ATARI HOME COMPUTER
FIELD SERVICE MANUAL
4 0/S
ATARI believes that the information described in this manual is accurate and reliable,
and much care has been taken in its preparation. However, no responsibility, financial
or otherwise, shall be accepted for any consequences arising out of the use of this
material. Information contained herein is subject to change. Revisions may be issued
to advise of such changes and/or additions.
Correspondence regarding this document should be forwarded to Manager of Technical
Support, Consumer Product Service, ATARI, Incorporated, 1312 Grossman Road,
Sunnyvale, CA 94086, U.S. America.
TABLE OF CONTENTS
Section Title Page
INTRODUCTION ix
1 THEORY OF OPERATION l-I
Overview l-l
User Interface 1-2
*00/S00 Mechanical Description 1-3
Motherboard 1-4
Central Processing Unit 1-5
ROM Personality PCB 1-5
RAM PCB 1-5
Keyboard 1-6
Power Supply 1-6
Program Cartridge 1-6
*00/800 Electronic Discussion 1-7
Central Processing Unit 1-7
CPU 6502 Integrated Circuit 1-7
Alphanumerical Television 1-S
Interface Controller
Color Television Interface 1-10
Adaptor
Grcphic Television Interface 1-10
Adaptor
I/O Decoder 1-10
Composite Video 1-10
Motherboard Console - *00 l-l 1
Pot Keyboard Integrated 1-11
Peripheral Interface Adaptor I -1 1
Key-In Key-Out Integrated 1-12
Circuit
Memory Map Decoder 1-12
I/O Decoder 1-13
Motherboard Console - 800 1-U
Bi-directional Data Buffer l-U
ROM Personality Board 1-15
Power Supply 1-16
ROM Cartridge 1-17
Accessories 1-17
AC Power Adaptor 1-17
TV Switch Box 1-17
'BASIC Program Cartridge 1-17
2 SILKSCREEN AND SCHEMATICS 2-1
3 TROUBLESHOOTING AND TESTING 3-1
Overview 3-1
Tests ^ 3-1
Equipment Needed 3-1
Testing With and Without 3-2
the SALT II Cartridge
ATARI Home Computer iii
TABLE OF CONTENTS (Cont)
Section Title Page
Overview of Tests 3-2
Power -Up Test 3-2
Keyboard Test 3-2
RAM and ROM Test 3-2
SALT n Menu 3-5
Color Bar Test 3-6
Any Video Test 3-7
Gray Bar Test 3-S
Keyboard Test , . . . » 3-9
Switch Test 3-9
Tone Test 3-9
Display Options 3-10
Port Test 3-10
Verify ROM Test = 3-11
RAM Test 3-12
M Test . . .-•. 3-15
Star Raider Test 3-16
Shake Test 3-16
Bumin 3-16
Description of the Other Functions 3-17
Production Test 3-17
Boot B 3-17
Examine 3-17
Adjust 3-17
Summary 3«1 7
if DISASSEMBLY/ ASSEMBLY MAINTENANCE i^-i
ATARI *00 Home Computer Console - Disassembly .»..,.. ^1
Keyboard and Power Supply Access « if-1
Keyboard Removal if-3
Power Supply Removal ti~4
CPU, RAM and Motherboard Access ^6
CPU and RAM Removal if-6
ATARI 800 Home Computer Console - Disassembly ^-S
Access to RAM Boards and if-S
ROM Board
Access to Power Supply and ^9
Keyboard Assembly
Remove Top Cover if-9
Remove the PCB Module ^-10
Remove the Power Supply „ . . i^-i 1
Access to CPU Printed Circuit Board if-1 2
Access to Motherboard ^-13
Keyboard Removal i^-l /f
ATARI Home Computer iv
TABLE OF CONTENTS (Cont)
Section Title Page
ATARI WO Home Computer Console - Assembly ^15
Module Assembly Reassembly it~l5
Keyboard Installation *-I6
Power Supply Installation ^^-16
Top Cover Installation i^-17
ATARI 800 Home Computer Console - Asc^mbly H~i7
Keyboard Assembly ^17
Motherboard Installation , i^-^7
CPU PCB Installation i^-lS
Power Supply Installation *-l 8
Module Assembly Installation Into Top Cover *-19
Bottom Cover Installation t^iS
RAM and ROM Installation *-20
Cartridge Door Assembly f^-20
PCB Contact Cleaning and Lubricating ^20
Tools Required i^-20
Procedure ^21
Visual Inspection f^-21
5 WO DIAGNOSTIC FLOWCHARTS 5-1
6 WQ/800 SYMPTOM CHECKLIST 6-1
7 800 DIAGOSTIC FLOWCHARTS 7-1
8 GAME CONTROLLERS 8-1
Joystick (X-Y Controller) S-i
Joystick (X-Y ControUer) Check 8-3
Equipment Needed 8-3
Procedure 8-3
Game Paddle 8-4
Game Paddle Controller Check 8-5
Equipment Needed 8-5
Procedure 8-5
9 PARTS LIST g.l
*00 Computer 9-2
800 Computer 9_7
10 SERVICE BULLETINS lO-l
ATARI Home Computer
LIST OF ILLUSTRATION
Figure Title " Page
1-1 ATARI *00 Home Computer Console 1-1
1-2 ATARI 800 Home Computer Console 1-2
1-3 MPU Pin Assignments 1-8
i-4 ANTIC Pin Assignments 1-9
1-5 CTIA/GTIA Pin Assignments 1-10
1-6 POKEY Pin Assignments l-ll
1-7 PIA Pin Assignments 1-12
1-8 WO Motherboard Flow Diagram 1-18
1-9 *00 Power Supply 1-19
I-IO 800 Motherboard Flow Diagram 1-20
1-1 1 800 Power Supply Flow Diagram 1-21
1-12 800 Personality Board 1-22
1-13 CPU Board Flow Diagram 1-23
I-U 8K Dynamic RAM Flow Diagram 1-2^
1-15 16K Dynamic RAM Flow Diagram 1-25
1 -1 6 Game Cartridge Flow Diagram 1-26
1-17 ATARI Home Computer System 1-27
Block Diagram
2-1 WO Motherboard Siikscreen 2-3
2-2 *00 Motherboard Schematic 2-4
2-3 400 Power Supply Siikscreen 2-6
2-^ *00 Power Supply Schematic 2-7
2-5 800 Motherboard Siikscreen 2-9
2-6 300 Motherboard Schematic 2-10
2-7 800 Power Supply Siikscreen 2-12
2-8 800 Power Supply Schematic 2-13
2-9 800 Personality Board Siikscreen 2-U
2-10 800 Personality Board Schematic 2-15
2-1 1 CPU Board Siikscreen 2-16
2-12 CPU Board Schematic 2-17
2-13 8K RAM Board Siikscreen 2-18
2-U 8K RAM Board Schematic 2-19
2-15 16K RAM Board Siikscreen 2-20
2-16 16K RAM Board Schematic 2-21
3-1 Special Graphics Test 3-3
3-2 SALT Header 3-/*
3-3 SALT II Menu 3-5
3-A Color Bar Test Screen 3-6
3-5 Any Video Test Screen 3-7
3-6 Gray Bar Test Screen 3-8
3-7 Port Test Screen 3-10
3-8 RAM TEST Screen 3-13
ATARI Home Computer vi
LIST OF ILLUSTRATION (Cont)
Figure Title Page
*-l ATARI *00 Console, Bottom Cover Screw Location *-2
^-2 ATARI *00 Console, Top Cover Removal *-3
*-3 ATARI *00 Console, Keyiaoard Removal *-4
*-* ATARI *00 Console, Power Supply Removal ^5
*-5 ATARI *00 Console, Module Assembly *-7
*-6 ATARI 800 Console, Cartridge Door - *-9
Assembly Removal
^'7 ATARI 800 Console, Bottom Cover Removal i^-10
if-S ATARI 800 Console, Module Assembly Removal *-l 1
*-9 ATARI 800 Console, Power Supply Removal (^-12
if-lO ATARI 300 Console, CPU Printed Circuit - *-13
Board Removal
'f-l 1 ATARI 800 Console, Motherboard Removal ^--15
*-12 ATARI 800 Console, Keyboard Removal ifr-l5
5-1 Keyboard Connection Chart 5-38
5-2 Defective RAM Boards 5-39
7-1 Keyboard Connection Chart 7-38
7-2 Defective RAM Boards 7-39
8-1 Joystick (X-Y ControUer) 8-2
8-2 Joystick Schematic 8-3
8-3 Game Paddle 8-4
8-4 Game Paddle Schematic 8-5
LIST OF TABLES
Table Title Page
1 -I Memory Map Selected Lines 1-13
1 -2 I/O Decoder Select Line 1-14
3-1 Port Test Legend 3-12
3-2 Defective RAM Boards 3-U
3-3 Defective RAM Identified 3-15
5-1 Clock Circuit 5-36
5-2 Defective RAM Boards 5-39
5-3 Port Test Legend 5-40
7-1 Clock Circuit 7-36
7-2 Defective RAM Boards 7-39
7-3 Port Test Legend 7-40
ATARI Home Computer vii
INTRODUCTION
The ATARI ^00/800 Home Computer"^^ Field Service Manual is organized in 10
Sections:
i THEORY OF OPERATION - overview of how the *00 and 800 Home
Computers work-
2 SILK5CREEN5 AND SCHEMATICS - electrical layouts and drawings for
major components.
3 TESTING AND TROUBLESHOOTING - overview of tests which assist in
diagnosing malfunctions.
* DISASSEMBLY/ASSEMBLY - detaUed instructions to completely
disassemble and assemble both units.
5 WO DIAGNOSTIC FLOWCHARTS - detailed procedures for
troubleshooting and repairing the *00 Computer.
6 *00/800 SYMPTOM CHECKLIST - quick reference for troubleshooting
each computer.
7 800 DIAGNOSTIC FLOWCHART - detailed procedures for
troubleshooting and repairing the 800 Computer.
8 GAME CONTROLLERS - overview of hand controller construction and
recommended test procedures.
9 PARTS LIST - detailed breakdown of all parts used in each unit.
10 SERVICE BULLETINS - section to be used to hold Field Change Orders,
Upgrade Bulletins, and Tech Tips.
This manual is designed for use by both the experienced and inexperienced service
technician. The Diagnostic Flowcharts (Sections 5 and 7) provide detailed
diagnostics and repair procedures for technicians not completely familiar with the
ATARI *00/800 Home Computers. The Symptom Checklist (Section 6) provides a
rapid repair reference for the more experienced technician.
ATARI Home Computer ix
SECTION I
THEORY OF OPERATION
OVERVIEV
The Atari *00 Computer Home Console contains the central processor unit (CPU) and
memory in the form of the Operating System (read-only-memory (ROM)) and 8K or
16K of user programmable random access memory (RAM). The console contains the
keyboard, cartridge slot, controller jacks, and serial input/output (I/O) port for
connecting peripheral devices (see Figure l-U.
rawci
oNforr
SWITCH
KiirmsAL
CONNECTOa
JACK
SYSTIM RESET
SWITCH
Figure 1-1. ATARI ^00 Home Computer Console
ATARI Home Computers
1-1
The ATARI 800 Home Computer Console contains the CPU and memory in the form of
the Operating System (iOK of read-only-memory (ROM)) and SK to i6K (standard) of
user programmable random access memory (RAM); plus two expansion sockets for
additional RAM modules (maximum ^8K). The console also contains the keyboard,
cartridge slots (2), controller jacks and a serial I/O port for connecting peripheral
devices (see Figure 1-2).
HAND
CONTtOUn
tACKS
SYSTEM HSCT
SWITCM
Figure 1-2. ATARI 800 Home Computer Console
USER INTERFACE
The ATARI *00/8G0 Home Computer Consoles are general purpose microcomputers
using the 6502 microprocessor. The ATARI i^OO/800 Consoles are the central
processing units for their respective systems. Each console comes standard with a
built-in typewriter style keyboard, 8K/16K of RAM, ROM operating systems,
connector jacks for adding peripherals and hand controllers, and a 15-foot Radio
Frequency (RF) cable for connection to the user's television set.
The controller jacks on the front of both consoles accepts the X-Y (joystick) and
paddle hand controllers available from ATARI.
ATARI Home Computers
1-2
The right side panel of the Atari *00 Computer Console contains a peripheral jack,
power ON/OFF switch, and a power jack. The channel 2/3 switch is located on the
back of the console. This switch changes the console transmission frequency to either
channel 2 or channel 3 (refer to Figure 1-1).
The right side panel of the Atari 800 Home Console contains a monitor jack, a
peripheral jack, a channel 2/3 switch, a power ON/OFF switch, and a power jack (refer
to Figure 1-2),
Both Console keyboards provide a full alphanumeric character set, cursor controls, and
special purpose keys- The alpha keys when used in conjunction with the Control
(CTRL) key become special graphic symbols. To the right of the keyboard is the power
ON light and four special control keys (refer to Figure 1-1 and Figure 1-2).
From the top to the bottom they are:
SYSTEM RESET - Interrupts whatever the computer is doing and restarts the
Operating System or Program Cartridge.
OPTION - Interrupt used by the Program Cartridge to choose among
the variations within a game or program.
SELECT - Interrupt used to select one of several games or programs
on the Program Cartridge.
START - Interrupt used to Start the game or program selected from
the Program Cartridge.
»00/800 MECHANICAL DESCRIPTION
The Atari WO/SOO Computer Home Consoles are made up of seven major functional
modu
es they are:
Motherboard
Central Processing Unit (CPU) Printed Circuit Board
ROM Personality Printed Circuit Board (Operation System) (300 Only)
RAM Printed Circuit Board(s)
Keyboard
Power Supply Board
Program Cartridge
ATARI Home Computers 1-3
The Printed Circuit Boards (PCBs) piug into sockets on the motherboard, using a
common Address Bus, Data Bus and clock lines. The various power requirements are
routed from the power supply through the motherboard to all printed circuit boards.
The keyboard connects directly to the motherboard through a ribbon connector. The
sixteen-Une Address Bus allows the microprocessor to directly address 64K of memory.
The eight-line Data Bus provides the communication and data path between the
functional modules.
Figures 1-8 thru 1-17 at the end of this section provide function block diagrams of
PCBs in the *00/800 systems.
Motherboard
The motherboard ties all components of the computer system together. It also
performs a variety of logic functions. All PCBs and connector cables plug into the
motherboard and allow communication between the functional blocks of the '^OO and
SOO Computer Consoles. The motherboard also performs the following:
• Generates a 3.58 MHz master clock for the Central Processing Unit's PCB.
• Generates the Power -ON RESET for the Central Processing Unit PCB and
the peripherals.
• Provides the driving circuitry for the Key-Press signal from the Central
Processing Unit PCB to the Console speaker.
• Converts signals from the various hand controllers into recognizable data
for the microprocessor.
• Buffers and drives the data lines between the Central Processing Unit PCB,
the RAM PCBs, and the remainder of the system.
• Does the first memory map decoding of the possible 64K address locations
into 8K blocks for the microprocessor.
•
Generates control signals for the peripheral devices.
• Receives video data from the Central Processing Unit PCB, converts it
into a composite video and routes it to the power supply PCB.
• Combines the sound from the Computer system and the audio track of
prerecorded cassettes.
• Develops the sound subcarrier for the television audio as part of the
composite video.
ATARI Home Computers 1-^
Central Processing Unit
The Centrai Processing Unit (CPU) PCB is the controller of the entire Console system.
The CPU PCB contains the 6502 microprocessor, and the ANTIC and CTIA (or GTIA)
chips. The CPU PCB controls the Console system and its peripheral devices through
address lines (to select which device it needs to communicate with) and data lines (to
transmit and/or receive data from a selected device) common to the entire system.
Operating instructions for the microprocessor come from the ROM Operating System
on the Personality PCB, Additional functions of the CPU PCB are:
• deceives the master clock from the motherboard and generates Phase 1 (/I
or Ph 1) and Phase 2 (/2 or Ph 2) clocks used to synchronize the entire
system.
• Transmits a REFRESH signal at least every 2 miliseconds to refresh the
dynamic RAM chips on the RAM PCB(s).
• Receives the four TRIGGER lines from the fire button on each of the hand
controller accessories.
• Receives the lines from the four control switches located to the right of
the keyboard-
• Generates video signals to be processed by the motherboard before they
are sent to the RF module on the Power Supply PCB.
ROM Personality PCB
The ROM Personality PCB contains information in Read-Only Memory (ROM), the
program of operating instructions for the microprocessor. Two *K ROMs contain the
Operating System, and one 2K ROM contains the arithmatic functions used for BASIC
programming. Information is retrieved from the ROMs by addressing a particular
location on the ROM using the Address Bus. The data contained at that location is
placed on the Data Bus to be read by the microprocessor.
The ROM Personality PCB also provides the CHIP SELECT signals used to select LSI
chips throughout the Console system and for the bi-directional data buffers on the
motherboard.
RAM PCB
The Random Access Memory (RAM) PCB performs the function of temporary data
storage for the system. The RAM is dynamic, requiring REFRESH, and is available in
SK or 16K versions.
Each RAM chip on the RAM PCB has only seven address lines. To address 16K
locations requires U address lines. To accomplish this, a I*-bit address is
ATARI Home Computers 1-5
sent to the address demultiplexer, which first passes the lower seven bits to the RAM
chips as a Row Address. After an appropriate delay, the highest seven bits are passed
as a Column Address. Data is then either put into or taken out of the location
selected. The direction of data flow is determined by the Read/Write line.
REFRESH occurs at least every two milliseconds. The REFRESH signal is generated
on the CPU Board.
Keyboard
The typewriter-style keyboard is used to generate alphanumeric characters as well as
special graphic symbols. The keyboard allows the operator to communicate with the
console system for writing programs or responding to preprogrammed cassettes or
cartridges. The keyboard consists of 57 normally open switches. The switches are
scanned at a rapid rate and when a switch is found closed, that scan pattern is sent to
the Pot Keyboard Integrated Circuit (POKEY) for encoding.
Power Supply
The Power Supply PCB receives 9VAC from an external power adaptor (transformer)
and provides +5Vdc, +12Vdc, and -5Vdc for the Console system. The Power ON/OFF
switch is mounted on the Power Supply PCB and removes input power by opening the
9Vac lines. An interlock switch breaks power to the system when the operator opens
the top panel of the Console to install or remove Program Cartridges.
The RF Module resides on the Power Supply PCB, The RF Module generates the RF
output for the video screen from the composite video signals received from the
motherboard, and is switchabie to television channel 2 or 3,
Voltages:
+5Vdc A - Supply voltage for the logic PCBs.
■t-5Vdc B - Specially filtered for the video circuitry,
+12Vdc and -5Vdc - Supply voltage for the dynamic RAM chips.
Program Cartridge
The Program Cartridge permanently stores the microprocessor instructions for a
particular application. It consists of two i^K ROM chips mounted on the enclosed PCB,
Information is received from the ROM chips by addressing the memory locations
assigned to the Program Cartridge slot(s). Data in the memory locations is then
placed on the Data Bus lines.
ATARI Home Computers 1-6
400/800 ELECTRONIC DISCUSSION
The remainder of this section provides a detailed discussion of the functions of the
seven major modules.
Central Processing Unit
The Central Processing Unit (CPU) PCB contains the 6502 CPU (or MPU) chip (A303),
t^c CTIA or GTIA chip (A301), the ANTIC chip (A3a2), tri-level address buffers (Z303
and Z304), and the clock generator (Z302A and Z302B).
CPU 6502 Integrated Circuit
The 6502 microprocessor contains register flags, interconnections, arithmetic logic,
and control logic, all recognized operation codes. The characteristics of the 6502
microprocessor ares
Byte-oriented structure
151 opcodes
Decima' and binary arithmetic modes
Seven addressing modes
True indexing
Stack pointer
Two interrupt levels
64K address range
Integral clock circuit
Single +5 volt dc power requirement
Figure 1-3 is an illustration of the 6502 pin assignments. The functions of the pins are
explained on the following pages.
ATARI Home Computers
1-7
vss
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C 2
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J
^(IN)
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3
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R/V
33
3
at
32
3
Dl
31
3
02
30
3
03
« J
D*
21
3
05
27
3
D6
26
3
07
23
3
AI2
2*
1
AI3
23
1
Alt
22 1
1
A13
21 [
1
VSS
Figure 1-3. MPU Pin Assignments
Alphgtnumenc Television Interface Controller
The primary function of the Alphanumeric Television Interface Controller (ANTIC)
chip is to fetch data from memory, independent of the processor, for display on the
video screen.
Figure 1-4 is an illustration of ANTIC Pin Assignments.
ATARI Home Computers
1-8
GROUND VSS
CTIA Data ANJJ
CTIA Data AN I
Light Pen EP
CTIA Data AN2
Interrupt Input RNMl
Interrupt Output NMl
Refresh REF
HALT HATt
Address Bus A3
Address Bus A2
Address Bus Al
Address Bus AH
Read/Write R/W
Ready RDY
Address Bus AlO
Address Bus A12
Address Bus A13
Address Bus AH
Address Bus A15
*0
D*
Data Bus
39
D5
Data Bus
38
D6
Data Bus
37
07
Data Bus
36
ft^
Reset
35
FPhJf
Fast Phase C
3*
Phtf
Phase Clock
33
D3
Data Bus
32
D2
Data Bus
31
Dl
Data Bus
30
D^
Data Bus
29
Ph2
Phase 2 Clock
23
A4
Address Bus
27
A5
Address Bus
26
A6
Address Bus
25
A7
Address Bus
2*
AS
Address Bus
23
A9
Address Bus
22
All
Address Bus
21
VDD
5V Power
Figure 1-^. ANTIC Pin Assignments
ATARI Home Computer
I -9
Color Television Interface Adaptor
The Color Television Interface Adaptor (CTIA) chip retrieves graphics data from
memory vU the ANTTC DMA process- This data is routed to the CTIA eraohics
registers. Figure 1-5 illustrates the pin assignments for the CTIA and GTIA,
Address Bus
Address Bus
Ground
Data Bus
Data Bus
Data Bus
Data Bus
Trigger
Trigger 1
Trigger 2
Trigger 3
Console Sw
Console Sw 1
Console SW 2
Console SW 3
PAL Color Delay
Color Delay
Alphanum. Data
Alphanum. Data 1
Alphanum. Data 2
Al
1
A^
2
V5S
3
D3
4
D2
5
Dl
6
00
7
T^
S
Tl
9
T2
10
T3
11
5^
12
SI
13
S2
1*
S3
13
PAL
16
DEL
17
ANO
IS
ANl
19
AN2
20
*0
A2
39
A3
38
A*
37
D*
36
D5
35
D6
3*
D7
33
R/W
321
C5I
31
CS2
30
PH2
29
FPHO
23
OSC
27
VDD
26
hAlT
25
- CSYNC
21-
LUM2
23
LUM 1
22
LUM 2
21
COL
Address Bus
Address Bus
Address Bus
Data Bus
Data Bus
Data Bus
Data Bus
Read/Write
Chip Select 1
Chip Select 2
Phase 2 Input
Clock Out
Oscillator Input
Power
HALT
Output Sync
Luminance 2 Output
Luminance 1 Output
Luminance Output
"Color
Figure 1-5. CTTA/GTIA Pin Assignments
Graphics Television Interface Adaptor
The Graphic Television Interface Adaptor (GTIA) is an extended capabilities version of
the CTIA, having additional high-resolution modes-
I/O Decoder
The I/O Decoder integrated circuit (ZiOl) is a one-eight decoder demultiplexer. The
Iv^?^®^®^ " ** ^"^*^ '^ *® *^° ^<^ 200' but is labeled ZlOl in the 800 Console and
Z1Q5 in the WO Console.
Composite Video
J^^.'tP^T ,^? ^.°° Motherboards route the Composite video signals (COMP CHROMA,
COMP LUM, MOD, and COMP VIDEO) to the Power Supply to build the RF videtJ
output.
ATARI Home Computers
1-10
Motherboard Console - ^QO
The *00 Console Motherboard contains the Pot Keyboard (POKEY) (AiOl) chip , the
Peripheral Interface Adaptor chip (PIA) (A102), the ROM Personality chips {A1Q3 thru
A105), the Keyboard Key-In/Key-Out analog multiplexers, the Memory Map Decoder
(Z103), the controller jacks (JlOl thru JIO*), the CPU connector jack (JllO), the
Keyboard connector jack, RAM connectors and Cartridge connectors-
Pot Keyboard Integrated Circuit
The Pot Keyboard Integrated Circuit (POKEY) provides the Interface between the
Keyboard, the Serial I/O ports, and the microprocessor. It also contains four semi-
independent audio channels, each with its own frequency, noise, and volume control.
Figure i-6 shows the pin assignments of the POKEY.
Ground
Data Bus
Data Bus
Data Bus
Data Bus
Data Bus
Phase 2 Clock
Put Scan
Pot Scan
Pot Scan
Pot Scan
Pot Scan
Pot Scan
Pot Scan
Pot Scan
Keyboard Scan
5 V Power
Keyboard Scan
Keyboard Scan
Keyboard Scan
VSS
D3
D*
D3
06
D7
02
P6
P7
P*
P5
P2
P3
PO
PI
K^
VDD
kJ
K3
*0
D2
39
Di
3S
DO
37
AUDIO
36
AO
35
Al
34
A2
33
A3
32
R/W
31
CSl
30
CSQ
29
IRQ
28
SOD
27
OCLK
26
BCLK
25
KRl
2*
SID
23
KO
22
m
21
K2
Data Bus
Data Bus
Data Bus
Audio Out
Address Bus
Address Bus
Address Bus
Ac^iiress Bus
Read/Write Control
Chip Select
Chip Select
Interrupt Request
Serial Output Data
Serial Output Clock
Bidirectional Clock
Keyboard Scan
Serial Input Data
Keyboard Scan
Keyboard Scan
Keyboard Scan
Figure 1-6. POKEY Pin Assignments
Peripheral Interface Adaptor
The Peripheral Interface Adaptor (PIA) (6520) has two 8-bit programmable I/O ports
and two control bits for each port, for a total of ten lines per port. Figure 1-7 shows
the pin assignments of the PIA.
ATARI Home Computers
l-ll
^ l—
PAT
fc
2
PAl
c
3
PA2
c
*
P«
c
5
PA*
c
«
PW
c
7
PA«
q
S
p^r
9
10
PBI
c
n
PB2
c
12
PBS
c
13
PB«
c
1«
PM
c
1^
PW
c
1«
PB7
17
IS
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20
MCSU20
40
39
3S
37
3«
33
3*
33
32
31
30
2f
2S
27
2S
23
2*
23
22
21
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Figure 1-7. PIA Pin Assignments
Key- In Key-Out Integrated Circuits
These two *051 (ZlOl and Z102) integrated circuits are used to scan the Keyboard for
input data on the '^00 and 800 Computer Consoles. The *051 integrated circuits are
analog multiplexers controlled by the input lines A, B, C and X.
Memory Map Decoder
The Memory Map Decoder integrated circuit (Z103) on the 400/800 Motherboard is a
one-of-ten decoder. Four input lines (pins 12, 13, and U, and 15) determine which
output line is selected. The 400/800 Computer Console uses only three of the input
lines (pins 13, 14, and 15 and pin 12 being grounded) for a total of eight selected output
lines (SO -S7), Refer to Table l-I for the line selected for each input combination.
ATARI Home Computers
1-12
Table 1-1
Memory Map Selected Lines
Signal -Grd
A15
Al*
A13
Active
Pin - 12
13
14
15
Line
Device
L
L
L
L
1-SO
8K RAM BLOCK
L
L
L
H
2 -SI
8K RAM BLOCK
L
L
H
L
3-S2
8K RAM BLOCK
L
L
H
H
*-S3
8K RAM BLOCK
L
H
L
L
5-S*
8K RAM/CARTRIDGE L,R
L
H
L
H
6-S5
8K RAM/CARTRIDGE L
L
H
H
L
7 -56
2K ROM
L
H
H
L
7-S6
I/O DECODER (Z105)
L
H
H
H
9-S7
*K ROMs (2-"E" <Jc "A")
I/O Decoder
The I/O Decoder integrated circuit (2105) is a one-of-eight decoder /demultiplexer.
The I/O Decoder is used to select the different output devices, such as PIA chip,
^^*^^y/^^P ^^ ^^« ^'^*^/*^T^A chip. Only four of the possible output selections are
used. (See Table 1-2.) The I/O Decoder Is enabled by inputs on pins *, 5, and 6; pin *
input coming from the Memory Map Decoder (S6), pin 5 input coming from the Address
Bus and pin 6 input coming from the Chip Select (CS) line. The Binary Decode is
provided by the Address Bus (A08, AQ9 and AlO),
ATARI Home Computers
1-13
Table 1-2
I/O Decoder Select Line
Enable
Binary Decode
A12 All
Pin 6 6
S6
4
AIG
3
1 A59
2
AS
1
Active
Pin
Device
Selected
H
L
L
L
L
L
YO-15
CTIA
H
L
L
L
L
H
U
Not used
H
L
L
L
H
L
Y2-13
POKEY
H
L
L
L
H
H
Y3 -12
PIA
H
L
L
H
L
L
11
Not Used
H
L
L
H
L
H
Y5-10
9
External Select
Not Used
Not Used
Motherboard Console - 800
Read descriptions provided in Motherboard Console - 400, for items similar in both the
i^00 and SOO Console Motherboards- The following paragraphs describe those items
unique to the 800 Console Motherboard.
The 800 Console Motherboard contains the POKEY chip (AiOl), the PIA chip (A102),
/^?n'!^f^'^^^ Key-In/Key-Out analog multiplexers (2103 and 2104), the I/O Decoder
-nn? ' S^-^i^^c^ional Data Buffers (2105 and 2106), the controUer jacks (JlOl thru
M.nJ' 5 Jj^n^Jj^^*""^ connector jack (3106), the left and right Program Cartridge jacks
^ S^^^^^.^l^^L^^*" ^^^ connector jaci' (JlOl), the ROM Personality connector jack
U107J, and the RAM Memory connector jacks (3102, J103, and JiQi^), See Fieures 1-1 1
and 1-12. *
Bi-directional Data Buffer
The Bi-directional Data Buffers (Z105 and Z106) are 74LS243 quad transceivers,
commonly referred to as tri-level buffers. Tri-level refers to the three levels that can
occur in the device; the first level pin 1 going high and pin 13 staying low, allows data
to tlow through the data buffer in the direction of the CPU; the second level, pin 13
going high and pin 1 staying low, allows data to flow through the data buffer in the
direction of the POKEY chip, the PIA chip and the Personality PCB; the third level,
with pin 1 and pin 13 both staying low, creates a high impedance condition in the data
buffers and allows other devices to transmit data on the Data Bus lines. This high
impedance state also isolates the CPU and the RAM PCB from noise generated from a
device using the Data Bus lines.
ATARI Home Computers
1-U
ROM Personality Board
The ROM Personality printed circuit board plugs into connector Jack 3107 and
occupies memory locations D800 thru FFFF. The Personality board contains the
operating system on three ROM chips, two 4K chips and one 2K chip (see Figures 1-13
and 1-U). The two *K ROM chips (A^Ol and A403) contain the I/O subsystem,
interrupt processing, initialization Power-Up and Reset. The 2K ROM chip (AW2)
contains the floating point arithmetic package.
• I/O Subsystem
The I/O subsystem contained in the ROM Operating System provides a
high-level interface between the user programs and the Console and
peripheral hardware. All peripheral devices capable of dealing with
character data have symbolic names (such as K, D, P, E) and may be
accessed using a Central I/O (CIO) routine.
• Interrupt Processing
All hardware interrupts are handled by the interrupt subsystem in the
Operating System. Vectored addresses contained in RAM memory point to
subroutines in ROM to handle each type of interrupt.
• Initialization
There are two levels of initialization provided by the system, Power-Up
and Reset. Power-Up initialization is performed each time the system
power is turned on, and Reset initialization is performed each time the
Reset key is pressed.
Whenever the system power is turned on, the Operating System examines
and notes the configuration of the unit. The Operating System performs
the following actions at Power-Up:
Determines the highest available RAM address
Clears all RAM to zeroes
Establishes all RAM interrupt vectors
Initializes the ROM Cartridges
Sets-up the video screen (2^ x i4-0 text mode)
Boots the cassette if desired
Checks ROM Cartridge for disk boot instructions
Boots the disk if desired and a disk drive is attached
Transfers control to the ROM cartridge, and booted program
ATARI Home Computers 1-15
Whenever the Reset key is pressed, the Operating System performs some, but not
ail, of the functions performed at Power-Up. The Operating System performs
the following actions after the Reset key is pressed:
Clears the Operating System portion of RAM memory
Re-establishes all RAM interrupt vectors
Formats the Handler Address table
Initializes the ROM Cartridges
Sets-Up the video screen for 2* x *0 text mode
Transfers control to the ROM Cartridge and booted program
The remaining 2K of Operating System ROM is a floating point program which is
not used by the other parts of the Operating System itself, but is available to
non-resident programs such as BASIC, Calculator, PASCAL, etc. The following
routines are among those found in the ROM program;
ASCII to floating point and floating point to ASCII conversion
Integer to floating point and floating point to integer conversion
Floating point log, exponent, and ploynomial evaluation
Floating point number clear, load, store and move
POWER SUPPLY
The ifOO and SOO Power Supply have identical circuitry, with a few exceptions (See
Figures 1-9 and 1-11). The Console Power Supplies receive 9Vac (J20* and J206, i*00
and 800 respectively) from the external power adaptor (transformer) provides +5Vdc,
and ■i-12Vdc, and -5Vdc for the Console. Both the ^00 and 800 Power Supplies have two
power ON/OFF switches, S202 and S203 for the ^^00 Console, and S201 and S202 for the
800 Console. S202 and S201, respectively, are Power Interlock switches.
The RF signal is generated in both the 400 and 800 Power Supplies from the MOD
signal received from the motherboard. It is routed through the A203 RF Module to
develop the RF output through J203.
A peripheral connector jack, 3202 for the *00 Console and J204 for the 800 Console,
provides the serial data-in /data-out port for the system. Devices are "daisy chained"
together from this output port. Each peripheral device is identified by a unique
address, enabling all devices to reside on one output port.
Also contained on the 800 Power Supply board is the Monitor connector jack (3205).
Present at 3205 are the composite video signals to drive a video monitor. The 800
Power Supply board also contains switches S204 thru S207. These switches are the
System Reset, Option, Select, and Start, respectively.
ATARI Home Computers 1-16
ROM CARTRIDGE
The Atari ROM Program Cartridge contains two ROM chips designed to provide a
specific program application (See Figure 1-16). The 6502 microprocessor reads the
information contained within the ROM chips by addressing memory locations SOOO thru
BFFF Hex. When the ROM Program Cartridges are inserted in the motherboard, they
disable the RAM address locations 8000 thru BFFF, in SK increments. The left ROM
Cartridge overlays memory locations AOOO to BFFF, and the right ROM Cartridge
overlays locations 8000 to 9FFF.
ACCESSORIES
AC Power Adaptor
The AC Power Adaptor plugs into a standard wall outlet to provide the 9Vac used by
the Consoles. The other end of the power adaptor plugs into the power jack on either
Console.
TV Switch Box
The TV Switch Box allows the Console to be connected to the 300 ohm RF antenna or
75 ohm cable inputs on a typical televison set.
'BASIC Program Cartridge
The 'BASIC Program Cartridge (provided) is a standard feature for both Consoles and
contains the ATARI BASIC Interpreter.
ATARI Home Computers 1-17
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ATARI Home Computers
1-18
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ATARI Home Computers
1-19
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ATARI Home Computers
1-20
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ATARI Home Computers
1-21
ADDRESS DECORDER/
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ATARI Home Computer
Figure 1-12. SQO Personality Board
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ATARI Home Computers
1-2*
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ATARI Home Computers
1-25
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ATARI Home Computers
1-26
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ATARI Home Computers
1-27
SECTION 2
Sa.KSCREEN AND SCHEMATICS
The following pages contain representative silkscreens and schematics for the ATARI
*00/800 Computer Consoles. Minor variations in design may be encountered depending
upon the production date of the Console. These drawings provide all details required
for an in-depth understanding of both the *00 and 800 Consoles-
ATARI Home Computer 2-i
THIS PACl. LITENTIONALLY LEFT BLANK
ATARI Home Computer 2-2
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ATARI Home Computer
2-3
a
Figure 2-2. *00 Motherboard Scehmatic
Page 1 of 2
ATARI Home Computer
2-^
Figure 2-2. WO Motherboard Scehmatic
Page 2 of 2
ATARI Home Computer
2-5
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ATARI Home Computer
2-6
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ATARI Home Computer
2-7
THIS PAGE INTENTIONALLY LEFT BLANK
ATARI Home Computer 2-8
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ATARI Home Computer
2-9
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Figure 2-6. 800 Motherboard Schematic
Page 1 of 2
ATARI Home Computer
2-iO
'V-
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ATARI Home Computer
Figure 2-6, 800 Mother Board Schematic
Page 2 of 2
2-11
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ATARI Home Computer
2-12
Zta ur- 1^^
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Figure 2-8. 300 Power Supply Schematic
ATARI Home Computer
2-13
10^0
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ATARI Home Computer
2-U
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ATARI Home Computer
2-15
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ATARI Home Computer
Figure 2- U. CPU Board Siikscreen
2-16
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ATARI Home Computer
2-17
Figure 2-12. CPU Board Schematic
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ATARI Home Computer
2-lS
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ATARI Home Computer
2-19
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ATARI Home Computer
2-20
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Figure 2-16. 16K RAM Board Schematic
ATARI Home Computer
2-21
SECTION 3
TROUBLESHOOTING AND TESTING
OVERVIEW
This section describes the procedures to maintain, troubleshoot, and test the ATARI
*00/800 Computer Consoles. The section is divided into two major categories:
1. TESTS
2. TROUBLESHOOTING
TESTS
The following discussions pertain to the troubleshooting procedures required to
checkout the ATARI &00/800 Home Computer Consoles.
Equipment Needed
You
ATARI
■equire six basic pieces of equipment in order to analyze the failures of the
' i^OO/800 Home Computer Console. These items include:
15MHz oscilloscope
Stand Alone Test Cartridge (SALT II)
Peripheral Port Test Connector
Hand Controller Jack Test Connector
Television Set (properly adjusted)
Small Tool Kit
ATARI Home Computer
3-1
Testing With And Without The SALT II Cartridge
All tests are reviewed in this section. Procedures for the use of the tests are detailed
in Section 5, *00 Diagnostic Flowchart, and Section 7, 800 Diagnostic Flowchart.
OVERVIEW OF TESTS
A variety of test routines assist you in identifying probable sources of problems within
the computer console.
Power-Up Test
This test prepares the Console for the remainder of the tests. Should the Console fail
this test, no other test results can be considered valid.
• Format: Connect the power adaptor to the Computer and the Computer to
the television set. Make sure there is not a cartridge in the console —turn
the POWER switch ON. The words ATARI COMPUTER - MEMO PAD
should appear on the screen in the upper left corner.
Keyboard Test
This tesx verifies that all keys of the keyboard are properly functioning. This test -Iso
verifies that the POKEY chip's keyboard functions are operating properly. If one key
faUs, then the problem is Ukely the keyboard. If more than one key fails, you must
perform further tests. (These tests are discussed later in this section.)
• Format: Depress each key of the keyboard. As you press each key, watch
the screen to verify if the computer is echoing the key. Be certain to use
the CTRL key with other keys. This checks special graphics functions not
tested elsewhere (See Figure 3-1).
RAM and ROM Test
This test verifies that the CPU, RAM, and ROM chips are ail properly functioning.
• Format: Due to the possible complexity of this test, it has been broken
into four subsections.
I. Turn the POWER off, insert the SALT II cartridge (for the 800, use
the left cartridge slot), and turn the POWER on. The SALT Header
should appear on the television screen (See Figure 3-2). This verifies
that the CPU, Operating System (OS) ROMS, and the lower RAM are
functioning.
ATARI Home Computer 3-2
DO THIS
PUSH PUSH
SEE THIS
PUSH
PUSH SIMULTANEOUSLY
PUSH
PUSH SIMULTANEOUSLY
Figure 3-1, Special Graphics Test
ATARI Home Computer
3-3
ATARI 400/800
STAND ALONE
SYSTEM TEST
REV 2 04
(Type ?
(C) 1981
FOR HELP)
RAM:40K TIA NTSC
ROM: MATH NTSA:NTSA
Figure 3-2. SALT Header
i^.
If a green/yellow colored screen is returned, this indicates a probable
OS ROM malfunction. Swap-out the ROM set with a known good set
(make certain to test after each ROM is replaced), this allows you to
pinpoint the defective ROM.
If the words, SYSTEM FAILURE appear on the television screen, this
indicates that the lower RAM is not functioning. When this happens
and a *00 Computer is under test, turn the POWER off, swap-out the
RAM board with a known good one and turn the Power on. If the
SALT Header is returned to the screen, this indicates a probable
malfunction in the RAM board which was removed. Refer to the
DIAGNOSTIC FLOWCHARTS, Section 5 and 7 for troubleshooting
procedures.
If the 800 Computer is under test, turn the POWER off and swap-out
the front RAM Card with a know good one. Place the suspected
defective RAM CARD into the number 2 RAM slot (the third slot
behind the OS), and turn the POWER back on. This lets the SALT II
cartridge troubleshoot the suspected RAM CARD later in the
DIAGNOSTIC FLOWCHARTS.
If RAM and ROM boards have been swapped and the condition
continues to persist, swap the CPU board with a known good board to
isolate the problems.
ATARI Home Computer
3-4
* • * NOTE * * »
Once you have isoJated the problem to either the RAM, ROM, or
CPU boards, clean the board edge connectors and retest the boards.
The SALT 11 cartridge takes you through the next phase of tests. Use the SALT II
cartridge to perform the following tests.
SALT n Menu
Figure 3-3 illustrates the SALT II menu of tests. The highlighted character in Figure
3-3 is red on the screen and is the command letter for each test.
ANYV
COLO
Keyb
IPORT
mi
mi
2 PRO
HELP
IDEO
RBARS
TEST
IBOOT B
IDT SPLAY
LIGHT PEN
?HELP
DUCTION TEST
Figure 3-3. SALT II Menu
ATARI Home Computer
3-5
Coior Bar Test
This test verifies and allows for adjustment to the color circuitry. With SALT II
properly in place, enter the command letter C and press RETURN, Figure 3-^ is a
biack and white representation of what your television display screen should look like.
REFERENCE BAR
SAME COLOR
Figure 3-*. Color Bar Test Screen
A l5-color rainbow scale is displayed above the reference bar with a single color bar
below. The color bars directly above and below the reference bar should be the same
color (golden rod). If not, proper adjustment of R309 makes the color bars above and
below the reference bar identical thus adjusting the coior frequency of the console to
the proper setting.
ATARI Home Computer
3-6
Proper operation of the unit is indicated by you being able to make this adjustment and
by consistent color within the entire span of each bar on the screen. Minor glitches on
the edges of the color bars are acceptable. Leave this test on for at least 60 seconds
in order to catch any intermittent problems, such as a bar momentarily changing
colors or blanking out.
Any Video Test
This test verifies the console's ability to generate a video (TV) display. This test also
checks for pattern sensitivity of the rvNTIC chip.
By entering the command letter A and pressing RETURN, this test is activated.
Figure 3-5 illustrates the screen display for the Any Video Test. NOTE: Figure 3-5 is
a black and white representation of a colored screen.
The screen should have a black background with eight vertical bars. Half of the
vertical bars should be narrow, and the other half, much wider. A horizontal bar
should appear across the top of the screen. From the left to right, the shade of color
on the horizontal bar should change. On the right of the bar, two Vs should be
displayed, right side up; one in normal video and the other in inverse video.
Figure 3-5. Any Video Test Screen
ATARI Home Computer
3-7
Gray Bar Test
This test verifies that the CTIA (GTIA) is generating the three LUM iines.
By pressing the command letter G and then RETURN, this test activates.
Figure 3-6 iiiustrates the screen display of the Gray Bar Test. The screen is divided
into eight equal sized horizontal bars. The bar at the top of the screen should be black
and subsequent bars should progress to white at bar eight. The bars should lighten in
even shades. The screen should be steady and unchanging. These lines may have minor
glitches at their edges. A thin white line should always appear just over the top
(black) bar. No color should appear anywhere on the screen. The areas above the top
(black) bar and below the bottom (white) bar are of no importance to this test. This
test should be left on for at least 60 seconds to ensure that there is no "flashing" of
color or shifting of the gray bars.
Figure 3-6. Gray Bar Test Screen
ATARI Home Computer
3-8
Keyboard Test
This test verifies the Console's ability to accurately accept operator input from the
keyboard.
By pressing the command letter K and RETURN, this test is activated. You are to
press each of the keys EXCEPT, the SPACE BAR, CNTL and both SHIFT keys. Each
letter pressed is returned to the display screen. Once this portion of the test is
completed, hold down the CNTL key and press the lette r A. The letters CTRL are
returned to the screen. Now, hold down the left SHIFT key and press A. The word
SHIFT is re turne d to the screen. By holding down the right SHIFT key and pressing A,
the word SHIFT is again returned to the display screen. Finally, press the SPACE BAR
and then, RETURN. The words KEYBOARD PASS or KEYBOARD FAIL appear on the
screen below the keyboard test. If the SALT II cartridge detects any key failures
during the test, the defective keys appear on the screen in the color red.
Switch Test
This test verifies the proper operation of the four Console Switches (START, SELECT,
OPTION, and SYSTEM RESET). By pressing the command letter S and pressing
RETURN, this test is activated. Press the console switches in the following order: 1)
START; 2) SELECT: 3) OPTION; and ^f) SYSTEM RESET. Upon pressing SYSTEM
RESET, either PASS or FAIL is returned to the screen.
Tone Test
This test verifies the ability of the POKEY to generate four sound registers through its
sound generation circuits. Press the command letter T and RETURN. A prompt
(question) is returned to the screen asking you which register you want to test. You
must press the key with the number of the register you want to test (1, 2, 3, or *) and
then press RETURN-
The test generates eight tones in descending order. The first three tones are very nigh
and may be inaudible to some people. Each tone begins at maximum volume and fades
to minimum volume. You must enter the command letter before each register test.
Make certain to test all four sound registers.
NOTE: The television volume control may have to be turned up in order for you
to hear the first three tones.
ATARI Home Computer 3-9
Display Options
This function, which is not a test, displays a diagnostic matrix when used in
conjunction with either the RAM TEST or the PORT TEST. It allows you to identify
which ROM chip has failed when used with the VERIFY ROM TEST.
By pressing command letter D and RETURN you access this function. The screen
returns the prompt to enter a test format, To use the PASS/FAIL indicator, enter the
command letter P and press RETURN. To display the ERROR TABLE, enter the
command letter E and press RETURN. For the following PORT, VERIFY ROM, and
RAM TESTs, press the command letter E and RETURN. The screen prompts you to
enter the command letter S for a single test, or C for continuous testing.
You are now ready for the three tests. To terminate any of the following three tests,
press the SPACE BAR. NOTE; The RAM test completes its current test before
stopping.
Port Test
This test verifies the ability of the computer system to communicate through the
controller jacks and the peripheral I/O port.
The command letter P and RETURN activates this test. Make certain that the
Peripheral Jumpers are in place, and press RETURN again. Figure 3-7 illustrates the
Port Test Matrix Display. This figure is a biack and white representation of a color
television screen. The zeros should be a blue tint.
0000
0000
0000
0000
210
000
000
0000
8888
0000
0000 0000
0000 0000
PORT TEST
ERROR
COUNTER
TEST
COUNTER
Figure 3-7. Port Test Screen
ATARI Home Computer
3-10
The four digit number in the lower-right corner of the dispiay screen shows the number
of tests completed. In addition, the four digit number above it in red is an error
counter which indicates the number of times the test has failed.
If a failure occurs, a Red 1 is displayed in the matrix, this shows you the location of
the errored condition. Table 3-1, Port Test Legend should be used to determine the
cause of the failure condition. (Please note, a blinking 1 at location A 5 does not
indicate a failure.)
A passing condition for all test is indicated by a in that location (i.e., CO or D*). If
the failed test passes on the next pass, the 1 is replaced by a 0. The error counter in
the lower-right corner of the screen increments by one for each error .
Verify ROM Test
This test checks the Console's ROMs by performing checksum tests on them. By
entering the command letter V and pressing RETURN you activate this test. The
screen displays a checksum for each ROM and the value returned by the MATH PACK
together with a PASS or FAIL indicator for each. • Upon completion of the test, the
screen displays VERIFY ROM and either PASS or FAIL for the entire test. This test
can be used to pinpoint which ROM is failing. If you suspect a ROM is intermittently
failing; run this test for 15 or 20 minutes.
RAM Test
This automatically uses six different tests to verify the operation of the RAM boards-
Enter the command letter R and press RETURN to begin this test. A prompt is
returned to the screen asking how many 8K blocks of memory to check (maximum of
five). Type the number of memory blocks in the unit and press RETURN. (Remember
that, 1 equals each 8K RAM card and 2 equals each 16K RAM.)
The computer displays the amount of RAM it is testing. If the amount is not what you
entered, one of two conditions may exist: 1) the unit does not contain tne amount of
memory you thought it did; or, 2) the unit has defective RAM card(s).
Figure 3-8 Ulustrates a defective RAM test system response screen. The four digit
number in white at the bottom right of the screen indicates the number of tests
completed. A red four digit number directly above this is used to count the number of
failures.
ATARI Home Computer 3-1 1
Table 3-1
Port Test Legend
9^
la
!.-:
« -3
S s h
S.-s
3^«
S -«
-t
P ft ~
c,
/I
/-
Z 35
3£
<auQ»CBioa:
ATARI Home Computer
3-12
As was the case with the PORT Test, failures appear as Red Is in this display. If the
pattern is in a state of constant change, one of the RAM boards probably has a set of
defective 7*LS158 chips. If you replace the chips make certain that the new chips
have the same manufacturer and the same date code. This ensures compatibility. To
determine which board(s) is(are} defective, perform the following three steps:
1) Turn off the power,
2) Remove one of the boards.
3) Start the test from Display Options, page 3-10.
If the pattern is stable, look at line B, Columns * thru 7 to determine which board is
defective, (See Table 3-2).
D
E
4
0100
0001
0000
0000
RAM
0000
1000
0000
TEST
TESTING 40 K
0004-
0004
ERROR
COUNTER
TEST
COUNTER
Figure 3-S, RAM Test Screen
ATARI Home Computer
3-13
Table 3-2
Defective RAM Boards
Defect
Indicator Description
Bifr ist SK Block
2nd 8K Block
B5; or
B4 and B5
B6;or
B* and B6
B5 and B6;
or
Ba, B5 and
B6
B7; or
B4 and B7
3rd 8K Block
*th 8K Block
5th 8K Block
Compare rows D and E, if there is a difference between any one column use Table 3-3
to identify specific defective chips. If more than one column is different replace the
7£fL52^4 chip and retest.
ATARI Home Computer 3-Iif
Table 3-3
Defective RAM Identifier
Difference
Column
Description
8K
I6K
DO
Z512
Z512
Dl
Z5U
Z5U
D2
Z510
Z510
D3
ZJ08
Z509
D*
Z509
Z5(j4
05
Z507
Z507
06
Z505
Z506
D7
Z506
ZJ05
M Test
P?i?-,^*^^ ^*^^^®5 ^^® proper operation of the Video Buffer Chip (400-Aill and 800-
A103},
To perform this test, turn off the Console POWER, remove the SALT II cartridee and
insert the BASIC cartridge. Turn the POWER on and perform the following three
entries; ®
ATARI Home Computer 3-15
1) Type: NEW and press RETURN.
2) Type: 10?"M-; :GOTO 10 and press RETURN.
3) Type: RUN and press RETURN-
The system starts printing Ms, character after character, line after line- If any are
blurred and/or nin together, the Video Buffer Chip or another of the discrete
components in the video summing circuitry on the mainboard is probably defective.
To stop this test, press BREAK or SYSTEM RESET,
STAR RMDEr'^^ Test
If the Console has effectively passed all previous tests and performs this game without
any visible problems, it is almost certainly operating properly.
Turn POWER off, remove the BASIC cartridge, insert the STAR RAIDER^^ cartridge,
and turn the POWER on. Now, go through the game's various screens and functions
(play the game).
Shake Test
Grasp the unit firmly with both hands and shai<e it vigorously for approximately 10 to
20 seconds. DO NOT HIT or STRIKE the unit against the bench or other hard object
without having your fingers between the unit and the surface being struck. Perform
the MEMO PAD test to make certain that none of the connections, boards, and/or
components have become unseated, and that the unit is properly operational.
Burn in
After the unit has successfully passed all the previous procedures and is operating
correctly, it is ready for burnin
Burnin consists of operating the system continuouisly for a long period of time
(recommended S hours). Use one of the following three methods.
i) Insert the SALT II cartridge and run it with continuous RAM or PORT test.
2) Insert Star Raider or another game cartridge and run it.
3) Perform the ^tOO/SOO Console Test (810 Disk Drive required).
ATARI Home Computer 3-16
At the end of the BURN-IN period, check the unit again for any malfunctions, using
SALT II Test checks. Once the unit has passed all the final checkout procedures, it is
ready to be returned to the customer.
DESCRIPTION OF THE OTHER FUNCTIONS FOLLOWS;
Production Test
Command letter "Z". This function allows you to run through the series of test semi-
automatically by pressing the space bar. It will ask you the serial number of the unit
and print it out on a printer with the word PASS or FAIL.
Soot B
This function is not used at this time.
Examine
Command letter "E". This allows you to test a specified RAM location (address).
Adjust
Command letter "3". This is used to debug audio and serial port control lines (Motor
?.. £°"^^and) on the system console. A fixed frequency audio signal is produced
while PIA ports are exercised.
SUMMARY
This section has taken you step-by-step through aU the tests and general
troubleshooting steps required for evaluation of a suspect defective *00/800 console
Now read through the section, DISASSEMBLY and ASSEMBLY, before going on to
Section 5, Diagnostic Flowcharts, and Section 7, 800 Diagnostic Flowchart.
ATARI Home Computer 3-17
SECTION »
DISSASSEMBLLY/AS5EMBLY MAINTENANCE
ATARI WO HOME COMPUTER CONSOLE - DISASSEMBLY
The following describes the procedures required to disassemble the *00 Computer
Console. Read the following NOTES first, then proceed.
• • • NOTE • ♦ ♦
L Be very careful about mixing screws. Plastic and aluminum
parts can be easily stripped or damaged by puncture If the
wrong size screw is used.
Z. Excessive torque on screws can strip the plastic and aluminum
parts.
o Plastic - 6-inrh pounds torque maximum.
o Aluminum - 10-inch pounds torque maximum.
3. Protect the plastic surfaces of the console by working on a
soft surface (a grounding pad works very well) when the
Console is turned over, bottom up.
*. Use ALL static control precautions when handling any printed
circuit board.
KEYBOARD AND POWER SUPPLY ACCESS
To remove the top cover, perform the steps in the exact order given.
• Turn the unit side down.
• Remove four screws from the bottom cover (See Figure ^f-l).
ATARI Home Computer i^-1
BOTTOM COVER
Figure *-l. ATARI £*00 Console, Bottom Cover Screw Location
Turn unit upright.
Unhook top cover from keyboard (see Figure f-2).
Open cartridge door.
Lift top cover off.
ATARI Home Computer
^-2
TOP coven
Figure *-2. ATARI WO Console Top Cover Removal
KEYBOARD REMOVAL
To remove the keyboard, perform the following steps in the exact order given. Use
Figure ^3 as a reference for the following two steps,
• Remove single Iceyboard screw,
• Lift left end of keyboard and disconnect keyboard ribbon cable.
ATARI Home Computer
^^-3
Figure *-3, ATARI *00 Console, Keyboard Removal
POWER SUPPLY REMOVAL
To remove the power supply, perform the following steps in the exact order given.
Use Figure *-4 as a reference for the following four steps.
• Disconnect RF cable from power supply.
• Remove two screws from power supply.
• Gently pull power supply away from casting l/£f inch and lift out the
interlock switch plunger.
• Lift the power supply straight-up off the motherboard connector pins.
ATARI Home Computer
if_4
INTERU3CX PLUNGER
X INTERLOCX
/ SWITCH
POWEJ? SUPPLY
MOTHEH aOAPO
CONNECTOR
RF CASLS
Figure *-*. ATARI WQ Console, Power Supply Removal
ATARI Home Computer
£^-5
CPU, RAM, AND MOTHERBOARD ACCESS
To remove the module assembly, perform the steps in the exact order given. Use
Figure ^5 as a reference for the following two steps.
Disconnect and remove speaker assembly.
Lift module assembly out of the bottom cover.
CPU AND RAM REMOVAL
To remove the CPU and RAM printed circuit boards, perform the steps in the exact
order given. Use Figure *-5 as a reference for the following six steps.
Close and latch the cartridge door.
Set the module on its back-
Remove the eight screws from the bottom shield and lift off the shield.
Lift the motherboard assembly out of the aluminum casting.
Carefully unplug the CPU and/or RAM boards.
Unhook and remove the plastic cartridge guide.
ATARI Home Computer
if-6
CPU
aOARO
RAM
BOABD
suioe
SPEAKER
ASSCMSUr
AUIMINUM CASHNG
MOTHER aOARO
SCrrOM SHIELD
Figure ^-5. ATARI f^00 Console, Module Assembly
This concludes the disassembly of the WO computer console.
ATARI Home Computer
*-7
ATARI 800 HOME COMPUTER CONSOLE - DISASSEMBLY
The following describes the procedures required to disassemble the ATARI SOO Home
Computer console. Read the NOTES on pages ^t-l thru ^- 3 first, and then proceed.
ACCESS TO RAM BOARDS AND ROM BOARD
To gain access to the RAM and ROM boards, perform the steps in the exact order
given.
Remove the cartridge door assembly. Use Figure '^-6 as a reference for the following
eight steps.
• Turn the system power switch to the OFF position.
• Open the cartridge door.
• Turn the cartridge door clamps towards the outside of the Console.
• Lift the cartridge door assembly 1/* inch, pull it towards you, and lift it
off.
Remove the RAM and ROM modules.
• Lift out the RAM module<s),
• Lift out the ROM module.
• Lift out any cartridge<s).
Turn cartridge door clamps to original position.
•
ATARI Home Computer i^-8
CARTRIDGE DOOR
ASSEMBLY
Figure t^-6. ATARI 800 Console, Cartridge Door Assembly Removal
ACCESS TO POWER SUPPLY AND KEYBOARD ASSEMBLY
To gain access to the power supply and keyboard assembly, perform the following steps
in the exact order given.
REMOVE TOP COVER
Use Figure *-7 as reference for the following three steps.
• Turn unit upside down.
• Remove five screws from the bottom cover.
• Tilt the back of the bottom cover up and towards you to remove it.
ATARI Home Computer
^^-9
BOTTOM COVQI
Figure 4-7. ATARI 800 Console, Bottom Cover Removal
REMOVE THE PCB MODULE
Use Figure *-8 as a reference for the following seven steps.
Remove two screws from the aluminum casting flange.
Remove the single screw from the power supply board (lower left corner).
Disconnect speaker cable, remove speaker and set it aside.
Turn the unit over.
Carefully pull the back of the console top cover assembly to 90° separating
it from the PCB module.
ATARI Home Computer
if-10
Reach over the top cover and unplug the keyboard's ribbon cable.
Set the top cover assembly aside.
Lift the power supply board straight up.
Remove plastic cartridge guide by unhooking the latches from the bottom
side of the motherbcard-
MO0UU£ ASSCMBLT
KCYBOAin}
RiaaoNCAaL£
SPCAKER
HAHNESS
Figure ^^-3. ATARI 800 Console, Module Assembly Removal
REMOVE THE POWER SUPPLY
Use Figure *-9 as a reference for the following five steps.
• Unplug the RF cable from the power supply board.
• Unplug the power supply harness,
• Remove three screws from power supply board.
ATARI Home Computer
*-U
RF CABLE
POWER
SUPPLY
MOTHER BOARD
CONNECTOR
WIRE HARNESS
Figure *-9. ATARI 800 Console, Power Supply Removal
ACCESS TO CPU PRINTED CIRCUIT BOARD
Use Figure ^-10 as reference for the following four steps.
• Turn the unit upside down,
• Remove the nine screws from the lower shield,
• Lift the motherboard and lower shield out of the aluminum casting.
• Remove the CPU PCB.
ATARI Home Computer
if-12
ALUMINUM
CASniM
Figure *-lO. ATARI 800 Console, CPU Printed Circuit Board Removal
ACCESS TO MOTHERBOARD
Use Figure ^11 as reference for the following three steps.
• Carefully slide the tip of a screwdriver underneath the motherboard next
to the nylon clip. Gently raise the handle of the screwdriver, prying off
the nylon clip. Repeat this operation for the remaining three nylon clips.
» » * CAUTION • » ♦
Be care&l not to bend any of the pins on the Motherboard
Connector.
Do NOT allow the tip of the screwdriver to damage traces.
ATARI Home Computer
i*'{3
Lift the motherboard off the lower shield.
Remove the plastic cartridge guide by unhooking the four latches from the
bottom side of the motherboard.
cAimiooe suioe
aOTTQM SHIGLO
Figure ^-11. ATARI SOO Console, Motherboard Removal
KEYBOARD REMOVAL
Use Figure *-l2 as reference for the three steps, to remove the keyboard from its
case.
• Turn the top cover upside down.
• Remove four screws from the four corners of the keyboard.
• Lift the keyboard out of the top cover.
This concludes the disassembly of the Atari 800 Home Computer console.
ATARI Home Computer
i^-U
KEYBOARO
TOFCOVCR
Figure *• 12. ATARI 800 Console, Keyboard Removal
ATARI WO HOME COMPUTER CONSOLE ASSSEMBLY
The following outlines the steps required to reassemble the Atari t*-OQ Home Computer
console and it's related printed circuit boards.
MODULE ASSEMBLY REASSEMBLY
Refer to Figure i^-5 as reference for the following five steps.
• Snap the cartridge guide into the motherboard (it only goes in one way).
• Insert RAM and CPU printed circuit boards into the motherboard with the
component side of the PCBs facing away from you. Before reassembling
the PCBs, make certain that they have been cleaned and lubricated.
(Refer to pages *-21 and *-22 for instructions.) '
• Set aluminum casting upside down, invert the motherboard and gently
lower it into the casting.
Atari Home Computer
^^-15
• * • NOTE * * •
The CPU PCB must fit into the guides in the aluminum casting.
• Install lower shield and secure it with eight screws.
• Install the module assembly in the bottom cover.
KEYBOARD INSTALLATION
Refer to Figure 1-3 as a reference for the following three steps-
• Plug the speaker cable into the motherboard (no Polarity) and set the
speaker into the bottom cover.
• Plug the keyboard ribbon cable into the connector on the motherboard.
• Gently lower the keyboard over the Power-ON LED and guide posts on the
aluminum casting.
POWER SUPPLY INSTALLATION
Use Figure ^^-^ as reference for the following five steps.
• Align the power supply over the motherboard connector pins and bottom
cover guide posts and gently press it down.
• Install the interlock switch plunger into the aluminum casting. Make
certain that the lower end of the plunger is positioned over the interlock
switch and the plunger shaft rides in its notch in the power supply heat
sink.
• Insert and tighten the two power supply mounting screws.
* • * CAUTION • * *
Be sure that the RF cable is not trapped under the module assembly.
• Route the RF cable through its slot in the power supply board and plug it
into the power supply jack.
• Insert and tighten the single keyboard mounting screw.
Atari Home Computer ^-lS
TOP COVER INSTALLATION
Open the cartridge door.
Slide the top cover down over the open cartridge door and the power-ON
LED (Refer to Figure '^-2),
Guide the top cover locator pins into the keyboard holes and snap the top
cover hood under the keyboard-
Close the cartridge door and set the console on its face.
Align the top and bottom covers and Insert the four screws into the bottom
cover and tighten (Refer to Figure *-l).
ATARI 800 HOME COMPUTER CONSOLE ASSEMBLY
The following outlines the steps required to reassemble the Atari SOO Home Computer
Console and its related printed circuit boards.
KEYBOARD INSTALLATION
Refer to Figure '^-12 as reference for the following two steps.
• Set the top cover upside down with the keyboard in it,
• Insert and tighten the four mounting screws.
» * * NOTE * » •
Check the spacebar and keys to make sure that they are not binding
before proceeding.
MOTHERBOARD INSTALLATION
Refer to Figure '^-ll as reference for the following two steps,
• Snap the plastic cartridge guide into the top side of the motherboard.
• With the motherboard right side up, snap on the four nylon clips of the
lower shield. Make certain all four clips are firmly seated.
Atari Home Computer i^-17
CPU PCB INSTALLATION
Refer to Figure ^-10 as reference for the following five steps.
• Plug in CPU PCB, Make certain the component side of the board faces
away from the plastic cartridge guide and is firmly seated.
• Turn the aluminum casting over.
• Turn the motherboard upside down and set the motherhoard and lower
shield into the aluminum casting.
• • * CAUTION * • ♦
Make certain that the CPU PCB sets in its slot in the aluminum
casting.
• Insert and secure the nine screws in the lower shield.
• Set the console on its feet.
POWER SUPPLY INSTALLATION
Refer to Figure ^9 as reference for the following six steps.
• Carefully align the power supply connector with the motherboard pins.
• Set the power supply down over the guide pins on the aluminum casting and
gently press down.
• Attach strip connector between power supply and motherboard.
• Insert and tighten the three screws of the power supply board.
• Recommend the power supply harness.
* * * CAUTION • » »
Plug the power supply harness cable from the motherboard to the
power supply pins with the orange or purple wire towards the
aluminum casting.
• Plug the RF cable, the short end, into the power supply jack.
Atari Home Computer £^-18
MODULE ASSEMBLY INSTALLATION INTO TOP COVER
Refer to Figure ^^-8 as reference for the following six steps.
• Set the top cover upside down,
• Invert the module assembly and lower it into the top cover. Turn the
cartridge door latches toward the inside in order to clear the top cover.
• * * CAUTION * * •
Make certain that the RF cable is not trapped between the power
supply board and the top cover standoff (upper left screw hoie).
• Lift the motherboard one-inch out of the top cover and plug in the
keyboard hamess-
• Insert and tighten two screws into the front holes of- the aluminum casting
and into the top cover.
• Set the speaker into its receptacle foam side down. .
Connect the speaker cable to the jack (no polarity).
•
BOTTOM COVER INSTALLATION
Refer to Figure ^7 as reference for the following four steps.
Align the bottom cover with the four-hand-controller ports.
Seat bottom cover firmly, all the way around. Make certain the RF cable
exists through its hole and is not trapped between the covers.
Insert and tighten the five bottom cover screws-
Set the console right side up.
Atari Home Computer i^-lS
RAM AND ROM MODULE INSTALLATION
Refer to Figure *-6 as reference for the foliowing two steps.
• Insert the ROM Module in the slot closest to the keyboard.
• Insert a maximum of three RAM modules in the remaining slots.
CARTRIDGE DOOR ASSEMBLY
Refer to Figure '^7 as reference for the following two steps.
• Set the cartridge door assembly on the top cover and slide it to the rear of
the cover. This action engages the tab of the door into the aluminum
casting.
• Loci< the cartridge door assembly down with the two clamps next to the
program cartridge slots.
PCS CONTACT CLEANING AND LUBRICATION
The following instructions explain the procedures required to properly clean and
lubricate the PCB contacts of the CPU, RAM and ROM boards once they have been
removed from the motherboard.
Tools Required
ZEP Safety Solvent or Isopropyl Alcohol
Dust-Free Cloth
Acid Brush
Board Cleaning Brush
Libriplate (DS-ES Lubricant)
Procedures
1. Inspect the PCB contact for flux, dirt, foreign material, and deeply serated
contact fingers.
2. Moisten the dust-free cloth with solvent and clean the finger contacts.
Make sure both sides of the contacts are clean and free of residual
lubricant and contamination.
Atari Home Computer if-20
* ♦ * NOTE ♦ * *
Avoid touching the contact after cleaning.
3. If corrosion or residue remain on the contacts it is necessary to clean the
contacts further using the board cleaning brush. Use the following
procedures-
• Moisten the board cleaning brush with solvent and firmly brush the
contacts. Four to six strokes is enough. Be careful and do not touch
any other part of the board.
• Perform step 2 again.
*. Dip the acid brush into the lubricant.
5. Apply an even coating of lubricant to the contact fingers on both sides of
the PCB. The coating of lubricant should be thick enough to protect the
contact fingers from corrosion- Do not spread the lubricant to areas other
than the contact fingers.
VISUAL INSPECTION
The following instructions explain specific areas to check on the Consoles for damage
or abuse.
1. Inspect the controller jacks and peripheral jacks for broken and/or bent
pins.
2. Check the RF cable for cracks in the insulation, bare, or pinched areas.
3. With the console power ON and MEMO PAD on the screen, open the
cartridge door to check the interlock switch. Usinj^ a small blade
screwdriver, press the plunger down. Release the plunger and see that it Is
returns to its open position. In its open position the console is powered-
down.
^. Inspect the cartridge slot for foreign objects or damage.
5. Inspect the power jack for bent and/or damaged pins.
If any of the above damage is found, repair the defective area. Use the disassembly
and assembly instructions at the beginning of this section.
Atari Home Computer i^-21
SECTION 5
WO DIAGNOSTIC FLOWCHART
The Diagnostic Flowchart is intended to be easy to use and the primary aid when
troubleshooting the ATARI WO Computer Console. Follow the prompts in the order
presented. When a question is asked, follow the line from that box which best applies
to the unit's situation. The flowchart leaves little to chance, it tells you when to
perform a specific test and when to replace components.
Swap Out Procedure
At many places in the diagnostic flowchart, a box tells you to "swap-out" a chip or a
number of chips in a particular order. The "swap-out" instruction means that you
should replace the indicated components (one at a time) with a known good component
of the same type. The 400 should then be tested with the new, known-good component
in place to see whether the "swap-out" solved the problem being checked. If the swap-
out did not fix the problem, the known-good component should be removed, and the
original component reinserted. In this way, you avoid needlessly replacing good
components.
CAUTION:
Extreme care shouid be taken when handling the integrated circuit, chips. They are all
v«3r sensitive to static electricity and can easily be damaged by careless handling.
Always keep the chips in their plastic carrier tubes or on conductive foam when not
handling them. Make certain you are well grounded when handling the chips. Atari
strongly recommends that you wear a conductive grounding band (which ties from yow
arm to ground) when handling the chips.
Thediijw are also susceptible to damage from stress when being removed from or
inserted into the sockets. Always use a chip-puUer when removing the chips. Do not
pry the chip out with a screwdriver or any other tool.
Failure to follow the above guidlines results in unusally high chip failure rates and
extra expense.
ATARI Home Computer 5-1
400 POWER-UP
CATASTROPHIC FAILURES AND BASIC OPERATIONS
Remove any Carcrldpe
and Power-up Console
Is a clear
MEMO PAD
YES
teat special graphics
mode of keyboard
using Figure 3-1
YES
NO
Co to START,
next pave
Pass
Go to POWER-UP,
PART II, Page 5-8
NO
.
I
N'oce failures t co be
used lacer with
keyboard cesc
ATARI Home Computer
5-2
400 FOWER-UP
CATASTROPHIC FAILURES AND BASIC OPERATIONS
SNOWY SCREEN
Is tha scre«n snowy
YES
NO
Go to Slack/ Gray
Screen, Page 5-4
Check, adjust, or
replace AC power
aciaptor, channel
select switch and
TV switch box
Is a clear MEMO PAD
on the screen
NO
Does Power Supply
Board. J201. Pins 3.
6, and 7, have +5v
YES'
NO I Is there a good
ground connection at
Pin 1 of RF Module
Repair
YES,
Is a clear MEMO PAD
on the screen
NO
YES
Go to POWER-UP,
PART II. Pa^e 5-8
YES
Is the RF Module
mistuned or defective
NO
Go to Black/ Gray
Screen. Page 5-4
YES I Go to POWER-UP:
PART II, Page 5-8
MO
Check . repair . or
replace the following:
CR206-CR209. replace
IN4001 type diodes
with IN5391 (C017988)
Does voltage reg-
ulator (A202) have
+5v
Check C208. C209,
R203, and S202 -
replace if defective
Is a clear MEMO PAD
on the screen
NO
YES
ATARI Home Computer
5-3
400 POWER-UP
CATASTROPHIC FAILURES AND BASIC OPERATIONS
BLACK/GREY SCREEN
Is the screen black
or gray
lYES
NO
Check Power Supply
Board for:
Is there -5v on J201
Pin 18
iGo to GREEN /YELLO
I SCREEN, Page 5-^
NO
YES
Check, repair, or
replace the following:
CR206 - CR209 -
replace 1N400I type
diodes with 1N5391
(C017988)
CR201 - Ca203, and
C2ai, C202. and C210
Is there >I2v an
J201. Pin 2
NOTE 1
See Table 5-1, start
at the top of it and
trace back until clock
signal appears,
indicating which
component has failed.
/
/
NO
YES
Check . repair , or
replace the following;
Voltage Regulator
(A20I), CR204 and
C203 - C205
Check the CPU
Board for:
'' Clock Circuit (see
NOTE I)
Chip Reset Voltages:
NO
Is there +5v on
A302, Pin 36 and
A303, Pin 30
Repair
YES
Replace CTIA/GTIA
(A301)
Is a clear MEMO PAD
on- the screen
YES
Go to POWER-UF.
PART II. Page 5-8
NO
Go to C, next page
ATARI Home Computer
5-4
400 POWER-UP
CATASTROPHIC FAILURES AND BASIC OPSaATIONS
3LACK/GREY SCREEN { cont )
On the Mother-
board
Swap-out A103. Alll
2103 - ZX05. QIQ3,
Q104. and XlOl
Is a clear MEMO PAD
on the screen
NO
Check and replace
discrete components
In video summing
circuitry
Is a clear MEMO PAD
on the screen
YES
Go to POWER-UP,
PART II, Page 5-8
YES
Go to POWER-UP,
PART II. Page S-a
NO
Go to GREEN/YE14.0W
SCREEN. Page 5-6 !
ATARI Home Computer
5-5
400 POWE-?.-U?
CATASTROPHIC FAILURES AiVD 3A5IC OPERATIONS
GREEN /YELLOW dCREEN
Is there
a defective
YES
Repair
RAM card in the
Unit (check lowest
RAM slot arst)
YES
'S
NO
Swap-out ROMs
F(A103), E(A104),
and D(Aia5}
Is a clear MEMO PAD
on the screen
Go to POWER-UP,
PART II. Page 5-8
YES
NO
Swap-out the
following A303.
and Z303, and Z3a4
Is a clear MEMO PAD
on the screen -
Go to POWER-UP,
PART II. Page 5-8
NO
Go to SOUD BLUE
SCREEN. Page 5-7
ATARI Home Computer
5-6
400 POWER-UP
CATASTROPHIC FAILURES AND BASIC OPERATIONS
SOLID BLUE SCREEN
Are the words -
YES
Go to POWER-UP,
PART II. Page 5-8
MEMO PAD on the
screen
NO
/"^
NO
[DO)
■
Swap-out the POKEY
(AlOl) chip
Is the screen strictly
BUck and Vbita
NO
YES
Swap-out 0X07 and
XIOl on Mocherbaord
Is a clear MEMO PAD
on the screen
Call ATARI Tech Line j
Specialist 1
_.
YES
Inside California
(800) 672-1466
Outside California i
Go to POWER-UP,
PART II Pase 5-8
(800) 538-1535 I
(800) 538-1536 !
.
1
ATARI Home Computer
5-7
400 POWER-UP. PART 11
<3tarO
Turn power OFF,
Insart SALT II
Cartridge, and turn
power ON
RAM:
Do«9 screen look
like Figure 3-2
See NOTE 2
YES
NO
la there ^40 color or
are the coiors off
YES
Go to COLOR
BAR Teat, P»ge 5-9
NO
Is the screen solid
green, yeilow, or
red
YES
Reeat SALT II
Cartridg* and reteat
NO
Does screen look
like Figure 3-1
Repeat POWER-UP^— *"
PART I, Page 5-2
YES
NOTE 2
could be 3K. 16K.
24K, 32K. oe 40K
TIA: couid be NTSC or PAL
ROM: could be -
MATH:NTSA:NTSA
MATH:NTSa:NTSB
MATH:PALA:PALA
' MATH:PALS:PALB
ERR: ia displayed for any
bad ROM, verify error
condition via VERIFY
aCM Teat, Page 5-
Go to COLOR
BAR Teat. Page5-9l
ATARI Home Computer
5-8
COLOR BARS
Preaa C and
RETURN
Oo*a screen look
like Figure 3-4
NO
Can you adjust R309
to the proper color
YES
Adjust R3Q9
Does screen look
like Figure 3-4
NO
Go to COLOR BAR
TROUBLESHOOTING,
Page 5-lQ
Does MENU appear NO
i (Refer Figure 3-3) j
@ YES
YES
NO
YES
Repeat POWER-UP,
Page 5-2
Go to TIA, Page5-10
Go to COLOR BAR
TROUBLESHOOTING .
Page 5 -10
Go to TIA. Page 5-10
ATARI Home Computer
5-9
400 COLOR BAR
TROUBLESHOOTING
STAR
Swap-out A301 and
A302. on CPU Board
Oo«9 screen look
like Figure 3-4
NO
Swap CPU Board
Does screen look
Uke Figure 3-1
NO
Swap-out Alll, Q107
on Motherboard
Does screen look
like Figure 3-4
YES
Go to TIA, Page 5-13
YES
Trace color circuitry
on CPU Board.
Make cetain to check
color delay circuit
and R3Q9
YES
Go to TIA. Page 5-13
NO
Go Co next page
ATARI Home Computer
5-10
400 COLOR BAR
TROUBLESHOOTING (cont)
Verify that each o£ tfaa foUowing levels and/or
signal wave forms exist before procee<iing to
the next step. Use SALT 11, COLOR BARS.
locked into the continuous mode.
Is there 3.58MH2
oscillation at R1S8
on Motherboard.
Refer Figure
YES
Is there input
signal to base of
Q107 Refer Figure
YES
Is there output
signal from collector
on Q107 Refer
Figure ,
YES
NO
Swap-out XlOl. Q103
and 0104
NO
Trace circuit back to
previous step
NO
Trace circuit back
previous step
to
Is there signal at
J107. Pin 1 Refer
Figure
NO
Trace circuit back to
previous step
YES
Go to next page
ATARI Home Computer
5-U
400 COLOR BAR
TROUBLESHOOTING (cont)
Are the following
present Refer
Figure
-•^v on Modulator
Pin 5
Signal on Modulator
Pin 4
Signal on Modulator
Pin 2
YES
Does screen look
like Figure 3-6
NO
NO
Trace circuit back to
previous step
JSS.
Go to TIA, Page
5- 18
Call ATARI Tech Une
Specialist
Inside California
(800) 672-1466
Outside California
(800) 538-1535
(800) 335-1536
ATARI Home Computer
5-12
TIA TEST
CSTART^
YES
Press I and
RETURN
Da«s NOT GTIA
appear on screen
Go to GRAY BAR |
YES
rest, Page5-14
NO
Is there a color
rainbow on the
screen
Go to GRAY BAR
Test, Page 5-14
NO
Replace GTIA (A301}
on CPU Board
ATARI Home Computer
5-13
400 GREY BAR
YES
YES
YES
Press G and
RETURN
Does screen look
like Figxire 3-6
NO
^
Replace CTIA/GTIA
(A301)
Does screen look
like Fiaure 3-6
NO
Replace Alll
Does screen look
like Figure 3-6
Co to ANY VIDEO,
Page 5-18
NO
Go to 400 GREY BAR
TRCUBLESHOOTING,
Paste 5-15
ATARI Home Computer
5-iif
400 GREY BAR
TROUBLESHOOTING
Swap-out A301 and
A302. on CPU Board
YES
Doas screvn look
like FIgun 3-6
Go to ANY VIDEO,
Page 5-18
YES
NO
Swap CPU Board
Ooos 9cr««n look
Uk« Figure 3-6
Trace color circuitry
on CPU Board.
Make cetain to check
color delay circuit
and R309
YES
NO
Swap-out Alll. Q107
on Motherboard
Does screen look
like Figure 3-6
Go to ANY VIDEO,
Paye 5-18
NO
Go to next page
ATARI Home Computer
5-15
400 GREY BAR
TROUBLESHOOTING (cont)
Verify that each of the foUowing levels and/or
signal wave foras exist before proceeding to
the next step. Use SALT II. COLOR BARS,
locked into the continuous mode.
Is there 3.S8MHz
oeciUation at R158
on 'Motherboard.
Refer Figure
■iiamia
NO
Swap-out XlOl. Q103
and QI04
YES
Is there input
signal to base of
Q107 Refer Figure
NO
Trace circuit back to
previous step
YES
Is there output
signal from coilectot
on QIO? Refer
Figure
NO
Trace circuit back to
previous step
YES
Is there signal at
J107, Pin 1 Refer
Figure
NO
Trace circuit back to
previous step
YES
Go to next page
ATARI Home Computer
5-16
400 GREY BAR
TROUBLESHOOTING (cont)
Ar« tha foUowtng
presant Glefer
*5v on Modulator
Pin S
Signal on Modulator
Pin 4
Signal on Modulator
Pin 2
YES
Ooaa scraan look
Uka Figura 3-6
NO
NO I Trace circuit back to
" pravious step
JCSS.
Go to ANY VIDEO,
Paga 5-18
Call ATARI Tech Line
Specialist
Inside California
(800) 672-1466
Outside California
(800) 538-153S
(800) 538-1536
ATARI Home Computer
5-17
400 ANY VIDEO
II
Press A and
RETURN
Does scrsttn look
like Figura 3-5
NO
Replace ANTIC
(A302) on CPU
Board
Does screen look
like Figure 3-5
NO
RepUce CTIA/GTIA
(A301)
Does screen look
like Figure 3-5
NO
JZS.
YES
XZ2.
Go to KEYBOARD
Test, Page 5-22!
Go to 400 ANY VIDEO
TROUBLESHOOTING.
Page 5-19
ATARI Home Computer
5-18
400 ANY VIDEO
TROUBLESHOOTING
TAH:
Swsp-^ut A301 and
A302. oa CPU Boarti
YES
Ooma scre«n look
Uka Figure 3-5
Go to KEYBOARD.
Page 5-22
YES
NO
Swap CPU Board
Do«a aervan look
Uka Figure 3-6
Trace color circuitry
oa CPU Board.
Make cetain to cheek
color delay circuit
and a309
YES
NO
Swap-out Alll. Q107
on Motherboard
Oo«9 screan look
Go to KEYBOARD,
Page 5-22
Uka F
gure 3-5
NO
Co to next page
ATARI Home Computer
5-19
400 ANY VIDEO
TaoUBLESHQOTING (contl
Verify that each of the following levels and/or
signal wave forms exist before proceeding to
the ne« step. Use SAX-T II, COLOR BARS.
locked into the continuous mode.
Is there 3.58MHz
osciXIation at R15S
on Mother boaz4.
Refer figure
YES
Is there input
signal to base of
gi07 Refer FLgur«
YES
la there output
signal from coUectoi
on QIQ7 Refer
Figure
YES
NO
Swap-out XlOl. Q103
and QI04
NO
Trace circuit back to
previous step
NO
Trace circuit back to
previous step
Is there signal at
J107. Pin 1 Refer
Figure
NO
Trace circuit back to
previous step
YES
Go to next page
ATARI Home Computer
5-20
400 ANY VIDEO
TROUBLESHOOTING (contl
JJ
Ar« the foUowing
present nefer
Figure
Hv on Modulator
Pin S
Signal on Modulator
Pin 4
Signal on Modulator
Pin Z
YES
Does screen look
like Figure 3-S
NO
NO
Trace circuit back to
previous step
J£^
Go to KEYBOARD,
Page 5-22
CaU ATARI Tech Line
Specialist
Inside California
(800) 672-1466
Outside California
(800) 538-1535
(800) 538-1536
ATARI Home Computer
5-21
KEYBOARD
.STAR
Press K and
RETURN
Do keyboard test
YFS
KX
PASS
YKS
NO
Did same keys fail as
in PGWER-UP, PART I
NO
ALL
YES
Was it all or just some
of the kevs
SOME
Replace keyboard
1
PASS
-
(
LL)
NO
Swap-out AlOl, 2103.
and Z104
Go to TONE TEST.L^
Page 5-24 ]
.XJi^
PASS
NO
Go to next page
ATARI Home Computer
5-22
KEYBOARD (contl
Troubleshoot . using
foilowing information
and Keyboard
achematic. Page 5-3$
TYPICAL KEYBOARD
OUTPUT
Sample oaade from
Z104, Pin U '^th
W key depressed.
SCOPE:
rTT/DIV,.5oiS/DIV
SYNC ;
CHI, ♦ Trigger
ltJ
TYPICAL DECODER
OUTPUT
Sampie made from
Z104. Pin 3 with
W key depressed
SCOPE ;
TTV/DIV, .2mS/DIV
SYNC ;
CHI, * Trigger
nn
Pass
JCSS.
Go to TONE TEST,
Page 5-24
MO
CaU ATARI Tech Une
Specialist
Inside California
(800) 672-1466
Outside California
(800) 538-1535
(800) 538-1536
ATARI Home Computer
5-23
400 TONE TEST
MM]
Entsr voice number
to he tested (1-4)
and Preaa RETURN
Test remaining
three voices
YES
Did you hear lU
eight tones or
speaker elicits*
PASS
iUl.
YES
NO
^The first t«o tones are very
■— — high in frequency: thus.
they otay be inaudible to some
ears. The TV speaker clicks
from the OC level shifts can
be heard for each tone.
Replace POKEY
(AlOl) and retest
Go to CONSOLE
SWITCH TEST.
Page 5-28
PASS
:££s.
Go to START,
this page
NO
Lock SALT II into
CONTINUOUS MODE,
restart test on
VOICE I, and scope
Pin 37 (AUD) of AlOl
Go to next page
ATARI Home Computer
5-2i^
400 TONE TEST (cont)
la there a frequency
shift as the frequency
of the tone lowers
and amplitude decays
to Ov
SCOPE ;
TTT/Div, .5mS/0iv
SYNCj
+ CHI
NO
YES
Presa J and
RETURN
Is the screen black
with no sound
NO
YES
P^'ess SPACE BAR
Did you hear a
single teat tone
NO
This re-runs the first
two steps of this
teat
Go to 0, next page
YES
Press SYSTEM
RESET, T. RETURN,
1. and RETURN
PASS
NO
YES
Go to CONSOLE
SWITCH TEST,
Page 5-28
CaU ATARI Tech Line-
Specialist I
Inside California |
(800) 672-1466
Outside California
(800) 53a-1535
(800) 538-1536
ATARI Home Computer
5-25
NO
Are C164 (.luf).
C179 (.luf). R161
(ISK) or R166 (6.8K}
open
YES
400 TONE TEST (cont)
Repair and retest
YES
Repair and retest
NO
Are C184 (.OOIuf) or
R170 (4.7K) shorted
or open
.xss.
Repair and reteet
NO
Can you verify the
following :
1) 4.SMHZ osciUation
by connecting a
scope to the emitter
of Q105
2) A sine wave ^ Z.l
centimetera 9
.lua/Dlv and
20mV/Dlv which
equals s 4. 3MHz
3) Can you adjust LlOl
to equal 4.SMHz
YES
Verify input to Audio
Mixer by connecting
scope ( .SmS/Div,
5mV/Div) to collector
of Q106
Are wavefoma
same as AlOl. Pin
37 (except wave-
form is rounded, not
square)
NO
Repair and retest
No
Return to START,
Page 5-24
YES
Is there output on
LX18 (use scope
(.5mS/Div,50mV/Div)
NO
Replace Q106 and
retest
YES
Go to next page I
ATARI Home Computer
5-26
400 TONE TEST (cont)
Adjust A203 to Ch3.
verify TV is tuned
to Ch3 and fine
tuning is adjusted to
a elesr picture and
turn the volume up
Retest
PASS
iia
YES
Re-ma remainder of
tone test for other
three voices
CaU ATARI Tech Line
Specialist
Inside California
(800) 672-1466
Outaide California
(800) 538-1535
(800) 538-1536
PASS
NO
YES
Go to CONSOLE
SWITCH TEST.
Page 5-28
ATARI Home Computer
5-27
400 CONSOLE SWITCH TEST
START
Press S and
RETURN
YES
?ress aach (4)
Console Switch
PASS
Go to ROM Test,
Page 5-29
NO
NO
,mi;
Does console speaker
"SEEP" when any
Console Switch is
pressed
Are ail9 - R122 or
CI21 - 124 shorted
or open
YES
Replace and retest
YES
NO
^
YES
Replace CTIA/GTIA
(A301) on CPU
3oard and retest
PASS
Go to ROM Test,
Page 5-29
YES
■
i
NO
Did a single
switch fail
NO
Call ATARI Tech Line
Specialist
Inside California
(800) 672-U66
Outside California
(800) 538-1535
(800) 538-1536
ATARI Home Computer
5-28
400 VERIFY ROM
Press V and
RETURN
PASS
Verify ROM Teat is
locked into CONTIN-
UOUS MODE and
is displaying esch
ROM checksum and
the word PASS or
FAIL
NO
Press D and RETURN
Press E and RETURN
Press C and RETURN
Press V and RETURN
QO)-
NO
Did ROM E faU
NO
Did ROM F fail
NO
□ id all ROMs faU
NO
I Swap-out Z401 - 2403
Go to next page
YES
Did ROM D fail i YES
YES
YES
Go to RAM Test,
Page 5-31
Replace A402 and
retest
Replace A403 and
rettit
Replace A401 and
t retest
YES
Replace A401 - A403
and retest
ATARI Home Computer
5-29
400 VERIFY ROM (cont)
PASS
YES
Go to RAM Test,
Page 5-31
YES
NO
l9 02 clock prttsent
at Pin 10 of Z403
NO
Trace 02
(Refer CPU Board
on Page 5-10 ) ,
and retest
PASS
WO
YES
Go to RAM Test,
Page 5-31
Call ATARI Tech Une
Specialist
Inside California
C800) 672-1466
Outside California
(800) 538-1535
(800) 538-1536
ATARI Home Computer
5-30
400 RAM
Press R and
RETURN
Enter the amount
at RAM to be tested
(Refer Page 3-12 )
PASS
YES
NO
Press SYSTEM RE5ET
The SALT II MENU is
returned to the
screen - it tells
you how much RAM
is resident.
YES
Did you select
nwre RAM to test
than is resident in
the console
c
NO
K
UFJ
Ga to RAM START
Press and RETURN
Press E and RETURN
Press C and RETURN
Press R and RETURN
RAM TEST MATRIX
is returned to the
screen ( See Figure
5-2 and use the
LEGEND provided in
Table 5-t to decode
failure )
Repair components
and retest
Go to next page
Go to PORT Test,
Page 5-33
ATARI Home Computer
5-31
400 RAM (cont)
PASS
YES
Go to PORT Test,
Page 5-33
MO
Cail ATARI Tech Line
Specialist
Inside California
(800) 672-1466
Outside Caafomia
(800) 538-1535
(800) 538-1536
ATARI Home Computer
5-32
400 PORT
Press P and
RETURN
Install Hand
Controller Jack teat
connector and
Peripheral PORT test
connector
Press RETURN
PASS
YES
NO
Bum -in Console for
minimum of eight
hours
Reseat Test
connectors and
retest
PASS
YES
NO
Use Table 5-2 to
dec .-it error matrix,
:place and repair
defective components
and retest
Go to next page
ATARI Home Computer
5-33
400 PORT (cont)
PASS
YES
NO
Burn-in Console for
minimum of eight
hours
Call ATARI Tech Line
Specialist
Inside California
(800) 672-1466
Outside California
(800) 538-1535
(800) 538-1536
ATARI Home Computer
5-3^
THIS PAGE INTENTIONALLY LEFT BLANK
ATARI Home Computer 5-35
Table 5-1
CLOCK CIRCUIT
PIN NUMBER
BOARD
CPU
FREQUENCY
1-789
SCOPE CHART #
21 of
JlOl
1
22 of
JlOl
CPU
1.739
2
3 of
Z302
CPU
1,789
2
9 of
Z302
CPU
1.789
1
10 of
Z302
CPU
1.789
2*
13 of
2302
CPU
1.789
3
37 of
A303
CPU
1.140
4
6 of
Z301
CPU
1.789
3
34 of
A302
CPU
1.789
3
35 of
A302
CPU
3.579
5
29 of
A301
CPU
3.579
5
23 of
A301
CPU
3-579
6
Collector of
Q102
300
Main Board
3.579
6
Collector of
Q104
400
Main Board
3.579
6
7 of
AlOl
400/300 Main
Boaard
1.789
1
25 of
A102
400/300 Main
Board
1,789
1
* Use Scope Waveform Legend on next page to see
illustration of waveform.
ATARI Home Computer
5-36
I
Scop« Havvforn i luS/DIV IV/DIV
Scop* W«v«fora 3 Xufl/DIV IV/Biv
X .< i( A A
u U
U
Scop« Havvfora 2 lufl/DIV IV/DIV
n
Scop« Mav«fomi 5 luS/DIV IV/DIV
Scopa Mavaform s lua/Dlv IV/nxv
Scope Waveform Leqend
ATARI Home Computer 5-37
Keyboard
Connection
Chart
PIN CONNECTOR
NUMBERS NUMBERS
400/Z102 40Q/J105
300/Z103 8Q0/J106
14
1
Z
13
4
13
12
5
-15
!
-7
-22
-30
-44
-23
-SO
10
— 9
1.
-24
I
-21
1-37
-36
^T
11
Q
AlOl
— 6
-5
-20
-38
-35
.51
h49
•10
-L
— 4
•23
J-
-2S
1_
-39
-34
-52
-4a
12
13
13
-11
J-
-12
L.
-3
-27
-19
-40
-33
-53
-47
-la
-41
-32
-54
-46
J-
-13 M4
-I L-
-28
-29
L.
•17
-42
-31
L
-55
-45
-16
-43
CONNECTOR
NUMBERS
14
13
16
14
13
17
12
400/J103
800/J106
400/21 01
aoo/zi04
PIN
NUMBERS
Legend
I.
ESC
13. anuc
29.
ssnon
43.
CAPS
LOWa
2.
I
1
i< CU SCI
30.
C8ZL
44.
SHIFT
3.
2
17. q
31.
A
45.
Z
4.
3
13. H
32.
S
46.
X
5.
9
4
19, E
33.
47.
G
6.
5
20. B
34.
F
4a.
V
7.
6
21. T
33.
G
49.
B
a.
/
7
22. f
36.
H
50.
W
9.
3
23. U
37.
J
51.
H
10,
(
9
24. I
33.
K
52.
•
n.
)
25.
39.
L
53.
3 ■■■
12.
<
26. P
40.
1
1
54.
/
13.
IHSERT
27. f,-
41,
55.
/l\
14.
DKLEJZ
BACK S
23, * , >
42.
* j
36.
SHIFT
57 . SPACE
BAS
ATARI Home Computer
5-38
ERROR
COUNTER
TEST
COUNTER
0«l«ciiv« RAM Bevds
0«tec^«« RAM Idantifiar
0«f«ct
[ndicatar
B3|or
a««nd B3
B4 and B«
B9 and B6|
or
B4, B3 and
B«
37; or
54 and B7
OMcription
tnSKBkxdt
2nd SK Block
3rd SK Block
4tn SK Block
3th SK Block
DiM«r«nc«
Colunm
DMcriptton
SK
16K
00
zsn
Ut2
Ot
Z9U
Z31t
D2
Z310
Z310
03
ZJQI
Z309
D«
Z309
Z30S
03
Z307
Z307
06
2303
ZJOi
07
Z306
Z303
ATARI Home Computer
Figure and Table 5-2
5-39
Table 5-3
Port Teat Legend
A
B
C
D
£
F
G
M
7654 3210
ATARI Home Computer
5-i^O
SECTION 6
SYMPTOM CHECKLIST
The Symptom Checklist is designed to assist the experience technician arrive at a
rapid diagnosis for problems. The checklist is not intended to replace the Diagnostic
Flowchart as the primary troubleshooting guide, but rather, to supplement the
flowchart.
Each symptom is accompanied by some possible causes and the best point to enter the
Diagnostic Flowchart to locate the problem.
Symptom
Possible Cause
Diagram Entry Point
Snowy Screen
Black/Gray Screen
Green/Yeilow Screen
Solid Blue Screen
No Color or Bad Color
Bars with SALT 11
No Color Bars on TIA Test
SW Box, AC Adaptor
CH. Select SW, Modulator
Adjustment, RF Cable
Damage
Verify -t-SV, -*V & +12V
Power Supplies, CR20 1-209,
C201-205, C210, A201, A302,
A303, A301, A103, Alll,
Z103-Z105, Q103-4, XlOl
2103-5, A03, Z303 & *
all on ROM Board
A101,Q107, XlOl
R309 Adjust, A301-2on
CPU Board; Alll, Ql 07
on Mainboard, XlOl,
Q103, QIO*
Modulator Adjustment
A301 on CPU Board
AA
400, Page 5-3
SOO, Page 7-3
BB
400, Page 5-4
800, Page 7-4
CC
400, Page 5-6
800, Page 7-6
DD
400, Page 5-7
800, Page 7-7
E£
400, Page 5-9
800, Page 7-9
FF
400, Page 5-12
800, Page 7-12
GG
400, Page 5-12
800, Page 7-12
ATARI Home Computer
6-1
Symptom
Possible Cause
Diagram Entry Point
No Gray Bars
Upside Down Alpha/
Numerics or Player Field
Some Keyboard Keys Faii
AU Keyboard Keys Faii
Tones Missing During
Sound or Games
Console (Game) Switches
Will Not Function
ROM Test Failed
RAM Test Failed
Hand Controllers
Will Not Work
A301, Alll, Q107
R309 Adjustment
X101,Q103 & if
Modulator
A302 on CPU Board, A301
AU1,Q107
Modulator
Keyboard Failure
AlOl, Zl03ac*
AlOi, R160, R161, R166, R170
C164, C179, CIS*, Q105
LlOl, Q106, L118, A203
A301 on CPU Board, RU9-122
C^21-12i^
AW I -403 on ROM Board
1*03
See RAM test
Matrix, Figure 5
Table 5
See Port Test
Matrix, Table 5
HH
*00, Page 5-U
800, Page 7-1*
n
*00, Page 5-1
800, Page 7-1 *
13
*00, Page 5-21
800, Page 7-21
KK
*00, Page 5-22
800, Page 7-22
LL
*00, Page 5-22
800, Page 7-22
MM
*00, Page 5-2*
800, Page 7-2*
NN
*00, Page 5-28
800, Page 7-28
OO
*00, Page 5-29
800, Page 7-29
PP
*00, Page 5-31
800, Page 7-31
QQ
*00, Page 5-33
800, Page 7-33
ATARI Home Computer
6-2
SECTION 7
800 DIAGNOSTIC FLOWCHART
The Diagnostic Flowchart is intended to be easy to use and the primary aid when
troubleshooting the ATARI 800 Computer Console. Follow the prompts in the order
presented. When a question is asked, follow the line from that box which best applies
to the unit's situation. The flowchart leaves little to chance, it tells you when to
perform a specific test and when to replace components.
Swap Out Procedure
At many places in the diagnostic flowchart, a box tells you to "swap-out" a chip or a
number of chips in a particular order. The "swap-out" instruction means that you
should replace the indicated components (one at a time) with a known good component
of the same type. The 800 should then be tested with the new, known-good component
in place to see whether the "swap-out" solved the problem being checked. If the swap-
out did not fix the problem, the known-good component should be removed, and the
original component reinserted. In this way, you avoid needlessly replacing good
components- °
CAUTION:
Extreme care should be taken when handling the integrated circuit chips. They are all
v«r]t sensitive to static electricity and can easily be damaged by careless handling.
Al2s^ keep the chips in their plastic carrier tubes or on conductive foam when not
handling them. Make certain you are well grounded when handling the chips. Atari
strongly recommends that you wear a conductive grounding band (which ties from your
arm to ground) when handling the chips.
The chips are also susceptible to damage from stress when being removed from or
inserted into the sockets. Always use a chip-puller when removing the chips. Do not
pry the chip out with a screwdriver or any other tooL
Failure to follow the above guidelines results in unusally high chip faUure rates and
extra expense-
ATARI Home Computer 7-1
800 POWER-UP
CATASTROPHIC FAILURES AND BASIC OPERATIONS
START
Remove any Cartridge
and Power-up Console
YES
Is a cieu- MEMO PAD
on the screen
YES
Tesc special graphics
mode of keyboard
using Figure 3-1
NO
Go to START,
next page
Pass
Go to POWER-UP,
PART II. Pane 7-8
"
NO
Note failures t co be
keM
'board cast:
ATARI Home Computer
7-2
800 POWER-UP
CATASTROPHIC FAILURES AND SASIC OPERATIONS
SNOWY SCREEN
Is ths screen snowy
YES
Go to BLACK/GREY
SCREEN, Page, 7-4
NO
Repair
Ji£S_
Is a clear MEMO PAD
on the screen
MO
YES
Go to POWER-UP,
PART II, Page 7-8
Check, adjust, or
replace AC power
adaptor , channel
select switch and
TV switch box
la a clear MEMO PAD
on the screen
NO
Doee Power Supply
Board. J201. Pin 17.
have *5v
YES
Is there a good
ground connection at
Pin I of RF Module
YES
Is the RF Module
mistuned or defective
YES
NO
NO
Go to Slack/Gray
Screen, Page 7-4
Go to POWER-UP,
PART IX, Page 7-8
Check, repair, or
replace the following:
CR206-CR209. replace
1N4001 type diodes
with 1N5391 CC0I7988)
Does voltage reg-
ulator (A20Z) have
t-Sv
Check C208, C209,
R203, and S202 -
replace if defective
Is a
clear MEMO
in the screen
PAD
prns
NO
Return to START
this page
ATARI Home Computer
7-3
800 POWER-UP
CATASTROPHIC FAILURES AND BASIC OPERATIONS
BLACK/GREY SCREEN
Is the screen black
or gray
YES
NO
Go to GREEN /YEUXW
SCREEN. Page 7-6
MOTE I
See Table 7 -1 . start
at the top of it and
trace back until clock
signal appears,
indicating which
component has failed.
Check Power Supply-
Board for:
Is there 'Sv on J201
Pin 1
YES
Is there ■•■I2v on
J201, Pin 21
YES
Check the CPU
Board for:
Clock Circuit (see
NOTE 1)
Chip Reset Voltages:
Is there ■♦^v on
A302. Pin 36 and
A303. Pin 40
YES
Replace CTIA/GTIA
{A301)
NO
Check, repair, or
replace the following;
Voltage Regulator
CR204 and CR205
Replace 1N4001 type
diodes with 1N539I
(C017988)
Check C203 - C205.
and C212
NO
Check, repair, or
replace the following:
Voltage Regulator
(A201). CR204 and
C203 - C205
ML
Repair
Is a clear MEMO PAp l YES
on the screen P"^
Go to POWER-UP,
PART II, Paffe 7-8
NO
Go to C, next
page
ATARI Home Computer
7-4
SCO pcwsa-up
CATASTRO PHIC FAILURES AND BASIC QPEaATIQWS
3LACK/GREY SCREEN (cont)
On tha Mother-
board
Swap-out Clock
Circuit components,
ZlOl - Z104, and
OS Board ROM F by
substitution
Is a clear MEMO PAD
on the screen
YES
Go to POWER-UP.
PART n. Page 7-8
NO
Go to GREEN/YELLOW
SCREEN, Page 7-6
ATARI Home Computer
7-^
300 POWER-UP
CATASTROPHIC FAILURES AND BASIC QPERATIONC
GREEN /YELLOW SCREEN
Is there
a defective
YES
Repair
RAM card tn the
Unit (check lowest
RAM slot first)
C?
NO
^
Swap-out ROMs
A40I - A403
on Personality
Board
Is a clear MEMO PAD
on the screen
YES
Go to POWER-UP,
PART II, Page 7-8
NO
Swap-out the
following A303 ,
and Z303. and 2304
Is a clear MEMO PAI
1 YES
Go to POWER-UP.
on the screen
PART II. Page 7-8
NO
Go to SOLID BLUE
SCREEN. Page 7-7
ATARI Home Computer
7-6
800 POWER-UP
CATASTROPHIC FAILURES AND BASIC OPERATIONS
SOLID BLUE SCREEN
START
Are the words -
MEMO PAD on the
screen
YES
Go to POWER-UP
PART II. Page 7-8
NO
Swap-out the POKEY
(AlQl) chip
Is the screen strictly
Slack and White
NO
YES
Swap-out A104 and
XlOl on Motherbaord
Is a clear MEMO PAD i NO
on ^he screen I
YES
Go to POWER-UP,
PART II, Page 7-8
CaU ATARI Tech Une
Specialist
In.-i-ie California
(800) 672-1466
Outside CalifomiA
(800) 538-1535
(800) 335-1536
ATARI Home Computer
1-1
800 POWER-UP, PART II
Turn pow«r OFF,
Insert SALT n
Cartridge, and turn
power ON
Does screen look
lilce Figure 3-2
See NOTE 2
YES
NO
Is there NO color or
are the colors off
YES
Co to COLOR
BAR Test. Page 7-9
NO
NOTE 2
RAM: could be 3K, 16K,
24K, 32K. oe 40K
TIA: could be NTSC or PAL
ROM: could be -
MATH:NTSA:NTSA
MATH:NTSB:NTSB
MATH:PALA:PALA
MATH:PALfl:PALB
ERR: is displayed for any
bad ROM, verify error
condition via VERIFY
ROM. Page 7-
Is the screen solid
green , yellow , or
. red
YES
Reseat SALT II
Cartridge and retest
NO
Does screen look
like Figure 3-2
YES
Repeat ?OWER-UP,
PART I. Pace 7-2
Go to COLOR I
BAR Test. Page 7-9 I
NO
ATARI Home Computer
7-S
COLOR BARS
Does MENU appear
(Refer Flgiare 3-3)
YES
Press C and
RETURN
0o«9 screen look
like Figure 3-4
NO
Can you adjust R309
to the proper color
YES
Adjust a309
Does screen look
like Figure 3-4
NO
Repeat POWER UP,
Page 7-2
NO
NO
Go to COLOR BAA
TROUBLESHOOTING.
Page 7-10
yg5 Go to TIA ?aae 7-13
Go to COLOR BAR
TROUBLESHOOTING ,
Page 7-10
IS5- J Go to TIA. Pag>. 7-13
ATARI Home Computer
7-9
8QQ COLOR BAR
TROUBLESHOOTING
Swmp-out A301 And
A302 on CPU Board
Does 5cre«n look
like Figura 3-4
NO
Sw«p CPU Board
Ooaa screan look
like Figure i -4
NO
Swap-out A103. Q105
^ind A 104
Does screen look
like Figure 3-4
NO
Go to next page
YES
Go to TIA. Page
7-13
YES
Trace color circuitry
on CPU Board.
Make certain to check
color delay circuit
and a309
JCSS.
Go to TIA, Paste i
7-L3 I
ATARI Home Computer
7-10
800 COLOR BAA
TROUBLESHOOTING (cont )
Verify that each of the following levels and/or
signal wave forms exist before proceeding to
the next step. Use SALT II. COLOR BARS,
locked into the continuous mode.
Is there
3.3SMHX
NO
Swap-out XlOl, Q102
and O103
oscillation at R106
on Motherboard
Refer Figure
NO
YES
Is there input
signal to base of
QI05, Pin 2 Refer
Figure
Trace circuit back to
previous step
NO
YES
Is there output
signal from emitter
of Q105 Refer
Figure
Trace circuit back to
previous step
NO
YES
Is there signal at
JH5, Pin 20
Refer Figure
Trace circuit back
YES
Go to next page
ATARI Home Computer
7-11
3Q0 COLOR BAR
TROUBL£SHOOTING (cont:
Is there signal
at both ends of LZQ2
Refer Figure -
YES
Are the following
present Refer
Figure
+5 on Modulator,
Pin S
Signal on Modulator,
Pins 2 and 4
YES
Does screen look
like Figure 3-4
NO
NO
Trace circuit back to
previous step
NO
Trace circuit back to
previous step
Verify Power Supply
volUge at Pin 19
of JUS
Y^5_
Go to TIA. Page
7-13
CaU ATARI Te^h Line
Specialist
Inside California
(800) 672-1466
Outside California
(800) 538-1535
(300) 538-1536
ATARI Home Computer
7-12
TIA TEST
Press I and
RETURN
Does NOT GTIA
appear on screen
NO
Is there a color
rainbow on the
screen
^ — ^ NO
Replace GTIA (A30I)
on CPU Board
YES
Go to GRAY 'BAR
Test. Page 7-1
YES
Go to CRAY BAR
Test, Pa8e7-14i
ATARI Home Computer
7-13
800 GREY BAR
START
Press G and
RETURN
Oo«9 screen looic
like Figure 3-6
NO
Replace CTIA/GTIA
(A3Q1)
Docs screen look
like Figure 3-6
NO
Replace A103
Does screen look
like Figure 3-6
NO
Go to 800 GREY 3 At.
TROUBLESHOOTING,
Page 7-15
YES
YES
JC£S.
Go to ANY VIDEO,
Page 7-18
ATARI Home Computer
7-U
8QQ GREY BAR
TROUBLESHOOTING
Sw«p-out A30I and
A302 on CPU Board
NO
Swsp CPU Board
Oo«9 9er««n look
Uk8 FiguTB 3-6
NO
Swap-out AiQ3, Q105
and A 104
OoM serocn look | YES
Uke Figure 3-6
Go to ANY VIDEO,. }
Page 7-18
YES
Tr»ca color circuitry
on CPU Board.
Make certain to check
color delar circuit
and R309
Does screen look y^?
like Figure 3-6 I
Go to ANY VIDEO
Page 7-18
NO
Go to next page
ATARI Home Computer
7-15
800 GREY BAR
TR0U3LESH00TING (cont)
Verify that each of the following levels and/or
signal wave forms exist before proceeding to
the next step. Us* SALT II, COLOR 5ARS,
locked into the continuous mode.
Is there 3.5SMHz
oseiUatian at R106
on Motherboard
R*f-r Figure
NO
Swap-out XIOI. Q102
and Q103
YES
Is there input
signal to base of
QIOS. Pin 2 Refer
Figure
NO
Trace circuit back to
previous step
YES
Is there output
signal from emitter
of Q105 Refer
Figure
NO
Trace circxiit back to
previous step
YES
Is there signal at
JUS. Pin 20
Refer Figure
NO
Trace circuit back
YES
Co to next page
ATARI Home Computer
7-16
800 GR£Y 3AR
TROUBLESHOOTING (cont)
Is tharv signal
at botli ends of LZOZ
Refer Figure
YES
Are the following
present Refer
Fig\2rs
+■5 on McKlulator,
Pin 5
Signal on Modulator,
W ns 2 and 4
YES
Does screen look
like Figure 3-^.
NO
NO
Trace circuit baqk to
previous step
NO
Trace circuit back to
previous st^
Verify Power Supply
voltage at Pin 19
of J115
J3S.
Go to ANY VIDEO.
Pane 7-18
Call ATARI Tech Une
Specialist
Inside California
(300) 672-1466
Outside California
(800) 538-1535
(800) 538-1536
ATARI Home Computer
7-17
800 ANY VIDEO
START
Press A and
RETURN
Oo«s screen look
like Figure 3- 5
Replace ANTIC
(A302) on CPU
Does screen look
like Figure 3- 5
NO
Replace CTIA/GTIA
(A301)
Does screen look '
like Figure 3-3
NO
Go t= 300 ANY VIDEO
TROUBLESHOOTING,
Paae 7-19
YES
YES
YES
Go to KEYBOARD
Test. Page 7-22
ATARI Home Computer
7-18
800 ANY VIDEO
TROUBLESHOOTING
Sw«p-out A301 and
A302 an CPU Board
Do«s scrsan look
like FiguTB 3-5
MO
Swap CPU Board
Do*s scr««ii look
Ms-L
gun
3-5
NO
Swap-out Aia3, QIOS
and A104
Do«9 screen look
like Figure 3-5
NO
Go to next page
YEo
YES
JC£^
Go to KEYBOARD. {
Page 7-22
Trace color circuitry
an CPU Board.
Make certain to check
color delay circuit
and RSQ*?
Go to KEYBOARD,
Page 7-22
ATARI Home Computer
7-19
800 ANY VIDEO
TROUBLESHOOTING (cont)
Verify that each of the foUowing levels and/or
signal wave forma exist before proceeding to
the next step. Use SALT II, COLOR BARS,
locked into the continxious mode.
Is than
3.38MHz
NO
Swap-out XIOI. Q102
and QI03
oscillation at R106
on Motherboard
Kmfmr Tigure
NO
YES
Is there input
signal to base of
Q109. Ptn 2 Refer
Figure
Trace circuit bacic to
previous step
NO
YES
la there output
signal from emitter
of OI05 Refer
Flgiire
Trace circmt back ro
MO
previous step |
YES
Is there signal at
JUS, Pin 20
Refer Figure
Trace circuit back
YES
Go to next page |
ATARI Home Computer
7-20
300 ANY VIDEO
TROUaLESHOOTING (cont)
.© 1
Is there signal
a,t both ends oi L202
Reier Figure
YES
Are the foUo<ring
present Refer
Figure
■^6 on Modulator,
Pin 5
Signal on Modulator,
Plnajand 4
YES
Docs screen look
like Figxire 3-3
NO
NO
Trace circuit ba,ck to
previous step
NO
Trace circuit back to
previous step
Verify Power Supply
voltage at Pin L9
of J115
JCSS.
^o TO KEYSdAiD,
Page 7-22
CaU ATARI Tech Une
Specialist
Inside California
(300) 672-1466
Outside California
(800) 538-1535
(800) 538-1536
'^^ARI Home Computer
7-21
KEYBOARD
Go to TONE TEST,
Page 7-24
YES
jcsa.
JUlS.
START
Press K and
RETURN
Oo keyboard test
PASS
NO
Did same keys fail as
in PCWSa-UP. PART I
YES
Was it ail or just some
of the keys
SOME
Replace keyboard
PASS
_N0_
Swap-out AlOl, Z103
and Z104
PASS
NO
Go to next page
NO
ALL
ATARI Home Computer
7-22
KEYBOARD (cont)
Troubleshoot, using
following information
and Keyboard
schematie. Page 7-38
TYPICAL KEYBOARD
OUTPUT
Sample oade from
Z104. Pin 14 with
W key depressed.
SCOPS :
rT7/DIV..5mS/DIV
SYNC:
CSX. -t- Trigger
TYPICAL DECODER
OUTPUT
Sample made from
Z104. Pin 3 with
W Icey depressed
SCOPE ;
rr7/DIV. .2mS/DIV
SYNC :
CfSl, ■•• Trigger
Pass
j^ZS.
Go to TONE TEST !
Page 7-24 i
MO
Call ATARI Tech Une
Specialist
Inside California
(800) 672-1466
Outside California
(800) 538-1535
(800) 538-1536
ATARI Home Computer
7-23
800 TONE TEST
START
Press T and
RETURN
Enter voice number
to be tested (X-4)
and Preaa RETURN
M
Test remaining
three voices
YES
Did you hear all
eight tones or
speaker clicks*
PASS
NO
YES
NO
•The first two tones are very
high in frequency; thus,
they may be inaudible to some
ears. The TV speaker clicks
from the DC level shifts can
be heard for each tone.
Replace POKEY
(AlOl) and retest
Go to CONSOLE
SWITCH TEST,
Pag« 7-28
PASS
YES
Go to START,
this page
NO
Lock SALT ri into
CONTINUOUS MODE.
restart test on
VOICE 1, and scope
Pin 37 (AUD) of AlOI
Go to next page
ATARI Home Computer
7-2*
800 TONE TEST (cont)
Is there a frequency
shift aa the frequency
of the tone lowers
and amplitude decays
to Ov
SCOPE :
TTv/ Div. .SmS/Div
SYNC:
* CHI
NO
YES
Press J and
RETURN
Is the screen bUek
with no sound
NO
YES
Press SPACE BAR
Did y iu hear a
single test tone
This re-runs the first
two steps of this
test
:ia
Go to D, next page
YES
Press SYSTEM
RESET, T, RETURN,
1, and RETURN
PASS
NO
CaU ATARI Tech Une
Specialist
Inside California
(800) 672-1466
Outside CaUfomia
(800) 538-1535
(300) 538-1536
YES
Go to CONSOLE
SWITCH TEST. .
Page 7- 28
ATARI Home Computer
7-25
800 TONE TEST (cont)
la R157 (IK) shorted
YP.^
Repair and retest
NO
VTTS
Are Ciai(l.uf).
R167{18K), or
R195(4.7K) epen
Repair and retest
VP«I
NO
Are C178(,0OIuf),
ClS0(.22uf). or
R166(1K} shorted or
open
Repair and retest
YT?.<?
NO
Can you verify the
following;
1) 4.5 MHz .oscillation
by connecting a
scope to the emitter
of QI06
2) A sine wave ^ 2.3
centimeters 3
.luS/Div and
20mV/Div which
equals ^ 4.SMHZ
3} Can you adjust LlOl
to equal 4.5MHz
Verify input to Audio
>\4ixer by connecting
scope (.5mS/Div,
5mV/Div) to collector
A 104, Pin 2
Are waveforms
same as AlOl, Pin
37 (except wave-
form is rounded, not
square)
NCI
Return to START.
Page 7-24
YES
NO
Repair and reteat
Is there output on
A104, Pin 5 (scope
.5mS/Div.50mV/Div)
NO
Replace A 104 and
Tfitrmt
YES
Go to next page
ATARI Home Computer
7-26
800 TONE TEST (cont)
Adjust A203 to Ch3.
verify TV is tuned
to Ch3 and fine
tuning is adjusted to
a clear picture and
turn the volume up
Retest
PASS
YES
Re-run retnainder of
tone test for other
three voices
PASS
.^n
Cali ATARI Tech Une!
Specialist
Inside California
(800) 672-1466
Outside California
(800) 538-1535
(800) 538-1536
NO
YES
Co to CONSOLE
SWITCH TEST,
Page 7-28
ATARI Home Computer
7-27
800 CONSOLE SWITCH TEST
Press S and
RETURN
Press each (4)
Console Switch
YES
PASS
Go to VERIFY ROM,
Page 7-29
NO
NO
Does console speaker
"BEEP" when any
Console Switch is
pressed
Are Ria4 - R187 or
C165 shorted or
open
YES
Replace and retest
YES
YES
Replace CTIA/GTIA
CA301) on CPU
Board and retest
PASS
Go to VERIFY ROM.
Page 7-29
YES
NO
Did a single
switch fail
NO
Call ATARI Tech Line
Specialist
Inside California
(800) 672-1466
Outside California
(800) 538-1535
(3001 S^fl-1536
ATARI Home Computer
7-2%
300 VERIFY ROM
Verify ROM Test is
locked into CONTIN-
UOUS MODE and
is displaying each
ROM checksum and
the word PASS or
FAIL
C-STARIJ)
Press V and
RETURN
PASS
YES
. Go to RA^ Test.
Page 7- 31
NO
Press D and RETURN
" Press E and RETURN
Press C and RETURN
Press V and RETURN
■(Trt
O
Did ROM D ful
YES
Replace A402 and
retest
NO
Old ROM E fail
YFS
Replace A403 and
retest
NO
Pid Rf?W ^ f'i' 1
YES
Replace A401 and
retest
NO
YES
Did all ROMs fail
Replace A401 - A403
and retest
NO
Swap-out 2401 - Z403
Go to next page 1
ATARI Home Computer
7-29
300 VERIFY ROM (cont)
PASS
YES
Go to P.AM Test,
YES
Page 7- 31
NO
Is 02 clock present
at Pin 10 of Z403
NO
NO
Trace 02
(Refer CPU Board
on Page 5-10).
and retest
PASS
Call ATARI Tech Une
Specialist
Inside California
(800) 672-1466
Outside California
(800) 538-1535
YES
Go to RAM Test.
Page 7-31
(300)
835-1536 1
ATARI Home Computer
7-30
300 RAM
Press R and
RETURN
Enter tha amount
of RAM to be tested
(Refer Page 3-12)
PASS
YES
Press SYSTEM RESET YES
The SALT tl MENU is
returned to the
screen - it tells
you how much RAM
is resident.
Go to PORT T-st,
Page 7- 33
NO
Did you select
more RAM to test
than is resident in
the console
Go to RAM START
NO
Press D and RETURN
Press E and RETURN
Press C and RETURN
Press R and RETURN
RAM TEST MATRIX
is returned to the
screen (See Figure
7-2 and use the
LEGEND provided in
Table 7-2 to decode
failure )
Repair components
and retest
Go to next page
ATARI Home Computer
7-31
500 HAM (cont)
PASS
YES
Go to PORT Test,
Page 7-33
NO
CaU ATARI Tech Une
Specialist
Inside California
(800) 672-1466
Outside California
(800) 538-1535
(300) 53S-1S36
ATARI Home Computer
7-32
. 300 PORT TEST
Preaa P and
RETURN
Install Hand
ControUer Jack test
connector and
Peripheral PORT test
connector
Presa RETURN
PASS
YES
NO
Bum-in Consols for
minimum oi eight
hours
Reseat Test
connectors and
retest
PASS
QQ
YES
NO
Use Table 7-3 to
decode error taatrtx,
replace and repair
defective components
and retest
Go to next page
ATARI Home Computer
7-33
800 PORT TEST (cont)
PASS
J^S,
NO
Bum-in Console for
tQinimum of eight
hours
CaU ATAIU Tech Une
Specialist
Inside California
(800) 672-1466
Outside California
(800) 538-1535
(300) 538-1536
ATARI Home Computer
7-3^
THIS PAGE INTENTIONALLY LEFT BLANK
ATARI Home Computer 7-35
Table 7-1
CLOCK CIRCUIT
PIN NUMBER
21 of JlOl
22 of JlQl
a of 2.302
9 of 2302
10 of 2302
13 of 2302
37 of A303
S of 2301
34 of A302
35 of A302
29 of A301
23 of A301
Collector of Q102
Collector of Q104-
7 of AlOl
25 of A102
BOARD
CPU
CPU
CPU
CPU
CPU
CPU
CPU
CPU
CPU
CPU
CPU
CPU
300 Main Board
400 Main Board
400/800 Main Board
400/aOO Main Board
FREQUENCY
1
.789
1
.789
1
.789
1
.739
1
.789
1
.789
1
.140
1,
.789
1.
.73 9
3.
.579
3.
,5 79
3.
,579
3.
.5 79
3.
5 79
1.
739
1.
789
SCOPE CHART # *
1
2
2
1
2"
3
4
3
3
5
5
6
6
6
1
1
* Use Scope Waveform Legend on next
illustration of waveform.
page to see
ATARI Home Computer
7-36
I
Scope Wavafona 1 luS/Dlv IV/DIV
Scops Waveform 2 luS/DIV rV/DIV
Scope Mavefona 3 luS/DIV IV/DIV
n
Scope Waveform 4 luS/DIV IV/DIV
/^ A /i, A
y u u u
r I I
Scope Haveform 5 luS/DIV IV/DIV
n n t\
Scope Waveform s lus/DIV IV/DIV
Scope Waveform Leaend
ATARI Home Computer
7-37
Keyboard
Connection
Chart
PIN CONNECTOR
NUMBERS NUMBERS
400/2102 iOO/JlOS
300/2103 a00/J106
U
15
13
12
-15
!_
— 8
-23
-22
-30
-44
-7
-50
=56
10
—24
-21
-37
-36
-37
h-9
_L
-10
— 6
-5
— 4
-23
-26
-20
-19
• 38
I
-39
-3S
-51
•49
r
-34
-52
-48
11
16
AlOl
X2
13
IS
-11
-18
-40
-33
-53
-47
14
hi 2
I
-3
-27
-17
-41
-32
-54
I
-46
-13
-14
-2
-28
L
-16
-42
-31
-3S
-45
15
14
16
13
-29
-43
CONNECTOR
NUMBERS
17
12
600/J105
800/J106
600/2101
800/Z104
PIN
NUMBERS
Legend
1.
KSC
15.
BRMr
29.
RTTUSN
43.
CAPS
LOWR
2.
1
1
16.
CLR SET
TAB
30.
CRTL
44.
SHIFT
3.
2
17,
Q
31.
A
45.
2
4.
3
18.
w
32.
S
46.
X
5.
4
19.
E
33.
47.
c
6.
5
20.
S
34.
F
48.
V
7.
6
21.
T
35.
49.
B
a.
1
7
22.
Y
36.
H
50.
N
9.
3
23.
U
37,
J
51.
M
10.
(
9
24,
I
33.
K
52-
[
1
u.
)
25.
39.
L
53.
3
12.
Cl-LAK
<
26.
p
40.
1
54.
— 7 ■■— -
/
13.
INSERT
27.
f _
*l.
55.
/l\
14.
DELi-Ii:
3ACX S
28.
♦ _ 1
42.
- A
56.
SHIFT
57 . SPACE
BAS
ATARI Home Computer
7-3A
?§§0 3^^
B 0100 000
C 0001 0000
D 0000 1000
E 0000 0000
RAM TEST
TESTING 40 K
0004-
0004
ERROR
COUNTER
TEST
COUNTER
0«f«ctiv« RAM Seards
DcfKtiv« RAM Idwitifia
0«f«ci
Indie aior
at
B4 and B3
B&(or
54 and B«
B3 and B«t
or
ai, 35 and
Description
lit SK Block
2nd SK Block
3rd SK Block
tih SK Slock
□iffaranco
Calumn
Description
SK
1«K
DO
ZS12
ZJ12
01
ZSll
ZJIl
02
Z310
Z3I0
03
Z30S
Z309
0*
Z3W
Z30S
03
2307
2307
Ot
Z303
Z306
07
Z30«
Z303
B7jor
B4 and 37
3in 8K Block
Figure and Table 7-2
ATARI Home Computer 7-39
Table 7-3
Port Test Legend
A
B
C
D
£
F
G
H
7 6 5 4
ATARI Home Computer
7-^0
SECTION S
GAME CONTROLLERS
The following pages contain descriptions, schematics, and test procedures for the four
game controllers used with the Atari *00/800 Computer Consoles-
30YSTICK (X-Y CONTROLLER)
Inside each joystick is a small PC board that has 5 calculator-type keypads mounted on
it. Four of these are positioned beneath the stick in square shaped pattern, and the
fifth is tocated beneath the pushbutton (See Figure 8-1). When the stick is pushed
forward, the bottom surface of the stick presses against the forward keypad, causing it
to "make", thus completing the circuit connected to it. In the same way, pushing the
stick back, left and right causes the respective keypad underneath that position to
close and complete the circuit.
ATARI Home Computer 8-1
Figure 8-1. Joystick (X-Y ControUer)
If the stick is pushed forward and to the right at the same time (that is, in a northeast
direction), both the forward and right keypad ck)se simultaneously, which causes the
POKEY to see two switch closures happening at once (See Figure S-2). The result is
that the object being controlled on the screen moves diagonally. With the four
keypads, 8 different directions can be attained. The pushbutton determines whether
the keypad beneath it is either open or closed. (Earlier models were spring loaded.)
ATARI Home Computer
8-2
Figure 8-2. Joystick Schematic
JOYSTICK (X-Y CONTROLLER) CHECK
Equipment Needed
1) T.V. Set
2) Known good console
3) Star Raider cartridge
Procedure
1) Check for cosmetic damage-
2) Plug in cartridge and piug controller to be tested in the left player port.
3) Press RESET.
^) Play game.
5) Move the joystick in the eight possible directions.
6) Test is now completed.
ATARI Home Computer
S-3
GAME PADDLE
Each game paddle consists of 1 Megaohm potentiometer that, when varied, causes
different values to be seen and acted upon by the POKEY. Also contained in the paddle
is a simple spring loaded push-to-make pushbutton switch (See Figure 8-3). There are
two game paddles connected to each I/O plug.
Figure 8-3. Game Paddle
ATARI Home Computer
8-^
BUTTON
CONTROL I
e
POT !
<f-
Vtc S VOLTS
6ND
<^
GREEN
Y CABLE DUAL 4 CONDUCTOR
C0I08I0
VIOLET
m BUTTON
t^ CONTROL 2 ^^
e
P0T2
\fcc5 VOLTS
6N0
«■
YELLOW
BLACK
BROWN
RED
^^
PIN 3
RN9
PIN 7
PINS
PIN 4
PINS
Figure 8-4. Game Paddle Schematic
GAME PADDLE CONTROLLER CHECK
Equipment Needed
1) T.V. set
2) Known good console
3) Super Breakout cartridge
Procedure
1) Check for cosmetic damage.
2) Plug in cartridge and plug controllers to be tested into the left player port.
3) Press RE5ET-
4) Press the button on one of the controllers. A ball should be served.
5. By turning the knob the paddle should move under the ball.
6) Repeat steps 3, *, & 5 for the other controller.
ATARI Home Computer
S-5
SECTION 9
This section is divided into two parts. The first part contains a complete listing of ail
ATARI t^OO Computer parts; and, the second part contains a complete listing of all ATARI
800 Computer parts.
» = Identifies parts available through ATARI Sa 'cs Order Processing.
ATARI Home Computer 9-1
ATARI *00 COMPUTER CONSOLE PARTS LIST
PARTS LIST
Assy
Part No.
-CA010112
-C01W19
BASE
-S8-1006
BASE
CA01^309
BASE
CAO 15992
BASE
- C0U013
CABLE
78-2^001
CABLE
- A0036*7
CABLE
- CA01if85l
CABLE
C010389
CONSOLE
CAOI*151-01
CONSOLE
CA0U151-02
CPU
- U-5102
CPU
1^-5 1 RO
CPU
1^533^
CPU
- l*-5472
CPU
- 19-41150*
CPU
CA017173
CPU
- CO 12296
CPU
C0U181-O1
CPU
C014181-02
CPU
C0U181-03
CPU
» CCUSU
CPU
- C014313
CPU
- C01«*0
CPU
- 0014377
CPU
» 0014384
CPU
- C014386-02
CPU
» C014386-05
CPU
"" C014386-09
CPU
- C014805
CPU
- C016074
DOOR
CA014i53
DOOR
- C014016
DOOR
- C014013
DOOR
C014019
DOOR
C014020
DOOR
C014103
Description
ANTENNA SWITCH BOX ASSY
AC POWER ADAPTOR
RUBBER FEET
CONSOLE BASE ASSY
CONSOLE BASE ASSY
CONSOLE BASE
CABLE TIE
COAXIAL CABLE ASSY
CABLE ASSY
TORROID CORE
CONSOLE ASSY (8K)
CONSOLE ASSY (16K)
RESISTOR IK
RESISTOR I OHM
RESISTOR 330K
RESISTOR 4.7K
RESISTOR VARIABLE 500K
PC BOARD ASSY (CPU CARD)
IC ANTIC
CAP. CERAMIC AXIAL
.OOIUF (25V)
CAP. CERAMIC AXIAL
.01 UF (25V)
CAP. CERAMIC AXIAL
.1UF(25V)
IC 74LS74
IC 74LS244
IC 74LS02
IC MPU (6502B)
INDUCTOR FERRITT BEAD
SOCKET IC (14 Pin)
SOCKET IC (20 Pin)
SOCKET IC (40 Pin)
IC GTIA
NEOPRENE PAD
DOOR ASSY
CARTRIDGE DOOR
DOOR LATCH
HINGE BRACKET
DOOR SHIELD
FOAM PAD
Location
(ALTERNATE LISTED)
(ALTERNATE FOR
P/NCA014309)
R302-306
R312,313
R30?
R307,31 0,3 11
R309
A302
C307
C303,306
0301,302,304,305
Z302
2303,304
2301
A303
L301,302
2301,302
2303,304
A301-303
A301
ATARI Home Computer
9-2
ATARI WO COMPUTER CONSOLE PARTS LIST
PARTS LIST (cont)
Assy
Part^4o.
DOOR C01410*
EPROM CA060053
FINAL *CA01^U1-01
FINAL ■■CAOl^UI-02
K£YBOARr>CA01*03l
KEYBOARO-CA017999
MAIN
MAIN
MAIN
MAIN
MAIN
MAIN
MAIN
MAIN
MAIN
MAIN
MAIN
MAIN
MAIN
MAIN
MAIN
MAIN
MAIN
MAIN
MAIN
MAIN
MAIN
MAIN
MAIN
MAIN
MAIN
MAIN
MAIN
MAIN
MAIN
MAIN
MAIN
MAIN
MAIN
MAIN
MAIN
. 1*-5102
1*-5103
1*-5105
-1*-5123
1^-5124
1^5151
I*-5153
• U-5182
• 1^-5183
1^5271
U-5272
1^^-5303
• l*-5332
■1*-5*71
•U-5*72
■ l*-5*73
l*-5623
'I'*-5682
•1^5912
21-101473
►3I-1N9U
• 33-2N3906
' 34-2N3563
■ 34-2N3904
C01W89
■CA0118W
•CA014807
C010177
■CO10448
C010816
C010S21
C0I0822
Description
CARTRIDGE DOOR SPRING
EPROM CARTRIDGE (16K)
ATARI HCS COMPUTER {8K)
ATARI HCS COMPUTER (I6K)
KEYBOARD ASSY
KEYBOARD ASSY
Location
RESISTOR
RESISTOR
RESISTOR
RESISTOR
RESISTOR
RESISTOR I2K
RESISTOR 120K
RESISTOR
RESISTOR
RESISTOR
RESISTOR
RESISTOR
RESISTOR
RESISTOR
RESISTOR
RESISTOR
RESISTOR
RESISTOR
RESISTOR
RESISTOR
RESISTOR
RESISTOR
CAP. MYLAR
DIODE 1N9U
TRANSISTOR
TRANSISTOR
TRANSISTOR
100 OHM
IK
lOK
lOOK
1 MEG
150 OHM
15K
1.SK
18K
270 OHM
2.7K
30K
3,3K
470 OHM
*.7K
*7K
'f70K
62K
6.3K
9.1 K
.0*7UF
2N3906
2N3563
2N3904
CONNECTOR EDGE (15/30)
SPEAKER ASSY (63 OHM)
PC BOARD ASSY (MAIN)
CRYSTAL 3.579575 MHZ
CONNECTOR SOLDER
RT ANGLE (9 PIN)
BUFFER HEX CMOS (CDW50)
CAP. POLY 820PF
INDUCTOR 2UH
REPLACEMENT LISTED
(REPLACEMENT FOR
CA0U031)
RlOl-118,,155
R160,l 62,169,172
R165
R182
R181
R168,173,177
R179
R119-123,113*-154
R167,176
R126-133,16*
R161,i71
R158
R185
R178
R175
R156,18*
R170,i7ff
R12'*,125
R183
R180
R166
R163
0135-1*2,181
CR10l,103
Q103,10i^,107
Q105
Q102
J108
XlOl
JlOl-lOf*
Alll
0177,178
L102
ATARI Home Computer
9-3
ATARI *00 COMPUTER CONSOLE PARTS LIST
PARTS LIST (cont)
Assy
Part No.
Description
Location
MAIN
-C010823
INDUCTOR VARIABLE 0.6-1 .2UH
LlOl
MAIN
* CO 1 229a
IC POKEY
AiOl
MAIN
-CO 12399
IC ROM (2K)
A105
MAIN
»C012f>99
IC ROM (4K)
AlO*
MAIN
C01*017
BOrrOM PLATE
MAIN
-C01*021
CARTRIDGE SOCKET
3108
MAIN
C01*179-03
CAP. CERAMIC AXIAL lOPF (50V)
CI 87
MAIN
C0iai79-05
CAP. CERAMIC AXIAL i^7PF (50V)
Cia3,i9*,196
MAIN
C0l*179-12
CAP. CERAMIC AXIAL 68PF (50V)
C193,195
MAIN
COi^l 80-03
CAP. CERAMIC AXIAL lOOPF (50V)
CI 85
MAIN
C01*181-01
CAP. CERAMIC AXIAL
ClOl-125,127-13*,
.001UF(25V)
1*3-162,165-171,
184,201
0159-162,173-176,
MAIN
C0U181-O2
CAP. CERAMIC AXIAL
.01UF(25V)
180, 197-199
MAIN
C0I*181-03
CAP. CERAMIC AXIAL
C126,163,16*,.172,
.1UF(25V)
179,182,186,188-191
202
J109
MAIN
-C0ia322
CONNECTOR EDGE (22/W)
MAIN
-C0U323
CONNECTOR EDGE (28/56)
JUO
MAIN
-C01W36
IC W51B
Z101,102
MAIN
"-C0U339
IC 7*LSiO
ZIO*
MAIN
* C0U3aa
IC 7*LS138
Z105
MAIN
- C0i4361
IC 7f^LS*2
Z103
MAIN
C0U371
CAP. ELEC AXIAL lOUF (16V)
CI 92
MAIN
C0U379
RESISTOR NETWORK (9 X *.7K)
R150,159
MAIN
C014380
INDUCTOR 22UH
L115-117
MAIN
* C0U384
INDUCTOR FERRITT BEAD
L103-ll*,118
MAIN
- C0ia386-02
SOCKET IC (l^PIN)
ZIO*
MAIN
-C0U386-03
SOCKET IC (16 PIN)
Aill,Z101-l03,105
MAIN
C0U386-07
SOCKET IC (2* PIN)
A103-105
MAIN
-CQU386-09
SOCKET IC (*0 PIN)
A101,i02
MAIN
C01^39*
TRANSISTOR MP506
QlOl
MAIN
- CO 1*599
IC ROM (4K)
A1Q3
MAIN
C0U718-O1
CONNECTOR HEADER
3107
MAIN
C01*720-01
HEADER RT ANGLE
3106
MAIN
C014778-02
CONNECTOR (22 PIN)
J105
MAIN
C01*785
CONNECTOR SUPPORT BRACKET
MAIN
» C0U795
IC PIA (6520)
A102 (ALTERNATE
LISTED)
MAIN
» C01(f809
TRANSISTOR (MPSA55)
Q107
MAIN
C0U812
IC PIA
Ai02 (ALTERNATE
FOR P/N C0U795)
ATARI Home Computer
9-4
ATARI WO COMPUTER CONSOLE PARTS LIST
PARTS LIST (cont)
Assy
Part No.
Desoriotion
Location
MAIN
C015367
FI5HPAPER INSULATOR
MAIN
-C0I6326
fCB STABILIZER
MAIN
C060163-02
CAP. CERAMIC AXIAL
C203 (MUST BE
(EPOXYCASE).OIUF
EPOXY CASE)
MODULE
CA01*I52-9I
MODULE ASSY
MODULE
CAOUZl^
CASTING ASSY
PWR SUPP
1*-5331
RESISTOR 330 OHM
R201
PWR SUPP
- l*-5682
RESISTOR 6.8K
R203
PWR SUPP
■• 79-5903
CONNECTOR PHONO JACK
J203
PWR SUPP
-CA01217*
MODULE RF "B"
A203
PWR SUPP
-CA0U155
PC BOARD ASSY (POWER SUPPLY)
PWR SUPP
CA01*708
HEATSINK ASSY
PWR SUPP
» C01039*
CAP, POLY FILM .22UF
0203,208,211
PWR SUPP
C010470
SHIELD RF MODULE
PWR SUPP
C010*71
COVER RF MODULE
PWR SUPP
» C0i22*l
SWITCH CHANNEL SELECT
S201 (ALrERNATE
FOR P/N C0122W)
PWR SUPP
- C0122*2
SWITCH CHANNEL SELECT
S201 (ALTERNATE
LISTED)
3202
PWR SUPP
»C012995
CONNECTOR RT ANGLE (13 PIN)
PWR SUPP
CO 14069
LED STANDOFF
PWR SUPP
-C0U075
PLUNGER INTERLOCK SWITCH
PWR SUPP
C01W92
HEATSINK
PWR SUPP
COUlSl-Ol
CAP. CERAMIC AXIAL
.001UF(25V)
0212,213
PWR SUPP
C0U181-03
CAP. CERAMIC AXIAL .lUF (25V)
C206
PWR SUPP
»C0U3*8
VOLTAGE REGULATOR (5V)
A202
PWR SUPP ■■
-C0U349
VOLTAGE REGULATOR (12V)
A201
PWR SUPP
C0U370
CAP. ELEC AXIAL 470UF (16V)
C20 1,202
PWR SUPP
C01W71
CAP. ELEC AXIAL lOUF (16V)
C207
PWR SUPP
C014373
CAP. ELEC AXIAL 2200UF (16V)
C204,205
PWR SUPP
C014374-01
CAP. ELEC RADIAL a700UF (i6V)
C209 (ALTERNATE
FOR P/N C01i^37if-C
PWR SUPP
C01if374-02
CAP. ELEC RADIAL a700UF (16V)
C209 (ALTERNATE
LISTED)
PWR SUPP
C0U383
INDUCTOR lUH
L201
PWR SUPP "-couas*
INDUCTOR FERRITT BEAD
L202-205
PWR SUPP » 001^387
SWITCH POWER INTERLOCK
S202
PWR SUPP
C0U393
CAP. ELEC AXIAL 22UF (16V)
C210
PWR SUPP
C0l4397-0t
SWITCH POWER
5203
PWR SUPP
C014715
POWER JACK
32Qti-
PWR SUPP
C0U716-02
CONNECTOR SOCKET (20 PIN)
3201
PWR SUPP
C0U771
RESISTOR 33 OHM
R202
PWR SUPP .
► C014777
LED DIODE
CR210
ATARI Home Computer
9-5
ATARI WO COMPUTER CONSOLE PARTS LIST
PARTS LIST (cont)
Assy
Part No.
DescriDtion
Location
PWR SUPP
C0U796
RIVET NYLON
(ALTERNATE FOR
P/N CO 15344)
PWR SUPP
" C0U808-OI
DIODE ZENER 1N5231B
(5.iV)
CR201
PWR SUPP
00153^4
RIVET NYLON
(AL 1 hRNATE LISTED)
PWR SUPP
CO 17988
DIODE (1N5391)
CR206-209
RAM
- 14-5221
RESISTOR 220 OHM
R501
RAM
- CAO 14801
PC BOARD ASSY (8K)
RAM
-CA014802
PC BOARD ASSY (16K)
RAM
C014179-05
CAP. CERAMIC AXIAL
47PF (50V)
C518
RAM
C014181-01
CAP. CERAMIC AXIAL
.001UF(25V)
C521-523
RAM
C014181-02
CAP. CERAMIC AXIAL
.OIUF (25V)
C503,507 ,511,515
RAM
C014181-03
CAP. CERAMIC AXIAL
.1UF(25V)
0501,502,504-506
508-510,512-519
RAM
-C014313
IC 74LS244
Z502
RAM
-C014331
IC RAM
Z505-512
RAM
-C014339
IC 74LS10
Z501
RAM
-CO 1 4345
IC 74LS158
Z503,504
RAM
-CO 14386-02
SOCKET IC (14 PIN)
A501
RAM
-CO 14386-03
SOCKET IC (16 PIN)
A503-512
RAM
» C014386-05
SOCKET IC (20 PIN)
A502
RAM
C014804
INDUCTOR AXIAL LEAD 4.7UH
L501
TOP
CA014782
TOP COVER ASSY
TOP
- C014014
CONSOLE TOP
ATARI Home Computer
9-6
ATARI 800 COMPUTER CONSOLE PARTS LIST
PARTS LIST
Assy
Part No.
-■CA010112
»C01*319
BASE
SS-1006
BASE
CA0U116-01
BASE
CA0Uil6-O2
BASE
►00129^
CPU
»1*-51Q2
CPU
l*-51R0
CPU
l*-533*
CPU
» U-5^72
CPU
» 19-41150*
CPU
CA017173
CPU
-C012296
CPU
COl^lSl-OI
CPU
C0U181-O2
CPU
COUlSl-03
CPU
"-C01i^311
CPU
-C014313
CPU
-COi^SW
CPU
-coi^ary
CPU
»C01*38*
CPU
»C01*386-02
CPU
-C01W86-05
CPU
-COl 4386-09
CPU
-C014805
CPU
» CO! 6074
CABLE
78-24001
CABLE
» A003647
CABLE
►CA014851
CABLE
C010389
CONSOLE
CAO 14074-01
CONSOLE
CAO 1 4074-02
CONSOLE
CAO 14074-03
DOOR
CA014038
DOOR
CAO 14848
DOOR
CO 12778
DOOR
0012779
DOOR
••C012939
DOOR
■•CO 12940
DOOR
C014093
Description
ANTENNA SWITCH BOX ASSY
AC POWER ADAPTOR
RUBBER FEET
LOWER COVER ASSY (8K)
LOWER COVER ASSY (16K)
LOWER COVER
RESISTOR IK
RESISTOR iOHM
RESISTOR 330K
RESISTOR 4.7K
RESISTOR VARL\BLE 500K
PC BOARD ASSY (CPU CARD)
IC ANTIC
CAP. CERAMIC AXIAL
.00IUF(25V)
CAP. CERAMIC AXIAL
.0IUF(25V)
CAP. CERAMIC AXIAL
IC 74LS74
IC 74LS244
IC 74L502
IC MPU (6502B)
INDUCTOR FERRITT BEAD
SOCKET IC (14 PIN)
SOCKET IC (20 PIN)
SOCKET IC (40 PIN)
ICGTIA
NEOPRENE PAD
CABLE TIE
COAXIAL CABLE
CABLE ASSY
TORROID CORE
CONSOLE ASSY
CONSOLE ASSY (8K)
CONSOLE ASSY (16K)
DOOR ASSY
SHIELD ASSY
REAR SHIELD
CARTRIDGE SHIELD
CARTRIDGE COVER
REAR COVER
SPRING
Location
R302-306
R312,313
R308
R307 ,310,311
R309
A302
C307
C303,306
0301,302,304,305
Z302
Z303,304
Z301
A303
L30 1,302
Z301,302
Z303,304
A301-303
A301
(RF CABLE)
ATARI Home Computer
9-7
ATARI SOO COMPUTER CONSOLE PARTS LIST
PARTS LIST (cont)
Assy
Part No.
DOOR
C01*8*3
DOOR
C0U847-O1
DOOR
C01*8*7-02
DOOR
C01532*
FINAL
CA0I*U6-OI
FINAL
CA01*l*6-03
KEYBOARD
CA0I2952-0I
KEYBOARD
CA012952-02
KEYBOARD CA0U002
KEYBOARD CA015319
KEYBOARD C0U7I0-03
KEYBOARD C01531&
MAIN »U-5lOi
MAIN
-U-5102
Description
INNER SHIELD
FOAM STRIP
FOAM STRIP
PAD
ATARI HCD 800 COMPUTER (8K)
ATARI HCD 800 COMPUTER (16K)
KEYBOARD ASSY
KEYBOARD ASSY
SWITCH ASSY
CABLE ASSY
CONNECTOR HOUSING
RIBBON CABLE
RESISTOR 100 OHM
RESISTOR IK
Location
MAIN
U-5103
RESISTOR
lOK
MAIN
U-5I0^
RESISTOR
iOOK
MAIN
i£^-5l05
RESISTOR
I MEG
MAIN
U-5I21
RESISTOR
120 OHM
MAIN
U-5182
RESISTOR
1.8K
MAIN
-.li^-5183
RESISTOR
ISK
MAIN
-U-5221
RESISTOR
220 OHM
MAIN
1^-5222
RESISTOR
2.2K
MAIN
I*-527I
RESISTOR
270 OHM
MAIN
U-5272
RESISTOR
2.7K
MAIN
-U-5332
RESISTOR
3.3K
MAIN
U-5363
RESISTOR
36K
MAIN
1^-5392
RESISTOR
3.9K
MAIN
«.l*-5471
RESISTOR
i^70 OHM
MAIN
- 1^-5^72
RESISTOR
4.7K
MAIN
»i*-5*73
RESISTOR
47K
MAIN
lif-547a
RESISTOR
*70K
MAIN
1^^-5681
RESISTOR
680 OHM
MAIN
li^-5750
RESISTOR
75 OHM
MAIN
-U-5912
RESISTOR
9.1K
MAIN
21-iaU73
CAP. MYLAR .0^7UF (lOOV)
EARLY VERSION
(WHITE RIBBON)
PRESENT VERSION
(MULTICOLOR RIBBON)
R101,105,107,
110-126,168-17^,
13^-187
R102,l 57,160,162,
165,166,199,202
R16i,198
R155
Ri5^
R201
R130-137,190
Ri67,i81,191,206
R138-153,175-178,
200
R163,179
R106,203
R159
R164,196
R180
R205
RIO^
R183,i92-195,i97
R127,128
R156
R103,108,109
RlS9,20f^
R182.IS3
CI 27-1 3^
(ALTERNATED LISTED)
ATARI Home Computer
9-8
ATARI 800 COMPUTER CONSOLE PARTS U5T
PARTS LIST (cont)
Assy
Part No.
MAIN
-3I-IN91^
MAIN
- 33-2N3906
MAIN
» 3't-2N3563
MAIN
*3*-2N3904
MAIN
-CA0118W
MAIN
► CA01*709
MAIN
CA0U829
MAIN
-C0I017*
MAIN
-C010177
MAIN
•C0I0394
MAIN
-CO 1 04*8
MAIN
-C010727
MAIN
■.C010816
MAIN
■•C01Q821
MAIN
-C010822
MAIN
» C010823
MAIN
C01229*
MAIN
C01*l 79-02
MAIN
CO U 179-03
MAIN
C014179-04
MAIN
CO U 180-03
MAIN
CO U 180-05
MAIN
C0U180-09
MAIN
C01*181-0i
MAIN
C0U181-02
MAIN
C01ifl81-03
MAIN
C0U181-05
MAIN
COU322
MAIN
C0U323
MAIN
»C0iif336
MAIN
-C0U347
MAIN
-C0U361
MAIN
"-C01^362
MAIN
C01437I
Desg-iotion
DIODE 1N914
TRANSISTOR 2N3906
TRANSISTOR 2N3563
TRANSISTOR 2N3904
SPEAKER ASSY (63 OHM)
CABLE ASSY
PC BOARD (800 MAIN)
TRANSISTOR ARRAY
CRYSTAL 3.59575 MHZ
CAP. POLY FILM .22UF (lOOV)
CONNECTOR SOLDER
RT ANGLE (9 PIN)
CONNECTOR RT ANGLE (9 PIN)
HEX CMOS (CDW50)
CAP. POLY 820PF (50V)
INDUCTOR 2UH
INDUCTOR VARIABLE 0.6-1.2UH
IC POKEY
CAP. CERAMIC AXIAL H-7P^ (50V)
CAP. CERAMIC AXIAL lOPF (50V)
CAP. CERAMIC AXIAL 33PF (50V)
CAP. CERAMIC AXIAL lOOPF (50V)
CAP. CERAMIC AXIAL 200PF (50V)
CAP. CERAMIC AXIAL .047UF (50V)
CAP. CERAMIC AXIAL .OOIUF (25V)
CAP, CERAMIC AXIAL .OIUF (25V)
CAP. CERAMIC AXIAL .lUF (25V)
CAP. CERAMIC AXIAL .22UF (25V)
CONNECTOR EDGE (22/44)
CONNECTOR EDGE (28/56)
IC 405 IB
IC 74LS243
IC 74LS42
IC 74LS32
CAP. ELEC AXIAL lOUF (16V)
Location
CR101,102,1 04-108
Q102,103
Q106
Q10i,104,105
aii4
A104
XlOl
C103,180
aiio-113
(ALTERNATE LISTED)
ailO-113 (ALTERNATE
FOR P/N CO 10448)
A103
0169,173
L102
LlOl
AlOl
C171
C161
C163
CI 64,1 70
C174-176
CI 27-1 34 (ALTERNATE
FOR P/N 21-101473)
0104-121,123,
135-160,165,177,178
182-188,194-197,
200
0101,124,125,
190-193
0122,126,162,172,
181,189,198
C103,180 (ALTERNATE
FOR P/N C010394)
ai02-104,107
3101
Z103,104
2105,106
ZlOl
Z102
C199
ATARI Home Computer
9-9
ATARI 800 COMPUTER CONSOLE PARTS UST
PARTS LIST (cont)
Assy
PartNo-
MAIN
CO 14379
MAIN
-C014384
MAIN
-C0U3S6-O2
MAIN
-C014386-03
MAIN
-C0U386-O9
MAIN
C01W89
MAIN
C0U392
MAIN
CO U7 18-02
MAIN
C014720-01
MAIN
► C0U795
MAIN
» C0U809
MAIN
C01i^8^2
MAIN
C015306-01
MAIN
C01534*
MAIN
C015352
MAIN
-C016103
MODULE
CA0IW73
MODULE
CAO 16236
MODULE
C012763
MODULE
» CO 12764
MODULE
» C012955
MODULE
* COUOOl
MODULE
C0US37
PWR SUPP
14-5331
PWR SUPP
■• U-5912
PWR SUPP
21-101474M
PWR SUPP
■'31-1N4001
PWR SUPP
* 79-5903
PWR SUPP
•►CAO 11 620-01
PWR SUPP
CAOl 1620-02
PWR SUPP
-CA012174
PWR SUPP
-CA0U171
PWR SUPP
CAQ1470S
Descriotion
RESISTOR (9 X 4.7K)
INDUCTOR FERRITT BEAD
SOCKET IC(14 PIN)
SOCKET IC (16 PIN)
SOCKET IC (40 PIN)
CONNECTOR EDGE (15/30)
CAP. ELEC RADIAL lOUF (16V)
CONNECTOR HEADER (22 PIN)
CONNECTOR HEADER
RT ANGLE (2 PIN)
IC PIA (6520)
TRANSISTOR (MPS-A55)
IC PIA
CONNECTOR HEADER (18 PIN)
RIVET NYLON (SMAl L)
INSULATOR LOWER SHIELD
SUPPORT BLOCK
MODULE ASSY
CARTRIDGE LOCATOR ASSY
PRIMARY SHIELD (CASTING)
LOWER SHIELD
CARTRIDGE GUIDE
CLAMP
GROUNDING CLIP
RESISTOR 330 OHM
RESISTOR 9,1 K
CAP. MYLAR .47UF(100V)
DIODE (1N4001)
CONNECTOR PHONO 3ACK
SWITCH PUSHBUTTON
SWITCH PUSHBUTTON
Location
R129,158
L103-112
Z105-106,A103-104
ZlOl-104
A101,102
3108,109
C179
J115
3105
A102 (ALTERNATE
LISTED)
Q107
A102 (ALTERNATE
FOR P/NC014795)
J106
MODULE RF "B"
PC BOARD ASSY (800 POWER SUPPLY)
HEATSINK ASSY
(MODULE ASSY -
SECURES CARTRIDGE
DOOR ASSY)
R201,202
R204
C215
CR202-205
ALTERNATE LISTED)
J203
5204-207
(ALTERNATE LISTED)
5204-207
(ALTERNATE FOR
P/N CAOl 1620-01
A203
ATARI Home Computer
9-10
ATARI 800 COMPUTER CONSOLE PARTS LIST
PARTS LIST (cont)
Assy
Part No.
PWR SUPP
» C0I0394
P"'R SUPP
coioazo
PWR SUPP
C010*7l
PWR SUPP
-.C0122*l
PWR SUPP
» C0122*2
PWR SUPP
-CO 12980-0^
PWR SUPP
►C0I2980-05
PWR SUPP
-CO 12980-06
PWR SUPP
■•C012990
PWR SUPP
CO 12992
PWR SUPP
C012995
PWR SUPP
C014092
PWR SUPP
COUl 79-03
PWR SUPP
C01*181-01
PWR SUPP
C01*i3l-03
PWR SUPP ■
•C0U3*8
PWR SUPP i
-C0H3i^9
PWR SUPP
C0U370
PWR SUPP
C01*371
PWR SUPP
C01*373
PWR SUPP
CO 1^37^-01
PWR SUPP
C0i*37iM32
PWR SUPP
C0U3S3
PWR SUPP ■■C01W8*
PWR SUPP •■C01^387
PWR SUPP
C01W88
PWR SUPP
C01*397-01
PWR SUPP >
•C01^398
PWR SUPP
C0U715
PWR SUPP
C01*7I6-01
PWR SUPP
C01*721-01
PWR SUPP
C0U771
PWR SUPP
C0H776
PWR SUPP
C0U796
DeacriDtion
CAP. POLY FILM .22UF (lOOV)
SHIELD RF MODULE
COVER RF MODULE
SWITCH CHANNEL SELECT
SWITCH CHANNEL SELECTS203
KEYTOP (START)
KEYTOP (SELECT)
KEYTOP (OPTION)
KEYTOP (SYSTEM RESET)
JACK PANEL
CONNECTOR RT ANGLE (13 PIN)
HEAKSINK
CAP. CERAMIC AXIAL lOPF (50V)
CAP. CERAMIC AXIAL .OOIUF (25V)
CAP. CERAMIC AXIAL .lUF (25V)
VOLTAGE REGULATOR (5V)
VOLTAGE REGULATOR (12V)
CAP. ELEC AXIAL *70UF (16V)
CAP. ELEC AXIAL lOUF (16V)
CAP. ELEC AXIAL 2200UF (16V)
CAP. ELEC RADIAL *700UF (16V)
CAP. ELEC RADIAL *700UF (16V)
INDUCTOR AXIAL lUH
INDUCTOR FERRITT BEAD
SWITCH INTERLOCK
CONNECTOR SOCKET (DIN)
SWITCH POWER
DIODE RECTIFIER (MR501)
JACK POWER
CONNECTOR SOCKET (22 PIN)
CONNECTOR RT ANGLE (* PIN)
RESISTOR 33 OHM
LED PILOT LAMP (MR501)
RIVET NYLON
Location
C203,206
S203 (ALTERNATE
FOR P/N C0122*2
S203 (ALTERNATE
LISTED
320^
C21*
C212,216
C209
A202
A201
C20 1,202
C210,2U
C20f^,205
C207,208
(ALTERNATE FOR
P/N C0U37*-O2)
C207,208
(ALTERNATE LISTED)
L201
L202-206
S201
J205
S202
CR206-209
J206
3201
J202
R203
CR210,211
(ALTERNATE FOR
P/N C0153f^4)
ATARI Home Computer
9-11
ATARI 800 COMPUTER CONSOLE PARTS U5T
PARTS LIST (cont)
Assy
Part No.
PWR SUPP - C01*808-01
PWR SUPP €0153^**
PWR 5UPF
' CO 17988
RAM
* li^-5221
RAM
- CA0U802
RAM
CO U 179-05
RAM
C0l*181-01
RAM
C0U181-O2
RAM
C0lfl81-O3
RAM
»C0l*313
RAM
- C0U331
RAM
*• C0U339
RAM
» 001^3^5
RAM
» C0l*386-02
RAM
■•001*386-03
RAM
-C0U386-05
RAM
C0U80*
ROM
1^-5 1 RO
ROM
U-5222
ROM
-14-5*71
ROM
"•l*-5*72
ROM
CAO 1*090-01
ROM
CA01*803
ROM
-C012399
ROM
-C012*99
ROM
C01*179-05
ROM
C01*179-i2
ROM
C01*181-01
ROM
C0U181-02
ROM
C01*181-03
ROM
C01*3I2
ROM
C0U3*i
ROM
C01*380
ROM
-001*386-02
ROM
"•C01*386-03
ROM
CQl*386-07
ROM
»C01*599
ROM
••C01*3**
Deacription
DIODE ZENER (1N5231B)
RIVET NYLON
DIODE (1N*001)
RESISTOR 220 OHM
PC BOARD (16K RAM) REF.
P/N CA01*13*-03 16K IN PLASTIC
(BOXED)
CAP. CERAMIC AXIAL *7PF (50V)
CAP. CERAMIC AXIAL .OOIUF (25V)
CAP. CERAMIC AXIAL .OIUF (25V)
CAP. CERAMIC AXIAL .lUF (25V)
IC 7*LS2**
IC RAM
IC 7*LS10
IC 7*LS158
SOCKET IC(1* PIN)
SOCKET IC (16 PIN)
SOCKET IC (20 PIN)
INDUCTOR AXIAL LEAD *.7UH
RESISTOR 1 OHM
RESISTOR 2.2K
RESISTOR *70 OHM
RESISTOR *.7K
lOK ROM PERSONALITY
MODULE ASSY
PC BOARD (lOK ROM)
IC ROM (2K)
IC ROM (*K)
CAP. CERAMIC AXIAL *7PF (50V)
CAP. CERAMIC AXIAL 6SPF (50V)
CAP. CERAMIC AXIAL .OOIUF (25V)
CAP. CERAMIC AXIAL .OIUF (25V)
CAP. CERAMIC AXIAL .iUF (25V)
IC 7*LS09
IC 7*L500
INDUCTOR 22UH
SOCKET IC(1* PIN)
SOCKET IC(16 PIN)
SOCKET IC (2* PIN)
IC ROM (*K)
IC 7*LS138
Location
CR201
(ALTERNATE LISTED)
CR202-205
(ALTERNATE FOR
P/N 31-1N*001)
R501
C518
C521-523
C503,507 ,511,515
C501,502,50*-506,
508-510,512-519
Z502
Z505-512
Z501
Z503,50*
A501
A503-512
A502
L501
R*0*
R*02
R*03
R*01
A*02
A*03
C*07,*09
C*08,*1Q
C*02
C*0*,*11
C*01,*03,*05,*G6
Z*03
Z*02
L*01-*03
Z*02,*03
Z*01
A*01-*03
A*01
Z*01
ATARI Home Computer
9-12
ATARI 800 COMPUTER CONSOLE PARTS UST
PARTS LIST (cont)
Assy
Part No.
Oescriotion
TOP
CA01*115
TOP COVER ASSY
TOP
*C012947
TOP COVER
TOP
■• CO12970
LATCH
TOP
-C012971
ACTUATOR
TOP
CO 12991
LENS
TOP
C01*170
SPRING LATCH
Location
ATARI Home Computer
9-13
SECTION 10
SERVICE BULLETINS
This section is to be used by you to file the three classifications of service bulletins
which are periodically released by the Consumer "Product Service, Manager of
Technical Support.
The following are brief descriptions of each classification:
FIELD CHANGE ORDER
A Field Change Order describes hardware or software changes to ATARI Computer
products and instructs how to implement these changes.
To indicate your required action, a Field Change Order is issued in one of the following
two categories:
MANDATORY - This identifies a failure mode which affects reliability and
describes a proceflure to correct the failure. This procedure must be performed
on all units serviced or repaired.
AS FAILS - This identifies a failure mode which affects reliability and describes
a procedure to correct the failure mode. This procedure must be performed on
on an as fails basis.
UPGRADE BULLETIN
An Upgrade Bulletin describes product improvements or modifications which the
consumer may wish to purchase. These Bulletins allow you to modify the customer's
unit to add capabiUties which may not have been available when the unit was oriflinaUy
manufactured.
TECH TIP
A Tech Tip is a document of a general nature which transmits routine service or repair
information. By communicating methods developed since you attended training
classes. Tech Tips aid to continuously improve repair skills and increase knowledge of
ATARI Computer Products.
Other times, Tech Tips alert you to units which have been modified and are now
standard from ATARI Manufacturing, but are different from many existing units and
require different repair techniques.
ATARI Home Computer lO-l
A.
ATARI
Consumer Product Service
Manager of TehnicaJ Support
UPGRADE BULLETIN
number
1
mooelj atari *oo/xoo computers
QATEs
May 2a, 1982
SUBJECT;
GTIA Chip
CHANGE DESCRIPTION:
New units manufactured by Atari contain the Ck-aphic Teievision Interface Adapt
(GTIA) chip on the CPU printed circuit board. The GTIA chip is an enhancement of
the Color Television Interface Adapter (CTIA) chip and may be purchased as an
upgrade to existing units.
Part Location - CPU printed circuit board location A301.
INSTALLATI ON PBorFnirPFS,
For troubieshooting, instaUation, and testing, observe warnings or cautions
stated in Atari Home Computer Division MO/800 Home Computer System Field
Service ManuaL Before a chip or board is added to or removed from the system,
power the system down.
Follow disassembly instructions in *00/800 Field Service ManuaL
Remove C012295 from location A30I on CPU printed circuit board.
Install CO 1*805 in location A301 on CPU printed circuit board.
TESTING PROCEDURES;
Follow standard Test Procedures using Atari Stand Alone Ttst (Diagnostic) as outlined
in Atari WO/800 Computer System Service ManuaL
CONSUMER INFORMATIONS
The GTIA chip adds three graphics modes accessible with BASIC for a total of eleven
different graphics modes in BASIC and 256 different colors.
The GTIA chip is fully compatible with software written to run on existing CTIA units.
Software which is written to run on the GTIA chip using its enhanced features is not
displayed correctly with CTIA units.
Jjl Consumer Product Servica
^1 rjj Manager of Tehnicai Support
ATARI UPGRADE BULLETIN
number
MOOELi ATARI MO/800 COMPUTERS
DATEj
PARTS DgPOSmON;
Not Applicable
ENCLOSURES;
CPU Silk Screen
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A.
ATARI
Consumer Product Service
Manager of TehnicaJ Support
TECH TIP
number
MOOEL; Atari MO/800 Computers
DATE:
May 2S, 1982
SUBaECT:
Revision B, Operating System ROMS.
DESCRIPTIONS
New Atari WO/800 computers contain Revision B ROMs — a refined version of an
Operating System ROM, which has a different checksum from Revision A ROMs.
When repiacing these components, do not mix revision leveia. System will not operate
if Revision A is paired with Revision B.
Parts:
Old ROMS: Cai2W9A and C0U599A
Rev B ROMS: C012W9B and C0U599B
Part Locations
*00 Computer System - Motherboard location
A103 (C014599) and AlO* (C012W9)
800 Computer System - Personality Board Location
AW1.(C01*599) and A403 (C012'J99).
You can recognize the new part in this manner:
Top is imprinted with a copyright symbol followed by 1981 Atari.
TROUBLESHOOTING AND MAINTENANCE PROCEDURESs
For troubleshooting, maintenance and testing, observe warnings and cautions stated in
Atari *00/8CO Home Computer System Service Manual. Before a component or board
IS added to or removed from the system, power the system down.
If ROM chips are defective or if printer overprints (hiccups), replace ROM chips.
A.
ATARI
Consumer Product Service
Manacjer of Tehnicai Support
TECH TIP number
MODEL: Atari 400/800 Computers
DATE:
WO Computer
Follow WO computer disassembly instructions in *00/800 Home Computer
System Service Manual to access motherboard.
Remove ROM chips located at A103 (COU599A) and AlO* (COlZ'fggA).
Replace COU599A and COI2W9A with A103 (COU599B) and A104
(CO 12*99B)-
FoUow reassembly instructions in ^^00/800 Home Computer System Service
Manual.
800 Computer
Follow 800 computer disassembly instructions in *00/800 Home Computer
System Service Manual Section to access ROM module.
Remove ROM chips located at A401 (COU599A) and A403 (C0^2'^99A) on
ROM module.
Replace C0U599A and C0l2t^99A with AWl (C0U599B) and A403
(C012499).
Follow reassembly instructions in your 400/800 Home Computer System
Service Manual under ROM Module Installation.
TESTING PROCEDURES:
Follow standard test procedures using Atari Stand Alone Test (Diagnostic) as outlined
in Atari 400/800 Computer System Service Manual.
ENCLOSURE:
1. 400 Motherboard, placement
2. 800 Personality Board, placement
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ATARI
Consumer Product Service
Manager of Tehnical Support
TECH TIP
number
HCD
MODEL:
unn/Rna rnmp„i->.r
DATE:
02/22/83
SUBJECT;
Atari *00/800 System Lock-up
DESCRIPTION;
When the Atari ^^00/800 computer systems experiences intermittent lock-up, there is
no response from the keyboard and control of the computer is gone.
Probable Causes (in order of likelihood)
1. User is editing BASIC programs at time of lock-up
2. User is running user written software that contains errors
3- User is running third party software (non-Atari) that contains errors
4. Hardware failure
Troubleshooting
Ask your customer the following questions, and use the responses given to determine if
the problem is hardware or software oriented:
1. Does the unit bckup randomly only when editing statements in your ATARI
BASIC programs?
YES - The lockiip is caused by an anomaly in the ATARI BASIC cartridge.
The lockup condition is cleared by recycling the power switch OFF/ON.
This will clear the program from your unit's memory and any editing
completed since the last SAVE will be lost. Atari recommends saving
programs being edited every 15 minutes to minimize consternation should a
lockup occur.
2. Does the unit lockup consistently only when executing certain BASIC
programs?
YES - The lockup could be caused by logic errors in the program. The most
common error is invalid machine code called from a USR function in
BASIC.
3. Does the unit lockup only when loading or executing third party software?
YES - The lockup could be caused by the configuration not meeting
minimum requirements for memory or peripherals, or by errors in the
third-party software.
A Consumer Product Service
3 Manager of Tehnlcal Support HGD
A™' TECH TIP number 10
MODEL:
i^OO/800 Computer
DATEi 02/22/83
If intermittent lockups occur in a variety of operating situations the unit should be
checked for hardware failure in one of three areas.
o Dirty contacts or corrosion of edge connectors.
o Heat related failure of components particularly the 6502 MPU,
Outright failure of components.
If the problem appears to be user written software, refer your customer to the Product
Support Hot Line for programming assistance.
800-672-140* Inside California
800-538-85if3 Outside California
If the problem appears to be third party software oriented, refer your customer to the
retail outlet where it was purchased, or to the manufacturer of the software.
If you cannot determine from your customer's answers whether the problem is
software or hardware oriented, bum-in the unit for at least 12 hours using continuous
RAM Test of the SALT 2.05 Test Cartridge. At the end of the bum-in period, press
the SYSTEM RESET control key six times- Watch the screen after each press to see
that the POWER-UP screen correctly appears. If the screen does not come up
correctly - there is definitely a component failure occuring. Use the disassembly
procedures outlined in the Atari WOTM/gooTM Computer Field Service Manual
(FDlOOOOi) to disassemble the unit.
1. Check for frayed and/or broken wires; JU* Motherboard to 3202 of the
Power Supply Board. Check that connectors are clean and securely attached
between the Power Supply and Motherboard, and where the ROM/RAMs and
CPU plug into the Motherboard- When checking the above look for cold
solder joints.
2. Replace the 6502 (CPU) (Part # C01i^377) to eUminate this component as
possible failure.
3. Insert a Star Raider cartridge, Power -Up the system and continue testing.
4. If no failure occurs and everything checks OK then retum computer to
customer.
If computer is returned and is still failing, check the following additional ICs:
Replace Part Number
ANTIC C012296
GTIA C0lf*805
Multiplexers (Vendor & Date Codes must match) C0U3^5
(On 8 and 16K (2503 and
RAM boards) Z50^)
A.
ATARI
Consumer Product Service
Manager of Tehnical Support
TECH TIP
number
HCD
MODEL:
t^OO/800 Computer
DATE: 02/22/83
If the POWER-UP screen appears correctly after all six SYSTEM RESET control key
pressed, return the unit to the customer with NO TROUBLE FOUND.
Trouble Reporting
If you have any questions concerning this Tech Tip, call your Atari Tech Line
Specialists:
Inside California
(800) 672-1466
Outside California
(800) 538-2535
O,
1C1» (3/U)
SERVICE MANUAL FOR ATARI 1050 DISK DRIVE
NEW EDITION
Features :
Full Schematics
Complete Parts List
Troubleshooting
Specifications
Diagnostic Testing
Disassembly /Assembly
Mechanical Theory
Electronic Theory
Packed with technical
information
This comprehensive book provides complete technical information
for the 1050 Disk Drive and will prove to be an invaluable
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Price: $19.50 each plus $2.00 shipping
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Use your VISA or MasterCard
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Electronic Dimensions
Post Office Box 1846
San Luis Obispo, CA 93406
U.S.A.
Atari
M! New Edition ATARI 800XL SERVICE MANUAL On Sale Now !!
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Disassembly/Assembly
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DEALERS WELCOME
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Quantity Pricing:
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TO ORDER PLEASE SEND CHECK OR MONEY ORDER TO:
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VISAMASTERCARD
ELECTRONIC DIMENSIONS
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San Luis Obispo, CA 93406 U.S.A.
ORDER LINE
(805) 9274667
VISA-MASTERCARD