. 

As  a  follow-up  to  the  measurement  tape  project,  students  in  the  sophomore  level 
Presentation  Techniques  class  were  asked  to  tailor  a  space  to  the  specific  needs  of 
two  very  different  individuals,  while  maintaining  a  sense  of  spatial  unity  and  parity  of 
ownership  for  the  clients.  A  continuation  of  the  problem  asked  students  to  select 
appropriate  furnishings  and  materials  and  to  render  several  views  of  the  space. 

In  a  color  project  for  the  2D  Design  class,  students  were  introduced  to  age-related 
visual  problems  by  looking  at  their  multiple  colored  schemes  with  empathic  devices. 


Left  and  Middle:    Texture 
project  in  the  2D  Design 
class. 

Right:  Students  evaluating 
the  texture  project  in  the 
3D  Design  class 


Strategies j\r  Tea  .il  Design        211 


Chapter  24:  Virginia  Polytechnic  Institute  and  State  University 


Students  used  the  wheel- 
chair as  inspiration  for  a 
design  problem. 


Model  of  a  space  for  two 
people  of  different  sizes. 


Model  of  a  residence  that 
accommodates  visitors  who 
use  wheelchairs. 


Using  strips  of  yellow  cellophane  as  visual  filters  that  approximate  the 
heightened  yellow-orange  and  diminished  blue-green  perception  of 
advanced  age,  students  evaluated  their  schemes  for  their  appropriateness  to 
aging  eyesight. 

House  Planning  Course.  The  concept  of  universal  design  has  always 
been  the  basis  of  the  House  Planning  course.  User  needs  and  functional- 
ism  are  important  in  understanding  how  houses  should  work  for  people. 
This  year  the  focus  was  more  on  the  uniqueness  of  individuals. 

Some  basic  spatial  criteria  based  on  the  needs  and  measurements  of  the 
"typical"  healthy,  adult  male  (or  female)  were  presented  and  students  were 
encouraged  to  see  that  these  standards  would  not  work  for  everyone. 
Students  measured  themselves  and  children  of  different  ages  to  see  the  spa- 
tial requirements  of  different  people.  These  measurements  became  refer- 
ence points  for  subsequent  assignments  involving  children.  Students  also 
worked  on  retirement  housing  and  residential  designs  that  would  accom- 
modate visitors  in  wheelchairs. 

Design  assignments  in  the  House  Planning  course  have  a  limit  on 
square  footage.   Usually  it  is  generous,  but  it  does  require  students  to  make 
choices  about  space  allocation.  Adding  a  "universal  design"  requirement 
affected  the  students'  designs.  Their  projects  had  many  fewer  floor  level 
changes  than  in  previous  years.  Students  sought  to  define  open  spaces 
with  flooring  changes,  ceiling  height  changes,  half  walls,  and  other  architec- 
tural features.  They  also  allowed  more  space  in  baths,  halls,  and  at  door- 
ways. The  requirements  frustrated  them  as  they  tried  to  work  out  the 
design  of  other  spaces  that  had,  as  a  consequence,  become  less  spacious. 
Teaching  this  course  with  a  consultant  would  be  very  helpful  to  the  stu- 
dents as  they  struggle  with  the  trade-offs. 

Barrier  Free  Design  Course   Barrier  Free  Design  is  a  two  credit 

senior-level  course  for  both  Interior  Design  and  Residential  Property 
Management  students.  The  scope  and  complexity  of  design  assignments 
were  limited  by  the  lecture  format  and  the  mix  of  students,  many  of  whom 
have  no  design  background.  Juniors  and  seniors  have  fragmentary  knowl- 
edge of  barrier-free  design  through  other  classes  but  have  not  had  systemat- 
ic exposure  to  universal  design.  This  course  gives  students  with  different 
majors  an  opportunity  to  interact  and  work  on  team  assignments  and  pre- 
sentations.  Students  in  their  junior  year  were  very  positive  about  the  applic- 
ability of  universal  design  information  to  their  internship. 


212 


'Across  the  Lifespan  and  the  Curriculum' 


The  Residential  Property-  Management  students  were  particularly  interested  in  the 
laws  about  barrier-free  design  and  how  to  comply.   Before  assessing  apartment  com- 
plexes with  a  UFAS  checklist  they  met  with  students  in  wheelchairs  to  hear  about 
apartment  design  problems.  One  of  the  reviewers  of  students'  work  commented  on 
their  focus  on  wheelchair  accessibility  and  their  lack  of  attention  to  people  with  visu- 
al impairments,  a  large  segment  of  the  disabled  student  population.  The  reason  for 
this  may  be  attributable  to  the  focus  of  the  check  sheet,  their  experience  with  students 
in  wheelchairs,  or  a  lingering  impression  that  disability  means  "wheelchair."   In  the 
future,  inviting  a  wider  range  of  consultants  will  encourage  the  students  to  assess 
apartments  from  a  broader  perspective. 


Although  the  design  students  were  concerned  with  legal  issues,  aesthetic  solutions 
were  clearly  important  to  them.  Examples  of  appealing,  suitable,  and  well-designed 
products  and  up-to-date  product  information  need  to  be  available  in  the 
resource  room.  The  design  students  worked  in  teams  to  design  a  residence 
for  a  real  client — a  woman  who  had  lost  one  arm.  Besides  many  typical 
residential  design  concerns,  the  students  had  to  think  about  space  require- 
ments and  products  that  met  her  needs.  They  researched  products  and  met 
with  her  to  discuss  options.  The  client  was  most  impressed  with  their  effort 
and  attention  to  detail.   Ken  Smith,  a  representative  from  the  National 
Kitchen  and  Bath  Association,  critiqued  the  student  work  and  commented 
on  the  detail  and  attention  given  to  the  client's  needs.  This  project  effec- 
tively challenged  students  to  think  about  individual  needs  at  the  same  time 
they  were  planning  spaces  that  are  universal. 


MB 1 1  ii  hi 


Graduate  Seminar.  The  graduate  seminar  gave  students  a  chance  to 
participate  in  the  department's  thinking  about  universal  design.  A  number 
of  graduate  students  are  interested  in  research  topics  related  to  the  concept.   Most 
graduate  students  seemed  somewhat  familiar  with  the  concept:  the  interior  des: 
majors  were  especially  familiar  with  accessibility  requirements.   Most  were  abie  :o  tie 
the  concept  of  universal  design  into  their  respective  disciplines  and  engage  in  insight 
ful  observations  and  discussion. 


•  a  client  with 
jr.e  arm 


Evaluation 

Students  completed  written  evaluations  after  their  panicipation  in  the  freshman 
and  sophomore  sequences.   Prior  to  their  coursework.  most  had  limited  under-:.; rid- 
ing of  the  concept  of  universal  design  and  of  the  full  meaning  of  the  term  "dis 
In  the  evaluative  questionnaire,  the  two  projects  that  students  identified  as  most  help- 
ful in  developing  an  understanding  of  universal  design  were  designing  the  arc! 
al  space  for  two  disparate  clients  (43%)  and  using  the  wheelchairs  (55° o).   Responses 


Strategies  for  Teacbii  213 


Chapter  24:  Virginia  Polytechnic  Institute  and  State  University 


from  the  remaining  22%  indicated  that  there  was  value  in  all  of  the  projects  in  3D 
Design,  in  designing  public  spaces  in  Presentation  Techniques,  and  in  using  the  yel- 
low filters  in  2D  Design.  More  than  half  the  students  (52%)  commented  on  their  new 
awareness  of  accessibility  in  their  day-to-day  environments. 

In  Barrier-Free  Design  students  wrote  reaction  papers  to  various  activities  and 
interviews  in  which  they  participated.  They  found  that  experiencing  the  environment 
in  a  wheelchair  or  blindfolded  helped  them  look  at  their  environment  more  critically. 
Meeting  students  who  use  wheelchairs  was  very  successful  in  illuminating  the  prob- 
lems they  experience  in  getting  around  campus  and  in  their  daily  living  activities. 

Meeting  with  the  two  handicapped  students  was  very  informative. . .  it  was  benefi- 
cial to  see  the  actual  housing  practices  of  the  community  and  to  hear  the  stories  of 
those  students  that  it  effects.  The  most  important  point  made,  I  think,  was  that  each 
unit  has  to  be  individualized  for  the  person  using  it.  This  was  good  information 
because  it  educated  us  not  to  typecast  the  disabled'  into  one  category  with  certain 
needs  and  specifications  for  comfortable  living. 


Reflection 

Participation  in  UDEP  has  been  an  interesting  and  rewarding  experience  for  the 
faculty.  It  has  been  a  topic  that  has  allowed  us  to  work  across  our  traditional  subject 
lines.  It  has  given  us  the  opportunity  to  explore  what  we  teach  and  to  think  about 
how  it  could  be  done  differently.  We  have  not  completed  the  process  of  course  and 
curriculum  revisions,  but  we  tried  out  new  ideas  with  this  purpose  in  mind. 

One  important  change  we  made  is  introducing  universal  design  and  lifespan 
issues  at  the  very  beginning  of  students'  coursework  in  interior  design.  We  feel 
strongly  that  lifespan  issues  can  be  integrated  into  any  basic  design  program  or 
course  of  study.  All  of  the  techniques  we  used  in  this  project  were  interjected  into 
existing  class  assignments  and  problems.   It  took  very  little  time  to  introduce  the  new 
subject  matter  and  the  major  emphasis  of  the  course  remained  focused  on  basic 
design  instruction.  We  exposed  students  to  a  wide  range  of  issues  and  sensitized 
them  to  the  needs  of  people  different  from  themselves,  experiences  which  we  hope 
they  will  cany  into  their  design  careers. 

Our  concept  of  presenting  universal  design  to  students  gradually  in  a  series  of 
projects  throughout  the  curriculum  requires  some  rethinking  about  our  program  and 
the  way  in  which  other  subject  matter  is  taught.  Many  courses  are  segmented,  topical 


214 


"Across  the  Lifespan  and  the  Curriculum1 


courses.   Integrating  one  topic  throughout  all  courses  may  lead  to  other  topics  that 
need  to  be  integrated.  Some  faculty  argue  for  keeping  courses  separate  so  that  they 
are  identifiable  by  students  and  employers.  A  course  on  barrier-free  design  has  been 
a  fairly  unique  offering  for  design  and  property  management  students  and  gives  them 
a  distinct  advantage  with  employers. 

Our  department  head  has  been  very  supportive  of  UDEP.  She  publicized  the  pro- 
ject with  a  department  newsletter  article  and  by  including  information  in  a  college 
report.  Department  faculty  outside  the  interior  design  area  have  been  very  supportive 
of  the  concept  of  universal  design.  It  was  especially  rewarding  during  a  focus  group 
session  with  faculty  (only  one  from  interior  design)  to  witness  their  familiarity  and 
understanding  of  the  concept  and  to  realize  that  these  issues  are  being  presented  in 
other  classes. 

Other  offshoots  of  the  project  include:  three  independent  study  students,  two 
papers  being  written  by  graduate  students  on  universal  design  for  submission  to  con- 
ferences and  journals,  and  papers  and  presentations  by  Anna  Marshall-Baker  and  Eric 
Wiedegreen  for  conferences  and  journal  submissions  related  to  their  concepts  of  uni- 
versal design  and  lifespan  issues  in  the  curriculum. 

Overall,  the  students  and  faculty  have  benefited  immensely  from  our  program's 
participation  in  this  project.   It  has  opened  our  eyes  to  the  many  variations  in  people's 
needs  and  encouraged  us  to  grow  as  we  struggle  to  create  designs  that  will  meet  spe- 
cialized needs  as  well  as  the  needs  of  all. 


Strategies  for  Teaching  Universal  Design        2 1 5 


Virginia  Polytechnic  Institute  and  State  University — 
Blacksburg,VA 

Department  of  Landscape  Architecture 


"Teaching  Universal  Design  with  Multimedia  Tutorials" 

Proposal 

There  is  no  completely  naturalistic  way  of  resolving  the  question  about  what  model 
of  learner  we  want  to  enshrine  at  the  center  of  our  practice  of  education.  For  there 
are  many  ways  to  learn  and  many  ways  of  encouraging  different  forms  of  learn- 
ing with  different  ends  in  view.  At  the  heart  of  the  decision  process  there  must  be  a 
value  judgment  about  how  the  mind  should  be  cultivated  and  to  what  end  . 
(Jerome  Bruner,  1985) 


Team  members: 

Dean  R.Bork 

Associate  Professor 
Rick  Parrish 

Graduate  Student 
Dan  Mahon 

Graduate  Student 


I  believe  in  an  educational  environment  where  a  plurality  of  values  are  expressed. 
I  also  believe  that  students  of  design  are  obligated  to  examine  the  values  that  under- 
pin their  professional  conduct  and  work.   This  does  not  mean  all  value  sets  are 
equally  valid,  only  that  each  deserves  to  be  heard  and  critically  examined. 
(DeanBork,  1994) 

The  term  universal  design  is  credited  to  architect  Ron  Mace.  According  to  Mace, 
universal  design  is  a  term  used  to  label  good  design  for  all  people.   Mace  says  univer- 
sal design  requires  an  awareness  of  the  abilities  of  people  we  design  for  and  the 
incorporation  of  that  knowledge  into  "design  that  is  responsive"  {Toward  Universal 
Design,  1993). 

UDEP  is  about  promoting  equity  in  design  for  people  with  disabilities.  The  pro- 
ject has  an  inherent  supposition  that  designers  have  an  ethical  obligation  to  serve  the 
needs  of  all  who  may  use  the  products  or  environments  that  they  create. 

The  design  disciplines  have  enjoyed  long-standing  debate  about  their  responsibili- 
ties to  clients  and  users.  If  design  educators  choose  to  accept  the  supposition  inher- 
ent in  UDEP.  then  they  may  benefit  from  at  least  retaining  a  questioning  attitude. 
While  architect  Mace's  references  to  "good  design"  and  "the  range  of  abilities  of  users" 
sound  noble,  they  will  not  provide  the  practitioner  or  student  of  design  much  of  a 
foothold. 

In  public  places,  diversity  among  users  and  the  specificity  of  individual  needs  will 
tend  toward  conflicting  expectations.  An  example  is  the  USDA  Forest  Service's  "levels 
of  access."   Some  recreationists  see  rating  the  level  of  challenge  in  recreation  settings 
(in  a  manner  similar  to  what  is  customary  on  ski  slopes)  as  substantially  expanding 
opportunities  for  people  with  disabilities.   Others  feel  that  creating  various  levels  of 


Strategies  for  Teaching  Universal  Design         2 1 7 


Chapter  25:  Virginia  Polytechnic  Institute  and  State  University 


challenge  is  a  means  of  skirting  hard  won  disability  rights  legislation.  It  stands  to  rea- 
son that  jocks,  adventurers,  couch  potatoes,  and  convalescents  will  interpret  recreation 
environments  differently.  Given  the  greatly  varied  and  frequently  conflicting  needs  of 
individuals,  to  whom  should  the  designer  of  public  places  respond? 

The  ethical  premises  of  universal  design  have,  to  our  knowledge,  received  little 
study.  Similarly,  a  substantial  theory  of  practice  has  not  been  proposed.  This  leaves 
the  design  educator  in  the  position  of  representing  to  students  a  nascent  body  of 
information  that  is  largely  political  in  its  formulation  and  intent.  Does  a  person  with  a 
disability  have  a  greater  inherent  right  to  that  nearest  parking  space  than  a  person 
accompanied  by  a  toddler  and  two  infants?    From  practical  and  ethical  standpoints 
we  may  see  some  room  for  debate,  especially  given  certain  circumstances.  The  law, 
however,  leaves  no  question.  There  is  sufficient  political  consensus  to  have  rendered 
a  definitive  answer.   To  what  extent  is  it  our  role  and  responsibility  as  design  educa- 
tors to  impress  the  disability  rights  agenda  upon  our  students? 

Our  project  team  treats  the  notion  of  socially  equitable  public  environments  as  a 
self  evident  truth  flowing  from  the  Bill  of  Rights  and  its  ideological  foundations. 
However,  the  interpretation  of  these  rights  into  the  built  environment  is  far  from  a  cut- 
and-dry  issue.  It  is  probable  that  we  can  design  to  serve  the  needs  of  a  broader  seg- 
ment of  the  population  and  it  is  appropriate  that  our  students  undertake  this  challenge 
with  us.   For  this  reason,  we  have  chosen  to  address  students'  values  regarding  peo- 
ple different  from  themselves,  add  to  their  conceptual  knowledge  in  this  area,  and  see 
that  their  work  remains  true  to  the  position  they  espouse. 

Give  Dilnot  observed  that  design,  in  general,  has  nominal  value  in  our  culture 
because  it  seldom  finds  its  way  into  public  discourse  (Dilnot.  1982).   In  ordinary  social 
settings,  it  is  common  to  hear  casual  conversation  turn  towards  doctors,  lawyers,  and 
accountants,  but  rarely  does  it  touch  on  architects,  landscape  architects,  or  planners. 
If  what  Dilnot  observes  is  true,  we  may  construct  a  parallel  explanation  for  universal 
design  receiving  so  little  emphasis  in  the  work  of  designers.  Simply  put,  the  subject 
of  universal  design  is  not  a  part  of  ordinary  discourse  within  the  community  of 
designers  and  therefore  is  not  integrated  into  the  common  value  set.  Through  UDEP 
we  propose  to  alter  this  condition  within  the  Department  of  Landscape  Architecture  at 
Virginia  Tech. 

In  discovery-based  design  education,  moments  of  need  occur  as  students  conduct 
a  form  of  dialogue  with  the  various  issues  that  come  to  bear  in  their  decision  making 
(Schon.  1983;  Schon  et  al..  1992).  Our  project  attempts  to  influence  students*  attention 
toward  and  response  to  universal  design  concerns  by  making  instruction  and  informa- 
tion available  precisely  at  the  teachable  moment.  The  project  involves  the  develop- 
ment and  testing  of  a  collection  of  multimedia  tutorials  as  a  means  of  providing 
instruction  and  information  to  students  on  demand. 


218 


'Enrolling  Students  with  Disabilities  in  a  Design  Class' 


There  are  three  levels  of  context  that  influence  the  development  and  evaluation  of 
this  project:   1)  the  educational  forces  in  the  university,  2)  the  general  pedagogy  of 
the  department,  and  3)  the  body  of  work  previously  undertaken  by  members  of  the 
project  team. 

Enrollment  in  Virginia's  public  universities  is  expected  to  increase  by  sixty  thou- 
sand students  over  the  next  decade.   Financial  forecasters  suggest  that  no  additional 
general  fund  resources  will  become  available  to  support  the  education  of  these  stu- 
dents.  One  of  the  key  strategies  being  promoted  to  meet  this  challenge  is  an 
increased  reliance  on  educational  technologies.  Through  this  project,  one  such  tech- 
nology (multimedia)  is  examined  as  a  tool  for  incorporating  contemporary  social  and 
ethical  issues  into  the  design  curriculum. 


The  general  pedagogy  of  the  Department  of  Landscape  Architecture  tends  to  lend 
credence  to  a  computer-assisted  and  self-paced  learning  approach.  A  key  goal  of  the 
landscape  architecture  faculty  is  to  engender  in  students  a  designerly  habit  of  mind 
and  a  sense  of  responsibility  toward  the  development  of  a  professional  position 
grounded  in  philosophy,  theory,  and  concept.  Within  the  department,  education  is 
viewed  as  something  students  pursue,  not  as  something  they  receive.  This 
requires  that  students  reside  in  an  environment  that  is  generative  and  rich  in 
resources.   Following  the  structuralist  tradition,  students  at  any  academic 
level  are  viewed  as  capable  of  addressing  any  topic  of  inquiry-  (Bruner. 
19~).  This  underscores  the  need  to  have  resources  available  to  students 
on  a  self-paced  and  user-controlled  basis  (Dewey.  1963.  McNally.  1977). 


For  the  past  several  years,  members  of  the  project  team  and  students 
from  the  department  have  been  involved  with  the  USD  A  Forest  Service  in 
assessing,  designing,  and  constructing  accessible  recreation  facilities.   Many 
students  gained  exposure  to  universal  design  through  these  and  related 
activities  before  the  UDEP  project  began.   Because  of  the  resources  avail- 
able to  the  project  team,  accessible  recreation  became  a  topical  area  of 
focus  for  the  prototype  tutorials.   Since  students  had  multiple  avenues  for 
investigating  the  design-related  needs  of  people  with  disabilities,  it  was  not 
necessary  to  design  the  tutorials  as  a  sole  source  of  information  on  the  sub> 
ject.   In  this  context,  however,  it  was  difficult  to  evaluate  the  influence  of 
the  prototype  in  isolation  from  related  activities. 


Language 


Theory 


■  Defiaitiaas 
;■—  Comparuaa  of 


Inventory 


History 


L 


inRecreatism 

TodJs 
Levek 


Prototype  Menu  Structure 

Branching  structure  of  the 
tutorial  modules. 


Strategies  for  Teaching  Universal  Design         219 


Chapter  25:  Virginia  Polytechnic  Institute  and  State  University 


Menus  offer  freedom  of 
navigation  between  tutori- 
als and  the  database. 
Choices  are  presented  in 
text  and  graphic  form. 


Control  Panel 


&jS0SSgSWX!M»!!&8))WSQ)l 

fj 

yffirtmmiT'i  nTmrnf^ 

Definitions 

of  Universal  Design 


Theory 

Comparison 


^•Recreation?.. 

3nd  Universal  Ded§» 


:>■' 


DataBase 


Exit  fcfoduie 


Activity 

The  tutorials  produced  for  the  prototype  focused  on  awareness  of  universal 
design  theory  and  principles.  The  tutorials  are  arranged  under  a  nested  menu  system. 
There  are  four  selections  on  the  main  menu.   Under  three  of  these  are  second  level 
menus.  Ten  selections  are  available  in  total. 

The  tutorials  are  interactive,  allowing  the  user  to  control  the  flow  of  information. 
Various  user  interfaces  and  graphic  conventions  are  employed  across  the  tutorials  for 
the  purpose  of  exploration.  Tne  ability"  to  jump  between  tutorials  is  always  available 
to  the  user.  In  some  cases,  the  interface  allows  the  user  to  jump  out  of  a  tutorial  and 
later  resume  at  the  same  position.    In  other  cases,  only  a  choice  between  tutorials  is 
available.   In  all  cases,  the  user  navigates  through  the  program  by  the  use  of  menu 
buttons.   However,  some  of  the  tutorials  require  slightly  different  forms  of  interaction 
such  as  dragging  and  dropping  objects. 

An  important  aspect  of  computer-based  instruction  is  user  feedback.  In  the  tutori- 
als, any  user  mav  gain  access  to  any  module  at  any  time.  Although  user  responses 
are  not  scored,  the  tutorials  provide  audio  and  text  feedback  whenever  the  user 
makes  a  decision. 

The  tutorials  are  structured  to  work  with  a  connecting  database  searchable  by 
subject  keywords.   From  any  tutorial,  the  user  may  '"jump  out"  to  the  database  to 
search  for  related  information  and  then  return.   To  facilitate  connections  between 
information,  the  team  tested  document  linking  via  '"hot  words'"  in  the  text.   Clicking 


220 


'Enrolling  Students  with  Disabilities  in  a  Design  Class' 


Click  the  file  of  your  choice 


Language 


History 


Design 
Theory 


Accessibility 
Inventories 


on  a  highlighted  word  immediately  takes  the  user  on  a  search  for  more  information 
related  to  that  topic  or  term.  The  database  was  not  in  place  for  evaluation  of  this  pro- 
totype but  should  be  available  to  students  during  the  coming  academic  year. 


Outcome 

The  modules  were  basically  developed  between  July  1  and  August  15.    There  are 
some  major  hunks  still  missing,  but  we  have  a  useful  prototype,  which  is  what  we 
promised.   The  biggest  problem  in  getting  the  system  running  was  coordinating 
hardware.   The  sound  board  didn  't  like. the  brand  x  chip  set.  the  hard  disk  was  full, 
arid  the  machine  needed  memory  management  software.  Altogether,  we  wasted 
three  or  four  weeks  getting  that  stuff  going.   The  sign  has  been  posted  in  the  comput- 
er room  with  instructions  for  using  the  system  for  at  least  three  weeks,  maybe  four. 
(Journal.  10/28/93-  Principal  Investigator j 

During  a  program  meeting  at  the  beginning  of  the  semester,  students  were  told 
that  the  system  would  be  available  in  the  computing  lab.  The  actual  installation, 
which  was  to  take  place  in  August,  was  delayed.   As  the  journal  excerpt  indicates, 
numerous  hours  were  invested  early  in  the  Fall  term  preparing  a  computer  to  deliver 
the  tutorials.  The  problems  were  resolved  around  October  1  and  a  sign  was  posted 
in  the  lab  providing  instructions  for  students  interested  in  exploring  the  tutorials.  The 
system  was  checked  periodically  to  see  that  it  was  functioning  properly.   Only  mini- 
mal maintenance  was  required  and  the  amount  of  "down  time"  was  negligible. 


Strategies  for  Teaching  Universal  Design         221 


Chapter  25:  Virginia  Polytechnic  Institute  and  State  University 


Each  tutorial  module  begins 
with  an  overveiw  of 
content. 


I  have  lined  up  one  studio  to  experiment  uith  universal  design  requirements  and 
one  technical  course.  I  also  plan  to  use  one  assignment  early  in  the  next  semester 
studio  as  another  test.   This  should  give  us  some  basis  for  evaluating  the  system.  In 
fact,  most  of  the  students  know  we  are  working  on  the  project,  they  know  Dan. 
Rick  arid  I  are  working  with  the  Forest  Service.   The}/  know  Dan  has  been  offered  a 
job  because  of  his  work  with  universal  design  and  accessibiliti'  inventories. 
Already,  two  other  graduate  students  have  picked  up  universal  design  as  the  area 
of  study  for  their  theses.  In  studios.  I  hear  many  more  references  to  accessibility 
questions  in  general,  though  I  am  not  convinced  that  the  idea  of  universal  design 
has  soaked  in.  Even  the  faculty  are  more  aware  of  the  issues  involved  in  universal 
design  than  they  have  been  in  the  past.  I  think  Camp  Build-a-Bunch  did  a  lot  to 
raise  the  level  of  awareness  and  to  create  talk  among  the  students. 


In  other  words.  I  don  t  know  how  we  will  isolate  the  effects  of  the  multimedia  work 
per  se.  but  it  is  clear  that  universal  design  is  a  hot  topic  and  students  and  faculty  in 
a  small  program  like  ours  pick  up  on  these  things  fast,  just  the  fact  that  Dan.  Rick, 
arid  I  have  several  active  projects  arid  several  more  pending  creates  a  certain  level 
of  'interest  and  awareness .   'journal.  10  28  93-  Principal  Investigator) 


Two  assignments  given  durinq  the 
address  questions  of  universal  design  in  their  work.   Or.e  assignment  was  given  in  a 


Fail  semester  explicitly  required  students  to 

in  thei 


222 


'Enrolling  Students  with  Disabilities  in  a  Design  Class' 


graduate  level  Urban  Design  Studio.  While  much  of  the  studio  focused  on  urban 
design  issues  at  the  district  or  larger  scale,  a  component  of  the  studio  involved  design 
of  a  public  open  space,  for  which  students  were  asked  to  address  issues  of  design  for 
a  diverse  user  population. 


Multiple  choice  questions 
help  users  understand  the 
definition  of  universal 
design.  Feedback  occurs  in 
the  form  of  text  and  digital 
video. 


Simultaneously,  in  a  technical  course  called  Materials  and  Details,  both  undergrad- 
uate and  graduate  students  created  and  evaluated  details  incorporating  a  universal 
design  perspective.  Some  graduate  students  were  enrolled  in  both  the  studio  and  this 
technical  course,  affording  them  the  opportunity-  to  coordinate  work  between  the  two 
courses.  These  students  had  the  opportunity  to  develop  a  design  scheme  in  studio 
while  developing  related  details  in  the  technical  course. 


In  the  Accessibility 
Inventory  module,  tools 
used  for  fieldtuork  are 
described  and  demonstrat- 
ed for  students. 


I  did  manage  to  copy  the  data  files  from  the  hard  drive  today 
and  look  at  the  results.  So  far.  about  1 7  people  have  used  the  sys- 
tem.  Three  of  these  are  Dan.  Rick,  and  me.  Among  the  remain- 
ing are  a  feu-  that  I  know  looked  at  it  just  to  get  an  ivnderstand- 
ing  of  what  we  are  doing  with  Authorware  and  a  couple  that  are 
interested  in  doing  research  or  thesis  work  on  universal  design. 
This  too  is  a  sign  of  the  natural  shifi  in  student  interest  that 
comes  about  as  faculty  become  involved  in  research  in  any  topic 
area.  As  a  result  of  faculty  participation  normally  resources  and 
easy  contacts  become  available  to  students  and  this  infuerices 


""" 


Tools  tef  Acc»55ibi&y 
fcwentorm 

in  ihis  «j*o*w#„you  *S 
team  about tfie  toots  us&d 
t»  oondod  ar>acc»sssb&y 

Text  trtformafcon  wig  ". 

while  pictures,  and  wd«o 
oiips  wi  bo  shown:  ff*th* 
upper  right  screen  ar*a. 
irtaracacn  opportune** 
w§j  occ^»  ri  the  lower  tight 
screen  area. 


0«tt 


Strategies  for  Teaching  Universal  Design 


223 


Chapter  25:  Virginia  Polytechnic  Institute  and  State  University 


their  choice  of  areas  of  study  (along  with  other  forces  internal  to  the  students  to  be 
sure).  At  any  rate,  it  appears  that  about  12  people  have  somehow  taken  some  time 
to  look  at  the  system,  I  have  not  checked  to  see  how  much  time  has  been  spent. 
(Journal,  10/29/93,  Principal  Investigator) 


Evaluation 

The  tutorial  application  maintained  an  electronic  record  of  student  use.  The  table 
shows  the  raw  data  collected  at  the  end  of  the  Fall  semester  1993- 


User 

#  of  Sessions 

Avg.Time/Session 

(in  minutes) 

Total  Time 
(in  minutes) 

1 

16 

16 

2 

7 

7 

3 

33 

33 

4 

2 

7 

14 

5 

7 

7 

6 

9 

7 

63 

7 

3 

3 

8 

3 

3 

9 

15 

15 

10 

3 

3 

II 

2 

2 

12 

4 

22 

88 

13 

4 

4 

14 

43 

43 

15 

18 

18 

16 

2 

2 

28 

12 

336 

Approximately  1 50  graduate  and  undergraduate  students  had  access  to  the  system. 
Sixteen  students  took  advantage  of  the  tutorials.  These  students  used  the  system  for  a 
total  of  5.57  hours  and  spent,  on  average,  12  minutes  each  time  they  used  the  system. 
Only  three  students  used  the  system  more  than  once  during  the  semester. 

Little  data  on  system  use  was  recorded  for  the  Spring  semester  1994.  The  com- 
puter on  which  the  tutorials  reside  suffered  some  major  operating  system  problems 
during  the  course  of  this  semester.   For  this  reason,  it  is  not  clear  whether  the  lack  of 
data  reflects  actual  use  of  the  tutorials. 


224 


'Enrolling  Students  with  Disabilities  in  a  Design  Class' 


As  the  data  indicate,  it  is  doubtful  that  the  tutorials  had  much 
direct  influence  on  the  attention  students  gave  to  universal  design  in 
their  work.  Students  in  each  course  were  reminded  that  multimedia 
resources  were  available.  Because  the  research  objective  was  to  test 
the  use  of  multimedia  tutorials  in  an  open  lab  environment,  the  pro- 
ject team  intentionally  made  no  requirement  to  use  them.  Approximately 
one  third  of  the  students  enrolled  in  the  studio  used  the  tutorials.  In  the 
technical  course,  one  fifth  of  the  students  used  them.  Of  the  remaining 
one  hundred  (more  or  less)  students  in  the  program,  only  four  individuals 
used  the  tutorials. 


Did  Not  Use 
System 
67% 


Design  Studio  (LAR  5704) 


Use  of  the  tutorials  was  substantially  higher  among  students  who 
had  assignments  with  explicit  universal  design  requirements.  Still,  not 
even  half  of  the  students  who  had  explicit  project  requirements  took    Did  Not  &* 
time  to  view  the  tutorials. 


System 
80% 


Did  Vm 

System 
"20% 


Though  the  data  is  inconsistent,  it  appears  likely  that  students  attempt- 
ed to  use  the  tutorials  more  than  the  library  (located  one  block  away)  to 
gather  information  about  universal  design.  This  may  suggest  that  physical 
proximity  is  an  important  factor  in  getting  students  to  use  electronic 
learning  resources. 


Technology  Course  (LAK  59X4) 


Our  project  team  also  evaluated  the  quality  of  student  work  from 
both  courses.  This  evaluation  identified  few  influences  in  the  work 
attributable  to  use  of  the  tutorials.  A  rigorous  evaluation  of  the  student  work  was 
planned.   Unfortunately,  the  level  of  detail  and  communication  in  the  work  was  not 
sufficient  to  warrant  more  than  a  cursory  review.   In  the  opinion  of  the  reviewers,  the 
products  did  not  reflect  the  level  of  quality  that  is  normal  and  expected  from  students 
in  the  program. 


Reflections 

Through  UDEP,  the  project  team  has  learned  some  things  about  teaching  universal 
design  and  about  computer-aided  instruction.  The  team  was  surprised  by  how  readily 
students  embrace  the  notion  of  universal  design.  Once  presented  with  the  idea,  stu- 
dents seem  to  accept  at  face  value  that  design  of  the  landscape  should  serve  the 
needs  of  as  many  people  as  possible.  Misjudging  the  student's  willingness  to  incorpo- 
rate universal  design  into  their  work  caused  our  team  to  spend  more  effort  than  nec- 
I  essary  on  presenting  basic  foundations  and  justifications. 


Strategies  for  Teaching  Universal  Design.         225 


Chapter  25:  Virginia  Polytechnic  Institute  and  State  University 


Based  on  professional  experiences  with  universal  design  in  recreation  settings,  the 
team  believes  that  students  must  possess  knowledge  of  universal  design  that  goes 
substantially  beyond  proper  values.  Once  a  student  espouses  the  value  of  universal 
design,  the  educational  focus  shifts  rapidly  toward  acquiring  technical  knowledge 
about  user  needs  and  developing  good  judgment  regarding  its  implementation.  It  is 
important  to  have  access  to  technical  facts,  such  as  the  required  height  of  benches. 
These  dimensions,  however,  take  on  new  meaning  when  a  wheelchair  user  explains 
how  she  transfers  to  the  bench.  The  team  members  have  worked  with  two  consul- 
tants who  use  wheelchairs  and  each  has  very  different  needs  and  opinions  about 
what  is  workable.  Working  with  consultants  helps  in  understanding  the  human 
dimensions  of  landscape  architecture,  but  in  the  end,  the  responsibility  of  exercising 
judgment  falls  on  the  designer.  This  holds  true  even  where  issues  of  code  confor- 
mance are  concerned. 

The  reviewers  feel  that  little  of  the  work  from  either  course  shows  much  insight 
or  inspiration  with  regard  to  universal  design  issues.  One  exception  is  a  student  who 
began  to  develop  a  system  of  universally  designed  streetscape  elements.  While  the 
details  had  many  errors  and  oversights,  the  concept  of  integrated  anangement  and 
detailing  of  streetscape  elements  represents  an  intriguing  universal  design  issue.  The 
attention  given  to  universal  design  issues,  in  both  the  design  and  technical  courses, 
tended  to  take  the  form  of  standard  curb  cut,  ramp,  and  drinking  fountain  details.  In 
most  cases,  details  were  reproduced  from  published  sources  and  were  so  poorly 
done  that  the  student  versions  would  not  pass  basic  codes.  Interviews  with  a  profes- 
sor, a  graduate  teaching  assistant,  and  a  graduate  student  indicate  why  the  results  may 
have  been  less  than  anticipated. 

The  project  team  felt  that  the  universal  design  assignments  were  introduced  too 
late  in  the  semester  to  expect  good  results.  One  team  member  interviewed  the  studio 
professor  and  a  graduate  student  who  agreed  with  the  team's  assessment  that  "its 
tough  to  introduce  new  material,  substantial  new  material,  after  the  Thanksgiving 
Break  time  of  Fall  anyway." 

Student:  I  felt  like  the  universal  design  was  sort  of  a  last  minute  thing  that  got 
pushed  in  there.   ..J felt  more  like  it  was  there  to  acquaint  us  with  it... but  1 was  in  a 
big  rush  that  whole  time. 

Professor:    Yeah,  and  that's  something  that  Ben  and  I  need  to  look  at  if  we're  going 
to  do  it  again  because  according  to  his  schedule  it  had  to  be  the  last  part  of  the 
semester.  But  nonetheless,  many  of  the  [students]  didn  'tget  their  feet  into  this  pro- 
ject. ...  In  a  quick  project  you  'ue  got  to  get  into  it  basically  fast  and  they  didn 't — 
they  were  still  wrapping  up  other  things.  It  wasn't  the  presentation  but  it  was  other 


226 


'Enrolling  Students  with  Disabilities  in  a  Design  Class' 


aspects  of  it.  So,  that  was  part  of  it  too.   You  know,  there  were  too  many  projects. 
And.  I  think  you  're  right  about  trying  to  start  something  as  a  new  piece. 

The  studio  professor  expressed  concern  over  misjudging  the  amount  of  work 
assigned  to  the  students  during  the  semester.  She  feels  that  one  too  many  projects 
were  required  and  that  this  adversely  affected  the  students'  performance  in  the  studio. 

Professor:  My  conclusion  about  that  project  was  that  it  was  one  too  many  projects 
for  the  semester.   They  didn  1  meet  the  objectives  of  the  project  which  were  to  ...take 
a  space  and  work  it  through  to  the  level  of  detail  and  materiality,  and  they  didn 't 
do  that.  As  a  matter  of  fact,  most  of  them  didn 't  even  get  to  the  point  where  they 
resolved  the  idea  of  the  space  and  what  they  wanted  to  explore  in  terms  of  the  com- 
munity, let  alone  how  they  were  going  to  express  it.  So,  I  didn  t  consider  the  project 
to  be  a  success  in  terms  of  the  objectives  that  were  set  up  for  it.   There  were  too 
many  projects.  J  mean,  knowing  that  we  had  to  have  that  project  at  the  end  of  the 
semester  I  should  have  knocked  out  the  first  one... 

Among  other  things  the  lack  of  time  resulted  in  students  using  few  resources  relat- 
ed to  universal  design  in  the  completion  of  their  studio  work. 

Interviewer:    You  made  reference  to  resources  that  they  could  pick  up.  Did  you 
notice  in  the  studio  what  kinds  of  things,  if  anything,  were  evident  in  terms  of 
resources  that  were  used  to  address  accessibility  questions? 

Professor:  No,  I  can  t  say  that  I  did.   When  I  said  references.  I  meant  that  I.  ..had  a 
list  of  references  and  I  included  the  module...  and  I  spoke  to  them  about  the  avail- 
ability of  the  handbook  and  some  of  the  other  material  that  was  available  by  way  of 
guidelines.  I  did  not,  you  know,  follow  it  up  to  see  whether  they  had  gone  to  the 
library...  and  I  can 't  say  that  I  remember  noticing  much.... 

The  graduate  student  indicated  that  she  was  unable  to  find  much  resource  infor- 
mation dealing  explicitly  with  universal  design. 

Student:   And  I  just  looked  in  all  the  books  that  I  could  Jind.  But  most  things  were 
dealing  along  the  ADA  guidelines.   Universal  design  is  fairly  new.  It  wouldn  't  be  in 
many  of  the  books  I  was  finding,  would  U? 


I 


« 

i 


Strateg  ws  for  Teach  in  aI  Design         227 


Chapter  25:  Virginia  Polytechnic  Institute  and  State  University 


It  appears  that  many  of  the  students  relied  on  a  single  lecture,  given  by  a  member 
of  the  project  team  to  the  technology  course,  for  their  understanding  of  universal 
design.  In  their  interviews,  both  the  graduate  student  and  the  teaching  assistant  men- 
tioned that  lecture  as  helpful. 

In  the  studio,  students  spent  much  of  the  semester  developing  proposals  at  the 
urban  district  scale.  The  final  component  of  the  project  was  intended  to  be  the 
design  of  an  urban  open  space.  As  is  common  in  studios,  time  ran  out  before  all  the 
students  were  able  to  complete  all  the  work  that  the  professor  had  planned.  The  stu- 
dio professor  expressed  a  need  for  about  two  more  weeks  of  studio  time  to  bring  the 
work  to  the  level  she  expected. 

The  exercise  given  in  the  technical  course  received  relatively  little  weight  in  the 
final  semester  grade.  Students  appeared  to  "blow  it  off."  Those  who  were  in  both 
the  studio  and  the  technical  course  struggled  to  create  construction  details  because 
their  schematic  design  proposals  were  not  sufficiently  developed.  Unfortunately,  the 
bulk  of  the  work  for  both  assignments  took  place  at  the  end  of  the  semester  when 
the  students  are  anxious  and  tired.  As  a  result,  there  is  limited  value  to  evaluating  the 
students'  work. 

Perhaps  the  prototype  received  little  use  because  it  provided  only  minimal  techni- 
cal and  experience-related  support  to  the  students,  a  result  of  the  team's  decisions 
about  content  rather  than  limitations  inherent  in  multimedia.  While  the  computer  will 
not  replace  the  need  for  contact  with  end  users,  multimedia  can  be  used  to  present 
case  studies  and  technical  information  effectively.  One  reason  the  prototype  did  not 
move  further  in  this  direction  was  the  difficulty  encountered  in  locating  resources  for 
quality  case  studies. 

The  level  of  familiarity  that  students  have  with  the  computer  influences  their  will- 
ingness to  use  it  as  an  informational  and  instructional  resource.  The  interviewed  stu- 
dent who  was  quite  familiar  with  computers  tended  to  focus  on  the  mechanics  of  the 
application  and  ignore  the  content. 

Graduate  Assistant:  Actually,  I  was  looking  for  more  vocal  material.  I  wanted  it  to 
talk  more.  It  didn't  talk  enough.  A  couple  things... actually  the  sound  effects  are 
what  I  was  interested  in  the  most.   There  were  a  couple  of  sounds  that  I  can  t 
remember... maybe  there  were  some  comic  strips  or  something  in  a  few  of  the 
images.  I  thought  that  was  interesting 

His  peer,  less  familiar  with  computers,  expressed  reluctance  to  use  the  tutorials 
without  someone  to  assist. 


228 


'Enrolling  Students  with  Disabilities  in  a  Design  Class' 


Student:  /  think  the  fact  that  it  is  on  a  computer..  J  never  would  hate  done  it  if 
Howard  [fellow  student  and  computer  literate]  hadn  1  taken  me  in  there,  sat  down 
and  turned  it  on  for  me. 

The  prototype  tended  to  overlook  these  differences  among  end  users.  In  choos- 
ing to  use  the  tutorials  to  experiment  with  multimedia,  the  project  team  violated  two 
well-documented  principles  of  computer-assisted  instruction.  The  tutorials  did  not 
present  the  user  with  a  consistent  interface  and  the  level  of  user  control  was  varied. 
As  a  result,  the  presence  of  the  computer  was  emphasized  rather  than  minimized. 

By  intention,  use  of  the  tutorials  was  not  tied  to  any  specific  course  in  the  curricu- 
lum. At  the  same  time,  the  development  of  the  database  to  attend  the  tutorials  was 
delayed  so  that  it  was  not  in  place  during  the  evaluation.  The  interviews  suggest  that 
students  are  interested  in  access  to  raw  information  where  the  computer  serves  to 
facilitate  searches.  The  tutorials  with  less  user  flexibility  were  seen  as  unduly  linear 
and  constraining  (even  for  less  experienced  computer  users). 

Student:  Maybe  because  I  didn  1  know  how  to  use  it,  but  sometimes  there  were 
parts  I  didn  t  want  to  deal  with  that  you  had  to  go  through  to  get  to  the  next  part.  I 
was  looking  for  information  rather  than  trying  to  answer  all  those  questions  to  pro- 
ceed to  the  next  part  at  times. 

Considering  the  limited  amount  of  use  the  tutorials  received  it  appears  they 
should  be  used  with  some  caution  in  open  lab  environments.  The  cost  and  effort 
involved  in  development  of  multimedia-based  instruction  that  is  not  course  specific 
may  not  be  justified.   On  the  other  hand,  the  availability  of  user  friendly  data  search- 
ing applications  seems  to  hold  much  promise  as  a  means  of  expanding  resources 
available  to  design  students. 

At  the  outset  the  project  team  made  a  choice  to  emphasize  values  (through  the 
development  of  tutorials)  rather  than  information  (through  development  of  a  data- 
base).  Students  readily  espoused  the  values  inherent  in  universal  design  when  these 
were  presented.  Because  this  was  occurring  through  a  number  of  channels  simultane- 
ously, the  importance  of  the  tutorials  was  over  estimated.   In  choosing  to  emphasize 
values  rather  than  information,  the  project  team  misjudged  the  educational  needs  of  its 
constituency. 

The  level  of  use  and  resulting  influence  of  the  tutorials  appears  to  be  less  than 
anticipated.  The  data  suggests  that  the  presence  of  the  project  team  had  more  influ- 
ence than  the  tutorials.   However,  the  range  of  activities  and  frequency  of  discussion 
related  to  universal  design  has  substantially  increased.   If  increased  discourse  about 


Strategies  for  Teaching  I  yy.iersal  Design         229 


Chapter  25:  Virginia  Polytechnic  Institute  and  State  University 


universal  design  will  indeed  change  habits  of  practice,  we  can  anticipate  that  a  future 
generation  of  designers  will  place  higher  value  on  the  needs  of  people  with  disabili- 
ties. 

As  noted  in  the  principal  investigator's  journal,  awareness  and  acceptance  of  uni- 
versal design  values  and  concepts  increased  substantially  during  the  course  of  the 
UDEP  work.  The  interviewed  students  indicated  a  desire  to  incorporate  universal 
design  concepts  in  their  future  work.  Similarly,  the  interviewed  professor  expressed 
the  intention  to  continue  opening  this  issue  to  students  in  future  studios  and  to  adjust 
the  schedule  to  better  accommodate  investigation.  It  is  difficult  to  attribute  this 
change  to  any  single  activity  or  intervention,  but  clearly  the  UDEP  work  has  been  a 
contributing  factor. 


References 

Bruner,  J.  (1977)  The  Process  of  Education.,  Harvard  University  Press,  Cambridge. 

Bruner,  J.  (1985)  Models  of  the  Learner,  Educational  Researcher,  June/July. 

Dewey,  J.  (1963)  Experience  and  Education.,  Collier  Books,  Macmillan  Publishing 
Co.,  New  York. 

Dilnot,  C.  (1982)  "Design  as  a  Socially  Significant  Activity:  An  Introduction.",  Design 
Studies,  3,  139-46. 

McNally,  D.W.  (1977)  Piaget,  Education  and  Teaching.,  The  Harvester  Press,  Sussex, 
England. 

Schon,  D.  (1983)  The  Reflective  Practitioner:  How  Professionals  Think  in  Action., 
Basic  Books  Inc.,  New  York. 

Schon,  D.  and  G.  Wiggins  (1992)  "Kinds  of  seeing  and  their  functions  in  designing." 
Design  Studies,  13:2,  135-56. 

Toward  Universal  Design,  (1993)  The  Universal  Design  Initiative,  Washington  D.C., 


230