Digital Tipping Point: Dolby Linux wizard John Gilbert gives us a look inside the movie industry 05
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Digital Tipping Point: Dolby Linux wizard John Gilbert gives us a look inside the movie industry 05
- Publication date
- 2004
- Topics
- John Gilbert, Gilbert, John, Dolby Laboratories and Free Open Source Software, Movie Industry and Free Open Source Software
- Publisher
- DTP Crew
This is one of many short video segments which will be added to the Digital Tipping Point (DTP) archive. Thanks to Thomas King, a writer for Linux.com and LXer, for doing the rough editing for this series of interview segments!
In this series of 21 interview segments, Dolby computer wiz John Gilbert talks about where Linux has penetrated the movie industry. And if anyone should know, it is this guy. John makes his living by using Unix and Linux to help make the magic of Dolby movie sounds and deliver those sounds to audiences. John makes a convincing case that Linux has found a home in the movie industry, and plans to continue living there for the foreseeable future. And this interview, shot in 2004, has certainly been born out in many respects by the passage of time as seen now in 2008.
In segment 05 (Tape 153~005), John says that if you go see a movie in surround sound, there is a box that does the encoding and the decoding, and Dolby made that box. The consumer stuff is licensed to other companies to do under the Dolby name. There are over 1 billion Dolby products in circulation, he says. He switches topic to talk about SIGGRAPH. He has been going to SIGGRAPH since 1990. That's where the film and movie and TV industry and the game industry and computer industry come together to share knowledge and technology. SIGGRAPH is a show worth seeing. The cutting edge technology is there. You can see what will come out in three years ahead. There have been open source projects at SIGGRAPH. Open source has changed that industry. Pixar is one local Bay Area company that was formerly a Solaris company. In the last five years (before 2004), PCs have picked up speed, and so Pixar has switched from SGI and Sun and Macs to Linux machines. There are some Macs at Pixar, of course, since Steve Jobs owns it, but you will see racks of dual Xeons running Linux there as well. They have thrown out all of their SGIs and Sun machines. He says that there have been some problems, though, as a result of that switch. He talks about those problems on the next segment.
In segment 06 (Tape 153~006), John says that Pixar's engineers are getting carpal tunnel syndrome because they are not taking as many breaks, since their Linux-based machines are so fast, there is little need for taking breaks while the machine renders the work that the engineers and artist just finished creating. And of course, those Linux machines are a lot cheaper. He says that you won't find any movies made now that are not touched by Linux in some way. Linux on PCs is the fastest, most cost-effective solution. Any movie with computer graphics will be using Linux. He lists specialized proprietary software like Maya and Houdini that run on Linux. Of course, Maya and Houdini also run on other systems. But all studios use Linux somewhere on the back end. It would be very difficult and not cost effective to use any other tools, such as Microsoft Windows or Sun. Linux is the work horse for the industry. Part of the work that Dolby is doing in next generation products will use Linux. The stuff handling video and sound is run by Linux. Linux pops up all through the movie industry.
This footage is our raw rough-cut footage. It lacks transitions, music, special effectsor Finnish rendering. It is our "source code". Please feel free to rip, mix and burn this footage consistent with our Creative Commons license as disclosed on this page.
All of John Gilbert's interview segments can be found here:
http://www.archive.org/details/e-dv153_sf_01_john_gilbert_dolby_labs_nix_admin_001.ogg (segment 01)
http://www.archive.org/details/e-dv153_sf_01_john_gilbert_dolby_labs_nix_admin_002.ogg (segment 02)
http://www.archive.org/details/e-dv153_sf_01_john_gilbert_dolby_labs_nix_admin_003.ogg (segment 03)
http://www.archive.org/details/e-dv153_sf_01_john_gilbert_dolby_labs_nix_admin_004.ogg (segment 04)
http://www.archive.org/details/e-dv153_sf_01_john_gilbert_dolby_labs_nix_admin_005.ogg (segment 05)
http://www.archive.org/details/e-dv153_sf_01_john_gilbert_dolby_labs_nix_admin_006.ogg (segment 06)
http://www.archive.org/details/e-dv153_sf_01_john_gilbert_dolby_labs_nix_admin_007.ogg (segment 07)
http://www.archive.org/details/e-dv153_sf_01_john_gilbert_dolby_labs_nix_admin_008.ogg (segment 08)
http://www.archive.org/details/e-dv153_sf_01_john_gilbert_dolby_labs_nix_admin_009.ogg (segment 09)
http://www.archive.org/details/e-dv154_sf_02_john_gilbert_dolby_labs_nix_admin_001.ogg (segment 10)
http://www.archive.org/details/e-dv154_sf_02_john_gilbert_dolby_labs_nix_admin_002.ogg (segment 11)
http://www.archive.org/details/e-dv154_sf_02_john_gilbert_dolby_labs_nix_admin_003.ogg (segment 12)
http://www.archive.org/details/e-dv154_sf_02_john_gilbert_dolby_labs_nix_admin_004.ogg (segment 13)
http://www.archive.org/details/e-dv154_sf_02_john_gilbert_dolby_labs_nix_admin_005.ogg (segment 14)
http://www.archive.org/details/e-dv154_sf_02_john_gilbert_dolby_labs_nix_admin_006.ogg (segment 15)
http://www.archive.org/details/e-dv154_sf_02_john_gilbert_dolby_labs_nix_admin_007.ogg (segment 16)
http://www.archive.org/details/e-dv154_sf_02_john_gilbert_dolby_labs_nix_admin_008.ogg (segment 17)
http://www.archive.org/details/e-dv154_sf_02_john_gilbert_dolby_labs_nix_admin_009.ogg (segment 18)
http://www.archive.org/details/e-dv155_sf_03_john_gilbert_dolby_labs_nix_admin_001.ogg (segment 19)
http://www.archive.org/details/e-dv155_sf_03_john_gilbert_dolby_labs_nix_admin_002.ogg (segment 20)
http://www.archive.org/details/e-dv155_sf_03_john_gilbert_dolby_labs_nix_admin_003.ogg (segment 21)
If you like this segment, please consider typing up a summary for it and emailing that summary to Christian Einfeldt at einfeldt@gmail.com. Your work will be credited and posted on this page.
The DTP will be many, many films created by the global open source video community about how open source is changing their lives. We, the DTP crew, are submitting this footage for anyone to rip, mix, and burn under the Creative Commons Attribute - ShareAlike license. We welcome edits, transcriptions, graphics, music, and animation contributions to the film. Please send a link for any contributions to Christian Einfeldt at einfeldt@gmail.com.
Or, if you would like to contribute by directly transcribing this particular video segment, you can do so by going here:
http://digitaltippingpoint.com/wiki/index.php/Tape_153
and typing the audio as you hear it into the wiki. Please be sure to add the transcription for this segment under: Segment 005, John Gilbert
You can find other ways to contribute by going to our wiki front page here:
http://digitaltippingpoint.com/wiki/index.php/Main_Page
Thanks for viewing our video!
In this series of 21 interview segments, Dolby computer wiz John Gilbert talks about where Linux has penetrated the movie industry. And if anyone should know, it is this guy. John makes his living by using Unix and Linux to help make the magic of Dolby movie sounds and deliver those sounds to audiences. John makes a convincing case that Linux has found a home in the movie industry, and plans to continue living there for the foreseeable future. And this interview, shot in 2004, has certainly been born out in many respects by the passage of time as seen now in 2008.
In segment 05 (Tape 153~005), John says that if you go see a movie in surround sound, there is a box that does the encoding and the decoding, and Dolby made that box. The consumer stuff is licensed to other companies to do under the Dolby name. There are over 1 billion Dolby products in circulation, he says. He switches topic to talk about SIGGRAPH. He has been going to SIGGRAPH since 1990. That's where the film and movie and TV industry and the game industry and computer industry come together to share knowledge and technology. SIGGRAPH is a show worth seeing. The cutting edge technology is there. You can see what will come out in three years ahead. There have been open source projects at SIGGRAPH. Open source has changed that industry. Pixar is one local Bay Area company that was formerly a Solaris company. In the last five years (before 2004), PCs have picked up speed, and so Pixar has switched from SGI and Sun and Macs to Linux machines. There are some Macs at Pixar, of course, since Steve Jobs owns it, but you will see racks of dual Xeons running Linux there as well. They have thrown out all of their SGIs and Sun machines. He says that there have been some problems, though, as a result of that switch. He talks about those problems on the next segment.
In segment 06 (Tape 153~006), John says that Pixar's engineers are getting carpal tunnel syndrome because they are not taking as many breaks, since their Linux-based machines are so fast, there is little need for taking breaks while the machine renders the work that the engineers and artist just finished creating. And of course, those Linux machines are a lot cheaper. He says that you won't find any movies made now that are not touched by Linux in some way. Linux on PCs is the fastest, most cost-effective solution. Any movie with computer graphics will be using Linux. He lists specialized proprietary software like Maya and Houdini that run on Linux. Of course, Maya and Houdini also run on other systems. But all studios use Linux somewhere on the back end. It would be very difficult and not cost effective to use any other tools, such as Microsoft Windows or Sun. Linux is the work horse for the industry. Part of the work that Dolby is doing in next generation products will use Linux. The stuff handling video and sound is run by Linux. Linux pops up all through the movie industry.
This footage is our raw rough-cut footage. It lacks transitions, music, special effectsor Finnish rendering. It is our "source code". Please feel free to rip, mix and burn this footage consistent with our Creative Commons license as disclosed on this page.
All of John Gilbert's interview segments can be found here:
http://www.archive.org/details/e-dv153_sf_01_john_gilbert_dolby_labs_nix_admin_001.ogg (segment 01)
http://www.archive.org/details/e-dv153_sf_01_john_gilbert_dolby_labs_nix_admin_002.ogg (segment 02)
http://www.archive.org/details/e-dv153_sf_01_john_gilbert_dolby_labs_nix_admin_003.ogg (segment 03)
http://www.archive.org/details/e-dv153_sf_01_john_gilbert_dolby_labs_nix_admin_004.ogg (segment 04)
http://www.archive.org/details/e-dv153_sf_01_john_gilbert_dolby_labs_nix_admin_005.ogg (segment 05)
http://www.archive.org/details/e-dv153_sf_01_john_gilbert_dolby_labs_nix_admin_006.ogg (segment 06)
http://www.archive.org/details/e-dv153_sf_01_john_gilbert_dolby_labs_nix_admin_007.ogg (segment 07)
http://www.archive.org/details/e-dv153_sf_01_john_gilbert_dolby_labs_nix_admin_008.ogg (segment 08)
http://www.archive.org/details/e-dv153_sf_01_john_gilbert_dolby_labs_nix_admin_009.ogg (segment 09)
http://www.archive.org/details/e-dv154_sf_02_john_gilbert_dolby_labs_nix_admin_001.ogg (segment 10)
http://www.archive.org/details/e-dv154_sf_02_john_gilbert_dolby_labs_nix_admin_002.ogg (segment 11)
http://www.archive.org/details/e-dv154_sf_02_john_gilbert_dolby_labs_nix_admin_003.ogg (segment 12)
http://www.archive.org/details/e-dv154_sf_02_john_gilbert_dolby_labs_nix_admin_004.ogg (segment 13)
http://www.archive.org/details/e-dv154_sf_02_john_gilbert_dolby_labs_nix_admin_005.ogg (segment 14)
http://www.archive.org/details/e-dv154_sf_02_john_gilbert_dolby_labs_nix_admin_006.ogg (segment 15)
http://www.archive.org/details/e-dv154_sf_02_john_gilbert_dolby_labs_nix_admin_007.ogg (segment 16)
http://www.archive.org/details/e-dv154_sf_02_john_gilbert_dolby_labs_nix_admin_008.ogg (segment 17)
http://www.archive.org/details/e-dv154_sf_02_john_gilbert_dolby_labs_nix_admin_009.ogg (segment 18)
http://www.archive.org/details/e-dv155_sf_03_john_gilbert_dolby_labs_nix_admin_001.ogg (segment 19)
http://www.archive.org/details/e-dv155_sf_03_john_gilbert_dolby_labs_nix_admin_002.ogg (segment 20)
http://www.archive.org/details/e-dv155_sf_03_john_gilbert_dolby_labs_nix_admin_003.ogg (segment 21)
If you like this segment, please consider typing up a summary for it and emailing that summary to Christian Einfeldt at einfeldt@gmail.com. Your work will be credited and posted on this page.
The DTP will be many, many films created by the global open source video community about how open source is changing their lives. We, the DTP crew, are submitting this footage for anyone to rip, mix, and burn under the Creative Commons Attribute - ShareAlike license. We welcome edits, transcriptions, graphics, music, and animation contributions to the film. Please send a link for any contributions to Christian Einfeldt at einfeldt@gmail.com.
Or, if you would like to contribute by directly transcribing this particular video segment, you can do so by going here:
http://digitaltippingpoint.com/wiki/index.php/Tape_153
and typing the audio as you hear it into the wiki. Please be sure to add the transcription for this segment under: Segment 005, John Gilbert
You can find other ways to contribute by going to our wiki front page here:
http://digitaltippingpoint.com/wiki/index.php/Main_Page
Thanks for viewing our video!
Credits
Please give attribution for this snip to DigitalTippingPoint.com
For credits for this segment and all segments for the DTP main film, please go to this website:
http://digitaltippingpoint.com/?q=node/12
- Contact Information
- Christian Einfeldt, einfeldt at g mail dot com
- Addeddate
- 2008-11-16 08:21:15
- Closed captioning
- no
- Color
- color
- Identifier
- e-dv153_sf_01_john_gilbert_dolby_labs_nix_admin_005.ogg
- Sound
- sound
- Year
- 2004
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