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Developed by
Hypothermia
Platform
DOS
Published by
Hypothermia
Released
1997
Genre
Role-Playing (RPG)
Pacing
Real-Time, Turn-based
Perspective
Top-down
Setting
Fantasy
Description
Since the beginning your parents knew you were somehow different from the others. You have the spark of Elemental Powers and dangerous tool and illegal, unless one is a priest of the Cult of Wisdom. Your father sends you off to learn under the guidance of an elementalist, hoping you would not suffer the same fate as your grandfather, who was hunted down by the Cult for not becoming a priest.
The elementalist eluded the Cult by living far from large towns and cities. He was forgotten by the cult. Your father hoped you would be forgotten as well. And now you return...
Aleshar: The World of Ice is a top-down perspective role-playing game (RPG) in a world surrounded by snow and ice. Your character may be created from various available classes (hunter, healer, bard, etc.), each with different specialty statistics which may be tweaked during character creation. Character statistics and abilities will increase during the game, depending on constant use of a particular ability. There are no leveling-ups or experience normally found in other RPGs.
The world of ice is divided into two major areas:
From Mobygames.com. Original Entry